Cogmind - Beta 12 --- EXPLORER MODE // 2023.03.16 @ 16:31:16 Player: 619 Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (72) 360 Value Destroyed (2941) 2941 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 9001 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 701/1150 Matter 286/300 Energy 57/100 System Corruption 8% Temperature Cool (0) Movement Core (1400) Ox27 Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Huge Storage Unit Advanced Melee Analysis Suite > --- WEAPON (4) ------- Backup Laser I Flail > --- INVENTORY (25) --- Improved Thermal Generator High-capacity Storage Unit Compact Matter Pod (150) Improved Trap Scanner Visual Processing Unit Advanced Visual Processing Unit Thermal Shield Improved Hacking Suite Heavy Laser Heavy Assault Rifle Great Maul Powered Hammer Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Huge Storage Unit Advanced Weight Redist. System Improved Trap Scanner Melee Analysis Suite Advanced Melee Analysis Suite Reaction Control System Improved Power Shielding Hardened Heavy Armor Plating > --- WEAPON ----------- Wave Gun Plasma Cannon Proton Missile Launcher Katana > --- INVENTORY -------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Thermal Generator High-capacity Storage Unit Compact Matter Pod Improved Trap Scanner Visual Processing Unit Advanced Visual Processing Unit Improved Cloaking Device Thermal Shield Improved Hacking Suite Shock Rifle Backup Laser I Heavy Laser Heavy Assault Rifle Heavy Flak Cannon Heavy Flak Cannon Enhanced Gauss Cannon Flail Great Maul Powered Hammer [Rating: 74] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Flight Unit VTOL Module Utility Advanced Weight Redist. System Device Advanced Weight Redist. System Storage Huge Storage Unit Processor Melee Analysis Suite Protection Weapon Shielding Weapon High-powered Shotgun Energy Gun Shock Rifle Energy Cannon Beam Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Heavy Flak Cannon Launcher Proton Missile Launcher Impact Weapon Flail Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 ------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Fac DSF Fac Slots Evolved 13 | . 1 2 . 2 2 . . 2 2 . 2 Power 2 | . . . . 1 . . . . . . 1 Propulsion 2 | . . 2 . . . . . . . . . Utility 7 | . 1 . . 1 1 . . 2 1 . 1 Weapon 2 | . . . . . 1 . . . 1 . . Parts Attached 115 | 8 5 9 2 14 10 13 1 19 1 15 18 Power 19 | 1 1 1 . 3 2 3 . 4 . 4 . Engine 10 | 1 1 1 . 3 1 2 . 1 . . . Core 9 | . . . . . 1 1 . 3 . 4 . Reactor . | . . . . . . . . . . . . Propulsion 27 | 2 1 1 2 5 . 4 1 4 . 3 4 Treads . | . . . . . . . . . . . . Leg 25 | 2 1 1 2 5 . 2 1 4 . 3 4 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 2 | . . . . . . 2 . . . . . Utility 29 | 3 1 1 . 2 4 3 . 7 1 4 3 Device 15 | 1 . . . 2 2 1 . 4 1 3 1 Storage 3 | 1 . 1 . . 1 . . . . . . Processor 3 | . . . . . 1 1 . . . 1 . Hackware . | . . . . . . . . . . . . Protection 8 | 1 1 . . . . 1 . 3 . . 2 Artifact . | . . . . . . . . . . . . Weapon 40 | 2 2 6 . 4 4 3 . 4 . 4 11 Energy Gun 6 | 1 1 . . . . . . 1 . . 3 Energy Cannon 6 | . . 3 . . 1 . . 1 . . 1 Ballistic Gun 9 | 1 . 1 . 2 1 2 . 1 . 1 . Ballistic Cannon 4 | . . . . . . . . . . 1 3 Launcher 7 | . 1 1 . 1 1 1 . . . 1 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon 4 | . . 1 . 1 . . . 1 . . 1 Slashing Weapon 4 | . . . . . 1 . . . . 1 2 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . Parts Lost 39 | . . 1 . . . 7 . 3 . 6 22 Power 5 | . . . . . . 2 . . . 2 1 Propulsion 14 | . . 1 . . . 3 . 2 . . 8 Utility 13 | . . . . . . 1 . 1 . 4 7 Weapon 7 | . . . . . . 1 . . . . 6 Highest Loss Streak 15 | . . 1 . . . 5 . 3 . 3 15 To Critical Strikes 2 | . . . . . . 1 . . . . 1 Average Slot Usage (%) 91 | . 91 83 92 95 99 93 82 96 94 90 72 Engine 7 | . 9 10 10 14 10 7 14 3 . . . Core 3 | . . . . . 3 6 . 8 11 7 4 Leg 25 | . 21 24 32 31 28 25 25 24 22 21 16 Device 15 | . 12 10 10 16 20 19 14 17 22 20 11 Storage 7 | . 12 10 10 8 7 7 7 6 5 5 5 Processor 4 | . . . . . 4 6 7 6 5 9 9 Protection 6 | . 12 10 10 8 3 . . 11 11 4 7 Energy Gun 2 | . 11 3 . . . . . 4 11 3 3 Energy Cannon 3 | . . 6 . . 7 4 . . . . 3 Ballistic Gun 5 | . 9 2 10 5 6 7 7 4 . 3 1 Impact Weapon 4 | . . 6 10 8 6 . . 5 5 . . Slashing Weapon 2 | . . . . . . 7 7 2 . 3 3 Naked Turns . | . . . . . . . . . . . . Heaviest Build 144 | 19 21 53 52 60 112 110 104 117 113 143 144 Greatest Support 79 | 20 20 33 46 64 64 64 71 74 74 74 79 Greatest Overweight (x) 8 | 5 1 2 2 2 1 8 1 2 1 2 6 Average Overweight (x) 1 | . . 1 1 . 1 1 1 1 1 1 1 Largest Inventory Capacity 25 | 10 10 20 20 20 25 25 25 25 25 25 25 Average Capacity 22 | 9 10 19 20 20 22 25 25 25 25 25 25 Most Carried 25 | 4 7 9 10 13 17 20 17 21 18 25 22 Average Carried 13 | 1 4 7 8 10 14 18 16 16 18 22 19 Final Capacity 25 | 10 10 20 20 20 25 25 25 25 25 25 25 Final Carried 22 | 2 5 8 9 11 16 16 16 19 18 22 12 Class Distribution -------------------- 90% | Hacker-Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Hacker-Mutant | -5/DSF Hacker-Mutant | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 ----------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Fac DSF Fac Matter Collected 2021 | 218 74 130 60 38 268 341 10 388 . 295 199 Remotely . | . . . . . . . . . . . . Salvage Created 2669 | . 13 461 . 38 178 248 . 764 . 326 641 Parts 130 | . 3 29 . 5 4 8 . 39 . 18 24 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 ------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Fac DSF Fac Combat Hostiles Destroyed 58 | . . 10 . 3 5 8 . 13 . 9 10 Melee 5 | . . . . . 1 . . . . 4 . Guns 32 | . . 1 . 3 3 8 . 11 . 4 2 Cannons 14 | . . 9 . . . . . . . 1 4 AOE 3 | . . . . . 1 . . . . . 2 Classes Destroyed 12 | . 1 3 . . . 1 . 6 . 1 . Worker 2 | . . . . . . . . 2 . . . Builder 2 | . . . . . . . . 1 . . 1 Operator 2 | . . . . . . . . 1 . . 1 Watcher 8 | . 1 3 . . 1 . . 2 . . 1 Swarmer 17 | . . 2 . 2 . 6 . 2 . 3 2 Grunt 22 | . . 3 . . 5 . . 6 . 4 4 Brawler 1 | . . . . . . . . 1 . . . Duelist 2 | . . . . . . 1 . . . 1 . Sentry 9 | . . 5 . 1 . 1 . 1 . . 1 Hunter 5 | . . . . . . . . 2 . . 3 Programmer 1 | . . . . . . . . 1 . . . Heavy 1 | . . . . . . . . . . 1 . Best Kill Streak 5 | . 1 4 . 2 2 3 . 5 . 4 4 Combat Bots Only 4 | . . 3 . 2 2 3 . 3 . 4 3 Max Kills in Single Turn 5 | . 1 1 . 1 1 1 . 5 . 1 2 Gunslinging . | . . . . . . . . . . . . Exploded 1 | . . . . . 1 . . . . . 1 Melee 1 | . . . . . 1 . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 -------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Fac DSF Fac Damage Taken 6325 | . . 362 . 52 207 713 . 950 . 794 3247 Core 830 | . . 51 . 6 44 76 . 76 . 128 449 Absorbed by Shields 240 | . . . . 25 85 48 . . . 82 . Redirected to Shielding 221 | . . 17 . 2 . . . 47 . 48 107 Regen/Repaired (Parts) 6 | . . . . . . . . 6 . . . Core Remaining (%) 92 | 100 100 . 87 98 . . 82 91 . 87 . Volleys Fired 241 | . 5 35 . 9 34 32 . 61 . 22 43 Largest 4 | . 2 2 . 1 1 1 . 2 . 3 4 Hottest 250 | . 70 110 . 30 60 23 . 80 . 142 250 Shots Fired 315 | . 7 46 . 9 34 32 . 87 . 32 68 Gun 191 | . 4 12 . 6 20 32 . 78 . 17 22 Cannon 105 | . . 33 . . 9 . . 9 . 14 40 Launcher 19 | . 3 1 . 3 5 . . . . 1 6 Special . | . . . . . . . . . . . . Kinetic 152 | . 2 . . 6 20 32 . 52 . 27 13 Thermal 103 | . 2 42 . . 9 . . 9 . . 41 Explosive 12 | . 3 1 . 3 5 . . . . . . Electromagnetic 48 | . . 3 . . . . . 26 . 5 14 Robot Hit Streak 23 | . 1 16 . 19 22 21 . 18 . 23 20 Robot Miss Streak 4 | . 2 1 . 4 2 4 . 2 . 2 2 Penetration Max . | . . . . . . . . . . . . Secondary Targets 1 | . . . . . . . . 1 . . . Max Gunslinging Chain 1 | . . . . . . . . 1 . . . Shots Hit Robots 277 | . 1 38 . 8 29 29 . 71 . 37 64 Core Hits 199 | . 1 17 . 7 18 22 . 53 . 38 43 Critical Kills 2 | . . . . . 1 . . . . 1 . Critical Parts Destroyed 3 | . . . . . . 1 . 1 . . 1 Critical Strikes 5 | . . . . . 1 1 . 1 . 1 1 Destroy 3 | . . . . . . 1 . 1 . 1 . Smash 2 | . . . . . 1 . . . . . 1 Melee Attacks 22 | . . 1 . . 4 . . 1 . 8 8 Impact 13 | . . 1 . . 4 . . 1 . . 7 Slashing 9 | . . . . . . . . . . 8 1 Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 7443 | . 12 640 . 132 826 562 . 1808 . 1174 2289 Guns 3192 | . 12 126 . 90 494 562 . 1214 . 354 340 Cannons 2155 | . . 492 . . 106 . . 120 . 526 911 Explosions 1303 | . . . . 42 65 . . 421 . 57 718 Melee 793 | . . 22 . . 161 . . 53 . 237 320 Ramming . | . . . . . . . . . . . . Kinetic 3280 | . . . . 90 494 562 . 917 . 859 358 Thermal 1811 | . 12 562 . . 106 . . 26 . . 1105 Explosive 528 | . . . . 42 65 . . 421 . . . Electromagnetic 1031 | . . 56 . . . . . 391 . 78 506 Impact 521 | . . 22 . . 161 . . 53 . . 285 Slashing 272 | . . . . . . . . . . 237 35 Piercing . | . . . . . . . . . . . . Highest Corruption 8 | . . . . . . . . . . . 8 Average Corruption 8 | . . . . . . . . . . . 8 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 4 | . . . . . . . . . . . 4 Message Errors 1 | . . . . . . . . . . . 1 Matter Fused 1 | . . . . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 208 | . . 2 . . . . . 82 . . 124 Projectiles 9 | . . . . . . . . . . . 9 Explosions 95 | . . . . . . . . 39 . . 56 Melee 104 | . . 2 . . . . . 43 . . 59 Knockbacks 14 | . . . . . 1 . . 1 . 9 3 Impact 3 | . . . . . 1 . . 1 . . 1 Kinetic 11 | . . . . . . . . . . 9 2 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 140 | . . . . . . . . 94 . . 46 Shots 6 | . . . . . . . . 2 . . 4 Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 332 | . 40 220 . 2 72 11 . 73 . 15 332 Average Temperature 79 | . 20 75 . 2 25 11 . 21 . 10 123 Received Heat Transfer 1314 | . . 225 . 30 186 72 . 243 . 243 315 Effects 4 | . . . . . . . . . . . 4 Interference 4 | . . . . . . . . . . . 4 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 2 . . . Combat Hostiles 2 | . . . . . . . . 2 . . . Parts Fried 8 | . . 2 . . . . . 3 . . 3 Impact Corruptions 5 | . . 1 . . . . . 2 . . 2 Robots Melted 1 | . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . 1 Parts Melted 6 | . . 5 . . . . . . . . 1 Heat Transferred 3335 | . 37 1295 . . 222 . . 111 . . 1670 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . 2 Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 ------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Fac DSF Fac Peak Influence 381 | . 45 302 . 115 170 . . 267 34 170 381 Initial 66 | . . 13 . . 37 . . . 34 18 66 Average 69 | . 27 117 . 43 49 . . 102 34 87 130 Maximum Alert Level 1 | . . 1 . . . . . 1 . . 1 Low Security (%) 90 | 100 100 85 100 100 100 . . 79 100 100 70 Level 1 9 | . . 14 . . . . . 20 . . 29 Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 15 | . . 1 . . 3 . . 5 . 1 5 Investigation 1 | . . . . . . . . 1 . . . Extermination 3 | . . . . . 1 . . 2 . . . Reinforcement 8 | . . 1 . . 2 . . 2 . 1 2 Assault . | . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 --------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Fac DSF Fac Distress Signals 4 | . . . . . . . . . . . 4 Communications Jammed 41 | . . . . . 1 . . 40 . . . Distress Signals 41 | . . . . . 1 . . 40 . . . Times Spotted 97 | . 1 13 . 3 9 11 1 22 . 9 28 Peak Tracking Total 7 | . 1 4 . 2 2 4 1 4 . 4 7 Tactical Retreats 1 | . . . . . . 1 . . . . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 ------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Fac DSF Fac Traps Triggered 4 | . 1 . . 3 . . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 ---------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Fac DSF Fac Machines Disabled 8 | . . . . . . . . 4 . . 4 Max in Single Turn 4 | . . . . . . . . 4 . . 2 Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 --------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Fac DSF Fac Machines Accessed 13 | . 1 2 . 3 2 . . 4 1 . . Terminals 9 | . 1 1 . 2 1 . . 3 1 . . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . . Recycling Units 1 | . . . . . 1 . . . . . . Scanalyzers 2 | . . 1 . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 33 | . 1 5 . 9 3 . . 14 1 . . Successful 27 | . . 5 . 9 3 . . 9 1 . . Failed 6 | . 1 . . . . . . 5 . . . Catastrophic 1 | . . . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . Manual 9 | . . . . . . . . 7 2 . . Terminals 14 | . 1 1 . 3 1 . . 7 1 . . Fabricators . | . . . . . . . . . . . . Repair Stations 7 | . . . . . . . . 7 . . . Recycling Units 2 | . . . . . 2 . . . . . . Scanalyzers 10 | . . 4 . 6 . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 8 | . . 1 . 3 1 . . 2 1 . . Record 3 | . . . . 1 1 . . 1 . . . Open DSF 1 | . . . . . . . . . 1 . . Level Access Points 1 | . . . . . . . . 1 . . . Locate Traps 1 | . . . . 1 . . . . . . . Maintenance Status 1 | . . . . 1 . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 6 | . . . . . . . . 6 . . . Scan Component 3 | . . . . . . . . 3 . . . Repair 2 | . . . . . . . . 2 . . . Refit 1 | . . . . . . . . 1 . . . Recycling Unit Hacks 2 | . . . . . 2 . . . . . . Recycle Component 1 | . . . . . 1 . . . . . . Process 1 | . . . . . 1 . . . . . . Scanalyzer 10 | . . 4 . 6 . . . . . . . Insert Component 5 | . . 2 . 3 . . . . . . . Analyze 5 | . . 2 . 3 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . 1 . . . Terminals 1 | . . . . . . . . 1 . . . Botnet 1 | . . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 8 | . . 1 . 2 2 . . 3 . . . Full Trace Events 1 | . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 5 | . . 2 . 3 . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . 2 . . . Time 82 | . . . . . . . . 82 . . . Parts Recycled 1 | . . . . . 1 . . . . . . Recycled Matter 31 | . . . . . 31 . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 5 | . . 2 . 3 . . . . . . . Part Schematics Acquired 5 | . . 2 . 3 . . . . . . . Parts Damaged 1 | . . 1 . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 ------------ Run | Jun Mat Mat Min Mat Fac Low Low Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 -------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Fac DSF Fac Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 ------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Fac DSF Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 ------------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Fac DSF Fac Turns Passed 6672 | 96 169 842 1028 329 845 1313 75 1085 51 310 529 Spaces Moved 2898 | 61 110 342 469 178 374 615 38 420 27 98 166 Core 18 | 18 . . . . . . . . . . . Treads . | . . . . . . . . . . . . Legs 2878 | 43 110 342 469 178 374 613 38 420 27 98 166 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 2 | . . . . . . 2 . . . . . Fastest Speed 50 | 50 120 120 190 122 192 192 195 192 192 192 190 Average Speed 193 | 125 132 210 210 143 192 198 195 193 192 193 212 Slowest Speed 695 | 300 190 260 260 260 192 695 196 263 192 263 540 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 Exploration Rate (%) 28 | 4 16 32 77 21 12 75 5 15 1 80 7 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . . . Known Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken . | . . . . . . . . . . . . Scrap Searched 4 | . . . . . . 4 . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 163 | . 22 8 . 21 35 . . 25 . . 52 Melee . | . . . . . . . . . . . . Projectile 1 | . . . . . . . . . . . 1 AOE 162 | . 22 8 . 21 35 . . 25 . . 51 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 --------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Fac DSF Fac Total 3615 | 81 125 418 512 241 455 675 39 601 27 175 266 Wait 222 | . . 17 39 25 25 . . 78 . 14 24 Move 2887 | 60 109 341 468 177 373 614 37 419 26 97 166 Hop . | . . . . . . . . . . . . Pick Up 97 | 11 6 10 3 13 9 9 1 17 . 14 4 Fast Attach . | . . . . . . . . . . . . Attach 63 | 7 3 2 2 8 2 8 1 11 1 8 10 Detach 2 | . . . . . . 2 . . . . . Swap 52 | 1 2 7 . 6 8 5 . 8 . 7 8 Drop 29 | 2 . 5 . 3 . 5 . 6 . 5 3 Fire 241 | . 5 35 . 9 34 32 . 61 . 22 43 Melee 22 | . . 1 . . 4 . . 1 . 8 8 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 5 exits: *Fac x4 / *Low) -5/Factory (discovered 2 exits: Upp / DSF) -5/DSF -4/Factory History --------- Turn | Location | Event 38 | -11/Junkyard | Identified exit to Materials 38 | -11/Junkyard | Discovered exit to Materials (range 15) 97 | -11/Junkyard | Entered Materials 97 | -10/Materials | Evolved 1 slot: Utility x1 182 | -10/Materials | Identified exit to Materials 182 | -10/Materials | Discovered exit to Materials (range 16) 266 | -10/Materials | Entered another Materials area 266 | -9/Materials | Evolved 2 slots: Propulsion x2 304 | -9/Materials | Build established: Hacker-Mutant 1077 | -9/Materials | Identified exit to Mines 1077 | -9/Materials | Discovered exit to Mines (range 12) 1108 | -9/Materials | Entered Mines 1597 | -9/Mines | Found a hidden stash of uninstalled traps 1649 | -9/Mines | Learned location of Storage (-7) 1861 | -9/Mines | Identified exit to Materials 1861 | -9/Mines | Discovered exit to Materials (range 7) 2136 | -9/Mines | Entered Materials 2136 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2461 | -8/Materials | Identified exit to Factory 2461 | -8/Materials | Discovered exit to Factory (range 3) 2465 | -8/Materials | Entered Factory 2465 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3283 | -7/Factory | Identified exit to Lower Caves 3283 | -7/Factory | Discovered exit to Lower Caves (range 14) 3310 | -7/Factory | Entered Lower Caves 4211 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4291 | -7/Lower Caves | Lost 5 parts (1p2n1u1w) 4559 | -7/Lower Caves | Identified exit to Lower Caves 4559 | -7/Lower Caves | Discovered exit to Lower Caves (range 13) 4623 | -7/Lower Caves | Entered another Lower Caves area 4623 | -7/Lower Caves | Identified exit to Factory 4623 | -7/Lower Caves | Discovered exit to Factory (range 16) 4698 | -7/Lower Caves | Entered Factory 4698 | -6/Factory | Evolved 2 slots: Utility x2 5279 | -6/Factory | Lost 3 parts (2n1u) 5344 | -6/Factory | Repaired Carbon-fiber Leg 5388 | -6/Factory | Repaired Transmission Jammer 5437 | -6/Factory | Identified exit to Factory 5564 | -6/Factory | Identified exit to Lower Caves 5564 | -6/Factory | Discovered exit to Lower Caves (range 4) 5701 | -6/Factory | Build established: Scavenger-Mutant 5783 | -6/Factory | Entered another Factory area 5783 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5784 | -5/Factory | Identified exit to Upper Caves 5834 | -5/Factory | Identified exit to DSF 5834 | -5/Factory | Entered DSF 5904 | -5/DSF | Additional patrols routed to DSF 6059 | -5/DSF | Identified exit to Factory 6059 | -5/DSF | Discovered exit to Factory (range 14) 6130 | -5/DSF | Lost 3 parts (2p1u) 6144 | -5/DSF | Entered Factory 6144 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 6206 | -4/Factory | Build established: Hacker-Mutant 6470 | -4/Factory | Garrison activated, responded to threat 6559 | -4/Factory | Lost 4 parts (2n1u1w) 6582 | -4/Factory | Crushed by falling debris 6673 | -4/Factory | Self-destructed Last Messages --------------- 06646_ Fission Core destroyed. 06648_ System corrupted: Component data lost. 06648_ Penetrated by Slug. 06651_ Slug penetrates Wall. 06660_ Penetrated by Slug. 06660_ Hvy. Flak Cannon destroyed. 06663_ Slug penetrates Wall. 06663_ Penetrated by Slug. 06663_ Imp. Cloaking Device destroyed. 06664_ Slug penetrates Wall. 06664_ Penetrated by Slug. 06667_ Slug penetrates Wall. 06667_ Penetrated by Slug. 06667_ Critical hit (Burn: +37). 06668_ Penetrated by Slug. 06670_ Carbon-fiber Leg destroyed. 06671_ Penetrated by Slug. 06672_ Slug penetrates Wall. 06672_ Penetrated by Slug. 06672_ Slug penetrates Wall. 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Y # / "" ## | | ?????????? ] @ # ] """"" %# | | ?????????? ! k # "" %%/ | | ?????????? ###+#### ## [ "#####""% | | ???????????????????????# ## ##???? | | ???????????????????????# ###############????? | | ???????????????????????# #??????????????????? | | ???????????????????????# sY#??????????????????? | | ???????????????????????# #??????????????????? | | ???????????????????????# #???????????????????* | | ???????????????????????# +??????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? Y ?????????????????????? | | ??????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 33 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 12 Cloak Strength 3 Additional Mass Support 9 Armor Coverage 600 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 66 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 5 Melee Accuracy 13 Force Boost 20 Offensive Hacking 20 Item Schematics ----------------- Signal Interpreter | -9/Materials | Scanalyzed Visual Processing Unit | -9/Materials | Scanalyzed Aluminum Leg | -8/Materials | Scanalyzed Imp. Aluminum Leg | -8/Materials | Scanalyzed Grenade Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Knowing Is Half The Battle Let's See Who's Tougher True Hacker Unlikely Earthworm Challenges ------------ None Game ------ Seed 619 Manual? 1 Play Time 01:40:06 Cumulative 19.5 hours Start 2023.03.14 @ 21:38:12 End 2023.03.16 @ 16:31:16 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 11 Rogue 0 Adventurer 7 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 22 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7b39dfba-1db4-4b0e-ab11-8a0d3dc3bdcf