Cogmind - Beta 15 *** ADVENTURER MODE // 2025.05.18 @ 17:42:50 // AFD2019/Pay2Buy Player: Jack Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (17) 85 Value Destroyed (1555) 1555 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5340 Bonus ------- None Cogmind --------- Core Integrity 934/1000 Matter 32/300 Energy 56/100 System Corruption 1% Temperature Cool (2) Movement Flying (52) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Makeshift Flight Unit Makeshift Flight Unit > --- UTILITY (10) ----- Improved Signal Interpreter Advanced Terrain Scan Processor > --- WEAPON (2) ------- Axe > --- INVENTORY (10) --- Improved Ion Engine Micro Nuclear Core Overtuned Pulse Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Makeshift Flight Unit Nuclear Pulse Array > --- UTILITY ---------- Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor > --- WEAPON ----------- High-powered Shock Rifle Axe > --- INVENTORY -------- Micro Nuclear Core Overtuned Pulse Rifle [Rating: 39] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Flight Unit Flight Unit Flight Unit Utility Improved Signal Interpreter Device Improved Terrain Scanner Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Axe Energy Gun Overtuned Pulse Rifle Ballistic Gun Bolt Gun Launcher Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power . | . . . . . . . Propulsion 2 | . . 1 1 . . . Utility 8 | . . 1 1 2 2 2 Weapon . | . . . . . . . Parts Attached 9 | . . 1 2 4 1 1 Power 1 | . . . . . 1 . Engine 1 | . . . . . 1 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 1 | . . . 1 . . . Treads . | . . . . . . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 1 | . . . 1 . . . Utility 2 | . . 1 . 1 . . Device 2 | . . 1 . 1 . . Storage . | . . . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 5 | . . . 1 3 . 1 Energy Gun 1 | . . . . . . 1 Energy Cannon . | . . . . . . . Ballistic Gun 1 | . . . . 1 . . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . 1 . . . Special Weapon 1 | . . . . 1 . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . 1 . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 15 | . . . 1 8 2 4 Power . | . . . . . . . Propulsion 6 | . . . 1 3 1 1 Utility 5 | . . . . 3 . 2 Weapon 4 | . . . . 2 1 1 Highest Loss Streak 4 | . . . 1 4 2 4 To Critical Strikes . | . . . . . . . Average Backups 1 | . . . . 1 1 1 Power . | . . . . 1 1 1 Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon . | . . . . . . . Tool/Special . | . . . . . . . Unused Backups . | . . . . . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon . | . . . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 52 | . 51 88 65 47 55 49 Engine 2 | . . 11 6 . 5 4 Flight 14 | . 28 33 24 11 12 10 Device 9 | . . 11 9 9 13 10 Processor 7 | . . 11 9 7 9 11 Hackware 2 | . . . 2 5 . . Ballistic Gun 1 | . . . . . 6 . Launcher 2 | . 8 11 8 2 . . Special Weapon 3 | . 14 11 4 3 . . Slashing Weapon 4 | . . . . 5 6 5 Peak Build Rating 39 | 4 5 13 14 24 35 39 Average Rating 20 | 4 4 13 12 15 31 35 On Entrance 11 | . 4 5 13 11 17 30 Naked Turns . | . . . . . . . Heaviest Build 17 | 1 4 12 12 11 13 17 Greatest Support 21 | 8 8 12 12 14 19 21 Greatest Overweight (x) 2 | . . . . 2 . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 10 10 10 10 10 10 10 Average Capacity 10 | 10 10 10 10 10 10 10 Most Carried 3 | . 1 . 2 3 2 3 Average Carried 1 | . . . . 1 1 1 Final Capacity 10 | 10 10 10 10 10 10 10 Final Carried 3 | . 1 . 2 2 1 3 Class Distribution -------------------- 44% | Scout 35% | Hacker-Mutant 9% | Mutant 8% | Sprinter 3% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -8/Materials Hacker-Mutant | -7/Factory Scout | -6/Factory Scout | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Matter Collected 284 | . 18 37 57 164 8 . Remotely . | . . . . . . . Salvage Created 411 | . 20 109 57 203 22 . Parts . | . . . . . . . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 11 | . 3 5 . 3 . . Melee 2 | . . . . 2 . . Guns 1 | . . . . 1 . . AOE 8 | . 3 5 . . . . Classes Destroyed 7 | . 1 2 1 3 . . Builder 4 | . . . . 4 . . Tunneler 1 | . . . . 1 . . Recycler 1 | . . . 1 . . . Swarmer 3 | . 3 . . . . . Grunt 4 | . . 4 . . . . Brawler 1 | . . 1 . . . . Programmer 3 | . . . . 3 . . Best Kill Streak 5 | . 3 5 1 2 . . Combat Bots Only 5 | . 3 5 . 1 . . Max Kills in Single Turn 2 | . 2 2 1 1 . . Gunslinging . | . . . . . . . Exploded 2 | . 2 2 . . . . Melee 1 | . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Hostile Shots Fired 164 | . 5 7 12 69 46 25 Missed 89 | . 3 3 7 30 35 11 Hits 75 | . 2 4 5 39 11 14 Projectile 75 | . 2 4 5 39 11 14 Critical Strikes 6 | . . . . 3 . 3 Damage Taken 984 | . 21 39 57 430 210 227 Core 354 | . . . 27 205 56 66 Absorbed by Shields . | . . . . . . . Ignored by Resistances 283 | . 7 12 17 122 61 64 Core Remaining (%) 93 | 100 100 100 95 70 93 . Volleys Fired 82 | . 2 6 4 36 26 8 Largest 1 | . 1 1 1 1 1 1 Hottest 80 | . 30 30 30 30 20 80 Shots Fired 80 | . 2 6 4 36 26 6 Gun 54 | . . . . 22 26 6 Cannon . | . . . . . . . Launcher 23 | . 2 6 3 12 . . Special 3 | . . . 1 2 . . Kinetic 48 | . . . . 22 26 . Thermal 9 | . . . 1 2 . 6 Explosive 23 | . 2 6 3 12 . . Electromagnetic . | . . . . . . . Robot Hit Streak 10 | . . . . 10 . . Robot Miss Streak 1 | . . . . 1 . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 30 | . . . . 30 . . Core Hits 34 | . 3 14 3 14 . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks 113 | . . . . 47 46 20 Impact . | . . . . . . . Slashing 113 | . . . . 47 46 20 Piercing . | . . . . . . . Sneak Attacks 5 | . . . . 5 . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1970 | . 105 502 117 1147 99 . Guns 103 | . . . . 103 . . Cannons . | . . . . . . . Explosions 935 | . 105 502 117 112 99 . Melee 932 | . . . . 932 . . Ramming . | . . . . . . . Kinetic 103 | . . . . 103 . . Thermal 99 | . . . . . 99 . Explosive 836 | . 105 502 117 112 . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 932 | . . . . 932 . . Piercing . | . . . . . . . Highest Corruption 5 | . . . . 5 . 1 Average Corruption 2 | . . . . 2 . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 10 | . . . . 9 . 1 Message Errors 4 | . . . . 3 . 1 Matter Fused 3 | . . . . 3 . . Heat Flow Errors 1 | . . . . 1 . . Parts Fused 1 | . . . . 1 . . Data Loss (major) 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 168 | . 4 . . 164 . . Projectiles . | . . . . . . . Explosions 4 | . 4 . . . . . Melee 164 | . . . . 164 . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 114 | . . . . . 114 . Shots 2 | . . . . . 2 . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 170 | . . 2 . 84 . 170 Average Temperature 63 | . . 2 . 43 . 75 Received Heat Transfer 162 | . 15 18 . 54 48 27 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 100 | . . . . . 100 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Maximum Alert Level 2 | . . . . 2 2 2 Low Security (%) 61 | 100 100 100 100 77 . 42 Level 1 25 | . . . . 18 37 54 Level 2 13 | . . . . 3 62 2 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 559 | . 89 143 108 523 559 409 Initial 220 | . . 19 51 35 220 220 Average 182 | . 51 37 76 117 419 242 Influence Increases 2263 | . 144 153 101 999 512 354 Destroy 0b10 Robot/C 220 | . 60 100 . 60 . . Destroy 0b10 Robot/NC 30 | . . . 5 25 . . Destroy Leader 60 | . 10 20 . 30 . . Successful Hack 7 | . . . 7 . . . Select Force Hacks 50 | . . . . . . 50 Disable Machine 702 | . 45 . 9 333 252 63 Anti-Garrison Action 450 | . . . . 300 . 150 Destroy Structure 279 | . 14 18 20 71 140 16 Partial Spotted 90 | . 15 15 30 . 15 15 Lose Combat Pursuer 375 | . . . 30 180 105 60 Influence Decreases 1909 | . 88 66 152 568 513 522 Entered New Map 791 | . . 37 92 57 303 302 Time Decay 999 | . 88 29 50 462 190 180 Lost Part 119 | . . . 10 49 20 40 Squads Dispatched 18 | . . 2 1 8 2 5 Investigation 3 | . . . 1 . . 2 Extermination 4 | . . . . 3 1 . Reinforcement 7 | . . 2 . 3 1 1 Assault 4 | . . . . 2 . 2 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . 2 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Distress Signals 5 | . 2 1 . 1 . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 62 | . 6 11 7 17 9 12 Peak Tracking Total 9 | . 3 7 5 7 7 9 Tactical Retreats 12 | . . . 1 5 3 3 Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Traps Triggered 2 | . . . 1 . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Disabled 81 | . 5 . 1 39 28 8 Max in Single Turn 5 | . 1 . 1 4 5 1 Garrison Access 4 | . . . . 2 . 2 Machines Repaired . | . . . . . . . Machines Dismantled 19 | . 5 . 1 13 . . Machines Sabotaged 1 | . . . . . . 1 Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Accessed 4 | . . . 1 . 1 2 Terminals 4 | . . . 1 . 1 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 10 | . . . 4 . 1 5 Successful 2 | . . . 1 . . 1 Failed 8 | . . . 3 . 1 4 Catastrophic 1 | . . . . . 1 . Database Lockouts . | . . . . . . . Manual 10 | . . . 4 . 1 5 Terminals 10 | . . . 4 . 1 5 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 1 | . . . 1 . . . Level Access Points 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 1 | . . . . . . 1 Terminals 1 | . . . . . . 1 Sabotage 1 | . . . . . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . . . 1 . 1 1 Full Trace Events 2 | . . . 1 . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 6 | . . . . 4 . 2 Machine Destruction 6 | . . . . 4 . 2 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Active Infowar (turns) 1828 | . . 75 118 883 384 368 Sensors 1533 | . . 75 118 588 384 368 Terrain 934 | . . . . 367 222 345 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Turns Passed 2127 | 7 180 75 118 994 384 369 Spaces Moved 2654 | 18 257 147 216 1088 536 392 Core 132 | . . . . 132 . . Treads . | . . . . . . . Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 2522 | 18 257 147 216 956 536 392 Fastest Speed 32 | 37 37 32 32 34 37 40 Average Speed 41 | 37 37 32 32 46 37 45 Slowest Speed 150 | 37 37 32 34 150 40 52 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 35 | 1 4 4 11 6 1 8 Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 19 | 3 40 16 27 24 16 13 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 4 | . . 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . Scrap Searched . | . . . . . . . Spaces Dug 38 | . . . . 9 20 9 Terrain Destroyed 311 | . 13 22 28 80 159 9 Melee 38 | . . . . 9 20 9 Projectile . | . . . . . . . AOE 273 | . 13 22 28 71 139 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Total 3139 | 16 283 162 228 1297 617 536 Wait 192 | . 2 12 7 39 10 122 Move 2581 | 15 248 138 195 1075 533 377 Hop 32 | 1 4 4 9 6 1 7 Pick Up 1 | . 1 . . . . . Fast Attach 3 | . . . 2 1 . . Attach 8 | . . 1 . 6 1 . Detach 8 | . . . 2 5 . 1 Swap 2 | . . . . 1 . 1 Drop . | . . . . . . . Fire 82 | . 2 6 4 36 26 8 Melee 113 | . . . . 47 46 20 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 117 | . 26 1 9 81 . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -5/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 13) 8 | -11/Scrapyard | Entered Materials 79 | -10/Materials | Discovered new exit (range 16) 148 | -10/Materials | Discovered new exit (range 16) 188 | -10/Materials | Entered another Materials area 188 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 258 | -9/Materials | Discovered new exit (range 15) 263 | -9/Materials | Identified exit to Materials 263 | -9/Materials | Entered another Materials area 263 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 347 | -8/Materials | Identified exit to Factory 381 | -8/Materials | Entered Factory 381 | -7/Factory | Evolved 2 slots: Utility x2 562 | -7/Factory | Discovered new exit (range 7) 646 | -7/Factory | Build established: Hacker-Mutant 928 | -7/Factory | Lost 4 parts (2n1u1w) 1358 | -7/Factory | Discovered new exit (range 8) 1372 | -7/Factory | Identified exit to Factory 1375 | -7/Factory | Entered another Factory area 1375 | -6/Factory | Evolved 2 slots: Utility x2 1471 | -6/Factory | Build established: Scout 1688 | -6/Factory | Discovered new exit (range 4) 1689 | -6/Factory | Identified exit to Factory 1759 | -6/Factory | Entered another Factory area 1759 | -5/Factory | Evolved 2 slots: Utility x2 2128 | -5/Factory | Self-destructed Last Messages --------------- Connecting with Terminal... ALERT: Suspicious activity at Terminal F002. Dispatching Investigation squad. ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. W-25 Informer distress signal alerts nearby ally. Imp. Terrain Scanner destroyed. K-01 Serf cleans the Fabricator. Triggered Shock Trap. The floor emits a surge of raw power. K-01 Serf cleans the Fabricator. U-05 Engineer destroyed. K-01 Serf collects debris. U-05 Engineer lays Concrete. C-30 ARC bursts open, deploying its payload. G-67 Veteran unfolds itself. B-60 Warrior unfolds itself. G-50 Soldier unfolds itself. K-01 Serf collects debris. Door malfunctions. Hpw. Shock Rifle destroyed. Imp. Sensor Array destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????#?????????????#???? | | ??????????????????????????????????#??????#???????? | | ????????????????????????????????###?????#?#?#????? | | ??????????????????????????#?##?????#???#??#?#??#?? | | ????????????????????????????#?????#?##??#?#?#????? | | ????????????????????????#???#???????#??#????#????? | | ?????????????????###########??#????##########?##?# | | ?????????????????# ##???#?## | | ?????????????????# ^ #???#???# """ """ """ | | ?????????????????# ##??????# """ """ """ | | ?????????????????# @ #####?### """ """ """ | | ?????????#############/##/##???????# "" "" "" | | ?????????# ###?###?## "" "" "" | | ????????## #??#????## | | ????????# ^ #?#??#?### | | ????????#T ^ ^ #########"#######+#+#### | | ????????## # ##???### | | ?????????# "F "" # ###?##"" | | ??????? "%" """"" + ####?#"T """ | | ??????#### """"" # ######"" """"" | | ?????????##########%A k # #?###### """"" | | ?????????????????## k + ###?#### | | ??????????????#?#?# p # #???##?# | | ?????????????#?#??# u # #?##?### | | ????????????? ? ??# # ####??## | | ???????????? "?? # ###########??##?# | | ???????????? ???? # #### #####?###??# | | ?????????????""" # #############???# | | ?????????? + ###### | | ?????????????""" # ###?## | | ???????????????"??# ###?##^ """ | | ????????????????? ###+############## #??### """"" | | ???????????? ?? ??? ??? ? ??####?## ###??# """"" | | ??????????????#????? ? ? #??#?### ##?#?# | | ????????????????#??? ?? ???#?##?# ###??# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 15 Energy Capacity 265 Matter Stores 121 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 63 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Cogshop Purchases (21) ------------------------ Flight Unit (899) Flight Unit (899) Plasma Cutter (699) Grenade Launcher (899) VTOL Module (1131) Imp. Ion Engine (710) Imp. Signal Interpreter (729) Hacking Suite (1048) Axe (894) Imp. Terrain Scanner (527) Mak. Flight Unit (1121) Xenon Bombardment Thruster (1121) Imp. Sensor Array (542) Bolt Gun (523) Mic. Nuclear Core (855) Nuclear Pulse Array (1486) Adv. Terrain Scan Processor (1072) Ovr. Pulse Rifle (659) Mak. Flight Unit (1378) Hpw. Shock Rifle (1069) Mak. Flight Unit (1538) Game ------ Seed FluxMediumShovel Manual? 0 Play Time 00:32:59 Cumulative 164.7 hours Start 2025.05.18 @ 17:10:27 End 2025.05.18 @ 17:42:50 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode AFD2019/Pay2Buy Game No. 168 Rogue 18 Adventurer 139 Explorer 11 Win Type - Total 39 Types 10/0/12/1/6/0/4/1/0/5 Lore% 46 Gallery% 45 Achievement% 65 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 10ac17e1-4b53-4f12-a4ad-f9a10ba278c1