Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.08 @ 16:32:59 Player: drchill Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (99) 495 Value Destroyed (2865) 2865 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (-126) -126 TOTAL SCORE: 7374 Bonus ------- High Alert Combat Kills 264 Aligned with FarCom 300 Friendly Fire -690 Cogmind --------- Core Integrity 0/700 Matter 152/300 Energy 115/290 System Corruption 2% Temperature Cool (0) Movement Core (500) Ox9 Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Small Storage Unit Weight Redist. System Makeshift Sensor Array Hacking Drone Bay (1/1) > --- WEAPON (2) ------- Makeshift Laser Magnetic Acceleration Cannon > --- INVENTORY (6) ---- Improved Cooling System Transmission Jammer Peak State ------------ > --- POWER ------------ Light Nuclear Core Fission Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Weight Redist. System Improved Medium Armor Plating Medium Reactive Plating > --- WEAPON ----------- Latent Energy Streamer Mini Assault Cannon > --- INVENTORY -------- Cesium-ion Thruster Xenon Bombardment Thruster Improved Cooling System Small Storage Unit High-capacity Matter Pod Weight Redist. System Force Booster Improved ECM Suite Improved Shield Generator Advanced EMP Blaster [Rating: 56] Favorites ----------- Power Fission Core Engine Ion Engine Power Core Fission Core Propulsion Improved Titanium Leg Leg Improved Titanium Leg Wheel Armored Wheel Hover Unit Gravmag System Flight Unit Xenon Bombardment Thruster Utility Weight Redist. System Device Weight Redist. System Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Advanced EMP Blaster Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Advanced EMP Blaster Impact Weapon Makeshift Hammer Slashing Weapon Greatsword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Zio Pro Slots Evolved 6 | . . . . . 4 . 2 . . . Power 1 | . . . . . 1 . . . . . Propulsion 2 | . . . . . 1 . 1 . . . Utility 3 | . . . . . 2 . 1 . . . Weapon . | . . . . . . . . . . . Parts Attached 117 | 5 6 3 . 10 15 15 46 5 5 7 Power 19 | 1 . . . 1 3 1 8 2 . 3 Engine 11 | 1 . . . . 3 . 3 1 . 3 Core 8 | . . . . 1 . 1 5 1 . . Reactor . | . . . . . . . . . . . Propulsion 27 | 2 . 2 . 4 3 4 11 . 1 . Treads . | . . . . . . . . . . . Leg 16 | 2 . 2 . . . 3 9 . . . Wheel 8 | . . . . 4 3 1 . . . . Hover 1 | . . . . . . . . . 1 . Flight 2 | . . . . . . . 2 . . . Utility 37 | 1 3 1 . . 5 6 17 2 2 . Device 23 | . 1 1 . . 4 4 10 1 2 . Storage 4 | 1 1 . . . . . 2 . . . Processor 3 | . 1 . . . . . 2 . . . Hackware 2 | . . . . . . . 1 1 . . Protection 5 | . . . . . 1 2 2 . . . Artifact . | . . . . . . . . . . . Weapon 34 | 1 3 . . 5 4 4 10 1 2 4 Energy Gun 5 | . 1 . . 1 2 . . . . 1 Energy Cannon 9 | . 1 . . 4 1 . 2 1 . . Ballistic Gun 4 | 1 1 . . . . 1 1 . . . Ballistic Cannon 9 | . . . . . 1 2 3 . . 3 Launcher 4 | . . . . . . 1 3 . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . Slashing Weapon 1 | . . . . . . . 1 . . . Piercing Weapon 1 | . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . 2 2 3 . 1 . Parts Lost 32 | . . . . 7 1 2 13 5 . 4 Power 10 | . . . . 1 . 1 5 1 . 2 Propulsion 12 | . . . . 3 1 1 4 2 . 1 Utility 5 | . . . . . . . 3 1 . 1 Weapon 5 | . . . . 3 . . 1 1 . . Highest Loss Streak 7 | . . . . 4 1 1 7 5 . 2 Average Slot Usage (%) 88 | . 95 100 100 92 98 89 95 64 54 57 Engine 7 | . 14 14 14 8 13 8 2 4 . 6 Core 5 | . . . . 4 4 6 10 7 7 . Leg 16 | . 28 28 28 13 . 22 29 6 . . Wheel 5 | . . . . 11 26 1 . . . . Device 20 | . 9 14 14 14 23 19 19 29 28 29 Storage 9 | . 14 14 14 14 9 9 7 7 7 7 Protection 2 | . . . . . 3 3 7 . . . Energy Gun 4 | . 7 14 14 8 7 1 . . . . Energy Cannon 5 | . 3 14 14 15 8 2 . . . . Ballistic Cannon 2 | . . . . . . 6 6 . . 1 Launcher 1 | . . . . . . 6 4 . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 72 | 11 21 21 21 32 41 46 72 17 20 23 Greatest Support 84 | 20 20 20 20 26 40 57 84 32 23 23 Greatest Overweight (x) 5 | 2 5 1 1 5 1 1 . 1 1 1 Average Overweight (x) . | . . 1 1 1 . . . . . . Largest Inventory Capacity 14 | 6 8 8 8 8 8 8 14 6 6 6 Average Capacity 8 | 5 6 8 8 8 8 8 9 6 6 6 Most Carried 10 | 6 7 8 8 8 8 8 10 6 6 6 Average Carried 7 | 3 5 7 7 7 7 7 9 4 5 5 Final Capacity 8 | 6 8 8 8 8 8 8 6 6 6 6 Final Carried 8 | 5 7 7 8 8 8 7 6 3 5 2 Class Distribution -------------------- 46% | Mutant 43% | Scavenger-Mutant 6% | Scavenger-Skirmisher 3% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Infiltrator-Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Zio Pro Matter Collected 2409 | 237 94 . . 138 415 363 1046 . 71 45 Remotely . | . . . . . . . . . . . Salvage Created 3849 | . 100 96 . 114 956 910 1539 . . 134 Parts 199 | . 6 4 . 3 35 37 100 . . 14 Haulers Intercepted 10 | . 1 . . . 2 3 4 . . . Recyclers Shooed 4 | . . . . 1 . 1 2 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . . 13 Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Zio Pro Combat Hostiles Destroyed 63 | . 1 2 . 6 11 14 24 . . 5 Melee 1 | . . . . . . . . . . 1 Guns 5 | . 1 . . 2 . . . . . 2 Cannons 17 | . . 2 . 2 1 2 8 . . 2 AOE 36 | . . . . 2 7 11 16 . . . Classes Destroyed 14 | . 2 . . 2 4 4 2 . . . Worker 12 | . . . . . 3 2 7 . . . Builder 10 | . . . . 1 1 2 6 . . . Hauler 10 | . 1 . . . 2 3 4 . . . Recycler 4 | . . . . . 1 1 2 . . . Operator 2 | . . . . . . 2 . . . . Drone 4 | . . . . . . 4 . . . . Watcher 4 | . . . . . 1 . 3 . . . Swarmer 17 | . . . . . . 6 8 . . 3 Grunt 25 | . 1 2 . . 9 5 8 . . . Duelist 1 | . . . . . . . 1 . . . Sentry 7 | . . . . . 2 2 2 . . 1 Hunter 2 | . . . . . . 1 1 . . . Programmer 5 | . . . . . . . 4 . . 1 Assembled 6 | . . . . 6 . . . . . . Best Kill Streak 13 | . 1 2 . 3 13 7 10 . . 3 Combat Bots Only 7 | . 1 2 . 3 7 4 6 . . 3 Max Kills in Single Turn 7 | . 1 1 . 1 4 6 7 . . 1 Gunslinging . | . . . . . . . . . . . Exploded 4 | . . . . 1 4 3 3 . . . Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Zio Pro Damage Taken 5518 | . 64 104 . 559 296 881 2653 356 . 605 Core 1015 | . 11 13 . 89 57 145 409 139 . 152 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 72 | 100 . . . 54 . 63 . . . . Volleys Fired 238 | . 9 5 . 26 40 48 87 . . 23 Largest 2 | . 2 2 . 2 2 1 2 . . 2 Hottest 133 | . 133 133 . 133 116 60 96 . . 103 Shots Fired 304 | . 18 10 . 35 57 46 108 1 . 29 Gun 83 | . 16 5 . 19 20 6 6 . . 11 Cannon 187 | . 2 5 . 16 37 30 78 1 . 18 Launcher 34 | . . . . . . 10 24 . . . Special . | . . . . . . . . . . . Kinetic 147 | . 7 . . . 15 28 78 1 . 18 Thermal 94 | . 11 10 . 28 34 . . . . 11 Explosive . | . . . . . . . . . . . Electromagnetic 63 | . . . . 7 8 18 30 . . . Robot Hit Streak 9 | . 9 6 . 5 5 4 9 . . 5 Robot Miss Streak 9 | . 1 1 . 4 2 9 5 . . 2 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 150 | . 14 8 . 20 22 12 58 . . 16 Core Hits 155 | . 2 4 . 15 21 32 74 . . 7 Critical Hits 2 | . 1 . . . . . 1 . . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 2 | . 1 . . . . . 1 . . . Melee Attacks 15 | . . . . . . . 11 . . 4 Impact . | . . . . . . . . . . . Slashing 11 | . . . . . . . 11 . . . Piercing 4 | . . . . . . . . . . 4 Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 9762 | . 212 123 . 470 1789 2020 4722 . . 426 Guns 765 | . 170 62 . 215 138 59 17 . . 104 Cannons 1806 | . 42 61 . 131 118 99 1128 . . 227 Explosions 6787 | . . . . 124 1533 1862 3268 . . . Melee 404 | . . . . . . . 309 . . 95 Ramming . | . . . . . . . . . . . Kinetic 1497 | . 68 . . . . 78 1124 . . 227 Thermal 1895 | . 144 123 . 314 326 . 884 . . 104 Explosive 395 | . . . . . . 304 91 . . . Electromagnetic 5571 | . . . . 156 1463 1638 2314 . . . Impact . | . . . . . . . . . . . Slashing 309 | . . . . . . . 309 . . . Piercing 95 | . . . . . . . . . . 95 Highest Corruption 23 | . . . . 8 12 23 23 23 23 2 Average Corruption 9 | . . . . 5 4 20 4 23 23 1 Corruption Purged . | . . . . . . . . . . . Effects 120 | . . . . 9 3 51 37 17 1 2 Message Errors 19 | . . . . 3 1 5 5 4 . 1 Matter Fused 21 | . . . . 2 1 7 8 3 . . Heat Flow Errors 10 | . . . . 1 1 1 6 . 1 . Energy Discharges 10 | . . . . 1 . 5 3 1 . . Parts Rejected 3 | . . . . . . 2 1 . . . Data Loss (minor) 9 | . . . . . . 3 5 1 . . Data Loss (major) 6 | . . . . 1 . 3 2 . . . Misfires 4 | . . . . . . 3 . 1 . . Alerts 1 | . . . . . . 1 . . . . Misdirections 12 | . . . . . . 5 . 7 . . Targeting Errors 19 | . . . . 1 . 11 6 . . 1 Weapon Failures 6 | . . . . . . 5 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 245 | . . . . . 24 67 122 . . 32 Projectiles 32 | . . . . . . . . . . 32 Explosions 160 | . . . . . 24 67 69 . . . Melee 53 | . . . . . . . 53 . . . Knockbacks 7 | . . . . . . . 7 . . . Impact . | . . . . . . . . . . . Kinetic 7 | . . . . . . . 7 . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 677 | . . . . 38 124 223 292 . . . Shots 17 | . . . . 1 2 6 8 . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 324 | . 168 324 . 208 231 161 231 . 172 48 Average Temperature 61 | . 82 183 . 42 62 25 43 . 91 40 Received Heat Transfer 1107 | . 36 63 . 60 90 171 531 108 . 48 Siege Activations . | . . . . . . . . . . . Robots Corrupted 7 | . . . . . 4 2 1 . . . Combat Hostiles 4 | . . . . . 3 1 . . . . Parts Fried 27 | . . . . . 10 10 7 . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 4 | . . . . . 2 . 1 . . 1 Heat Transferred 2787 | . 333 259 . 666 507 . 800 . . 222 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 10 | . . . . . 1 2 7 . . . Missiles Intercepted . | . . . . . . . . . . . Latent Energy Used 2362 | . . . . 281 730 619 732 . . . LE Corruption 43 | . . . . 8 12 10 13 . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Zio Pro Peak Influence 745 | . 52 69 . 15 458 692 745 . . . Initial 306 | . . 19 . . 1 193 306 . . . Average 234 | . 16 61 . 3 35 529 378 . . . Maximum Alert Level 3 | . . . . . 2 2 3 . . . Low Security (%) 55 | 100 100 100 . 100 95 5 25 . . . Level 1 17 | . . . . . 3 9 37 . . . Level 2 21 | . . . . . 1 85 26 . . . Level 3 4 | . . . . . . . 11 . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 20 | . 2 . . 1 4 6 7 . . . Investigation 2 | . . . . . 1 1 . . . . Extermination 4 | . . . . . . . 4 . . . Reinforcement 9 | . 2 . . 1 3 2 1 . . . Assault 1 | . . . . . . . 1 . . . Garrison 4 | . . . . . . 3 1 . . . Intercept . | . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Zio Pro Distress Signals 8 | . 1 . . . 2 2 3 . . . Communications Jammed 4 | . . . . . . . 4 . . . Distress Signals 4 | . . . . . . . 4 . . . Times Spotted 127 | . 5 1 . 19 19 21 43 13 . 6 Peak Tracking Total 19 | . 2 1 . 19 7 5 9 13 . 4 Tactical Retreats 9 | . . . . 2 . 1 5 1 . . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Zio Pro Traps Triggered 7 | . . . . . 1 2 4 . . . Indirectly 4 | . . . . . . 1 3 . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Zio Pro Machines Disabled 32 | . . . . . 4 13 14 . . 1 Max in Single Turn 3 | . . . . . 2 3 3 . . 1 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Zio Pro Machines Accessed 23 | . 2 . 5 . 4 2 8 1 1 . Terminals 13 | . 1 . . . 4 2 6 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . Garrison Access 1 | . . . . . . . 1 . . . Total Hacks 70 | . 4 . 29 . 8 2 20 1 6 . Successful 51 | . 2 . 29 . 3 1 9 1 6 . Failed 19 | . 2 . . . 5 1 11 . . . Catastrophic 3 | . . . . . 1 1 1 . . . Database Lockouts . | . . . . . . . . . . . Manual 3 | . . . 1 . . 1 . . . 1 Terminals 25 | . 2 . . . 8 2 13 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . Scanalyzers 6 | . . . . . . . 6 . . . Garrison Access 1 | . . . . . . . 1 . . . Terminal Hacks 47 | . 1 . 29 . 3 1 6 1 6 . Record 28 | . . . 28 . . . . . . . Part Schematic 6 | . . . . . . . . . 6 . Open Door 2 | . . . . . . 1 . 1 . . Emergency Access Points 1 | . . . . . . . 1 . . . Alert Level 1 | . . . . . 1 . . . . . Unreport Threat 1 | . . . . . . . 1 . . . Locate Traps 2 | . . . . . . . 2 . . . Zone Layout 5 | . 1 . . . 2 . 2 . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . Scanalyzer 3 | . . . . . . . 3 . . . Insert Component 1 | . . . . . . . 1 . . . Analyze 2 | . . . . . . . 2 . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 13 | . 2 . . . 3 1 7 . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . . 1 . 6 . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Low Zio Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Zio Pro Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders 5 | . . . . . . 4 . . 1 . ROAM 1 | . . . . . . 1 . . . . EXPLORE 3 | . . . . . . 3 . . . . RETURN 1 | . . . . . . . . . 1 . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Zio Pro Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . 2 . . . 1 1 1 Drone Launches 11 | . . . . . . 10 . . 1 . Drone Recoveries 1 | . . . . . . . . . 1 . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Zio Pro Turns Passed 7309 | 84 227 84 930 730 1158 603 2120 227 729 417 Spaces Moved 5502 | 59 114 42 620 530 660 312 1352 343 1124 346 Core 339 | 24 2 . . 10 . . . 30 172 101 Treads . | . . . . . . . . . . . Legs 2600 | 35 112 42 620 208 . 285 1296 2 . . Wheels 999 | . . . . 312 660 27 . . . . Hover 1197 | . . . . . . . . . 952 245 Flight 367 | . . . . . . . 56 311 . . Fastest Speed 40 | 50 120 150 150 80 80 96 50 40 50 50 Average Speed 100 | 111 128 150 150 118 87 129 122 50 59 62 Slowest Speed 300 | 150 300 150 150 300 100 160 130 130 100 100 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 2 | . . . . . . . 1 1 . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 50 | 5 26 10 90 93 47 67 43 51 79 48 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 3 | . . . 1 . . . . . 2 . Known Exits Taken 1 | . . . . . . 1 . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 . 1 1 1 . Scrap Searched 6 | . . . . 2 . . . . 2 2 Spaces Dug 30 | . . . . . 12 13 5 . . . Terrain Destroyed 375 | . . . . . 123 104 143 . . 5 Melee . | . . . . . . . . . . . Projectile 47 | . . . . . 12 17 13 . . 5 AOE 328 | . . . . . 111 87 130 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Zio Pro Total 6970 | 75 180 54 620 599 1186 467 1697 397 1182 513 Wait 941 | 6 31 2 . 23 450 73 141 47 43 125 Move 5488 | 58 113 41 619 529 659 311 1349 340 1123 346 Hop 2 | . . . . . . . 1 1 . . Pick Up 58 | 6 10 . 1 6 8 1 18 . 5 3 Fast Attach 47 | 4 4 . . 4 2 9 19 1 4 . Attach 50 | 1 2 1 . 6 10 6 13 4 1 6 Detach 36 | . 3 1 . 2 5 5 13 3 2 2 Swap 20 | . . 2 . . 3 . 14 . . 1 Drop 70 | . 8 2 . 3 9 9 31 1 4 3 Fire 238 | . 9 5 . 26 40 48 87 . . 23 Melee 15 | . . . . . . . 11 . . 4 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous 5 | . . . . . . 5 . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage -7/Factory -7/Lower Caves -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 85 | -11/Scrapyard | Entered Materials 262 | -10/Materials | Discovered new exit (range 10) 312 | -10/Materials | Entered Mines 316 | -10/Mines | Build established: Mutant 388 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 390 | -10/Mines | Discovered new exit (range 5) 396 | -10/Mines | Entered Exiles 434 | -10/Exiles | Met 8R-AWN 461 | -10/Exiles | Met EX-HEX 503 | -10/Exiles | Met EX-BIN 537 | -10/Exiles | Aligned with FarCom system 539 | -10/Exiles | Given EX-Vault access code 637 | -10/Exiles | Build established: Scavenger-Mutant 665 | -10/Exiles | Met EX-DEC 762 | -10/Exiles | Discovered new exit (range 14) 882 | -10/Exiles | Visited The Gauntlet 1115 | -10/Exiles | Opened EX-Vault 1149 | -10/Exiles | Found Latent Energy Streamer 1216 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1267 | -10/Exiles | Learned location of Zion (-7) 1326 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 1326 | -10/Exiles | Entered Mines 1441 | -9/Mines | Learned 2 Materials zone layouts 1479 | -9/Mines | Learned location of 1 exit from Materials 1633 | -9/Mines | Assembled infested the area 1638 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1716 | -9/Mines | Lost 4 parts (2n2w) 2046 | -9/Mines | Discovered new exit (range 12) 2056 | -9/Mines | Entered Materials 2056 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 2057 | -8/Materials | Identified exit to Factory 2782 | -8/Materials | Build established: Scavenger-Skirmisher 3198 | -8/Materials | Discovered new exit (range 11) 3200 | -8/Materials | System corruption reached 10% 3214 | -8/Materials | Entered Storage 3220 | -8/Storage | Destroyed 7 combat bots 3569 | -8/Storage | Garrison activated, responded to threat 3786 | -8/Storage | Build established: Mutant 3788 | -8/Storage | Discovered exit to Factory (range 16) 3817 | -8/Storage | Entered Factory 3817 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5006 | -7/Factory | Build established: Scavenger-Mutant 5320 | -7/Factory | Garrison activated, responded to threat 5742 | -7/Factory | System corruption reached 10% 5773 | -7/Factory | Build established: Mutant 5854 | -7/Factory | First assault squad dispatched 5904 | -7/Factory | Core integrity fell below 50% 5926 | -7/Factory | Discovered new exit (range 15) 5937 | -7/Factory | Entered Lower Caves 5965 | -7/Lower Caves | Lost 7 parts (2p4n1u) 6051 | -7/Lower Caves | Spotted B-75 Beast 6136 | -7/Lower Caves | Attracted the attention of an 0b10 base 6136 | -7/Lower Caves | Learned 8 Factory zone layouts 6162 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 6164 | -7/Lower Caves | Entered Zion 6183 | -7/Zion | Lost 5 parts (1p2n1u1w) 6208 | -7/Zion | System corruption cleaned by Quarantine Array 6266 | -7/Zion | Identified exit to Deep Caves 6314 | -7/Zion | Learned location of Quarantine (-3) 6414 | -7/Zion | Learned Factory emergency access door positions 6486 | -7/Zion | Found CR-A16's Pointy Stick 6608 | -7/Zion | Given A8's code to call for help 6620 | -7/Zion | Given the Hacking Drone Bay 6624 | -7/Zion | Found Prototype Device 6626 | -7/Zion | Identified Hacking Drone Bay 6887 | -7/Zion | Discovered new exit (range 11) 6893 | -7/Zion | Entered Proximity Caves 6899 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6904 | -6/Proximity Caves | Core integrity fell below 20% 7135 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 7202 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 7310 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 07232_ Destroyed Shock Rifle. 07234_ Imp. Heat Sink melted. 07234_ P-60 Hacker destroyed. 07236_ Acquired 8 matter. 07240_ Acquired 2 matter. 07248_ Connecting with Prototyping Terminal... 07272_ Weight Redist. System destroyed. 07274_ Dropped Imp. Deuterium Engine. 07277_ S-27 Virus destroyed. 07279_ Mak. Power Source destroyed. 07279_ S-27 Virus destroyed. 07284_ Lgt. Nuclear Core fries itself beyond repair. 07290_ Autogun fries itself beyond repair. 07291_ VTOL Module fries itself beyond repair. 07291_ System corrupted: Mak. Laser targeting data glitched. 07291_ Destroyed VTOL Module. 07292_ Autogun fries itself beyond repair. 07293_ VTOL Module fries itself beyond repair. 07300_ |O=Q&KC1R>OGCJ>HCTDRLN4 M9TQ%OGP%WCR52Z3 07300_ Lgt. Nuclear Core fries itself beyond repair. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????####???????????????????????????? | | ??????????????????#X"##??????????????????????????? | | ??????????????????" ""#??????????????????????????? | | ????????????????### #??????????????????????????? | | ????????????????# #??????????????????????????? | | ???????????????##### ;#??????????????????????????? | | ??????????###### ## ####???????????????????????? | | ??????????# # ;# #???????###?????????????? | | ??????????# #??????# ###???????????? | | ??????????# ##?????# ???????????? | | ??????????# ;###???# ???????????? | | ?????????## ;#;#### ???????????? | | ?????????# ??????????? | | ?????????# ???????????? | | ?????????## % # ## ????????????? | | ??????????### ## #??? ????????????? | | ????????????## ;;s%### #???# ????????????? | | ?????????????## ## @### #???# #????????????? | | ??????????????## ### %## ##??# #?####???????? | | ???????????????# ###?# #??# ### ##??????? | | ???????????????## ##???# #??# ## #??????? | | ????????????????###?#### #### ## ######?? | | ????????????????????# ## ! ##? | | ????????????????????# ]% ## | | ????????????????????## ## #### ## # | | ?????????????????????## #?# ####??##### ## | | ??????????????????????##??# ##?????????# #### | | ??????????????????????????####??????????# ##?## | | ???????????????????????????????????????# #### | | ??????????????????????????????????????# ### | | ??????????????????????????????????????###### ## | | ?????????????????????????????????? ???????## #? | | ????????????????????????????????? ????## /## | | ????????????????????????????????? ### | | ???????????????????????????????? | | ???????????????????????????????? # | | ????????????????????????????????? ## ## | | ?????????????????????????????????? ??# ## | | ??????????????????????????????????????# | | ??????????????????????????????????????# #### | | ??????????????????????????????????????###???# | | ????????????????????????????????????????????### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 27 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 60 ECM Strength 2 Jamming Range 8 Additional Mass Support 12 Armor Coverage 450 Resistance: KI 30 Evasion (%) 60 Targeting Accuracy 6 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Imp. Assault Rifle | -7/Factory | Scanalyzed Riot Gun | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Arc Thrower | -7/Zion | Free Battle Rifle | -7/Zion | Free Battle Cannon | -7/Zion | Free Slug Cannon | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Challenges ------------ None Game ------ Seed RecoilFlightMachine Manual? 0 Play Time 02:31:14 Cumulative 42.7 hours Start 2021.05.08 @ 13:04:28 End 2021.05.08 @ 16:32:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 42 Achievement% 33 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 20/Terminus Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: db40b244-4288-45a7-90d0-16f7c9264405