Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.11 @ 02:24:50 Player: Skysub Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (89) 445 Value Destroyed (2753) 2753 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (986) 986 TOTAL SCORE: 8004 Bonus ------- High Alert Combat Kills 149 Follower Combat Kills 48 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -11 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 99/100 System Corruption 14% Temperature Hot (261) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Enhanced Optical Array Improved Signal Interpreter Improved Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Structural Scanner Force Field Plasma Cutter Impact Mace Botcube Peak State ------------ > --- POWER ------------ Angular Momentum Engine Angular Momentum Engine > --- PROPULSION ------- Arachnoskeleton > --- UTILITY ---------- Scrap Suit Medium Storage Unit Structural Scanner Advanced Sensor Array Improved Targeting Computer Hacking Suite > --- WEAPON ----------- Cooled Pulse Rifle Compact Ion Cannon Impact Mace > --- INVENTORY -------- Flexi-carbon Leg Flexi-carbon Leg Gravity Neutralizer Improved Signal Interpreter Force Field A0-MCA's Component Scanner Heavy Rocket Launcher Plasma Cutter DRS Beacon Botcube [Rating: 72] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Fission Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Utility Structural Scanner Device Structural Scanner Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Battle Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Cooled Plasma Cannon Ballistic Gun Battle Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Impact Mace Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Slots Evolved 8 | . . . . . 8 . . Power 1 | . . . . . 1 . . Propulsion 1 | . . . . . 1 . . Utility 5 | . . . . . 5 . . Weapon 1 | . . . . . 1 . . Parts Attached 94 | 7 2 8 6 5 48 17 1 Power 17 | 1 . 2 2 3 5 4 . Engine 12 | 1 . 2 2 1 4 2 . Core 4 | . . . . 2 . 2 . Reactor 1 | . . . . . 1 . . Propulsion 22 | 2 . 1 2 2 12 3 . Treads 9 | 2 . . . . 5 2 . Leg 7 | . . . . 1 5 1 . Wheel 6 | . . 1 2 1 2 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 28 | 2 1 1 1 . 18 5 . Device 10 | 1 1 . . . 8 . . Storage 4 | 1 . . 1 . 2 . . Processor 5 | . . . . . 3 2 . Hackware 3 | . . . . . 2 1 . Protection 6 | . . 1 . . 3 2 . Artifact . | . . . . . . . . Weapon 27 | 2 1 4 1 . 13 5 1 Energy Gun 4 | . . . . . 3 1 . Energy Cannon 3 | . . . . . 2 1 . Ballistic Gun 10 | 2 1 2 . . 4 . 1 Ballistic Cannon 2 | . . . . . 1 1 . Launcher 3 | . . 1 1 . 1 . . Special Weapon 1 | . . 1 . . . . . Impact Weapon 3 | . . . . . 2 1 . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . Unidentified Prototypes 8 | . . . . . 7 1 . Parts Lost 33 | . . 6 . . 14 9 4 Power 6 | . . . . . 4 2 . Propulsion 8 | . . 3 . . 1 4 . Utility 9 | . . . . . 4 2 3 Weapon 10 | . . 3 . . 5 1 1 Highest Loss Streak 6 | . . 3 . . 6 5 4 To Critical Strikes 1 | . . . . . 1 . . Average Backups 7 | 3 6 6 5 13 8 6 4 Power . | . 1 . 1 1 . . . Propulsion . | 2 3 1 1 1 . . . Utility 4 | . . 2 2 6 4 4 2 Weapon 1 | . 1 1 . 2 1 . 1 Tool/Special . | . . . . . . . . Unused Backups 17 | . 1 4 1 1 8 1 1 Power 3 | . 1 . 1 . 1 . . Propulsion 4 | . . 2 . . 2 . . Utility 6 | . . 1 . . 4 1 . Weapon 2 | . . 1 . 1 . . . Tool/Special 2 | . . . . . 1 . 1 Average Slot Usage (%) 90 | . 100 94 83 99 85 83 84 Engine 10 | . 14 14 14 9 9 4 5 Core 1 | . . . . 4 1 3 . Treads 9 | . 28 22 . . 6 14 12 Leg 2 | . . . . 2 9 . . Wheel 8 | . . . 18 25 . . . Device 10 | . 14 13 9 14 14 . . Storage 9 | . 14 14 14 14 5 3 . Processor 5 | . . . . . 9 16 19 Hackware 4 | . . . . . 7 15 19 Protection 1 | . . . . . . 5 5 Energy Gun 1 | . . . . . 2 4 . Energy Cannon 1 | . . . . . 1 4 . Ballistic Gun 11 | . 28 17 14 14 7 . . Launcher 5 | . . 3 12 14 1 . . Special Weapon 1 | . . 6 . . . . . Impact Weapon 1 | . . . . . 2 5 5 Peak Build Rating 72 | 9 10 14 13 22 72 66 53 Average Rating 31 | 5 8 10 11 18 58 57 52 On Entrance 20 | . 9 8 7 13 22 50 53 Naked Turns . | . . . . . . . . Heaviest Build 65 | 15 15 19 51 54 65 59 27 Greatest Support 68 | 40 40 40 32 32 68 68 48 Greatest Overweight (x) 7 | . . 3 4 4 7 5 . Average Overweight (x) . | . . . 1 1 . . . Largest Inventory Capacity 20 | 8 8 8 20 20 20 10 5 Average Capacity 12 | 7 8 8 15 20 10 8 5 Most Carried 20 | 5 8 8 10 20 20 10 5 Average Carried 10 | 3 6 7 8 16 10 8 5 Final Capacity 20 | 8 8 8 20 20 10 5 5 Final Carried 20 | 5 8 8 10 20 8 5 5 Class Distribution -------------------- 59% | Mutant 19% | Hacker-Mutant 5% | Scavenger-Mutant 5% | Scavenger-Assassin 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Scavenger-Assassin | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -6 -6 -6 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Low Matter Collected 2892 | 247 270 362 256 68 1242 384 63 Remotely . | . . . . . . . . Salvage Created 4446 | 87 414 251 851 . 2529 314 . Parts 189 | 6 39 23 31 . 79 11 . Haulers Intercepted . | . . . . . . . . Recyclers Shooed 19 | 1 2 . 6 . 10 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 30 | . . 16 . . . 11 3 Prevented 1 | . . . . . . 1 . Kills | -11 -10 -10 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Combat Hostiles Destroyed 52 | . 10 11 1 . 24 6 . Melee 3 | . . . . . 3 . . Guns 32 | . 10 8 . . 14 . . Cannons 8 | . . . . . 5 3 . AOE 5 | . . 3 1 . 1 . . Classes Destroyed 12 | 2 3 2 . . 4 1 . Worker 6 | . . . . . 6 . . Builder 9 | . 4 . 3 . 2 . . Tunneler 1 | 1 . . . . . . . Recycler 20 | 1 . . 9 . 10 . . Operator 1 | . . . . . 1 . . Swarmer 10 | . 3 4 . . 3 . . Grunt 16 | . 7 . . . 9 . . Sentry 6 | . . 1 1 . 4 . . Hunter 6 | . . . . . 2 4 . Programmer 7 | . . . . . 6 1 . Subdweller 6 | . . 6 . . . . . Decomposer 1 | . . . . . . 1 . Mutant 1 | . . . . . . 1 . Best Kill Streak 10 | 1 10 4 7 . 7 3 . Combat Bots Only 8 | . 8 4 1 . 3 3 . Max Kills in Single Turn 2 | 1 1 2 1 . 2 1 . Gunslinging 1 | . . 1 . . 1 . . Exploded 1 | . . 1 1 . 1 . . Melee 1 | . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -6 -6 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Hostile Shots Fired 785 | . 57 117 4 . 441 121 45 Missed 241 | . 13 50 1 . 132 35 10 Hits 544 | . 44 67 3 . 309 86 35 Melee 1 | . . . . . . . 1 Projectile 543 | . 44 67 3 . 309 86 34 AOE 1 | . . 1 . . . . . Critical Strikes 13 | . . 1 . . 10 2 . Part Disruptions 1 | . . . . . . 1 . Damage Taken 6450 | . 431 814 44 . 3220 1410 531 Core 1084 | . 91 116 27 . 392 266 192 Absorbed by Shields 664 | . . . . . 664 . . Regen/Repaired (Parts) 34 | . . . . . 34 . . Core Remaining (%) 53 | 100 . . . 6 . . . Volleys Fired 291 | 7 37 72 48 . 109 18 . Largest 3 | 2 2 2 2 . 3 3 . Hottest 200 | 40 40 128 55 . 135 200 . Shots Fired 496 | 14 74 96 50 . 228 32 2 Gun 352 | 14 74 47 48 . 161 8 . Cannon 89 | . . . . . 63 24 2 Launcher 21 | . . 15 2 . 4 . . Special 34 | . . 34 . . . . . Kinetic 309 | 14 74 47 48 . 114 10 2 Thermal 137 | . . 34 . . 85 18 . Explosive 21 | . . 15 2 . 4 . . Electromagnetic 29 | . . . . . 25 4 . Robot Hit Streak 19 | 4 6 12 7 . 19 8 . Robot Miss Streak 6 | 2 4 4 2 . 4 6 . Penetration Max 1 | . . . . . 1 . . Secondary Targets 5 | . 2 2 . . 1 . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . Shots Hit Robots 325 | 10 45 34 37 . 173 26 . Core Hits 149 | 3 21 19 20 . 79 7 . Critical Kills 5 | . 2 . 1 . 1 1 . Critical Parts Destroyed 7 | . 2 . . . 5 . . Critical Strikes 19 | . 4 . 1 . 11 3 . Burn 4 | . . . . . 3 1 . Meltdown 2 | . . . . . 1 1 . Destroy 6 | . 4 . 1 . 1 . . Blast 1 | . . . . . . 1 . Corrupt 1 | . . . . . 1 . . Smash 5 | . . . . . 5 . . Melee Attacks 58 | . . . . . 52 5 1 Impact 56 | . . . . . 52 3 1 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 7 | . . . . . 4 3 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8270 | 129 571 678 582 . 5446 825 39 Guns 4029 | 128 571 343 505 . 2398 84 . Cannons 1922 | . . . . . 1318 565 39 Explosions 1100 | . . 335 77 . 688 . . Melee 1156 | . . . . . 980 176 . Ramming 63 | 1 . . . . 62 . . Kinetic 3268 | 128 571 343 505 . 1408 274 39 Thermal 2613 | . . . . . 2286 327 . Explosive 615 | . . 335 77 . 203 . . Electromagnetic 555 | . . . . . 507 48 . Impact 1156 | . . . . . 980 176 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 14 | . . . . . 12 13 14 Average Corruption 6 | . . . . . 4 9 6 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 117 | . . . . . 48 51 18 Message Errors 25 | . . . . . 11 12 2 Matter Fused 26 | . . . . . 9 12 5 Heat Flow Errors 19 | . . . . . 8 6 5 Energy Discharges 9 | . . . . . 4 4 1 Parts Fused 1 | . . . . . . 1 . Data Loss (minor) 18 | . . . . . 8 8 2 Data Loss (major) 10 | . . . . . 3 6 1 Misfires 6 | . . . . . 2 2 2 Alerts 2 | . . . . . 2 . . Weapon Failures 1 | . . . . . 1 . . Overload Shots 4 | . . . . . 4 . . Effects 1 | . . . . . 1 . . Heat Surge 1 | . . . . . 1 . . Overflow Damage 606 | . . . . . 480 126 . Projectiles 38 | . . . . . 38 . . Explosions 97 | . . . . . 97 . . Melee 471 | . . . . . 345 126 . Knockbacks 12 | . . . . . 11 1 . Impact 6 | . . . . . 6 . . Kinetic 6 | . . . . . 5 1 . Secondary . | . . . . . . . . Self-Inflicted Damage 74 | . . . . . 74 . . Shots 2 | . . . . . 2 . . Rammed 13 | 1 . . . . 12 . . Targets Rammed 16 | 1 . . . . 15 . . Kicked . | . . . . . . . . Crushed 3 | . . . . . 3 . . Highest Temperature 627 | . 2 14 23 . 627 478 261 Average Temperature 130 | . 1 10 6 . 141 159 112 Received Heat Transfer 1245 | . 123 414 9 . 618 18 63 Effects 18 | . . . . . 15 3 . Shutdowns 6 | . . . . . 4 2 . Energy Bleed 2 | . . . . . 2 . . Interference 3 | . . . . . 3 . . Matter Decay 2 | . . . . . 2 . . Short Circuit 1 | . . . . . 1 . . Damage (minor) 2 | . . . . . 1 1 . Damage (major) 1 | . . . . . 1 . . Damage (core) 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 2 | . . . . . 2 . . Combat Hostiles 1 | . . . . . 1 . . Parts Fried 5 | . . . . . 5 . . Impact Corruptions 16 | . . . . . 12 4 . Robots Melted 4 | . . . . . 1 3 . Combat Hostiles 3 | . . . . . . 3 . Parts Melted 16 | . . . . . 10 6 . Heat Transferred 3998 | . . . . . 3348 650 . Parts Sabotaged . | . . . . . . . . Parts Stolen 1 | . . . . . . . 1 Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . Alert | -11 -10 -10 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Maximum Alert Level 3 | . . . . . 3 . . Low Security (%) 61 | 100 100 . 100 . 33 . . Level 1 22 | . . . . . 37 . . Level 2 13 | . . . . . 23 . . Level 3 2 | . . . . . 4 . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 761 | 5 186 . 40 . 761 . . Initial 36 | . . . 36 . . . . Average 167 | . 110 . 3 . 270 . . Influence Increases 2052 | 10 261 130 125 . 1365 125 36 Destroy 0b10 Robot/C 920 | . 200 100 20 . 480 100 20 Destroy 0b10 Robot/NC 190 | 10 20 . 65 . 95 . . Destroy Leader 180 | . 40 . . . 130 10 . Allied During Kill 1 | . . . . . . . 1 Successful Hack 98 | . . . 25 . 73 . . Disable Machine 180 | . . . . . 180 . . Anti-Garrison Action 150 | . . . . . 150 . . Destroy Structure 198 | . 1 . 15 . 182 . . Partial Spotted 15 | . . . . . 15 . . Lose Combat Pursuer 120 | . . 30 . . 60 15 15 Influence Decreases 2052 | 10 130 185 201 . 607 883 36 Entered New Map 384 | . . 63 40 . . 281 . Time Decay 1400 | 10 130 92 161 . 487 512 8 Lost Part 250 | . . 30 . . 110 90 20 Lost Ally 18 | . . . . . 10 . 8 Squads Dispatched 16 | . 2 . . . 14 . . Investigation 4 | . 1 . . . 3 . . Extermination 4 | . . . . . 4 . . Reinforcement 6 | . 1 . . . 5 . . Assault 2 | . . . . . 2 . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . . . . 3 . . Haulers Reinforced 1 | . . . . . 1 . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Distress Signals 4 | . 1 . . . 3 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 102 | . 12 17 1 . 45 13 14 Peak Tracking Total 13 | . 5 6 1 . 7 9 13 Tactical Retreats 6 | . . 1 . . 3 1 1 Traps | -11 -10 -10 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Traps Triggered 4 | . 1 1 . . 1 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -6 -6 -6 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Low Machines Disabled 18 | . . 4 . . 13 1 . Max in Single Turn 4 | . . 3 . . 4 1 . Garrison Access 1 | . . . . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Machines Accessed 22 | . . 1 11 2 7 1 . Terminals 11 | . . . 6 . 5 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 7 | . . . 5 . 2 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 83 | . . 9 35 18 20 1 . Successful 60 | . . 9 20 18 12 1 . Failed 23 | . . . 15 . 8 . . Catastrophic 3 | . . . 2 . 1 . . Database Lockouts . | . . . . . . . . Manual 33 | . . . 17 . 16 . . Terminals 38 | . . . 22 . 16 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 17 | . . . 13 . 4 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 37 | . . 9 6 18 3 1 . Record 27 | . . 8 . 18 1 . . Part Schematic 2 | . . . 2 . . . . Open Door 1 | . . . . . . 1 . Branch Access Points 2 | . . . 1 . 1 . . Terminal Index 1 | . . . . . 1 . . Alert Level 1 | . . . 1 . . . . Zone Layout 2 | . . . 2 . . . . Proto ID Catalog 1 | . . 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 8 | . . . 6 . 2 . . Report Inventory 7 | . . . 5 . 2 . . Retrieve Components 1 | . . . 1 . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 15 | . . . 8 . 7 . . Terminals 11 | . . . 6 . 5 . . Assimilate 1 | . . . . . 1 . . Botnet 10 | . . . 6 . 4 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 4 | . . . 2 . 2 . . Recyclers 2 | . . . 2 . . . . Fedlink 2 | . . . . . 2 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . Used . | . . . . . . . . Hacking Detections 16 | . . . 11 . 5 . . Full Trace Events 2 | . . . 1 . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 2 | . . . 2 . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 -6 -6 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 3 | . . . . . 3 . . Machine Destruction 3 | . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 2 | . . . . . . 2 . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -6 -6 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Total Allies 3 | . . . . . 1 2 . Largest Group 2 | . . . . . 1 2 2 Highest-Rated Group 51 | . . . . . 26 51 51 Highest-Rated Ally 31 | . . . . . 26 31 31 Total Orders . | . . . . . . . . Ally Attacks 19 | . . . . . . 5 14 Total Damage 339 | . . . . . . 82 257 Kills 2 | . . . . . . . 2 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Active Infowar (turns) 9238 | 33 313 2260 821 2615 2032 556 608 Optics 1160 | . . . . . . 552 608 Sensors 1782 | . . . . . 1782 . . Terrain 246 | 33 213 . . . . . . Structural 7434 | . 100 2260 821 2615 1633 5 . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . 2 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -6 -6 -6 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Low Turns Passed 11075 | 171 314 2290 1222 2615 2398 1457 608 Spaces Moved 6925 | 84 70 1267 843 2216 1212 847 386 Core 265 | 1 . 3 125 . 9 109 18 Treads 2752 | 83 70 1253 . . 282 696 368 Legs 871 | . . . . . 829 42 . Wheels 3037 | . . 11 718 2216 92 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 95 100 110 90 50 50 Average Speed 136 | 158 160 159 129 116 134 155 154 Slowest Speed 400 | 160 160 200 250 150 400 300 160 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins 7 | . . 5 . . 2 . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 56 | 5 14 74 99 95 32 79 54 Regions Visited 7 Branch Regions 5 Pre-discovered Areas 3 | . . 1 . 1 1 . . Known Exits Taken 2 | . . . . . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 19 | . . 10 . 5 . 3 1 Spaces Dug 25 | . . . . . 25 . . Terrain Destroyed 285 | . . 55 15 . 209 5 1 Melee 25 | . . . . . 25 . . Projectile 14 | . . . . . 8 5 1 AOE 246 | . . 55 15 . 176 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Total 7890 | 104 199 1379 930 2246 1683 953 396 Wait 330 | 1 84 15 28 . 156 45 1 Move 6918 | 83 69 1266 842 2215 1211 846 386 Hop . | . . . . . . . . Pick Up 61 | 5 4 6 2 15 27 2 . Fast Attach 56 | 7 1 . 4 2 26 15 1 Attach 22 | . 1 3 1 1 12 4 . Detach 12 | . 1 1 1 2 4 3 . Swap 50 | . . 7 2 3 34 3 1 Drop 75 | . 2 9 2 8 37 11 6 Fire 291 | 7 37 72 48 . 109 18 . Melee 58 | . . . . . 52 5 1 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 16 | 1 . . . . 15 . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous 1 | . . . . . . 1 . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 172 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 323 | -10/Materials | Destroyed 8 combat bots 421 | -10/Materials | Discovered new exit (range 5) 486 | -10/Materials | Entered Subcaves 650 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1141 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1148 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1328 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1355 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1512 | -10/Subcaves | Learned location of Mines (-10) 1626 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1713 | -10/Subcaves | Discovered new exit (range 15) 1780 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1780 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1900 | -10/Subcaves | Core integrity fell below 50% 2089 | -10/Subcaves | Visited 4L-MR0's lab 2179 | -10/Subcaves | Found Arachnoskeleton 2262 | -10/Subcaves | Discovered new exit (range 6) 2733 | -10/Subcaves | Discovered new exit (range 15) 2775 | -10/Subcaves | Core integrity fell below 20% 2776 | -10/Subcaves | Entered Recycling 2801 | -9/Recycling | Lost 3 parts (2n1w) 3468 | -9/Recycling | Build established: Scavenger-Mutant 3504 | -9/Recycling | Discovered new exit (range 4) 3867 | -9/Recycling | Build established: Mutant 3943 | -9/Recycling | Scanned before Scraplab entrance 3956 | -9/Recycling | Discovered new exit (range 11) 3960 | -9/Recycling | Entered Scraplab 3998 | -9/Recycling | Entered Scraptown 4127 | -9/Scraptown | Visited UFD Registry 4127 | -9/Scraptown | Registered with UFD as "Longmod" 4144 | -9/Scraptown | Visited TADAMA 4169 | -9/Scraptown | Visited Supply Room 4757 | -9/Scraptown | Visited Awakened 4792 | -9/Scraptown | Visited SPCMW 4823 | -9/Scraptown | Visited Red Mages 4850 | -9/Scraptown | Visited Comm Corps 4926 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 4929 | -9/Scraptown | Learned Research stockpile data 4947 | -9/Scraptown | Discovered new exit (range 5) 5096 | -9/Scraptown | Visited Curators Association 5124 | -9/Scraptown | Visited Science Testing Area 5142 | -9/Scraptown | Visited A0-MCA Data Center 5149 | -9/Scraptown | Given a C+ rating by A0-MCA 5155 | -9/Scraptown | Found A0-MCA's Component Scanner 5261 | -9/Scraptown | Delivered Scrap Shield to a Scientist 5334 | -9/Scraptown | Visited Research Penetration Think Tank 5360 | -9/Scraptown | Visited Junk Repository 5415 | -9/Scraptown | Visited Junk Repository 5443 | -9/Scraptown | Visited Botcube Research 5455 | -9/Scraptown | Found Botcube 5477 | -9/Scraptown | Visited Abandonware Association 5494 | -9/Scraptown | Learned abandonware demo "POISON.EXE" 5547 | -9/Scraptown | Visited Derelict Rescue Squad 5567 | -9/Scraptown | Found DRS Beacon 5605 | -9/Scraptown | Discovered new exit (range 5) 5643 | -9/Scraptown | Found Scrap Suit 5778 | -9/Scraptown | Received an X-ray algorithm 5960 | -9/Scraptown | Visited Fellowship of the Rings 6515 | -9/Scraptown | Met Optimus 6515 | -9/Scraptown | Accepted into 0bPrime 6613 | -9/Scraptown | Entered Factory 6613 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x1, Utility x5, Weapon x1 6662 | -6/Factory | Attached Arachnoskeleton, gained temporary slots: Propulsion x3 6947 | -6/Factory | Loaded intel: 8 recycling unit locations 7193 | -6/Factory | Lost 5 parts (2p1n1u1w) 7680 | -6/Factory | Identified exit to Lower Caves 7981 | -6/Factory | Learned location of Protoforge (-2) 8915 | -6/Factory | System corruption reached 10% 8998 | -6/Factory | Lost 6 parts (2p1u3w) 9011 | -6/Factory | Entered Lower Caves 9013 | -6/Lower Caves | UFD Scientist delivered a prototype 9016 | -6/Lower Caves | Found Prototype Protection 9016 | -6/Lower Caves | Identified Enh. Scrap Shield 9083 | -6/Lower Caves | Encountered a Warlord checkpoint 9102 | -6/Lower Caves | Found DCF Scrap (15 items) 9204 | -6/Lower Caves | Build established: Hacker-Mutant 9728 | -6/Lower Caves | Ambushed by research squad 9917 | -6/Lower Caves | Core integrity fell below 50% 9946 | -6/Lower Caves | Lost 5 parts (2p2n1u) 9990 | -6/Lower Caves | Attacked by a faux Warlord 10341 | -6/Lower Caves | Activated DRS Beacon 10414 | -6/Lower Caves | Discovered new exit (range 13) 10439 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 10450 | -6/Lower Caves | Identified exit to Lower Caves 10468 | -6/Lower Caves | Entered another Lower Caves area 10468 | -6/Lower Caves | Accompanied by 2 allies 10558 | -6/Lower Caves | Entered a destroyed Warlord outpost 10960 | -6/Lower Caves | Learned location of 1 exit from Factory 11061 | -6/Lower Caves | Attracted the attention of an 0b10 base 11064 | -6/Lower Caves | Core integrity fell below 20% 11076 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Imp. Datajack destroyed. System corrupted: FCS attempts to trigger Enh. Gauss Cannon. System corrupted: Enh. Gauss Cannon misfires. Acquired 2 matter. S-27 Virus springs to life. Slug penetrates S-27 Virus. S-27 Virus destroyed. Dropped Med. Treads. Dropped Lgt. Treads. Dropped Lgt. Angular Momentum Engine. Dropped Hrd. Light Armor Plating. Dropped Hvy. Battle Rifle. Dropped Enh. Gauss Cannon. System Guard destroyed. Hacking Suite destroyed. S-27 Virus suffers critical hit (Burn). S-27 Virus destroyed. Mak. Hacking Suite destroyed. System corrupted: Heat flow error (+298). Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????#??????? | | ?????????????????????????????????????????? ##????? | | ??????????????????????????????????????????? ????? | | ??????????????????????????????????????????? ????? | | ??????????????????????????????????????????? ????? | | ??????????????????????????????????????????? ????? | | ?????? ????????????????#####????????????? ##??? | | ?????? #######???????# ????????????? #??? | | ??????? ???????# ?????????????? #??? | | ?????????? ??????# ########++?????# #??? | | ?????????????# #####?# #"""""" ???"# ###? | | ?????????????# ## #?? ""# ?? | | ?????????????# #???? "# ?? | | ?????????????# @ ####### "# #?? | | ?????????????# ### # "# ##? | | ???????????????????## + "# #? | | ????????????????????# + " # #? | | ????????????????????# # "" / #?? | | ????????????????????## ##### " // #??? | | ?????????????????????# s# # "" #% ##?? | | ?????????????????????# s# " # #?? | | ?????????????????????# # """# #?? | | ?????????????????????# # "??# ##?? | | ?????????????????????## ss# # ????# #??? | | ??????????????????????## ######//######## #### | | ???????????????????????### =%= ## | | ?????????????????????????# [![ | | ?????????????????????????### ==% | | ????????????????????# ##]* ######## | | ????????????????????##### #### | | ????????????????????????## ??## | | ?????????????????????????### #??##### ####### | | ???????????????????????????## ##??????#####?????? | | ????????????????????????????####?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 31 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Corruption Containment 8 Armor Coverage 800 Phase Shifting 5 Evasion (%) 60 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 33 Item Schematics ----------------- Imp. Hover Unit | -9/Recycling | Hacked Hrd. Heavy Armor Plating | -9/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MicrodissipatorShadeLeg Manual? 0 Play Time 02:01:07 Cumulative 74.1 hours Start 2025.05.11 @ 00:23:54 End 2025.05.11 @ 02:24:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 73 Rogue 73 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 47 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6c8ea597-ac8d-47bf-bf1d-d2f517280df1