Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.13 @ 22:36:53 Player: nuzcraft Result: Destroyed by P-80 Master via exploding Wave Collapse Detector Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (164) 820 Value Destroyed (7678) 7678 Prototype IDs (44) 880 Alien Tech Used (5) 1000 Bonus (7642) 7642 TOTAL SCORE: 27720 Bonus ------- High Alert Combat Kills 395 Follower Combat Kills 4386 Entered DSFs 500 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 698 Friendly Fire -537 Cogmind --------- Core Integrity 0/1600 Matter 274/300 Energy 440/440 System Corruption 21% Temperature Cool (0) Movement Treading (153) Location -1/Access Parts ------- > --- POWER (2) -------- Light Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION (7) --- Biometal Medium Treads Advanced Heavy Treads Improved Heavy Siege Treads Biometal Heavy Treads > --- UTILITY (14) ----- Advanced Cooling System Large Storage Unit Advanced Visual Processing Unit Advanced Melee Analysis Suite Advanced Target Analyzer Improved Transmission Jammer Improved Heavy Armor Plating Phase Armor Advanced Remote Shield > --- WEAPON (3) ------- Heavy Phase Cannon Coil Gun Railgun > --- INVENTORY (15) --- Medium Treads Biometal Leg Biometal Leg Experimental Myomer Leg Layered Heavy Armor Plating Terrabomb Quantum Rifle Railgun Powered Hammer CR-A16's Behemoth Slayer Sigix Corpse Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Biometal Medium Treads Advanced Heavy Treads Advanced Heavy Treads Improved Heavy Siege Treads > --- UTILITY ---------- Large Storage Unit Phase Armor Advanced Remote Shield Wardrone Bay > --- WEAPON ----------- Quantum Rifle Coil Gun Hypervelocity Railgun > --- INVENTORY -------- Biometal Heavy Treads Myomer Leg Myomer Leg Myomer Leg Experimental Myomer Leg Advanced Cooling System Improved Transmission Jammer Phase Armor Terrabomb Heavy Phase Cannon Railgun CR-A16's Behemoth Slayer Sigix Corpse [Rating: 252] Favorites ----------- Power Light Antimatter Reactor Engine Heavy Ion Engine Power Core Reinforced Fission Core Reactor Light Antimatter Reactor Propulsion Enhanced Flexi-carbon Leg Treads Improved Medium Treads Leg Enhanced Flexi-carbon Leg Wheel Wheel Utility Large Storage Unit Device Advanced Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Ghost Barrier Protection Layered Medium Armor Plating Artifact Phase Armor Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Neutron Cannon Ballistic Gun Coil Gun Ballistic Cannon Hardcell Cannon Launcher EMP Blaster Special Weapon RU-N14's Throwing Claymores Impact Weapon Mace Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res DSF Acc Slots Evolved 18 | . . . 2 . . . 6 . . . . 2 . . . . 2 . . . . 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 4 | . . . . . . . 3 . . . . . . . . . 1 . . . . . . . . . Utility 12 | . . . 1 . . . 3 . . . . 2 . . . . 1 . . . . 1 . 2 . 2 Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 329 | 8 8 9 8 5 4 7 37 13 6 12 25 46 9 12 5 5 9 5 13 14 6 16 13 5 3 26 Power 20 | 1 1 . 3 . 1 . 3 1 . 1 1 1 2 . 1 . . . 1 . . 1 . . . 2 Engine 9 | 1 1 . 3 . 1 . 3 . . . . . . . . . . . . . . . . . . . Core 3 | . . . . . . . . . . . 1 1 1 . . . . . . . . . . . . . Reactor 8 | . . . . . . . . 1 . 1 . . 1 . 1 . . . 1 . . 1 . . . 2 Propulsion 56 | 2 1 1 1 1 1 1 8 1 . 3 5 7 . . . . 4 . 4 5 . 5 2 3 . 1 Treads 20 | . . . . . . . 3 . . . 3 2 . . . . 2 . . 2 . 2 2 3 . 1 Leg 23 | . . . . . . . 1 . . 3 2 5 . . . . 2 . 4 3 . 3 . . . . Wheel 13 | 2 1 1 1 1 1 1 4 1 . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 132 | 2 1 3 1 1 1 6 12 3 2 6 15 25 3 5 2 . 3 4 2 4 . 6 6 2 2 15 Device 78 | 1 . 1 . 1 . 3 7 1 1 1 11 19 2 5 1 . 3 2 . 2 . 5 5 1 1 5 Storage 4 | 1 1 . . . . . . . . 1 . . . . . . . . 1 . . . . . . . Processor 11 | . . . 1 . . 1 . . . . . 1 . . . . . . 1 1 . 1 . . . 5 Hackware 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Protection 34 | . . 2 . . 1 2 5 2 1 4 4 5 1 . 1 . . 2 . . . . . . . 4 Artifact 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 Weapon 121 | 3 5 5 3 3 1 . 14 8 4 2 4 13 4 7 2 5 2 1 6 5 6 4 5 . 1 8 Energy Gun 27 | 2 2 3 1 2 . . 3 3 . . 1 1 . 2 . 2 . 1 1 . 2 1 . . . . Energy Cannon 6 | . . . . . . . . . . 1 . 1 2 . . . . . . . . . 1 . . 1 Ballistic Gun 30 | 1 2 . 1 . . . 2 1 1 . 1 2 . 2 . 1 1 . 3 1 3 2 1 . 1 4 Ballistic Cannon 5 | . . 1 . . . . . . . . . 2 . . . 1 . . 1 . . . . . . . Launcher 6 | . . . 1 1 . . 1 . . . . 2 . . . . . . . . . . 1 . . . Special Weapon 23 | . 1 1 . . 1 . 3 2 1 1 1 3 1 3 1 . . . 1 2 1 . . . . . Impact Weapon 7 | . . . . . . . 3 2 . . . . . . . . . . . . . . . . . 2 Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 17 | . . . . . . . 2 . 2 . 1 2 1 . 1 1 1 . . 2 . 1 2 . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 28 | . . . 2 . 1 3 1 . . 6 . 2 1 . 2 . . . . 4 . 1 5 . . . Corrupted Parts 6 | . . . . . . . . . . . . . . . . . . . 6 . . . . . . . System Corruption 27 | . . . . . . . . . . . . . . . . . . . 27 . . . . . . . Parts Lost 34 | . 1 3 . 2 . 1 . 2 . . 3 2 . . . . . 2 3 2 1 1 . . 1 10 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 7 | . 1 1 . . . 1 . 1 . . . . . . . . . . . 1 . 1 . . . 1 Utility 15 | . . . . . . . . . . . 3 1 . . . . . 2 2 . . . . . 1 6 Weapon 11 | . . 2 . 2 . . . 1 . . . 1 . . . . . . 1 1 1 . . . . 2 Highest Loss Streak 9 | . 1 1 . 1 . 1 . 2 . . 3 1 . . . . . 2 2 2 1 1 . . 1 9 To Critical Strikes 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 Average Slot Usage (%) 90 | . 100 99 100 99 100 100 87 85 86 86 93 98 100 99 99 100 100 99 99 87 56 59 61 49 50 71 Engine 3 | . 14 14 11 11 11 11 6 . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . 2 5 5 5 2 . . . . . . . . . . . Reactor 2 | . . . . . . . . 5 6 6 4 . . . 2 5 5 5 5 5 5 4 4 4 4 3 Treads 5 | . . . . . . . 3 13 13 13 13 5 5 5 5 5 10 10 6 8 5 4 6 14 16 14 Leg 12 | . . . . . . . 2 . . 7 19 22 23 23 23 23 20 21 24 22 21 21 22 2 . . Wheel 8 | . 28 27 22 22 22 22 20 12 13 7 . . . . . . . . . . . . . . . . Device 12 | . 14 5 . 9 . . 10 8 6 6 12 26 17 16 18 23 26 21 15 9 5 9 7 8 7 16 Storage 7 | . 14 14 11 11 11 11 6 6 6 6 6 5 5 5 5 5 5 5 8 8 5 4 4 4 4 3 Processor 4 | . . . 11 11 11 11 6 6 6 6 4 3 . . . . . . 4 3 . . . . . 8 Protection 10 | . . 8 11 1 10 11 10 10 12 11 7 8 22 23 21 17 15 19 16 10 . . . . . 4 Energy Gun 10 | . 9 22 25 25 22 22 13 10 13 13 11 3 . 5 5 9 5 6 5 5 5 4 4 4 4 2 Ballistic Gun 5 | . 16 . 4 . . . . 4 3 . 3 7 5 7 8 6 9 8 7 7 9 6 5 4 7 4 Special Weapon 1 | . 2 4 . . 10 11 1 . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 209 | 12 30 36 42 43 49 49 70 68 68 73 83 89 103 103 90 82 87 98 112 104 98 132 132 159 173 209 Greatest Support 255 | 26 26 26 26 26 26 26 48 38 38 84 84 108 108 108 108 108 109 109 131 131 100 125 125 250 250 255 Greatest Overweight (x) 2 | . 1 1 1 1 1 2 1 2 1 2 1 . . . . . . . . 1 . 1 1 1 . . Average Overweight (x) . | . . 1 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 14 | 4 11 14 14 14 14 14 13 14 14 14 14 14 15 14 15 15 14 14 14 14 14 14 14 14 14 12 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 8 15 15 15 14 15 14 15 15 15 15 15 15 15 15 15 15 15 15 15 13 15 15 15 15 13 12 Class Distribution -------------------- 31% | Mutant 29% | Scavenger-Mutant 24% | Scavenger-Tank 5% | Scavenger-Gunner 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Warlord Scavenger-Gunner | -3/Proximity Caves Scavenger-Mutant | -3/Research Mutant | -3/Quarantine Mutant | -2/Research Tank | -2/DSF Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res DSF Acc Matter Collected 5321 | 280 144 110 39 136 31 79 423 104 51 190 334 521 359 239 35 98 . 131 458 173 80 89 404 . 110 703 Remotely 573 | . . . . . . . . . . . . . . . . . . . . . . . . . . 573 Salvage Created 7431 | 117 277 186 330 266 . 283 628 197 125 42 545 889 263 479 207 91 95 155 557 117 . 132 28 . 73 1349 Parts 346 | 3 20 17 24 18 . 11 25 7 4 1 22 34 19 14 1 6 5 5 20 5 . 5 6 . 1 73 Haulers Intercepted 9 | . 2 . 3 . . 1 2 . . . . . . . . . . . . . . . . . . 1 Recyclers Shooed 5 | . . . . 1 . . . . . . . 1 . . . . . . . . . . 3 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 157 | . . . . . . 7 . 13 2 . 20 . 23 25 1 5 . 2 9 33 17 . . . . . Prevented 27 | . . . . . . 2 . 2 . . 5 . . . . . . 3 7 8 . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res DSF Acc Combat Hostiles Destroyed 143 | . 5 6 2 9 . 10 13 4 3 1 12 20 6 12 . 1 2 2 9 6 . 2 . . 1 17 Melee 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Guns 68 | . 5 4 2 4 . . 4 1 . . 6 9 . 5 . . 2 2 6 . . 2 . . 1 15 Cannons 12 | . . 1 . . . . 2 2 1 . 1 2 2 . . . . . 1 . . . . . . . AOE 55 | . . 1 . 5 . 10 7 1 2 1 3 9 3 7 . . . . 1 5 . . . . . . Classes Destroyed 18 | 2 4 . . 2 . . 5 . . . 3 . 1 . . . . . . 1 . . . . . . Worker 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . Builder 3 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . 1 Tunneler 2 | 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hauler 9 | . 2 . 3 . . 1 2 . . . . . . . . . . . . . . . . . . 1 Recycler 2 | 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Operator 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Watcher 2 | . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . Swarmer 35 | . 2 2 . 6 . 7 3 . . . . 4 3 1 . . 1 . . 2 . 1 . . . 3 Saboteur 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Grunt 57 | . 3 4 2 2 . 3 6 4 . . 4 8 2 10 . . 1 . 2 1 . . . . . 5 Brawler 5 | . . . . . . . . . . . 1 2 . . . . . . 1 1 . . . . . . Duelist 6 | . . . . 1 . . . . . . 1 1 . . . . . . 2 . . . . . 1 . Sentry 7 | . . . . . . . 2 . . . 1 1 . 1 . . . . 1 . . 1 . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hunter 6 | . . . . . . . 1 . . . 1 . . . . . . 2 2 . . . . . . . Programmer 16 | . . . . . . . . . . . 2 4 1 . . . . . 1 . . . . . . 8 Behemoth 5 | . . . . . . . 1 . . . 1 . . . . 1 . . . 1 . . . . . 1 Enhanced Grunt 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Decomposer 4 | . . . . . . . . . . . . . 3 . . . . . 1 . . . . . . . Thug 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Butcher 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Best Kill Streak 7 | 2 2 2 3 5 . 4 7 2 3 1 6 7 3 7 . 1 1 2 3 6 . 1 1 . 1 4 Combat Bots Only 7 | . 2 2 2 4 . 4 4 2 3 1 6 7 3 7 . 1 1 2 3 6 . 1 . . 1 4 Max Kills in Single Turn 4 | 1 1 2 1 3 . 4 3 2 2 1 2 3 3 4 . 1 1 1 1 2 . 1 1 . 1 2 Gunslinging 1 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 1 . 3 . 4 2 1 1 1 2 3 2 4 . . . . 1 2 . . . . . . Melee 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res DSF Acc Damage Taken 17304 | . 260 358 15 365 . 160 494 287 . 50 1343 657 282 243 . 246 160 664 1103 1537 489 517 566 . 345 7163 Core 2258 | . 36 56 . 53 . 16 32 . . . 79 45 . 13 . 64 . 24 42 21 49 22 . . 92 1614 Absorbed by Shields 1263 | . . . . . . . . . . . . 33 . 15 . 49 72 53 61 . . 38 69 . 92 781 Redirected to Core 1475 | . . . . . . . . . . . . . . . . . . . . . . . . . 51 1424 Redirected to Shielding 156 | . . . . . . . . . . . . . . . . 42 65 49 . . . . . . . . Core Remaining (%) 87 | 100 . 63 . . . 82 . . . . 86 . . . . 87 . . . . 88 . 98 . 93 . Volleys Fired 322 | 7 32 28 8 16 . 9 21 4 2 2 19 42 6 14 . . 5 10 26 4 2 7 11 . 3 44 Largest 3 | 1 2 2 3 3 . 2 2 2 1 1 3 3 2 3 . . 3 3 3 1 2 3 3 . 3 3 Hottest 180 | 40 100 145 146 146 . 90 144 99 . . 180 138 180 129 . . 128 160 165 . 65 159 159 . 164 169 Shots Fired 704 | 7 62 41 21 31 . 12 32 5 3 2 44 95 11 24 . . 15 30 71 4 6 21 32 . 9 126 Gun 611 | 7 60 27 21 27 . 6 22 2 1 . 40 85 2 19 . . 15 30 66 . 6 21 32 . 9 113 Cannon 37 | . . 8 . . . . . . . . . 5 8 1 . . . . 2 . . . . . . 13 Launcher 8 | . . . . 4 . . 3 . . . . 1 . . . . . . . . . . . . . . Special 48 | . 2 6 . . . 6 7 3 2 2 4 4 1 4 . . . . 3 4 . . . . . . Kinetic 356 | . 48 8 3 . . . 2 1 . . 11 62 2 11 . . 10 17 45 . 6 14 21 . 6 89 Thermal 162 | . 7 6 2 4 . . 14 1 1 . 29 28 8 7 . . . . . . . 4 11 . 3 37 Explosive 44 | . . . . . . 6 10 3 2 2 4 5 1 4 . . . . 3 4 . . . . . . Electromagnetic 142 | 7 7 27 16 27 . 6 6 . . . . . . 2 . . 5 13 23 . . 3 . . . . Robot Hit Streak 19 | 2 5 4 4 8 . 5 14 7 5 7 13 19 5 4 . . 3 4 16 4 6 7 3 . 2 13 Robot Miss Streak 7 | 1 7 4 1 6 . 1 2 1 . . 2 2 1 3 . . 3 3 2 1 . 2 2 . 1 3 Penetration Max 1 | . . . . . . . . . . . . 1 . . . . . 1 1 . . . 1 . . 1 Secondary Targets 12 | . . 2 1 2 . . . . . . 2 . . . . . . . 2 . . . . . . 3 Max Gunslinging Chain 1 | . . 1 1 1 . . . . . . 1 . . . . . . . 1 . . . . . . 1 Shots Hit Robots 478 | 5 23 18 12 14 . 9 27 3 3 3 38 72 10 14 3 1 7 15 53 4 4 12 22 . 5 101 Core Hits 310 | 3 13 8 6 13 . 14 26 6 6 4 19 40 9 22 2 . 6 7 27 19 . 7 6 . 2 45 Critical Kills 9 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . . 7 Critical Parts Destroyed 8 | . . . . . . . . . . . . 1 . . . . . . 3 . . . . . . 4 Critical Strikes 38 | . . . 1 . . 2 1 . . 2 4 6 2 2 . . . . 5 2 . . . . . 11 Burn 3 | . . . . . . . . . . . 2 1 . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Destroy 15 | . . . . . . . . . . . . 2 . . . . . . 3 . . . . . . 10 Corrupt 3 | . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . . Smash 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sever 13 | . . . . . . 2 1 . . 2 1 3 . 2 . . . . . 2 . . . . . . Impale 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Melee Attacks 88 | . . . . . . . 3 . 5 1 16 12 3 . 3 2 1 . . 9 . 6 10 . . 17 Impact 17 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 16 Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 71 | . . . . . . . 2 . 5 1 16 12 3 . 3 2 1 . . 9 . 6 10 . . 1 Sneak Attacks 10 | . . . . . . . 3 . . 1 . 2 3 . . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 24193 | 83 245 344 175 373 . 1928 2561 461 517 441 1742 3406 1065 1392 111 . 212 378 1723 2767 108 349 723 . 106 2983 Guns 8994 | 83 245 184 175 205 . 98 238 20 22 . 645 1597 21 256 . . 163 378 1071 . 108 349 675 . 106 2355 Cannons 819 | . . 119 . . . . . . . . . 154 183 . . . . . 82 . . . . . . 281 Explosions 11854 | . . 41 . 168 . 1681 1890 364 423 281 774 1402 608 1012 . . 49 . 508 2653 . . . . . . Melee 1283 | . . . . . . . 196 . . 72 197 103 209 . 111 . . . . . . . 48 . . 347 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 5457 | . 185 119 19 . . . 21 . . . 173 1177 21 101 . . 120 272 788 . 108 218 414 . 17 1704 Thermal 3794 | . . 41 16 88 . . 442 20 22 . 472 574 636 114 . . . . . . . 87 261 . 89 932 Explosive 10904 | . . . . . . 1681 1602 364 423 281 774 1402 155 1012 . . 49 . 508 2653 . . . . . . Electromagnetic 1512 | 83 60 184 140 285 . 98 63 . . . . . . 41 . . 43 106 365 . . 44 . . . . Impact 417 | . . . . . . . 70 . . . . . . . . . . . . . . . . . . 347 Slashing 1243 | . . . . . . 149 237 77 72 88 126 150 44 124 . . . . 62 114 . . . . . . Piercing 866 | . . . . . . . 126 . . 72 197 103 209 . 111 . . . . . . . 48 . . . Highest Corruption 27 | . . . . . . . . 8 8 8 8 4 4 4 4 4 . . 27 27 4 . 8 . . 21 Average Corruption 7 | . . . . . . . . 8 8 8 8 2 4 4 4 4 . . 16 18 3 . 7 . . 15 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Effects 193 | . . . . . . . . 6 18 9 24 15 14 18 6 12 . . 24 2 8 . 11 . . 26 Message Errors 53 | . . . . . . . . 1 3 3 10 3 1 5 4 5 . . 8 . 2 . 3 . . 5 Matter Fused 52 | . . . . . . . . 2 7 2 4 4 5 6 2 2 . . 5 2 . . 3 . . 8 Heat Flow Errors 16 | . . . . . . . . 2 1 1 1 3 1 1 . 1 . . 1 . . . 2 . . 2 Energy Discharges 21 | . . . . . . . . 1 2 . 3 1 2 . . 1 . . 4 . 3 . 1 . . 3 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 24 | . . . . . . . . . 2 3 3 3 1 4 . 1 . . 4 . . . 1 . . 2 Data Loss (major) 7 | . . . . . . . . . 2 . 1 . 1 . . 2 . . . . 1 . . . . . Misfires 10 | . . . . . . . . . 1 . 1 1 1 1 . . . . 1 . 2 . . . . 2 Alerts 2 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . Weapon Failures 7 | . . . . . . . . . . . 1 . 1 . . . . . 1 . . . 1 . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 855 | . . . . 29 . 99 131 . 16 . 50 34 239 13 . . . . 86 73 . . . . . 85 Projectiles 118 | . . . . . . 7 18 . . . 25 . . . . . . . 23 32 . . . . . 13 Explosions 387 | . . . . 29 . 92 45 . 16 . 25 17 46 13 . . . . 63 41 . . . . . . Melee 350 | . . . . . . . 68 . . . . 17 193 . . . . . . . . . . . . 72 Knockbacks 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 269 | . 27 . . 78 . . . . . . . . 65 . . . 99 . . . . . . . . . Shots 5 | . 1 . . 2 . . . . . . . . 1 . . . 1 . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 348 | . 46 324 162 348 . 126 348 128 194 160 197 189 308 230 . 183 . 99 98 24 8 114 267 . . 237 Average Temperature 81 | . 15 90 69 142 . 62 80 53 81 127 103 31 127 70 . 95 . 52 45 18 5 46 104 . . 100 Received Heat Transfer 2301 | . 57 159 9 45 . 39 138 51 . . 234 99 36 85 . 21 . . 176 301 102 42 88 . 18 601 Effects 5 | . . 2 . 3 . . . . . . . . . . . . . . . . . . . . . . Interference 5 | . . 2 . 3 . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Parts Fried 10 | . . . . 2 . 1 1 . . . . . . . . . . 1 2 . . . . . . 3 Impact Corruptions 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 3 Robots Melted 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Parts Melted 17 | . . . . 1 . 4 5 . . . 1 1 2 . . . . . . . . . . . . 3 Heat Transferred 4863 | . . 50 37 87 . . 546 37 37 . 925 777 591 148 . . . . . . . 111 333 . 111 1073 Parts Sabotaged 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . 1 . 3 . . 1 . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res DSF Acc Peak Influence 1330 | 10 316 199 120 434 . . 1330 . . . . 552 . . . . 123 . . . . 343 280 102 226 927 Initial 207 | . 6 49 5 46 . . 207 . . . . 25 . . . . 20 . . . . 24 80 102 76 129 Average 229 | 3 156 67 78 220 . . 694 . . . . 249 . . . . 54 . . . . 109 123 102 148 250 Maximum Alert Level 4 | . 1 . . 2 . . 4 . . . . 2 . . . . . . . . . 1 1 . 1 3 Low Security (%) 59 | 100 69 100 100 26 . . . . . . . 34 . . . . 100 . . . . 90 88 100 77 62 Level 1 22 | . 30 . . 69 . . 22 . . . . 31 . . . . . . . . . 9 11 . 22 24 Level 2 12 | . . . . 3 . . 41 . . . . 33 . . . . . . . . . . . . . 6 Level 3 1 | . . . . . . . 8 . . . . . . . . . . . . . . . . . . 7 Level 4 3 | . . . . . . . 28 . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Squads Dispatched 25 | . 1 . . . . . 10 . . . 1 4 . . . . 1 . . . . . 1 . . 7 Investigation 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Extermination 9 | . . . . . . . 1 . . . . 3 . . . . 1 . . . . . 1 . . 3 Reinforcement 7 | . 1 . . . . . 3 . . . . 1 . . . . . . . . . . . . . 2 Assault 5 | . . . . . . . 2 . . . 1 . . . . . . . . . . . . . . 2 Garrison 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res DSF Acc Distress Signals 6 | . 2 . . . . . 1 . . . . . . . . . . . . . . 1 . . . 2 Communications Jammed 119 | . . . . . . . 2 . . . . 4 . . . . . . . . . . . . . 113 Distress Signals 108 | . . . . . . . 1 . . . . 4 . . . . . . . . . . . . . 103 Times Spotted 274 | . 12 7 3 12 . 9 21 10 4 4 18 29 11 20 . 1 2 2 9 15 12 12 12 . 11 38 Peak Tracking Total 11 | . 4 3 2 4 . 5 6 4 4 4 7 8 7 7 . 1 2 2 3 11 6 5 6 . 6 8 Tactical Retreats 13 | . 1 . . . . . . . . . . 3 . . . . . . . . 2 . 1 . 3 3 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res DSF Acc Traps Triggered 4 | . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 14 | . . . . . . . . . . . . 1 . . . . . . 1 12 . . . . . . Most Traps Carried 1 | . . . . . . . . . . . . . . . . . . 1 1 1 . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res DSF Acc Machines Disabled 27 | . 4 . . 1 . . 5 . . 1 1 5 3 1 . . 2 . . . . . 4 . . . Max in Single Turn 3 | . 2 . . 1 . . 2 . . . 1 3 3 1 . . 1 . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res DSF Acc Machines Accessed 27 | . 3 1 . . 1 . 1 1 2 4 . 1 1 . 9 . . . . . . . 2 1 . . Terminals 8 | . 3 . . . . . . . . . . 1 1 . . . . . . . . . 2 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Total Hacks 104 | . 10 1 . . 3 . 1 1 3 31 . 1 2 . 48 . . . . . . . 2 1 . . Successful 98 | . 5 1 . . 3 . . 1 3 31 . 1 2 . 48 . . . . . . . 2 1 . . Failed 6 | . 5 . . . . . 1 . . . . . . . . . . . . . . . . . . . Catastrophic 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 38 | . 1 . . . . . 8 . . . . 9 . . . . 2 . . 1 . 3 10 . . 4 Terminals 16 | . 10 . . . . . . . . . . 1 2 . . . . . . . . . 2 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Terminal Hacks 98 | . 5 1 . . 3 . . 1 3 31 . 1 2 . 48 . . . . . . . 2 1 . . Record 53 | . . . . . . . . . 2 11 . . 2 . 36 . . . . . . . 2 . . . Part Schematic 18 | . . . . . 3 . . . . 11 . . . . 4 . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . 3 . . . . 4 . . . . . . . . . . . Open Door 3 | . . 1 . . . . . 1 1 . . . . . . . . . . . . . . . . . Open DSF 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 6 | . 3 . . . . . 1 . . . . . 1 . . . . . . . . . . 1 . . Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . . . 3 . . . . 11 . . . . 4 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Programmers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . 2 . . 2 . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res DSF Acc Total Allies 34 | . . 1 . 3 11 . 3 . . . 4 5 . 6 . . . . . . . . . . . 1 Largest Group 14 | . . 1 1 3 14 14 14 5 5 5 4 2 2 2 2 2 1 1 . . . . . . . 1 Highest-Rated Group 398 | . . 31 31 40 398 398 398 287 287 287 193 170 170 94 59 59 30 30 . . . . . . . 269 Highest-Rated Ally 269 | . . 31 31 16 40 40 70 70 70 70 70 85 85 64 30 30 30 30 . . . . . . . 269 Zionite Dispatches 4 | . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . 1 Heavy 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Light 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Orders 44 | . . . . . . . . . . . 13 8 . . . . 1 . . . 6 3 6 . 2 5 STAY 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . FOLLOW 2 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . EXPLORE 10 | . . . . . . . . . . . 4 2 . . . . 1 . . . . . 1 . . 2 RETURN 31 | . . . . . . . . . . . 7 5 . . . . . . . . 6 3 5 . 2 3 Ally Attacks 459 | . . . 4 19 . 9 160 33 9 29 54 28 11 26 . 2 . 2 2 . 13 18 9 . 7 24 Total Damage 15450 | . . . 63 212 . 173 2451 964 148 367 1202 723 650 525 . 121 . 8 12 . 1695 2277 1074 . 769 2016 Kills 100 | . . . 1 4 . 2 18 6 1 3 5 3 5 6 . . . . . . 6 10 8 . 4 18 Allies Corrupted 4 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . 2 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res DSF Acc Robot Analysis Total 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Derelict Logs Recovered 16 | . . 2 . 1 3 1 . 1 1 . 3 . 2 . . 2 . . . . . . . . . . Drone Launches 110 | . . . . . . . 4 . . 5 30 24 3 10 . . 10 2 2 . 6 3 5 . 2 4 Drone Recoveries 91 | . . . . . . . 4 . . 5 27 21 2 9 . . . 2 2 . 6 3 5 . 2 3 Zionite Intel Received 5 | . . . . . . . 1 . . . . 1 . . . . . . . . . . 3 . . . Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Guard Positions 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Active Terminals 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res DSF Acc Turns Passed 13973 | 74 631 638 144 557 1219 439 736 390 565 205 744 1102 628 787 255 629 298 315 646 520 420 406 651 78 84 812 Spaces Moved 9966 | 45 473 492 89 437 1098 354 550 309 490 144 401 657 496 587 200 492 144 225 437 398 336 242 435 41 33 361 Core 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 434 | . . . . . . . . . . . . . . . . . . . . 4 . . . 36 33 361 Legs 5100 | . . . . . . . . . . 49 401 657 496 587 200 492 144 225 437 394 336 242 435 5 . . Wheels 4429 | 42 473 492 89 437 1098 354 550 309 490 95 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 105 105 105 105 105 95 105 105 105 120 110 117 117 117 117 117 120 120 112 112 114 114 153 153 153 Average Speed 113 | 87 100 105 105 105 105 105 99 105 105 112 124 117 117 117 117 117 118 120 120 115 112 126 123 157 153 153 Slowest Speed 190 | 90 105 105 105 105 105 110 105 130 105 190 190 120 117 117 117 117 120 120 120 183 112 186 186 186 153 153 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 49 | 4 79 95 21 97 91 53 14 53 62 77 73 20 79 70 62 63 11 42 63 54 63 9 36 1 45 11 Regions Visited 26 Branch Regions 17 Pre-discovered Areas 12 | . . 1 . . 4 1 . . . 1 . . . . 3 2 . . . . . . . . . . Known Exits Taken 7 | . 1 . . . . . . . . . 1 . . . . 1 1 . . . . 1 1 1 . . Unknown Exits Taken 18 | 1 . 1 1 1 1 1 1 1 1 1 . 1 1 1 1 . . 1 1 1 1 . . . . . Scrap Searched 23 | . . 1 . 1 3 1 . 3 1 . 4 . 2 2 . 1 . 2 1 . 1 . . . . . Spaces Dug 49 | . 2 4 . . . . . . 5 . 3 11 . . . . 1 . . 7 . 6 1 . . 9 Terrain Destroyed 699 | . 14 10 . 17 . 97 56 53 48 34 30 128 32 42 . . 30 5 37 41 1 6 1 . . 17 Melee 40 | . . . . . . . . . 5 . 3 9 . . . . 1 . . 7 . 6 1 . . 8 Projectile 69 | . 2 7 . . . 2 . 1 . . . 15 2 4 . . 1 5 20 1 1 . . . . 8 AOE 588 | . 12 3 . 17 . 95 56 52 43 34 27 103 30 38 . . 28 . 17 33 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res DSF Acc Total 11854 | 68 571 559 125 506 1169 405 700 366 526 184 575 891 523 665 215 540 256 247 502 443 376 323 513 56 59 491 Wait 722 | 1 23 20 8 45 51 28 40 34 22 11 45 88 6 24 3 41 89 4 20 . 25 28 21 . 19 26 Move 9940 | 44 472 491 88 436 1097 353 549 308 489 143 400 656 495 586 199 491 143 224 436 397 335 241 434 40 32 361 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 148 | 8 21 7 5 2 8 4 11 3 1 4 9 11 1 1 1 . 2 3 3 3 4 10 8 5 1 12 Fast Attach 75 | 7 . . 2 . . . 5 1 . 8 4 18 1 3 3 1 2 . . 4 1 2 4 1 . 8 Attach 76 | . 1 4 3 2 1 1 12 3 . . 5 4 . 4 . . 2 3 3 2 1 5 5 2 1 12 Detach 23 | . . . 1 . . . 6 . . . . 5 . 3 . . . . . 2 . 2 3 . . 1 Swap 182 | 1 7 5 3 3 3 6 20 9 6 4 16 24 8 5 3 4 5 2 10 8 4 9 7 2 2 6 Drop 182 | . 15 4 7 2 9 3 17 4 1 11 8 31 2 4 3 1 3 1 4 14 4 13 10 6 1 4 Fire 322 | 7 32 28 8 16 . 9 21 4 2 2 19 42 6 14 . . 5 10 26 4 2 7 11 . 3 44 Melee 88 | . . . . . . . 3 . 5 1 16 12 3 . 3 2 1 . . 9 . 6 10 . . 17 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . 16 . . . . . . . . . . . . . . . . . . . Rewire 76 | . . . . . . 1 . . . . 53 . 1 21 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines (discovered 3 exits: [*Mat x2] / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: Fac x3 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res / *Upp x2 / Ext) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research -3/Quarantine -2/Research -2/DSF -1/Access History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 155 | -10/Materials | Discovered new exit (range 16) 304 | -10/Materials | Discovered new exit (range 9) 309 | -10/Materials | Build established: Mutant 451 | -10/Materials | Identified exit to Mines 452 | -10/Materials | Discovered new exit (range 15) 706 | -10/Materials | Entered Mines 801 | -10/Mines | Discovered new exit (range 9) 878 | -10/Mines | Learned Materials terminal intel 894 | -10/Mines | Found the Drone Emporium 901 | -10/Mines | Found Prototype Device 946 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1187 | -10/Mines | Received a Mining Laser from a helpful Derelict 1193 | -10/Mines | Discovered new exit (range 5) 1344 | -10/Mines | Entered Materials 1344 | -9/Materials | Accompanied by 1 ally 1344 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1345 | -9/Materials | Loaded intel: 12 terminal locations 1346 | -9/Materials | Discovered new exit (range 15) 1468 | -9/Materials | Discovered new exit (range 15) 1488 | -9/Materials | Entered Mines 1539 | -9/Mines | Discovered new exit (range 9) 1690 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1726 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1746 | -9/Mines | Learned Materials security intel 1881 | -9/Mines | Discovered new exit (range 9) 1934 | -9/Mines | Found a hidden stash of uninstalled traps 2045 | -9/Mines | Entered Zion 2045 | -7/Zion | Accompanied by 3 allies 2061 | -7/Zion | Given the Hacking Drone Bay 2061 | -7/Zion | Found Prototype Device 2138 | -7/Zion | Found Prototype Special Weapon 2139 | -7/Zion | Identified RU-N14's Throwing Claymores 2143 | -7/Zion | Found RU-N14's Throwing Claymores 2146 | -7/Zion | Found RU-N14's Throwing Claymores 2149 | -7/Zion | Found RU-N14's Throwing Claymores 2166 | -7/Zion | Discovered new exit (range 13) 2280 | -7/Zion | Learned location of Quarantine (-3) 2378 | -7/Zion | Learned location of Armory (-4) 2508 | -7/Zion | Learned Factory security intel 2554 | -7/Zion | Gained Derelict followers 2681 | -7/Zion | Learned location of Warlord (-4) 2712 | -7/Zion | Learned Factory emergency access door positions 2725 | -7/Zion | Found CR-A16's Pointy Stick 2910 | -7/Zion | Imprinted 2912 | -7/Zion | Declared Zion's savior 3264 | -7/Zion | Entered Proximity Caves 3264 | -6/Proximity Caves | Accompanied by 14 allies 3264 | -6/Proximity Caves | Identified Splice Drone Bay 3266 | -6/Proximity Caves | Identified Hacking Drone Bay 3622 | -6/Proximity Caves | Discovered new exit (range 16) 3703 | -6/Proximity Caves | Entered Factory 3703 | -6/Factory | Accompanied by 14 allies 3703 | -6/Factory | Evolved 6 slots: Propulsion x3, Utility x3 4167 | -6/Factory | Garrison activated, responded to threat 4205 | -6/Factory | Build established: Scavenger-Mutant 4221 | -6/Factory | Spotted B-75 Beast 4231 | -6/Factory | Destroyed B-75 Beast 4301 | -6/Factory | Retrieved Zion intel report: Active Terminals 4316 | -6/Factory | Discovered new exit (range 16) 4403 | -6/Factory | First assault squad dispatched 4406 | -6/Factory | Zion Light squad teleported in 4439 | -6/Factory | Entered Lower Caves 4439 | -6/Lower Caves | Accompanied by 5 allies 4466 | -6/Lower Caves | Learned 4 Factory zone layouts 4577 | -6/Lower Caves | Crushed by falling debris 4807 | -6/Lower Caves | Discovered new exit (range 9) 4829 | -6/Lower Caves | Entered another Lower Caves area 4829 | -6/Lower Caves | Accompanied by 5 allies 4990 | -6/Lower Caves | Learned location of 2 exits from Factory 5051 | -6/Lower Caves | Found Alien Artifact 5129 | -6/Lower Caves | Ambushed by wild Derelicts 5137 | -6/Lower Caves | Discovered new exit (range 4) 5323 | -6/Lower Caves | Build established: Derelict-Mutant 5394 | -6/Lower Caves | Entered Data Miner 5394 | -6/Data Miner | Accompanied by 5 allies 5394 | -6/Data Miner | Discovered new exit (range 6) 5414 | -6/Data Miner | Met Data Miner 5432 | -6/Data Miner | Learned location of Section 7 (-3) 5432 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5450 | -6/Data Miner | Received God Mode back door access code from Data Miner 5473 | -6/Data Miner | Data Conduit disabled 5493 | -6/Data Miner | Found Prototype Protection 5493 | -6/Data Miner | Identified Zio. Weapon Casing 5599 | -6/Data Miner | Entered Proximity Caves 5599 | -5/Proximity Caves | Accompanied by 3 allies 5601 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5642 | -5/Proximity Caves | Learned 4 Factory zone layouts 5768 | -5/Proximity Caves | Build established: Scavenger-Mutant 5822 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 6080 | -5/Proximity Caves | P-70 Sage assimilated allied Warrior 6a 6107 | -5/Proximity Caves | Identified exit to Factory 6113 | -5/Proximity Caves | Learned Factory non-interactive machine intel 6137 | -5/Proximity Caves | Spotted B-75 Beast 6200 | -5/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 6203 | -5/Proximity Caves | Destroyed B-75 Beast 6232 | -5/Proximity Caves | Lost 3 parts (3u) 6343 | -5/Proximity Caves | Entered Factory 6343 | -5/Factory | Evolved 2 slots: Utility x2 6344 | -5/Factory | Identified exit to Factory 6346 | -5/Factory | Loaded intel: 226 non-interactive machine locations 6585 | -5/Factory | Retrieved Zion intel report: Guard Positions 6586 | -5/Factory | Zion Heavy squad teleported in 7101 | -5/Factory | Destroyed 7 combat bots 7116 | -5/Factory | Discovered new exit (range 29) 7217 | -5/Factory | Cargo convoy interrupted 7370 | -5/Factory | Zion Heavy squad teleported in 7445 | -5/Factory | Entered Upper Caves 7445 | -5/Upper Caves | Accompanied by 2 allies 7657 | -5/Upper Caves | Encountered a Warlord checkpoint 7785 | -5/Upper Caves | Learned 4 Factory zone layouts 7857 | -5/Upper Caves | Learned 4 Factory zone layouts 7896 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 7898 | -5/Upper Caves | Attracted the attention of an 0b10 base 7946 | -5/Upper Caves | Discovered new exit (range 5) 7962 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8073 | -5/Upper Caves | Entered another Upper Caves area 8073 | -5/Upper Caves | Accompanied by 1 ally 8079 | -5/Upper Caves | Discovered exit to Factory (range 15) 8119 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 8295 | -5/Upper Caves | Destroyed 7 combat bots 8422 | -5/Upper Caves | Encountered a Warlord checkpoint 8484 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8841 | -5/Upper Caves | Discovered new exit (range 9) 8859 | -5/Upper Caves | Build established: Scavenger-Tank 8860 | -5/Upper Caves | Entered Zhirov 8860 | -5/Zhirov | Accompanied by 2 allies 8860 | -5/Zhirov | Discovered new exit (range 5) 8883 | -5/Zhirov | Met Zhirov 8907 | -5/Zhirov | Learned location of Testing (-2) 8907 | -5/Zhirov | Learned location of Command (-1) 8932 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9048 | -5/Zhirov | Found Alien Artifact 9049 | -5/Zhirov | Identified Integrated Reactor 9049 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 9115 | -5/Zhirov | Entered Proximity Caves 9115 | -4/Proximity Caves | Accompanied by 2 allies 9290 | -4/Proximity Caves | Build established: Scavenger-Mutant 9537 | -4/Proximity Caves | Spotted B-86 Titan 9558 | -4/Proximity Caves | Destroyed B-86 Titan 9744 | -4/Proximity Caves | Entered Factory 9744 | -4/Factory | Accompanied by 1 ally 9744 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9745 | -4/Factory | Identified exit to Extension 9746 | -4/Factory | Identified exit to Upper Caves 10007 | -4/Factory | Discovered exit to Upper Caves (range 8) 10034 | -4/Factory | Discovered new exit (range 16) 10042 | -4/Factory | Entered Upper Caves 10042 | -4/Upper Caves | Accompanied by 1 ally 10183 | -4/Upper Caves | Build established: Scavenger-Tank 10335 | -4/Upper Caves | Discovered new exit (range 11) 10357 | -4/Upper Caves | Entered another Upper Caves area 10359 | -4/Upper Caves | Discovered new exit (range 7) 10555 | -4/Upper Caves | System corruption reached 10% 10612 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 10937 | -4/Upper Caves | Discovered new exit (range 14) 11003 | -4/Upper Caves | Entered Warlord 11045 | -4/Warlord | System corruption cleaned by Quarantine Array 11132 | -4/Warlord | Rebuked by Warlord 11143 | -4/Warlord | Opened Warlord's prototype stash 11147 | -4/Warlord | Found Prototype Reactor 11153 | -4/Warlord | Found Exp. Targeting Computer 11157 | -4/Warlord | Warlord's base attacked by MAIN.C 11164 | -4/Warlord | Found Prototype Hackware 11165 | -4/Warlord | Identified Ghost Barrier 11368 | -4/Warlord | Found Prototype Device 11368 | -4/Warlord | Identified Wardrone Bay 11446 | -4/Warlord | Spotted B-86 Titan 11460 | -4/Warlord | Warlord forces counterattacked 11467 | -4/Warlord | Destroyed B-86 Titan 11509 | -4/Warlord | Discovered new exit (range 15) 11523 | -4/Warlord | Entered Proximity Caves 11931 | -3/Proximity Caves | Discovered new exit (range 12) 11943 | -3/Proximity Caves | Entered Research 11943 | -3/Research | Evolved 2 slots: Power x1, Utility x1 11945 | -3/Research | Identified Vortex Chain Reactor 12316 | -3/Research | Discovered new exit (range 15) 12348 | -3/Research | Identified exit to Quarantine 12349 | -3/Research | Entered Quarantine 12387 | -3/Quarantine | Retrieved Zion intel report: Trap Installations 12479 | -3/Quarantine | Identified Core Expander 12479 | -3/Quarantine | Installed Core Expander, added new Propulsion slot 12491 | -3/Quarantine | Found Alien Artifact 12512 | -3/Quarantine | Identified Subatomic Replicator 12512 | -3/Quarantine | Used Subatomic Replicator to replicate Alien Artifact 12513 | -3/Quarantine | Found Alien Artifact 12517 | -3/Quarantine | Identified Phase Armor 12613 | -3/Quarantine | Retrieved Zion intel report: Main Access 12613 | -3/Quarantine | Identified exit to Research 12877 | -3/Quarantine | Retrieved Zion intel report: Emergency Access 12903 | -3/Quarantine | Found Sigix Corpse 12941 | -3/Quarantine | Found Alien Artifact 12941 | -3/Quarantine | Identified Terrabomb 12941 | -3/Quarantine | Used Terrabomb 12958 | -3/Quarantine | Found Terrabomb 13000 | -3/Quarantine | Entered Research 13000 | -2/Research | Evolved 2 slots: Utility x2 13076 | -2/Research | Identified exit to DSF 13078 | -2/Research | Entered DSF 13078 | -2/DSF | Encountered a pitched battle between 0b10 and Warlord forces 13116 | -2/DSF | Discovered new exit (range 23) 13127 | -2/DSF | Sterilization system engaged 13138 | -2/DSF | Spotted Executioner 13147 | -2/DSF | Ambient heat levels rising (+10) 13162 | -2/DSF | Ambient heat levels rising (+10) 13162 | -2/DSF | Entered Access 13162 | -1/Access | Evolved 2 slots: Utility x2 13470 | -1/Access | System corruption reached 10% 13487 | -1/Access | Build established: Mutant 13680 | -1/Access | Spotted B-99 Colossus 13700 | -1/Access | Destroyed B-99 Colossus 13745 | -1/Access | Found Hvy. Insulated Plating 13791 | -1/Access | Core integrity fell below 50% 13818 | -1/Access | Core integrity fell below 20% 13827 | -1/Access | Crushed by falling debris 13856 | -1/Access | Zion Experimental squad teleported in 13893 | -1/Access | Lost 9 parts (1p1n5u2w) 13946 | -1/Access | First assault squad dispatched 13974 | -1/Access | Destroyed by P-80 Master via exploding Wave Collapse Detector Last Messages --------------- 13944_ H-88 Terminator destroyed. 13946_ ALERT: Significant disruption in Zone 8B, multiple assault carriers dispatched. 13946_ K-01 Serf collects debris. 13948_ U-05 Engineer builds a Wall. 13956_ Z-Experimental system terminally corrupted. 13959_ W-44 Eye distress signal jammed. 13963_ System corrupted: FCS attempts to trigger Coil Gun. 13963_ System corrupted: Coil Gun misfires. 13963_ W-44 Eye distress signal jammed. 13967_ System corrupted: Railgun jammed. 13967_ W-44 Eye distress signal jammed. 13970_ P-80 Master suffers critical hit (Destroy). 13970_ Destroyed Imp. Antigrav System. 13970_ Slug penetrates P-80 Master. 13970_ P-80 Master suffers critical hit (Destroy). 13970_ P-80 Master destroyed. 13970_ Slug penetrates Wall. 13973_ Slug penetrates P-80 Master. 13974_ Wave Collapse Detector explodes. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ???????????????????????????????????????????## # | | ??????????????????????????????????????????## | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ???????????????????????????????????????????# # # | | ??????????????????????????????????????????#### | | ??????????????????????????????????????????? # # | | ???????????????????????????????????????????? ## | | ????????????????????????????????????????????# ## | | ????????????????????????????????????????????## # | | ?????????????????????????????????########?#### | | ?????????????????????????????????#!!! # | | ?????????????????????????????????#!!! ##### # | | ?????????????????????????????????#!! ######## " | | ?????????????????????????????????# ## % !% | | ?????????????????????????????????# ## !!= | | ????????????????????##???????????# ## =%*= | | ????????????????????? ??????????#"" ## =! | | ????????????????######+#######???# ##% ! | | ????????????????# #???# ## ! | | ????????????????# #???# *##!]! | | ????????????????# #???#"" = ##[%= | | ????????????????# *!@ #???# % %#[!! | | ????????????????# p% #???# !%! ##/#### # | | ????????????????# = #?######/##%#!=! # | | ????????????????# ! [ =#######%%=%!%%%[""### | | ???????????????#; [[!%u%[*%=*%[[!!%*= = | | ???????????????##!!= ! %!*=######!![=*[|=! | | ????????????????#!== !=!#????# *^!! | | ???????????????#;!== =#????# | | ???????????????## #????# | | ????????????????##############????# | | ??????????????????????????????????# | | ??????????????????????????????????# """"T"""" | | ??????????????????????????????????# """"""""""" | | ??????????????????????????????????###"############ | | ???????????????????????????????????? ??????????? | | ??????????????????????????????????? ??????????? | | ??????????????????????????????????# ??????????? | | ??????????????????????????????????# ??????????? | | ??????????????????????????????????# ?????????? | | ??????????????????????????????????# ?????????? | | ??????????????????????????????????###"##?????????? | | ?????????????????????????????????????#???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Coolant Potential 65 Energy Generation 65 Energy Capacity 770 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 1200 Resistance: EM 30 Propulsion Shielding 90 Weapon Shielding 100 Evasion (%) 55 Targeting Accuracy 12 Melee Accuracy 24 Target Analysis 8 Recoil Reduction 7 Matter Filtering 50 Energy Filtering 30 Defensive Hacking 20 Item Schematics ----------------- Beamcaster | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Phasing Sabre | -7/Zion | Free Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Adv. Thermal Generator | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Mni. Drone Bay | -6/Data Miner | Free Adv. Heavy Treads | -6/Data Miner | Free Biometal Medium Treads | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free C-35 Carver | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Core Expander Subatomic Replicator Phase Armor Terrabomb Achievements -------------- Turtlemind Ultimate Loadout Challenges ------------ None Game ------ Seed ShrapnelGrapheneInterrupter Manual? 0 Play Time 05:59:40 Cumulative 174.1 hours Start 2022.04.06 @ 21:22:49 End 2022.04.13 @ 22:36:53 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 125 Rogue 125 Adventurer 0 Explorer 0 Win Type - Total 3 Types 1/0/2/0/0/0/0/0/0 Lore% 55 Gallery% 66 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ebe0449a-913a-4879-ba9d-da23f473012c