Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.03 @ 14:47:57 Player: FAQ Result: Core destroyed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (43) 215 Value Destroyed (1013) 1013 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2788 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 186/300 Energy 86/100 System Corruption 4% Temperature Critical (745) Movement Treading (240) Ox1 Location -9/Exiles Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads > --- UTILITY (3) ------ Large Storage Unit Signal Interpreter > --- WEAPON (2) ------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY (15) --- Light Nuclear Core Small Storage Unit High-capacity Storage Unit Tractor Beam Field Laser Field Laser Field Laser Field Laser Advanced Beam Cannon Shotgun Improved Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Sensor Array Signal Interpreter > --- WEAPON ----------- Advanced Beam Cannon Improved Assault Rifle > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Treads Small Storage Unit High-capacity Storage Unit Tractor Beam Field Laser Field Laser Field Laser Field Laser Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Shotgun Improved Assault Rifle [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Signal Interpreter Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Build | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 1 | . . . 1 . . Weapon . | . . . . . . Parts Attached 31 | 6 5 . 15 1 4 Power 4 | 1 2 . . . 1 Engine 2 | 1 1 . . . . Core 2 | . 1 . . . 1 Reactor . | . . . . . . Propulsion 10 | 2 . . 6 1 1 Treads 10 | 2 . . 6 1 1 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 4 | 1 2 . 1 . . Device 1 | . . . 1 . . Storage 2 | 1 1 . . . . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 13 | 2 1 . 8 . 2 Energy Gun 6 | 2 1 . 3 . . Energy Cannon 4 | . . . 2 . 2 Ballistic Gun 3 | . . . 3 . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 8 | . . . . . 8 Power 2 | . . . . . 2 Propulsion 3 | . . . . . 3 Utility 1 | . . . . . 1 Weapon 2 | . . . . . 2 Highest Loss Streak 8 | . . . . . 8 To Critical Strikes 1 | . . . . . 1 Average Backups 10 | 1 4 6 11 15 13 Power 1 | . 1 1 1 2 1 Propulsion . | . . . . 1 . Utility 2 | . 1 3 2 3 3 Weapon 5 | . 1 2 6 9 8 Tool/Special . | . . . . . . Unused Backups 5 | . . . 1 . 4 Power 1 | . . . . . 1 Propulsion . | . . . . . . Utility 2 | . . . . . 2 Weapon 2 | . . . 1 . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 99 | . 99 100 98 100 92 Engine 9 | . 7 14 11 11 7 Core 1 | . 6 . . . 2 Treads 30 | . 28 28 31 33 29 Device 7 | . . . 11 11 7 Storage 11 | . 14 14 11 11 11 Processor 11 | . 13 14 11 11 11 Energy Gun 10 | . 28 28 7 . . Energy Cannon 6 | . . . 8 11 14 Ballistic Gun 6 | . . . 6 11 7 Peak Build Rating 17 | 6 9 7 17 17 17 Average Rating 13 | 5 7 7 13 17 16 On Entrance 9 | . 6 7 7 17 17 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 33 | 13 29 27 32 31 33 Greatest Support 63 | 40 40 40 63 63 63 Greatest Overweight (x) 1 | 1 . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 13 | 7 10 15 15 15 15 Most Carried 15 | 2 7 6 15 15 15 Average Carried 10 | 1 4 6 11 15 13 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 2 6 6 15 15 11 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Min Exi Matter Collected 767 | 260 50 . 331 126 . Remotely . | . . . . . . Salvage Created 1540 | 99 652 . 636 103 50 Parts 83 | . 40 . 31 11 1 Haulers Intercepted 2 | . . . 2 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Combat Hostiles Destroyed 33 | . 17 . 9 6 1 Guns 20 | . 16 . 3 1 . Cannons 10 | . . . 5 4 1 AOE 1 | . . . . 1 . Classes Destroyed 8 | 1 4 . 2 . 1 Worker 3 | . 2 . 1 . . Hauler 2 | . . . 2 . . Recycler 2 | 1 . . 1 . . Watcher 3 | . 2 . 1 . . Swarmer 10 | . 6 . . 4 . Grunt 18 | . 11 . 4 2 1 Sentry 5 | . . . 5 . . Assembled 1 | . . . . . 1 Best Kill Streak 4 | 1 4 . 3 4 1 Combat Bots Only 4 | . 3 . 2 4 1 Max Kills in Single Turn 2 | 1 2 . 1 1 1 Gunslinging . | . . . . . . Exploded 1 | . . . . 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Min Exi Hostile Shots Fired 231 | . 80 . 24 21 106 Missed 65 | . 32 . 9 7 17 Hits 166 | . 48 . 15 14 89 Melee 6 | . . . . . 6 Projectile 160 | . 48 . 15 14 83 Critical Strikes 21 | . . . . . 21 Damage Taken 2318 | . 499 . 211 121 1487 Core 560 | . 129 . . 40 391 Absorbed by Shields . | . . . . . . Core Remaining (%) 74 | 100 . 48 . . . Volleys Fired 136 | 5 45 . 56 12 18 Largest 2 | 2 2 . 2 2 2 Hottest 136 | 90 100 . 136 91 136 Shots Fired 269 | 10 89 . 112 25 33 Gun 192 | 10 89 . 77 12 4 Cannon 77 | . . . 35 13 29 Launcher . | . . . . . . Special . | . . . . . . Kinetic 69 | . . . 53 12 4 Thermal 200 | 10 89 . 59 13 29 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 18 | 6 13 . 18 6 5 Robot Miss Streak 6 | 1 6 . 2 4 6 Penetration Max . | . . . . . . Secondary Targets 3 | . 3 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 135 | 7 54 . 46 9 19 Core Hits 57 | 2 32 . 14 6 3 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed . | . . . . . . Critical Strikes 9 | . 7 . 2 . . Burn 8 | . 7 . 1 . . Destroy 1 | . . . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2133 | 81 733 . 823 370 126 Guns 1220 | 81 729 . 332 41 37 Cannons 725 | . . . 491 145 89 Explosions 184 | . . . . 184 . Melee . | . . . . . . Ramming 4 | . 4 . . . . Kinetic 359 | . . . 281 41 37 Thermal 1770 | 81 729 . 542 329 89 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . 4 4 4 Average Corruption 3 | . . . 2 4 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 37 | . . . 5 29 3 Message Errors 6 | . . . 1 5 . Matter Fused 12 | . . . 1 11 . Heat Flow Errors 4 | . . . . 4 . Energy Discharges 4 | . . . 1 3 . Parts Rejected 1 | . . . 1 . . Data Loss (minor) 6 | . . . . 5 1 Data Loss (major) 2 | . . . 1 . 1 Misfires 2 | . . . . 1 1 Overload Shots . | . . . . . . Overflow Damage 35 | . . . . 35 . Projectiles . | . . . . . . Explosions 35 | . . . . 35 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 1 | . 1 . . . . Targets Rammed 1 | . 1 . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 745 | 120 410 . 348 226 745 Average Temperature 116 | 55 107 . 87 74 333 Received Heat Transfer 276 | . 171 . 81 18 6 Effects 10 | . 2 . . . 8 Shutdowns 1 | . . . . . 1 Interference 3 | . 1 . . . 2 Matter Decay 2 | . . . . . 2 Short Circuit 1 | . 1 . . . . Damage (minor) 1 | . . . . . 1 Damage (core) 2 | . . . . . 2 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . 1 . . . . Combat Hostiles 1 | . 1 . . . . Parts Melted 17 | 2 11 . 4 . . Heat Transferred 4646 | 211 2629 . 1110 459 237 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 112 | 5 112 19 110 103 . Initial 30 | . . 19 . 30 . Average 29 | . 52 7 35 11 . Influence Increases 905 | 5 440 . 302 158 . Destroy 0b10 Robot/C 640 | . 340 . 180 120 . Destroy 0b10 Robot/NC 50 | 5 20 . 25 . . Destroy Leader 150 | . 74 . 66 10 . Successful Hack 9 | . 4 . . 5 . Disable Machine 45 | . . . 30 15 . Destroy Structure 11 | . 2 . 1 8 . Influence Decreases 905 | 5 390 50 223 237 . Entered New Map 80 | . . 31 . 49 . Time Decay 825 | 5 390 19 223 188 . Squads Dispatched 5 | . 4 . 1 . . Investigation 3 | . 3 . . . . Extermination . | . . . . . . Reinforcement 2 | . 1 . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Distress Signals 4 | . 2 . 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 47 | . 20 . 12 6 9 Peak Tracking Total 9 | . 4 . 2 4 9 Tactical Retreats 1 | . . . . . 1 Traps | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Traps Triggered 6 | . 4 . 2 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Min Exi Machines Disabled 4 | . . . 2 1 1 Max in Single Turn 1 | . . . 1 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Machines Accessed 4 | . 2 . 1 1 . Terminals 4 | . 2 . 1 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 7 | . 4 . 2 1 . Successful 3 | . 2 . . 1 . Failed 4 | . 2 . 2 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 7 | . 4 . 2 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . 2 . . 1 . Prototype ID Bank 1 | . 1 . . . . Dispatch Records 1 | . 1 . . . . Zone Layout 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 2 . 1 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Min Exi Total Allies 4 | . . 1 . 3 . Largest Group 3 | . . 1 1 3 3 Highest-Rated Group 40 | . . 31 31 40 40 Highest-Rated Ally 31 | . . 31 31 16 16 Total Orders . | . . . . . . Ally Attacks 40 | . . . 7 . 33 Total Damage 149 | . . . 106 . 43 Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Active Infowar (turns) 2102 | . . . 731 1296 75 Sensors 2102 | . . . 731 1296 75 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Min Exi Turns Passed 3303 | 107 982 70 732 1296 116 Spaces Moved 1721 | 54 508 43 301 775 40 Core 4 | 4 . . . . . Treads 1717 | 50 508 43 301 775 40 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 Average Speed 159 | 152 160 160 160 160 160 Slowest Speed 160 | 160 160 160 160 160 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 41 | 5 81 23 27 97 14 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 2 | . . . . 2 . Spaces Dug . | . . . . . . Terrain Destroyed 9 | . . . . 9 . Melee . | . . . . . . Projectile 1 | . . . . 1 . AOE 8 | . . . . 8 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Total 2007 | 66 587 44 440 808 62 Wait 89 | . 24 2 43 20 . Move 1716 | 53 507 42 300 774 40 Hop . | . . . . . . Pick Up 16 | 2 3 . 11 . . Fast Attach 11 | 6 1 . 4 . . Attach 6 | . 1 . 1 . 4 Detach 3 | . 1 . 2 . . Swap 17 | . 3 . 13 1 . Drop 12 | . 1 . 10 1 . Fire 136 | 5 45 . 56 12 18 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . 1 . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 108 | -11/Scrapyard | Entered Materials 193 | -10/Materials | Discovered new exit (range 14) 239 | -10/Materials | Identified exit to Mines 317 | -10/Materials | Discovered new exit (range 10) 317 | -10/Materials | Discovered exit to Mines (range 7) 320 | -10/Materials | Build established: Mutant 336 | -10/Materials | Identified exit to Materials 604 | -10/Materials | Discovered exit to Materials (range 15) 921 | -10/Materials | Discovered exit to Materials (range 15) 980 | -10/Materials | Core integrity fell below 50% 1090 | -10/Materials | Entered Mines 1093 | -10/Mines | Received a Mining Laser from a helpful Derelict 1129 | -10/Mines | Discovered exit to Materials (range 15) 1160 | -10/Mines | Entered Materials 1160 | -9/Materials | Accompanied by 1 ally 1160 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1757 | -9/Materials | Discovered new exit (range 4) 1760 | -9/Materials | Identified exit to Materials 1857 | -9/Materials | Discovered new exit (range 16) 1891 | -9/Materials | Identified exit to Mines 1892 | -9/Materials | Entered Mines 1907 | -9/Mines | Met a Derelict bent on vengeance 1932 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1944 | -9/Mines | Learned location of Zion (-7) 2180 | -9/Mines | Assembled infested the area 2301 | -9/Mines | Identified exit to Zion 2574 | -9/Mines | Discovered exit to Materials (range 7) 2619 | -9/Mines | Discovered exit to Materials (range 8) 3163 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3177 | -9/Mines | Discovered new exit (range 5) 3182 | -9/Mines | Identified exit to Exiles 3188 | -9/Mines | Entered Exiles 3188 | -9/Exiles | Accompanied by 3 allies 3227 | -9/Exiles | Met 8R-AWN 3250 | -9/Exiles | Attacked by the Exiles 3287 | -9/Exiles | Core integrity fell below 50% 3299 | -9/Exiles | Core integrity fell below 20% 3305 | -9/Exiles | Core destroyed Last Messages --------------- 03288_ Overheating: Matter decay (-35). 03288_ Lgt. Treads destroyed. 03289_ Overheating: Matter decay (-42). 03289_ Penetrated by HV Slug. 03291_ Power failure, Lgt. Nuclear Core shutdown. 03291_ Penetrated by HV Slug. 03293_ HV Slug penetrates Machine. 03293_ HV Slug penetrates Wall. 03295_ Penetrated by HV Slug. 03299_ Overheating: Core damaged (-52). 03299_ Lgt. Nuclear Core destroyed. 03300_ Overheating: System interference. 03300_ Signal Interpreter temporarily disabled. 03300_ Adv. Beam Cannon temporarily disabled. 03300_ Penetrated by HV Slug. 03302_ HV Slug penetrates Wall. 03302_ Penetrated by HV Slug. 03304_ Overheating: Adv. Beam Cannon damaged (-1). 03304_ Penetrated by HV Slug. 03305_ Overheating: Core damaged (-40). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????## | | ????????????????????????????????????????????????# | | ????????????????????????????#####???????????????# | | ???????????????????????????##" #??????????????## | | ???????????????????????????# #?????????????## | | ??????????? ?????????????## ##????????????# | | ??????????? ?????????### ###????????### | | ?????????? ???????# ########## | | ?????????? ????## g g #""""## | | ????????? ###=% * | | ????????? @ %=## * | | ????????? % [#### | | ????????? % "#?#"""""#### | | ????????? ; "##?#######??#### * | | ?????????? a a ;#####??????????????##### | | ?????????? ;#???????????????????????### | | ??????????? ;#??????????????????????????## | | ??????????? a #????????????????????????????? | | ??????????? % "#?????????????????????????????? | | ????????????""" "#??????????????????????????????? | | ?????????????##;#????????????????????????????????? | | ?????????????? ??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LatentGammaRailcannon Manual? 0 Play Time 00:20:10 Cumulative 27.8 hours Start 2025.11.03 @ 14:29:36 End 2025.11.03 @ 14:47:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 56 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 25 Achievement% 22 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/VGA_Max Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4eefdcb3-1802-4a24-85e5-409a52e32545