Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.05 @ 22:33:42 Player: The Phoenix Tome Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (13) 65 Value Destroyed (380) 380 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 845 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 285/300 Energy 79/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit Targeting Computer > --- WEAPON (2) ------- Beam Rifle > --- INVENTORY (10) --- Light Treads Light Treads Improved Heat Sink Large Storage Unit Thief Drone Bay Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Targeting Computer > --- WEAPON ----------- Beam Rifle Assault Rifle > --- INVENTORY -------- Light Treads Light Treads Improved Aluminum Leg Improved Aluminum Leg Improved Heat Sink Large Storage Unit Thief Drone Bay Beam Rifle Assault Rifle [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility Large Storage Unit Device Tractor Beam Storage Large Storage Unit Processor Targeting Computer Weapon Assault Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 14 | 1 9 4 Power 1 | . 1 . Engine 1 | . 1 . Core . | . . . Reactor . | . . . Propulsion 4 | . 2 2 Treads . | . . . Leg 4 | . 2 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 1 2 . Device 1 | 1 . . Storage 1 | . 1 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | . 4 2 Energy Gun 4 | . 2 2 Energy Cannon . | . . . Ballistic Gun 2 | . 2 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . 2 6 Power 1 | . . 1 Propulsion 2 | . . 2 Utility . | . . . Weapon 5 | . 2 3 Highest Loss Streak 5 | . 1 5 Average Slot Usage (%) 99 | . 100 98 Engine 13 | . 14 13 Leg 28 | . 28 28 Device 1 | . 2 . Storage 14 | . 14 14 Processor 12 | . 11 14 Energy Gun 4 | . 4 5 Ballistic Gun 22 | . 23 21 Naked Turns . | . . . Heaviest Build 26 | 12 26 26 Greatest Support 26 | 20 26 26 Greatest Overweight (x) 1 | . 1 . Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 6 10 10 Average Capacity 9 | 6 9 10 Most Carried 10 | 6 10 10 Average Carried 9 | 6 9 9 Final Capacity 10 | 6 10 10 Final Carried 10 | 6 10 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 553 | 216 243 94 Remotely 77 | 10 67 . Salvage Created 465 | 79 297 89 Parts 23 | 2 18 3 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 11 | . 9 2 Guns 11 | . 9 2 Classes Destroyed 4 | 1 3 . Recycler 1 | 1 . . Watcher 1 | . 1 . Swarmer 3 | . 3 . Grunt 8 | . 6 2 Best Kill Streak 4 | 1 4 2 Combat Bots Only 4 | . 4 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1210 | . 553 657 Core 271 | . 100 171 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 55 | 2 45 8 Largest 2 | 2 2 2 Hottest 85 | 70 85 76 Shots Fired 110 | 4 90 16 Gun 110 | 4 90 16 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 86 | 2 73 11 Thermal 24 | 2 17 5 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 17 | 1 17 15 Robot Miss Streak 4 | 1 4 1 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 82 | 2 67 13 Core Hits 25 | 2 18 5 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1014 | 25 811 178 Guns 1014 | 25 811 178 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 796 | 25 635 136 Thermal 218 | . 176 42 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 85 | . 85 . Shots 1 | . 1 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 144 | 11 144 120 Average Temperature 65 | 6 75 53 Received Heat Transfer 297 | . 195 102 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . 2 . Heat Transferred 581 | . 470 111 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 222 | 5 222 91 Initial 51 | . 3 51 Average 98 | 4 116 66 Maximum Alert Level 1 | . 1 . Low Security (%) 75 | 100 64 100 Level 1 24 | . 35 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 19 | . 15 4 Peak Tracking Total 5 | . 5 2 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 3 | . 3 . Max in Single Turn 2 | . 2 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 4 | . 3 1 Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 5 | . 4 1 Successful 2 | . 1 1 Failed 3 | . 3 . Catastrophic . | . . . Database Lockouts . | . . . Manual 4 | . 4 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . . 1 Open Door 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Tunnel 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 841 | 25 563 253 Spaces Moved 507 | 15 315 177 Core . | . . . Treads . | . . . Legs 507 | 15 315 177 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 120 Average Speed 123 | 120 125 120 Slowest Speed 150 | 120 150 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 42 | 3 71 53 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . 1 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed 50 | . 50 . Melee . | . . . Projectile . | . . . AOE 50 | . 50 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 615 | 17 396 202 Wait 20 | . 11 9 Move 505 | 14 314 177 Hop . | . . . Pick Up 10 | . 8 2 Fast Attach 2 | 1 1 . Attach 6 | . 2 4 Detach . | . . . Swap 6 | . 6 . Drop 11 | . 9 2 Fire 55 | 2 45 8 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 2) 26 | -11/Scrapyard | Entered Materials 236 | -10/Materials | Discovered new exit (range 10) 303 | -10/Materials | Build established: Mutant 323 | -10/Materials | Discovered new exit (range 11) 499 | -10/Materials | Discovered new exit (range 8) 589 | -10/Materials | Entered Mines 660 | -10/Mines | Found the Drone Emporium 666 | -10/Mines | Found Prototype Device 720 | -10/Mines | Core integrity fell below 50% 799 | -10/Mines | Assembled infested the area 838 | -10/Mines | Core integrity fell below 20% 841 | -10/Mines | Met 8R-AWN 842 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 00742_ Acquired 59 matter. 00747_ Acquired 12 matter. 00799_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 00817_ C-30 ARC bursts open, deploying its payload. 00817_ D-53 Grenadier unfolds itself. 00831_ Imp. Aluminum Leg destroyed. 00831_ Beam Rifle destroyed. 00832_ K-01 Serf collects debris. 00834_ The unstable cave ceiling collapses. 00834_ Imp. Aluminum Leg destroyed. 00834_ Ion Engine destroyed. 00835_ K-01 Serf collects debris. 00839_ HV Slug penetrates as-69104. 00840_ The unstable cave ceiling collapses. 8R-AWN: Hm, I'm not getting any readings that show these Assembled are different than what we have already... But you... you look interesting. Maybe they'll want to see you. Come along little bot, it's safer with us than out here, anyway. 00841_ Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????? ????####?????????????????????????????? | | ??????????? ???## ##????????????????????????????? | | ??????????? ?## ##??????? ???????????????????? | | ???????????? ## % ##????? #???????????????????? | | ????????????? ##??? #???????????????????? | | ????????????? #?? #???a ??????????????? | | ?????????????? ## #? ??%a ?????????????? | | ??????????????? ??# ?%%%% ?????????????? | | ??????????????## ???? ??%% ??????????????? | | ??????????????# ##??? ? g% ???????????????? | | ??????????????# ##?? <% ????????????????? | | ?????????????## dd # ##? ? ?????????????????? | | ?????????????# ## ??????????????????? | | ?????????????# # ???????????????????? | | ?????????????# #????????????????????? | | ?????????????### #????????????????????? | | ???????????????# ## =#????????????????? | | ???????????????## @ =!#????????????????? | | ???????????????# #????????????????? | | ???????????????# ####????????????????? | | ???????????????# ##???????????????????? | | ???????????????## # #### #????????????????????? | | ????????????????## ##????##????????????????????? | | ?????????????????## #??????????????????????????? | | ??????????????????## #??????????????????????????? | | ??????????????????## ##?????????????????????????? | | ??????????????????# ##????????????????????????? | | ?????####??####???# ##???????????????????????? | | ????## #### ##??## #??######???????????????? | | ???## ## ##### #?##""""##??????????????? | | ???# ## #?#" = "#??????????????? | | ???# #?#" = "#??????????????? | | ???# #### ###?????????????? | | ???# ### ## ## ##????????????? | | ???## """ ### X #????????????# | | ????### ## ## """ ### #???????????## | | ??????## ### ### """ ### #### #???????????# | | ???????## #?####### ##??????????# | | ????????# % ##??# ##??????????# | | ????????# ##### ## ##?# ##?????????# | | ??####### ##### ### ### ## ###???????? | | ??# ## #?## ##= ## ####????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LauncherGuidanceRipper Manual? 0 Play Time 00:15:25 Cumulative 57.6 hours Start 2021.05.05 @ 22:17:19 End 2021.05.05 @ 22:33:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 43 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0b1efcdb-281c-4f56-9a01-b2eee2fb1569