Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.11.20 @ 12:08:55 Player: darki Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (303) 1515 Value Destroyed (12182) 12182 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (3628) 3628 TOTAL SCORE: 21885 Bonus ------- High Alert Combat Kills 1348 Follower Combat Kills 599 Entered Garrisons 600 Used RIF Installer 1500 Friendly Fire -419 Cogmind --------- Core Integrity 0/850 Matter 284/300 Energy 81/100 System Corruption 5% Temperature Cool (18) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ Relay Coupler [Grunt] (27) Relay Coupler [Duelist] (16) Relay Coupler [Hunter] (2) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine High-capacity Matter Pod (200) Relay Coupler [Swarmer] (35) Relay Coupler [Grunt] (22) Relay Coupler [Demolisher] (25) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Medium Treads Improved Medium Treads > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Improved Cooling System Huge Storage Unit Advanced Targeting Computer Relay Coupler [Hunter] > --- WEAPON ----------- Beamcaster Improved Heavy Laser Improved Heavy Laser Phase Cannon > --- INVENTORY -------- Light Nuclear Core Light Angular Momentum Engine Armored Treads Armored Treads Armored Treads Armored Treads Armored Treads Medium Treads Medium Treads High-capacity Matter Pod Compact Matter Pod Relay Coupler [ARC] Relay Coupler [Swarmer] Relay Coupler [Demolisher] Relay Coupler [Hunter] Beamcaster High-powered Shotgun High-powered Shotgun High-powered Shotgun Enhanced Autogun Advanced Assault Cannon Gauss Cannon Rocket Launcher Improved Datajack Remote Datajack [Rating: 74] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Armored Wheel Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Hunter] Protection Hardened Medium Armor Plating Weapon Enhanced Autogun Energy Gun Heavy Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Slots Evolved 8 | . . 2 . 2 . . 2 . . 2 . . Power . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility 6 | . . . . 2 . . 2 . . 2 . . Weapon 2 | . . 2 . . . . . . . . . . Parts Attached 224 | . 17 3 3 25 10 33 12 11 32 26 30 22 Power 27 | . 2 1 2 6 1 5 1 . 2 2 3 2 Engine 19 | . 2 1 2 2 1 2 1 . 2 1 3 2 Core 8 | . . . . 4 . 3 . . . 1 . . Reactor . | . . . . . . . . . . . . . Propulsion 30 | . 5 . . 2 2 3 . 1 4 6 4 3 Treads 23 | . . . . . 2 3 . 1 4 6 4 3 Leg . | . . . . . . . . . . . . . Wheel 7 | . 5 . . 2 . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 65 | . 3 . 1 5 3 8 7 4 11 8 8 7 Device 31 | . . . 1 2 1 1 5 . 7 7 5 2 Storage 2 | . 2 . . . . . . . . . . . Processor 6 | . 1 . . . 1 . 1 . 2 . . 1 Hackware 14 | . . . . . . 4 . 3 . 1 2 4 Protection 12 | . . . . 3 1 3 1 1 2 . 1 . Artifact . | . . . . . . . . . . . . . Weapon 102 | . 7 2 . 12 4 17 4 6 15 10 15 10 Energy Gun 24 | . 4 2 . 1 . 1 . . 1 6 6 3 Energy Cannon 9 | . . . . 5 . . . . 3 1 . . Ballistic Gun 30 | . 2 . . 4 3 7 3 1 4 2 3 1 Ballistic Cannon 13 | . . . . 1 . 4 . 1 4 . 1 2 Launcher 10 | . 1 . . 1 1 . 1 2 2 . 2 . Special Weapon 9 | . . . . . . . . 2 1 1 2 3 Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 7 | . . . . . . 5 . . . . 1 1 Unidentified Prototypes 6 | . . . . 2 . 1 2 . . 1 . . Parts Lost 95 | . 7 . 3 8 3 11 5 3 14 7 10 24 Power 15 | . 3 . 2 1 . 2 . . 2 1 2 2 Propulsion 13 | . . . . 2 . 2 . 1 1 1 2 4 Utility 25 | . . . . . 2 1 3 1 8 3 . 7 Weapon 42 | . 4 . 1 5 1 6 2 1 3 2 6 11 Highest Loss Streak 21 | . 4 . 2 5 1 3 2 2 2 3 3 21 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 73 96 94 88 99 99 95 96 93 97 97 97 Engine 6 | . 8 7 10 2 5 5 7 7 6 5 5 5 Core 1 | . . . . 6 3 3 . . . . . . Treads 13 | . . . . . 10 17 15 15 14 12 13 12 Wheel 2 | . 26 22 22 17 7 . . . . . . . Device 12 | . . . 4 15 9 9 16 10 6 19 22 14 Storage 7 | . 14 11 11 9 9 9 7 7 7 6 6 6 Processor 4 | . 3 11 6 . 8 . 2 4 1 12 6 10 Hackware 13 | . . . . . . 16 8 11 18 12 14 20 Protection 3 | . . . . 6 9 1 6 7 4 . 2 . Energy Gun 6 | . 5 44 39 6 . 2 5 . 1 14 13 12 Energy Cannon 2 | . . . . 8 9 1 . . 4 6 . . Ballistic Gun 13 | . 8 . . 8 21 19 24 23 11 3 7 7 Ballistic Cannon 5 | . . . . 5 5 12 . 1 9 1 . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 166 | 11 166 95 95 117 116 119 121 117 131 120 114 111 Greatest Support 58 | 20 26 24 24 24 40 42 42 42 42 58 56 50 Greatest Overweight (x) 9 | . 6 3 3 4 9 5 2 2 6 2 2 2 Average Overweight (x) 2 | . 2 3 3 3 3 2 2 2 2 1 1 1 Largest Inventory Capacity 25 | . 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | . 24 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | . 9 12 12 25 25 25 25 25 25 25 25 23 Average Carried 22 | . 5 8 11 18 24 23 23 24 23 24 23 21 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 6 9 12 12 24 24 25 25 25 24 24 23 5 Class Distribution -------------------- 33% | Bothacker-Gunner 24% | Gunner 15% | Bothacker-Mutant 13% | Bothacker-Tank 4% | Tank 3% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Tank | -8/Materials Bothacker-Mutant | -8/Garrison Gunner | -8/Materials Scavenger-Tank | -7/Factory Bothacker-Gunner | -7/Garrison Bothacker-Tank | -7/Factory Bothacker-Gunner | -6/Factory Bothacker-Gunner | -6/Garrison Bothacker-Gunner | -6/Factory Resources | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 ----------- Run | Scr Mat Mat Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Matter Collected 7926 | 200 55 101 105 820 456 1661 456 568 1786 639 755 324 Remotely . | . . . . . . . . . . . . . Salvage Created 11145 | . 342 219 381 1644 488 1716 736 381 1955 1453 1245 585 Parts 631 | . 36 14 24 96 33 89 46 35 108 75 40 35 Haulers Intercepted 16 | . . . . 5 . 6 . . 2 2 . 1 Recyclers Shooed 5 | . . 1 . . . 2 . . 1 1 . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Combat Hostiles Destroyed 230 | . 15 4 12 35 17 32 15 18 33 17 26 6 Guns 124 | . 4 4 11 22 6 17 13 7 10 6 19 5 Cannons 65 | . . . . 10 7 15 . . 21 8 3 1 AOE 37 | . 11 . . 3 4 . 2 11 1 3 2 . Classes Destroyed 17 | . 6 1 1 5 . 2 1 . . 1 . . Worker 11 | . . . . 2 . 1 . . 3 1 . 4 Builder 14 | . 2 1 . 2 . . 2 . 4 3 . . Tunneler 3 | . . . . . . . . . . 3 . . Hauler 16 | . . . . 5 . 6 . . 2 2 . 1 Recycler 9 | . 1 1 . . . . . . 3 3 . 1 Operator 6 | . 1 . . 2 . 1 . . 1 1 . . Watcher 12 | . 2 . . . . 2 1 . 3 3 . 1 Swarmer 69 | . 6 3 7 11 7 4 1 17 2 3 6 2 Grunt 92 | . 9 . 4 15 3 17 10 2 10 7 15 . Brawler 3 | . . . 1 1 . . . . 1 . . . Duelist 7 | . . . . 1 . 1 . . 4 . 1 . Protector 3 | . . . . 1 . . . . 1 . . 1 Sentry 26 | . . 1 . 5 2 5 1 . 4 4 4 . Specialist 6 | . . . . . . 4 . . 2 . . . Hunter 6 | . . . . 1 5 . . . . . . . Programmer 18 | . . . . . . . 3 . 9 3 . 3 Heavy 1 | . . . . . . 1 . . . . . . Thug 1 | . . . 1 . . . . . . . . . Best Kill Streak 13 | . 13 4 4 7 6 3 6 7 11 6 4 5 Combat Bots Only 7 | . 7 2 4 5 6 3 4 7 6 3 4 2 Max Kills in Single Turn 8 | . 8 2 2 3 5 1 3 4 3 5 3 2 Gunslinging 1 | . . . 1 . . . . . . . . . Exploded 4 | . 3 . . 2 4 . 1 4 1 3 2 . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Mat Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Damage Taken 16001 | . 980 63 334 1296 789 2199 889 1022 2899 1007 1912 2611 Core 2028 | . 203 . 66 134 71 257 57 108 269 138 216 509 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 51 | 100 18 . 83 . . 16 . . 38 . . . Volleys Fired 546 | . 21 6 19 90 28 82 30 40 86 41 64 39 Largest 4 | . 2 4 4 4 4 4 4 4 4 4 4 4 Hottest 290 | . 70 260 260 233 167 181 158 114 247 290 290 214 Shots Fired 1769 | . 29 24 61 258 95 325 118 88 321 142 225 83 Gun 1135 | . 23 24 61 142 46 180 116 69 142 86 187 59 Cannon 572 | . . . . 116 48 145 . . 174 52 27 10 Launcher 28 | . 6 . . . 1 . 2 6 4 . 9 . Special 34 | . . . . . . . . 13 1 4 2 14 Kinetic 1069 | . 11 . . 148 71 305 94 69 220 36 89 26 Thermal 571 | . 12 24 61 45 23 20 22 . 96 102 125 41 Explosive 28 | . 6 . . . 1 . 2 6 4 . 9 . Electromagnetic 67 | . . . . 65 . . . . . . . 2 Robot Hit Streak 35 | . 6 17 21 20 9 32 20 11 18 35 19 20 Robot Miss Streak 9 | . 3 . 3 9 3 5 3 6 6 2 3 4 Penetration Max 1 | . . . . . . . . . 1 . . . Secondary Targets 8 | . 1 . 2 . . . 1 1 . . 3 . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 1 . . 1 . Shots Hit Robots 994 | . 9 14 34 142 55 184 77 40 186 86 128 39 Core Hits 505 | . 24 8 17 74 33 73 37 26 83 47 57 26 Critical Kills 3 | . . . . . . . . . 1 . 2 . Critical Parts Destroyed 4 | . . . . 1 . . 1 . 1 . . 1 Critical Strikes 41 | . . 2 5 8 . 1 1 . 7 6 7 4 Burn 22 | . . 2 5 3 . . . . . 5 5 2 Meltdown 2 | . . . . . . . . . 1 . 1 . Destroy 5 | . . . . 1 . . 1 . 1 . 1 1 Blast 10 | . . . . 2 . 1 . . 5 1 . 1 Corrupt 2 | . . . . 2 . . . . . . . . Melee Attacks 16 | . . . . . . 15 . . . . . 1 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . 2 . . . . . 1 Combat Hostiles 2 | . . . . . . 2 . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 25687 | . 1813 227 549 3100 1148 3451 1761 1706 5178 3039 2925 790 Guns 12490 | . 80 227 549 1409 422 1945 1448 532 1802 1148 2277 651 Cannons 7978 | . . . . 1481 513 1487 . . 2841 975 548 133 Explosions 5135 | . 1733 . . 184 213 . 313 1174 535 883 100 . Melee . | . . . . . . . . . . . . . Ramming 84 | . . . . 26 . 19 . . . 33 . 6 Kinetic 11284 | . 35 . . 1316 688 3081 1202 532 2799 471 895 265 Thermal 9659 | . 1295 227 549 664 247 351 246 . 1979 1652 1930 519 Explosive 3566 | . 483 . . . 213 . 313 1174 400 883 100 . Electromagnetic 1094 | . . . . 1094 . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 11 | . . . . . . . . . 11 1 1 5 Average Corruption 3 | . . . . . . . . . 5 1 1 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked 2 | . . . . . . . . . . 2 . . Effects 177 | . . . . . . . . . 134 2 35 6 Message Errors 50 | . . . . . . . . . 37 1 11 1 Matter Fused 38 | . . . . . . . . . 35 . 2 1 Heat Flow Errors 25 | . . . . . . . . . 18 . 5 2 Energy Discharges 13 | . . . . . . . . . 9 . 4 . Data Loss (minor) 22 | . . . . . . . . . 15 1 5 1 Data Loss (major) 12 | . . . . . . . . . 9 . 2 1 Misfires 8 | . . . . . . . . . 6 . 2 . Alerts 3 | . . . . . . . . . . . 3 . Weapon Failures 6 | . . . . . . . . . 5 . 1 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 751 | . 339 . . 25 . 18 8 102 148 104 7 . Projectiles 154 | . . . . 3 . 18 . . 50 83 . . Explosions 597 | . 339 . . 22 . . 8 102 98 21 7 . Melee . | . . . . . . . . . . . . . Knockbacks 32 | . . . . 3 2 11 . . 16 . . . Impact . | . . . . . . . . . . . . . Kinetic 30 | . . . . 3 2 10 . . 15 . . . Secondary 2 | . . . . . . 1 . . 1 . . . Self-Inflicted Damage 944 | . 423 . . 201 . . . 86 71 68 95 . Shots 19 | . 7 . . 3 . . . 2 2 2 3 . Rammed 10 | . . . . 2 . 3 . . . 4 . 1 Targets Rammed 12 | . . . . 2 . 4 . . . 5 . 1 Kicked . | . . . . . . . . . . . . . Crushed 2 | . . . . . . 1 . . . 1 . . Highest Temperature 562 | . 82 378 453 397 562 264 173 . 467 74 206 185 Average Temperature 106 | . 30 147 202 98 188 59 64 . 113 20 59 21 Received Heat Transfer 3633 | . 228 . 108 405 135 648 273 90 456 204 765 321 Effects 25 | . . 1 5 3 7 . . . 9 . . . Shutdowns 6 | . . 1 2 1 . . . . 2 . . . Energy Bleed 2 | . . . . . . . . . 2 . . . Interference 9 | . . . 1 2 3 . . . 3 . . . Matter Decay 1 | . . . . . 1 . . . . . . . Short Circuit 2 | . . . . . 2 . . . . . . . Damage (minor) 4 | . . . 2 . . . . . 2 . . . Damage (core) 1 | . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 3 | . . . . 3 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 4 | . . . 1 . . . . . 1 . 2 . Combat Hostiles 4 | . . . 1 . . . . . 1 . 2 . Parts Melted 36 | . 1 1 3 2 . . . . 6 9 10 4 Heat Transferred 15942 | . 950 703 1702 1519 404 666 481 . 2580 2701 3438 798 Parts Sabotaged 2 | . . . . . . . . . . 2 . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 3 | . 1 . . 2 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Peak Influence 1160 | . 829 223 336 869 1023 554 284 874 667 522 1160 621 Initial 604 | . . 204 86 130 564 498 139 123 458 324 358 604 Average 431 | . 522 168 173 424 869 260 150 453 220 310 984 459 Maximum Alert Level 4 | . 3 1 1 3 3 2 1 3 2 2 4 2 Low Security (%) 30 | . 15 57 71 15 . 27 78 10 61 19 . 4 Level 1 28 | . 5 42 28 40 . 55 21 31 14 55 3 39 Level 2 22 | . 62 . . 26 31 16 . 42 23 24 13 56 Level 3 10 | . 16 . . 18 68 . . 15 . . 31 . Level 4 9 | . . . . . . . . . . . 52 . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 53 | . 4 . . 8 . 7 4 . 17 9 . 4 Investigation 12 | . 2 . . 5 . 2 . . 2 1 . . Extermination 16 | . . . . . . . 2 . 10 3 . 1 Reinforcement 18 | . 2 . . 2 . 5 1 . 4 3 . 1 Assault 4 | . . . . 1 . . . . 1 1 . 1 Garrison 3 | . . . . . . . 1 . . 1 . 1 Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . 1 . 2 . . 1 Haulers Reinforced 2 | . . . . . . . . . . 2 . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Mat Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Distress Signals 7 | . 1 . . . . 2 . . 1 3 . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 371 | . 22 6 12 52 15 52 24 38 51 33 29 37 Peak Tracking Total 15 | . 7 3 3 5 6 5 5 10 6 5 5 15 Tactical Retreats 18 | . . . . 8 1 3 3 1 . . 2 . Traps | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Traps Triggered 26 | . 2 . . . 4 1 . 4 1 5 9 . Indirectly 1 | . 1 . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 ---------- Run | Scr Mat Mat Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Machines Disabled 52 | . 13 . . 5 2 3 . 5 8 10 4 2 Max in Single Turn 6 | . 6 . . 2 1 1 . 1 2 4 1 1 Garrison Relay 10 | . . . . . 2 . . 4 . . 4 . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Mat Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Machines Accessed 33 | . 1 1 . 8 . 9 3 . 6 2 . 3 Terminals 24 | . 1 1 . 7 . 9 1 . 4 . . 1 Fabricators 6 | . . . . . . . 1 . 2 1 . 2 Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . 1 . . 1 . . 1 . . Total Hacks 94 | . 4 3 . 27 . 32 6 . 14 2 . 6 Successful 41 | . 1 2 . 13 . 13 4 . 4 2 . 2 Failed 53 | . 3 1 . 14 . 19 2 . 10 . . 4 Catastrophic 7 | . . . . 1 . 3 1 . 2 . . . Database Lockouts . | . . . . . . . . . . . . . Manual 59 | . . 3 . 19 . 23 4 . 10 . . . Terminals 79 | . 4 3 . 26 . 32 3 . 9 . . 2 Fabricators 11 | . . . . . . . 1 . 5 1 . 4 Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 4 | . . . . 1 . . 2 . . 1 . . Terminal Hacks 14 | . 1 1 . 6 . 4 . . 1 . . 1 Prototype ID Bank 1 | . . . . 1 . . . . . . . . Open DSF 1 | . . . . . . . . . . . . 1 Unreport Threat 8 | . 1 1 . 1 . 4 . . 1 . . . Recall Investigation 1 | . . . . 1 . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . Zone Layout 2 | . . . . 2 . . . . . . . . Fabricator Hacks 4 | . . . . . . . 1 . 1 1 . 1 Network Status 4 | . . . . . . . 1 . 1 1 . 1 Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . . 1 . . 1 . . Unlock Access 3 | . . . . 1 . . 1 . . 1 . . Unauthorized Hacks 20 | . . 1 . 6 . 9 2 . 2 . . . Terminals 19 | . . 1 . 6 . 9 1 . 2 . . . Botnet 19 | . . 1 . 6 . 9 1 . 2 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . Restock 1 | . . . . . . . 1 . . . . . Data Cores Recovered 3 | . 1 . . . . 1 . . 1 . . . Used . | . . . . . . . . . . . . . Hacking Detections 28 | . 1 1 . 6 . 9 1 . 6 2 . 2 Full Trace Events 13 | . 1 1 . 5 . 4 . . 2 . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 ------------ Run | Scr Mat Mat Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Used RIF Installer 3 | . . . . . 1 . . 1 . . 1 . Hotswap 1 | . . . . . . . . 1 . . . . Autooverride 1 | . . . . . . . . . . . 1 . Robots Hacked 33 | . . . . . . 6 . 11 1 2 2 11 Non-combat 2 | . . . . . . . . . . . . 2 Combat 31 | . . . . . . 6 . 11 1 2 2 9 Autooverrided 1 | . . . . . . . . . . . . 1 Robot Hacks Applied 35 | . . . . . . 6 . 12 1 3 2 11 parse_system 6 | . . . . . . 1 . 1 . 1 . 3 reboot_system 1 | . . . . . . . . 1 . . . . go_dormant 1 | . . . . . . 1 . . . . . . overwrite_iff 12 | . . . . . . . . 5 . . 2 5 streamctrl_high 1 | . . . . . . 1 . . . . . . formatsys_high 14 | . . . . . . 3 . 5 1 2 . 3 Relay Couplers Released 47 | . . . . . 10 . 3 17 . . 17 . Machine Destruction 44 | . . . . . 10 . . 17 . . 17 . Programmers 3 | . . . . . . . 3 . . . . . Attached 13 | . . . . . . 4 . 3 . 1 2 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Mat Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Total Allies 30 | . . . . . . 4 . 10 1 5 2 8 Largest Group 3 | . . . . . . 2 . 3 2 3 1 2 Highest-Rated Group 93 | . . . . . . 90 . 54 42 93 32 83 Highest-Rated Ally 90 | . . . . . . 90 . 21 21 41 32 42 Total Orders 2 | . . . . . . . . . 1 . . 1 STAY 2 | . . . . . . . . . 1 . . 1 Ally Attacks 142 | . . . . . . 29 . 33 11 35 7 27 Total Damage 2959 | . . . . . . 678 . 567 175 660 147 732 Kills 28 | . . . . . . 11 . 9 1 4 1 2 Allies Corrupted 1 | . . . . . . . . . . . . 1 Allies Melted 1 | . . . . . . 1 . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 ------------- Run | Scr Mat Mat Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Turns Passed 23223 | . 497 269 373 1124 924 4761 1464 1521 5318 1972 4057 943 Spaces Moved 6566 | 1 299 152 150 457 329 1291 379 429 1186 511 1158 224 Core 2 | . . . . . . . . . . . . 2 Treads 5333 | . . . . . 157 1291 379 429 1186 511 1158 222 Legs 17 | 1 16 . . . . . . . . . . . Wheels 1214 | . 283 152 150 457 172 . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 120 120 135 135 135 150 312 317 317 317 240 240 50 Average Speed 298 | 120 134 135 135 144 236 320 317 323 391 307 320 322 Slowest Speed 650 | 120 180 135 135 150 330 570 317 330 650 330 325 330 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 42 | 2 74 18 30 42 49 95 13 75 38 17 87 8 Regions Visited 12 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 3 | . . . . 1 . . 1 . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 . . 1 . . 1 . . . Scrap Searched 1 | . . . 1 . . . . . . . . . Spaces Dug 51 | . . . . . . 4 . . 2 4 41 . Terrain Destroyed 358 | . 75 . . 51 4 40 8 37 48 35 59 1 Melee . | . . . . . . . . . . . . . Projectile 93 | . . . . 20 . 40 . . 21 11 . 1 AOE 265 | . 75 . . 31 4 . 8 37 27 24 59 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Mat Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Total 9120 | . 362 200 275 752 433 1734 598 525 1689 811 1355 386 Wait 1493 | . 11 35 103 153 47 266 156 19 345 215 53 90 Move 6556 | . 298 151 149 457 328 1290 378 428 1185 511 1157 224 Hop . | . . . . . . . . . . . . . Pick Up 125 | . 7 5 1 13 7 23 12 13 20 3 17 4 Fast Attach 66 | . 10 1 2 12 3 5 5 . 11 13 2 2 Attach 86 | . 3 2 . 8 4 14 5 4 13 5 11 17 Detach 19 | . . . . 6 2 2 1 . 4 2 1 1 Swap 72 | . 4 . 1 5 3 14 2 7 8 8 17 3 Drop 95 | . 8 . . 6 7 17 9 5 17 7 15 4 Fire 546 | . 21 6 19 90 28 82 30 40 86 41 64 39 Melee 16 | . . . . . . 15 . . . . . 1 Ram 2 | . . . . 2 . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 10 | . . . . . . 4 . . . 5 . 1 Escape Stasis 30 | . . . . . 4 . . 8 . . 18 . Rewire 4 | . . . . . . 2 . 1 . 1 . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) -6/Factory (discovered 4 exits: [*Fac] / [*Low x2] / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 125 | -10/Materials | Destroyed 7 combat bots 135 | -10/Materials | Lost 4 parts (1p3w) 306 | -10/Materials | Build established: Mutant 324 | -10/Materials | Core integrity fell below 50% 335 | -10/Materials | Discovered new exit (range 16) 467 | -10/Materials | Discovered new exit (range 15) 492 | -10/Materials | Core integrity fell below 20% 498 | -10/Materials | Entered another Materials area 498 | -9/Materials | Evolved 2 slots: Weapon x2 728 | -9/Materials | Discovered new exit (range 7) 767 | -9/Materials | Entered Mines 811 | -9/Mines | Build established: Gunner 845 | -9/Mines | Met a Derelict bent on vengeance 1074 | -9/Mines | Discovered new exit (range 9) 1140 | -9/Mines | Entered Materials 1140 | -8/Materials | Evolved 2 slots: Utility x2 1455 | -8/Materials | Lost 5 parts (2n3w) 1813 | -8/Materials | Build established: Tank 1940 | -8/Materials | First assault squad dispatched 1948 | -8/Materials | Discovered new exit (range 16) 2263 | -8/Materials | Identified exit to Garrison 2264 | -8/Materials | Entered Garrison 2272 | -8/Garrison | Installed Relay Interface Framework 2358 | -8/Garrison | Triggered checkpoint 2377 | -8/Garrison | Garrison Relay disabled 2578 | -8/Garrison | Triggered checkpoint 2786 | -8/Garrison | Triggered checkpoint 2860 | -8/Garrison | Garrison Relay disabled 2961 | -8/Garrison | Discovered new exit (range 14) 3158 | -8/Garrison | Build established: Bothacker-Mutant 3188 | -8/Garrison | Entered Materials 3549 | -8/Materials | Lost 3 parts (1p1u1w) 3656 | -8/Materials | Core integrity fell below 50% 3692 | -8/Materials | Found Prototype Device 4099 | -8/Materials | Build established: Gunner 4100 | -8/Materials | Discovered new exit (range 10) 5215 | -8/Materials | Discovered new exit (range 5) 7007 | -8/Materials | Discovered new exit (range 12) 7474 | -8/Materials | Core integrity fell below 20% 7770 | -8/Materials | Build established: Scavenger-Gunner 7949 | -8/Materials | Entered Factory 7949 | -7/Factory | Evolved 2 slots: Utility x2 7950 | -7/Factory | Identified Active Sensor Suite 8429 | -7/Factory | Build established: Scavenger-Tank 9169 | -7/Factory | Identified exit to Garrison 9186 | -7/Factory | Build established: Gunner 9376 | -7/Factory | Garrison activated, responded to threat 9413 | -7/Factory | Entered Garrison 9429 | -7/Garrison | Expanded RIF knowledge: Hotswap 9516 | -7/Garrison | Triggered checkpoint 9573 | -7/Garrison | Garrison Relay disabled 9746 | -7/Garrison | Triggered checkpoint 9747 | -7/Garrison | Triggered checkpoint 9774 | -7/Garrison | Destroyed 7 combat bots 9871 | -7/Garrison | Build established: Bothacker-Gunner 9871 | -7/Garrison | Discovered new exit (range 10) 10006 | -7/Garrison | Triggered checkpoint 10056 | -7/Garrison | Garrison Relay disabled 10230 | -7/Garrison | Triggered checkpoint 10347 | -7/Garrison | Discovered new exit (range 8) 10420 | -7/Garrison | Triggered checkpoint 10450 | -7/Garrison | Garrison Relay disabled 10628 | -7/Garrison | Triggered checkpoint 10692 | -7/Garrison | Triggered checkpoint 10900 | -7/Garrison | Discovered new exit (range 10) 10934 | -7/Garrison | Entered Factory 10934 | -7/Factory | Accompanied by 2 allies 10994 | -7/Factory | Build established: Bothacker-Mutant 11580 | -7/Factory | Build established: Bothacker-Tank 12937 | -7/Factory | Build established: Bothacker-Mutant 13374 | -7/Factory | Discovered new exit (range 15) 13554 | -7/Factory | Build established: Bothacker-Tank 13924 | -7/Factory | Discovered new exit (range 5) 14360 | -7/Factory | Discovered new exit (range 4) 14988 | -7/Factory | System corruption reached 10% 15037 | -7/Factory | Build established: Bothacker-Gunner 15734 | -7/Factory | First assault squad dispatched 15827 | -7/Factory | Core integrity fell below 50% 16252 | -7/Factory | Entered another Factory area 16252 | -6/Factory | Evolved 2 slots: Utility x2 16377 | -6/Factory | Lost 3 parts (1u2w) 16377 | -6/Factory | Discovered new exit (range 15) 16577 | -6/Factory | Allied Derelicts emerged from ambush trap array 17513 | -6/Factory | Discovered new exit (range 10) 18008 | -6/Factory | Discovered new exit (range 9) 18051 | -6/Factory | First assault squad dispatched 18106 | -6/Factory | Garrison activated, responded to threat 18224 | -6/Factory | Identified exit to Garrison 18224 | -6/Factory | Entered Garrison 18286 | -6/Garrison | Triggered checkpoint 18347 | -6/Garrison | Garrison Relay disabled 18640 | -6/Garrison | Triggered checkpoint 18680 | -6/Garrison | Lost 3 parts (1p2w) 18773 | -6/Garrison | Discovered new exit (range 9) 18815 | -6/Garrison | Expanded RIF knowledge: Autooverride 18876 | -6/Garrison | Triggered checkpoint 18940 | -6/Garrison | Garrison Relay disabled 19108 | -6/Garrison | Triggered checkpoint 19249 | -6/Garrison | Discovered new exit (range 10) 19340 | -6/Garrison | Triggered checkpoint 19387 | -6/Garrison | Garrison Relay disabled 19624 | -6/Garrison | Triggered checkpoint 19762 | -6/Garrison | Triggered checkpoint 19858 | -6/Garrison | Garrison Relay disabled 19958 | -6/Garrison | Discovered new exit (range 13) 20136 | -6/Garrison | Triggered checkpoint 21377 | -6/Garrison | Build established: Bothacker-Mutant 22281 | -6/Garrison | Entered Factory 22591 | -6/Factory | Build established: Bothacker-Gunner 22631 | -6/Factory | First assault squad dispatched 23160 | -6/Factory | Garrison activated, responded to threat 23166 | -6/Factory | Cargo convoy interrupted 23176 | -6/Factory | Core integrity fell below 50% 23216 | -6/Factory | Core integrity fell below 20% 23224 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 23215_ G-50 Soldier suffers critical hit (Burn). 23215_ U-05 Engineer lays Concrete. 23216_ Penetrated by Slug. 23216_ U-05 Engineer lays Concrete. 23219_ System corrupted: Component data lost. 23219_ Imp. Deuterium Engine destroyed. 23219_ Penetrated by Slug. 23219_ Beamcaster destroyed. 23219_ Penetrated by Slug. 23219_ U-05 Engineer lays Concrete. 23221_ Dropped Arm. Treads. 23221_ U-05 Engineer lays Concrete. 23221_ Adv. Heat Sink destroyed. 23221_ Slug penetrates Wall. 23221_ Dropped Huge Storage Unit. 23221_ U-05 Engineer lays Concrete. 23222_ Dropped Imp. Deuterium Engine. 23222_ U-05 Engineer lays Concrete. 23223_ Penetrated by Slug. 23223_ Acquired Relay Coupler [Grunt]. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????+###????????????????????? | | ??????????????????????? ????????????????????? | | ?????????????????????# ???] ?????????????? | | ?????????????????????# = ?????????????? | | ?????????????????????# ??????????????? | | ?????????????????????# ??????????????? | | ?????????????????????# #??????????????? | | ?????????????????????# = #??????????????? | | ?????????????????????# #???????????? | | ?????????????????????# #???????????? | | ?????????????????????+ """" #???????????? | | ?????????????????????? "%"" #?????????#??? | | ???????????????????????? "%"% #?????????# ?? | | ?????????????????????????# %%%%% #?????????# ?? | | ?????????????????????????# == #??????????#"### | | ?????????????????????????# [ %* #???????????# # | | ??????????????????????####+##% = #????????????# | | ??????????????????????# % #= #????????????# | | ??????????????????????# !! # #????????????# | | ??????????????????????# ! # #?????????????# | | ????????????????##????# # #?????????????# | | ????????????????# #??#* @ # ################ | | ???????????# ####%"#%[#g " # ## | | ????????#### ==%**#!=!!" # ## | | ????# + %==|!g[=! " # ## | | ???????????# ^g*!%# "" # ## | | ???????????# ![^h=## # ## | | ????????" #=!== %^h%###########+########## ## | | ?????#"""" #[%! % #?????# #????# *## | | ?????? = *=[ #?????# #????# ! | | ?????? %[ [= #?????# #????# ! | | ?????? [ %[%= #?????# #????# | | ??????? [% #?????# #????# % | | ??????? #?????# #????# %%=* | | ????????% % #?????# #??######+### | | ???????? +?????# #??# =% = | | ?????????? """ #?????###########??# !*[ | | ???????????? " ???????????????????# | | ???????????????# ???????????????????# | | ????????????????? ???????????????????# ! | | ?????????????????? ???????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 135 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Corruption Block 8 Armor Coverage 600 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 5 Core Analysis 6 Recoil Reduction 2 Salvage Targeting 1 Relay Coupler Types 4 Relay Coupler Value 59 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GodDeepFlail Manual? 0 Play Time 02:28:21 Cumulative 132.8 hours Start 2022.11.19 @ 13:43:28 End 2022.11.20 @ 12:08:55 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 145 Rogue 145 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 68 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2bfc4f9f-6b82-461a-8e61-6ee761145d6b