Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.07 @ 19:46:10 Player: Emma Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (23) 115 Value Destroyed (944) 944 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-16) -16 TOTAL SCORE: 4383 Bonus ------- Friendly Fire -16 Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 99/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Visual Processing Unit Salvage Targeting Computer > --- WEAPON (2) ------- Mace (fused) > --- INVENTORY (5) ---- Reinforced Deuterium Engine Compact Matter Pod (150) Great Maul Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Power Amplifier Compact Matter Pod Compact Matter Pod Visual Processing Unit Salvage Targeting Computer Salvage Targeting Computer > --- WEAPON ----------- Heavy Gauss Cannon > --- INVENTORY -------- (None) [Rating: 32] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Salvage Targeting Computer Device Structural Scanner Storage Compact Matter Pod Processor Salvage Targeting Computer Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Impact Weapon Great Maul Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Slots Evolved 6 | . . . 2 2 2 . . . . Power . | . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . Utility 4 | . . . 2 2 . . . . . Weapon . | . . . . . . . . . . Parts Attached 65 | 6 3 . 3 32 2 6 4 1 8 Power 11 | 1 . . 1 6 . 1 . . 2 Engine 6 | 1 . . 1 1 . 1 . . 2 Core 5 | . . . . 5 . . . . . Reactor . | . . . . . . . . . . Propulsion 21 | 2 . . . 13 2 2 1 . 1 Treads 1 | . . . . 1 . . . . . Leg 10 | . . . . 6 2 2 . . . Wheel 10 | 2 . . . 6 . . 1 . 1 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 16 | 1 2 . 2 4 . 3 . . 4 Device 6 | . 2 . 1 1 . 1 . . 1 Storage 7 | 1 . . . 1 . 2 . . 3 Processor 3 | . . . 1 2 . . . . . Hackware . | . . . . . . . . . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 17 | 2 1 . . 9 . . 3 1 1 Energy Gun 1 | . . . . 1 . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 9 | 2 1 . . 6 . . . . . Ballistic Cannon 3 | . . . . 2 . . 1 . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 4 | . . . . . . . 2 1 1 Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 25 | . . . 1 11 . 4 4 2 3 Power . | . . . . . . . . . . Propulsion 10 | . . . 1 5 . 2 1 . 1 Utility 9 | . . . . 2 . 2 2 1 2 Weapon 6 | . . . . 4 . . 1 1 . Highest Loss Streak 4 | . . . 1 4 . 3 3 2 3 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 68 | . 100 100 89 85 84 69 51 37 43 Engine 3 | . 14 14 11 3 . . . . . Core 2 | . . . . 5 7 5 . . . Leg 4 | . . . . 7 30 20 . . . Wheel 6 | . 28 28 16 7 . . 4 . 2 Device 7 | . 14 14 22 10 7 5 1 . 2 Storage 12 | . 14 14 11 14 15 13 12 7 11 Processor 18 | . . . 11 23 23 23 23 19 15 Energy Gun 1 | . . . . 3 . . . . . Ballistic Gun 6 | . 28 28 17 7 . . . . . Impact Weapon 4 | . . . . . . . 7 10 11 Peak Build Rating 32 | 6 7 7 11 23 23 23 32 16 17 Average Rating 14 | 4 6 7 9 18 22 18 21 12 11 On Entrance 11 | . 6 7 7 9 21 23 17 14 10 Naked Turns . | . . . . . . . . . . Heaviest Build 18 | 13 15 15 18 18 14 15 15 8 8 Greatest Support 45 | 32 32 32 32 32 45 45 28 3 10 Greatest Overweight (x) 4 | 2 . . 1 3 . 4 2 2 2 Average Overweight (x) . | . . . . . . . . 1 . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 5 5 5 Average Capacity 6 | 6 8 8 8 8 8 7 5 5 5 Most Carried 8 | 6 8 4 6 8 7 6 3 3 3 Average Carried 4 | 3 6 4 3 7 5 4 . 1 1 Final Capacity 8 | 8 8 8 8 8 8 5 5 5 5 Final Carried 7 | 6 4 4 6 7 5 1 1 2 3 Class Distribution -------------------- 70% | Mutant 29% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Matter Collected 1519 | 196 30 85 60 919 23 . . 48 158 Remotely 123 | . . . . . . . . . 123 Salvage Created 1062 | . 30 . 117 838 16 . 61 . . Parts 63 | . 4 . 10 43 3 . 3 . . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Combat Hostiles Destroyed 21 | . . . 2 16 . . 3 . . Melee 3 | . . . . . . . 3 . . Guns 11 | . . . 2 9 . . . . . Cannons 6 | . . . . 6 . . . . . Classes Destroyed 8 | . 1 . 1 4 1 . 1 . . Worker 1 | . . . . . 1 . . . . Watcher 1 | . 1 . . . . . . . . Swarmer 3 | . . . . . . . 3 . . Grunt 10 | . . . . 10 . . . . . Brawler 1 | . . . . 1 . . . . . Duelist 1 | . . . . 1 . . . . . Sentry 5 | . . . 2 3 . . . . . Hunter 1 | . . . . 1 . . . . . Best Kill Streak 3 | . 1 . 1 3 1 . 3 . . Combat Bots Only 3 | . . . 1 3 . . 3 . . Max Kills in Single Turn 1 | . 1 . 1 1 1 . 1 . . Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee 1 | . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Hostile Shots Fired 391 | . . 4 14 173 2 4 79 78 37 Missed 124 | . . 2 4 52 . . 22 35 9 Damage Taken 3168 | . . 24 131 1532 23 165 646 326 321 Core 1172 | . . . 5 467 13 124 164 205 194 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 920 | . . 7 39 440 7 43 185 105 94 Core Remaining (%) 78 | 100 . 100 98 15 . . . . . Volleys Fired 105 | . 2 3 5 95 . . . . . Largest 2 | . 2 2 2 2 . . . . . Hottest 67 | . 40 40 40 67 . . . . . Shots Fired 147 | . 4 6 10 127 . . . . . Gun 127 | . 4 6 10 107 . . . . . Cannon 20 | . . . . 20 . . . . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 113 | . 4 6 10 93 . . . . . Thermal 34 | . . . . 34 . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 25 | . 3 2 10 25 . . . . . Robot Miss Streak 2 | . 1 2 . 2 . . . . . Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 132 | . 3 3 8 112 . . 5 . 1 Core Hits 55 | . 2 3 4 43 1 . 2 . . Critical Kills 1 | . . . . . . . 1 . . Critical Parts Destroyed 2 | . . . . . . . 2 . . Critical Strikes 6 | . . . . 3 . . 3 . . Burn 3 | . . . . 3 . . . . . Smash 3 | . . . . . . . 3 . . Melee Attacks 12 | . . . . . . . 8 . 4 Impact 12 | . . . . . . . 8 . 4 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . 1 . . Damage Inflicted 1922 | . 27 54 99 1473 10 . 217 . 42 Guns 1267 | . 27 54 99 1087 . . . . . Cannons 380 | . . . . 380 . . . . . Explosions . | . . . . . . . . . . Melee 245 | . . . . . . . 203 . 42 Ramming 30 | . . . . 6 10 . 14 . . Kinetic 1172 | . 27 54 99 992 . . . . . Thermal 475 | . . . . 475 . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact 245 | . . . . . . . 203 . 42 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 9 | . . . . . . 8 8 9 9 Average Corruption 8 | . . . . . . 4 8 8 9 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 36 | . . . . . . 4 7 16 9 Message Errors 7 | . . . . . . 2 3 1 1 Matter Fused 13 | . . . . . . 1 2 6 4 Heat Flow Errors 2 | . . . . . . 1 1 . . Energy Discharges 3 | . . . . . . . . 2 1 Parts Fused 1 | . . . . . . . . . 1 Data Loss (minor) 5 | . . . . . . . 1 3 1 Data Loss (major) 3 | . . . . . . . . 2 1 Alerts 2 | . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . Overflow Damage 125 | . . . . . . . 108 . 17 Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 125 | . . . . . . . 108 . 17 Knockbacks 6 | . . . . 4 . . 1 . 1 Impact 2 | . . . . . . . 1 . 1 Kinetic 3 | . . . . 3 . . . . . Secondary 1 | . . . . 1 . . . . . Self-Inflicted Damage 8 | . . . . 1 . . 7 . . Shots . | . . . . . . . . . . Rammed 5 | . . . . 3 . . 2 . . Targets Rammed 6 | . . . . 3 1 . 2 . . Kicked 1 | . . . . . 1 . . . . Crushed . | . . . . . . . . . . Highest Temperature 275 | . . 20 . 275 . 267 73 . . Average Temperature 71 | . . 11 . 69 . 148 42 . . Received Heat Transfer 1152 | . . 36 27 981 18 . 6 84 . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 2 | . . . . . . . 2 . . Impact Corruptions 5 | . . . . . . . 4 . 1 Robots Melted 1 | . . . . 1 . . . . . Combat Hostiles 1 | . . . . 1 . . . . . Parts Melted 4 | . . . . 4 . . . . . Heat Transferred 1332 | . . . . 1332 . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Peak Influence 235 | . 23 7 104 235 87 40 69 . . Initial 79 | . . 7 1 37 79 25 9 . . Average 72 | . 9 7 55 122 84 14 31 . . Maximum Alert Level 1 | . . . . 1 . . . . . Low Security (%) 92 | 100 100 100 100 85 100 100 100 . . Level 1 7 | . . . . 14 . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 9 | . 2 . . 5 1 . 1 . . Investigation 4 | . 2 . . 1 1 . . . . Extermination . | . . . . . . . . . . Reinforcement 2 | . . . . 1 . . 1 . . Assault . | . . . . . . . . . . Garrison 3 | . . . . 3 . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Distress Signals 3 | . . . 1 1 . . 1 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 55 | . 1 2 7 24 3 5 6 3 4 Peak Tracking Total 6 | . 1 2 6 4 3 5 5 3 4 Tactical Retreats 3 | . . . . . . . . 3 . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Traps Triggered 7 | . . . 1 4 1 . . 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Machines Disabled 1 | . . . . 1 . . . . . Max in Single Turn 1 | . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Machines Accessed 7 | . 2 . 1 2 2 . . . . Terminals 4 | . 2 . 1 1 . . . . . Fabricators 1 | . . . . . 1 . . . . Repair Stations 1 | . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . Total Hacks 26 | . 8 . 5 9 4 . . . . Successful 15 | . 7 . 4 3 1 . . . . Failed 11 | . 1 . 1 6 3 . . . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 18 | . 8 . 5 5 . . . . . Fabricators 3 | . . . . . 3 . . . . Repair Stations 4 | . . . . 4 . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . Terminal Hacks 13 | . 7 . 4 2 . . . . . Record 2 | . 2 . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . Scanalyzer Index 1 | . 1 . . . . . . . . Alert Level 1 | . . . . 1 . . . . . Dispatch Records 1 | . 1 . . . . . . . . Security Status 1 | . . . . 1 . . . . . Transport Status 1 | . . . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . Registered Components 1 | . . . 1 . . . . . . Zone Layout 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 1 | . . . . 1 . . . . . Scan Component 1 | . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . Unlock Access 1 | . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 6 | . 2 . 1 2 1 . . . . Full Trace Events 5 | . 2 . . 2 1 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Total Allies 2 | . . . . . . 1 . . 1 Largest Group 1 | . . . . . . 1 . . 1 Highest-Rated Group 165 | . . . . . . 31 . . 165 Highest-Rated Ally 165 | . . . . . . 31 . . 165 Total Orders . | . . . . . . . . . . Ally Attacks 8 | . . . . . . 8 . . . Total Damage 107 | . . . . . . 107 . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Robot Analysis Total 1 | . 1 . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . . 2 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Turns Passed 2346 | 122 83 121 154 771 74 135 166 459 261 Spaces Moved 1805 | 101 66 113 133 456 60 118 125 386 247 Core 656 | 28 . . . 2 . 33 48 386 159 Treads 5 | . . . . 5 . . . . . Legs 308 | . . . . 163 60 85 . . . Wheels 836 | 73 66 113 133 286 . . 77 . 88 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 100 100 100 80 120 50 50 100 50 Average Speed 106 | 106 100 100 100 103 120 105 110 118 96 Slowest Speed 250 | 150 100 100 115 200 120 250 150 150 150 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 28 | 5 20 28 13 33 2 81 4 53 47 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . . . . . . 1 Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 . . 1 1 . Scrap Searched 1 | . . . . . . . . 1 . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 1 | . . . . 1 . . . . . Melee . | . . . . . . . . . . Projectile 1 | . . . . 1 . . . . . AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Total 2069 | 112 82 115 143 633 63 127 140 388 266 Wait 20 | . . . . 20 . . . . . Move 1797 | 100 65 112 132 455 60 117 124 385 247 Hop . | . . . . . . . . . . Pick Up 37 | 6 5 . 2 15 . 3 4 1 1 Fast Attach 20 | 6 . . . 12 . . . . 2 Attach 32 | . 2 . 2 9 2 6 4 1 6 Detach 10 | . 1 . 1 1 . . . 1 6 Swap 13 | . 1 . 1 11 . . . . . Drop 19 | . 6 . . 12 . 1 . . . Fire 105 | . 2 3 5 95 . . . . . Melee 10 | . . . . . . . 6 . 4 Ram 4 | . . . . 2 . . 2 . . Kick 1 | . . . . . 1 . . . . Crush 1 | . . . . 1 . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves (discovered 1 exit: Dat) History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 14) 123 | -11/Scrapyard | Entered Materials 197 | -10/Materials | Discovered new exit (range 6) 206 | -10/Materials | Entered Mines 207 | -10/Mines | Learned location of Storage (-7) 216 | -10/Mines | Learned location of 1 exit from Materials 249 | -10/Mines | Met a Derelict bent on vengeance 272 | -10/Mines | Discovered new exit (range 12) 305 | -10/Mines | Build established: Mutant 327 | -10/Mines | Entered Materials 327 | -9/Materials | Evolved 2 slots: Utility x2 328 | -9/Materials | Identified exit to Mines 464 | -9/Materials | Discovered new exit (range 18) 481 | -9/Materials | Entered another Materials area 481 | -8/Materials | Evolved 2 slots: Utility x2 757 | -8/Materials | Lost 3 parts (2n1u) 930 | -8/Materials | Core integrity fell below 50% 933 | -8/Materials | Garrison activated, responded to threat 1004 | -8/Materials | Lost 4 parts (1n1u2w) 1228 | -8/Materials | Build established: Scavenger-Mutant 1238 | -8/Materials | Core integrity fell below 20% 1247 | -8/Materials | Discovered new exit (range 4) 1252 | -8/Materials | Entered Factory 1252 | -7/Factory | Evolved 2 slots: Propulsion x2 1262 | -7/Factory | Identified exit to Garrison 1326 | -7/Factory | Sucked down chute 1326 | -7/Factory | Entered Waste 1327 | -7/Waste | Met a frightened Derelict 1338 | -7/Waste | Spotted C-40 Crusher 1341 | -7/Waste | EMP discharged 1355 | -7/Waste | Spotted C-40 Crusher 1357 | -7/Waste | Spotted C-40 Crusher 1370 | -7/Waste | Spotted C-40 Crusher 1374 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1374 | -7/Waste | Spotted C-40 Crusher 1428 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1431 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1440 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1441 | -7/Waste | EMP discharged 1448 | -7/Waste | Discovered new exit (range 12) 1461 | -7/Waste | Entered Factory 1471 | -7/Factory | Lost 3 parts (1n2u) 1581 | -7/Factory | Discovered new exit (range 18) 1599 | -7/Factory | Lost 3 parts (1n1u1w) 1627 | -7/Factory | Entered Lower Caves 1718 | -7/Lower Caves | Build established: Mutant 1752 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1767 | -7/Lower Caves | Core integrity fell below 50% 2077 | -7/Lower Caves | Discovered new exit (range 8) 2086 | -7/Lower Caves | Entered another Lower Caves area 2281 | -7/Lower Caves | Identified exit to Data Miner 2339 | -7/Lower Caves | Core integrity fell below 20% 2347 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Acquired 4 matter. Acquired Wheel. 2 DV|BDCWW3F5QJ5G8//NMJX#M=L Acquired derelict log, extracted data. Loading 1 Lower Caves exit... Acquired 63 matter. Acquired 48 matter. [Achievement: Use The Force] System corrupted: Component data lost. System corrupted: Substantial component data lost. Wheel destroyed. Tractor Beam destroyed. A strange signal echoes through the caves. Destroyed VTOL Module. S-27 Virus system corrupted by crushing effect. S-27 Virus knocked back. Sml. Matter Pod destroyed. System corrupted: Matter fused (-10). S-27 Virus IFF system glitched. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????####???????? | | ?????????????????????????????????????## #???????? | | ?????????????????????????????????????# ##????### | | ????????????????????????????????????## ###?# | | ????????????????????????????????????# ## | | ????????????????????????????????????#### | | ???????????????????????????????????????#### # | | ?????????????????????????????????????????## # | | ?????????????????????????????????????##### # | | ????????????????? ?????????????????## ## ## # | | ?????????????????? ###????????????### ##?### | | ??????????????????? $????????????# #????? | | ???????????????????? ???????####?# ####????? | | ????????????????????# ?????## #?# #???????? | | ????????????????????# ?????# #?# #???????? | | ?????????????????#### #????# ### #???????? | | ?????????? ????# ##### ## ##??????? | | ?????????? ???# ## #??????? | | ????????? ## #### ##?????? | | ????????? #### ##????? | | ???????? s ## ###### | | ???????? s | | ???????? s@ | | ???????? ##### | | ???????? s ## ##???# | | ????????? ### ### ##????# | | ????????? ????# ?#### #?????### | | ?????????? ##???????# ????# ##### #??????? | | ???????????????????# #???###???## #??????? | | ?????????????????? ??????????####??????? | | ????????????????? #### ????????????????????? | | ??????????????? #####????###???????????????????? | | ???????????????###???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 539 Matter Capacity 600 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Power Amplification 20 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 1 Salvage Targeting 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Use The Force Challenges ------------ None Game ------ Seed MiningVampiricField Manual? 0 Play Time 00:47:14 Cumulative 4.0 hours Start 2024.08.07 @ 12:42:11 End 2024.08.07 @ 19:46:10 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 8 Rogue 4 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 11 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c8099521-2d44-4cc0-bcea-3c04fd05a66b