Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.05 @ 18:35:43 Player: Storyteller Result: Destroyed by as-06304 with Assembled Heavy Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (12) 60 Value Destroyed (179) 179 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1339 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 282/300 Energy 89/100 System Corruption 2% Temperature Cool (1) Location -9/Mines Parts ------- Power (1) Propulsion (3) Aluminum Leg Utility (2) Targeting Computer Improved Targeting Computer Weapon (3) Inventory (4) Peak State ------------ Power Light Ion Engine Propulsion Aluminum Leg Aluminum Leg Aluminum Leg Utility Small Storage Unit Targeting Computer Weapon Assault Rifle Grenade Launcher Inventory Aluminum Leg [Rating: 8] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Processor Targeting Computer Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility . | . . . . Weapon 1 | . . 1 . Parts Attached 17 | 6 6 1 4 Power 4 | . 2 . 2 Engine 4 | . 2 . 2 Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 1 1 1 Treads . | . . . . Leg 5 | 2 1 1 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | 1 1 . 1 Device . | . . . . Storage 1 | 1 . . . Processor 2 | . 1 . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 5 | 3 2 . . Energy Gun 2 | 2 . . . Energy Cannon . | . . . . Ballistic Gun 2 | 1 1 . . Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 13 | . 4 1 8 Power 4 | . 1 . 3 Propulsion 4 | . 1 1 2 Utility 1 | . . . 1 Weapon 4 | . 2 . 2 Highest Loss Streak 5 | . 4 1 5 Average Slot Usage (%) 81 | . 94 78 46 Engine 11 | . 12 11 9 Leg 22 | . 26 23 8 Storage 12 | . 14 11 9 Processor 11 | . 13 11 11 Energy Gun 7 | . 17 . . Ballistic Gun 7 | . 4 11 4 Launcher 7 | . 4 11 2 Naked Turns . | . . . . Heaviest Build 12 | 8 12 12 12 Greatest Support 30 | 20 20 30 20 Greatest Overweight (x) 3 | 1 1 . 3 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 6 | 6 6 6 6 Average Capacity 5 | 5 6 6 5 Most Carried 3 | 1 3 3 3 Average Carried 2 | . 2 2 2 Final Capacity 6 | 6 6 6 4 Final Carried 3 | 1 2 3 . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Min Matter Collected 384 | 188 149 30 17 Remotely . | . . . . Salvage Created 333 | . 235 58 40 Parts 21 | . 17 4 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Combat Hostiles Destroyed 11 | . 7 1 3 Guns 9 | . 7 1 1 AOE 2 | . . . 2 Classes Destroyed 5 | . 3 1 1 Recycler 1 | . 1 . . Swarmer 5 | . 5 . . Grunt 2 | . 2 . . Sentry 1 | . . 1 . Assembled 3 | . . . 3 Best Kill Streak 8 | . 8 1 2 Combat Bots Only 4 | . 4 1 2 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Damage Taken 1609 | . 556 145 908 Core 595 | . 186 . 409 Absorbed by Shields . | . . . . Core Remaining (%) 62 | 100 25 . . Volleys Fired 43 | . 26 6 11 Largest 2 | . 2 2 2 Hottest 80 | . 80 50 50 Shots Fired 58 | . 39 7 12 Gun 55 | . 38 6 11 Cannon . | . . . . Launcher 3 | . 1 1 1 Special . | . . . . Kinetic 27 | . 10 6 11 Thermal . | . . . . Explosive 3 | . 1 1 1 Electromagnetic 28 | . 28 . . Robot Hit Streak 6 | . 6 4 6 Robot Miss Streak 5 | . 5 2 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 34 | . 21 5 8 Core Hits 22 | . 11 4 7 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 652 | . 374 63 215 Guns 355 | . 229 39 87 Cannons . | . . . . Explosions 290 | . 143 21 126 Melee . | . . . . Ramming 7 | . 2 3 2 Kinetic 181 | . 55 39 87 Thermal 143 | . 143 . . Explosive 147 | . . 21 126 Electromagnetic 174 | . 174 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . . 2 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Effects 1 | . . . 1 Message Errors 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 26 | . 24 . 2 Projectiles . | . . . . Explosions 26 | . 24 . 2 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 113 | . 72 41 . Shots 3 | . 2 1 . Rammed 4 | . 1 1 2 Targets Rammed 4 | . 1 1 2 Kicked . | . . . . Crushed . | . . . . Highest Temperature 90 | . 90 . . Average Temperature 39 | . 39 . . Received Heat Transfer 183 | . 147 36 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 200 | . 200 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 2 . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Peak Influence 145 | . 145 111 43 Average Influence 62 | . 55 99 14 Maximum Alert Level . | . . . . Low Security (%) 100 | . . . . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 2 1 . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . 1 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 24 | . 12 1 11 Peak Tracking Total 9 | . 9 1 6 Tactical Retreats 3 | . 2 . 1 Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Min Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Min Turns Passed 705 | 60 290 266 89 Spaces Moved 472 | 50 175 208 39 Core 40 | 17 . . 23 Treads . | . . . . Legs 432 | 33 175 208 16 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 50 Average Speed 120 | 100 120 120 150 Slowest Speed 200 | 120 150 120 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 15 | 4 22 20 14 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 37 | . 24 10 3 Melee . | . . . . Projectile . | . . . . AOE 37 | . 24 10 3 Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Total 544 | 58 213 217 56 Wait 2 | . 2 . . Move 469 | 49 174 207 39 Hop . | . . . . Pick Up 9 | 3 4 2 . Fast Attach 7 | 3 3 . 1 Attach 9 | 2 3 1 3 Detach . | . . . . Swap 1 | 1 . . . Drop . | . . . . Fire 43 | . 26 6 11 Melee . | . . . . Ram 1 | . . . 1 Kick 3 | . 1 1 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 219 | -10/Materials | Discovered new exit (range 12) 265 | -10/Materials | Core integrity fell below 50% 280 | -10/Materials | Lost 4 parts (1p1n2w) 308 | -10/Materials | Build established: Mutant 351 | -10/Materials | Entered another Materials area 351 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 583 | -9/Materials | Discovered new exit (range 16) 617 | -9/Materials | Entered Mines 618 | -9/Mines | Assembled infested the area 685 | -9/Mines | Lost 5 parts (1p2n2w) 694 | -9/Mines | Core integrity fell below 50% 702 | -9/Mines | Core integrity fell below 20% 706 | -9/Mines | Destroyed by as-06304 with Assembled Heavy Rifle Last Messages --------------- 00641_ K-01 Serf collects debris. 00643_ Aluminum Leg destroyed. 00645_ System corrupted by crushing effect (+2). 00647_ K-01 Serf collects debris. 00648_ Lgt. Ion Engine destroyed. 00648_ Knocked back. 00649_ as-83132 destroyed. 00650_ K-01 Serf collects debris. 00654_ Assault Rifle destroyed. 00658_ K-01 Serf collects debris. 00662_ Slammed into as-30140. 00662_ K-01 Serf collects debris. 00676_ E7>M|V:DKK3VNYE>ULWUVBF|L| 00690_ as-95854 destroyed. 00690_ Imp. Ion Engine destroyed. 00694_ Acquired 15 matter. 00697_ Acquired Lgt. Ion Engine. 00697_ Sml. Storage Unit destroyed. 00700_ Lgt. Ion Engine destroyed. 00702_ Acquired 2 matter. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ??????????????????????????????????#?????????? | | ????????????????????????????????? #?????????? | | ??????????????????????####?????? ##????????? | | ?????????????????????## ##???## ##???????? | | ????????????????????## ##?# #???????? | | ??????????????????###= ## #???????? | | ????????#####???? % = a ??????????? | | ???????## ##### #??#*% a #?????????????? | | ??????## #???#= @ a #??????????????? | | ####?## % #???## a a##??????????????? | | ### ##????## [ #???????????????? | | "" % % #######a= [ ##??????????????? | | "" ### < # =%=%##?????????????? | | "" #?## ### # = #?????????????? | | #??## ##?# # ####### #?????????????? | | #???####??# #?????## ##?????????????? | | #?????????# #???????###??????????????? | | ####?????????#######????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpreadImprinterLog Manual? 0 Play Time 00:07:30 Cumulative 14.1 hours Start 2019.11.05 @ 18:20:10 End 2019.11.05 @ 18:35:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 3 Gallery% 13 Achievement% 10 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6b253122-8d95-48bf-8ec3-5c4d292a57a0