Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.01 @ 15:46:03

Player: Spoodle

Result: Destroyed self with Grenade Launcher

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (35)      175
Value Destroyed (717)      717
Prototype IDs (2)          40
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1332

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     235/300
Energy                     100/100
System Corruption          0%
Temperature                Cool (0)
Movement                   Rolling (130) Ox2
Location                   -10/Subcaves

 Parts 
-------
>               --- POWER (1) --------
                    (None)
>               --- PROPULSION (2) ---
     Subdweller Monowheel
>               --- UTILITY (2) ------
                Heat Sink
  High-capacity Storage Unit
>               --- WEAPON (2) -------
     Subdweller Beam Cannon
                Grenade Launcher
>               --- INVENTORY (20) ---
          Light Treads
          Light Treads
          Light Treads
     Subdweller Monowheel
     Subdweller Monowheel
                Disposable Heat Sink
          Large Storage Unit
     Subdweller Optics
                Seismic Detector
                Weapon Shielding
     Subdweller Laser
     Subdweller Laser
     Subdweller Laser
     Subdweller Beam Cannon
     Subdweller Machine Gun
          Heavy Battle Rifle
     Subdweller Shrapnel Launcher
                Flamer
                Flamer
      Makeshift Spear

 Peak State 
------------
>               --- POWER ------------
                Ion Engine
>               --- PROPULSION -------
          Light Treads
     Subdweller Monowheel
>               --- UTILITY ----------
                Heat Sink
  High-capacity Storage Unit
>               --- WEAPON -----------
                Beam Cannon
      Makeshift Spear
>               --- INVENTORY --------
          Light Treads
          Light Treads
          Light Treads
                Heat Sink
                Disposable Heat Sink
          Large Storage Unit
     Subdweller Optics
                Seismic Detector
                Weapon Shielding
                EM Pulse Gun
     Subdweller Laser
     Subdweller Laser
     Subdweller Laser
     Subdweller Laser
     Subdweller Machine Gun
          Heavy Battle Rifle
                Grenade Launcher
     Subdweller Shrapnel Launcher
                Flamer
                Flamer
[Rating: 14]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Aluminum Leg
  Wheel                    Subdweller Monowheel
Utility                    Seismic Detector
  Device                   Seismic Detector
  Storage                  Large Storage Unit
  Protection               Weapon Shielding
Weapon                     EM Pulse Gun
  Energy Gun               EM Pulse Gun
  Energy Cannon            Beam Cannon
  Ballistic Gun            Subdweller Machine Gun
  Ballistic Cannon         Light Cannon
  Launcher                 Grenade Launcher
  Special Weapon           Mining Laser
  Piercing Weapon          Makeshift Spear

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             67   | 8   33  26  
  Power                    5    | 1   3   1   
    Engine                 5    | 1   3   1   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               9    | 2   5   2   
    Treads                 2    | .   2   .   
    Leg                    5    | 2   3   .   
    Wheel                  2    | .   .   2   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  11   | 2   2   7   
    Device                 5    | 1   .   4   
    Storage                4    | 1   2   1   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             2    | .   .   2   
    Artifact               .    | .   .   .   
  Weapon                   42   | 3   23  16  
    Energy Gun             18   | 1   10  7   
    Energy Cannon          3    | .   1   2   
    Ballistic Gun          3    | 2   .   1   
    Ballistic Cannon       5    | .   5   .   
    Launcher               5    | .   3   2   
    Special Weapon         6    | .   4   2   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        2    | .   .   2   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 7    | .   .   7   
  Power                    2    | .   .   2   
  Propulsion               1    | .   .   1   
  Utility                  1    | .   .   1   
  Weapon                   3    | .   .   3   
  Highest Loss Streak      2    | .   .   2   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     97   | .   98  96  
  Engine                   12   | .   13  11  
  Treads                   17   | .   12  21  
  Leg                      6    | .   14  .   
  Wheel                    3    | .   .   6   
  Device                   12   | .   14  12  
  Storage                  14   | .   14  14  
  Protection               1    | .   .   1   
  Energy Gun               18   | .   15  21  
  Energy Cannon            3    | .   4   2   
  Ballistic Gun            1    | .   .   2   
  Ballistic Cannon         1    | .   4   .   
  Special Weapon           1    | .   1   .   
Peak Build Rating          14   | 7   8   14  
  Average Rating           8    | 5   7   10  
  On Entrance              5    | .   7   8   
Naked Turns                .    | .   .   .   
Heaviest Build             57   | 13  32  57  
  Greatest Support         40   | 20  40  40  
  Greatest Overweight (x)  2    | .   2   2   
  Average Overweight (x)   .    | .   .   1   
Largest Inventory Capacity 20   | 8   15  20  
  Average Capacity         14   | 7   11  17  
  Most Carried             20   | 6   14  20  
  Average Carried          13   | 4   9   17  
  Final Capacity           20   | 8   15  20  
  Final Carried            20   | 6   14  20  

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Subcaves

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Sub 
Matter Collected           972  | 302 380 290 
  Remotely                 .    | .   .   .   
Salvage Created            1208 | 138 618 452 
  Parts                    74   | 9   36  29  
Haulers Intercepted        2    | .   2   .   
Recyclers Shooed           3    | 1   2   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      9    | .   .   9   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Combat Hostiles Destroyed  20   | .   9   11  
  Guns                     7    | .   2   5   
  Cannons                  6    | .   3   3   
  AOE                      7    | .   4   3   
Classes Destroyed          11   | 2   6   3   
  Worker                   1    | .   1   .   
  Tunneler                 3    | 3   .   .   
  Hauler                   2    | .   2   .   
  Recycler                 5    | 1   4   .   
  Operator                 1    | .   1   .   
  Turret                   2    | .   .   2   
  Watcher                  1    | .   1   .   
  Swarmer                  8    | .   5   3   
  Grunt                    4    | .   4   .   
  Artisan                  1    | .   .   1   
  Subdweller               8    | .   .   8   
Best Kill Streak           7    | 3   7   5   
  Combat Bots Only         3    | .   3   3   
Max Kills in Single Turn   4    | 1   4   2   
  Gunslinging              .    | .   .   .   
  Exploded                 2    | .   2   2   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -10  
--------                   Run  | Yrd  Mat  Sub  
Hostile Shots Fired        98   | .    33   65   
  Missed                   32   | .    9    23   
Damage Taken               1171 | .    295  876  
  Core                     263  | .    47   216  
  Absorbed by Shields      .    | .    .    .    
  Redirected to Shielding  33   | .    .    33   
  Regen/Repaired (Parts)   32   | .    32   .    
Core Remaining (%)         100  | 100  .    .    
Volleys Fired              98   | 11   36   51   
  Largest                  2    | 2    2    2    
  Hottest                  120  | 40   100  120  
Shots Fired                157  | 22   50   85   
  Gun                      95   | 22   14   59   
  Cannon                   31   | .    20   11   
  Launcher                 12   | .    5    7    
  Special                  19   | .    11   8    
  Kinetic                  36   | 22   10   4    
  Thermal                  60   | .    23   37   
  Explosive                8    | .    5    3    
  Electromagnetic          53   | .    12   41   
  Robot Hit Streak         10   | 4    6    10   
  Robot Miss Streak        4    | 1    4    2    
  Penetration Max          .    | .    .    .    
  Secondary Targets        1    | .    .    1    
    Max Gunslinging Chain  1    | .    .    1    
Shots Hit Robots           91   | 14   17   60   
  Core Hits                58   | 10   23   25   
  Critical Kills           1    | .    1    .    
  Critical Parts Destroyed .    | .    .    .    
  Critical Strikes         5    | .    2    3    
    Meltdown               1    | .    1    .    
    Corrupt                3    | .    1    2    
    Impale                 1    | .    .    1    
Melee Attacks              13   | .    .    13   
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 13   | .    .    13   
  Sneak Attacks            2    | .    .    2    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           2247 | 104  766  1377 
  Guns                     912  | 104  105  703  
  Cannons                  338  | .    196  142  
  Explosions               918  | .    435  483  
  Melee                    49   | .    .    49   
  Ramming                  30   | .    30   .    
  Kinetic                  539  | 104  116  319  
  Thermal                  610  | .    89   521  
  Explosive                599  | .    435  164  
  Electromagnetic          420  | .    96   324  
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 49   | .    .    49   
Highest Corruption         .    | .    .    .    
  Average Corruption       .    | .    .    .    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
Overload Shots             .    | .    .    .    
Overflow Damage            107  | .    .    107  
  Projectiles              .    | .    .    .    
  Explosions               49   | .    .    49   
  Melee                    58   | .    .    58   
Knockbacks                 1    | .    1    .    
  Impact                   1    | .    1    .    
  Kinetic                  .    | .    .    .    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      110  | .    64   46   
  Shots                    4    | .    2    2    
  Rammed                   4    | .    4    .    
Targets Rammed             6    | 1    5    .    
  Kicked                   2    | 1    1    .    
  Crushed                  .    | .    .    .    
Highest Temperature        267  | .    267  4    
  Average Temperature      51   | .    51   4    
  Received Heat Transfer   207  | .    69   138  
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              5    | .    .    5    
  Impact Corruptions       .    | .    .    .    
Robots Melted              1    | .    1    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             3    | .    2    1    
  Heat Transferred         931  | .    185  746  
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      .    | .    .    .    

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Peak Influence             277  | 20  277 .   
  Initial                  13   | .   13  .   
  Average                  92   | 7   100 .   
Maximum Alert Level        1    | .   1   .   
  Low Security (%)         94   | 100 93  .   
  Level 1                  5    | .   6   .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          2    | .   2   .   
  Investigation            1    | .   1   .   
  Extermination            .    | .   .   .   
  Reinforcement            1    | .   1   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Distress Signals           1    | .   1   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              29   | .   15  14  
  Peak Tracking Total      4    | .   4   4   
  Tactical Retreats        1    | .   .   1   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Traps Triggered            3    | .   3   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Sub 
Machines Disabled          5    | .   2   3   
  Max in Single Turn       3    | .   2   3   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Machines Accessed          8    | .   8   .   
  Terminals                7    | .   7   .   
  Fabricators              .    | .   .   .   
  Repair Stations          1    | .   1   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                21   | .   21  .   
  Successful               16   | .   16  .   
  Failed                   5    | .   5   .   
    Catastrophic           .    | .   .   .   
  Database Lockouts        .    | .   .   .   
  Manual                   14   | .   14  .   
  Terminals                19   | .   19  .   
  Fabricators              .    | .   .   .   
  Repair Stations          2    | .   2   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             8    | .   8   .   
  Robot Analysis           4    | .   4   .   
  Prototype ID Bank        1    | .   1   .   
  Emergency Access Points  1    | .   1   .   
  Locate Traps             2    | .   2   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       2    | .   2   .   
  Scan Component           1    | .   1   .   
  Repair                   1    | .   1   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         6    | .   6   .   
  Terminals                6    | .   6   .   
    Botnet                 1    | .   1   .   
    Skim                   5    | .   5   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       1    | .   1   .   
  Used                     .    | .   .   .   
Hacking Detections         7    | .   7   .   
  Full Trace Events        1    | .   1   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             1    | .   1   .   
  Time                     26   | .   26  .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Sub 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Sub 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Robot Analysis Total       3    | .   3   .   
Derelict Logs Recovered    2    | .   .   2   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -10  
-------------              Run  | Yrd  Mat  Sub  
Turns Passed               2630 | 104  1105 1421 
Spaces Moved               1498 | 49   649  800  
  Core                     15   | 14   1    .    
  Treads                   636  | .    255  381  
  Legs                     428  | 35   393  .    
  Wheels                   419  | .    .    419  
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            50   | 50   120  130  
  Average Speed            139  | 100  136  144  
  Slowest Speed            190  | 120  190  160  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       52   | 4    91   62   
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     2    | .    1    1    
  Known Exits Taken        1    | .    1    .    
  Unknown Exits Taken      1    | 1    .    .    
Scrap Searched             6    | .    .    6    
Spaces Dug                 29   | .    15   14   
Terrain Destroyed          84   | .    43   41   
  Melee                    .    | .    .    .    
  Projectile               5    | .    5    .    
  AOE                      79   | .    38   41   
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Total                      1818 | 83  788 947 
  Wait                     77   | 5   42  30  
  Move                     1497 | 49  648 800 
  Hop                      .    | .   .   .   
  Pick Up                  39   | 9   11  19  
  Fast Attach              16   | 5   11  .   
  Attach                   8    | 2   1   5   
  Detach                   3    | .   3   .   
  Swap                     43   | 1   21  21  
  Drop                     19   | 1   10  8   
  Fire                     98   | 11  36  51  
  Melee                    13   | .   .   13  
  Ram                      .    | .   .   .   
  Kick                     1    | .   1   .   
  Crush                    4    | .   4   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub)
-10/Subcaves (discovered 2 exits: [*Mat] / *Rec)

 History 
---------
 Turn | Location      | Event
    4 | -11/Scrapyard | Discovered new exit (range 15)
  105 | -11/Scrapyard | Entered Materials
  162 | -10/Materials | Discovered new exit (range 7)
  259 | -10/Materials | Discovered new exit (range 16)
  301 | -10/Materials | Build established: Mutant
  317 | -10/Materials | Repaired EM Pulse Gun
  762 | -10/Materials | Identified exit to Subcaves
  799 | -10/Materials | Discovered new exit (range 9)
  821 | -10/Materials | Learned location of Subcaves (-10)
  872 | -10/Materials | Learned 4 Subcaves zone layouts
  915 | -10/Materials | Learned 2 Mines zone layouts
  970 | -10/Materials | Identified exit to Materials
 1001 | -10/Materials | Loaded intel: 1 repair station location
 1040 | -10/Materials | Learned Storage emergency access door positions
 1210 | -10/Materials | Entered Subcaves
 1211 | -10/Subcaves  | Identified exit to Recycling
 1241 | -10/Subcaves  | Learned Materials terminal intel
 1826 | -10/Subcaves  | Ambushed by angry Subdweller bent on revenge
 1889 | -10/Subcaves  | A swath of the cavern ceiling suddenly collapsed
 2062 | -10/Subcaves  | Core integrity fell below 50%
 2100 | -10/Subcaves  | Learned location of Zion (-6)
 2100 | -10/Subcaves  | Met a Zionite searching for "candidates"
 2141 | -10/Subcaves  | Core integrity fell below 20%
 2285 | -10/Subcaves  | Learned 8 Materials zone layouts
 2457 | -10/Subcaves  | Shifting Twisted Machinery released Sub. Beam Cannon
 2465 | -10/Subcaves  | Shifting Twisted Machinery released Sub. Beam Cannon
 2498 | -10/Subcaves  | A swath of the cavern ceiling suddenly collapsed
 2510 | -10/Subcaves  | Discovered new exit (range 13)
 2631 | -10/Subcaves  | Destroyed self with Grenade Launcher

 Last Messages 
---------------
02308_ Dropped Corrupted Sub. Optics.
02352_ Ion Engine destroyed.
02357_ CU-CBB(R) destroyed.
02360_ Acquired 53 matter.
02363_ Acquired Sub. Monowheel.
02391_ Acquired 15 matter.
02400_ Sub. Monowheel shoots sparks and powers down.
Sub. Beam Cannon falls loose from the Twisted Machinery. <x2>
02468_ Dropped EM Pulse Gun.
02469_ Acquired Sub. Beam Cannon.
02483_ Dropped Sub. Laser.
02483_ Acquired Sub. Beam Cannon.
A swath of the cavern ceiling suddenly collapses.
02510_ EXIT=FOUND
02537_ Sneak attack on JC-YQK(u). <x2>
02580_ JC-YQK(u) suffers critical hit (Impale).
02580_ Destroyed Lgt. Ion Engine.
02580_ Destroyed Wheel.
02623_ Lgt. Treads destroyed.
02627_ TE-7Z0(R) destroyed.

 Map 
-----
+----------------------------------------------------+
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ???????????????????????????? ????????????????????? |
| ?????????????????????? ????"""##?????????????????? |
| ????????????????????   "???" " #?????????????????? |
| ???????????????????#    " ?""" #?????????????????? |
| ???????????????????       ?    ##????????????????? |
| ????????????????????      ?     ##???????????????? |
| ????????????????????      #      ????????????????? |
| ?????????????????????      "    ##???????????????? |
| ???????????????????????    " %[  #???????????????? |
| ????????????????????????# "     ##???????????????? |
| ?????????????????????????#" R    #???????????????" |
| ?????????????????????????#"     #???????????????"" |
| ?????????????????????????#      #??????????????" ? |
| ????????????????????????##      #??????######? "?? |
| ????????????????????????#       #??????#    # ???? |
| ???????????????????????##      ##??????##    ????? |
| ??????????????????????## @     #???????#   ##????? |
| ?????????????????  ####        #?#######"  "###?## |
| ?????????????????  ####        #?# ### "      ###  |
| ?????????????????    ###     #####                 |
| ?????????????????#    ##     ###      #####        |
| ?????????????????##  ##      ##        ####    ##  |
| ?????????????????######                        ##  |
| ?????????????????###?#                             |
| ?????????????????  ###      ## ##                  |
| ?????????????????   ##     ######                  |
| ?????????????????       ####????##           ##    |
| ?????????????????    ####????????###         ##### |
| ????????????????   ###?????????????#    ##   #???? |
| ???????????????    #???????????????##  ###   #???? |
| ???????????????    ##???????????????####?#  ##???? |
| ?????????????????   #????????????????????####????? |
| ?????????????????####????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           35
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Weapon Shielding           33
Evasion (%)                55
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              PrecisionHelicalDoomcannon
  Manual?         0
Play Time         00:20:55
  Cumulative      275.9 hours
  Start           2024.10.28 @ 00:47:26
  End             2024.11.01 @ 15:46:03
Sessions          3
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          123
  Rogue           123
  Adventurer      0
  Explorer        0
Win Type          -
  Total           10
  Types           6/0/3/1/0/0/0/0/0
Lore%             75
Gallery%          75
Achievement%      65
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          1
Movement          Numpad
Keybinds          0
Fullscreen        2
Font              18/SmallcapsGlow
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: f7d7a505-8202-4734-a2df-4a80baf15fb0