Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.24 @ 20:04:08 Player: morimori Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (115) 575 Value Destroyed (2462) 2462 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (3432) 3432 TOTAL SCORE: 15069 Bonus ------- High Alert Combat Kills 132 Met Data Miner 300 Win 3000 Cogmind --------- Core Integrity 1384/1600 Matter 103/300 Energy 191/350 System Corruption 5% Temperature Cool (20) Movement Flying (27) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Quantum Reactor > --- PROPULSION (8) --- Improved Cesium-ion Thruster Impulse Thruster Field Propulsion Array Q-thruster Q-thruster > --- UTILITY (13) ----- Large Storage Unit Enhanced Optical Array Experimental Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Hacking Suite Hacking Suite Hacking Suite Advanced Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Medium Storage Unit Advanced Transmission Jammer Long-range Tractor Beam Drone Bay (2/2) Mini Drone Bay (3/3) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Improved Flight Unit Improved Cesium-ion Thruster Nuclear Pulse Array Field Propulsion Array Q-thruster Q-thruster > --- UTILITY ---------- Large Storage Unit Structural Scanner Enhanced Optical Array Long-range Sensor Array Experimental Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Hacking Suite Hacking Suite Hacking Suite Advanced Hacking Suite System Shield > --- WEAPON ----------- Mini Grenade Launcher Micro-nuke Launcher > --- INVENTORY -------- Quantum Reactor Field Propulsion Array Q-thruster Q-thruster Q-thruster Q-thruster Impulse Thruster Array Medium Storage Unit Advanced Transmission Jammer Improved Cloaking Device Long-range Tractor Beam Drone Bay Mini Drone Bay [Rating: 126] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Wheel Leg Titanium Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Hacking Suite Device Structural Scanner Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Mini Grenade Launcher Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Dual-blade Saw Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Was Fac Res Res Acc Slots Evolved 18 | . . . 2 . 2 2 . . . . 2 2 2 . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . 1 . Propulsion 6 | . . . . . 2 2 . . . . . . . . . 2 . . Utility 11 | . . . 2 . . . . . . . 2 2 2 . . . 1 2 Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 137 | 7 17 . 30 3 9 16 2 . . . 7 9 6 . 5 3 5 18 Power 18 | 1 3 . 6 . 2 1 . . . . 1 1 . . . . 2 1 Engine 10 | 1 3 . 3 . . . . . . . . 1 . . . . 2 . Core 7 | . . . 3 . 2 1 . . . . 1 . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . 1 Propulsion 55 | 2 5 . 9 3 2 11 2 . . . 2 2 1 . 3 1 1 11 Treads . | . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . 1 . . . . . . . . . . . . . Wheel 19 | 2 5 . 8 3 1 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 35 | . . . 1 . . 11 2 . . . 2 2 1 . 3 1 1 11 Utility 42 | 2 4 . 9 . 2 4 . . . . 4 5 5 . 1 2 1 3 Device 12 | 1 1 . 1 . . 2 . . . . . 1 3 . 1 . . 2 Storage 7 | 1 3 . 1 . . 2 . . . . . . . . . . . . Processor 9 | . . . 3 . 1 . . . . . 1 . 1 . . 1 1 1 Hackware 9 | . . . . . . . . . . . 3 4 1 . . 1 . . Protection 5 | . . . 4 . 1 . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 22 | 2 5 . 6 . 3 . . . . . . 1 . . 1 . 1 3 Energy Gun 1 | 1 . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . Ballistic Gun 14 | 1 5 . 6 . 2 . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 6 | . . . . . 1 . . . . . . 1 . . 1 . 1 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . 1 . . . . . . . . . . 1 . Parts Lost 33 | . 3 . 5 . 3 . 1 . . . . . 2 . 1 . 1 17 Power 7 | . 1 . 2 . 1 . . . . . . . . . . . 1 2 Propulsion 15 | . 1 . 1 . 2 . 1 . . . . . 1 . . . . 9 Utility 7 | . 1 . 1 . . . . . . . . . 1 . 1 . . 3 Weapon 4 | . . . 1 . . . . . . . . . . . . . . 3 Highest Loss Streak 16 | . 3 . 2 . 2 . 1 . . . . . 2 . 1 . 1 16 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 96 100 95 100 69 87 92 92 92 92 92 90 86 89 86 84 83 83 Engine 4 | . 14 14 1 . . . . . . . . 3 5 5 5 4 8 6 Core 5 | . . . 9 11 9 7 7 7 7 7 6 1 . . . . . . Wheel 12 | . 27 28 21 22 10 . . . . . . . . . . . . . Flight 13 | . . . . . . 39 46 46 46 46 40 31 25 26 23 28 26 23 Device 7 | . 11 14 5 . . 12 15 15 15 15 6 6 10 10 9 9 8 13 Storage 9 | . 14 14 11 11 9 7 7 7 7 7 6 5 5 5 5 4 4 4 Processor 7 | . . . 11 11 9 7 7 7 7 7 6 5 5 10 10 9 8 11 Hackware 6 | . . . . . . . . . . . 19 27 28 26 26 22 21 20 Protection 4 | . . . 12 22 10 1 . . . . . . . . . . . . Energy Gun 1 | . 9 . . . . . . . . . . . . . . . . . Ballistic Gun 12 | . 18 28 22 22 17 1 . . . . . . . . . . . . Launcher 2 | . . . . . . 7 7 7 7 7 6 5 5 5 4 4 5 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 113 | 14 30 30 101 101 113 111 30 30 30 30 30 31 36 33 33 33 53 54 Greatest Support 61 | 26 26 20 22 20 20 30 31 31 31 31 38 40 40 40 40 55 55 61 Greatest Overweight (x) 11 | 1 2 1 9 5 11 11 . . . . . . . . . . . . Average Overweight (x) . | . . 1 4 5 7 . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 18 | 7 13 15 23 25 25 14 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 25 | 8 15 15 25 25 25 25 15 15 15 15 15 15 15 14 15 14 15 15 Average Carried 17 | 4 13 15 22 24 24 13 14 14 15 15 14 14 14 14 14 13 14 13 Final Capacity 25 | 8 15 15 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 25 | 8 15 15 25 25 25 15 15 15 15 15 15 15 14 14 15 14 15 5 Class Distribution -------------------- 36% | Mutant 25% | Scavenger-Mutant 14% | Hacker-Sprinter 11% | Sprinter 8% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Scout | -4/Waste Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Hacker-Scout | -2/Research Hacker-Scout | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Was Fac Res Res Acc Matter Collected 2845 | 289 301 . 1118 54 575 120 59 16 . . . 30 70 30 . . 110 73 Remotely 1003 | . 102 . 706 . . 120 59 16 . . . . . . . . . . Salvage Created 3296 | 235 444 . 1630 62 646 . 55 . . . . . . . . . . 224 Parts 259 | 19 31 . 137 8 34 . 6 . . . . . . . . . . 24 Haulers Intercepted 5 | . 2 . 3 . . . . . . . . . . . . . . . Recyclers Shooed 4 | . . . 2 . 2 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . 2 . . 2 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Was Fac Res Res Acc Combat Hostiles Destroyed 71 | . 12 . 33 2 11 . 3 . . . . . . . . . . 10 Guns 58 | . 12 . 33 2 11 . . . . . . . . . . . . . AOE 13 | . . . . . . . 3 . . . . . . . . . . 10 Classes Destroyed 13 | 3 6 . 1 . 2 . . . . . . . . . . . . 1 Worker 13 | 1 2 . 3 2 4 . . . . . . . . . . . . 1 Builder 6 | . 1 . 4 . 1 . . . . . . . . . . . . . Tunneler 7 | 5 . . 2 . . . . . . . . . . . . . . . Hauler 5 | . 2 . 3 . . . . . . . . . . . . . . . Recycler 5 | 1 . . 2 . 2 . . . . . . . . . . . . . Operator 3 | . 1 . 1 . 1 . . . . . . . . . . . . . Watcher 5 | . 2 . 3 . . . . . . . . . . . . . . . Swarmer 36 | . 9 . 10 2 4 . 3 . . . . . . . . . . 8 Cutter 2 | . . . . . . . . . . . . . . . . . . 2 Grunt 20 | . 3 . 15 . 2 . . . . . . . . . . . . . Brawler 1 | . . . . . 1 . . . . . . . . . . . . . Sentry 8 | . . . 8 . . . . . . . . . . . . . . . Specialist 4 | . . . . . 4 . . . . . . . . . . . . . Best Kill Streak 6 | 4 3 . 6 2 3 . 3 . . . . . . . . . . 6 Combat Bots Only 5 | . 3 . 3 2 3 . 3 . . . . . . . . . . 5 Max Kills in Single Turn 3 | 1 1 . 2 1 1 . 3 . . . . . . . . . . 3 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . 3 . . . . . . . . . . 3 Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Was Fac Res Res Acc Damage Taken 5627 | . 544 54 1397 25 1198 96 135 . . . 91 78 242 . 32 . 213 1522 Core 954 | . 111 12 220 10 201 23 77 . . . 11 16 41 . 16 . . 216 Absorbed by Shields 34 | . . . . . . 5 . . . . . . . . . . . 29 Redirected to Shielding 87 | . . . 87 . . . . . . . . . . . . . . . Regen/Repaired (Parts) 368 | . 67 . 18 . 58 . . . . . . 78 . . 147 . . . Core Remaining (%) 83 | 100 . 50 . 42 63 . . . . 85 98 98 . . 95 100 100 86 Volleys Fired 318 | 19 80 . 129 4 74 . 2 . . . . . . . . 1 1 8 Largest 2 | 2 2 . 2 2 2 . 1 . . . . . . . . 1 1 2 Hottest 79 | 70 70 . 46 46 53 . 30 . . . . . . . . 30 49 79 Shots Fired 619 | 38 160 . 252 8 146 . 2 . . . . . . . . 1 1 11 Gun 603 | 38 160 . 252 8 145 . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 16 | . . . . . 1 . 2 . . . . . . . . 1 1 11 Special . | . . . . . . . . . . . . . . . . . . . Kinetic 531 | 19 107 . 252 8 145 . . . . . . . . . . . . . Thermal 72 | 19 53 . . . . . . . . . . . . . . . . . Explosive 16 | . . . . . 1 . 2 . . . . . . . . 1 1 11 Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak 25 | 7 8 . 25 20 11 . . . . . . . . . . . . 2 Robot Miss Streak 6 | 2 4 . 6 1 5 . 3 . . . . . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . . . 3 . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . 1 . . . . . . . . . . . . . Shots Hit Robots 397 | 20 87 . 184 5 97 . . . . . . . . . . . . 4 Core Hits 197 | 10 36 . 84 4 29 . 4 . . . . . . . . . 2 28 Critical Kills 1 | . . . 1 . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . 2 . . . . . . . . . . . . . . . Critical Strikes 11 | 3 5 . 3 . . . . . . . . . . . . . . . Burn 8 | 3 5 . . . . . . . . . . . . . . . . . Destroy 3 | . . . 3 . . . . . . . . . . . . . . . Melee Attacks 3 | . . . . . . . . . . . . . . . . . . 3 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 3 | . . . . . . . . . . . . . . . . . . 3 Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 6689 | 230 859 . 2824 75 1507 . 104 . . . . . . . . . 7 1083 Guns 5493 | 230 859 . 2822 75 1507 . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . Explosions 1194 | . . . . . . . 104 . . . . . . . . . 7 1083 Melee . | . . . . . . . . . . . . . . . . . . . Ramming 2 | . . . 2 . . . . . . . . . . . . . . . Kinetic 5000 | 56 540 . 2822 75 1507 . . . . . . . . . . . . . Thermal 493 | 174 319 . . . . . . . . . . . . . . . . . Explosive 1194 | . . . . . . . 104 . . . . . . . . . 7 1083 Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . 2 2 5 . . . . . 1 . 1 1 1 . . 5 Average Corruption 2 | . . . 2 2 5 . . . . . 1 . 1 1 1 . . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 23 | . . . 5 . 18 . . . . . . . . . . . . . Message Errors 4 | . . . . . 4 . . . . . . . . . . . . . Matter Fused 3 | . . . . . 3 . . . . . . . . . . . . . Heat Flow Errors 5 | . . . 2 . 3 . . . . . . . . . . . . . Energy Discharges 4 | . . . 2 . 2 . . . . . . . . . . . . . Parts Fused 2 | . . . . . 2 . . . . . . . . . . . . . Data Loss (minor) 2 | . . . 1 . 1 . . . . . . . . . . . . . Alerts 1 | . . . . . 1 . . . . . . . . . . . . . Weapon Failures 2 | . . . . . 2 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 72 | . . . . . . . . . . . . . . . . . . 72 Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 72 | . . . . . . . . . . . . . . . . . . 72 Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 260 | . . . 1 . . . 77 . . . . . . . . . 18 164 Shots 7 | . . . . . . . 2 . . . . . . . . . 1 4 Rammed 1 | . . . 1 . . . . . . . . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 304 | 100 304 . 234 24 229 206 200 201 128 205 140 189 7 . . 5 288 54 Average Temperature 58 | 45 84 . 51 12 56 69 82 51 66 64 52 52 5 . . 3 86 17 Received Heat Transfer 1184 | . 162 20 573 . 279 36 9 . . . 39 . 21 . . . . 45 Effects 1 | . . . . . . 1 . . . . . . . . . . . . Interference 1 | . . . . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . 4 . . . . . . . . . . . . . . . . . Heat Transferred 2035 | 740 1295 . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Was Fac Res Res Acc Peak Influence 785 | 35 211 43 555 244 197 158 . . . . 515 252 307 107 102 112 164 785 Initial 300 | . 22 43 . 194 94 23 . . . . 300 252 112 107 74 48 63 97 Average 174 | 18 87 35 281 218 113 48 . . . . 400 100 176 107 87 80 78 566 Maximum Alert Level 3 | . 1 . 2 1 . . . . . . 2 1 1 . . . . 3 Low Security (%) 69 | 100 96 100 31 4 100 100 . . . . . 80 79 100 100 100 100 6 Level 1 19 | . 3 . 44 95 . . . . . . 56 19 20 . . . . 8 Level 2 10 | . . . 24 . . . . . . . 43 . . . . . . 56 Level 3 . | . . . . . . . . . . . . . . . . . . 29 Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 31 | . 3 . 2 . 4 4 . . . . 6 4 4 . 1 . . 3 Investigation 17 | . 2 . 1 . . 2 . . . . 6 3 2 . 1 . . . Extermination 2 | . . . . . . . . . . . . 1 1 . . . . . Reinforcement 12 | . 1 . 1 . 4 2 . . . . . . 1 . . . . 3 Assault . | . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Data Miner Redirects 5 | . . . . . . . . . . . 4 1 . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Was Fac Res Res Acc Distress Signals 10 | . 2 . 3 . 1 . . . . . . . 2 . . . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 237 | . 21 13 49 3 17 21 6 . . 2 8 27 22 . 4 3 14 27 Peak Tracking Total 13 | . 5 11 4 3 4 6 3 . . 2 6 10 13 . 4 3 11 10 Tactical Retreats 31 | . 4 1 1 . 2 5 . . . . 1 5 4 . . . 2 6 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Was Fac Res Res Acc Traps Triggered 12 | . 1 . 1 . . 1 . . . . 1 3 1 . . . 1 3 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Was Fac Res Res Acc Machines Disabled 6 | . . . 2 . 2 . . . . . . . . . . . 2 . Max in Single Turn 2 | . . . 1 . 1 . . . . . . . . . . . 2 . Garrison Access 1 | . . . . . . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Was Fac Res Res Acc Machines Accessed 89 | . 9 . 14 . 6 5 . . 4 . 10 16 7 . 6 1 6 5 Terminals 59 | . 8 . 11 . 4 4 . . . . 5 9 3 . 3 1 6 5 Fabricators 6 | . . . . . . 1 . . . . 2 1 2 . . . . . Repair Stations 11 | . 1 . 2 . 2 . . . . . 1 2 . . 3 . . . Recycling Units 2 | . . . . . . . . . . . . 2 . . . . . . Scanalyzers 5 | . . . 1 . . . . . . . 2 1 1 . . . . . Garrison Access 2 | . . . . . . . . . . . . 1 1 . . . . . Total Hacks 285 | . 26 . 31 . 13 17 . . 31 . 23 63 21 . 25 4 21 10 Successful 176 | . 9 . 19 . 3 5 . . 31 . 15 48 14 . 15 3 9 5 Failed 109 | . 17 . 12 . 10 12 . . . . 8 15 7 . 10 1 12 5 Catastrophic 27 | . 6 . 4 . 4 2 . . . . 1 5 1 . . . 2 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 103 | . 14 . 14 . 8 11 . . 1 . 4 23 5 . 5 4 10 4 Terminals 167 | . 23 . 22 . 9 13 . . . . 10 32 11 . 12 4 21 10 Fabricators 14 | . . . . . . 4 . . . . 3 3 4 . . . . . Repair Stations 33 | . 3 . 4 . 4 . . . . . 2 7 . . 13 . . . Recycling Units 9 | . . . . . . . . . . . . 9 . . . . . . Scanalyzers 27 | . . . 5 . . . . . . . 8 11 3 . . . . . Garrison Access 4 | . . . . . . . . . . . . 1 3 . . . . . Terminal Hacks 104 | . 7 . 12 . 1 2 . . 31 . 3 18 9 . 4 3 9 5 Record 16 | . . . . . . . . . 11 . . 1 2 . . . 2 . Part Schematic 26 | . 3 . 4 . 1 1 . . 12 . 1 4 . . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . Robot Analysis 7 | . 1 . 3 . . . . . . . 1 1 . . . . . 1 Prototype ID Bank 10 | . 3 . 3 . . . . . 3 . . 1 . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . . . 1 Open DSF 1 | . . . . . . . . . . . . . . . . . 1 . Level Access Points 6 | . . . . . . . . . . . . 1 1 . 1 1 1 1 Branch Access Points 2 | . . . . . . . . . . . . 1 . . . . 1 . Machine Index 3 | . . . . . . . . . . . 1 1 . . . 1 . . Terminal Index 6 | . . . . . . . . . . . . 1 1 . 1 1 1 1 Alert Level 4 | . . . 1 . . . . . . . . 1 1 . 1 . . . Unreport Threat 6 | . . . 1 . . 1 . . . . . 2 1 . . . 1 . Recall Investigation 4 | . . . . . . . . . . . . 2 2 . . . . . Registered Components 1 | . . . . . . . . . . . . . . . 1 . . . Zone Layout 6 | . . . . . . . . . . . . 2 1 . . . 2 1 Fabricator Hacks 12 | . . . . . . 3 . . . . 3 3 3 . . . . . Network Status 3 | . . . . . . 1 . . . . . 1 1 . . . . . Load Schematic 4 | . . . . . . 1 . . . . 1 1 1 . . . . . Build 5 | . . . . . . 1 . . . . 2 1 1 . . . . . Repair Station Hacks 25 | . 2 . 3 . 2 . . . . . 1 6 . . 11 . . . Scan Component 14 | . 1 . 2 . 1 . . . . . 1 3 . . 6 . . . Repair 11 | . 1 . 1 . 1 . . . . . . 3 . . 5 . . . Recycling Unit Hacks 9 | . . . . . . . . . . . . 9 . . . . . . Recycle Component 5 | . . . . . . . . . . . . 5 . . . . . . Process 2 | . . . . . . . . . . . . 2 . . . . . . Retrieve Matter 2 | . . . . . . . . . . . . 2 . . . . . . Scanalyzer 25 | . . . 4 . . . . . . . 8 11 2 . . . . . Insert Component 11 | . . . 2 . . . . . . . 3 5 1 . . . . . Analyze 14 | . . . 2 . . . . . . . 5 6 1 . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . . . . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 76 | . 9 . 11 . 5 5 . . . . 10 12 7 . 6 1 5 5 Full Trace Events 14 | . 1 . 1 . . 2 . . . . 5 2 2 . 1 . . . Feedback Events 2 | . . . . . . . . . . . 1 . . . 1 . . . Corruption 1 | . . . . . . . . . . . 1 . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 36 | . 3 . 6 . . 1 . . 12 . 4 9 1 . . . . . Parts Built 7 | . . . . . . 1 . . . . 3 1 2 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 351 | . . . . . . 73 . . . . 77 106 95 . . . . . Total Part Build Rating 41 | . . . . . . 3 . . . . 22 6 10 . . . . . Parts Repaired 11 | . 1 . 1 . 1 . . . . . . 3 . . 5 . . . Time 345 | . 26 . 32 . 32 . . . . . . 123 . . 132 . . . Parts Recycled 5 | . . . . . . . . . . . . 5 . . . . . . Recycled Matter 260 | . . . . . . . . . . . . 260 . . . . . . Retrieved Matter 260 | . . . . . . . . . . . . 260 . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 11 | . . . 2 . . . . . . . 3 5 1 . . . . . Part Schematics Acquired 11 | . . . 2 . . . . . . . 3 5 1 . . . . . Parts Damaged 1 | . . . . . . . . . . . 1 . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Was Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Was Fac Res Res Acc Total Allies 4 | . . 2 . 1 . . . . . 1 . . . . . . . . Largest Group 2 | . . 2 . 1 1 . . . . 1 . . . . . . . . Highest-Rated Group 96 | . . 41 . 31 31 . . . . 96 . . . . . . . . Highest-Rated Ally 96 | . . 31 . 31 31 . . . . 96 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 16 | . . 4 . . 2 . . . . 10 . . . . . . . . Total Damage 437 | . . 63 . . 22 . . . . 352 . . . . . . . . Kills 2 | . . . . . . . . . . 2 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Was Fac Res Res Acc Robot Analysis Total 7 | . 1 . 3 . . . . . . . 1 1 . . . . . 1 Derelict Logs Recovered 3 | . . . . 1 . . 1 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Was Fac Res Res Acc Turns Passed 8766 | 163 1541 94 2222 124 1201 487 89 477 23 137 317 768 315 60 220 107 177 244 Spaces Moved 11293 | 96 1220 86 1135 54 415 1114 261 842 93 391 900 1719 1010 185 290 221 593 668 Core 4 | 4 . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . Legs 27 | . . . . . 27 . . . . . . . . . . . . . Wheels 3000 | 92 1220 86 1135 54 388 25 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 8262 | . . . . . . 1089 261 842 93 391 900 1719 1010 185 290 221 593 668 Fastest Speed 19 | 50 90 95 95 155 140 24 24 24 24 24 24 24 27 27 27 24 24 19 Average Speed 53 | 88 99 95 141 155 214 29 24 24 24 24 24 25 27 27 27 24 24 23 Slowest Speed 550 | 100 110 95 215 155 550 249 24 24 24 24 24 27 29 27 27 24 24 31 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 69 | . . . . . . 10 . . . 1 11 20 7 . 4 2 7 7 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 4 98 32 82 12 29 35 58 81 79 56 22 41 28 93 9 8 29 24 Regions Visited 18 Branch Regions 6 Pre-discovered Areas 2 | . . . . 1 . . . . 1 . . . . . . . . . Known Exits Taken 5 | . . . . . . . . . . . 1 1 . . 1 1 1 . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . . . . . . . . Scrap Searched 6 | . . . . . . . . 2 . 4 . . . . . . . . Spaces Dug 13 | . . . . . . . . . . . . . . . . 7 . 6 Terrain Destroyed 97 | . . . . . 5 . 8 . . . . . . . . 7 7 70 Melee . | . . . . . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . . . . AOE 97 | . . . . . 5 . 8 . . . . . . . . 7 7 70 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Was Fac Res Res Acc Total 13338 | 146 1416 98 1511 89 578 1267 284 1118 92 432 989 2034 1045 194 425 270 625 725 Wait 1427 | 7 76 13 149 20 71 96 19 273 . 43 87 301 29 10 132 47 20 34 Move 11143 | 95 1219 85 1134 53 414 1094 260 841 92 388 878 1680 996 184 283 216 578 653 Hop 63 | . . . . . . 9 . . . 1 10 18 7 . 2 2 7 7 Pick Up 112 | 13 10 . 31 3 4 14 1 2 . . 3 15 3 . 2 1 8 2 Fast Attach 41 | 7 3 . 9 . 3 3 . . . . . 4 1 . 5 . 1 5 Attach 44 | . 2 . 5 . 2 9 1 . . . 2 2 4 . . 2 3 12 Detach 11 | . 1 . 2 . . 4 . . . . . 2 1 . . . 1 . Swap 52 | . 12 . 16 3 4 4 1 . . . 5 3 1 . . 1 1 1 Drop 106 | 5 13 . 35 6 6 17 . 2 . . 4 9 3 . 1 . 5 . Fire 318 | 19 80 . 129 4 74 . 2 . . . . . . . . 1 1 8 Melee 3 | . . . . . . . . . . . . . . . . . . 3 Ram 1 | . . . 1 . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 17 | . . . . . . 17 . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 8 exits: *Fac x4 / Upp x2 / *Ext x2) -4/Factory (discovered 4 exits: Res x4) -4/Waste -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 5 exits: *Acc x3 / Qua x2) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 13 | -11/Junkyard | Discovered new exit (range 15) 164 | -11/Junkyard | Entered Materials 190 | -10/Materials | Discovered new exit (range 16) 310 | -10/Materials | Build established: Mutant 391 | -10/Materials | Discovered new exit (range 3) 1075 | -10/Materials | Discovered new exit (range 16) 1206 | -10/Materials | Lost 3 parts (1p1n1u) 1271 | -10/Materials | Discovered new exit (range 16) 1469 | -10/Materials | Repaired Lgt. Assault Rifle 1705 | -10/Materials | Entered Mines 1753 | -10/Mines | Assembled infested the area 1758 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1793 | -10/Mines | Discovered new exit (range 8) 1799 | -10/Mines | Entered Materials 1799 | -9/Materials | Evolved 2 slots: Utility x2 2372 | -9/Materials | Build established: Scavenger-Mutant 2555 | -9/Materials | Repaired Hpw. Tractor Beam 2616 | -9/Materials | Discovered new exit (range 8) 3320 | -9/Materials | Discovered new exit (range 7) 3587 | -9/Materials | Discovered new exit (range 16) 3724 | -9/Materials | Core integrity fell below 50% 3772 | -9/Materials | Discovered new exit (range 12) 4021 | -9/Materials | Entered Mines 4086 | -9/Mines | Learned Materials security intel 4097 | -9/Mines | Discovered new exit (range 5) 4102 | -9/Mines | Escorted by a lone wolf Derelict 4122 | -9/Mines | Learned location of Storage (-7) 4145 | -9/Mines | Entered Materials 4145 | -8/Materials | Accompanied by 1 ally 4145 | -8/Materials | Evolved 2 slots: Propulsion x2 4486 | -8/Materials | Repaired Hvy. Assault Rifle 4583 | -8/Materials | Build established: Mutant 4864 | -8/Materials | Discovered new exit (range 12) 5346 | -8/Materials | Entered Factory 5346 | -7/Factory | Evolved 2 slots: Propulsion x2 5589 | -7/Factory | Discovered new exit (range 15) 5616 | -7/Factory | Discovered new exit (range 4) 5629 | -7/Factory | Fabricated Hacking Suite? 5833 | -7/Factory | Entered Lower Caves 5849 | -7/Lower Caves | Learned 12 Factory zone layouts 5888 | -7/Lower Caves | Build established: Sprinter 5917 | -7/Lower Caves | Discovered new exit (range 16) 5922 | -7/Lower Caves | Entered another Lower Caves area 6238 | -7/Lower Caves | Encountered a Warlord checkpoint 6298 | -7/Lower Caves | Spotted B-75 Beast 6384 | -7/Lower Caves | Learned Factory security intel 6394 | -7/Lower Caves | Discovered new exit (range 10) 6399 | -7/Lower Caves | Entered Data Miner 6399 | -7/Data Miner | Discovered new exit (range 6) 6403 | -7/Data Miner | Met Data Miner 6414 | -7/Data Miner | Learned location of Section 7 (-2) 6414 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6416 | -7/Data Miner | Received God Mode back door access code from Data Miner 6422 | -7/Data Miner | Entered Proximity Caves 6425 | -6/Proximity Caves | Spotter reported a threat 6426 | -6/Proximity Caves | Spotter reported a threat 6434 | -6/Proximity Caves | Escorted by Enhanced Grunt 6557 | -6/Proximity Caves | Discovered new exit (range 7) 6559 | -6/Proximity Caves | Entered Factory 6559 | -6/Factory | Evolved 2 slots: Utility x2 6560 | -6/Factory | Identified exit to Factory 6592 | -6/Factory | Incoming investigation squad redirected 6634 | -6/Factory | Discovered exit to Factory (range 12) 6801 | -6/Factory | Spotted B-75 Beast 6808 | -6/Factory | Incoming investigation squad redirected 6811 | -6/Factory | Incoming investigation squad redirected 6827 | -6/Factory | Fabricated Mni. Drone Bay (x1) 6828 | -6/Factory | Fabricated Q-thruster? 6841 | -6/Factory | Incoming investigation squad redirected 6857 | -6/Factory | Build established: Hacker-Sprinter 6876 | -6/Factory | Entered another Factory area 6876 | -5/Factory | Evolved 2 slots: Utility x2 7159 | -5/Factory | Identified exit to Upper Caves 7159 | -5/Factory | Identified exit to Extension 7159 | -5/Factory | Identified exit to Factory 7240 | -5/Factory | Repaired Imp. Cesium-ion Thruster 7349 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 7474 | -5/Factory | Incoming investigation squad redirected 7526 | -5/Factory | Repaired Xenon Bombardment Thruster 7571 | -5/Factory | Repaired Xenon Bombardment Thruster 7644 | -5/Factory | Entered another Factory area 7644 | -4/Factory | Evolved 2 slots: Utility x2 7691 | -4/Factory | Identified exit to Research 7861 | -4/Factory | Fabricated Adv. Signal Interpreter? 7959 | -4/Factory | Manually triggered Chute Trap 7959 | -4/Factory | Sucked down chute 7959 | -4/Factory | Entered Waste 7959 | -4/Waste | The area was eerily silent 7991 | -4/Waste | Discovered new exit (range 22) 8017 | -4/Waste | Identified exit to Factory 8019 | -4/Waste | Entered Factory 8055 | -4/Factory | Repaired Q-thruster 8127 | -4/Factory | Repaired Structural Scanner 8164 | -4/Factory | Repaired Imp. Cesium-ion Thruster 8219 | -4/Factory | Repaired Q-thruster 8237 | -4/Factory | Repaired Mni. Grenade Launcher 8238 | -4/Factory | System Shield fried by hacking feedback 8239 | -4/Factory | Entered Research 8239 | -3/Research | Evolved 2 slots: Propulsion x2 8244 | -3/Research | Identified exit to Research 8346 | -3/Research | Entered another Research area 8346 | -2/Research | Evolved 2 slots: Power x1, Utility x1 8362 | -2/Research | Found Prototype Processor 8363 | -2/Research | Identified Exp. Signal Interpreter 8436 | -2/Research | Spotted B-90 Cyclops 8469 | -2/Research | Identified exit to Access 8473 | -2/Research | Spotted B-90 Cyclops 8479 | -2/Research | Identified exit to Quarantine 8521 | -2/Research | Build established: Hacker-Scout 8523 | -2/Research | Entered Access 8523 | -1/Access | Evolved 2 slots: Utility x2 8714 | -1/Access | Identified exit to Surface 8767 | *** | Escaped! Last Messages --------------- 08755_ Acquired 25 matter. 08755_ U-05 Engineer lays Concrete. 08755_ Acquired Adv. Surge Thruster. 08756_ K-01 Serf collects debris. 08756_ U-05 Engineer lays Concrete. 08756_ Structural Scanner destroyed. 08757_ Slug penetrates P-80 Master. 08758_ U-05 Engineer builds a Wall. 08760_ Adv. Surge Thruster destroyed. 08760_ Lrn. Sensor Array destroyed. 08765_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 08765_ Q-thruster destroyed. 08765_ System corrupted by crushing effect (+3). 08765_ Q-thruster destroyed. 08765_ Knocked back. 08765_ The Access Shell folds into the floor. 08766_ K-01 Serf cleans the Terminal. [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ##???????????????????#??##?## | | #### ????????????? ?#?## | | #####+#############+###?????????????????## | | ?????????? ???## " | | ????????? ??#### """" | | ?????????????### """"" | | ????????? ???#?## """"" | | ####################### ????????????#??## """" | | ####################### ????????????????## " | | #?#??#???????#?#???????????????????????### | | ###?????????????????????????????????#?#?## | | #?????#??#??????????????????????????????## | | #????????#??#???????????????????????#???########## | | ###?#??????#???????????????????#??? ?? ######## | | ??????????????????????????????????? ######## | | ????? ????????????????????????????? ? ? ######## | | ?? ?????????????????????????????? ????? + | | ???????? ????????????????????##????? ??? # | | ?????????????????????????"????#???? ? ? # ###### | | ?? ???????????????????????""???? ?? ?? # ### | | ?? ???????????????#""""""""""#????? ? ? ?# #### | | ??? ????????????# #?? ?? # ####"" | | ? ????????????????# ############# ####"F | | ? ???????????????# ######### ###"= | | ??????????????????# "" ##### [ #"" | | ? ? ? ?????????????# "@ ##### #"" | | ???#???????????????# # # | | #??????????????????# ## # | | #??????????????????# ## "" # | | #?????????????????## c ### #/% "" # | | #?????????????????# ## """""" # | | #?????????????????##"" ## /% """"" # | | #?????????????????# "" ## #!= "" + | | ??????????????????##"" ## ] "" # ! | | ??????????????????? T ## # ! | | ??????????????????##"" ##### # | | ???????????????????#"" ###########+###### | | ???????????????????#"" ######### ####### | | ?????????????? k p | | ?????????????? | | ??????????????######################### ###+### | | ?????????????????????????????##?#???######## | | ?????????????????????????? ? ??###????####? | | ?????????????????????????????????##??#?????? "" | | ?????????????????????????????????#??????#?#? ???? | | ?????????????????????????????????????##??????????? | | ???????????????????????????? ???#????????????????? | | ?????????????????????????????????#???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 31 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 210 Cloak Strength 3 Armor Coverage 600 Weapon Shielding 66 Evasion (%) 66 Offensive Hacking 44 Defensive Hacking 20 Item Schematics ----------------- Structural Scanner | -10/Materials | Hacked ECM Suite | -10/Materials | Hacked Lrg. Storage Unit | -10/Materials | Hacked Mni. Grenade Launcher | -9/Materials | Hacked Hacking Suite | -9/Materials | Scanalyzed Imp. Terrain Scanner | -9/Materials | Scanalyzed VTOL Module | -9/Materials | Hacked Imp. Aluminum Leg | -9/Materials | Hacked Hpw. Tractor Beam | -9/Materials | Hacked Imp. Terrain Scan Processor | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Force Field | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Imp. Antigrav System | -7/Data Miner | Free Mni. Drone Bay | -6/Factory | Hacked Adv. Sensor Array | -6/Factory | Scanalyzed Xenon Bombardment Thruster | -6/Factory | Scanalyzed Adv. Terrain Scan Processor | -6/Factory | Scanalyzed Lgt. Angular Momentum Engine | -5/Factory | Scanalyzed Cloaking Device | -5/Factory | Scanalyzed Adv. ECM Suite | -5/Factory | Scanalyzed System Shield | -5/Factory | Scanalyzed Med. Storage Unit | -5/Factory | Scanalyzed Adv. Hacking Suite | -5/Factory | Hacked Adv. Terrain Scanner | -5/Factory | Hacked Adv. Field Recycling Unit | -5/Factory | Hacked Adv. Signal Interpreter | -5/Factory | Hacked Field Propulsion Array | -4/Factory | Scanalyzed Robot Schematics ------------------ M-22 Extractor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Fabricated ------------ Hacking Suite | x1 | -7/Factory Mni. Drone Bay | x1 | -6/Factory Q-thruster | x2 | -6/Factory | Preloaded Adv. Hacking Suite | x1 | -5/Factory Adv. Signal Interpreter | x2 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Epsilon Run Maximum Efficiency Challenges ------------ None Game ------ Seed GuidedCatalystCloak Manual? 0 Play Time 02:46:43 Cumulative 116.1 hours Start 2023.12.24 @ 17:12:24 End 2023.12.24 @ 20:04:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 72 Rogue 72 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 44 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9b0319bd-59b5-4f72-ac4f-0affa3cefcd8