Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.27 @ 10:58:50 Player: monkeman Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (138) 690 Value Destroyed (5598) 5598 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1506) 1506 TOTAL SCORE: 10814 Bonus ------- High Alert Combat Kills 701 Follower Combat Kills 105 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 461/700 Matter 7/300 Energy 93/100 System Corruption 15% Temperature Cool (12) Movement Treading (320) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads Improved Treads Compact Wheel > --- UTILITY (5) ------ Huge Storage Unit Layered Heavy Armor Plating System Shield > --- WEAPON (3) ------- Hypervelocity Gauss Cannon > --- INVENTORY (25) --- Light Nuclear Core Improved Deuterium Engine High-capacity Storage Unit Compact Matter Pod (0) Signal Interpreter Seismic Detector Matter Filter Improved Transmission Jammer Hardened Medium Armor Plating Advanced Shield Generator Relay Coupler [Sentry] (23) Relay Coupler [Hunter] (16) System Restoration Module Precision Assault Rifle Heavy Machine Gun Gauss Cannon Bore Cannon Mini Grenade Launcher Missile Launcher Improved Remote Datajack Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Compact Wheel > --- UTILITY ---------- Advanced Cooling System Huge Storage Unit Hardened Medium Armor Plating Reactive Plating Advanced Shield Generator > --- WEAPON ----------- Gauss Cannon Gauss Cannon Bore Cannon > --- INVENTORY -------- Light Nuclear Core Light Treads High-capacity Storage Unit Compact Matter Pod Signal Interpreter Seismic Detector Improved Transmission Jammer Hardened Medium Armor Plating Layered Heavy Armor Plating Relay Coupler [Sentry] Relay Coupler [Hunter] System Restoration Module Variable Charge Gun Heavy Machine Gun Gauss Cannon Gauss Cannon Hypervelocity Gauss Cannon Mini Grenade Launcher Missile Launcher Improved Remote Datajack [Rating: 46] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Gauss Cannon Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Missile Launcher Special Weapon Plasma Cutter Build | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Slots Evolved 6 | . . . 2 . 2 . 2 Power . | . . . . . . . . Propulsion 2 | . . . 1 . . . 1 Utility 3 | . . . 1 . 1 . 1 Weapon 1 | . . . . . 1 . . Parts Attached 100 | 8 10 1 19 6 29 18 9 Power 7 | 1 . 1 1 1 2 . 1 Engine 6 | 1 . 1 1 1 1 . 1 Core 1 | . . . . . 1 . . Reactor . | . . . . . . . . Propulsion 19 | 2 . . 5 2 5 4 1 Treads 14 | 2 . . 4 1 3 3 1 Leg . | . . . . . . . . Wheel 5 | . . . 1 1 2 1 . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 28 | 2 2 . 4 1 9 6 4 Device 9 | 1 1 . . . 5 1 1 Storage 4 | 1 1 . 1 . . . 1 Processor 1 | . . . 1 . . . . Hackware 2 | . . . . . 1 . 1 Protection 12 | . . . 2 1 3 5 1 Artifact . | . . . . . . . . Weapon 46 | 3 8 . 9 2 13 8 3 Energy Gun 4 | 2 . . . . 1 . 1 Energy Cannon 12 | . 3 . 6 1 2 . . Ballistic Gun 8 | 1 . . 1 . 6 . . Ballistic Cannon 13 | . 3 . . . 2 6 2 Launcher 8 | . 2 . 2 1 2 1 . Special Weapon 1 | . . . . . . 1 . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . 1 . 1 . 1 . . Parts Lost 25 | . . 1 3 3 6 5 7 Power 4 | . . 1 . 1 1 . 1 Propulsion 11 | . . . 2 2 3 3 1 Utility 5 | . . . 1 . 1 1 2 Weapon 5 | . . . . . 1 1 3 Highest Loss Streak 6 | . . 1 1 3 2 2 6 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 97 | . 99 99 98 98 95 99 89 Engine 6 | . 14 13 11 10 4 . 5 Core 3 | . . . . . 3 9 1 Treads 20 | . 28 28 21 21 17 17 15 Wheel 6 | . . . 11 10 6 8 7 Device 11 | . 14 14 11 11 9 11 9 Storage 10 | . 14 14 11 11 9 9 7 Hackware 2 | . . . . . 8 . 4 Protection 9 | . . . 7 11 9 15 13 Energy Cannon 6 | . . 28 21 21 8 . . Ballistic Gun 4 | . 13 . . . 6 2 . Ballistic Cannon 13 | . 13 . . . 9 24 21 Naked Turns . | . . . . . . . . Heaviest Build 135 | 15 34 34 63 61 76 90 135 Greatest Support 40 | 40 40 40 40 10 40 20 16 Greatest Overweight (x) 8 | . . . 6 6 7 8 8 Average Overweight (x) 4 | . . . 4 5 5 5 6 Largest Inventory Capacity 25 | 8 15 15 20 20 20 20 25 Average Capacity 18 | 6 10 15 19 20 20 20 24 Most Carried 25 | 5 15 15 20 20 20 20 25 Average Carried 17 | 3 9 14 18 19 19 19 22 Final Capacity 25 | 8 15 15 20 20 20 20 25 Final Carried 20 | 5 15 15 20 20 19 20 20 Class Distribution -------------------- 30% | Tank 28% | Mutant 27% | Scavenger-Tank 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Tank | -8/Materials Tank | -8/Garrison Scavenger-Tank | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Mat Gar Fac Matter Collected 3430 | 233 362 84 264 95 1044 1095 253 Remotely . | . . . . . . . . Salvage Created 4345 | 23 496 84 1318 124 1377 680 243 Parts 274 | 3 43 4 73 5 92 44 10 Haulers Intercepted 8 | . 2 . 3 . 3 . . Recyclers Shooed 3 | . . . 1 1 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Combat Hostiles Destroyed 117 | . 12 2 27 13 34 24 5 Guns 15 | . 4 . . . 6 2 3 Cannons 69 | . 5 2 18 2 21 19 2 AOE 30 | . 3 . 7 10 7 3 . Classes Destroyed 17 | 1 7 . 2 1 3 2 1 Worker 5 | . 1 . 2 . 2 . . Builder 3 | . . . . . 3 . . Tunneler 1 | 1 . . . . . . . Hauler 8 | . 2 . 3 . 3 . . Recycler 3 | . 1 . 2 . . . . Operator 3 | . 2 . . . . . 1 Watcher 10 | . 2 . 3 . 3 2 . Swarmer 25 | . 6 . 8 . 4 7 . Grunt 53 | . 6 2 10 2 22 9 2 Brawler 5 | . . . . . 3 1 1 Duelist 1 | . . . 1 . . . . Protector 1 | . . . . . 1 . . Sentry 16 | . . . 8 . 4 4 . Hunter 1 | . . . . . . . 1 Programmer 3 | . . . . . . 2 1 Behemoth 1 | . . . . . . 1 . Assembled 11 | . . . . 11 . . . Best Kill Streak 11 | 1 4 2 9 11 6 5 2 Combat Bots Only 11 | . 3 2 4 11 6 5 2 Max Kills in Single Turn 4 | 1 2 1 4 4 4 2 1 Gunslinging . | . . . . . . . . Exploded 4 | . 1 . 3 4 3 1 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Gar Fac Hostile Shots Fired 501 | . 38 7 95 27 135 116 83 Missed 134 | . 8 2 25 10 44 26 19 Damage Taken 5790 | . 346 75 965 292 1302 1440 1370 Core 785 | . 28 . 229 18 148 123 239 Absorbed by Shields 200 | . . . . . 104 96 . Ignored by Resistances 154 | . . . . . . 92 62 Core Remaining (%) 69 | 100 . 88 . 38 . 50 . Volleys Fired 334 | 2 46 4 71 12 91 68 40 Largest 3 | 2 2 2 2 2 3 3 3 Hottest 171 | 60 55 136 143 143 166 153 171 Shots Fired 725 | 4 91 8 141 24 226 161 70 Gun 166 | 4 45 . . . 60 29 28 Cannon 539 | . 42 8 138 20 162 127 42 Launcher 18 | . 4 . 3 4 4 3 . Special 2 | . . . . . . 2 . Kinetic 466 | 2 87 . . . 179 156 42 Thermal 239 | . . 8 138 20 43 2 28 Explosive 18 | . 4 . 3 4 4 3 . Electromagnetic 2 | 2 . . . . . . . Robot Hit Streak 26 | 2 9 5 16 5 26 12 6 Robot Miss Streak 5 | 1 5 2 3 2 2 4 3 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 426 | 3 47 5 92 13 141 81 44 Core Hits 204 | 1 24 3 37 22 70 35 12 Critical Kills 5 | . . . 2 1 . 1 1 Critical Parts Destroyed 2 | . . . . . . 1 1 Critical Strikes 24 | . 3 . 2 1 4 11 3 Meltdown 3 | . . . 2 1 . . . Destroy 4 | . . . . . . 2 2 Blast 17 | . 3 . . . 4 9 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 12101 | 41 907 104 2449 796 4075 2469 1260 Guns 1993 | 41 297 . . . 654 407 594 Cannons 8179 | . 445 104 2046 245 2782 1891 666 Explosions 1928 | . 165 . 402 551 639 171 . Melee . | . . . . . . . . Ramming 1 | . . . 1 . . . . Kinetic 6510 | 15 742 . . . 2789 2298 666 Thermal 3636 | . . 104 2046 245 647 . 594 Explosive 1928 | . 165 . 402 551 639 171 . Electromagnetic 26 | 26 . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 15 | . 5 5 . . 5 5 15 Average Corruption 4 | . 5 5 . . 4 5 7 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 93 | . 2 7 . . 34 46 4 Message Errors 20 | . . 4 . . 10 5 1 Matter Fused 17 | . . 1 . . 4 11 1 Heat Flow Errors 9 | . . 1 . . 3 5 . Energy Discharges 19 | . 1 1 . . 5 11 1 Parts Rejected 1 | . . . . . 1 . . Data Loss (minor) 11 | . 1 . . . 3 7 . Data Loss (major) 3 | . . . . . 2 1 . Misfires 6 | . . . . . 3 3 . Alerts 1 | . . . . . . 1 . Weapon Failures 6 | . . . . . 3 2 1 Overload Shots . | . . . . . . . . Overflow Damage 150 | . 7 . 23 3 91 26 . Projectiles 58 | . 7 . 3 . 35 13 . Explosions 92 | . . . 20 3 56 13 . Melee . | . . . . . . . . Knockbacks 53 | . 6 . . . 31 5 11 Impact . | . . . . . . . . Kinetic 51 | . 6 . . . 29 5 11 Secondary 2 | . . . . . 2 . . Self-Inflicted Damage 233 | . . . 45 59 19 110 . Shots 8 | . . . 2 3 2 1 . Rammed 2 | . . . 2 . . . . Targets Rammed 2 | . . . 2 . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 418 | . 20 171 309 291 418 276 108 Average Temperature 98 | . 10 67 89 99 134 76 23 Received Heat Transfer 1790 | . 120 60 288 119 728 394 81 Effects 8 | . . . . . 8 . . Shutdowns 2 | . . . . . 2 . . Energy Bleed 1 | . . . . . 1 . . Interference 3 | . . . . . 3 . . Damage (minor) 2 | . . . . . 2 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 3 | . . . 2 1 . . . Combat Hostiles 3 | . . . 2 1 . . . Parts Melted 9 | . . . 6 1 1 . 1 Heat Transferred 5883 | . . 185 3478 370 1036 . 814 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Peak Influence 1608 | 5 186 68 540 230 610 1608 863 Initial 844 | . 3 28 26 166 82 396 844 Average 476 | 3 93 35 354 191 307 940 737 Maximum Alert Level 5 | . . . 2 1 2 5 3 Low Security (%) 33 | 100 100 100 11 48 43 . . Level 1 12 | . . . 35 51 20 2 . Level 2 28 | . . . 52 . 35 20 53 Level 3 18 | . . . . . . 50 46 Level 4 5 | . . . . . . 24 . Level 5 . | . . . . . . 1 . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 9 | . 1 . 1 . 3 . 4 Investigation 2 | . . . . . 1 . 1 Extermination 1 | . . . . . . . 1 Reinforcement 4 | . 1 . 1 . 1 . 1 Assault 1 | . . . . . 1 . . Garrison 1 | . . . . . . . 1 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Gar Fac Distress Signals 5 | . . . 2 . 3 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 151 | . 21 2 32 15 41 32 8 Peak Tracking Total 9 | . 4 2 4 9 7 5 4 Tactical Retreats 6 | . . . . . . 6 . Traps | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Traps Triggered 5 | . 1 . . . 4 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Mat Gar Fac Machines Disabled 18 | . 1 . . . 2 12 3 Max in Single Turn 1 | . 1 . . . 1 1 1 Garrison Relay 7 | . . . . . . 7 . Phase Generator 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled 1 | . . . . . . 1 . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Gar Fac Machines Accessed 26 | . 9 . 5 . 6 2 4 Terminals 20 | . 7 . 4 . 5 2 2 Fabricators 1 | . . . . . . . 1 Repair Stations . | . . . . . . . . Recycling Units 3 | . 2 . . . . . 1 Scanalyzers 1 | . . . 1 . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 73 | . 24 . 11 . 17 5 16 Successful 35 | . 12 . 2 . 11 1 9 Failed 38 | . 12 . 9 . 6 4 7 Catastrophic 12 | . 6 . 1 . 2 2 1 Database Lockouts . | . . . . . . . . Manual 27 | . 9 . 4 . 10 . 4 Terminals 60 | . 22 . 9 . 15 5 9 Fabricators 3 | . . . . . . . 3 Repair Stations . | . . . . . . . . Recycling Units 6 | . 2 . . . . . 4 Scanalyzers 2 | . . . 2 . . . . Garrison Access 2 | . . . . . 2 . . Terminal Hacks 25 | . 10 . 1 . 10 1 3 Record 1 | . 1 . . . . . . Part Schematic 3 | . 1 . . . 2 . . Robot Schematic 1 | . . . . . . . 1 Robot Analysis 7 | . 5 . . . 2 . . Prototype ID Bank 1 | . . . . . 1 . . Branch Access Points 2 | . . . . . 1 . 1 Emergency Access Points 2 | . . . . . 1 1 . Scanalyzer Index 1 | . . . . . 1 . . Garrison Index 1 | . . . . . 1 . . Locate Traps 5 | . 3 . 1 . . . 1 Registered Components 1 | . . . . . 1 . . Fabricator Hacks 2 | . . . . . . . 2 Load Schematic 1 | . . . . . . . 1 Build 1 | . . . . . . . 1 Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 5 | . 2 . . . . . 3 Recycle Component 1 | . . . . . . . 1 Report Inventory 3 | . 1 . . . . . 2 Retrieve Components 1 | . 1 . . . . . . Scanalyzer 1 | . . . 1 . . . . Insert Component 1 | . . . 1 . . . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks 1 | . . . . . . . 1 Terminals 1 | . . . . . . . 1 Botnet 1 | . . . . . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 Used . | . . . . . . . . Hacking Detections 22 | . 7 . 5 . 5 2 3 Full Trace Events 1 | . . . . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . 1 Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . 1 . . . 2 . . Parts Built 2 | . . . . . . . 2 Authchips . | . . . . . . . . Time 36 | . . . . . . . 36 Total Part Build Rating 6 | . . . . . . . 6 Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled 1 | . . . . . . . 1 Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 9 | . 9 . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Mat Gar Fac Used RIF Installer 1 | . . . . . . 1 . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 33 | . . . . . . 29 4 Machine Destruction 29 | . . . . . . 29 . Programmers 4 | . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 2 | . . . . . . 2 . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Gar Fac Total Allies 2 | . . . . . . 2 . Largest Group 2 | . . . . . . 2 . Highest-Rated Group 64 | . . . . . . 64 . Highest-Rated Ally 39 | . . . . . . 39 . Total Orders . | . . . . . . . . Ally Attacks 16 | . . . . . . 16 . Total Damage 363 | . . . . . . 363 . Kills 4 | . . . . . . 4 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Robot Analysis Total 7 | . 5 . . . 2 . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Mat Gar Fac Turns Passed 7109 | 86 1252 187 1218 184 1486 1730 966 Spaces Moved 3259 | 44 645 97 580 84 582 810 417 Core 5 | 5 . . . . . . . Treads 892 | 39 645 97 1 . 106 4 . Legs . | . . . . . . . . Wheels 2362 | . . . 579 84 476 806 417 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 125 155 155 175 175 Average Speed 173 | 147 160 160 153 166 185 179 202 Slowest Speed 480 | 160 160 160 170 170 240 480 220 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 42 | 4 98 24 65 19 53 68 11 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 1 | . . . . 1 . . . Spaces Dug 16 | . 10 . 6 . . . . Terrain Destroyed 265 | . 18 . 25 38 69 109 6 Melee . | . . . . . . . . Projectile 42 | . . . 4 7 22 3 6 AOE 223 | . 18 . 21 31 47 106 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Gar Fac Total 4054 | 58 775 121 770 103 805 949 473 Wait 193 | . 49 19 65 . 57 3 . Move 3253 | 43 644 96 579 83 582 809 417 Hop . | . . . . . . . . Pick Up 81 | 4 16 1 16 2 21 15 6 Fast Attach 28 | 8 3 . 8 . 7 2 . Attach 24 | . . 1 3 3 9 3 5 Detach 2 | 1 . . . . 1 . . Swap 48 | . 7 . 8 3 13 13 4 Drop 71 | . 10 . 18 . 24 18 1 Fire 334 | 2 46 4 71 12 91 68 40 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 2 | . . . 2 . . . . Escape Stasis . | . . . . . . . . Rewire 10 | . . . . . . 10 . Trap . | . . . . . . . . Miscellaneous 8 | . . . . . . 8 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: Sto x2 / Low x2) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 42 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 593 | -10/Materials | Discovered new exit (range 8) 712 | -10/Materials | Discovered new exit (range 10) 792 | -10/Materials | Discovered new exit (range 13) 1072 | -10/Materials | Discovered new exit (range 4) 1339 | -10/Materials | Entered Mines 1344 | -10/Mines | Discovered new exit (range 7) 1426 | -10/Mines | Learned Materials emergency access door positions 1452 | -10/Mines | Discovered new exit (range 9) 1526 | -10/Mines | Entered Materials 1526 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2093 | -9/Materials | Discovered new exit (range 11) 2316 | -9/Materials | Build established: Scavenger-Mutant 2507 | -9/Materials | Discovered new exit (range 4) 2642 | -9/Materials | Core integrity fell below 50% 2680 | -9/Materials | Discovered new exit (range 9) 2744 | -9/Materials | Entered Mines 2744 | -9/Mines | Discovered new exit (range 12) 2843 | -9/Mines | Assembled infested the area 2848 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2901 | -9/Mines | Destroyed 11 combat bots 2908 | -9/Mines | Lost 3 parts (1p2n) 2928 | -9/Mines | Entered Materials 2928 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3248 | -8/Materials | Build established: Scavenger-Tank 3261 | -8/Materials | Discovered new exit (range 9) 3563 | -8/Materials | Discovered new exit (range 15) 4128 | -8/Materials | First assault squad dispatched 4412 | -8/Materials | Identified exit to Garrison 4414 | -8/Materials | Entered Garrison 4462 | -8/Garrison | Triggered checkpoint 4516 | -8/Garrison | Garrison Relay disabled 4574 | -8/Garrison | Triggered checkpoint 4738 | -8/Garrison | Build established: Tank 4784 | -8/Garrison | Triggered checkpoint 4813 | -8/Garrison | Triggered checkpoint 4893 | -8/Garrison | Spotted B-75 Beast 4940 | -8/Garrison | Destroyed B-75 Beast 5086 | -8/Garrison | Discovered new exit (range 9) 5326 | -8/Garrison | Triggered checkpoint 5363 | -8/Garrison | Garrison Relay disabled 5525 | -8/Garrison | Discovered new exit (range 10) 5540 | -8/Garrison | Triggered checkpoint 5575 | -8/Garrison | Garrison Relay disabled 5595 | -8/Garrison | Installed Relay Interface Framework 5695 | -8/Garrison | Phase Generator disabled 5726 | -8/Garrison | Garrison Relay disabled 5727 | -8/Garrison | Garrison Relay disabled 5780 | -8/Garrison | Garrison Relay disabled 6144 | -8/Garrison | Entered Factory 6144 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6517 | -7/Factory | Identified exit to Storage 6517 | -7/Factory | Identified exit to Lower Caves 6651 | -7/Factory | Build established: Scavenger-Tank 6920 | -7/Factory | Fabricated Arm. Treads? 7027 | -7/Factory | Garrison activated, responded to threat 7063 | -7/Factory | System corruption reached 10% 7100 | -7/Factory | Lost 6 parts (1p1n1u3w) 7110 | -7/Factory | Self-destructed Last Messages --------------- 07076_ Acquired 42 matter. 07079_ Knocked back. 07079_ B-48 Gladiator suffers critical hit (Destroy). 07079_ B-48 Gladiator destroyed. 07082_ L-41 Fighter knocked back. 07085_ Acquired 2 matter. 07086_ U-05 Engineer builds a Wall. 07087_ Acquired 3 matter. 07088_ Adv. Cooling System severed. 07089_ System corrupted: Matter fused (-10). 07089_ Acquired 3 matter. 07091_ Acquired 41 matter. 07093_ L-41 Fighter knocked back. 07096_ HV Slug penetrates Matter Pump. 07099_ L-41 Fighter suffers critical hit (Destroy). 07099_ Destroyed Imp. Deuterium Engine. 07106_ Gauss Cannon severed. 07107_ Acquired 5 matter. Map ----- +----------------------------------------------------+ | ????????????????????????????? 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""G??????????????????????### | | ????????????????????? ?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Arm. Treads | -8/Materials | Hacked Arm. Wheel | -8/Materials | Hacked Robot Schematics ------------------ Y-45 Defender | -7/Factory | Hacked Fabricated ------------ Arm. Treads | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SurveybotCloakingDetonator Manual? 0 Play Time 01:03:52 Cumulative 49.8 hours Start 2024.04.27 @ 09:51:00 End 2024.04.27 @ 10:58:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 68 Rogue 68 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 43 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d3696a37-8823-4b40-b0eb-8db523f2309b