Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.30 @ 10:49:02 Player: SURFACESEEKER Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (151) 755 Value Destroyed (6356) 6356 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1395) 1395 TOTAL SCORE: 15226 Bonus ------- Follower Combat Kills 795 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/1300 Matter 52/300 Energy 6/100 System Corruption 4% Temperature Cool (9) Movement Core (150) Ox2 Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY (7) ------ Coolant Network > --- WEAPON (5) ------- Heavy Machine Gun > --- INVENTORY (4) ---- Xenon Bombardment Thruster Heavy Machine Gun Peak State ------------ > --- POWER ------------ Light Nuclear Core Quantum Reactor Quantum Reactor > --- PROPULSION ------- Centrium Heavy Treads Centrium Heavy Treads Centrium Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit High-capacity Storage Unit Advanced Terrain Scanner Terrain Scan Processor Centrium Medium Armor Plating > --- WEAPON ----------- High-powered Shock Rifle Long-range Phase Cannon Gauss Rifle Improved KE Penetrator > --- INVENTORY -------- Light Nuclear Core Light Fission Core Armored Medium Treads Flexi-carbon Leg Advanced Heat Sink Large Storage Unit Large Storage Unit Core Analyzer System Backup Module System Backup Module System Backup Module Phasing AFG Tesla Rifle Improved Arc Projector KE Penetrator Improved KE Penetrator Improved Remote Datajack Power Maul [Rating: 130] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Carbon-fiber Leg Treads Medium Treads Leg Carbon-fiber Leg Hover Unit Linear Gravjet Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Long-range Sensor Array Storage Large Storage Unit Processor Seismic Analyzer Hackware System Shield Protection Centrium Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Launcher Precision Grenade Launcher Special Weapon Mining Laser Impact Weapon Power Maul Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Low Zio Pro Fac Low Low Fac Ext Cet Fac Res Slots Evolved 14 | . . 2 2 2 . . . 2 . . 2 . . 2 2 Power 2 | . . . . . . . . 1 . . . . . 1 . Propulsion 4 | . . . 2 . . . . . . . 1 . . 1 . Utility 5 | . . 2 . 1 . . . . . . 1 . . . 1 Weapon 3 | . . . . 1 . . . 1 . . . . . . 1 Parts Attached 268 | 7 6 19 6 3 4 10 7 5 18 . 6 80 29 36 32 Power 37 | 1 1 2 . . 1 . . 1 4 . 2 8 5 7 5 Engine 9 | 1 1 2 . . . . . . 2 . . 2 . . 1 Core 19 | . . . . . 1 . . . 2 . 2 6 2 6 . Reactor 9 | . . . . . . . . 1 . . . . 3 1 4 Propulsion 63 | 2 1 3 2 . 1 . . 1 3 . 1 22 2 10 15 Treads 23 | . . . . . . . . . . . . 14 2 5 2 Leg 24 | 2 1 3 2 . 1 . . 1 3 . 1 8 . 2 . Wheel . | . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . 1 Flight 15 | . . . . . . . . . . . . . . 3 12 Utility 64 | 2 . 4 3 1 . 3 2 1 3 . 3 16 10 10 6 Device 46 | 1 . 3 2 . . 1 2 . 3 . 1 14 6 9 4 Storage 10 | . . 1 1 1 . 2 . . . . . 1 2 . 2 Processor 5 | 1 . . . . . . . . . . 2 . 1 1 . Hackware 1 | . . . . . . . . 1 . . . . . . . Protection 2 | . . . . . . . . . . . . 1 1 . . Artifact . | . . . . . . . . . . . . . . . . Weapon 104 | 2 4 10 1 2 2 7 5 2 8 . . 34 12 9 6 Energy Gun 25 | . 1 2 . . 1 1 . 1 1 . . 10 3 5 . Energy Cannon 12 | . . . . . . . 1 . . . . 3 6 2 . Ballistic Gun 27 | 2 3 4 . 1 . 3 1 . 1 . . 4 3 1 4 Ballistic Cannon 13 | . . . 1 . 1 . . 1 4 . . 5 . 1 . Launcher 10 | . . 1 . . . 2 1 . 1 . . 5 . . . Special Weapon 13 | . . 3 . 1 . 1 2 . 1 . . 4 . . 1 Impact Weapon 3 | . . . . . . . . . . . . 3 . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . . 3 . . . . 1 . 4 2 1 Parts Lost 124 | . 3 6 . . 2 . . . 9 . . 28 21 28 27 Power 19 | . 1 1 . . . . . . 3 . . 1 3 5 5 Propulsion 32 | . 1 2 . . 1 . . . 2 . . 7 4 5 10 Utility 23 | . . . . . . . . . . . . 3 4 8 8 Weapon 50 | . 1 3 . . 1 . . . 4 . . 17 10 10 4 Highest Loss Streak 24 | . 3 4 . . 1 . . . 7 . . 4 16 24 10 Average Slot Usage (%) 93 | . 98 96 99 99 99 100 100 98 94 100 99 96 83 80 43 Engine 2 | . 13 10 9 7 1 . . . 2 13 5 1 1 . 1 Core 5 | . . . . . 5 7 7 6 5 . 4 9 . 7 . Reactor 1 | . . . . . . . . 6 2 . . . 8 5 2 Treads 5 | . . . . . . . . . . . . 17 9 14 . Leg 19 | . 28 21 36 30 29 30 30 25 25 26 29 9 5 . . Device 12 | . 14 19 17 15 15 15 15 13 13 13 12 9 11 10 3 Storage 11 | . . 10 9 15 15 15 15 13 13 13 11 11 11 10 2 Processor 5 | . 14 11 9 7 7 7 7 5 . . 4 7 3 5 3 Hackware 1 | . . . . . . . . . 6 6 5 3 . . . Energy Gun 5 | . 1 3 . . 7 7 10 4 5 6 5 5 8 5 . Energy Cannon 1 | . . . . . . . 6 6 3 . . 2 1 . . Ballistic Gun 7 | . 25 12 9 13 7 4 4 6 6 6 5 2 9 12 7 Ballistic Cannon 3 | . . . 1 7 6 6 . 4 8 13 11 4 . . . Launcher 1 | . . 2 . . . 1 . 1 . . . 2 . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 140 | 7 7 29 35 55 56 75 73 73 73 71 72 96 140 128 68 Greatest Support 240 | 20 20 25 55 55 63 63 63 68 68 61 76 124 160 240 50 Greatest Overweight (x) 22 | . . 2 . . 1 1 1 1 1 1 . 5 3 4 22 Average Overweight (x) . | . . . . . . . . 1 . 1 . . . . . Largest Inventory Capacity 30 | 4 4 10 10 16 16 18 16 16 16 16 16 16 30 18 24 Average Capacity 14 | 4 4 9 10 16 16 16 16 16 16 16 16 16 18 18 8 Most Carried 18 | 4 4 10 10 16 16 16 16 16 16 16 16 16 18 18 7 Average Carried 13 | 1 3 9 8 10 15 15 15 14 15 16 14 15 15 16 1 Final Capacity 18 | 4 4 10 10 16 16 16 16 16 16 16 16 16 18 18 4 Final Carried 17 | 4 4 10 10 16 16 16 16 14 16 16 16 16 17 8 2 Class Distribution -------------------- 48% | Scavenger-Skirmisher 23% | Scavenger-Mutant 15% | Skirmisher 6% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Extension Scavenger-Mutant | -5/Cetus Scavenger-Skirmisher | -4/Factory Scavenger-Sprinter | -3/Research Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 ----------- Run | Scr Mat Mat Mat Fac Low Zio Pro Fac Low Low Fac Ext Cet Fac Res Matter Collected 6063 | 162 187 237 34 19 159 63 351 82 964 . . 2255 618 755 177 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 7864 | 39 233 530 34 19 143 . 68 26 1595 . . 2412 1003 1585 177 Parts 357 | 6 18 43 4 2 6 . 1 3 29 . . 101 64 63 17 Haulers Intercepted 4 | . . . . . . . . . . . . 4 . . . Recyclers Shooed 6 | 1 2 1 . . . . . . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 40 | . . . . . 4 1 14 . 19 2 . . . . . Prevented 15 | . . . . . . . 11 . 4 . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Low Zio Pro Fac Low Low Fac Ext Cet Fac Res Combat Hostiles Destroyed 115 | . 9 13 1 1 3 . 1 1 13 . . 26 21 21 5 Melee 2 | . . . . . . . . . . . . . . . 2 Guns 74 | . 9 7 1 . 3 . 1 . 2 . . 10 18 20 3 Cannons 23 | . . . . 1 . . . 1 11 . . 7 2 1 . AOE 16 | . . 6 . . . . . . . . . 9 1 . . Classes Destroyed 14 | 1 2 3 1 1 . . . . 2 . . 4 . . . Worker 12 | . . . . . . . . . . . . 9 . 3 . Builder 6 | . . 2 . . . . . . . . . 4 . . . Tunneler 3 | 2 . . . . . . . . . . . 1 . . . Hauler 4 | . . . . . . . . . . . . 4 . . . Recycler 5 | . . . . . . . . . . . . 4 . 1 . Watcher 6 | . . 3 . . . . . . . . . 2 1 . . Swarmer 27 | . 6 3 . . 1 . . 1 2 . . . 9 . 5 Grunt 35 | . 3 7 . . 1 . 1 . 6 . . 11 3 3 . Brawler 3 | . . . . . . . . . 3 . . . . . . Duelist 2 | . . . . . . . . . 1 . . 1 . . . Sentry 16 | . . 3 . . 1 . . . 1 . . 6 . 5 . Hunter 13 | . . . 1 . . . . . . . . 4 3 5 . Programmer 13 | . . . . 1 . . . . . . . 2 2 8 . Behemoth 2 | . . . . . . . . . . . . 2 . . . Cetus Guard 4 | . . . . . . . . . . . . . 4 . . Best Kill Streak 7 | 2 4 7 1 1 3 . 1 1 5 . . 5 5 5 1 Combat Bots Only 6 | . 4 6 1 1 3 . 1 1 5 . . 5 5 4 1 Max Kills in Single Turn 4 | 1 2 4 1 1 1 . 1 1 1 . . 3 2 2 1 Gunslinging 1 | . 1 . . . . . . . . . . . 1 . . Exploded 3 | . . 3 . . . . . . . . . 3 1 . . Melee 1 | . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Low Zio Pro Fac Low Low Fac Ext Cet Fac Res Damage Taken 20983 | . 541 752 39 582 146 . 134 24 1614 . . 4328 3273 5554 3996 Core 3351 | . 113 211 21 44 40 . 57 . 103 . . 463 246 752 1301 Absorbed by Shields . | . . . . . . . . . . . . . . . . Core Remaining (%) 65 | 100 54 47 96 . . . 79 . . 87 . . 29 34 . Volleys Fired 537 | 7 26 44 2 15 4 5 15 4 106 . . 165 52 71 21 Largest 4 | 2 2 2 2 3 3 1 3 4 4 . . 4 4 4 3 Hottest 392 | 40 60 100 67 100 152 30 188 221 221 . . 355 392 233 90 Shots Fired 1235 | 14 48 77 4 30 12 5 17 12 191 . . 378 148 256 43 Gun 898 | 14 48 63 2 18 11 . 4 6 123 . . 214 123 233 39 Cannon 253 | . . . 2 8 1 . 4 6 62 . . 122 25 23 . Launcher 26 | . . 7 . . . . 1 . 3 . . 15 . . . Special 58 | . . 7 . 4 . 5 8 . 3 . . 27 . . 4 Kinetic 788 | 14 47 38 4 26 8 . 1 6 147 . . 204 83 171 39 Thermal 237 | . . 28 . 4 4 . 7 4 23 . . 97 52 18 . Explosive 26 | . . 7 . . . . 1 . 3 . . 15 . . . Electromagnetic 152 | . 1 4 . . . . 4 2 15 . . 46 13 67 . Robot Hit Streak 33 | 7 17 14 1 7 5 7 10 7 13 . . 15 9 33 7 Robot Miss Streak 17 | 2 2 3 4 3 7 . 2 17 13 . . 10 3 4 4 Penetration Max 1 | . . . . 1 . . . . 1 . . 1 1 1 . Secondary Targets 18 | . 4 3 . . . . . . . . . . 8 3 . Max Gunslinging Chain 2 | . 1 1 . . . . . . . . . . 2 1 . Shots Hit Robots 793 | 10 38 45 4 17 8 5 8 6 115 . . 226 87 198 26 Core Hits 440 | 6 16 32 2 6 7 . 2 3 81 . . 148 40 76 21 Critical Hits 85 | . 1 . 1 . . . . . 23 . . 28 11 21 . Critical Kills 29 | . 1 . 1 . . . . . 7 . . 7 9 4 . Critical Parts Destroyed 45 | . . . . . . . . . 13 . . 14 2 16 . Melee Attacks 13 | . . . . . . . . . . . . 4 . . 9 Impact 4 | . . . . . . . . . . . . 4 . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 9 | . . . . . . . . . . . . . . . 9 Sneak Attacks 2 | . . . . . . . . . . . . 1 . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 19119 | 127 416 1062 28 487 139 . 105 103 1821 . . 7026 2283 4931 591 Guns 10400 | 124 416 489 10 241 111 . 45 41 785 . . 2309 1507 4048 274 Cannons 5427 | . . . 18 189 28 . 60 62 1036 . . 2771 654 609 . Explosions 2667 | . . 573 . . . . . . . . . 1741 122 231 . Melee 415 | . . . . . . . . . . . . 164 . . 251 Ramming 210 | 3 . . . 57 . . . . . . . 41 . 43 66 Kinetic 10549 | 124 416 297 28 430 94 . . 59 1484 . . 2735 1067 3541 274 Thermal 3810 | . . 357 . . 45 . 45 20 220 . . 1613 1074 436 . Explosive 2254 | . . 383 . . . . . . . . . 1640 . 231 . Electromagnetic 1881 | . . 25 . . . . 60 24 117 . . 833 142 680 . Impact 164 | . . . . . . . . . . . . 164 . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 251 | . . . . . . . . . . . . . . . 251 Highest Corruption 8 | . 2 . . . . . . . 2 2 . 3 1 8 4 Average Corruption 2 | . 2 . . . . . . . 2 2 . 2 1 2 1 Corruption Purged 3 | . . . . . . . . . . . . 3 . . . Effects 83 | . 1 . . . . . . . 15 3 . 48 . 9 7 Message Errors 18 | . . . . . . . . . 1 2 . 12 . 1 2 Matter Fused 13 | . . . . . . . . . . . . 13 . . . Heat Flow Errors 7 | . . . . . . . . . 1 1 . 4 . . 1 Energy Discharges 9 | . . . . . . . . . 3 . . 5 . . 1 Parts Rejected 1 | . . . . . . . . . . . . . . 1 . Data Loss (minor) 14 | . . . . . . . . . 2 . . 9 . 2 1 Targeting Errors 16 | . . . . . . . . . 8 . . 3 . 4 1 Weapon Failures 5 | . 1 . . . . . . . . . . 2 . 1 1 Overload Shots 1 | . . . . . . . . . . . . . 1 . . Overflow Damage 320 | . . 26 . . . . . . 9 . . 172 . 45 68 Projectiles 61 | . . . . . . . . . 9 . . 52 . . . Explosions 122 | . . 26 . . . . . . . . . 52 . 44 . Melee 137 | . . . . . . . . . . . . 68 . 1 68 Knockbacks 28 | . . . . 3 . . . 2 9 . . 9 . 5 . Impact 1 | . . . . . . . . . . . . . . 1 . Kinetic 26 | . . . . 3 . . . 2 8 . . 9 . 4 . Secondary 1 | . . . . . . . . . 1 . . . . . . Self-Inflicted Damage 214 | . . 90 . 5 . . . . . . . 23 . 88 8 Shots 5 | . . 3 . . . . . . . . . 1 . 1 . Rammed 44 | . . . . 2 . . . . . . . 3 . 3 36 Targets Rammed 54 | 1 . . . 10 . . . . . . . 4 . 3 36 Kicked 10 | 1 . . . 8 . . . . . . . 1 . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 583 | . 30 85 . 55 66 6 105 390 318 90 . 547 583 291 378 Average Temperature 111 | . 11 15 . 24 31 4 38 204 121 47 . 122 216 69 94 Received Heat Transfer 2781 | . 138 315 . 132 30 . 54 6 441 . . 636 414 507 108 Effects 35 | . . . . . . . . 2 . . . 9 20 . 4 Shutdowns 14 | . . . . . . . . 1 . . . 3 8 . 2 Energy Bleed 7 | . . . . . . . . . . . . 2 3 . 2 Interference 3 | . . . . . . . . . . . . . 3 . . Matter Decay 3 | . . . . . . . . . . . . 2 1 . . Short Circuit 3 | . . . . . . . . 1 . . . 1 1 . . Damage (minor) 2 | . . . . . . . . . . . . 1 1 . . Damage (major) 3 | . . . . . . . . . . . . . 3 . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . 3 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 7 | . . . . . . . 1 . . . . 5 . 1 . Impact Corruptions 4 | . . . . . . . . . . . . 3 . 1 . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 6 | . . 1 . . . . . . . . . 3 . 2 . Heat Transferred 5455 | . . 575 . . 100 . 100 50 500 . . 2185 1223 722 . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . 1 . . . . . . . . . 3 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Low Zio Pro Fac Low Low Fac Ext Cet Fac Res Peak Influence 417 | 10 226 283 33 45 . . . 122 . . . 417 268 396 173 Initial 113 | . 6 94 33 13 . . . . . . . . 113 65 111 Average 122 | 5 123 135 28 11 . . . 7 . . . 166 123 161 89 Maximum Alert Level 2 | . 1 1 . . . . . . . . . 2 1 1 . Low Security (%) 76 | 100 60 81 100 100 . . . 100 . . 100 62 85 67 100 Level 1 23 | . 39 18 . . . . . . . . . 36 14 32 . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 15 | . 1 1 . 1 . . . 2 . . . 4 . 5 1 Investigation 3 | . 1 . . . . . . 1 . . . . . 1 . Extermination 7 | . . . . 1 . . . 1 . . . . . 4 1 Reinforcement 5 | . . 1 . . . . . . . . . 4 . . . Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . . 4 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Low Zio Pro Fac Low Low Fac Ext Cet Fac Res Distress Signals 9 | . . 1 1 . . . . . . . . 4 1 2 . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 202 | . 12 22 1 2 3 . 16 4 15 . . 42 25 34 26 Peak Tracking Total 10 | . 6 6 2 2 3 . 6 3 5 . . 5 5 7 10 Tactical Retreats 23 | . . 1 . . . . 2 . 4 . . 10 . 1 5 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Low Zio Pro Fac Low Low Fac Ext Cet Fac Res Traps Triggered 3 | . 1 . . . . . . . . . . 1 . . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . 1 2 . 1 . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 ---------- Run | Scr Mat Mat Mat Fac Low Zio Pro Fac Low Low Fac Ext Cet Fac Res Machines Disabled 8 | . . . . . . . 1 . . . . . . 7 . Max in Single Turn 2 | . . . . . . . 1 . . . . . . 2 . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Low Zio Pro Fac Low Low Fac Ext Cet Fac Res Machines Accessed 12 | . 2 5 1 . . . . 1 . . . . . . 3 Terminals 4 | . 2 2 . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . 1 Repair Stations 2 | . . 1 . . . . . . . . . . . . 1 Recycling Units 3 | . . 1 1 . . . . . . . . . . . 1 Scanalyzers 2 | . . 1 . . . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 29 | . 3 18 2 . . . . 2 . . . . . . 4 Successful 18 | . . 14 1 . . . . . . . . . . . 3 Failed 11 | . 3 4 1 . . . . 2 . . . . . . 1 Catastrophic 1 | . 1 . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 30 | . 1 2 1 . . . . . . . 2 13 . 8 3 Terminals 8 | . 3 5 . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . 1 Repair Stations 3 | . . 2 . . . . . . . . . . . . 1 Recycling Units 6 | . . 2 2 . . . . . . . . . . . 2 Scanalyzers 11 | . . 9 . . . . . 2 . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 2 | . . 2 . . . . . . . . . . . . . Recall Investigation 1 | . . 1 . . . . . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . 1 Load Schematic 1 | . . . . . . . . . . . . . . . 1 Repair Station Hacks 3 | . . 2 . . . . . . . . . . . . 1 Scan Component 1 | . . 1 . . . . . . . . . . . . . Repair 1 | . . 1 . . . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . 1 Recycling Unit Hacks 3 | . . 1 1 . . . . . . . . . . . 1 Report Inventory 2 | . . 1 1 . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . 1 Scanalyzer 8 | . . 8 . . . . . . . . . . . . . Insert Component 3 | . . 3 . . . . . . . . . . . . . Analyze 5 | . . 5 . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . 1 . . . . . . . . . . . . . Terminals 1 | . . 1 . . . . . . . . . . . . . Track 1 | . . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 9 | . 2 3 1 . . . . 1 . . . . . . 2 Full Trace Events 2 | . 1 . . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . 3 . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 1 | . . 1 . . . . . . . . . . . . . Time 32 | . . 32 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . . . . 3 Parts Scanalyzed 3 | . . 3 . . . . . . . . . . . . . Part Schematics Acquired 3 | . . 3 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------------ Run | Scr Mat Mat Mat Fac Low Zio Pro Fac Low Low Fac Ext Cet Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . 1 . . 1 Non-combat 1 | . . . . . . . . . . . . 1 . . . Combat 1 | . . . . . . . . . . . . . . . 1 Robot Hacks Applied 2 | . . . . . . . . . . . . 1 . . 1 parse_system 2 | . . . . . . . . . . . . 1 . . 1 Relay Couplers Released . | . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . 2 . . . . 8 . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Low Zio Pro Fac Low Low Fac Ext Cet Fac Res Total Allies 22 | . . . . . . 7 2 . . . 1 12 . . . Largest Group 7 | . . . . . . 7 7 5 1 . 1 5 . . . Highest-Rated Group 255 | . . . . . . 251 251 164 29 . 28 255 . . . Highest-Rated Ally 70 | . . . . . . 39 39 37 29 . 28 70 . . . Zionite Dispatches 5 | . . . . . . . . . . . 1 2 . 2 . Light 1 | . . . . . . . . . . . . 1 . . . Recon 2 | . . . . . . . . . . . . . . 2 . Demo 1 | . . . . . . . . . . . . 1 . . . Infowar Resupply 1 | . . . . . . . . . . . 1 . . . . Total Orders 29 | . . . . . . . . . . . 2 23 . 4 . STAY 11 | . . . . . . . . . . . . 11 . . . ROAM 8 | . . . . . . . . . . . . 4 . 4 . FOLLOW 8 | . . . . . . . . . . . 1 7 . . . DROP 1 | . . . . . . . . . . . 1 . . . . PICKUP 1 | . . . . . . . . . . . . 1 . . . Ally Attacks 155 | . . . . . . . 71 33 2 . . 49 . . . Total Damage 3822 | . . . . . . . 1951 439 19 . . 1413 . . . Kills 22 | . . . . . . . 15 5 . . . 2 . . . Allies Corrupted 1 | . . . . . . . . . . . . . . 1 . Allies Melted 1 | . . . . . . . . . . . . 1 . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Low Zio Pro Fac Low Low Fac Ext Cet Fac Res Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . 1 . 1 . 2 . . . . . . Drone Launches 4 | . . . . . . . . . . . . . . 4 . Drone Recoveries 1 | . . . . . . . . . . . . . . 1 . Zionite Intel Received 1 | . . . . . . . . . . . . 1 . . . Unaware Analyses 1 | . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------------- Run | Scr Mat Mat Mat Fac Low Zio Pro Fac Low Low Fac Ext Cet Fac Res Turns Passed 18954 | 123 398 1536 556 767 648 1778 1986 685 2441 422 177 4595 804 1392 646 Spaces Moved 11741 | 86 252 852 423 562 519 1308 1373 435 1474 282 136 2411 351 640 637 Core 36 | 26 . . . . . . . . . . . . . . 10 Treads 2420 | . . . . . . . . . . . . 1495 314 610 1 Legs 8631 | 60 252 852 423 562 519 1308 1373 435 1474 282 136 916 37 2 . Wheels . | . . . . . . . . . . . . . . . . Hover 20 | . . . . . . . . . . . . . . . 20 Flight 634 | . . . . . . . . . . . . . . 28 606 Fastest Speed 25 | 50 120 120 120 120 120 120 120 150 122 150 120 120 152 34 25 Average Speed 134 | 98 120 138 120 120 120 132 133 150 136 150 120 155 159 160 42 Slowest Speed 1150 | 120 120 180 120 120 150 150 150 152 152 150 120 270 215 240 1150 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 5 29 44 17 6 57 87 84 5 91 27 4 72 36 15 14 Regions Visited 15 Branch Regions 7 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . . 1 . . 1 . . . . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 1 . 1 1 . 1 1 1 . Scrap Searched 8 | . . . . . 1 1 3 . 3 . . . . . . Spaces Dug 22 | . . 7 . . . . 14 . 1 . . . . . . Terrain Destroyed 493 | . . 76 . . . . 14 . 59 . . 218 58 68 . Melee . | . . . . . . . . . . . . . . . . Projectile 89 | . . 7 . . . . . . 7 . . 8 52 15 . AOE 404 | . . 69 . . . . 14 . 52 . . 210 6 53 . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Low Zio Pro Fac Low Low Fac Ext Cet Fac Res Total 13791 | 111 305 1120 468 619 531 1343 1497 456 1739 281 150 2947 486 839 899 Wait 801 | . 15 170 29 20 1 12 97 7 44 . 1 205 24 49 127 Move 11725 | 85 251 851 422 562 518 1307 1372 434 1473 281 135 2410 350 639 635 Hop 1 | . . . . . . . . . . . . . . . 1 Pick Up 188 | 11 3 23 5 9 3 4 2 3 12 . 5 38 23 24 23 Fast Attach 36 | . 3 4 1 . . . 1 . 3 . . 22 . 2 . Attach 146 | 7 2 8 3 2 2 . . 4 8 . 4 28 24 24 30 Detach 8 | . . 1 . . . . . . . . . . 3 2 2 Swap 86 | . 1 7 2 1 2 10 6 1 7 . 2 30 5 10 2 Drop 90 | . 4 12 4 1 1 4 3 3 4 . 3 29 5 15 2 Fire 537 | 7 26 44 2 15 4 5 15 4 106 . . 165 52 71 21 Melee 13 | . . . . . . . . . . . . 4 . . 9 Ram 31 | . . . . . . . . . . . . . . 3 28 Kick 12 | 1 . . . 9 . . . . . . . 2 . . . Crush 10 | . . . . . . . . . . . . 2 . . 8 Escape Stasis 16 | . . . . . . . . . . . . 5 . . 11 Rewire 91 | . . . . . . 1 1 . 82 . . 7 . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves (discovered 2 exits: [*Low] / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: Upp / *Ext) -5/Extension (discovered 2 exits: *Fac / [*Cet]) -5/Cetus -4/Factory -3/Research History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 124 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 395 | -10/Materials | Lost 3 parts (1p1n1w) 470 | -10/Materials | Discovered new exit (range 14) 522 | -10/Materials | Entered another Materials area 522 | -9/Materials | Evolved 2 slots: Utility x2 645 | -9/Materials | Build established: Scavenger-Mutant 654 | -9/Materials | Lost 4 parts (1p1n2w) 1630 | -9/Materials | Build established: Scavenger-Skirmisher 1644 | -9/Materials | Core integrity fell below 50% 1756 | -9/Materials | Repaired Imp. Terrain Scanner 1958 | -9/Materials | Discovered new exit (range 10) 2058 | -9/Materials | Entered another Materials area 2058 | -8/Materials | Evolved 2 slots: Propulsion x2 2232 | -8/Materials | Build established: Scavenger-Mutant 2567 | -8/Materials | Discovered new exit (range 9) 2614 | -8/Materials | Entered Factory 2614 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3045 | -7/Factory | Build established: Scavenger-Skirmisher 3339 | -7/Factory | Discovered new exit (range 10) 3381 | -7/Factory | Entered Lower Caves 3449 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3588 | -7/Lower Caves | Learned 4 Factory zone layouts 4018 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 4022 | -7/Lower Caves | Discovered new exit (range 11) 4029 | -7/Lower Caves | Entered Zion 4425 | -7/Zion | Imprinted 4427 | -7/Zion | Declared Zion's savior 4577 | -7/Zion | Visited the Megawrench Repair Shop 4577 | -7/Zion | Megawrench repaired 12 parts 4943 | -7/Zion | Found Prototype Device 4944 | -7/Zion | Identified Phasing AFG 5296 | -7/Zion | Found Prototype Launcher 5297 | -7/Zion | Identified Rocket Array 5607 | -7/Zion | Build established: Skirmisher 5652 | -7/Zion | Gained Derelict followers 5703 | -7/Zion | Discovered new exit (range 16) 5807 | -7/Zion | Entered Proximity Caves 5807 | -6/Proximity Caves | Accompanied by 7 allies 6325 | -6/Proximity Caves | Build established: Scavenger-Mutant 6484 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6789 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 7198 | -6/Proximity Caves | Discovered new exit (range 14) 7304 | -6/Proximity Caves | Build established: Skirmisher 7439 | -6/Proximity Caves | Learned 4 Factory zone layouts 7793 | -6/Proximity Caves | Entered Factory 7793 | -6/Factory | Accompanied by 5 allies 7793 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 7794 | -6/Factory | Identified exit to Lower Caves 8106 | -6/Factory | Build established: Scavenger-Skirmisher 8478 | -6/Factory | Entered Lower Caves 8478 | -6/Lower Caves | Accompanied by 1 ally 8731 | -6/Lower Caves | Build established: Skirmisher 8853 | -6/Lower Caves | Learned 8 Factory zone layouts 9935 | -6/Lower Caves | Build established: Scavenger-Skirmisher 9936 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 10016 | -6/Lower Caves | Lost 7 parts (2p1n4w) 10458 | -6/Lower Caves | Build established: Skirmisher 10780 | -6/Lower Caves | Discovered new exit (range 15) 10845 | -6/Lower Caves | Learned location of 1 exit from Factory 10919 | -6/Lower Caves | Entered another Lower Caves area 10975 | -6/Lower Caves | Discovered new exit (range 11) 11231 | -6/Lower Caves | Build established: Scavenger-Skirmisher 11341 | -6/Lower Caves | Entered Factory 11341 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11342 | -5/Factory | Identified exit to Upper Caves 11343 | -5/Factory | Identified exit to Extension 11415 | -5/Factory | Zion Infowar Resupply teleported in 11518 | -5/Factory | Entered Extension 11518 | -5/Extension | Accompanied by 1 ally 11560 | -5/Extension | Zion Light squad teleported in 11731 | -5/Extension | Build established: Skirmisher 11772 | -5/Extension | Zion Demo squad teleported in 12037 | -5/Extension | Lost 3 parts (1n1u1w) 12093 | -5/Extension | Disrupted transfer network 12139 | -5/Extension | Retrieved Zion intel report: Unaware Analyses 12674 | -5/Extension | Spotted B-75 Beast 12771 | -5/Extension | Lost 3 parts (3w) 12778 | -5/Extension | Terminal network hard line cut 12883 | -5/Extension | Build established: Scavenger-Skirmisher 13396 | -5/Extension | Lost 3 parts (3w) 13442 | -5/Extension | Destroyed B-75 Beast 13488 | -5/Extension | Spotted B-75 Beast 13578 | -5/Extension | Lost 3 parts (1n2w) 13831 | -5/Extension | Build established: Scavenger-Mutant 14921 | -5/Extension | Lost 3 parts (2u1w) 15129 | -5/Extension | Build established: Scavenger-Skirmisher 15515 | -5/Extension | Lost 4 parts (1p2n1w) 15620 | -5/Extension | Destroyed B-75 Beast 16012 | -5/Extension | Discovered new exit (range 16) 16012 | -5/Extension | Discovered new exit (range 16) 16113 | -5/Extension | Entered Cetus 16139 | -5/Cetus | Spotted Cetus Guard 16157 | -5/Cetus | Spotted Cetus Guard 16157 | -5/Cetus | Spotted Cetus Guard 16159 | -5/Cetus | Spotted Cetus Guard 16186 | -5/Cetus | Destroyed Cetus Guard 16190 | -5/Cetus | Core integrity fell below 50% 16196 | -5/Cetus | Destroyed Cetus Guard 16214 | -5/Cetus | Destroyed Cetus Guard 16226 | -5/Cetus | Destroyed Cetus Guard 16248 | -5/Cetus | Lost 16 parts (2p3n3u8w) 16495 | -5/Cetus | Discovered new exit (range 16) 16917 | -5/Cetus | Entered Factory 16917 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 17286 | -4/Factory | Zion Recon squad teleported in 17780 | -4/Factory | Zion Recon squad teleported in 18182 | -4/Factory | Terminal network hard line cut 18264 | -4/Factory | Discovered new exit (range 27) 18295 | -4/Factory | Core integrity fell below 50% 18309 | -4/Factory | Entered Research 18309 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 18337 | -3/Research | Lost 24 parts (5p5n6u8w) 18388 | -3/Research | Core integrity fell below 50% 18433 | -3/Research | Lost 9 parts (5n4u) 18487 | -3/Research | Core integrity fell below 20% 18640 | -3/Research | Spotted B-86 Titan 18724 | -3/Research | Lost 3 parts (1p2n) 18747 | -3/Research | Found Enh. Force Lance 18955 | -3/Research | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 18936_ Penetrated by Slug. 18937_ Xenon Bombardment Thruster destroyed. 18940_ Hvy. Machine Gun destroyed. 18942_ Slug penetrates K-01 Serf. 18942_ K-01 Serf destroyed. 18942_ Penetrated by Slug. 18942_ Hvy. Machine Gun destroyed. 18942_ K-01 Serf collects debris. 18943_ Acquired Lgt. Ion Engine. 18945_ Enh. Force Lance destroyed. 18945_ K-01 Serf collects debris. 18946_ P-80 Master heat spikes uncontrollably. 18947_ K-01 Serf collects debris. 18948_ Penetrated by Slug. 18948_ Xenon Bombardment Thruster destroyed. 18950_ P-80 Master heat short circuits Prototype Energy Gun. 18951_ Lgt. Ion Engine destroyed. 18951_ K-01 Serf collects debris. 18952_ Xenon Bombardment Thruster destroyed. 18953_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????k ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ?????????????????? ????# #?????????????????????? | | ?????????????????? ????#k #?????????????????????? | | ?????????????????? ????# #?????????????????????? | | ?????????????????? ???## ##????????????????????? | | ?????????????????# #??# #????????????????????? | | ????????????????? ### #????????????????????? | | ?????? ?????????? ?p R +????????????????????? | | ????? ????????? ??# #????????????????????? | | ????? ?????????# #??? k ?????????????????????? | | ????? ?????????# #????#@#??????????????????????? | | ?????? ?????????# #????# #??????????????????????? | | ?????? ?????????# ######Y##?????????????????????? | | ??????# ?????????# ## = #?????????????????????? | | ??????# ????????## ## % #?????????????????????? | | ??????# ######### # #?????????????????????? | | ??????+ / #?????????????????????? | | ??????# # #?????????????????????? | | ??????# # k #?????????????????????? | | ??????# ########?????????????????????? | | ??????# #????????????????????????????? | | ??????# #????????????????????????????? | | ??????# / #????????????????????????????? | | ??????# ########## #????????????????????????????? | | ??????# #????????# #????????????????????????????? | | ??????# #????????# #????????????????????????????? | | ####### #????????# #????????????????????????????? | | # #????????# #????????????????????????????? | | + #?######## #????????????????????????????? | | ! # #?# # #????????????????????????????? | | ####### ### # #????????????????????????????? | | ????# # # #????????????????????????????? | | ##### # # #????????????????????????????? | | + # #????????????????????????????? | | ##### # # #????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 136 Coolant Potential 65 Energy Generation 54 Energy Capacity 660 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 85 Cloak Strength 3 Armor Coverage 225 Utility Shielding 66 Phase Shifting 5 Evasion (%) 65 Core Analysis 6 Recoil Reduction 6 Particle Charging 15 Defensive Hacking 10 Item Schematics ----------------- Imp. Terrain Scanner | -9/Materials | Scanalyzed Carbon-fiber Leg | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Challenges ------------ None Game ------ Seed ManeuveringAbsorptionTorch Manual? 0 Play Time 04:44:01 Cumulative 79.8 hours Start 2021.10.27 @ 20:31:10 End 2021.10.30 @ 10:49:02 Sessions 18 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 66 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 44 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 14/Terminus Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: beaf7e18-b50c-4da0-8841-513f6e02ee05