Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.10 @ 15:38:03 Player: Dull Result: Smashed by cave-in Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (112) 560 Value Destroyed (4453) 4453 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (693) 693 TOTAL SCORE: 13026 Bonus ------- High Alert Combat Kills 17 Follower Combat Kills 959 Friendly Fire -283 Cogmind --------- Core Integrity 0/1300 Matter 168/300 Energy 100/100 System Corruption 39% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Power Amplifier Improved Thermal Generator Medium Storage Unit Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Centrium Wheel Linear Gravjet Advanced Surge Thruster Advanced Surge Thruster Advanced Surge Thruster > --- UTILITY ---------- Advanced Power Amplifier Improved Thermal Generator Improved Thermal Generator Improved Thermal Generator Advanced Coolant Injector Experimental Optical Array Experimental Optical Array Advanced Melee Analysis Suite Armor Integrity Analyzer Armor Integrity Analyzer > --- WEAPON ----------- Lance > --- INVENTORY -------- Field Propulsion Array Heavy Flak Cannon Heavy Flak Cannon Power Sword [Rating: 108] Favorites ----------- Power Antimatter Reactor Engine Improved Deuterium Engine Power Core Cooled Fission Core Reactor Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Titanium Leg Wheel Centrium Wheel Hover Unit Combat Airjet Flight Unit Advanced Surge Thruster Utility Small Storage Unit Device Improved Cooling System Storage Small Storage Unit Processor 0b10 Decoder Chip [Scout] Hackware Hacking Suite Protection Damper Plating Weapon Heavy Beamcaster Energy Gun Heavy Beamcaster Energy Cannon Disruptor Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Slashing Weapon Power Sword Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Res Slots Evolved 14 | . . . 2 . 2 2 . . 2 . . 2 . . . . 2 2 Power 1 | . . . . . 1 . . . . . . . . . . . . . Propulsion 3 | . . . . . . 1 . . . . . . . . . . . 2 Utility 8 | . . . 1 . 1 1 . . 2 . . 1 . . . . 2 . Weapon 2 | . . . 1 . . . . . . . . 1 . . . . . . Parts Attached 206 | 2 2 21 31 1 9 15 14 9 4 2 3 30 . 7 . 12 21 23 Power 30 | . . 4 2 . 1 1 2 3 . . . 6 . 2 . 2 2 5 Engine 18 | . . 3 2 . 1 1 . 3 . . . 4 . 2 . 2 . . Core 4 | . . 1 . . . . . . . . . 2 . . . . 1 . Reactor 8 | . . . . . . . 2 . . . . . . . . . 1 5 Propulsion 49 | 2 . 7 10 . 2 1 4 1 . . 1 5 . 2 . 5 3 6 Treads 28 | 2 . 1 10 . . . 1 1 . . 1 5 . 2 . 5 . . Leg 7 | . . 1 . . 2 1 3 . . . . . . . . . . . Wheel 6 | . . 4 . . . . . . . . . . . . . . 1 1 Hover 2 | . . 1 . . . . . . . . . . . . . . . 1 Flight 6 | . . . . . . . . . . . . . . . . . 2 4 Utility 70 | . . 8 9 . 4 9 4 3 2 2 . 11 . 1 . 2 5 10 Device 42 | . . 3 8 . 3 5 2 2 2 1 . 8 . . . . 2 6 Storage 11 | . . 2 . . . 4 1 1 . . . 1 . . . . 1 1 Processor 10 | . . 3 . . . . . . . 1 . 1 . . . . 2 3 Hackware 1 | . . . 1 . . . . . . . . . . . . . . . Protection 6 | . . . . . 1 . 1 . . . . 1 . 1 . 2 . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 57 | . 2 2 10 1 2 4 4 2 2 . 2 8 . 2 . 3 11 2 Energy Gun 29 | . . 2 7 . 2 2 4 . 2 . 1 5 . 1 . . 3 . Energy Cannon 1 | . . . . . . . . . . . . . . . . . 1 . Ballistic Gun 18 | . 1 . 2 1 . 2 . 2 . . 1 3 . 1 . 3 2 . Ballistic Cannon 5 | . 1 . . . . . . . . . . . . . . . 4 . Launcher 1 | . . . 1 . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . 1 Piercing Weapon 2 | . . . . . . . . . . . . . . . . . 1 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 3 . . . . 1 . 1 . 3 . . . . 2 1 Parts Lost 89 | . . 7 5 . . 1 7 . . . 3 11 . 9 . 20 13 13 Power 16 | . . 1 1 . . . 1 . . . 1 1 . 2 . 4 2 3 Propulsion 18 | . . 3 1 . . . 1 . . . . 1 . 2 . 4 2 4 Utility 28 | . . 1 3 . . . 4 . . . . 5 . 3 . 6 3 3 Weapon 27 | . . 2 . . . 1 1 . . . 2 4 . 2 . 6 6 3 Highest Loss Streak 10 | . . 3 3 . . 1 6 . . . 3 7 . 4 . 10 10 6 To Critical Strikes 3 | . . 1 . . . . . . . . . 1 . 1 . . . . Average Slot Usage (%) 79 | . 85 91 93 100 99 99 64 68 73 77 76 82 94 80 82 75 46 32 Engine 7 | . 14 10 10 11 18 15 8 7 6 6 3 5 5 4 5 7 . . Core 1 | . . 3 . . . . . . . . . 1 5 5 5 . . . Reactor 2 | . . . . . . . 4 7 6 6 6 . . . . . 2 2 Treads 9 | . 28 3 19 22 9 . 4 12 13 13 13 10 11 10 11 10 . . Leg 2 | . . 1 . . 8 23 9 2 . . . . . . . . . . Wheel 1 | . . 12 1 . . . . . . . . . . . . . 5 3 Device 14 | . . 8 12 22 26 30 5 1 13 17 20 21 29 15 11 6 2 7 Storage 6 | . 14 14 11 11 9 6 . 5 6 6 6 5 5 5 5 4 4 . Processor 4 | . . 2 . . . . . . . 3 6 9 11 11 11 8 10 7 Protection 2 | . . . . . . . 8 7 6 1 . 2 . . 5 10 . . Energy Gun 14 | . . 18 22 22 18 15 20 15 13 13 13 15 17 13 11 9 4 . Ballistic Gun 6 | . 22 2 8 11 9 7 . 6 6 6 6 4 5 8 11 10 . . Ballistic Cannon 1 | . 5 7 . . . . . . . . . . . . . . 6 . Peak Build Rating 108 | 6 6 13 21 21 33 44 73 73 78 83 83 90 90 90 72 81 73 108 Average Rating 57 | 5 6 10 15 20 29 40 55 68 77 81 80 74 90 70 72 69 49 46 On Entrance 47 | 6 6 6 11 21 21 32 43 73 69 78 83 79 90 90 72 72 7 36 Naked Turns 92 | . . . . . . . 17 . . . . . . . . . . 75 Heaviest Build 88 | 13 14 21 26 26 38 46 80 84 88 88 53 72 72 72 71 86 80 52 Greatest Support 98 | 40 40 40 40 40 40 51 70 98 98 98 98 98 98 98 98 98 16 28 Greatest Overweight (x) 7 | . . 1 1 . 2 . 1 1 . . . 1 . 1 . 1 7 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . 2 . Largest Inventory Capacity 15 | 8 8 8 8 8 8 15 15 8 8 8 8 15 15 15 15 15 15 10 Average Capacity 9 | 8 8 8 8 8 8 9 5 7 8 8 8 11 15 15 15 14 14 5 Most Carried 15 | 6 8 8 8 8 8 10 10 8 8 8 8 15 15 15 10 10 9 5 Average Carried 8 | 4 6 7 7 7 7 9 4 7 7 8 7 11 15 12 10 7 5 3 Final Capacity 15 | 8 8 8 8 8 8 10 5 8 8 8 8 15 15 15 15 5 5 5 Final Carried 15 | 3 7 8 8 8 8 10 5 8 8 8 8 15 15 10 10 5 5 3 Class Distribution -------------------- 34% | Scavenger-Gunner 26% | Scavenger-Tank 18% | Gunner 9% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Gunner | -7/Factory Scavenger-Tank | -7/Waste Scavenger-Tank | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Tank | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Zhirov Scavenger-Tank | -4/Proximity Caves Gunner | -4/Factory Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Res Matter Collected 5249 | 220 112 359 337 32 126 190 185 74 76 890 680 956 110 236 . 439 105 122 Remotely 54 | . . 34 20 . . . . . . . . . . . . . . . Salvage Created 5297 | . 119 175 591 153 333 368 . 115 52 275 460 962 . 526 . 1011 . 157 Parts 209 | . 7 4 34 6 14 10 . 6 4 8 22 39 . 26 . 26 . 3 Haulers Intercepted 8 | . . . 3 . 1 1 . 1 . . . 2 . . . . . . Recyclers Shooed 3 | . . 1 . . . . . . . . . 1 . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 89 | . . . . . . . . . . 10 25 . . 26 . 28 . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Res Combat Hostiles Destroyed 97 | . 4 10 11 . 6 5 . . 1 5 11 13 . 12 . 18 . 1 Melee 1 | . . . . . . . . . . . . . . . . . . 1 Guns 85 | . 4 5 8 . 6 4 . . 1 4 11 13 . 11 . 18 . . Cannons 5 | . . 5 . . . . . . . . . . . . . . . . AOE 3 | . . . 3 . . . . . . . . . . . . . . . Classes Destroyed 17 | . 2 3 4 . 1 1 . . . 4 . . . . . 2 . . Worker 2 | . . . . . . . . . . . . 2 . . . . . . Tunneler 1 | . . . . . . . . . . 1 . . . . . . . . Hauler 8 | . . . 3 . 1 1 . 1 . . . 2 . . . . . . Recycler 7 | . . 1 . 2 . 1 . 1 . . . 1 . . . . . 1 Operator 1 | . . . 1 . . . . . . . . . . . . . . . Watcher 3 | . . . 2 . . . . . . . . 1 . . . . . . Swarmer 28 | . 2 . 4 . . . . . . . 6 4 . 6 . 5 . 1 Grunt 23 | . 2 . 1 . 4 . . . . . 4 . . 4 . 8 . . Brawler 1 | . . . . . . . . . . . . . . . . 1 . . Duelist 1 | . . . . . . . . . . . . . . . . 1 . . Sentry 15 | . . . 6 . . 1 . . 1 1 1 2 . 1 . 2 . . Demolisher 2 | . . 2 . . . . . . . . . . . . . . . . Hunter 10 | . . . . . 2 2 . . . 2 . 3 . . . 1 . . Programmer 7 | . . . . . . 2 . . . 1 . 4 . . . . . . Behemoth 2 | . . . . . . . . . . 1 . . . 1 . . . . Decomposer 1 | . . . . . . . . . . 1 . . . . . . . . Assembled 8 | . . 8 . . . . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 8 | . 2 2 4 2 3 2 . 1 1 2 5 5 . 6 . 8 . 1 Combat Bots Only 8 | . 2 2 4 . 3 1 . . 1 2 5 4 . 6 . 8 . 1 Max Kills in Single Turn 3 | . 1 1 3 1 2 2 . 1 1 1 1 2 . 2 . 3 . 1 Gunslinging 1 | . . . . . 1 . . . . . . . . 1 . 1 . . Exploded 3 | . . . 3 . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Res Hostile Shots Fired 1029 | . 50 38 40 . 18 61 7 14 . 48 69 159 . 120 . 217 112 76 Missed 289 | . 10 7 14 . 5 22 . 2 . 9 15 57 . 37 . 54 39 18 Damage Taken 16160 | . 398 707 566 . 193 453 309 158 . 1004 970 1798 . 1316 . 3301 2288 2699 Core 3196 | . 68 85 66 . 17 20 100 . . 91 168 140 . 104 . 482 539 1316 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Redirected to Shielding 71 | . . . . . . . . . . . . . . . . 71 . . Ignored by Resistances 4 | . . . . . . . . 4 . . . . . . . . . . Regen/Repaired (Parts) 464 | . . . 56 . . 227 . 45 . 136 . . . . . . . . Core Remaining (%) 68 | 100 . 38 . 83 96 . . 82 . . 69 . . . . 27 53 . Volleys Fired 310 | . 23 40 30 4 12 26 . 5 2 30 24 49 . 21 . 41 3 . Largest 4 | . 2 2 3 3 3 3 . 3 3 3 3 4 . 4 . 4 3 . Hottest 273 | . 40 100 156 135 142 147 . 243 187 187 187 273 . 176 . 127 199 . Shots Fired 873 | . 46 73 84 12 36 77 . 15 6 81 72 125 1 81 . 158 6 . Gun 828 | . 46 36 82 12 36 77 . 15 6 81 72 125 1 81 . 158 . . Cannon 43 | . . 37 . . . . . . . . . . . . . . 6 . Launcher 2 | . . . 2 . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 348 | . 46 48 14 4 12 26 . 3 2 21 24 22 . 36 . 87 3 . Thermal 500 | . . 25 68 8 24 51 . 12 4 60 48 83 1 45 . 71 . . Explosive 2 | . . . 2 . . . . . . . . . . . . . . . Electromagnetic 23 | . . . . . . . . . . . . 20 . . . . 3 . Robot Hit Streak 27 | . 22 27 9 8 8 17 . 4 5 16 15 20 . 12 . 21 1 . Robot Miss Streak 8 | . 3 2 4 . 2 2 . 3 1 6 7 4 . 8 . 6 5 . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 19 | . . . . . 1 . . . . 2 4 3 . 5 . 4 . . Max Gunslinging Chain 2 | . . . . . 1 . . . . 1 1 1 . 2 . 2 . . Shots Hit Robots 585 | . 34 45 48 5 23 52 . 6 5 55 45 91 . 53 . 119 2 2 Core Hits 301 | . 9 20 23 2 13 15 . 2 2 17 21 52 . 33 . 85 5 2 Critical Kills 2 | . . . . . . . . . . . . 1 . . . 1 . . Critical Parts Destroyed 4 | . . . . . . . . . . 1 . . . 1 . 2 . . Critical Strikes 41 | . . 3 7 . 1 4 . . . 10 5 3 . 4 . 4 . . Burn 35 | . . 3 7 . 1 4 . . . 9 5 2 . 3 . 1 . . Destroy 6 | . . . . . . . . . . 1 . 1 . 1 . 3 . . Melee Attacks 94 | . . . . . . . . . . . . . . . . . 35 59 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 17 | . . . . . . . . . . . . . . . . . . 17 Piercing 77 | . . . . . . . . . . . . . . . . . 35 42 Sneak Attacks 1 | . . . . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 12817 | . 390 675 913 94 412 1030 . 129 108 1202 962 2516 . 1368 . 2676 137 205 Guns 11863 | . 390 240 736 94 412 1030 . 129 108 1202 962 2516 . 1368 . 2676 . . Cannons 497 | . . 435 . . . . . . . . . . . . . . 62 . Explosions 252 | . . . 177 . . . . . . . . . . . . . 75 . Melee 121 | . . . . . . . . . . . . . . . . . . 121 Ramming 84 | . . . . . . . . . . . . . . . . . . 84 Kinetic 4219 | . 390 487 94 17 107 327 . 36 37 206 265 212 . 501 . 1501 39 . Thermal 7971 | . . 188 642 77 305 703 . 93 71 996 697 2157 . 867 . 1175 . . Explosive 252 | . . . 177 . . . . . . . . . . . . . 75 . Electromagnetic 170 | . . . . . . . . . . . . 147 . . . . 23 . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 37 | . . . . . . . . . . . . . . . . . . 37 Piercing 84 | . . . . . . . . . . . . . . . . . . 84 Highest Corruption 39 | . . 3 . . . 2 2 2 . . . 3 3 3 3 5 5 39 Average Corruption 3 | . . 3 . . . 1 2 2 . . . 1 3 3 3 3 2 12 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 117 | . . 23 . . . 4 5 11 . . . 1 26 18 1 18 3 7 Message Errors 36 | . . 6 . . . 2 2 7 . . . . 6 5 . 4 1 3 Matter Fused 25 | . . 4 . . . . 1 . . . . . 9 6 . 3 . 2 Heat Flow Errors 14 | . . 4 . . . . 1 2 . . . 1 2 1 . 1 . 2 Energy Discharges 13 | . . 2 . . . . . 1 . . . . 3 3 . 4 . . Parts Rejected 2 | . . 1 . . . . . . . . . . . . . 1 . . Parts Fused 2 | . . 1 . . . 1 . . . . . . . . . . . . Data Loss (minor) 12 | . . 3 . . . . 1 1 . . . . 4 . 1 2 . . Data Loss (major) 6 | . . 2 . . . . . . . . . . 1 . . 2 1 . Misfires 6 | . . . . . . . . . . . . . 1 3 . 1 1 . Alerts 1 | . . . . . . 1 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 150 | . . 18 48 . . . . . . . . . . . . . 84 . Projectiles 18 | . . 18 . . . . . . . . . . . . . . . . Explosions 132 | . . . 48 . . . . . . . . . . . . . 84 . Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks 6 | . . 6 . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 6 | . . 6 . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 320 | . . . 48 . . . . . . . . . . . . . 188 84 Shots 3 | . . . 1 . . . . . . . . . . . . . 2 . Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 423 | . 18 274 321 108 84 125 174 388 67 137 77 423 200 150 . 406 69 146 Average Temperature 83 | . 9 64 74 46 31 35 92 154 34 49 27 74 105 34 . 123 49 70 Received Heat Transfer 1984 | . 120 . 117 . 27 36 . 66 . 27 269 72 . 225 . 899 126 . Effects 10 | . . . 1 . . . . 2 . . . 1 . . . 6 . . Shutdowns 8 | . . . . . . . . 2 . . . 1 . . . 5 . . Energy Bleed 2 | . . . 1 . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . 1 . . . 1 . . . 1 . . . . Combat Hostiles 3 | . . . . . . 1 . . . 1 . . . 1 . . . . Parts Melted 46 | . . . 7 . 1 6 . . . 5 6 13 . 4 . 4 . . Heat Transferred 17601 | . . 777 2035 148 629 1554 . 148 111 2220 1480 3949 . 2000 . 2550 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Res Peak Influence 403 | . 138 53 270 33 186 175 45 262 118 . . 403 . . . . 279 216 Initial 198 | . . 53 . 23 12 13 . . 54 . . 198 . . . . . 109 Average 100 | . 82 14 134 25 95 63 12 128 99 . . 270 . . . . 40 112 Maximum Alert Level 2 | . . . 1 . . . . 1 . . . 2 . . . . 1 1 Low Security (%) 83 | 100 100 100 86 100 100 100 100 84 100 . . 17 . . . . 94 79 Level 1 15 | . . . 13 . . . . 15 . . . 77 . . . . 5 20 Level 2 . | . . . . . . . . . . . . 5 . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 30 | . 2 . 2 1 4 5 . 1 . . 1 6 . 1 . 1 4 2 Investigation 9 | . 1 . 2 1 2 . . . . . . . . 1 . . 2 . Extermination 7 | . . . . . . 3 . . . . . 1 . . . . 1 2 Reinforcement 12 | . 1 . . . 2 2 . 1 . . . 5 . . . . 1 . Assault 2 | . . . . . . . . . . . 1 . . . . 1 . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Res Distress Signals 5 | . . . . . 2 . . . . . . 2 . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 186 | . 12 12 18 . 7 8 5 5 2 10 18 27 . 13 . 26 11 12 Peak Tracking Total 11 | . 6 3 4 . 4 3 5 2 1 7 11 4 . 5 . 9 5 5 Tactical Retreats 20 | . 1 3 . . . . . . . . 2 1 . . . 3 5 5 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Res Traps Triggered 5 | . . . . . 1 1 . . . . . . . . . . 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . 1 1 . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Res Machines Disabled 5 | . . . 1 . . . . 1 . . . . . . . . 3 . Max in Single Turn 2 | . . . 1 . . . . . . . . . . . . . 2 . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Res Machines Accessed 27 | . 3 . 6 1 1 1 . 4 3 2 . 2 . 1 . . 3 . Terminals 15 | . 3 . 4 . . . . 3 1 . . 2 . 1 . . 1 . Fabricators 3 | . . . . . . . . . 2 . . . . . . . 1 . Repair Stations 3 | . . . 2 . . 1 . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . 1 . . . . . . . . 1 . Total Hacks 57 | . 6 . 14 1 2 2 . 7 7 2 . 4 . 5 . . 7 . Successful 20 | . 1 . 5 1 . 2 . 2 1 2 . 1 . 5 . . . . Failed 37 | . 5 . 9 . 2 . . 5 6 . . 3 . . . . 7 . Catastrophic 14 | . 3 . 3 . 1 . . 2 2 . . . . . . . 3 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 25 | . 4 . 6 . . 1 . 5 . . . 2 . 2 . . 5 . Terminals 34 | . 6 . 8 . . . . 6 3 . . 4 . 5 . . 2 . Fabricators 6 | . . . . . . . . . 4 . . . . . . . 2 . Repair Stations 8 | . . . 6 . . 2 . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . 2 . . 1 . . . . . . . . 3 . Terminal Hacks 12 | . 1 . 1 1 . . . 1 . 2 . 1 . 5 . . . . Record 5 | . . . . . . . . . . . . . . 5 . . . . Open Door 3 | . . . . 1 . . . . . 2 . . . . . . . . Open DSF 1 | . . . . . . . . 1 . . . . . . . . . . Level Access Points 2 | . 1 . 1 . . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . . . . . . Build 1 | . . . . . . . . . 1 . . . . . . . . . Repair Station Hacks 6 | . . . 4 . . 2 . . . . . . . . . . . . Scan Component 3 | . . . 2 . . 1 . . . . . . . . . . . . Repair 3 | . . . 2 . . 1 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 . . . . 1 1 . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . . . . . Hacking Detections 19 | . 3 . 4 . 1 1 . 2 2 . . 2 . 1 . . 3 . Full Trace Events 7 | . 1 . 2 . 1 . . . . . . . . 1 . . 2 . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . 2 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 40 | . . . . . . . . . 40 . . . . . . . . . Total Robot Build Rating 2 | . . . . . . . . . 2 . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . 2 . . 1 . . . . . . . . . . . . Time 103 | . . . 77 . . 26 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . 2 . . . . . 2 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Res Total Allies 25 | . . . . . . . 18 . 2 2 . 1 . . . 2 . . Largest Group 18 | . . . . . . . 18 16 10 7 . 1 . . . 2 . . Highest-Rated Group 434 | . . . . . . . 434 404 245 150 . 99 . . . 96 . . Highest-Rated Ally 99 | . . . . . . . 35 35 35 35 . 99 . . . 48 . . Total Orders 4 | . . . . . . . . . . . . . 3 1 . . . . EXPLORE 3 | . . . . . . . . . . . . . 2 1 . . . . RETURN 1 | . . . . . . . . . . . . . 1 . . . . . Ally Attacks 285 | . . . . . . . 158 59 15 30 . 20 . . . 3 . . Total Damage 9057 | . . . . . . . 4537 1665 237 1323 . 1174 . . . 121 . . Kills 41 | . . . . . . . 7 14 1 7 . 11 . . . 1 . . Allies Corrupted 1 | . . . . . . . . . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . . . . . 2 . . 2 2 . 1 . . Drone Launches 7 | . . . . . . . . . . . . . 5 2 . . . . Drone Recoveries 5 | . . . . . . . . . . . . . 4 1 . . . . Decoded 0b10 Intel 35 | . . . . . . . . . . . . 23 . . . . 12 . Traps 14 | . . . . . . . . . . . . 9 . . . . 5 . Emergency Access 20 | . . . . . . . . . . . . 13 . . . . 7 . Exits 1 | . . . . . . . . . . . . 1 . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Res Turns Passed 14346 | 18 379 1316 872 173 491 807 696 863 413 2619 251 1227 1125 957 15 927 658 539 Spaces Moved 7407 | 9 185 918 402 98 244 459 326 359 204 1481 100 533 579 391 10 454 347 308 Core 97 | . . . . . . . 63 . . . . . . . . 7 14 13 Treads 5077 | 9 185 26 351 98 145 . 159 359 204 1481 100 533 579 391 10 447 . . Legs 699 | . . 37 . . 99 459 104 . . . . . . . . . . . Wheels 1346 | . . 843 51 . . . . . . . . . . . . . 332 120 Hover 12 | . . 12 . . . . . . . . . . . . . . . . Flight 176 | . . . . . . . . . . . . . . . . . 1 175 Fastest Speed 24 | 160 160 90 95 160 160 130 50 160 160 160 160 160 160 160 160 50 50 24 Average Speed 151 | 160 160 104 151 160 176 130 176 184 160 160 161 161 160 209 160 158 146 67 Slowest Speed 310 | 160 160 190 160 160 270 130 240 240 160 160 165 250 160 240 160 240 310 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 13 | . . . . . . . . . . 1 . . . . . . 1 11 Exploration Rate (%) 36 | 2 30 98 34 25 20 10 96 15 8 95 8 15 97 60 7 51 10 16 Regions Visited 18 Branch Regions 8 Pre-discovered Areas 1 | . . . . . . . . . . . . . . 1 . . . . Known Exits Taken 4 | . . 1 . 1 . . . . . . . 1 . . . 1 . . Unknown Exits Taken 12 | 1 1 . 1 . 1 . . 1 1 1 1 . 1 1 1 . 1 . Scrap Searched 12 | . . 1 . 2 . . . . . 4 1 . 2 2 . . . . Spaces Dug 87 | . . . . . . . . . . . . . . . . . 33 54 Terrain Destroyed 188 | . . 1 19 . . . . . . 1 . 1 . . . 6 106 54 Melee 87 | . . . . . . . . . . . . . . . . . 33 54 Projectile 10 | . . 1 . . . . . . . 1 . 1 . . . 6 1 . AOE 91 | . . . 19 . . . . . . . . . . . . . 72 . Terrain Rammed 14 | . . . . . . . . . . . . . . . . . . 14 Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Res Total 9772 | 14 226 1210 608 106 280 621 450 549 286 1673 145 805 778 477 9 559 433 543 Wait 1453 | . 11 209 97 . . 100 93 168 75 127 17 152 200 56 . 16 16 116 Move 7384 | 8 184 917 401 97 243 459 325 358 203 1480 99 532 578 390 9 453 345 303 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 115 | . 5 11 17 2 7 13 5 4 2 . 2 26 . 3 . 3 11 4 Fast Attach 69 | . . 6 15 . 1 2 8 2 . 2 . 7 . . . 2 9 15 Attach 70 | 1 . 6 2 . 3 4 2 . 2 . 2 14 . 7 . 10 10 7 Detach 10 | 1 . . . . 1 . . . . . . 1 . . . 3 . 4 Swap 67 | 1 2 9 14 1 5 9 4 7 2 . 1 9 . . . . 2 1 Drop 117 | 3 1 12 32 2 8 8 13 5 . 1 . 15 . . . 1 1 15 Fire 310 | . 23 40 30 4 12 26 . 5 2 30 24 49 . 21 . 41 3 . Melee 94 | . . . . . . . . . . . . . . . . . 35 59 Ram 14 | . . . . . . . . . . . . . . . . . . 14 Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 6 | . . . . . . . . . . . . . . . . . 1 5 Rewire 63 | . . . . . . . . . . 33 . . . . . 30 . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: Mat x3 / *Min) -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / [*Zhi]) -5/Zhirov -4/Proximity Caves -4/Factory -3/Research (discovered 1 exit: Qua) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 2) 19 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 340 | -10/Materials | Identified exit to Materials 374 | -10/Materials | Discovered new exit (range 13) 398 | -10/Materials | Entered Mines 399 | -10/Mines | Assembled infested the area 404 | -10/Mines | Assisted by a Guerilla fighting off Assembled 622 | -10/Mines | Lost 3 parts (1n1u1w) 831 | -10/Mines | Discovered exit to Materials (range 9) 959 | -10/Mines | Build established: Scavenger-Mutant 1076 | -10/Mines | Core integrity fell below 50% 1355 | -10/Mines | Found a hidden stash of uninstalled traps 1434 | -10/Mines | Discovered exit to Materials (range 9) 1714 | -10/Mines | Entered Materials 1714 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1754 | -9/Materials | Repaired Med. Laser 1835 | -9/Materials | Lost 3 parts (1n2u) 2147 | -9/Materials | Identified exit to Materials 2440 | -9/Materials | Repaired Imp. Medium Laser 2457 | -9/Materials | Discovered new exit (range 8) 2535 | -9/Materials | Build established: Gunner 2586 | -9/Materials | Entered Mines 2658 | -9/Mines | Met a Derelict shopkeep closing up shop 2742 | -9/Mines | Discovered exit to Materials (range 12) 2759 | -9/Mines | Entered Materials 2759 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 3193 | -8/Materials | Discovered new exit (range 10) 3250 | -8/Materials | Entered Factory 3250 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3699 | -7/Factory | Repaired Med. Storage Unit 4057 | -7/Factory | Sucked down chute 4057 | -7/Factory | Entered Waste 4067 | -7/Waste | Spotted C-40 Crusher 4070 | -7/Waste | Spotted C-40 Crusher 4079 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4084 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4086 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4088 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4089 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4092 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4113 | -7/Waste | Spotted C-40 Crusher 4123 | -7/Waste | Lost 6 parts (1p1n3u1w) 4123 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4129 | -7/Waste | Spotted C-40 Crusher 4130 | -7/Waste | Spotted C-40 Crusher 4136 | -7/Waste | Warlord forces began an assault 4145 | -7/Waste | Allies destroyed C-40 Crusher 4324 | -7/Waste | Spotted C-40 Crusher 4334 | -7/Waste | Allies destroyed C-40 Crusher 4347 | -7/Waste | Found Damper Plating 4594 | -7/Waste | Discovered new exit (range 15) 4618 | -7/Waste | Build established: Scavenger-Tank 4753 | -7/Waste | Entered Factory 4753 | -7/Factory | Accompanied by 16 allies 5266 | -7/Factory | Lost 6 allies 5480 | -7/Factory | Discovered new exit (range 2) 5616 | -7/Factory | Entered another Factory area 5616 | -6/Factory | Accompanied by 9 allies 5616 | -6/Factory | Evolved 2 slots: Utility x2 5875 | -6/Factory | Fabricated T-07 Excavator (x2) 5976 | -6/Factory | Discovered new exit (range 12) 6029 | -6/Factory | Entered Lower Caves 6029 | -6/Lower Caves | Accompanied by 7 allies 6491 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 6544 | -6/Lower Caves | Lost 3 allies 6594 | -6/Lower Caves | Spotted B-75 Beast 6622 | -6/Lower Caves | Destroyed B-75 Beast 6647 | -6/Lower Caves | Crushed by falling debris 6649 | -6/Lower Caves | Lost 3 allies 6691 | -6/Lower Caves | Discovered new exit (range 5) 6809 | -6/Lower Caves | Encountered a Warlord checkpoint 6892 | -6/Lower Caves | Found Prototype Device 6892 | -6/Lower Caves | Identified Heart of Steel 7183 | -6/Lower Caves | Build established: Scavenger-Gunner 7889 | -6/Lower Caves | Learned Factory terminal intel 8648 | -6/Lower Caves | Entered another Lower Caves area 8676 | -6/Lower Caves | Discovered new exit (range 14) 8718 | -6/Lower Caves | Encountered a Warlord checkpoint 8751 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 8837 | -6/Lower Caves | Lost 3 parts (1p2w) 8899 | -6/Lower Caves | Entered Factory 8899 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 8900 | -5/Factory | Identified exit to Upper Caves 8901 | -5/Factory | Loaded intel: 28 terminal locations 8941 | -5/Factory | Identified exit to Extension 9093 | -5/Factory | Lost 7 parts (1p1n3u2w) 9139 | -5/Factory | Heart of Steel transformed into Warbot 9315 | -5/Factory | Identified exit to Factory 9543 | -5/Factory | Build established: Scavenger-Tank 9837 | -5/Factory | Cargo convoy interrupted 10126 | -5/Factory | Entered Upper Caves 10154 | -5/Upper Caves | Build established: Scavenger-Gunner 10310 | -5/Upper Caves | Learned Factory garrison access intel 10757 | -5/Upper Caves | Discovered new exit (range 8) 11251 | -5/Upper Caves | Entered another Upper Caves area 11275 | -5/Upper Caves | Encountered a Warlord checkpoint 11296 | -5/Upper Caves | Spotted B-75 Beast 11327 | -5/Upper Caves | Lost 3 parts (1n2u) 11394 | -5/Upper Caves | Destroyed B-75 Beast 11936 | -5/Upper Caves | Learned location of Warlord (-4) 11953 | -5/Upper Caves | Attracted the attention of an 0b10 base 12004 | -5/Upper Caves | Learned location of 1 exit from Research 12004 | -5/Upper Caves | Learned Extension trap positions 12004 | -5/Upper Caves | Learned Armory emergency access door positions 12004 | -5/Upper Caves | Learned Armory stockpile data 12014 | -5/Upper Caves | Lost 4 parts (1p1n1u1w) 12095 | -5/Upper Caves | Discovered new exit (range 3) 12102 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12208 | -5/Upper Caves | Entered Zhirov 12208 | -5/Zhirov | Discovered new exit (range 3) 12223 | -5/Zhirov | Entered Proximity Caves 12225 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12354 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 12387 | -4/Proximity Caves | Destroyed 8 combat bots 12619 | -4/Proximity Caves | Build established: Scavenger-Tank 12735 | -4/Proximity Caves | Lost 3 parts (1p2u) 12786 | -4/Proximity Caves | Learned Research garrison access intel 12998 | -4/Proximity Caves | Core integrity fell below 50% 13038 | -4/Proximity Caves | Lost 10 parts (1p2n3u4w) 13147 | -4/Proximity Caves | Discovered exit to Factory (range 8) 13150 | -4/Proximity Caves | Entered Factory 13150 | -4/Factory | Evolved 2 slots: Utility x2 13151 | -4/Factory | Loaded intel: 4 garrison access locations 13173 | -4/Factory | Lost 3 parts (1n1u1w) 13447 | -4/Factory | Build established: Gunner 13577 | -4/Factory | Crushed by falling debris 13768 | -4/Factory | Discovered new exit (range 9) 13808 | -4/Factory | Entered Research 13808 | -3/Research | Evolved 2 slots: Propulsion x2 13809 | -3/Research | Identified exit to Quarantine 13810 | -3/Research | Loaded intel: 4 garrison access locations 13838 | -3/Research | Lost 10 parts (1p2n3u4w) 14013 | -3/Research | Crushed by falling debris 14095 | -3/Research | Crushed by falling debris 14115 | -3/Research | Lost 4 parts (1p2n1w) 14199 | -3/Research | Crushed by falling debris 14221 | -3/Research | Crushed by falling debris 14222 | -3/Research | System corruption reached 10% 14229 | -3/Research | Crushed by falling debris 14232 | -3/Research | Crushed by falling debris 14246 | -3/Research | Crushed by falling debris 14246 | -3/Research | Core integrity fell below 50% 14255 | -3/Research | Crushed by falling debris 14273 | -3/Research | Crushed by falling debris 14281 | -3/Research | System corruption reached 30% 14286 | -3/Research | Core integrity fell below 20% 14290 | -3/Research | Crushed by falling debris 14304 | -3/Research | Lost 6 parts (1p1n3u1w) 14309 | -3/Research | Build established: Mutant 14348 | -3/Research | Crushed by falling debris 14348 | -3/Research | Smashed by cave-in Last Messages --------------- 14285_ Slammed into Earth. 14285_ Destabilizing: Core damaged (-52). 14286_ Slammed into Earth. 14286_ Destabilizing: Core damaged (-39). 14286_ Destabilizing: Core damaged (-13). 14287_ Slammed into Earth. 14287_ Destabilizing: System corrupted (+2). 14288_ Slammed into Earth. 14288_ Destabilizing: System corrupted (+2). 14289_ Slammed into Earth. 14289_ Destabilizing: Core damaged (-39). 14289_ Destabilizing: System corrupted (+2). 14290_ The unstable cave ceiling collapses. 14290_ Crushed by falling debris. 14296_ System corrupted: Matter fused (-9). 14308_ ALERT: Rogue bot located, Programmers report to Research Zone 1C. 14315_ System corrupted: Heat flow error (+110). 14337_ VOGPD0 6NJUP2D1PZZG7,KZ&TRCVVYJ%IW9 14348_ The unstable cave ceiling collapses. 14348_ Crushed by falling debris. Map ----- +----------------------------------------------------+ | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | #?????????###?????????# ##????????????????????? | | ???????###"########### ?????????????????????? | | ?????##" # ######????????????????? | | ????## # # # #????????????????? | | ??## ## """ """ # # #????????????????? | | ! ### ### """ """ # # #????????????????? | | "# ##?# """ """ # # #????????????????? | | #### ##??# """ """ + + #????????????????? | | ??####???# """ """ # # #????????????????? | | ?## ##???# # # #????????????????? | | ## ##????# # #### ##???????????????? | | ####?????# # #?## ##???????????????? | | ## #?????# # ##########???????????????? | | # ##?????# # ## ##?## #???????????????? | | ## #?????############## # ##### #???????????????? | | # ##?????????????????## #"########???????????????? | | ##???????????????#### ## # ##?????????????????? | | # #????????#!! = / # ## ##?????????????????? | | "########?????????####] ##### #?????????????????? | | #????????????#####?#####?????????????????? | | ####### #?????????????????## ##??????????????????? | | #???????????????????????## ##???????????????????? | | #??????????????????????#####????????????????????? | | #?????????????????????##@##?????????????????????? | | #????????????????????#####??????????????????????? | | #????????????????????####???????????????????????? | | #????????????????????###????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #??????#????????????????????????????????????????? | | #????? #????????????????????????????????????????? | | ####### ####?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | +?????????????????????????????????????? | | ! #?????????????????????????????????????? | | ###+####?????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Coolant Potential 100 Energy Generation 41 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Power Amplification 30 Additional Mass Support 9 Armor Coverage 1600 Resistance: EM 90 Core Shielding 30 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 65 Targeting Accuracy 5 Melee Accuracy 8 Armor Integrity Analysis 30 Recoil Reduction 3 Particle Charging 22 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ T-07 Excavator | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Challenges ------------ None Game ------ Seed NavigationThunderGreatsword Manual? 0 Play Time 01:45:25 Cumulative 42.9 hours Start 2024.09.10 @ 13:48:15 End 2024.09.10 @ 15:38:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 59 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 41 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 458d10de-6895-4fa5-af1a-8d1ff4672a0f