Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.28 @ 17:10:32 Player: MoYuYu Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (115) 575 Value Destroyed (4629) 4629 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (577) 577 TOTAL SCORE: 10561 Bonus ------- High Alert Combat Kills 577 Cogmind --------- Core Integrity 0/1150 Matter 235/300 Energy 100/100 System Corruption 3% Temperature Cool (9) Movement Core (150) Ox2 Location -4/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Core Analyzer Advanced Actuator Array > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Matter Compressor (232) Matter Neutralizer Matter Neutralizer Peak State ------------ > --- POWER ------------ Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Improved Titanium Leg Light Armored Exoskeleton Armored Leg > --- UTILITY ---------- Coolant Injector Large Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Weapon Cycler Transmission Jammer > --- WEAPON ----------- Advanced Beam Rifle Improved Spread Laser Plasma Rifle > --- INVENTORY -------- Angular Momentum Engine Improved Carbon-fiber Leg Improved Carbon-fiber Leg Advanced Heat Sink High-capacity Matter Pod Improved Sensor Array Targeting Computer Core Analyzer Hardened Medium Armor Plating Improved Medium Armor Plating Layered Light Armor Plating Advanced Beam Rifle Gatling Laser Thermic Laser Remote Datajack [Rating: 64] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Gyrokinetic Inverter Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Assault Rifle Launcher Micro-nuke Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Ext Slots Evolved 12 | . . 2 2 2 2 2 2 . Power 1 | . . . . . 1 . . . Propulsion 2 | . . 1 . 1 . . . . Utility 7 | . . 1 1 1 1 2 1 . Weapon 2 | . . . 1 . . . 1 . Parts Attached 248 | 14 12 20 34 110 43 5 8 2 Power 21 | 2 1 5 2 7 3 . 1 . Engine 6 | 2 . 3 . . 1 . . . Core 14 | . 1 2 2 7 2 . . . Reactor 1 | . . . . . . . 1 . Propulsion 58 | 7 3 4 7 28 7 . 2 . Treads 8 | 2 3 . . 2 . . 1 . Leg 45 | 2 . 4 7 25 7 . . . Wheel 3 | 3 . . . . . . . . Hover 2 | . . . . 1 . . 1 . Flight . | . . . . . . . . . Utility 139 | 2 5 9 24 66 28 4 . 1 Device 82 | 1 2 7 21 33 15 2 . 1 Storage 4 | 1 1 . . . 2 . . . Processor 10 | . 2 1 2 . 3 2 . . Hackware . | . . . . . . . . . Protection 43 | . . 1 1 33 8 . . . Artifact . | . . . . . . . . . Weapon 30 | 3 3 2 1 9 5 1 5 1 Energy Gun 18 | 2 2 2 1 5 5 . 1 . Energy Cannon 5 | . . . . 2 . . 2 1 Ballistic Gun 4 | 1 1 . . 2 . . . . Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . . . . . 1 . Special Weapon 2 | . . . . . . 1 1 . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . 1 . 4 . . . . Parts Lost 44 | 3 . 1 1 13 18 . 7 1 Power 10 | 1 . 1 . 4 3 . 1 . Propulsion 13 | 1 . . 1 4 5 . 2 . Utility 7 | . . . . 2 3 . 1 1 Weapon 14 | 1 . . . 3 7 . 3 . Highest Loss Streak 10 | 3 . 1 1 5 10 . 5 1 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 90 | . 100 99 99 98 92 10 18 10 Core 7 | . 11 5 9 6 11 . . . Treads 3 | . 21 . . . . . . . Leg 21 | . . 33 26 29 22 . . . Device 12 | . 11 11 8 13 16 4 4 3 Storage 7 | . 14 11 9 7 5 . . . Processor 11 | . 2 10 18 14 12 4 10 6 Protection 1 | . . . . 1 3 . . . Energy Gun 17 | . 15 22 27 17 18 . . . Ballistic Gun 2 | . 12 . . 2 . . . . Peak Build Rating 64 | 7 12 23 37 50 64 12 34 13 Average Rating 22 | 6 9 20 31 44 58 5 15 10 On Entrance 16 | . 7 12 22 37 50 1 8 7 Naked Turns 25 | . . . . . 25 . . . Heaviest Build 60 | 15 32 32 34 60 53 3 18 10 Greatest Support 75 | 40 40 39 45 75 72 3 30 3 Greatest Overweight (x) 3 | . . . . 1 . . 3 3 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 5 5 5 Average Capacity 11 | 7 13 15 15 15 14 5 5 5 Most Carried 15 | 5 15 15 15 15 15 4 5 4 Average Carried 8 | 3 9 14 14 14 14 3 4 3 Final Capacity 15 | 8 15 15 15 15 5 5 5 5 Final Carried 15 | 3 12 14 14 15 5 2 4 3 Class Distribution -------------------- 66% | Mutant 21% | Skirmisher 10% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Skirmisher | -7/Factory Gunner | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/Extension Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Ext Matter Collected 3623 | 330 328 203 356 1604 554 64 184 . Remotely . | . . . . . . . . . Salvage Created 5334 | 10 393 412 761 2798 579 . 381 . Parts 238 | 3 21 28 35 118 21 . 12 . Haulers Intercepted 5 | . 2 . . 2 1 . . . Recyclers Shooed 1 | . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Ext Combat Hostiles Destroyed 100 | . 9 9 13 49 11 . 9 . Melee 1 | . . . . . . . 1 . Guns 87 | . 9 9 12 46 11 . . . Cannons 2 | . . . . 2 . . . . AOE 8 | . . . . . . . 8 . Classes Destroyed 12 | 1 3 1 3 4 . . . . Worker 2 | . . . . 2 . . . . Tunneler 3 | 1 . . . . 1 . 1 . Hauler 5 | . 2 . . 2 1 . . . Recycler 6 | . . . 3 3 . . . . Watcher 2 | . . . 1 1 . . . . Swarmer 17 | . 3 . 3 8 3 . . . Grunt 53 | . 6 6 5 24 3 . 9 . Brawler 4 | . . . . 4 . . . . Duelist 1 | . . . . 1 . . . . Sentry 11 | . . 3 4 2 2 . . . Hunter 5 | . . . 1 2 2 . . . Programmer 9 | . . . . 8 1 . . . Best Kill Streak 5 | 1 3 3 4 5 3 . 5 . Combat Bots Only 5 | . 3 3 3 4 3 . 5 . Max Kills in Single Turn 4 | 1 1 2 1 2 2 . 4 . Gunslinging 1 | . . 1 . 1 . . . . Exploded 4 | . . . . . . . 4 . Melee 1 | . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Ext Hostile Shots Fired 995 | 36 35 34 35 283 395 26 113 38 Missed 345 | 12 8 11 12 88 141 15 41 17 Damage Taken 10698 | 527 331 308 369 2694 4287 177 1612 393 Core 2639 | 86 55 48 43 320 801 130 896 260 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 63 | . . . . 63 . . . . Ignored by Resistances 236 | . . . . 236 . . . . Regen/Repaired (Parts) 85 | . . . . 85 . . . . Core Remaining (%) 62 | 65 43 88 92 54 5 87 . . Volleys Fired 263 | 1 33 20 31 132 39 . 6 1 Largest 3 | 2 2 2 3 3 3 . 1 1 Hottest 211 | 100 90 122 183 183 211 . 105 105 Shots Fired 647 | 2 66 40 93 343 96 . 6 1 Gun 616 | 2 66 40 93 319 96 . . . Cannon 27 | . . . . 24 . . 2 1 Launcher 4 | . . . . . . . 4 . Special . | . . . . . . . . . Kinetic 101 | . 32 . . 69 . . . . Thermal 529 | 2 32 40 93 263 96 . 2 1 Explosive 4 | . . . . . . . 4 . Electromagnetic 13 | . 2 . . 11 . . . . Robot Hit Streak 35 | 2 9 12 28 35 19 . 2 . Robot Miss Streak 5 | . 3 1 1 2 5 . 3 . Penetration Max . | . . . . . . . . . Secondary Targets 6 | . . 1 . 5 . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . Shots Hit Robots 508 | 2 49 31 71 278 76 . 1 . Core Hits 239 | 1 20 13 30 110 51 . 14 . Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . Critical Strikes 33 | . 1 1 7 21 3 . . . Burn 32 | . 1 1 7 20 3 . . . Destroy 1 | . . . . 1 . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 11014 | 24 656 540 1269 5276 1713 . 1530 6 Guns 8863 | 24 648 540 1269 4669 1713 . . . Cannons 607 | . . . . 607 . . . . Explosions 1519 | . . . . . . . 1519 . Melee . | . . . . . . . . . Ramming 25 | . 8 . . . . . 11 6 Kinetic 1160 | . 325 . . 835 . . . . Thermal 8760 | 24 284 540 1269 4272 1713 . 658 . Explosive 861 | . . . . . . . 861 . Electromagnetic 208 | . 39 . . 169 . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 15 | . . . 1 15 2 . 3 3 Average Corruption 3 | . . . 1 5 1 . 2 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 78 | . . . 10 57 9 . . 2 Message Errors 18 | . . . 3 11 4 . . . Matter Fused 20 | . . . 4 15 1 . . . Heat Flow Errors 14 | . . . 1 10 2 . . 1 Energy Discharges 4 | . . . . 2 1 . . 1 Parts Rejected 2 | . . . 2 . . . . . Data Loss (minor) 10 | . . . . 9 1 . . . Data Loss (major) 1 | . . . . 1 . . . . Misfires 2 | . . . . 2 . . . . Alerts 1 | . . . . 1 . . . . Weapon Failures 6 | . . . . 6 . . . . Overload Shots 3 | . . . . 3 . . . . Overflow Damage 203 | . . . . 38 . . 165 . Projectiles 38 | . . . . 38 . . . . Explosions 165 | . . . . . . . 165 . Melee . | . . . . . . . . . Knockbacks 1 | . . . . . . . 1 . Impact 1 | . . . . . . . 1 . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 140 | . . . . . . . 138 2 Shots 3 | . . . . . . . 3 . Rammed 11 | . 3 . . . . . 4 4 Targets Rammed 13 | . 3 . 1 . . . 5 4 Kicked 1 | . . . 1 . . . . . Crushed 1 | . . . . . . . 1 . Highest Temperature 385 | 24 147 315 360 216 385 . 42 152 Average Temperature 98 | 16 51 95 98 97 130 . 21 62 Received Heat Transfer 2282 | 40 174 129 126 669 753 . 313 78 Effects 5 | . . . 3 . 2 . . . Interference 5 | . . . 3 . 2 . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 2 | . . . 1 1 . . . . Combat Hostiles 2 | . . . 1 1 . . . . Parts Melted 50 | . 1 1 11 32 5 . . . Heat Transferred 18589 | 74 888 1221 3219 9757 3030 . 400 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Ext Peak Influence 996 | 15 153 215 384 996 668 232 276 270 Initial 487 | . 3 15 56 174 487 97 44 130 Average 158 | . 42 88 139 419 476 124 62 177 Maximum Alert Level 3 | . . 1 1 3 2 1 1 1 Low Security (%) 71 | 100 100 92 75 24 1 80 92 73 Level 1 11 | . . 7 24 31 21 20 7 26 Level 2 12 | . . . . 27 76 . . . Level 3 3 | . . . . 16 . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 27 | . 1 1 . 15 7 . 1 2 Investigation 9 | . . 1 . 3 3 . . 2 Extermination 8 | . . . . 7 1 . . . Reinforcement 7 | . 1 . . 2 3 . 1 . Assault . | . . . . . . . . . Garrison 3 | . . . . 3 . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . Haulers Reinforced 1 | . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Ext Distress Signals 4 | . . . 3 . 1 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 196 | 22 25 13 24 61 20 10 12 9 Peak Tracking Total 20 | 20 5 3 3 4 8 5 9 9 Tactical Retreats 14 | 1 1 . . 5 1 3 . 3 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Ext Traps Triggered 7 | . . 1 2 2 1 . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . 1 . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Ext Machines Disabled 9 | . 1 . 1 . . . 6 1 Max in Single Turn 4 | . 1 . 1 . . . 4 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Ext Machines Accessed 36 | . 7 3 5 13 5 1 . 2 Terminals 27 | . 6 3 4 6 5 1 . 2 Fabricators 1 | . . . . 1 . . . . Repair Stations 3 | . . . 1 2 . . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers 2 | . . . . 2 . . . . Garrison Access 2 | . . . . 2 . . . . Total Hacks 91 | . 22 9 11 34 11 1 . 3 Successful 36 | . 11 5 5 14 . . . 1 Failed 55 | . 11 4 6 20 11 1 . 2 Catastrophic 14 | . 2 2 . 6 3 1 . . Database Lockouts . | . . . . . . . . . Manual 20 | . 8 . 3 3 5 1 . . Terminals 66 | . 19 9 9 14 11 1 . 3 Fabricators 3 | . . . . 3 . . . . Repair Stations 9 | . . . 2 7 . . . . Recycling Units 3 | . 3 . . . . . . . Scanalyzers 7 | . . . . 7 . . . . Garrison Access 3 | . . . . 3 . . . . Terminal Hacks 22 | . 9 5 3 4 . . . 1 Record 2 | . . 2 . . . . . . Robot Schematic 1 | . . . . 1 . . . . Robot Analysis 6 | . 4 . 1 1 . . . . Prototype ID Bank 3 | . 2 1 . . . . . . Branch Access Points 1 | . . . 1 . . . . . Scanalyzer Index 1 | . . . 1 . . . . . Alert Level 3 | . 1 2 . . . . . . Locate Traps 3 | . 2 . . 1 . . . . Dispatch Records 1 | . . . . 1 . . . . Zone Layout 1 | . . . . . . . . 1 Fabricator Hacks 1 | . . . . 1 . . . . Load Schematic 1 | . . . . 1 . . . . Repair Station Hacks 5 | . . . 1 4 . . . . Scan Component 4 | . . . 1 3 . . . . Repair 1 | . . . . 1 . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . Report Inventory 1 | . 1 . . . . . . . Retrieve Components 1 | . 1 . . . . . . . Scanalyzer 5 | . . . . 5 . . . . Insert Component 3 | . . . . 3 . . . . Analyze 2 | . . . . 2 . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 1 | . . . 1 . . . . . Terminals 1 | . . . 1 . . . . . Assimilate 1 | . . . 1 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 34 | . 7 3 5 12 5 1 . 1 Full Trace Events 8 | . . 1 . 3 3 . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . Time 60 | . . . . 60 . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 6 | . 6 . . . . . . . Parts Scanalyzed 2 | . . . . 2 . . . . Part Schematics Acquired 1 | . . . . 1 . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Ext Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Ext Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Ext Robot Analysis Total 6 | . 4 . 1 1 . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Ext Turns Passed 19164 | 8481 1442 788 1482 4391 1559 470 471 80 Spaces Moved 7500 | 2092 803 351 636 1945 956 402 239 76 Core 731 | 3 . . . . 51 402 199 76 Treads 1835 | 1308 499 . . . . . 28 . Legs 3936 | 99 . 351 636 1945 905 . . . Wheels 986 | 682 304 . . . . . . . Hover 12 | . . . . . . . 12 . Flight . | . . . . . . . . . Fastest Speed 50 | 50 90 120 120 115 50 50 50 50 Average Speed 121 | 135 133 120 120 124 124 50 62 92 Slowest Speed 200 | 160 160 120 120 193 140 50 200 200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 42 | 116 82 34 50 44 29 8 5 18 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . . 1 1 1 . . . . Unknown Exits Taken 5 | 1 1 . . . 1 1 1 . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 100 | . . . . 4 . . 96 . Melee . | . . . . . . . . . Projectile 4 | . . . . 4 . . . . AOE 96 | . . . . . . . 96 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Ext Total 17009 | 7737 1107 677 1277 3645 1259 671 551 85 Wait 8788 | 5627 224 261 556 1377 193 261 288 1 Move 7492 | 2091 802 350 635 1944 955 401 238 76 Hop . | . . . . . . . . . Pick Up 99 | 4 21 15 9 33 12 1 4 . Fast Attach 33 | 8 . 1 2 13 5 . 4 . Attach 51 | 2 2 3 3 15 15 5 4 2 Detach 6 | . . . . 1 . 2 2 1 Swap 165 | 4 10 16 29 83 23 . . . Drop 94 | . 12 11 11 42 17 1 . . Fire 263 | 1 33 20 31 132 39 . 6 1 Melee . | . . . . . . . . . Ram 7 | . . . . . . . 3 4 Kick 1 | . . . 1 . . . . . Crush 5 | . 3 . . . . . 2 . Escape Stasis 5 | . . . . 5 . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials -8/Materials -7/Factory (discovered 7 exits: *Fac x3 / *Sto x2 / *Low x2) -6/Factory (discovered 3 exits: *Fac x2 / [*Low]) -5/Factory -4/Factory -4/Extension History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 7443 | -11/Scrapyard | Assembled infested the area 7511 | -11/Scrapyard | Lost 3 parts (1p1n1w) 8482 | -11/Scrapyard | Entered Materials 8483 | -10/Materials | Build established: Mutant 8609 | -10/Materials | Discovered new exit (range 16) 8633 | -10/Materials | Identified exit to Mines 8668 | -10/Materials | Discovered new exit (range 8) 8853 | -10/Materials | Discovered new exit (range 10) 9432 | -10/Materials | Discovered exit to Mines (range 11) 9511 | -10/Materials | Core integrity fell below 50% 9924 | -10/Materials | Entered another Materials area 9924 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 10683 | -9/Materials | Discovered new exit (range 12) 10706 | -9/Materials | Identified exit to Materials 10712 | -9/Materials | Entered another Materials area 10712 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 10998 | -8/Materials | Build established: Gunner 11591 | -8/Materials | Discovered new exit (range 16) 11719 | -8/Materials | Identified exit to Factory 11847 | -8/Materials | Build established: Skirmisher 12194 | -8/Materials | Entered Factory 12194 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12600 | -7/Factory | Discovered new exit (range 7) 12607 | -7/Factory | Identified exit to Storage 12800 | -7/Factory | Discovered exit to Storage (range 16) 12914 | -7/Factory | Discovered new exit (range 3) 12917 | -7/Factory | Identified exit to Factory 12968 | -7/Factory | Discovered exit to Factory (range 14) 13208 | -7/Factory | Discovered new exit (range 7) 13218 | -7/Factory | Identified exit to Lower Caves 14860 | -7/Factory | Discovered exit to Lower Caves (range 5) 15567 | -7/Factory | Lost 3 parts (2p1w) 15731 | -7/Factory | Build established: Mutant 15785 | -7/Factory | Repaired Prc. Beam Rifle 15999 | -7/Factory | Garrison activated, responded to threat 16127 | -7/Factory | System corruption reached 10% 16160 | -7/Factory | Lost 5 parts (2p2n1u) 16401 | -7/Factory | Discovered exit to Factory (range 16) 16585 | -7/Factory | Entered another Factory area 16585 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 16707 | -6/Factory | Discovered new exit (range 8) 16798 | -6/Factory | Build established: Gunner 16885 | -6/Factory | Discovered new exit (range 19) 17655 | -6/Factory | Build established: Skirmisher 18033 | -6/Factory | Spotted B-75 Beast 18034 | -6/Factory | Lost 4 parts (1p3w) 18075 | -6/Factory | Lost 3 parts (1p2w) 18096 | -6/Factory | Core integrity fell below 50% 18119 | -6/Factory | Released all parts (6) 18128 | -6/Factory | Core integrity fell below 20% 18141 | -6/Factory | Discovered new exit (range 6) 18144 | -6/Factory | Entered another Factory area 18144 | -5/Factory | Evolved 2 slots: Utility x2 18147 | -5/Factory | Discovered new exit (range 16) 18150 | -5/Factory | Lost 10 parts (1p5n3u1w) 18337 | -5/Factory | Build established: Mutant 18614 | -5/Factory | Entered another Factory area 18614 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 19049 | -4/Factory | Core integrity fell below 50% 19080 | -4/Factory | Discovered new exit (range 12) 19085 | -4/Factory | Entered Extension 19099 | -4/Extension | Disrupted transfer network 19108 | -4/Extension | Lost 5 parts (1p2n2w) 19113 | -4/Extension | Core integrity fell below 20% 19165 | -4/Extension | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 19116_ Slammed into S-27 Virus. 19118_ Critical hit (Burn: +37). 19118_ Penetrated by Slug. 19124_ Connecting with Terminal... >>Layout(Zone) Retrieving Zone 2F layout... Downloaded map data. 19127_ Slammed into S-27 Virus. 19127_ Adv. Actuator Array broken. 19127_ Destabilizing: Short circuit. 19128_ Slammed into S-27 Virus. 19135_ Slug penetrates Wall. 19135_ S-27 Virus destroyed. 19136_ Triggered Alarm Trap. 19136_ An alarm sounds. 19136_ ALERT: Alarm triggered, dispatching investigation squad. 19138_ Penetrated by Slug. 19143_ U-05 Engineer lays Concrete. 19146_ System corrupted: Energy discharge (-26). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????#########???????????????????????????????? | | ?????##### [ #???????????????????????????????? | | ?##### # #???????????#########???????????? | | ?# [%= /= [ ########## ????????? | | ## ### # [ + @ ????????? | | #T #?## ## # w ????????? | | ## #??# ########## ????????? | | ?# #??# g ?????????? | | ?# #??# #####################+#+########?????????? | | ?# #??# #????????????????????????????????????????? | | ?# ####/####?????????????????????????????????????? | | ## ## #?????????????????????????????????????? | | # # #?????????????????????????????????????? | | / / #?????????????????????????????????????? | | # # #?????????????????????????????????????? | | ##### ! #?????????????????????????????????????? | | ????# ]#?????????????????????????????????????? | | ????########?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 65 Energy Generation 24 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 375 Resistance: KI 30 Resistance: TH 10 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 2 Trap Extractor Capacity 4 Item Schematics ----------------- Imp. Weapon Shielding | -7/Factory | Scanalyzed Robot Schematics ------------------ Y-45 Defender | -7/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Curiosity Killed The Cat Slippery One Streaker Challenges ------------ None Game ------ Seed LauncherShockStreamer Manual? 0 Play Time 02:47:08 Cumulative 49.2 hours Start 2025.01.26 @ 09:49:38 End 2025.01.28 @ 17:10:32 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 22 Adventurer 4 Explorer 5 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 36 Achievement% 30 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 20/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SATURATION(60) Steam 1 RUN: f64d0ce0-9505-4c89-9639-0cf3bea4c2ee