Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.15 @ 15:02:47 Player: muesli Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (18) 90 Value Destroyed (522) 522 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2232 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 38/300 Energy 105/125 System Corruption 7% Temperature Cool (0) Movement Walking (260) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Aluminum Leg Compact Wheel Compact Wheel Improved Targeting Computer Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Faulty Improved Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Sensor Array Improved Light Armor Plating > --- WEAPON ----------- Flak Cannon Flak Cannon Flak Cannon > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Compact Wheel Compact Wheel Improved Targeting Computer Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Assault Rifle Grenade Launcher [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Protection Improved Light Armor Plating Weapon Flak Cannon Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon 2 | . . . 2 Parts Attached 18 | . 5 9 4 Power 2 | . 1 . 1 Engine 2 | . 1 . 1 Core . | . . . . Reactor . | . . . . Propulsion 4 | . 2 1 1 Treads 3 | . 2 1 . Leg 1 | . . . 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | . 2 1 . Device 1 | . 1 . . Storage 1 | . 1 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 9 | . . 7 2 Energy Gun 1 | . . 1 . Energy Cannon . | . . . . Ballistic Gun 1 | . . 1 . Ballistic Cannon 5 | . . 4 1 Launcher 2 | . . 1 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 10 | . . . 10 Power 1 | . . . 1 Propulsion 3 | . . . 3 Utility 2 | . . . 2 Weapon 4 | . . . 4 Highest Loss Streak 10 | . . . 10 To Critical Strikes 1 | . . . 1 Average Slot Usage (%) 89 | . 92 93 75 Engine 11 | . 14 11 7 Treads 23 | . 18 27 22 Leg 2 | . 9 . . Device 8 | . 4 11 7 Storage 12 | . 16 11 9 Protection 6 | . . 10 7 Energy Gun 4 | . 14 . . Ballistic Gun 4 | . 14 . . Ballistic Cannon 15 | . . 21 21 Peak Build Rating 20 | 6 7 17 20 Average Rating 13 | 6 6 16 16 On Entrance 9 | 6 6 7 17 Naked Turns . | . . . . Heaviest Build 47 | 11 33 41 47 Greatest Support 60 | 20 40 60 60 Greatest Overweight (x) 1 | . . 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 8 11 15 15 Most Carried 12 | 6 7 12 11 Average Carried 9 | 6 6 11 10 Final Capacity 15 | 8 15 15 15 Final Carried 12 | 6 7 12 8 Class Distribution -------------------- 84% | Mutant 15% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 463 | 200 64 170 29 Remotely . | . . . . Salvage Created 354 | . 96 170 88 Parts 27 | . 9 14 4 Haulers Intercepted . | . . . . Recyclers Shooed 3 | . 2 . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 14 | . 4 6 4 Guns 4 | . 4 . . Cannons 7 | . . 6 1 AOE 3 | . . . 3 Classes Destroyed 8 | . 3 2 3 Worker 2 | . . 2 . Builder 1 | . . . 1 Watcher 1 | . 1 . . Swarmer 3 | . 3 . . Grunt 6 | . 1 3 2 Brawler 1 | . . . 1 Sentry 3 | . . 3 . Hunter 1 | . . . 1 Best Kill Streak 4 | . 4 2 4 Combat Bots Only 3 | . 3 2 3 Max Kills in Single Turn 4 | . 1 2 4 Gunslinging . | . . . . Exploded 3 | . . . 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 147 | . 17 24 106 Missed 22 | . 6 4 12 Damage Taken 1996 | . 91 291 1614 Core 587 | . 7 23 557 Absorbed by Shields . | . . . . Core Remaining (%) 97 | 100 97 94 . Volleys Fired 53 | . 16 24 13 Largest 3 | . 2 2 3 Hottest 132 | . 70 88 132 Shots Fired 100 | . 30 48 22 Gun 30 | . 30 . . Cannon 63 | . . 47 16 Launcher 7 | . . 1 6 Special . | . . . . Kinetic 77 | . 14 47 16 Thermal 16 | . 16 . . Explosive 7 | . . 1 6 Electromagnetic . | . . . . Robot Hit Streak 8 | . 8 7 8 Robot Miss Streak 14 | . 4 14 7 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 76 | . 18 37 21 Core Hits 57 | . 8 27 22 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1402 | . 185 602 615 Guns 185 | . 185 . . Cannons 885 | . . 597 288 Explosions 303 | . . 5 298 Melee . | . . . . Ramming 29 | . . . 29 Kinetic 958 | . 73 597 288 Thermal 112 | . 112 . . Explosive 303 | . . 5 298 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 7 | . . . 7 Average Corruption 6 | . . . 6 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . . . 1 Data Loss (minor) 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 15 | . . . 15 Projectiles . | . . . . Explosions 15 | . . . 15 Melee . | . . . . Knockbacks 19 | . . 9 10 Impact . | . . . . Kinetic 14 | . . 6 8 Secondary 5 | . . 3 2 Self-Inflicted Damage 82 | . . 5 77 Shots 4 | . . 1 3 Rammed 19 | . . . 19 Targets Rammed 21 | . . . 21 Kicked 2 | . . . 2 Crushed . | . . . . Highest Temperature 321 | . 110 321 150 Average Temperature 70 | . 40 89 62 Received Heat Transfer 411 | . 12 129 270 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 333 | . 333 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 150 | . 107 150 113 Initial 63 | . . 25 63 Average 52 | . 44 51 66 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 1 1 2 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 3 | . 1 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . 1 2 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 34 | . 8 20 6 Peak Tracking Total 5 | . 2 5 5 Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2225 | 6 669 1135 415 Spaces Moved 1028 | 6 405 458 159 Core . | . . . . Treads 859 | . 242 458 159 Legs 169 | 6 163 . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 160 160 Average Speed 168 | 120 143 193 160 Slowest Speed 240 | 120 160 240 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 2 47 27 15 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 9 | . . 9 . Terrain Destroyed 27 | . . 9 18 Melee . | . . . . Projectile . | . . . . AOE 27 | . . 9 18 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1384 | 5 462 655 262 Wait 257 | . 36 156 65 Move 1025 | 5 404 457 159 Hop . | . . . . Pick Up 8 | . 1 7 . Fast Attach 3 | . 1 2 . Attach 5 | . . 1 4 Detach . | . . . . Swap 10 | . 4 6 . Drop 2 | . . 2 . Fire 53 | . 16 24 13 Melee . | . . . . Ram 12 | . . . 12 Kick 2 | . . . 2 Crush 7 | . . . 7 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 7 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 384 | -10/Materials | Discovered new exit (range 15) 670 | -10/Materials | Discovered new exit (range 3) 676 | -10/Materials | Entered another Materials area 676 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1779 | -9/Materials | Discovered new exit (range 14) 1811 | -9/Materials | Entered another Materials area 1811 | -8/Materials | Evolved 2 slots: Weapon x2 2098 | -8/Materials | Build established: Tank 2188 | -8/Materials | Core integrity fell below 50% 2209 | -8/Materials | Lost 10 parts (1p3n2u4w) 2209 | -8/Materials | Core integrity fell below 20% 2226 | -8/Materials | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- U-05 Engineer builds a Wall. Slammed into H-55 Commando. U-05 Engineer lays Concrete. System corrupted: Component data lost. Slammed into H-55 Commando. Penetrated by Slug. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Slammed into H-55 Commando. U-05 Engineer lays Concrete. Slammed into H-55 Commando. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Penetrated by Slug. U-05 Engineer lays Concrete. Kicked H-55 Commando. U-05 Engineer lays Concrete. Kicked H-55 Commando. Penetrated by Slug. 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