Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.23 @ 11:17:20 Player: JP Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (138) 690 Value Destroyed (4207) 4207 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (693) 693 TOTAL SCORE: 10830 Bonus ------- High Alert Combat Kills 237 Follower Combat Kills 156 Aligned with FarCom 300 Cogmind --------- Core Integrity 855/1000 Matter 27/300 Energy 150/150 System Corruption 1% Temperature Cool (0) Movement Hovering (56) Location -5/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (7) --- Gravmag System Gravmag Array Nuclear Pulse Thruster Field Propulsion Drive > --- UTILITY (6) ------ Medium Storage Unit Improved Trap Scanner Transmission Jammer Advanced Hacking Suite System Shield > --- WEAPON (2) ------- Autogun Precision Grenade Launcher > --- INVENTORY (10) --- Cooling System ECM Suite Phase Shifter Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Gravmag System Gravmag Array VTOL Module Nuclear Pulse Thruster Field Propulsion Drive > --- UTILITY ---------- Medium Storage Unit Improved Trap Scanner Transmission Jammer Phase Shifter Advanced Hacking Suite System Shield > --- WEAPON ----------- Precision Grenade Launcher > --- INVENTORY -------- Cooling System Phase Shifter [Rating: 62] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag Array Flight Unit Flight Unit Utility Targeting Computer Device ECM Suite Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Slots Evolved 10 | . . . 2 . . . 2 2 . 2 2 Power 1 | . . . . . . . . . . . 1 Propulsion 5 | . . . 1 . . . . 2 . 1 1 Utility 4 | . . . 1 . . . 2 . . 1 . Weapon . | . . . . . . . . . . . . Parts Attached 104 | 6 6 . 24 1 3 . 20 21 5 11 7 Power 9 | 1 1 . 2 . 1 . 1 1 . 1 1 Engine 6 | 1 1 . 2 . 1 . . 1 . . . Core 3 | . . . . . . . 1 . . 1 1 Reactor . | . . . . . . . . . . . . Propulsion 42 | 2 . . 13 . 2 . 11 6 2 4 2 Treads 7 | 2 . . 5 . . . . . . . . Leg 18 | . . . 8 . 2 . 8 . . . . Wheel . | . . . . . . . . . . . . Hover 2 | . . . . . . . . . . 2 . Flight 15 | . . . . . . . 3 6 2 2 2 Utility 28 | 1 3 . 3 . . . 4 10 1 4 2 Device 10 | . . . 1 . . . 2 4 . 2 1 Storage 6 | 1 2 . . . . . . 2 . 1 . Processor 3 | . 1 . 2 . . . . . . . . Hackware 6 | . . . . . . . . 3 1 1 1 Protection 3 | . . . . . . . 2 1 . . . Artifact . | . . . . . . . . . . . . Weapon 25 | 2 2 . 6 1 . . 4 4 2 2 2 Energy Gun 8 | . . . 4 . . . 2 2 . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 5 | 2 . . 2 . . . . . . . 1 Ballistic Cannon 2 | . 2 . . . . . . . . . . Launcher 8 | . . . . 1 . . 1 1 2 2 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 1 . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . 1 1 1 . . Parts Lost 25 | . . . 3 . . . 5 4 10 1 2 Power 2 | . . . . . . . . . 1 1 . Propulsion 14 | . . . 2 . . . 4 . 7 . 1 Utility 7 | . . . 1 . . . . 3 2 . 1 Weapon 2 | . . . . . . . 1 1 . . . Highest Loss Streak 6 | . . . 1 . . . 1 2 6 1 2 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 90 | . 99 100 98 100 100 100 88 94 69 30 69 Engine 7 | . 14 14 11 11 11 11 4 7 5 . . Core 1 | . . . . . . . 4 . . . 4 Treads 5 | . 28 28 8 . . . . . . . . Leg 15 | . . . 23 33 33 33 26 . . . . Hover 1 | . . . . . . . . . . 9 11 Flight 8 | . . . . . . . . 37 27 1 16 Device 5 | . . . . . . . 9 8 10 9 15 Storage 9 | . 14 14 11 11 11 11 9 7 5 . 5 Processor 14 | . 13 14 20 22 22 22 18 7 5 . . Hackware 2 | . . . . . . . . 9 5 5 10 Protection 1 | . . . . . . . 7 . . . . Energy Gun 6 | . . . 11 11 11 11 7 5 . . . Ballistic Gun 3 | . 14 14 7 3 . . . . . . . Ballistic Cannon 2 | . 13 14 3 . . . . . . . . Launcher 1 | . . . . 7 11 11 1 . . 2 2 Slashing Weapon 1 | . . . . . . . . 7 5 . . Naked Turns 65 | . . . . . . . . . 44 21 . Heaviest Build 43 | 12 29 29 34 34 34 34 43 30 22 25 28 Greatest Support 40 | 40 40 40 40 30 30 30 40 23 23 29 29 Greatest Overweight (x) 3 | . . . 3 1 1 1 3 1 3 . . Average Overweight (x) . | . . . . 1 1 1 . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 8 10 10 Average Capacity 12 | 5 10 15 15 15 15 15 15 8 7 5 10 Most Carried 15 | 5 10 10 15 14 15 14 15 10 8 5 5 Average Carried 10 | 3 7 10 12 13 14 14 14 6 6 3 2 Final Capacity 15 | 8 15 15 15 15 15 15 15 8 5 10 10 Final Carried 15 | 4 10 10 12 14 15 14 11 5 5 1 3 Class Distribution -------------------- 43% | Scavenger-Mutant 32% | Mutant 11% | Scavenger-Sprinter 5% | Sprinter 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Sprinter | -7/Storage Mutant | -6/Factory Hacker-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Matter Collected 1815 | 37 305 . 580 43 . . 254 246 70 184 96 Remotely . | . . . . . . . . . . . . Salvage Created 3713 | . 425 80 846 27 . . 1421 451 108 228 127 Parts 268 | . 32 5 63 8 . . 94 28 9 16 13 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 3 | . . . . . . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Combat Hostiles Destroyed 105 | . 14 2 26 4 . . 32 7 5 9 6 Melee 7 | . . . . . . . . 7 . . . Guns 51 | . 3 1 20 1 . . 26 . . . . Cannons 18 | . 11 1 6 . . . . . . . . AOE 29 | . . . . 3 . . 6 . 5 9 6 Classes Destroyed 9 | . 2 . 4 . . . 2 1 . . . Worker 8 | . . . 1 . . . 2 1 . 4 . Builder 12 | . . . . . . . 9 . . 1 2 Operator 7 | . . . 2 . . . 2 2 1 . . Watcher 6 | . . . 3 . . . 2 1 . . . Swarmer 32 | . 3 . 7 4 . . 8 . 3 3 4 Grunt 52 | . 11 2 14 . . . 16 2 2 5 . Sentry 12 | . . . 5 . . . 7 . . . . Hunter 3 | . . . . . . . 1 2 . . . Programmer 6 | . . . . . . . . 3 . 1 2 Best Kill Streak 13 | . 5 2 13 4 . . 10 4 5 8 8 Combat Bots Only 6 | . 5 2 5 4 . . 6 4 5 4 6 Max Kills in Single Turn 6 | . 1 1 2 2 . . 6 1 2 5 4 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . . 2 . . 1 . 2 2 3 Melee 1 | . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Hostile Shots Fired 525 | . 42 5 124 9 . 8 111 55 115 12 44 Missed 182 | . 7 . 38 1 . . 43 19 49 8 17 Damage Taken 4914 | . 393 78 1136 112 . 130 1102 292 1077 129 465 Core 1396 | . 69 . 250 19 . 35 167 82 578 51 145 Absorbed by Shields 5 | . . . . . . . . 5 . . . Regen/Repaired (Parts) 357 | . 110 . 83 . . . . 36 . . 128 Core Remaining (%) 60 | 100 . 72 . . . 24 69 . 5 94 . Volleys Fired 160 | . 32 4 67 3 . . 21 5 3 13 12 Largest 2 | . 2 2 2 2 . . 1 1 1 1 1 Hottest 121 | . 55 55 121 89 . . 65 65 36 36 36 Shots Fired 384 | . 64 8 131 6 . . 142 5 3 13 12 Gun 268 | . 33 4 101 3 . . 122 5 . . . Cannon 65 | . 31 4 30 . . . . . . . . Launcher 51 | . . . . 3 . . 20 . 3 13 12 Special . | . . . . . . . . . . . . Kinetic 130 | . 64 8 58 . . . . . . . . Thermal 203 | . . . 73 3 . . 122 5 . . . Explosive 51 | . . . . 3 . . 20 . 3 13 12 Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 21 | . 21 6 14 1 . . 12 . 1 5 9 Robot Miss Streak 6 | . 2 1 6 4 . . 3 . 2 1 1 Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Autonomous 122 | . . . . . . . 122 . . . . Shots Hit Robots 303 | . 53 6 105 1 . . 103 19 4 5 7 Core Hits 241 | . 25 4 76 5 . . 71 10 6 24 20 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 6 | . . . 5 . . . . 1 . . . Burn 4 | . . . 4 . . . . . . . . Blast 1 | . . . 1 . . . . . . . . Sever 1 | . . . . . . . . 1 . . . Melee Attacks 63 | . . . . . . . . 51 12 . . Impact . | . . . . . . . . . . . . Slashing 63 | . . . . . . . . 51 12 . . Piercing . | . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . 2 2 . . Combat Hostiles 1 | . . . . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 10433 | . 686 70 1777 157 . . 3868 797 704 1288 1086 Guns 4170 | . 227 21 1251 15 . . 2642 14 . . . Cannons 842 | . 459 49 334 . . . . . . . . Explosions 4345 | . . . 190 142 . . 1207 . 490 1288 1028 Melee 990 | . . . . . . . . 783 207 . . Ramming 86 | . . . 2 . . . 19 . 7 . 58 Kinetic 1351 | . 686 70 595 . . . . . . . . Thermal 3851 | . . . 1180 15 . . 2642 14 . . . Explosive 4155 | . . . . 142 . . 1207 . 490 1288 1028 Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 990 | . . . . . . . . 783 207 . . Piercing . | . . . . . . . . . . . . Highest Corruption 8 | . . . . . . . . 2 8 . 1 Average Corruption 2 | . . . . . . . . 1 3 . 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 7 | . . . . . . . . 4 3 . . Message Errors 1 | . . . . . . . . . 1 . . Matter Fused 1 | . . . . . . . . . 1 . . Energy Discharges 2 | . . . . . . . . 1 1 . . Parts Fused 1 | . . . . . . . . 1 . . . Data Loss (minor) 2 | . . . . . . . . 2 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 362 | . . . 98 . . . 2 138 76 46 2 Projectiles 1 | . . . 1 . . . . . . . . Explosions 158 | . . . 97 . . . 2 . 11 46 2 Melee 203 | . . . . . . . . 138 65 . . Knockbacks 11 | . 8 . 2 . . . . . . . 1 Impact 1 | . . . . . . . . . . . 1 Kinetic 9 | . 7 . 2 . . . . . . . . Secondary 1 | . 1 . . . . . . . . . . Self-Inflicted Damage 544 | . . . 189 47 . . 154 . 98 28 28 Shots 15 | . . . 2 1 . . 9 . 2 1 . Rammed 9 | . . . . . . . . . 3 . 6 Targets Rammed 15 | . . . 1 . . . 5 . 3 . 6 Kicked 6 | . . . 1 . . . 5 . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 387 | . 55 59 387 63 . . 35 115 4 18 . Average Temperature 61 | . 21 33 85 32 . . 10 58 3 13 . Received Heat Transfer 1392 | . 189 63 357 . . . 432 45 270 36 . Effects 1 | . . . 1 . . . . . . . . Short Circuit 1 | . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 10 | . . . 5 . . . 5 . . . . Heat Transferred 5729 | . . . 2280 37 . . 3397 15 . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Peak Influence 728 | . 307 133 486 256 . . 728 467 174 586 282 Initial 331 | . . 83 51 143 . . . 331 . 72 282 Average 251 | . 152 130 346 148 . . 306 197 74 262 259 Maximum Alert Level 3 | . 1 . 2 1 . . 3 2 . 2 1 Low Security (%) 36 | 100 63 100 6 73 . 100 23 49 100 62 12 Level 1 50 | . 36 . 73 26 . . 59 38 . 11 87 Level 2 12 | . . . 20 . . . 14 12 . 26 . Level 3 . | . . . . . . . 2 . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 37 | . 3 . 7 . . . 5 12 2 6 2 Investigation 16 | . 2 . 4 . . . 1 7 1 1 . Extermination 5 | . . . . . . . . 3 . 1 1 Reinforcement 14 | . 1 . 3 . . . 4 2 1 2 1 Assault . | . . . . . . . . . . . . Garrison 2 | . . . . . . . . . . 2 . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 5 | . . . 1 . . . 1 . 1 1 1 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Distress Signals 5 | . . . 2 . . . 1 1 1 . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 163 | . 18 1 31 4 . 1 40 29 15 14 10 Peak Tracking Total 10 | . 3 1 6 2 . 1 4 7 10 5 5 Tactical Retreats 10 | . 1 . 1 . . . 5 3 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Traps Triggered 12 | . 1 . 3 . . . . 5 . 3 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Machines Disabled 13 | . . . 2 . . . 2 1 1 6 1 Max in Single Turn 3 | . . . 2 . . . 1 1 1 3 1 Garrison Access 2 | . . . . . . . 1 . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Machines Accessed 47 | . 5 1 8 . 1 . 8 16 3 2 3 Terminals 29 | . 4 1 6 . . . 5 7 3 2 1 Fabricators 4 | . . . . . . . . 4 . . . Repair Stations 4 | . 1 . 1 . . . . 1 . . 1 Recycling Units 4 | . . . . . . . 1 3 . . . Scanalyzers 3 | . . . 1 . . . 1 1 . . . Garrison Access 2 | . . . . . . . 1 . . . 1 Total Hacks 132 | . 11 5 20 . 1 . 25 48 5 5 12 Successful 64 | . 5 . 8 . 1 . 14 27 1 2 6 Failed 68 | . 6 5 12 . . . 11 21 4 3 6 Catastrophic 10 | . 1 1 4 . . . 1 1 . 1 1 Database Lockouts . | . . . . . . . . . . . . Manual 64 | . 10 5 14 . 1 . 14 13 1 3 3 Terminals 75 | . 9 5 14 . . . 14 20 5 5 3 Fabricators 11 | . . . . . . . . 11 . . . Repair Stations 16 | . 2 . 3 . . . . 3 . . 8 Recycling Units 12 | . . . . . . . 1 11 . . . Scanalyzers 14 | . . . 3 . . . 8 3 . . . Garrison Access 3 | . . . . . . . 2 . . . 1 Terminal Hacks 19 | . 1 . 1 . 1 . 4 10 1 1 . Part Schematic 5 | . . . . . . . 3 2 . . . Open Door 1 | . . . . . . . . . 1 . . Branch Access Points 1 | . 1 . . . . . . . . . . Terminal Index 2 | . . . . . . . 1 1 . . . Fabricator Index 1 | . . . . . . . . 1 . . . Scanalyzer Index 1 | . . . 1 . . . . . . . . Alert Level 3 | . . . . . . . . 2 . 1 . Unreport Threat 3 | . . . . . . . . 3 . . . Zone Layout 1 | . . . . . . . . 1 . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . Fabricator Hacks 4 | . . . . . . . . 4 . . . Load Schematic 3 | . . . . . . . . 3 . . . Build 1 | . . . . . . . . 1 . . . Repair Station Hacks 11 | . 2 . 2 . . . . 2 . . 5 Scan Component 6 | . 1 . 1 . . . . 1 . . 3 Repair 5 | . 1 . 1 . . . . 1 . . 2 Recycling Unit Hacks 7 | . . . . . . . 1 6 . . . Recycle Component 2 | . . . . . . . . 2 . . . Report Inventory 2 | . . . . . . . 1 1 . . . Retrieve Matter 2 | . . . . . . . . 2 . . . Retrieve Components 1 | . . . . . . . . 1 . . . Scanalyzer 11 | . . . 3 . . . 5 3 . . . Insert Component 6 | . . . 1 . . . 3 2 . . . Analyze 5 | . . . 2 . . . 2 1 . . . Garrison Access Hacks 2 | . . . . . . . 1 . . . 1 Seal Access 2 | . . . . . . . 1 . . . 1 Unauthorized Hacks 10 | . 2 . 2 . . . 3 2 . 1 . Terminals 10 | . 2 . 2 . . . 3 2 . 1 . Botnet 10 | . 2 . 2 . . . 3 2 . 1 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . Used 1 | . . . . . . . . . 1 . . Hacking Detections 37 | . 3 1 6 . . . 6 15 2 2 2 Full Trace Events 16 | . 2 1 3 . . . 2 7 1 . . Feedback Events 1 | . . . . . . . . 1 . . . Hackware Fried 1 | . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 8 | . . . 1 . . . 5 2 . . . Parts Built 1 | . . . . . . . . 1 . . . Authchips . | . . . . . . . . . . . . Time 44 | . . . . . . . . 44 . . . Total Part Build Rating 4 | . . . . . . . . 4 . . . Parts Repaired 5 | . 1 . 1 . . . . 1 . . 2 Time 197 | . 26 . 26 . . . . 25 . . 120 Parts Recycled 2 | . . . . . . . . 2 . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . 2 . . . Parts Scanalyzed 5 | . . . 1 . . . 3 1 . . . Part Schematics Acquired 4 | . . . 1 . . . 2 1 . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Total Allies 3 | . . . . . . . . . . 3 . Largest Group 3 | . . . . . . . . . . 3 1 Highest-Rated Group 93 | . . . . . . . . . . 93 31 Highest-Rated Ally 31 | . . . . . . . . . . 31 31 Total Orders . | . . . . . . . . . . . . Ally Attacks 47 | . . . . . . . . . . 45 2 Total Damage 802 | . . . . . . . . . . 749 53 Kills 4 | . . . . . . . . . . 4 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Turns Passed 8016 | 78 772 92 1913 541 423 14 1739 1379 234 349 482 Spaces Moved 6110 | 41 349 51 826 279 220 8 897 2357 217 516 349 Core 126 | 1 . . . . . . . . 85 40 . Treads 708 | 40 349 51 268 . . . . . . . . Legs 1961 | . . . 558 279 220 8 896 . . . . Wheels . | . . . . . . . . . . . . Hover 825 | . . . . . . . . . . 476 349 Flight 2490 | . . . . . . . 1 2357 132 . . Fastest Speed 24 | 50 160 160 160 190 190 190 120 24 24 50 56 Average Speed 98 | 157 160 160 181 190 190 190 180 26 43 57 56 Slowest Speed 330 | 160 160 160 330 190 190 190 274 108 200 60 56 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . 3 . . . Cave-ins Triggered 1 | . . . . . . . . . 1 . . Exploration Rate (%) 38 | 4 60 16 63 70 61 5 56 50 54 14 10 Regions Visited 11 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 7 | . 1 . 1 1 1 1 1 1 . . . Unknown Exits Taken 4 | 1 . 1 . . . . . . 1 1 . Scrap Searched 2 | . . . . 2 . . . . . . . Spaces Dug 39 | . . . . . . . . 24 8 . 7 Terrain Destroyed 381 | . . . 37 31 . . 160 24 31 46 52 Melee 32 | . . . . . . . . 24 8 . . Projectile 25 | . . . . . . . 25 . . . . AOE 324 | . . . 37 31 . . 135 . 23 46 52 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Total 7789 | 54 505 54 1112 284 224 8 1000 3034 335 556 623 Wait 1143 | . 109 . 159 . . . 29 505 90 11 240 Move 6092 | 40 348 50 825 278 219 7 896 2350 215 515 349 Hop 3 | . . . . . . . . 3 . . . Pick Up 83 | 8 8 . 21 2 1 . 12 13 4 5 9 Fast Attach 16 | 2 1 . 4 . . . 4 3 1 1 . Attach 61 | 4 2 . 11 . . . 10 13 4 10 7 Detach 8 | . . . . . . . 3 3 1 1 . Swap 27 | . 3 . 9 1 3 . 6 5 . . . Drop 46 | . 2 . 15 . 1 1 14 12 1 . . Fire 160 | . 32 4 67 3 . . 21 5 3 13 12 Melee 63 | . . . . . . . . 51 12 . . Ram 9 | . . . . . . . . . 3 . 6 Kick 6 | . . . 1 . . . 5 . . . . Crush . | . . . . . . . . . . . . Escape Stasis 72 | . . . . . . . . 71 1 . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / *Sto / *Low) -7/Storage -6/Factory -5/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 79 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 467 | -10/Materials | Discovered new exit (range 6) 603 | -10/Materials | Discovered new exit (range 16) 665 | -10/Materials | Identified exit to Mines 807 | -10/Materials | Repaired Lgt. Cannon 851 | -10/Materials | Entered Mines 930 | -10/Mines | Discovered new exit (range 8) 943 | -10/Mines | Entered Materials 943 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1308 | -9/Materials | Discovered new exit (range 14) 1403 | -9/Materials | Repaired Aluminum Leg 1721 | -9/Materials | Discovered new exit (range 12) 1811 | -9/Materials | Identified exit to Materials 1844 | -9/Materials | Core integrity fell below 50% 1874 | -9/Materials | Build established: Scavenger-Mutant 2842 | -9/Materials | Discovered new exit (range 7) 2854 | -9/Materials | Identified exit to Mines 2856 | -9/Materials | Entered Mines 2863 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2893 | -9/Mines | Assembled infested the area 3030 | -9/Mines | Learned Materials trap positions 3115 | -9/Mines | Discovered exit to Materials (range 5) 3187 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3191 | -9/Mines | Found Prototype Device 3390 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3390 | -9/Mines | Discovered new exit (range 5) 3395 | -9/Mines | Identified exit to Exiles 3397 | -9/Mines | Entered Exiles 3457 | -9/Exiles | Met 8R-AWN 3486 | -9/Exiles | Met EX-HEX 3548 | -9/Exiles | Met EX-BIN 3577 | -9/Exiles | Aligned with FarCom system 3579 | -9/Exiles | Given EX-Vault access code 3622 | -9/Exiles | Opened EX-Vault 3640 | -9/Exiles | Found AWS/Thermal 3681 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3734 | -9/Exiles | Met EX-DEC 3802 | -9/Exiles | Discovered new exit (range 10) 3818 | -9/Exiles | Identified exit to Mines 3820 | -9/Exiles | Left Exiles lab with AWS/Thermal 3820 | -9/Exiles | Entered Mines 3823 | -8/Mines | Discovered exit to Materials (range 7) 3834 | -8/Mines | Entered Materials 3834 | -8/Materials | Evolved 2 slots: Utility x2 3835 | -8/Materials | Loaded intel: 32 trap records 3835 | -8/Materials | Identified Exp. Sensor Array 4833 | -8/Materials | Discovered new exit (range 11) 5360 | -8/Materials | Build established: Mutant 5409 | -8/Materials | Discovered new exit (range 12) 5438 | -8/Materials | Identified exit to Factory 5573 | -8/Materials | Entered Factory 5573 | -7/Factory | Evolved 2 slots: Propulsion x2 5849 | -7/Factory | Repaired Imp. Surge Thruster 5955 | -7/Factory | Discovered new exit (range 8) 5993 | -7/Factory | Discovered new exit (range 11) 6003 | -7/Factory | Hacking Suite fried by hacking feedback 6011 | -7/Factory | Identified exit to Lower Caves 6145 | -7/Factory | Build established: Scavenger-Sprinter 6556 | -7/Factory | Fabricated Imp. Cesium-ion Thruster? 6942 | -7/Factory | Build established: Sprinter 6948 | -7/Factory | Discovered new exit (range 8) 6950 | -7/Factory | Identified exit to Storage 6952 | -7/Factory | Entered Storage 7115 | -7/Storage | Lost 4 parts (2n2u) 7121 | -7/Storage | Crushed by falling debris 7142 | -7/Storage | Core integrity fell below 50% 7142 | -7/Storage | Released all parts (5) 7158 | -7/Storage | Core integrity fell below 20% 7168 | -7/Storage | Lost 6 parts (1p5n) 7183 | -7/Storage | Discovered new exit (range 7) 7186 | -7/Storage | Entered Factory 7186 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7253 | -6/Factory | Allied Derelicts emerged from ambush trap array 7382 | -6/Factory | Garrison activated, responded to threat 7428 | -6/Factory | Build established: Mutant 7496 | -6/Factory | Discovered new exit (range 15) 7535 | -6/Factory | Entered another Factory area 7535 | -5/Factory | Accompanied by 1 ally 7535 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 7819 | -5/Factory | Repaired Broken Prc. Grenade Launcher 7851 | -5/Factory | Repaired VTOL Module 7892 | -5/Factory | Build established: Hacker-Mutant 8017 | -5/Factory | Self-destructed Last Messages --------------- U-05 Engineer destroyed. Assembly Bed disabled. VTOL Module destroyed. The unstable cave ceiling collapses. R-10 Processor suffers critical hit (Destroy). Acquired 15 matter. The unstable cave ceiling collapses. Acquired Autogun. U-05 Engineer lays Concrete. Slammed into R-10 Processor. R-10 Processor knocked back. U-05 Engineer lays Concrete. Slammed into U-05 Engineer. U-05 Engineer builds a Wall. Slammed into S-27 Virus. Slammed into U-05 Engineer. Nuclear Pulse Thruster broken. Destabilizing: Short circuit. ALERT: Cargo convoy en route, clear transfer corridor. Map ----- +----------------------------------------------------+ | ?????????????????????????????????######## ######## | | ?????????????????????????????????# | | ?????????????????????????????????# | | ?????????????????????????????????# ^ | | ?????????????????????????????????# ^^ | | ?????????????????????????????????# | | ?????????????????????????????????# ########### | | ??????????????????????????######## #?????????? | | ??????????????????????????# #?????????? | | ????????????????????? # #?????????? | | ???????????????????????"" + #?????????? | | ???????????????????""??"" # """" #?????????? | | ????????????????????" ????# """" ########### | | ????????????????????? ???# """" # | | ?????????????????######/### """" # """""" | | ???????????????? """" # """""" | | ???????????????? """" + """""" | | ??????????????? """" """""" | | ??????????????? | | ??????????????? [% # """""" | | ??????????????????????########/# # # """""" | | ????????????????????????# ss s # """""" | | ?????????????w??????????#s """" = """""" | | ????????????????????????# """ | | ????????????????????????# """" " | | ????????????????????????#@ """" # ######### | | ??????????w?????????????# """" # #???????? | | ????????????????????????# """" "" #???????? | | ????????????????????????# u #???????? | | ????????????????????????# """ ##???????? | | ????????????????????????# "R ##????????? | | ????????????????????????# """ ###?????????? | | ????????????????????????# #???????????? | | ????????????????????????##############???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Armor Coverage 225 Phase Shifting 5 Evasion (%) 73 Targeting Accuracy 10 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed ECM Suite | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed VTOL Module | -8/Materials | Hacked System Shield | -8/Materials | Hacked Cesium-ion Thruster | -8/Materials | Hacked Imp. Cesium-ion Thruster | -7/Factory | Hacked Transmission Jammer | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Cesium-ion Thruster | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Close Call Deadly Force Challenges ------------ None Game ------ Seed SmartbombCompactRedirector Manual? 0 Play Time 01:17:41 Cumulative 21.4 hours Start 2024.05.21 @ 00:37:19 End 2024.05.23 @ 11:17:20 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 27 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d95f1053-7d2a-4535-9495-c6a6c56c1273