Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.12.12 @ 20:40:53 Player: IzRey Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (10) 2000 Robots Destroyed (329) 1645 Value Destroyed (15946) 15946 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (5583) 5583 TOTAL SCORE: 29714 Bonus ------- High Alert Combat Kills 2877 Follower Combat Kills 61 Hacked Protovariant 500 Scanned by Researcher 500 Acquired SGEMP 2000 Friendly Fire -355 Cogmind --------- Core Integrity 0/1450 Matter 282/300 Energy 261/450 System Corruption 49% Temperature Cool (0) Movement Walking (330) Ox3 Location -2/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Myomer Leg > --- UTILITY (11) ----- Huge Storage Unit Energy Well Advanced Terrain Scan Processor Advanced Target Analyzer > --- WEAPON (4) ------- Enhanced Force Lance > --- INVENTORY (25) --- Medium Treads Advanced Heat Sink Matter Compressor (250) Gravity Neutralizer Antimissile System Plasma Lance SGEMP Prototype Peak State ------------ > --- POWER ------------ Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Medium Treads Armored Medium Treads Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Experimental Cooling System Huge Storage Unit Improved Energy Well Long-range Terrain Scanner Advanced Terrain Scan Processor Improved Targeting Computer Advanced Target Analyzer Core Analyzer Energy Mantle Advanced Component Analysis Suite > --- WEAPON ----------- Precision Phase Gun Enhanced Quantum Rifle Enhanced Nova Cannon Advanced KE Penetrator > --- INVENTORY -------- Micro Antimatter Reactor Quantum Reactor Quantum Reactor Light Quantum Reactor Medium Treads Myomer Leg Centrium Leg Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Matter Compressor Gravity Neutralizer Structural Scanner Centrium Light Armor Plating Antimissile System Warp Gun Quantum Rifle Quantum Rifle Enhanced Nova Cannon Force Lance Plasma Lance Enhanced Force Lance SGEMP Prototype [Rating: 178] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Antigrav System Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Core Analyzer Protection Hardened Medium Armor Plating Weapon Axe Energy Gun Quantum Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Linear Accelerator Launcher Rocket Launcher Special Weapon Improved Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Axe Piercing Weapon Force Lance Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Res Tes Slots Evolved 16 | . . 2 2 2 2 2 2 2 2 . Power 1 | . . . . . . 1 . . . . Propulsion 4 | . . 1 1 1 1 . . . . . Utility 9 | . . 1 . 1 1 1 1 2 2 . Weapon 2 | . . . 1 . . . 1 . . . Parts Attached 499 | 3 8 26 18 62 57 77 23 95 31 99 Power 37 | . . 3 3 4 1 3 2 7 4 10 Engine 5 | . . 2 2 . . . 1 . . . Core 14 | . . 1 1 4 1 3 1 2 . 1 Reactor 18 | . . . . . . . . 5 4 9 Propulsion 106 | 2 1 14 4 20 9 11 4 11 3 27 Treads 54 | 2 1 1 . 10 9 9 . 10 3 9 Leg 37 | . . 3 4 10 . . 2 . . 18 Wheel 12 | . . 10 . . . . 1 1 . . Hover 3 | . . . . . . 2 1 . . . Flight . | . . . . . . . . . . . Utility 153 | 1 5 5 4 9 21 21 8 40 13 26 Device 112 | 1 1 3 2 4 16 16 7 28 13 21 Storage 6 | . 1 . . 2 . . . 1 . 2 Processor 20 | . 3 1 . 2 1 3 1 8 . 1 Hackware . | . . . . . . . . . . . Protection 15 | . . 1 2 1 4 2 . 3 . 2 Artifact . | . . . . . . . . . . . Weapon 203 | . 2 4 7 29 26 42 9 37 11 36 Energy Gun 41 | . . . 1 3 . . 1 14 4 18 Energy Cannon 5 | . . . . . . . . 2 1 2 Ballistic Gun 73 | . 2 4 2 14 15 20 2 8 2 4 Ballistic Cannon 7 | . . . . . . 2 2 1 2 . Launcher 3 | . . . 1 . . 2 . . . . Special Weapon 2 | . . . . . . . . 2 . . Impact Weapon 7 | . . . 3 4 . . . . . . Slashing Weapon 42 | . . . . 8 11 18 4 1 . . Piercing Weapon 23 | . . . . . . . . 9 2 12 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 17 | . . . . 1 . 2 2 2 . 10 Corrupted Parts 2 | . . . . . . . . 2 . . System Corruption 3 | . . . . . . . . 3 . . Parts Lost 161 | . 1 13 9 11 2 24 15 21 12 53 Power 20 | . . 3 3 1 . 2 2 2 1 6 Propulsion 55 | . 1 5 2 5 1 13 6 4 3 15 Utility 42 | . . 2 2 1 1 4 3 7 4 18 Weapon 44 | . . 3 2 4 . 5 4 8 4 14 Highest Loss Streak 16 | . 1 5 4 5 1 6 10 5 7 16 To Critical Strikes 1 | . . . . . . . . 1 . . Average Slot Usage (%) 90 | . 99 94 97 99 94 92 86 75 84 83 Engine 1 | . 14 9 3 . . . . . . . Core 4 | . . 1 5 7 6 9 9 1 . . Reactor 2 | . . . . . . . . 7 7 7 Treads 21 | . 28 5 . 21 39 31 9 13 13 11 Leg 5 | . . 1 35 16 . . 2 . . 5 Wheel 1 | . . 23 . . . . 4 . . . Device 12 | . 9 15 9 6 6 11 14 20 20 19 Storage 6 | . 14 11 9 7 6 5 5 3 4 5 Processor 10 | . 4 . . 13 8 7 15 11 17 16 Protection 2 | . . 4 9 1 5 4 . . 3 . Energy Gun 2 | . 4 . 6 1 . . . 3 4 6 Ballistic Gun 11 | . 23 21 16 14 13 13 5 5 7 2 Slashing Weapon 2 | . . . . 3 4 2 6 . . . Naked Turns 6 | . . . . . . . 5 1 . . Heaviest Build 188 | 14 52 58 63 98 123 137 129 156 157 188 Greatest Support 240 | 40 40 45 60 122 158 166 54 210 240 240 Greatest Overweight (x) 4 | . 1 3 1 2 . 2 4 1 . 4 Average Overweight (x) . | . . 1 . . . . 3 . . . Largest Inventory Capacity 25 | 8 20 20 20 25 25 25 25 25 25 25 Average Capacity 23 | 8 14 20 20 22 25 25 24 23 25 25 Most Carried 25 | 7 8 20 20 25 25 25 19 25 25 25 Average Carried 18 | 6 7 11 18 21 24 19 16 16 22 16 Final Capacity 25 | 8 20 20 20 25 25 25 5 25 25 25 Final Carried 25 | 6 8 19 20 25 24 14 5 25 14 8 Class Distribution -------------------- 46% | Mutant 18% | Scavenger-Gunner 12% | Scavenger-Mutant 8% | Gunner 4% | Skirmisher 4% | Scavenger-Tank 4% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Assassin | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Gunner | -2/Research Scavenger-Gunner | -2/Testing Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 ----------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Res Tes Matter Collected 12078 | 256 108 514 361 1602 1554 2144 650 2375 1198 1316 Remotely 652 | . . . . . 120 170 362 . . . Salvage Created 17121 | 200 372 1082 701 1667 1254 1637 557 3134 1909 4608 Parts 828 | 13 32 59 33 84 65 83 32 148 111 168 Haulers Intercepted 3 | . 1 . . . . . 1 1 . . Recyclers Shooed 4 | . . . . . 2 . . 1 . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Res Tes Combat Hostiles Destroyed 264 | . 11 24 14 32 29 25 9 38 24 58 Melee 13 | . . . . . 8 . . 3 . 2 Guns 194 | . 11 24 13 32 21 25 5 24 16 23 Cannons 49 | . . . . . . . 4 9 8 28 AOE 1 | . . . 1 . . . . . . . Classes Destroyed 21 | 3 4 2 2 3 . . . . 2 5 Worker 26 | 2 . . . 4 . 7 . 1 9 3 Builder 19 | . . 1 1 2 1 3 1 5 3 2 Tunneler 8 | 4 . . . 1 . . . . 3 . Hauler 3 | . 1 . . . . . 1 1 . . Recycler 10 | 1 . . . 2 . 3 . 3 . 1 Operator 1 | . . . . 1 . . . . . . Drone 1 | . . . . . . . . . . 1 Watcher 5 | . 2 2 . . . 1 . . . . Swarmer 32 | . 6 2 . 2 9 7 . 3 3 . Saboteur 2 | . . . . . . . . . . 2 Grunt 101 | . 5 17 6 18 8 5 4 3 6 29 Brawler 7 | . . . 1 1 . . . . . 5 Duelist 5 | . . . . 1 1 . . 1 . 2 Researcher 1 | . . . . . . . . . . 1 Sentry 30 | . . 5 5 6 6 2 . 5 . 1 Specialist 5 | . . . . . . . . . 2 3 Hunter 21 | . . . 2 . 1 2 . 6 6 4 Programmer 58 | . . . . 5 4 9 5 20 6 9 Heavy 1 | . . . . . . . . . 1 . Striker 2 | . . . . . . . . . . 2 Alpha 7 1 | . . . . . . . . . . 1 Best Kill Streak 13 | 2 5 5 3 7 4 8 6 5 12 13 Combat Bots Only 9 | . 5 5 3 4 4 5 6 5 5 9 Max Kills in Single Turn 3 | 1 2 1 2 1 2 2 1 2 3 2 Gunslinging 1 | . . . . . 1 1 . . . 1 Exploded 1 | . . . 1 . . . . . . . Melee 1 | . . . . . 1 . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Res Tes Damage Taken 40696 | . 499 1598 1488 2569 2526 4783 2885 8240 4743 11365 Core 3432 | . 42 303 208 215 183 181 511 335 186 1268 Absorbed by Shields 1050 | . . . . . . . . . 519 531 Reduced by Siege Mode 3095 | . . . . . . . . 1120 1013 962 Ignored by Resistances 1225 | . . . . . . . . 298 927 . Regen/Repaired (Parts) 375 | . . . . 375 . . . . . . Core Remaining (%) 69 | 100 83 24 62 69 78 81 55 74 . . Volleys Fired 832 | 26 28 70 60 92 56 85 42 139 68 166 Largest 4 | 2 2 2 3 3 3 3 4 4 4 4 Hottest 365 | 70 70 46 118 108 86 98 138 357 310 365 Shots Fired 2130 | 52 56 140 141 246 167 247 99 308 252 422 Gun 1750 | 52 56 140 139 246 167 241 56 177 172 304 Cannon 371 | . . . . . . 4 43 126 80 118 Launcher 4 | . . . 2 . . 2 . . . . Special 5 | . . . . . . . . 5 . . Kinetic 1413 | 26 31 140 114 204 167 245 98 156 143 89 Thermal 660 | 26 25 . 25 36 . . . 109 109 330 Explosive 4 | . . . 2 . . 2 . . . . Electromagnetic 48 | . . . . 6 . . 1 38 . 3 Robot Hit Streak 65 | 17 13 28 13 14 10 16 21 53 60 65 Robot Miss Streak 8 | 5 2 3 5 7 7 5 8 4 2 3 Penetration Max 2 | . . . . . . 1 1 1 2 1 Secondary Targets 22 | . 2 3 1 5 2 4 . 2 2 1 Max Gunslinging Chain 1 | . 1 1 1 1 1 1 . 1 1 1 Shots Hit Robots 1609 | 33 40 96 94 189 151 181 57 235 188 345 Core Hits 828 | 11 21 49 43 144 94 123 24 95 78 146 Critical Kills 24 | . . . . . 1 1 . 10 6 6 Critical Parts Destroyed 34 | . . . . 1 1 3 2 7 11 9 Critical Strikes 103 | 2 3 . 2 3 5 5 5 26 20 32 Burn 20 | 2 3 . 2 2 . . . . . 11 Meltdown 3 | . . . . . . . . 2 . 1 Destroy 58 | . . . . 1 2 4 2 15 17 17 Blast 9 | . . . . . . . 3 3 3 . Corrupt 3 | . . . . . . . . 3 . . Sever 6 | . . . . . 3 1 . 2 . . Impale 4 | . . . . . . . . 1 . 3 Melee Attacks 397 | . . . 5 94 105 48 16 77 10 42 Impact 23 | . . . 5 18 . . . . . . Slashing 272 | . . . . 76 105 48 16 27 . . Piercing 102 | . . . . . . . . 50 10 42 Sneak Attacks 28 | . . . . 3 1 12 1 7 . 4 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 42102 | 307 518 1411 1087 3531 3882 4691 1904 7363 5209 12199 Guns 27593 | 307 518 1411 983 3264 2380 3348 965 3575 3546 7296 Cannons 9403 | . . . . . . . 831 2706 1663 4203 Explosions 484 | . . . 104 . . 380 . . . . Melee 4622 | . . . . 267 1502 963 108 1082 . 700 Ramming . | . . . . . . . . . . . Kinetic 21192 | 141 238 1411 681 2838 2380 3348 1796 3447 3002 1910 Thermal 15493 | 166 280 . 302 374 . . . 2601 2207 9563 Explosive 484 | . . . 104 . . 380 . . . . Electromagnetic 311 | . . . . 52 . . . 233 . 26 Impact 127 | . . . . 127 . . . . . . Slashing 3431 | . . . . 140 1502 963 108 718 . . Piercing 1064 | . . . . . . . . 364 . 700 Highest Corruption 49 | . . . . 2 11 12 19 43 . 49 Average Corruption 13 | . . . . 2 5 4 4 35 . 22 Corruption Purged 22 | . . . . . 7 10 . 5 . . Corruption Blocked 35 | . . . . . . . . 15 11 9 Effects 426 | . . . . 47 76 60 3 198 . 42 Message Errors 88 | . . . . 11 11 14 1 44 . 7 Matter Fused 108 | . . . . 13 21 16 . 48 . 10 Heat Flow Errors 36 | . . . . 5 10 7 . 11 . 3 Energy Discharges 45 | . . . . 9 7 5 . 19 . 5 Parts Rejected 6 | . . . . . 1 . . 5 . . Parts Fused 5 | . . . . . . 1 . 4 . . Data Loss (minor) 55 | . . . . 6 12 10 . 22 . 5 Data Loss (major) 18 | . . . . . 4 1 . 12 . 1 Misfires 19 | . . . . 2 4 3 1 6 . 3 Alerts 11 | . . . . 1 4 1 . 3 . 2 Misdirections 4 | . . . . . . . 1 . . 3 Weapon Failures 31 | . . . . . 2 2 . 24 . 3 Overload Shots . | . . . . . . . . . . . Overflow Damage 910 | . . . . . 116 319 14 199 49 213 Projectiles 212 | . . . . . . . 14 107 49 42 Explosions . | . . . . . . . . . . . Melee 698 | . . . . . 116 319 . 92 . 171 Knockbacks 29 | . . . . 1 . . 13 5 5 5 Impact 1 | . . . . 1 . . . . . . Kinetic 27 | . . . . . . . 12 5 5 5 Secondary 1 | . . . . . . . 1 . . . Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 440 | 100 220 56 440 323 228 294 146 383 354 404 Average Temperature 78 | 36 85 11 108 92 51 80 32 115 56 92 Received Heat Transfer 5583 | . 150 657 639 1008 393 264 345 369 309 1449 Effects 8 | . . . 5 . . 1 . . . 2 Shutdowns 1 | . . . . . . . . . . 1 Energy Bleed 3 | . . . 1 . . 1 . . . 1 Interference 3 | . . . 3 . . . . . . . Short Circuit 1 | . . . 1 . . . . . . . Siege Activations 33 | . . . . . . . . 11 8 14 Total Turns 1131 | . . . . . . . . 533 250 348 Longest Duration 133 | . . . . . . . . 133 66 76 Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 7 | . . . . . . . . 6 1 . Impact Corruptions . | . . . . . . . . . . . Robots Melted 7 | . . . . . . . . 2 . 5 Combat Hostiles 7 | . . . . . . . . 2 . 5 Parts Melted 55 | 1 1 . 4 1 . . . 11 3 34 Heat Transferred 20091 | 629 1036 . 851 1036 . . . 2590 2516 11433 Parts Sabotaged 5 | . . . . . . . . . . 5 Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Res Tes Peak Influence 1168 | 35 288 560 505 703 580 751 390 719 811 1168 Initial 456 | . 22 . 200 159 338 168 362 87 396 456 Average 317 | 17 117 204 374 342 238 230 259 269 383 762 Maximum Alert Level 4 | . 1 2 2 3 2 3 1 3 3 4 Low Security (%) 40 | 100 78 49 . 30 47 63 45 53 . . Level 1 28 | . 21 34 65 35 42 6 54 15 73 . Level 2 23 | . . 16 34 32 10 26 . 27 21 48 Level 3 6 | . . . . . . 3 . 4 4 47 Level 4 . | . . . . . . . . . . 4 Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 81 | . 2 3 1 13 5 9 7 9 12 20 Investigation 6 | . . 1 1 2 . . 2 . . . Extermination 33 | . . . . 5 3 6 3 8 3 5 Reinforcement 26 | . 2 2 . 3 2 3 2 1 5 6 Assault 11 | . . . . 2 . . . . 1 8 Garrison 5 | . . . . 1 . . . . 3 1 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 7 | . . . . . . 2 1 1 2 1 Haulers Reinforced 1 | . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 --------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Res Tes Distress Signals 22 | . 1 4 4 1 3 1 4 2 2 . Communications Jammed 1 | . . . . . 1 . . . . . Distress Signals 1 | . . . . . 1 . . . . . Times Spotted 400 | . 20 38 27 50 43 37 19 43 37 86 Peak Tracking Total 10 | . 7 5 7 7 5 5 10 5 8 9 Tactical Retreats 27 | . 1 4 5 4 3 5 . 3 2 . Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Res Tes Traps Triggered 7 | . . 2 . 1 2 1 . . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 ---------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Res Tes Machines Disabled 31 | . . 2 . . 2 18 1 1 . 7 Max in Single Turn 10 | . . 1 . . 1 10 1 1 . 1 Garrison Access 6 | . . . . 3 1 1 . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 --------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Res Tes Machines Accessed 74 | . 5 5 6 22 15 8 2 2 4 5 Terminals 52 | . 4 5 6 14 11 3 2 1 3 3 Fabricators 9 | . . . . 3 2 1 . 1 1 1 Repair Stations 2 | . . . . 2 . . . . . . Recycling Units 5 | . 1 . . . 1 3 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 6 | . . . . 3 1 1 . . . 1 Total Hacks 155 | . 16 13 15 46 30 13 4 3 5 10 Successful 62 | . 7 6 4 23 13 4 1 1 . 3 Failed 93 | . 9 7 11 23 17 9 3 2 5 7 Catastrophic 25 | . 1 . 2 6 5 2 1 1 3 4 Database Lockouts . | . . . . . . . . . . . Manual 74 | . 7 9 7 18 17 6 . 3 1 6 Terminals 118 | . 14 13 15 31 25 4 4 1 4 7 Fabricators 15 | . . . . 5 3 2 . 2 1 2 Repair Stations 7 | . . . . 7 . . . . . . Recycling Units 9 | . 2 . . . 1 6 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 6 | . . . . 3 1 1 . . . 1 Terminal Hacks 26 | . 5 3 3 5 8 . 1 . . 1 Robot Analysis 3 | . 1 1 . 1 . . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . Level Access Points 1 | . 1 . . . . . . . . . Branch Access Points 3 | . . 1 . 1 1 . . . . . Terminal Index 2 | . . . . . 1 . 1 . . . Unreport Threat 3 | . . . . . 3 . . . . . Locate Traps 6 | . 2 1 1 1 1 . . . . . Recall Assault 1 | . . . . 1 . . . . . . Registered Components 2 | . . . 1 . 1 . . . . . Zone Layout 3 | . 1 . 1 1 . . . . . . Protovariant Controls 1 | . . . . . . . . . . 1 Fabricator Hacks 1 | . . . . 1 . . . . . . Build 1 | . . . . 1 . . . . . . Repair Station Hacks 7 | . . . . 7 . . . . . . Scan Component 4 | . . . . 4 . . . . . . Repair 3 | . . . . 3 . . . . . . Recycling Unit Hacks 5 | . 1 . . . 1 3 . . . . Report Inventory 1 | . . . . . 1 . . . . . Retrieve Matter 3 | . . . . . . 3 . . . . Retrieve Components 1 | . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 5 | . . . . 3 1 1 . . . . Seal Access 5 | . . . . 3 1 1 . . . . Unauthorized Hacks 18 | . 1 3 1 7 3 . . 1 . 2 Terminals 12 | . 1 3 1 4 2 . . . . 1 Botnet 10 | . 1 2 1 3 2 . . . . 1 Detonate 1 | . . 1 . . . . . . . . Disrupt 1 | . . . . 1 . . . . . . Fabricators 6 | . . . . 3 1 . . 1 . 1 Liberate 6 | . . . . 3 1 . . 1 . 1 Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . Used . | . . . . . . . . . . . Hacking Detections 64 | . 5 5 6 17 13 6 2 2 4 4 Full Trace Events 5 | . . 1 1 2 . . 1 . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . 1 Robots Built 1 | . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . Time 40 | . . . . 40 . . . . . . Total Robot Build Rating 1 | . . . . 1 . . . . . . Part Schematics Acquired 5 | . . . . . . . . . . 5 Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 3 | . . . . 3 . . . . . . Time 101 | . . . . 101 . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 2 | . 2 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 ------------ Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Res Tes Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 2 . . . 1 Machine Destruction 3 | . . . . . . 2 . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Res Tes Total Allies 9 | . . . . 6 . . . . . 3 Largest Group 3 | . . . . 3 . . . . . 3 Highest-Rated Group 174 | . . . . 64 . . . . . 174 Highest-Rated Ally 58 | . . . . 32 . . . . . 58 Total Orders 41 | . . . . . . . 11 21 4 5 STAY 6 | . . . . . . . 2 4 . . ROAM 1 | . . . . . . . . 1 . . EXPLORE 25 | . . . . . . . 8 11 3 3 RETURN 9 | . . . . . . . 1 5 1 2 Ally Attacks 26 | . . . . 12 . . . . . 14 Total Damage 553 | . . . . 279 . . . . . 274 Kills 3 | . . . . 3 . . . . . . Allies Corrupted 1 | . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Res Tes Robot Analysis Total 3 | . 1 1 . 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches 24 | . . . . . . . 8 11 2 3 Drone Recoveries 13 | . . . . . . . 3 9 . 1 Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 ------------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Res Tes Turns Passed 23075 | 179 1202 1331 1028 4055 3823 2970 1119 4001 1064 2303 Spaces Moved 9863 | 64 495 686 483 2266 1883 1241 401 1314 307 723 Core 32 | . . . . . . . 11 21 . . Treads 7152 | 64 495 54 . 1221 1883 1241 9 1293 307 585 Legs 1685 | . . 19 483 1045 . . . . . 138 Wheels 994 | . . 613 . . . . 381 . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 160 160 98 120 116 150 147 50 50 160 118 Average Speed 156 | 160 200 114 160 136 153 167 150 175 176 180 Slowest Speed 400 | 160 240 330 192 305 155 330 250 180 180 400 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 41 | 4 70 67 41 68 56 30 14 33 11 67 Regions Visited 10 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 4 | . 1 1 . 1 . 1 . . . . Unknown Exits Taken 6 | 1 . . 1 . 1 . 1 1 1 . Scrap Searched . | . . . . . . . . . . . Spaces Dug 315 | . . . 5 90 66 32 20 68 9 25 Terrain Destroyed 527 | . . . 15 90 66 124 45 98 47 42 Melee 283 | . . . 5 90 66 29 14 51 8 20 Projectile 146 | . . . . . . 9 30 47 38 22 AOE 96 | . . . 10 . . 86 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 --------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Res Tes Total 15094 | 94 660 1101 631 2880 2507 1857 805 2597 647 1315 Wait 3153 | . 112 285 33 310 361 381 312 895 215 249 Move 9853 | 63 494 685 482 2265 1882 1240 400 1313 306 723 Hop . | . . . . . . . . . . . Pick Up 177 | . 7 24 21 28 16 15 5 40 7 14 Fast Attach 126 | 1 4 10 1 11 8 7 9 39 3 33 Attach 171 | 2 2 14 12 14 9 26 8 32 14 38 Detach 75 | 2 5 5 2 2 5 7 7 20 4 16 Swap 202 | . 2 2 5 37 40 44 6 24 14 28 Drop 109 | . 6 6 10 27 25 4 1 18 6 6 Fire 832 | 26 28 70 60 92 56 85 42 139 68 166 Melee 396 | . . . 5 94 105 48 15 77 10 42 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -8/Materials -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -5/Factory (discovered 2 exits: *Fac x2) -4/Factory -3/Research (discovered 2 exits: *Res / [*Qua]) -2/Research -2/Testing History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 3) 180 | -11/Junkyard | Entered Materials 314 | -10/Materials | Build established: Mutant 551 | -10/Materials | Discovered new exit (range 9) 583 | -10/Materials | Identified exit to Materials 1088 | -10/Materials | Discovered new exit (range 11) 1262 | -10/Materials | Discovered exit to Materials (range 10) 1303 | -10/Materials | Discovered new exit (range 15) 1382 | -10/Materials | Entered another Materials area 1382 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1954 | -9/Materials | Discovered new exit (range 16) 1993 | -9/Materials | Identified exit to Materials 2095 | -9/Materials | Core integrity fell below 50% 2128 | -9/Materials | Lost 5 parts (2n1u2w) 2185 | -9/Materials | Lost 3 parts (1p1n1u) 2255 | -9/Materials | Discovered new exit (range 12) 2425 | -9/Materials | Identified exit to Mines 2657 | -9/Materials | Discovered exit to Materials (range 3) 2713 | -9/Materials | Entered another Materials area 2713 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2918 | -8/Materials | Lost 3 parts (1p1u1w) 3271 | -8/Materials | Lost 4 parts (1p2n1u) 3511 | -8/Materials | Build established: Scavenger-Tank 3649 | -8/Materials | Discovered new exit (range 13) 3741 | -8/Materials | Entered Factory 3741 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4223 | -7/Factory | Fabricated K-01 Serf (x1) 4539 | -7/Factory | Lost 4 parts (2n1u1w) 4641 | -7/Factory | Discovered new exit (range 8) 4682 | -7/Factory | Identified exit to Lower Caves 4735 | -7/Factory | Discovered new exit (range 15) 4808 | -7/Factory | Lost 5 parts (1p2n2w) 4857 | -7/Factory | Identified exit to Factory 5007 | -7/Factory | Build established: Mutant 5601 | -7/Factory | Found Powered Armor 5624 | -7/Factory | Repaired Hpw. Shotgun 6811 | -7/Factory | Discovered exit to Factory (range 12) 6997 | -7/Factory | Repaired Adv. Treads 7047 | -7/Factory | Repaired Flak Gun 7341 | -7/Factory | First assault squad dispatched 7618 | -7/Factory | Discovered exit to Factory (range 5) 7796 | -7/Factory | Entered another Factory area 7796 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8106 | -6/Factory | Identified exit to Lower Caves 8973 | -6/Factory | Spotted B-75 Beast 9176 | -6/Factory | System corruption reached 10% 10275 | -6/Factory | Discovered new exit (range 10) 10288 | -6/Factory | Build established: Gunner 10619 | -6/Factory | Build established: Mutant 11478 | -6/Factory | Discovered new exit (range 4) 11619 | -6/Factory | Entered another Factory area 11619 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 12375 | -5/Factory | Lost 3 parts (1p2n) 13727 | -5/Factory | Lost 6 parts (1p3n1u1w) 13841 | -5/Factory | Discovered new exit (range 8) 13847 | -5/Factory | Identified exit to Factory 13989 | -5/Factory | Lost 4 parts (3n1u) 14247 | -5/Factory | Build established: Skirmisher 14262 | -5/Factory | System corruption reached 10% 14434 | -5/Factory | Discovered exit to Factory (range 13) 14589 | -5/Factory | Entered another Factory area 14589 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 14861 | -4/Factory | Build established: Assassin 15188 | -4/Factory | Found Prototype Processor 15188 | -4/Factory | Identified Exp. Melee Analysis Suite 15450 | -4/Factory | Lost 5 parts (1p2n2w) 15533 | -4/Factory | Discovered new exit (range 45) 15537 | -4/Factory | Spotted B-86 Titan 15703 | -4/Factory | Released all parts (9) 15704 | -4/Factory | System corruption reached 10% 15708 | -4/Factory | Entered Research 15708 | -3/Research | Evolved 2 slots: Utility x2 15729 | -3/Research | Build established: Mutant 15730 | -3/Research | Lost 10 parts (1p4n3u2w) 16412 | -3/Research | Build established: Scavenger-Mutant 16447 | -3/Research | System corruption reached 10% 16528 | -3/Research | Lost 3 parts (2u1w) 16549 | -3/Research | System corruption reached 30% 17083 | -3/Research | Lost 3 parts (1n1u1w) 17496 | -3/Research | Discovered new exit (range 7) 17851 | -3/Research | Build established: Scavenger-Gunner 17859 | -3/Research | Lost 5 parts (1p1n1u2w) 18909 | -3/Research | Discovered new exit (range 4) 19201 | -3/Research | Found Enh. Force Lance 19709 | -3/Research | Entered another Research area 19709 | -2/Research | Evolved 2 slots: Utility x2 20346 | -2/Research | Build established: Scavenger-Tank 20417 | -2/Research | Discovered new exit (range 21) 20521 | -2/Research | Garrison activated, responded to threat 20625 | -2/Research | Lost 7 parts (1n4u2w) 20751 | -2/Research | First assault squad dispatched 20773 | -2/Research | Entered Testing 20960 | -2/Testing | Lost 4 parts (2n1u1w) 21158 | -2/Testing | Build established: Scavenger-Gunner 21311 | -2/Testing | First assault squad dispatched 21416 | -2/Testing | Lost 4 parts (1p1n1u1w) 21672 | -2/Testing | Build established: Scavenger-Mutant 21696 | -2/Testing | Found Prototype Energy Gun 21697 | -2/Testing | Identified Warp Gun 21920 | -2/Testing | Destroyed 9 combat bots 22022 | -2/Testing | Protovariant out of control (PL-5LSQ5K8P8J) 22022 | -2/Testing | Unleashed a protovariant (PL-5LSQ5K8P8J) 22034 | -2/Testing | Build established: Scavenger-Gunner 22042 | -2/Testing | Spotted Striker 22049 | -2/Testing | Destroyed Striker 22061 | -2/Testing | Spotted Striker 22226 | -2/Testing | Destroyed Striker 22267 | -2/Testing | Spotted Alpha 7 22282 | -2/Testing | Scanned by Researcher 22296 | -2/Testing | Destroyed Alpha 7 22328 | -2/Testing | Stole the SGEMP Prototype 22353 | -2/Testing | System corruption reached 10% 22542 | -2/Testing | Found Prototype Energy Gun 22543 | -2/Testing | Identified Tachyon Dispersion Ray 22608 | -2/Testing | Lost 6 parts (2p1n2u1w) 22640 | -2/Testing | Core integrity fell below 50% 22700 | -2/Testing | Lost 7 parts (3n2u2w) 22932 | -2/Testing | Build established: Scavenger-Mutant 22947 | -2/Testing | System corruption reached 30% 23008 | -2/Testing | Lost 11 parts (2p2n4u3w) 23049 | -2/Testing | Core integrity fell below 20% 23076 | -2/Testing | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 23054_ K-01 Serf collects debris. 23054_ Acquired Hvy. Armor Plating. 23055_ Phase Gun destroyed. 23056_ Adv. Heat Sink destroyed. 23057_ K-01 Serf collects debris. 23059_ System corrupted: Matter fused (-8). 23061_ K-01 Serf collects debris. 23067_ C-30 ARC bursts open, deploying its payload. 23067_ G-73 Enforcer unfolds itself. 23067_ L-61 Swordsman unfolds itself. 23067_ I-47 Archangel unfolds itself. 23067_ Critical hit (Burn: +37). 23069_ Biometal Leg destroyed. 23069_ Hvy. Armor Plating destroyed. 23070_ K-01 Serf collects debris. 23071_ Adv. Heat Sink destroyed. 23073_ Acquired Myomer Leg. 23073_ Centrium Leg destroyed. 23074_ K-01 Serf collects debris. 23075_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????############??????????????? | | #####??????????????????############??????????????? | | ???????????????##=%%!*%[!##??????????????? | | ???????????????##==" ""* ##??????????????? | | """" ???????????????##@g"!" ##??????????????? | | """??????????????????##l!"%" ##??????????????? | | ""???????????????????##pp%*= ##??????????????? | | ""???????????????????## ggg= ##??????????????? | | ????? ????????#######p!gk ##??????????????? | | ? ? ? + / ##??????????????? | | """"" ? #i ##??????????????? | | ?""?"" ? +% ##??????????????? | | """"" # """ ##??????????????? | | ? ############# # """ ##??????????????? | | """"" # ### # """ ##??????????????? | | """"" # ### + """ ##??????????????? | | ?""""" # ### # """ ##??????????????? | | # ##? # """ = ##??????????????? | | ?""""" # ### # """ ##??????????????? | | """"" % + = ### # ##??????????????? | | """"" # #?# #####"#####??????????????? | | # ### #####??????????????? | | """"" #############+##### #??????????????????? | | """"" ### ## # #??????????????????? | | """""!| ### ## # ##?????????????????? | | %% ### ## # ##?????????????????? | | ![[ ### ## # ###????????????????? | | ###### [%*###########"####### ##?????????????????? | | # ^^# # !# ###????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 125 Coolant Potential 65 Energy Generation 45 Energy Capacity 1000 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 12 Corruption Containment 8 Corruption Block 20 Armor Coverage 1200 Resistance: KI 25 Evasion (%) 55 Targeting Accuracy 6 Melee Accuracy 12 Target Analysis 12 Core Analysis 6 Recoil Reduction 6 Matter Filtering 50 Kinecelleration 40 Item Schematics ----------------- Exp. Thermal Generator | -2/Testing | Archive Enh. Coil Gun | -2/Testing | Archive Quantum Shading Machine | -2/Testing | Archive Exp. Cesium-ion Thruster | -2/Testing | Archive Exp. Matter Compressor | -2/Testing | Archive Robot Schematics ------------------ C-65 Expert | -2/Testing | Archive Fabricated ------------ K-01 Serf | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Gun Specialist My Command Is Your Wish Rampage Streaker Challenges ------------ None Game ------ Seed PulseMiningWheel Manual? 0 Play Time 06:02:55 Cumulative 545.1 hours Start 2023.12.11 @ 14:28:49 End 2023.12.12 @ 20:40:53 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 71 Rogue 54 Adventurer 17 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 62 Achievement% 52 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5bad32ea-8742-407d-a408-7e77c43e605f