Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.20 @ 00:44:07 Player: Back to the Scrapyard Result: Destroyed by UI-DVZ(R) with Subdweller Beam Cannon Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (23) 115 Value Destroyed (547) 547 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1062 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 289/300 Energy 98/100 System Corruption 1% Temperature Warning (305) Movement Core (450) Ox8 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Medium Storage Unit Makeshift Light Armor Plating > --- WEAPON (2) ------- Subdweller Machine Gun Subdweller Machine Gun > --- INVENTORY (10) --- Compact Wheel Small Storage Unit Subdweller Laser Subdweller Laser Light Assault Rifle Battle Rifle Subdweller Machine Gun Subdweller Shrapnel Launcher Subdweller Shrapnel Launcher Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Makeshift Light Armor Plating > --- WEAPON ----------- Subdweller Machine Gun Subdweller Machine Gun > --- INVENTORY -------- Subdweller Power Source Compact Wheel Small Storage Unit Light Assault Rifle Battle Rifle Subdweller Shrapnel Launcher Subdweller Shrapnel Launcher [Rating: 14] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Protection Makeshift Light Armor Plating Weapon Assault Rifle Energy Gun Subdweller Laser Ballistic Gun Assault Rifle Launcher Subdweller Shrapnel Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 23 | 9 1 13 Power 4 | 1 . 3 Engine 4 | 1 . 3 Core . | . . . Reactor . | . . . Propulsion 4 | 3 . 1 Treads 2 | 1 . 1 Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 2 1 1 Device 1 | 1 . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 11 | 3 . 8 Energy Gun 3 | . . 3 Energy Cannon . | . . . Ballistic Gun 7 | 3 . 4 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 11 | . . 11 Power 3 | . . 3 Propulsion 4 | . . 4 Utility 1 | . . 1 Weapon 3 | . . 3 Highest Loss Streak 8 | . . 8 To Critical Strikes . | . . . Average Backups 7 | 4 5 7 Power . | . 1 . Propulsion 1 | 2 3 1 Utility . | . . 1 Weapon 3 | . 1 4 Tool/Special . | . . . Unused Backups 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon 1 | . . 1 Tool/Special . | . . . Average Slot Usage (%) 94 | . 100 93 Engine 12 | . 14 12 Treads 3 | . . 4 Leg 21 | . 28 20 Device 4 | . 14 2 Storage 14 | . 14 14 Protection 9 | . . 11 Energy Gun 6 | . . 7 Ballistic Gun 19 | . 28 18 Peak Build Rating 14 | 7 7 14 Average Rating 10 | 5 7 11 On Entrance 4 | . 7 7 Avg Prop Armor Cover (%) 10 | 10 . . Naked Turns . | . . . Heaviest Build 31 | 15 20 31 Greatest Support 40 | 20 20 40 Greatest Overweight (x) 7 | 2 . 7 Average Overweight (x) . | . . 1 Largest Inventory Capacity 10 | 8 10 10 Average Capacity 9 | 7 9 10 Most Carried 9 | 6 6 9 Average Carried 7 | 4 5 7 Final Capacity 10 | 8 10 10 Final Carried 9 | 5 6 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 796 | 335 34 427 Remotely . | . . . Salvage Created 621 | 137 33 451 Parts 50 | 12 3 35 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 29 | . . 29 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 19 | . 2 17 Guns 16 | . 2 14 AOE 3 | . . 3 Classes Destroyed 4 | 2 1 1 Tunneler 3 | 3 . . Recycler 1 | 1 . . Swarmer 8 | . 2 6 Subdweller 11 | . . 11 Best Kill Streak 4 | 4 2 4 Combat Bots Only 4 | . 2 4 Max Kills in Single Turn 3 | 1 1 3 Gunslinging 1 | . . 1 Exploded 3 | . . 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 135 | . 16 119 Missed 34 | . 4 30 Hits 101 | . 12 89 Projectile 101 | . 12 89 AOE 1 | . . 1 Critical Strikes 4 | . . 4 Damage Taken 1820 | . 106 1714 Core 263 | . 15 248 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 84 | 8 7 69 Largest 2 | 2 2 2 Hottest 80 | 40 40 80 Shots Fired 125 | 16 14 95 Gun 123 | 16 14 93 Cannon . | . . . Launcher 2 | . . 2 Special . | . . . Kinetic 118 | 16 14 88 Thermal 7 | . . 7 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 25 | 3 3 25 Robot Miss Streak 3 | 2 3 2 Penetration Max . | . . . Secondary Targets 4 | . . 4 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 82 | 9 7 66 Core Hits 33 | 4 3 26 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1431 | 129 95 1207 Guns 1144 | 129 94 921 Cannons . | . . . Explosions 286 | . . 286 Melee . | . . . Ramming 1 | . 1 . Kinetic 1410 | 129 94 1187 Thermal 20 | . . 20 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 1 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 14 | . . 14 Message Errors 2 | . . 2 Matter Fused 3 | . . 3 Heat Flow Errors 1 | . . 1 Energy Discharges 3 | . . 3 Data Loss (minor) 3 | . . 3 Misfires 2 | . . 2 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 1 | . 1 . Kicked 1 | . 1 . Crushed . | . . . Highest Temperature 316 | . . 316 Average Temperature 153 | . . 153 Received Heat Transfer 788 | . . 788 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 25 | . . 25 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 40 | 10 40 . Initial . | . . . Average 4 | 1 5 . Influence Increases 220 | 20 50 150 Destroy 0b10 Robot/C 160 | . 40 120 Destroy 0b10 Robot/NC 20 | 20 . . Destroy Leader 10 | . 10 . Lose Combat Pursuer 30 | . . 30 Influence Decreases 220 | 20 50 150 Time Decay 220 | 20 50 150 Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 27 | . 6 21 Peak Tracking Total 6 | . 6 4 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 3 | . 1 2 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 1 | . . 1 Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 3 | . . 3 Successful 3 | . . 3 Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . . 3 Record 3 | . . 3 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 699 | 49 330 320 Seismic 699 | 49 330 320 Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 2403 | 155 330 1918 Spaces Moved 1062 | 68 91 903 Core 69 | 15 . 54 Treads 150 | 3 . 147 Legs 843 | 50 91 702 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 180 | 163 120 188 Slowest Speed 400 | 190 120 400 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 29 | 4 24 61 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 3 | . . 3 Spaces Dug . | . . . Terrain Destroyed 27 | . . 27 Melee . | . . . Projectile . | . . . AOE 27 | . . 27 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1412 | 92 296 1024 Wait 213 | . 195 18 Move 1060 | 67 90 903 Hop . | . . . Pick Up 20 | 7 1 12 Fast Attach 5 | 5 . . Attach 11 | 2 . 9 Detach . | . . . Swap 18 | 3 2 13 Drop . | . . . Fire 84 | 8 7 69 Melee . | . . . Ram . | . . . Kick 1 | . 1 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 156 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Discovered new exit (range 14) 310 | -10/Materials | Build established: Mutant 455 | -10/Materials | Discovered new exit (range 8) 486 | -10/Materials | Entered Subcaves 541 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 593 | -10/Subcaves | Visited Clippyterm 598 | -10/Subcaves | Learned location of Extension (-5) 696 | -10/Subcaves | Discovered new exit (range 6) 877 | -10/Subcaves | Lost 8 parts (2p2n1u3w) 916 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 995 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 1158 | -10/Subcaves | Core integrity fell below 50% 1447 | -10/Subcaves | Discovered new exit (range 11) 1727 | -10/Subcaves | Learned location of 1 exit from Materials 2391 | -10/Subcaves | Core integrity fell below 20% 2404 | -10/Subcaves | Destroyed by UI-DVZ(R) with Subdweller Beam Cannon Last Messages --------------- powers down. 01908_ MM-J45(u) builds Twisted Machinery. 01922_ CPOHB>1 &VXJBLTSPP D1LQOCJV1U 01982_ System corrupted: Component data lost. 02078_ System corrupted: Heat flow error (+271). 02141_ T0&ATSB Y 8L%YAGPME/VH %J5 02342_ System corrupted: Matter fused (-9). 02360_ Aluminum Leg destroyed. 02370_ CX-GUW(u) builds Twisted Machinery. 02382_ MJ-7NF(R) destroyed. 02383_ CX-GUW(u) builds Twisted Machinery. 02385_ Acquired 18 matter. 02385_ CX-GUW(u) builds Twisted Machinery. 02394_ Critical hit (Meltdown: +280). 02395_ 01-V80(R) affixes Scrap Shield Fragment to Scrap Shield. 02402_ Aluminum Leg destroyed. 02402_ Critical hit (Meltdown: +250). 02404_ Critical hit (Destroy). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????? ????????????????????????? | | ????????????????????? ????????????????????????? | | ???????????????????? ????????????????????????? | | ????????????????????# ????????????????????????? | | ????????????????????? ????????????????????????? | | ????????????????????? ##??????????????????????? | | ##????## #?????????? ##?????????????????????? | | ###### ??????????? #?????????????????????? | | ?????????? ??????????????????????? | | ???????????# ??????????????????????? | | # ????????????# #??????????????????????? | | # #?????????????# #######????????????????? | | # ##????????????? #????????????????? | | ?# ##???????????## " ???????????????????? | | ## ############# #??????????????????????? | | # #??????????????????????? | | ###???#????????????????? | | *[@" ##" ## ??????????????? | | ######%&R" " """??????????????? | | ## #???#&&R "" " """"?????????????? | | ### ## ##??# "###" "????????????? | | ##?# ## ### "#?? ?????????????? | | ##?# ####?# " " #??? ????????????? | | ### ##???## "#"# #????????????????? | | ##???######### ## #????????????????? | | ##??????????#" #?# ##????????????????? | | ## #??????????#" #??###?????????????????? | | ### ###???????? ??????????????????????? | | ### ##???????"""""??????????????????????? | | #### ##??????""""#??????????????????????? | | #?# ##??????"" #??????????????????????? | | ####?# #????????????????????????????????? | | #????# #????????????????????????????????? | | ### #???# #???????????????????????????????? | | ??###???##### #???????????????????????????????? | | ?????????????# ##???????????????????????????????? | | ??????????????###????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 100 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SuspensionIonicSource Manual? 0 Play Time 00:12:27 Cumulative 321.0 hours Start 2026.05.20 @ 00:33:44 End 2026.05.20 @ 00:44:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 441 Rogue 423 Adventurer 18 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 54 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d7d5d38c-cff5-4eec-b01d-31259d61da8b