Cogmind - Beta 15 *** ADVENTURER MODE // 2025.10.16 @ 21:26:54 Player: Imrayya Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (21) 105 Value Destroyed (372) 372 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 2597 Bonus ------- Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (18) Movement Core (100) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Visual Processing Unit 0b10 Decoder Chip [Looter] > --- WEAPON (2) ------- Advanced Assault Cannon > --- INVENTORY (5) ---- Storm Laser Phase Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Power Amplifier Visual Processing Unit 0b10 Decoder Chip [Looter] > --- WEAPON ----------- Gauss Rifle Advanced Assault Cannon > --- INVENTORY -------- Storm Laser [Rating: 27] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit VTOL Module Utility Visual Processing Unit Device Seismic Detector Processor Visual Processing Unit Weapon Gauss Rifle Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Battle Cannon Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 25 | 6 5 3 5 3 3 Power 5 | 1 1 . 1 1 1 Engine 4 | 1 1 . 1 1 . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 7 | 2 2 1 2 . . Treads . | . . . . . . Leg 4 | 2 . . 2 . . Wheel . | . . . . . . Hover . | . . . . . . Flight 3 | . 2 1 . . . Utility 5 | 1 . 2 . 1 1 Device 2 | 1 . . . . 1 Storage . | . . . . . . Processor 3 | . . 2 . 1 . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 8 | 2 2 . 2 1 1 Energy Gun 2 | 2 . . . . . Energy Cannon 2 | . 2 . . . . Ballistic Gun 2 | . . . 2 . . Ballistic Cannon 2 | . . . . 1 1 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 14 | . . . 5 . 9 Power 3 | . . . 1 . 2 Propulsion 6 | . . . 3 . 3 Utility 2 | . . . . . 2 Weapon 3 | . . . 1 . 2 Highest Loss Streak 5 | . . . 5 . 5 To Critical Strikes 1 | . . . 1 . . Average Backups 3 | 2 2 5 3 3 1 Power . | 1 1 1 . . . Propulsion . | . . 2 . . . Utility 1 | . . . 1 1 . Weapon 1 | 1 1 2 . 1 1 Tool/Special . | . . . . . . Unused Backups 4 | . . . . 2 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . . 2 . Weapon 2 | . . . . . 2 Tool/Special . | . . . . . . Average Slot Usage (%) 89 | . 82 65 86 100 73 Engine 9 | . 14 11 10 11 1 Core 1 | . . . . . 7 Leg 23 | . 21 . 8 33 20 Flight 6 | . 7 28 20 . . Device 9 | . 14 11 11 11 2 Processor 19 | . . 4 22 22 22 Energy Gun 1 | . 23 . . . . Energy Cannon 2 | . 2 11 7 . . Ballistic Gun 9 | . . . 7 12 9 Ballistic Cannon 6 | . . . . 9 11 Peak Build Rating 27 | 6 10 13 18 23 27 Average Rating 17 | 4 6 9 14 21 21 On Entrance 11 | . 6 8 13 18 23 Naked Turns . | . . . . . . Heaviest Build 18 | 10 10 8 14 18 18 Greatest Support 30 | 20 20 12 30 30 30 Greatest Overweight (x) 3 | . . . 1 . 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 Average Carried 4 | 2 2 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 2 5 5 5 5 5 Class Distribution -------------------- 81% | Mutant 18% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 615 | 260 . 30 160 10 155 Remotely . | . . . . . . Salvage Created 504 | 158 . 55 148 . 143 Parts 30 | 10 . 7 6 . 7 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 6 | . . . . . 6 Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 16 | . . 4 4 . 8 Guns 6 | . . . 4 . 2 Cannons 8 | . . 2 . . 6 AOE 2 | . . 2 . . . Classes Destroyed 5 | 2 . 1 2 . . Worker 1 | . . . 1 . . Tunneler 3 | 3 . . . . . Recycler 1 | 1 . . . . . Swarmer 14 | . . 4 2 . 8 Grunt 2 | . . . 2 . . Best Kill Streak 8 | 2 . 4 3 . 8 Combat Bots Only 8 | . . 4 2 . 8 Max Kills in Single Turn 2 | 1 . 2 2 . 1 Gunslinging . | . . . . . . Exploded 2 | . . 2 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 234 | . 2 37 57 . 138 Missed 88 | . 1 18 23 . 46 Hits 146 | . 1 19 34 . 92 Projectile 146 | . 1 19 34 . 92 Critical Strikes 3 | . . 1 1 . 1 Damage Taken 1428 | . 8 151 213 . 1056 Core 416 | . 8 40 80 . 288 Absorbed by Shields . | . . . . . . Ignored by Resistances 422 | . 2 45 72 . 303 Core Remaining (%) 98 | 100 96 . . . . Volleys Fired 49 | 12 . 6 16 . 15 Largest 2 | 2 . 1 2 . 2 Hottest 80 | 80 . 56 56 . 68 Shots Fired 90 | 24 . 6 31 . 29 Gun 69 | 24 . . 30 . 15 Cannon 21 | . . 6 1 . 14 Launcher . | . . . . . . Special . | . . . . . . Kinetic 59 | . . . 30 . 29 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic 31 | 24 . 6 1 . . Robot Hit Streak 15 | 15 . 1 8 . 5 Robot Miss Streak 3 | 1 . 3 3 . 1 Penetration Max 1 | . . . 1 . . Secondary Targets . | . . . . . . Shots Hit Robots 63 | 20 . 2 21 . 20 Core Hits 22 | 4 . 3 7 . 8 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 2 | 1 . . 1 . . Destroy 1 | . . . 1 . . Corrupt 1 | 1 . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1110 | 241 . 141 282 . 446 Guns 745 | 241 . . 282 . 222 Cannons 279 | . . 55 . . 224 Explosions 86 | . . 86 . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 728 | . . . 282 . 446 Thermal 86 | . . 86 . . . Explosive . | . . . . . . Electromagnetic 296 | 241 . 55 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 47 | . . 25 . . 22 Projectiles 22 | . . . . . 22 Explosions 25 | . . 25 . . . Melee . | . . . . . . Knockbacks 1 | . . . . . 1 Impact . | . . . . . . Kinetic 1 | . . . . . 1 Secondary . | . . . . . . Self-Inflicted Damage 4 | . . 4 . . . Shots 1 | . . 1 . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 72 | 72 . 62 18 . . Average Temperature 26 | 28 . 28 9 . . Received Heat Transfer 198 | . 6 21 24 . 147 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | 1 . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | 2 . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 100 | . . 100 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 137 | 5 1 137 55 . . Initial 45 | . . . 45 . . Average 23 | 1 . 66 18 . . Influence Increases 517 | 20 1 191 110 . 195 Destroy 0b10 Robot/C 320 | . . 80 80 . 160 Destroy 0b10 Robot/NC 25 | 20 . . 5 . . Destroy Leader 40 | . . 10 10 . 20 Successful Hack 5 | . 1 4 . . . Destroy Structure 7 | . . 7 . . . Lose Combat Pursuer 120 | . . 90 15 . 15 Influence Decreases 517 | 20 1 54 202 45 195 Entered New Map 137 | . . . 92 45 . Time Decay 295 | 20 1 54 95 . 125 Lost Part 85 | . . . 15 . 70 Squads Dispatched 2 | . . . 1 . 1 Investigation 1 | . . . 1 . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 5 | . . 4 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 45 | . 2 20 9 . 14 Peak Tracking Total 13 | . 2 13 4 . 6 Tactical Retreats 5 | . . 3 1 . 1 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 3 | . 1 1 1 . . Terminals 2 | . 1 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 5 | . 3 1 1 . . Successful 5 | . 3 1 1 . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 4 | . 3 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 3 1 1 . . Record 2 | . 2 . . . . Open Door 1 | . . . 1 . . Zone Layout 2 | . 1 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . 1 . . . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 . Highest-Rated Group 156 | . . . . 156 . Highest-Rated Ally 41 | . . . . 41 . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Active Infowar (turns) 2112 | 51 111 165 359 1123 303 Optics 1818 | . . 33 359 1123 303 Seismic 1821 | 51 111 165 359 1123 12 Decoding 1080 | . . . . 777 303 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . . 1 1 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 2185 | 124 111 165 359 1123 303 Spaces Moved 2063 | 72 136 440 300 902 213 Core 62 | 16 . . 5 . 41 Treads . | . . . . . . Legs 1243 | 56 63 . 50 902 172 Wheels . | . . . . . . Hover . | . . . . . . Flight 758 | . 73 440 245 . . Fastest Speed 30 | 50 32 30 30 120 100 Average Speed 87 | 104 72 30 51 120 118 Slowest Speed 200 | 120 120 32 190 120 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 3 | . . 2 1 . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 38 | 3 26 31 49 86 34 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . . 1 1 Spaces Dug . | . . . . . . Terrain Destroyed 7 | . . 7 . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 7 | . . 7 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2353 | 95 146 459 476 943 234 Wait 191 | . . 11 147 33 . Move 2053 | 71 135 436 297 901 213 Hop 2 | . . 1 1 . . Pick Up 21 | 6 3 1 7 1 3 Fast Attach 8 | 2 1 3 . 2 . Attach 13 | 4 . . 6 . 3 Detach 1 | . 1 . . . . Swap 5 | . 4 . . 1 . Drop 10 | . 2 1 2 5 . Fire 49 | 12 . 6 16 . 15 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 125 | -11/Scrapyard | Entered Materials 231 | -10/Materials | Discovered new exit (range 8) 236 | -10/Materials | Entered another Materials area 236 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 270 | -9/Materials | Discovered new exit (range 14) 401 | -9/Materials | Entered Mines 428 | -9/Mines | Excavation squad dispatched 428 | -9/Mines | A large section of the Mines collapsed 438 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 439 | -9/Mines | Found Scrap Suit 517 | -9/Mines | Build established: Sprinter 636 | -9/Mines | Met a Derelict shopkeep closing up shop 665 | -9/Mines | Lost 5 parts (1p3n1w) 678 | -9/Mines | Excavation squad dispatched 751 | -9/Mines | Learned 8 Materials zone layouts 758 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 760 | -9/Mines | Entered Zion 893 | -7/Zion | Build established: Mutant 964 | -7/Zion | Learned location of Testing (-2) 1228 | -7/Zion | Learned location of Warlord (-4) 1232 | -7/Zion | Learned location of 1 exit from Lower Caves 1494 | -7/Zion | Met Imprinter 1520 | -7/Zion | Imprinted 1522 | -7/Zion | Declared Zion's savior 1733 | -7/Zion | Found Prototype Energy Gun 1857 | -7/Zion | Given A8's code to call for help 1863 | -7/Zion | Discovered new exit (range 16) 1883 | -7/Zion | Entered Proximity Caves 1915 | -6/Proximity Caves | Core integrity fell below 50% 1948 | -6/Proximity Caves | Destroyed 8 combat bots 1957 | -6/Proximity Caves | Lost 4 parts (1p1n1u1w) 2044 | -6/Proximity Caves | Learned Factory terminal intel 2058 | -6/Proximity Caves | Spotted B-75 Beast 2131 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 2150 | -6/Proximity Caves | Core integrity fell below 20% 2185 | -6/Proximity Caves | Lost 5 parts (1p2n1u1w) 2186 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 02102_ Searching scrap... 02102_ Found Power Amplifier. 02102_ Found Phase Cannon. 02102_ Found Imp. Cryofiber Web. 02102_ Found 32 Matter. 02107_ Acquired Power Amplifier. 02111_ Acquired Phase Cannon. 02130_ G-50 Soldier springs to life. 02131_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 02135_ Y-64 Sentinel: "REQUESTING BACKUP." 02138_ Slug penetrates Wall. 02138_ Aluminum Leg destroyed. 02140_ Gauss Rifle destroyed. 02140_ Penetrated by Slug. 02140_ Aluminum Leg destroyed. 02142_ Lgt. Nuclear Core destroyed. 02143_ Penetrated by Slug. 02154_ Power Amplifier destroyed. 02175_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | #### ## #????????????????????????????????? | | # #????????????????????????????????? | | #?????????????????????????????????? | | #??????????????????????????????????? | | # #??????????????????????????????????? | | # #???##??????????????#????????????????? | | # ####### ?????????????# ##??????????????? | | ## ???????????## #??????????????? | | " ## ??????????## ##?????????????? | | "" ## ?????????## ###???????????? | | "" ?????????? ???????????? | | "??? ??????? ????????????? | | ##??? ???????? #????????????? | | ##???# ???????? #???????#????? | | #???? ?????????? ??????? #????? | | #?##?? ?????????? ??????? ####?? | | ## ## ???## ??????????# #?????? ## | | ##?## ??????? ??????????# ####??# | | ##???# ?????? ##?####??## # ### # | | #??### ?????##;### #??# #? | | ##?## ##????# #### #? | | ##??# ####### #???? | | #???# # ######## #????? | | #????# #""""""# ##????? | | #?????# ###### # g"# ##?????? | | ##????? #?????## # @ ## "# ## #??????? | | ##????? #??????### # # "# #?### #??????? | | ##????# #????????# ### # "# #????? #??????? | | "##### ########?# ### # Y "# #??????#??????? | | % ### # ### g### #?????????????? | | ! l g #?????????????? | | ########## ### #?????????????? | | #????????## ## #?# ##?????????????? | | ??????????#### #########?## #####??????????????? | | ?????????????#####??????????###??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Power Amplification 20 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 64 Offensive Hacking 10 Item Schematics ----------------- Hvy. Laser | -7/Zion | Archive Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TractorMediumLog Manual? 0 Play Time 00:31:13 Cumulative 9.4 hours Start 2025.10.16 @ 20:53:30 End 2025.10.16 @ 21:26:54 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 13 Rogue 0 Adventurer 13 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 19 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fdd0e844-be72-4f9c-87bc-fdcf338399e3