Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.07.13 @ 17:22:23 Player: Cyurio Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (54) 270 Value Destroyed (1306) 1306 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (830) 830 TOTAL SCORE: 10646 Bonus ------- High Alert Combat Kills 30 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1600 Matter 268/300 Energy 99/100 System Corruption 28% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (14) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Wheel Medium Storage Unit Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Centrium Leg Centrium Leg Centrium Leg Field Propulsion Array > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Small Battery Small Battery Advanced Weight Redist. System Improved Signal Interpreter Improved Target Analyzer Improved Target Analyzer Advanced Target Analyzer Advanced Hacking Suite Advanced Hacking Suite Improved System Shield > --- WEAPON ----------- Gamma Rifle Gamma Rifle Gamma Rifle > --- INVENTORY -------- Wheel Medium Storage Unit Advanced Weight Redist. System Advanced Transmission Jammer Improved Cloaking Device Mini Grenade Launcher [Rating: 134] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Myomer Leg Leg Myomer Leg Hover Unit Improved Antigrav System Flight Unit Surge Thruster Utility Advanced Hacking Suite Device Advanced Weight Redist. System Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Advanced Hacking Suite Weapon Great Axe Energy Gun Gamma Rifle Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Power Maul Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac DSF Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 . . 4 2 . 2 2 2 2 Power 1 | . . . . . . . . . . . 1 . . . . . Propulsion 4 | . . . 1 . . . 1 . . . . . . . 2 . Utility 12 | . . . . . . . 1 . . 4 1 . 2 2 . 2 Weapon 1 | . . . 1 . . . . . . . . . . . . . Parts Attached 124 | . 12 2 4 1 . 5 6 6 2 13 2 19 20 2 2 28 Power 18 | . 1 . 1 . . 1 . . . 1 1 6 3 . . 4 Engine 7 | . 1 . 1 . . 1 . . . 1 1 . . . . 2 Core 4 | . . . . . . . . . . . . 2 2 . . . Reactor 7 | . . . . . . . . . . . . 4 1 . . 2 Propulsion 41 | . 2 . 3 . . 2 1 5 . 4 . 6 7 . 1 10 Treads . | . . . . . . . . . . . . . . . . . Leg 21 | . . . . . . . . . . 4 . 6 5 . . 6 Wheel . | . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . 2 Flight 18 | . 2 . 3 . . 2 1 5 . . . . 2 . 1 2 Utility 37 | . 5 2 . . . 1 3 1 . 6 . 3 8 2 . 6 Device 16 | . 2 2 . . . . 2 . . 2 . 1 4 1 . 2 Storage 8 | . 2 . . . . 1 . 1 . . . . . 1 . 3 Processor 6 | . 1 . . . . . 1 . . . . . 3 . . 1 Hackware 7 | . . . . . . . . . . 4 . 2 1 . . . Protection . | . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 28 | . 4 . . 1 . 1 2 . 2 2 1 4 2 . 1 8 Energy Gun 3 | . . . . . . . . . . . . . . . . 3 Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 4 | . 3 . . . . . . . . . . . . . . 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . . . . . . . . . . . . 2 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . 1 Slashing Weapon 18 | . 1 . . 1 . 1 2 . 2 2 1 4 2 . 1 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . 1 . . . . . 2 . . . . 1 . . . Parts Lost 55 | . . . . . . 3 . . . . . 8 11 . 2 31 Power 12 | . . . . . . 1 . . . . . 4 3 . . 4 Propulsion 15 | . . . . . . 2 . . . . . 3 1 . . 9 Utility 16 | . . . . . . . . . . . . . 6 . . 10 Weapon 12 | . . . . . . . . . . . . 1 1 . 2 8 Highest Loss Streak 17 | . . . . . . 3 . . . . . 4 6 . 1 17 To Critical Strikes 1 | . . . . . . 1 . . . . . . . . . . Average Slot Usage (%) 85 | . 96 94 85 88 88 79 82 90 92 98 94 92 87 80 77 58 Engine 6 | . 14 14 11 11 11 10 9 9 9 6 11 1 . . . . Reactor 1 | . . . . . . . . . . . . 5 2 4 4 1 Leg 9 | . 22 . . . . . . . . 12 23 23 15 . . 4 Flight 14 | . 5 28 30 33 33 30 36 36 36 13 . . . 9 13 7 Device 10 | . 12 8 11 11 11 8 9 9 9 13 11 15 9 9 8 6 Storage 6 | . 11 . . . . 2 9 9 9 6 5 5 5 4 4 4 Processor 9 | . . 14 11 11 11 11 9 9 9 6 5 5 13 19 17 12 Hackware 9 | . . . . . . . . . . 20 17 17 20 19 17 12 Ballistic Gun 4 | . 23 14 11 11 11 6 . . . . . . . . . . Slashing Weapon 11 | . 2 14 11 11 11 10 10 18 20 18 17 14 14 14 12 4 Naked Turns 17 | . . . . . . . . . . . . . . . . 17 Heaviest Build 56 | 11 17 7 9 9 9 10 13 18 20 25 29 53 41 38 38 56 Greatest Support 100 | 20 20 8 11 12 9 12 14 20 20 60 60 100 90 39 54 90 Greatest Overweight (x) 10 | . 4 . . 2 2 2 . . . 1 . . 10 . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | . 10 5 5 5 5 8 8 10 10 10 10 10 10 10 10 10 Average Capacity 8 | . 7 5 5 5 5 5 8 9 10 10 10 10 10 10 10 9 Most Carried 10 | . 10 5 5 5 5 8 8 10 10 10 9 10 10 10 9 10 Average Carried 7 | . 7 4 4 4 4 5 7 9 10 9 9 9 6 9 7 7 Final Capacity 10 | 8 5 5 5 5 5 8 8 10 10 10 10 10 10 10 10 5 Final Carried 10 | 6 4 4 5 5 5 8 8 10 10 10 9 9 10 10 9 2 Class Distribution -------------------- 42% | Hacker-Mutant 22% | Mutant 14% | Sprinter 5% | Scavenger-Sprinter 5% | Hacker-Sprinter 4% | Scout 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Sprinter | -9/Materials Sprinter | -9/Mines Mutant | -9/Exiles Scout | -8/Mines Scavenger-Sprinter | -8/Materials Sprinter | -8/Storage Sprinter | -8/Recycling Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/DSF Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Hacker-Mutant | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac DSF Fac Res Res Acc Matter Collected 1446 | 200 207 17 57 29 . 37 63 65 . 77 . 43 265 106 5 275 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 1684 | . 226 17 57 . . 60 15 269 10 77 . 71 588 . . 294 Parts 126 | . 20 4 3 . . 10 3 15 2 5 . 6 30 . . 28 Haulers Intercepted 6 | . 1 . . . . . . 4 . . . . 1 . . . Recyclers Shooed 1 | . . 1 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac DSF Fac Res Res Acc Combat Hostiles Destroyed 31 | . 9 . 1 . . 3 . . 1 1 . 3 8 . . 5 Melee 17 | . . . 1 . . 3 . . 1 1 . 3 7 . . 1 Guns 9 | . 9 . . . . . . . . . . . . . . . AOE 5 | . . . . . . . . . . . . . 1 . . 4 Classes Destroyed 13 | . 3 1 1 . . 1 1 1 1 1 . . 3 . . . Worker 7 | . . 1 . . . . . . . 1 . . . . . 5 Builder 4 | . . . . . . 1 . . . . . . . . . 3 Tunneler 1 | . . . . . . . . . . . . . 1 . . . Hauler 6 | . 1 . . . . . . 4 . . . . 1 . . . Recycler 1 | . . . . . . . . . . . . . 1 . . . Operator 2 | . . . . . . . 1 1 . . . . . . . . Drone 1 | . . . . . . . . . 1 . . . . . . . Watcher 2 | . . . . . . . . 1 . . . . . . . 1 Swarmer 19 | . 6 . . . . 3 . . . . . 3 3 . . 4 Grunt 4 | . 3 . . . . . . . . . . . 1 . . . Duelist 1 | . . . . . . . . . . . . . 1 . . . Sentry 1 | . . . 1 . . . . . . . . . . . . . Programmer 5 | . . . . . . . . . . 1 . . 3 . . 1 Best Kill Streak 5 | . 5 1 1 . . 4 1 3 1 1 . 2 2 . . 4 Combat Bots Only 5 | . 5 . 1 . . 3 . . 1 1 . 2 2 . . 4 Max Kills in Single Turn 2 | . 1 1 1 . . 1 1 1 1 1 . 1 1 . . 2 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . . . 1 . . 2 Melee 1 | . . . 1 . . 1 . . 1 1 . 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac DSF Fac Res Res Acc Damage Taken 8698 | . 350 . 234 . . 101 47 . 13 89 . 1632 1012 28 526 4666 Core 2282 | . 118 . 75 . . . . . . 15 . 298 131 . 26 1619 Absorbed by Shields 416 | . . . . . . . . . . . . 346 70 . . . Core Remaining (%) 87 | 100 . 52 . . . 81 . . 100 98 . 70 88 100 98 . Volleys Fired 48 | . 33 . . . . . . . . . . . . . . 15 Largest 3 | . 2 . . . . . . . . . . . . . . 3 Hottest 225 | . 40 . . . . . . . . . . . . . . 225 Shots Fired 84 | . 66 . . . . . . . . . . . . . . 18 Gun 72 | . 66 . . . . . . . . . . . . . . 6 Cannon . | . . . . . . . . . . . . . . . . . Launcher 12 | . . . . . . . . . . . . . . . . 12 Special . | . . . . . . . . . . . . . . . . . Kinetic 66 | . 66 . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . Explosive 12 | . . . . . . . . . . . . . . . . 12 Electromagnetic 6 | . . . . . . . . . . . . . . . . 6 Robot Hit Streak 10 | . 10 . . . . . . . . . . . . . . 5 Robot Miss Streak 2 | . 2 . . . . . . . . . . . . . . 2 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 152 | . 47 2 9 . . 5 3 12 2 9 . 3 30 2 . 28 Core Hits 78 | . 18 1 1 . . 4 1 4 1 2 . 2 15 . . 29 Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . . 1 Critical Strikes 13 | . . . . . . . . . . 1 . . 6 . . 6 Smash 1 | . . . . . . . . . . . . . . . . 1 Sever 12 | . . . . . . . . . . 1 . . 6 . . 5 Melee Attacks 210 | . . 2 13 . . 6 18 29 4 19 . 9 57 10 11 32 Impact 8 | . . . . . . . . . . . . . . . . 8 Slashing 202 | . . 2 13 . . 6 18 29 4 19 . 9 57 10 11 24 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 19 | . . 2 . . . 1 1 6 . 1 . . 3 . . 5 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 19 | . . . . . . . 1 1 1 4 . 1 8 1 . 2 Damage Inflicted 6231 | . 478 98 224 . . 142 134 651 74 356 . 102 1620 86 . 2266 Guns 500 | . 478 . . . . . . . . . . . . . . 22 Cannons . | . . . . . . . . . . . . . . . . . Explosions 1508 | . . . . . . . . . . . . . 351 . . 1157 Melee 4208 | . . 98 224 . . 142 134 651 74 356 . 102 1269 86 . 1072 Ramming 15 | . . . . . . . . . . . . . . . . 15 Kinetic 478 | . 478 . . . . . . . . . . . . . . . Thermal 351 | . . . . . . . . . . . . . 351 . . . Explosive 1157 | . . . . . . . . . . . . . . . . 1157 Electromagnetic 22 | . . . . . . . . . . . . . . . . 22 Impact 309 | . . . . . . . . . . . . . . . . 309 Slashing 3899 | . . 98 224 . . 142 134 651 74 356 . 102 1269 86 . 763 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 28 | . 1 1 . . . . . . . . . . 1 . . 28 Average Corruption 5 | . 1 1 . . . . . . . . . . 1 . . 14 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 25 | . . . . . . . . . . . . . 3 . . 22 Message Errors 3 | . . . . . . . . . . . . . . . . 3 Matter Fused 6 | . . . . . . . . . . . . . . . . 6 Heat Flow Errors 2 | . . . . . . . . . . . . . . . . 2 Energy Discharges 3 | . . . . . . . . . . . . . 2 . . 1 Data Loss (minor) 3 | . . . . . . . . . . . . . . . . 3 Alerts 2 | . . . . . . . . . . . . . 1 . . 1 Misdirections 4 | . . . . . . . . . . . . . . . . 4 Weapon Failures 2 | . . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 655 | . . 8 . . . 2 . 137 . 68 . 7 198 . . 235 Projectiles . | . . . . . . . . . . . . . . . . . Explosions 200 | . . . . . . . . . . . . . 139 . . 61 Melee 455 | . . 8 . . . 2 . 137 . 68 . 7 59 . . 174 Knockbacks 2 | . . . . . . . . . . . . . . . . 2 Impact 2 | . . . . . . . . . . . . . . . . 2 Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 307 | . . . . . . . . . . . . . . . . 307 Shots 10 | . . . . . . . . . . . . . . . . 10 Rammed 2 | . . . . . . . . . . . . . . . . 2 Targets Rammed 5 | . . . . . . . . . . . . . . . . 5 Kicked 3 | . . . . . . . . . . . . . . . . 3 Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 80 | . 2 . . 26 . 80 6 . . . . . . . . 75 Average Temperature 35 | . 2 . . 15 . 48 4 . . . . . . . . 29 Received Heat Transfer 279 | . 48 . 54 . . . 45 . . . . . 42 . 9 81 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . . . . . . . . . 2 Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred 150 | . . . . . . . . . . . . . 150 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac DSF Fac Res Res Acc Peak Influence 1096 | . 312 126 111 43 . 125 524 355 314 1096 380 291 412 200 205 181 Initial 1031 | . . 121 48 43 . . 48 221 138 1031 380 266 131 138 120 122 Average 270 | . 86 121 66 43 . 40 246 308 206 968 380 247 203 153 134 134 Maximum Alert Level 3 | . 1 . . . . . 2 1 1 3 1 1 2 1 1 . Low Security (%) 59 | . 79 100 100 100 . 100 51 . 57 . . . 66 95 95 100 Level 1 26 | . 20 . . . . . 30 100 42 . 100 100 30 4 4 . Level 2 1 | . . . . . . . 17 . . . . . 2 . . . Level 3 12 | . . . . . . . . . . 100 . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 17 | . 1 . 1 . . . 2 1 . 2 . 1 2 . 1 6 Investigation . | . . . . . . . . . . . . . . . . . Extermination 5 | . . . . . . . . . . 1 . . 2 . . 2 Reinforcement 10 | . 1 . 1 . . . 2 1 . 1 . 1 . . 1 2 Assault . | . . . . . . . . . . . . . . . . . Garrison 2 | . . . . . . . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . 1 . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac DSF Fac Res Res Acc Distress Signals 5 | . . . 1 . . . 3 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 130 | . 17 . 4 . . 8 29 2 8 3 . 6 19 3 6 25 Peak Tracking Total 12 | . 4 . 3 . . 5 11 2 3 1 . 4 5 2 5 12 Tactical Retreats 26 | . 2 . . . . 1 8 1 . . . 1 6 . 2 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac DSF Fac Res Res Acc Traps Triggered 7 | . 1 . . . . . . . . 1 . 2 3 . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac DSF Fac Res Res Acc Machines Disabled 8 | . . . . . . . . 3 . . . . 5 . . . Max in Single Turn 3 | . . . . . . . . 1 . . . . 3 . . . Garrison Access 2 | . . . . . . . . . . 1 . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac DSF Fac Res Res Acc Machines Accessed 27 | . 5 . 1 . 2 . 1 1 3 4 1 . 2 2 3 2 Terminals 20 | . 5 . 1 . . . 1 1 3 1 1 . 1 1 3 2 Fabricators 3 | . . . . . . . . . . 2 . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 1 . . . 1 . . Total Hacks 55 | . 10 . 1 . 2 . 4 2 6 8 1 . 5 3 7 6 Successful 33 | . 6 . 1 . 2 . 2 1 1 6 1 . 5 3 5 . Failed 22 | . 4 . . . . . 2 1 5 2 . . . . 2 6 Catastrophic 4 | . . . . . . . 1 . 2 . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 42 | . 8 . 1 . 1 . 1 3 4 6 . . 4 2 6 6 Terminals 47 | . 10 . 1 . . . 4 2 6 4 1 . 4 2 7 6 Fabricators 3 | . . . . . . . . . . 2 . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . 2 . . . 1 . . Terminal Hacks 12 | . 1 . . . 2 . 1 1 . 1 1 . 2 1 2 . Record 1 | . . . . . 1 . . . . . . . . . . . Open Door 1 | . . . . . . . . 1 . . . . . . . . Open DSF 1 | . . . . . . . . . . . 1 . . . . . Level Access Points 3 | . . . . . . . . . . . . . 1 1 1 . Branch Access Points 2 | . 1 . . . . . 1 . . . . . . . . . Alert Level 1 | . . . . . . . . . . 1 . . . . . . Zone Layout 2 | . . . . . . . . . . . . . 1 . 1 . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . 1 . . . 1 . . Seal Access 2 | . . . . . . . . . . 1 . . . 1 . . Unauthorized Hacks 19 | . 5 . 1 . . . 1 . 1 4 . . 3 1 3 . Terminals 16 | . 5 . 1 . . . 1 . 1 2 . . 2 1 3 . Assimilate 1 | . . . . . . . . . . 1 . . . . . . Botnet 13 | . 5 . 1 . . . 1 . 1 1 . . 1 1 2 . Detonate 2 | . . . . . . . . . . . . . 1 . 1 . Fabricators 3 | . . . . . . . . . . 2 . . 1 . . . Fabnet 3 | . . . . . . . . . . 2 . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 13 | . 2 . 1 . . . 1 1 3 1 . . . 1 1 2 Full Trace Events 1 | . . . . . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac DSF Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . 1 . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . 1 . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 6 | . . . . . . . . . . . 6 6 2 3 1 . Autooverrided 1 | . . . . . . . . . . . . 1 . . . . Robots Rewired 2 | . . . . . . . . . 2 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac DSF Fac Res Res Acc Total Allies 4 | . . . . . . . . . 2 1 . 1 . . . . Largest Group 2 | . . . . . . . . . 2 1 . 1 . . . . Highest-Rated Group 52 | . . . . . . . . . 52 26 . 12 . . . . Highest-Rated Ally 34 | . . . . . . . . . 34 26 . 12 . . . . Total Orders 3 | . . . . . . . . . 1 2 . . . . . . STAY 1 | . . . . . . . . . . 1 . . . . . . ROAM 1 | . . . . . . . . . 1 . . . . . . . FOLLOW 1 | . . . . . . . . . . 1 . . . . . . Ally Attacks 8 | . . . . . . . . . 6 . . 2 . . . . Total Damage 561 | . . . . . . . . . 561 . . . . . . . Kills 9 | . . . . . . . . . 9 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac DSF Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac DSF Fac Res Res Acc Turns Passed 4696 | . 711 52 101 60 173 253 213 379 141 572 134 168 814 89 82 754 Spaces Moved 5114 | 1 627 77 167 125 300 269 435 628 346 514 125 105 539 175 134 547 Core 186 | . . . . 18 68 2 . . . . . . 1 . . 97 Treads . | . . . . . . . . . . . . . . . . . Legs 1269 | 1 355 . . . . . . . . 133 125 105 393 . . 157 Wheels . | . . . . . . . . . . . . . . . . . Hover 36 | . . . . . . . . . . . . . . . . 36 Flight 3623 | . 272 77 167 107 232 267 435 628 346 381 . . 145 175 134 257 Fastest Speed 20 | 120 37 37 29 20 29 20 28 27 27 27 90 90 37 37 34 34 Average Speed 53 | 120 84 37 31 46 56 29 28 27 27 43 90 107 98 37 34 64 Slowest Speed 550 | 120 360 37 37 150 150 150 28 32 27 180 90 120 550 37 34 150 Overloaded Moves 37 | . . . . 5 . 32 . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 38 | . 3 2 1 . . 17 1 2 3 . . . 3 . 2 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 2 77 18 18 33 62 67 41 47 82 16 7 94 15 11 6 12 Regions Visited 16 Branch Regions 6 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . . . . . Known Exits Taken 14 | . 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . . Scrap Searched 2 | . . . . 2 . . . . . . . . . . . . Spaces Dug 41 | . . . 1 . . . 9 4 . 5 . . 6 6 6 4 Terrain Destroyed 169 | . . . 1 . . . 9 4 . 5 . . 65 6 6 73 Melee 41 | . . . 1 . . . 9 4 . 5 . . 6 6 6 4 Projectile . | . . . . . . . . . . . . . . . . . AOE 128 | . . . . . . . . . . . . . 59 . . 69 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac DSF Fac Res Res Acc Total 6647 | . 749 94 192 128 305 412 492 797 384 843 145 152 743 187 155 869 Wait 1089 | . 58 12 . . . 143 23 132 12 290 19 10 134 3 14 239 Move 5027 | . 620 72 164 124 299 236 432 623 339 513 124 104 533 174 130 540 Hop 33 | . 3 2 1 . . 15 1 2 3 . . . 2 . 1 3 Pick Up 54 | . 8 1 4 1 3 4 7 3 . 7 . 5 5 . 1 5 Fast Attach 57 | . 7 1 1 1 . 2 2 2 2 4 . 4 14 1 . 16 Attach 37 | . 1 1 . . . 2 2 . . 5 1 5 6 1 2 11 Detach 12 | . 1 1 . . . 2 . . . . . . 3 1 . 4 Swap 31 | . 4 . 3 . . 1 2 4 . 4 1 10 1 . . 1 Drop 65 | . 14 2 6 2 3 1 6 7 1 8 . 8 5 . . 2 Fire 48 | . 33 . . . . . . . . . . . . . . 15 Melee 163 | . . 2 13 . . 6 17 24 3 11 . 6 39 7 7 28 Ram 2 | . . . . . . . . . . . . . . . . 2 Kick 3 | . . . . . . . . . . . . . . . . 3 Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . 1 . . 1 . . . Rewire 24 | . . . . . . . . . 24 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -8/Recycling -6/Factory -5/Factory -5/DSF -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x3) -1/Access History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 200 | -10/Materials | Discovered new exit (range 8) 313 | -10/Materials | Build established: Mutant 353 | -10/Materials | Discovered new exit (range 13) 437 | -10/Materials | Identified exit to Mines 636 | -10/Materials | Discovered new exit (range 16) 712 | -10/Materials | Entered Mines 722 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 724 | -10/Mines | Found Prototype Device 724 | -10/Mines | Identified Exp. Sensor Array 726 | -10/Mines | Discovered new exit (range 14) 728 | -10/Mines | Learned Materials trap positions 733 | -10/Mines | Met a Derelict bent on vengeance 734 | -10/Mines | Learned Materials garrison access intel 739 | -10/Mines | Identified exit to Materials 764 | -10/Mines | Entered Materials 764 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 765 | -9/Materials | Loaded intel: 17 trap records 861 | -9/Materials | Discovered new exit (range 5) 865 | -9/Materials | Identified exit to Mines 865 | -9/Materials | Entered Mines 918 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 919 | -9/Mines | Discovered new exit (range 5) 924 | -9/Mines | Identified exit to Exiles 925 | -9/Mines | Entered Exiles 963 | -9/Exiles | Met 8R-AWN 987 | -9/Exiles | Met EX-HEX 1027 | -9/Exiles | Met EX-BIN 1032 | -9/Exiles | Aligned with FarCom system 1032 | -9/Exiles | Given EX-Vault access code 1039 | -9/Exiles | Met EX-DEC 1041 | -9/Exiles | Learned location of Zion (-6) 1056 | -9/Exiles | Opened EX-Vault 1058 | -9/Exiles | Found Cloak of Protection 1064 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1095 | -9/Exiles | Discovered new exit (range 11) 1097 | -9/Exiles | Identified exit to Mines 1098 | -9/Exiles | Left Exiles lab with Cloak of Protection 1098 | -9/Exiles | Entered Mines 1306 | -8/Mines | Lost 3 parts (1p2n) 1349 | -8/Mines | Discovered new exit (range 6) 1351 | -8/Mines | Identified exit to Materials 1351 | -8/Mines | Entered Materials 1351 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1352 | -8/Materials | Loaded intel: 1 garrison access location 1360 | -8/Materials | Identified exit to Storage 1564 | -8/Materials | Entered Storage 1920 | -8/Storage | Build established: Sprinter 1935 | -8/Storage | Used back door to open Recycling access 1935 | -8/Storage | Discovered new exit (range 5) 1936 | -8/Storage | Identified exit to Recycling 1943 | -8/Storage | Entered Recycling 1969 | -8/Recycling | Spotter reported a threat 1970 | -8/Recycling | Spotter reported a threat 1996 | -8/Recycling | Spotter reported a threat 2011 | -8/Recycling | Spotter reported a threat 2011 | -8/Recycling | Spotter reported a threat 2025 | -8/Recycling | Spotter reported a threat 2041 | -8/Recycling | Spotter reported a threat 2049 | -8/Recycling | Spotter reported a threat 2059 | -8/Recycling | Spotter reported a threat 2073 | -8/Recycling | Spotter reported a threat 2082 | -8/Recycling | Discovered new exit (range 5) 2084 | -8/Recycling | Identified exit to Factory 2084 | -8/Recycling | Entered Factory 2084 | -6/Factory | Evolved 4 slots: Utility x4 2434 | -6/Factory | Search patrols dispatched 2651 | -6/Factory | Discovered new exit (range 8) 2655 | -6/Factory | Identified exit to Factory 2656 | -6/Factory | Entered another Factory area 2656 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 2678 | -5/Factory | Build established: Hacker-Mutant 2789 | -5/Factory | Identified exit to DSF 2790 | -5/Factory | Entered DSF 2808 | -5/DSF | Additional patrols routed to DSF 2847 | -5/DSF | Lost 3 parts (2p1w) 2878 | -5/DSF | Discovered new exit (range 16) 2908 | -5/DSF | Identified exit to Factory 2958 | -5/DSF | Entered Factory 2958 | -4/Factory | Evolved 2 slots: Utility x2 2983 | -4/Factory | Lost 4 parts (1p3n) 3216 | -4/Factory | Lost 4 parts (1p3u) 3354 | -4/Factory | Lost 6 parts (2p1n2u1w) 3436 | -4/Factory | Found Powered Armor 3724 | -4/Factory | Identified exit to Research 3772 | -4/Factory | Entered Research 3772 | -3/Research | Evolved 2 slots: Utility x2 3816 | -3/Research | Identified exit to Research 3861 | -3/Research | Entered another Research area 3861 | -2/Research | Evolved 2 slots: Propulsion x2 3867 | -2/Research | Identified exit to Access 3943 | -2/Research | Entered Access 3943 | -1/Access | Evolved 2 slots: Utility x2 4394 | -1/Access | Lost 10 parts (1p2n3u4w) 4503 | -1/Access | System corruption reached 10% 4506 | -1/Access | Garrison activated, responded to threat 4598 | -1/Access | Released all parts (7) 4620 | -1/Access | Core integrity fell below 50% 4628 | -1/Access | Lost 17 parts (2p4n7u4w) 4683 | -1/Access | Core integrity fell below 20% 4697 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 04656_ K-01 Serf collects debris. 04659_ Acquired 28 matter. 04659_ K-01 Serf collects debris. 04659_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 04660_ Acquired Lgt. Ion Engine. 04660_ P-80 Master resets P-80 Master, system corruption cleaned. 04661_ System corrupted: Component data lost. 04661_ K-01 Serf collects debris. 04661_ C-30 ARC bursts open, deploying its payload. 04661_ S-43 Plague unfolds itself. 04663_ K-01 Serf collects debris. 04667_ Centrium Leg destroyed. 04675_ Slammed into S-43 Plague. 04676_ System corrupted: Matter fused (-5). 04676_ Slammed into S-43 Plague. 04676_ Centrium Leg destroyed. 04678_ Lgt. Ion Engine destroyed. 04686_ Centrium Leg destroyed. 04693_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????##########????????????????? | | ???????????????????????# = ????????????????? | | ???????????????????????# ????????????????? | | ???????????????????????# ?????????????????? | | ???????????????????????# """???????????????? | | ???????????????????????# """???????????????? | | ???????????????????????# """???????????????? | | ???????????????????????# """"??????????????? | | ???????????????????????# """""?????????????? | | ???????????????????????# """"??????????????? | | ???????????????????????# ????############? | | ???????????????????????# ??????# ?? | | ???????????????# ????? ????????# ??? | | ???????????????# ###+########### "????? | | ?????????? @ # """"???? | | ?????????? # """"" ??? | | ?????????? # """""??? | | ??????????? + """" ??? | | ??????????? k # " ? | | ???????????? # | | ???????????? # | | ????????????#######+########## # | | ?????????????????????????????# # | | ?????????????????????????????# ############# | | ?????????????????????????????# #???????????? | | ?????????????????????????????# #???????????? | | ?????????????????????????????# #???????????? | | ?????????????????????????????# p ss#???????????? | | ?????????????????????????????# p #???????????? | | ?????????????????????????????# s #???????????? | | ?????????????????????????????# #???????????? | | ?????????????????????????????# ############# | | ?????????????????????????????# # | | ?????????????????????????????# # | | ?????????????????????????????# # " | | ?????????????????????????????# # """" | | ?????????????????????????????# # """"" | | ?????????????????????????????# # """"" | | ?????????????????????????????# + """" ? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 37 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Jamming Range 12 Cloak Strength 5 Additional Mass Support 9 Evasion (%) 65 Melee Accuracy 8 Target Analysis 11 Offensive Hacking 42 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- \\IAMDERELICT Challenges ------------ None Game ------ Seed LinearIonicSuperbattery Manual? 0 Play Time 01:13:28 Cumulative 79.5 hours Start 2022.07.13 @ 16:14:15 End 2022.07.13 @ 17:22:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 116 Rogue 116 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 46 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1dff5230-c5aa-45b4-9eea-5ff0c790dfde