Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.13 @ 10:57:43 Player: Dysiode Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (75) 375 Value Destroyed (2316) 2316 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (357) 357 TOTAL SCORE: 6648 Bonus ------- High Alert Combat Kills 166 Aligned with FarCom 300 Friendly Fire -109 Cogmind --------- Core Integrity 295/700 Matter 180/300 Energy 178/290 System Corruption 0% Temperature Cool (56) Movement Treading (163) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Light Treads Armored Treads Heavy Treads > --- UTILITY (5) ------ Improved Terrain Scanner Improved Melee Analysis Suite > --- WEAPON (2) ------- Gauss Cannon Improved Proton Missile Launcher > --- INVENTORY (4) ---- Damper Plating Falx Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Enhanced Nuclear Core > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Humpback Enhanced Optical Array Improved Melee Analysis Suite Hardened Medium Armor Plating > --- WEAPON ----------- Falx Longsword +1 > --- INVENTORY -------- Enhanced Nuclear Core Reinforced Fission Core Reinforced Fission Core Armored Treads Advanced Cooling System High-capacity Matter Pod Improved Terrain Scanner Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Damper Plating Improved Hardlight Generator System Backup Module Integration Mediator Heavy EM Shotgun Improved EM Pulse Cannon Plasma Cannon Gauss Cannon Improved Proton Missile Launcher Heavy Rocket Launcher Chainsword Heavy Pick [Rating: 69] Favorites ----------- Power Enhanced Nuclear Core Engine Light Ion Engine Power Core Enhanced Nuclear Core Reactor Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Utility Humpback Device Terrain Scanner Storage Humpback Processor Enhanced Optical Array Protection Hardened Medium Armor Plating Weapon Longsword +1 Energy Gun Heavy EM Shotgun Energy Cannon Ion Cannon Ballistic Cannon Gauss Cannon Launcher Heavy Rocket Launcher Special Weapon Mining Laser Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Slots Evolved 6 | . . . . . 4 2 . . . . Power 1 | . . . . . . 1 . . . . Propulsion 2 | . . . . . 2 . . . . . Utility 3 | . . . . . 2 1 . . . . Weapon . | . . . . . . . . . . . Parts Attached 96 | 6 1 3 6 1 13 7 9 42 4 4 Power 12 | 1 . . . 1 2 . 3 5 . . Engine 4 | 1 . . . 1 1 . . 1 . . Core 5 | . . . . . 1 . . 4 . . Reactor 3 | . . . . . . . 3 . . . Propulsion 11 | 2 . 2 . . 2 . 1 2 1 1 Treads 9 | . . 2 . . 2 . 1 2 1 1 Leg 2 | 2 . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 28 | 1 1 . 5 . 4 2 4 9 1 1 Device 16 | . 1 . 2 . 2 . 3 6 1 1 Storage 5 | 1 . . 3 . . . 1 . . . Processor 5 | . . . . . 2 2 . 1 . . Hackware . | . . . . . . . . . . . Protection 2 | . . . . . . . . 2 . . Artifact . | . . . . . . . . . . . Weapon 45 | 2 . 1 1 . 5 5 1 26 2 2 Energy Gun 10 | 2 . . . . 2 1 1 4 . . Energy Cannon 4 | . . 1 . . 1 1 . 1 . . Ballistic Gun . | . . . . . . . . . . . Ballistic Cannon 7 | . . . . . . . . 5 1 1 Launcher 12 | . . . . . 2 2 . 7 . 1 Special Weapon 2 | . . . . . . 1 . 1 . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 10 | . . . 1 . . . . 8 1 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . . 2 . 2 . . 1 . . Parts Lost 12 | . . . . 1 . . . 6 2 3 Power 5 | . . . . 1 . . . 3 . 1 Propulsion 2 | . . . . . . . . 1 1 . Utility 4 | . . . . . . . . 1 1 2 Weapon 1 | . . . . . . . . 1 . . Highest Loss Streak 3 | . . . . 1 . . . 2 1 3 Average Slot Usage (%) 85 | . 96 99 89 99 88 90 87 80 75 76 Engine 4 | . 14 14 14 13 2 . . . 7 7 Core 5 | . . . . . 6 7 2 8 7 6 Reactor 2 | . . . . . . . 11 4 . . Treads 22 | . . 6 28 28 28 30 23 20 15 17 Device 8 | . 11 14 4 14 14 15 10 6 3 7 Storage 8 | . 14 14 13 14 9 7 7 7 7 6 Processor 10 | . . . . . 8 13 15 15 10 7 Protection 1 | . . . . . . . . . 7 6 Energy Gun 3 | . 28 25 8 . 1 4 7 1 . . Energy Cannon 3 | . . 2 14 14 7 . . . . . Ballistic Cannon 1 | . . . . . . . . 2 . 6 Slashing Weapon 9 | . . . 5 14 9 7 7 9 14 7 Naked Turns . | . . . . . . . . . . . Heaviest Build 128 | 10 11 16 92 45 52 52 120 128 117 117 Greatest Support 140 | 20 20 40 40 40 80 80 110 140 90 110 Greatest Overweight (x) 2 | . . . 2 1 1 . 1 1 1 1 Average Overweight (x) . | . . . 1 1 . . . . 1 . Largest Inventory Capacity 24 | 6 6 6 24 12 12 12 24 24 24 24 Average Capacity 19 | 5 6 6 18 12 12 12 19 24 24 23 Most Carried 24 | 3 5 6 10 11 12 12 24 24 24 23 Average Carried 17 | 1 4 5 7 10 11 11 14 22 23 21 Final Capacity 24 | 6 6 6 12 12 12 12 24 24 24 4 Final Carried 24 | 3 5 6 10 11 12 12 24 23 23 4 Class Distribution -------------------- 56% | Hauler-Mutant 27% | Assassin 8% | Hauler-Assassin 7% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Assassin | -9/Mines Assassin | -8/Materials Assassin | -7/Factory Hauler-Mutant | -7/Waste Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Matter Collected 2465 | 259 55 113 222 201 40 120 138 1268 36 13 Remotely . | . . . . . . . . . . . Salvage Created 3209 | . . . . 69 171 223 391 2018 256 81 Parts 154 | . . . . 10 7 9 5 108 10 5 Haulers Intercepted 2 | . . . . . 1 . . 1 . . Recyclers Shooed 1 | . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . . 9 2 Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Combat Hostiles Destroyed 44 | . . . . 4 . 4 . 29 5 2 Melee 29 | . . . . 4 . . . 21 4 . Cannons 7 | . . . . . . 1 . 3 1 2 AOE 8 | . . . . . . 3 . 5 . . Classes Destroyed 13 | . . . . 2 3 1 . 6 1 . Worker 6 | . . . . 1 . . . 5 . . Builder 8 | . . . . . . . . 8 . . Hauler 2 | . . . . . 1 . . 1 . . Recycler 9 | . . . . . 1 1 . 7 . . Mechanic 1 | . . . . . . . . 1 . . Watcher 5 | . . . . . 1 . . 4 . . Swarmer 6 | . . . . 4 . 2 . . . . Grunt 21 | . . . . . . 2 . 16 3 . Brawler 1 | . . . . . . . . . 1 . Duelist 1 | . . . . . . . . 1 . . Sentry 5 | . . . . . . . . 3 1 1 Hunter 1 | . . . . . . . . 1 . . Programmer 9 | . . . . . . . . 8 . 1 Best Kill Streak 10 | . . . . 4 2 3 . 10 3 1 Combat Bots Only 4 | . . . . 4 . 2 . 4 3 1 Max Kills in Single Turn 3 | . . . . 1 1 2 . 3 1 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . . . . 2 . 2 . . Melee 1 | . . . . 1 . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Damage Taken 3312 | . . 55 . 241 15 129 . 2113 506 253 Core 450 | . . . . 45 . . . 291 67 47 Absorbed by Shields . | . . . . . . . . . . . Reduced by Siege Mode 36 | . . . . . . . . 36 . . Core Remaining (%) 94 | 100 . . . 82 100 . . . . . Volleys Fired 116 | . . 1 . . 5 14 9 72 6 9 Largest 2 | . . 2 . . 1 1 1 1 1 2 Hottest 100 | . . 80 . . 60 100 50 100 48 91 Shots Fired 122 | . . 2 . . 5 14 9 74 6 12 Gun 22 | . . 2 . . 3 . 9 8 . . Cannon 53 | . . . . . 2 6 . 30 6 9 Launcher 37 | . . . . . . 4 . 30 . 3 Special 10 | . . . . . . 4 . 6 . . Kinetic 44 | . . . . . . . . 29 6 9 Thermal 20 | . . 1 . . 2 10 . 7 . . Explosive 27 | . . . . . . . . 27 . . Electromagnetic 31 | . . 1 . . 3 4 9 11 . 3 Robot Hit Streak 24 | . . . . . 3 5 7 24 4 6 Robot Miss Streak 3 | . . . . . 2 1 1 3 2 1 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 191 | . . . . 9 6 7 9 127 21 12 Core Hits 101 | . . . . 5 3 9 3 71 6 4 Critical Hits 11 | . . . . . . . 1 7 3 . Critical Kills 2 | . . . . . . . . 2 . . Critical Parts Destroyed 7 | . . . . . . . . 4 3 . Melee Attacks 119 | . . . . 11 2 . . 82 18 6 Impact . | . . . . . . . . . . . Slashing 119 | . . . . 11 2 . . 82 18 6 Piercing . | . . . . . . . . . . . Sneak Attacks 15 | . . . . 1 . . . 14 . . Combat Hostiles 1 | . . . . . . . . 1 . . Follow-up Attacks 7 | . . . . . . . . 4 2 1 Damage Inflicted 9927 | . . 1 . 505 173 288 193 7447 814 506 Guns 260 | . . . . . 38 . 193 29 . . Cannons 1240 | . . . . . 46 114 . 748 119 213 Explosions 1939 | . . . . . . 174 . 1706 . 59 Melee 6487 | . . . . 505 89 . . 4964 695 234 Ramming 1 | . . 1 . . . . . . . . Kinetic 1057 | . . . . . . . . 725 119 213 Thermal 183 | . . . . . 46 114 . 23 . . Explosive 1610 | . . . . . . . . 1610 . . Electromagnetic 589 | . . . . . 38 174 193 125 . 59 Impact . | . . . . . . . . . . . Slashing 6487 | . . . . 505 89 . . 4964 695 234 Piercing . | . . . . . . . . . . . Highest Corruption 12 | . . . . . . . . 12 1 1 Average Corruption 6 | . . . . . . . . 7 1 1 Corruption Purged 13 | . . . . . . . . 12 . 1 Effects 95 | . . . . . . . . 92 3 . Message Errors 20 | . . . . . . . . 19 1 . Matter Fused 23 | . . . . . . . . 23 . . Heat Flow Errors 14 | . . . . . . . . 14 . . Energy Discharges 7 | . . . . . . . . 7 . . Data Loss (minor) 11 | . . . . . . . . 10 1 . Data Loss (major) 2 | . . . . . . . . 2 . . Misfires 3 | . . . . . . . . 3 . . Misdirections 3 | . . . . . . . . 3 . . Targeting Errors 11 | . . . . . . . . 10 1 . Weapon Failures 1 | . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 944 | . . . . 9 10 3 . 851 39 32 Projectiles 33 | . . . . . . 3 . 30 . . Explosions 60 | . . . . . . . . 60 . . Melee 851 | . . . . 9 10 . . 761 39 32 Knockbacks 9 | . . . . . . . . 8 1 . Impact . | . . . . . . . . . . . Kinetic 7 | . . . . . . . . 6 1 . Secondary 2 | . . . . . . . . 2 . . Self-Inflicted Damage 131 | . . . . . . . . 111 . 20 Shots 8 | . . . . . . . . 6 . 2 Rammed . | . . . . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . . Kicked 1 | . . 1 . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 267 | . . 18 . . 12 54 90 267 100 74 Average Temperature 69 | . . 12 . . 9 29 47 79 39 30 Received Heat Transfer 681 | . . 30 . . 9 54 . 420 114 54 Siege Activations 2 | . . . . . . . . 2 . . Total Turns 36 | . . . . . . . . 36 . . Longest Duration 19 | . . . . . . . . 19 . . Robots Corrupted 2 | . . . . . 1 . 1 . . . Combat Hostiles 1 | . . . . . . . 1 . . . Parts Fried 6 | . . . . . 3 2 1 . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . . . . . . . 1 . . Heat Transferred 296 | . . . . . 74 185 . 37 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Peak Influence 667 | . 15 20 . 80 34 70 19 667 . . Initial 19 | . . 5 . . . 15 19 . . . Average 164 | . 14 15 . 22 4 23 9 298 . . Maximum Alert Level 2 | . . . . . . . . 2 . . Low Security (%) 65 | 100 100 100 . 100 100 100 100 33 . . Level 1 11 | . . . . . . . . 20 . . Level 2 23 | . . . . . . . . 45 . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 19 | . 1 1 . . 2 2 . 13 . . Investigation 6 | . 1 1 . . . 1 . 3 . . Extermination 6 | . . . . . . . . 6 . . Reinforcement 7 | . . . . . 2 1 . 4 . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 2 . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Distress Signals 4 | . . . . . . . . 4 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 75 | . 1 6 . 4 5 4 . 45 8 2 Peak Tracking Total 5 | . 1 3 . 4 3 2 . 5 3 1 Tactical Retreats 5 | . . 1 . . . . . 2 2 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Traps Triggered 4 | . . . . . . 2 . 2 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . . . 1 . . . 1 . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Machines Disabled 3 | . . . . . . . . 3 . . Max in Single Turn 1 | . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Machines Accessed 16 | . . 1 . . 1 . . 14 . . Terminals 8 | . . . . . 1 . . 7 . . Fabricators 2 | . . . . . . . . 2 . . Repair Stations 3 | . . . . . . . . 3 . . Recycling Units 1 | . . . . . . . . 1 . . Scanalyzers 1 | . . . . . . . . 1 . . Garrison Access . | . . . . . . . . . . . Total Hacks 35 | . . 1 . . 2 . . 32 . . Successful 19 | . . 1 . . 2 . . 16 . . Failed 16 | . . . . . . . . 16 . . Catastrophic 5 | . . . . . . . . 5 . . Database Lockouts . | . . . . . . . . . . . Manual 4 | . . . 1 . 2 . . 1 . . Terminals 12 | . . . . . 2 . . 10 . . Fabricators 4 | . . . . . . . . 4 . . Repair Stations 9 | . . . . . . . . 9 . . Recycling Units 1 | . . . . . . . . 1 . . Scanalyzers 8 | . . . . . . . . 8 . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 2 | . . 1 . . . . . 1 . . Open Door 1 | . . 1 . . . . . . . . Alert Level 1 | . . . . . . . . 1 . . Fabricator Hacks 3 | . . . . . . . . 3 . . Load Schematic 2 | . . . . . . . . 2 . . Build 1 | . . . . . . . . 1 . . Repair Station Hacks 3 | . . . . . . . . 3 . . Scan Component 2 | . . . . . . . . 2 . . Repair 1 | . . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 8 | . . . . . . . . 8 . . Insert Component 5 | . . . . . . . . 5 . . Analyze 3 | . . . . . . . . 3 . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 3 | . . . . . 2 . . 1 . . Terminals 3 | . . . . . 2 . . 1 . . Assimilate 2 | . . . . . 1 . . 1 . . Operators 1 | . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 14 | . . . . . 1 . . 13 . . Full Trace Events 2 | . . . . . . . . 2 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . 2 . . Parts Built 2 | . . . . . . . . 2 . . Matter 190 | . . . . . . . . 190 . . Time 95 | . . . . . . . . 95 . . Total Part Build Rating 10 | . . . . . . . . 10 . . Parts Repaired 1 | . . . . . . . . 1 . . Time 56 | . . . . . . . . 56 . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . 3 . . Part Schematics Acquired 2 | . . . . . . . . 2 . . Parts Damaged 1 | . . . . . . . . 1 . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Total Allies 1 | . . . . 1 . . . . . . Largest Group 1 | . . . . 1 . . . . . . Highest-Rated Group 31 | . . . . 31 . . . . . . Highest-Rated Ally 31 | . . . . 31 . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . 3 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Turns Passed 9724 | 73 140 193 997 997 617 674 825 3912 1154 142 Spaces Moved 4513 | 52 114 136 491 484 329 240 348 1665 597 57 Core 5 | 5 . . . . . . . . . . Treads 4238 | . . 27 491 484 329 240 348 1665 597 57 Legs 270 | 47 114 109 . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 170 190 165 165 165 160 180 163 Average Speed 175 | 113 120 129 198 190 165 165 176 176 180 180 Slowest Speed 210 | 120 120 170 210 190 190 165 186 186 180 183 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 46 | 4 24 33 90 98 31 6 97 51 70 9 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 2 | . . . . 2 . . . . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . 1 1 . Scrap Searched 4 | . . 2 . 1 . . . . 1 . Spaces Dug 31 | . . . . . . . . 31 . . Terrain Destroyed 204 | . . . . . . . . 201 2 1 Melee . | . . . . . . . . . . . Projectile 4 | . . . . . . . . 1 2 1 AOE 200 | . . . . . . . . 200 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Total 6026 | 66 117 151 516 551 392 494 552 2461 650 76 Wait 1062 | . . 4 . 52 28 229 157 567 25 . Move 4504 | 51 113 135 490 483 328 240 347 1664 596 57 Hop . | . . . . . . . . . . . Pick Up 86 | 9 3 3 15 3 9 2 21 18 3 . Fast Attach 17 | . . 2 4 . 3 1 3 4 . . Attach 31 | 6 1 . 1 1 3 . 2 13 2 2 Detach 6 | . . . . . . . 1 4 . 1 Swap 48 | . . 1 1 . 7 6 4 25 2 2 Drop 43 | . . 4 5 1 7 2 8 15 1 . Fire 116 | . . 1 . . 5 14 9 72 6 9 Melee 110 | . . . . 11 2 . . 77 15 5 Ram . | . . . . . . . . . . . Kick 1 | . . 1 . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . 2 . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 164 | -10/Materials | Met 8R-AWN 196 | -10/Materials | Discovered new exit (range 16) 214 | -10/Materials | Entered Mines 215 | -10/Mines | Followed 8R-AWN into the Mines 241 | -10/Mines | Met a Derelict bent on vengeance 313 | -10/Mines | Build established: Mutant 331 | -10/Mines | Discovered new exit (range 5) 345 | -10/Mines | Met a Derelict shopkeep closing up shop 400 | -10/Mines | Discovered new exit (range 5) 407 | -10/Mines | Entered Exiles 447 | -10/Exiles | Welcomed by 8R-AWN 477 | -10/Exiles | Met EX-HEX 629 | -10/Exiles | Met EX-DEC 689 | -10/Exiles | Visited The Gauntlet 867 | -10/Exiles | Build established: Hauler-Mutant 937 | -10/Exiles | Met EX-BIN 967 | -10/Exiles | Aligned with FarCom system 969 | -10/Exiles | Given EX-Vault access code 1021 | -10/Exiles | Opened EX-Vault 1032 | -10/Exiles | Found Prototype Slashing Weapon 1033 | -10/Exiles | Identified Longsword +1 1037 | -10/Exiles | Found Prototype Device 1037 | -10/Exiles | Identified Skeleton Box 1103 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1295 | -10/Exiles | Discovered new exit (range 10) 1404 | -10/Exiles | Left Exiles lab with Longsword +1 1404 | -10/Exiles | Entered Mines 1430 | -9/Mines | Discovered new exit (range 14) 1619 | -9/Mines | Learned Materials trap positions 1621 | -9/Mines | Learned location of Zion (-7) 1702 | -9/Mines | Build established: Assassin 1763 | -9/Mines | Received a Mining Laser from a helpful Derelict 2376 | -9/Mines | Discovered new exit (range 13) 2401 | -9/Mines | Entered Materials 2401 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2402 | -8/Materials | Loaded intel: 18 trap records 2948 | -8/Materials | Discovered new exit (range 20) 3018 | -8/Materials | Entered Factory 3018 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3692 | -7/Factory | Sucked down chute 3692 | -7/Factory | Entered Waste 3692 | -7/Waste | The area was eerily silent 4251 | -7/Waste | Discovered new exit (range 22) 4360 | -7/Waste | Found Damper Plating 4517 | -7/Waste | Entered Factory 4694 | -7/Factory | Build established: Hauler-Mutant 5225 | -7/Factory | Build established: Hauler-Assassin 5801 | -7/Factory | System corruption reached 10% 5908 | -7/Factory | Build established: Hauler-Mutant 6950 | -7/Factory | Repaired Hvy. Treads? 6982 | -7/Factory | Fabricated Falx? 8388 | -7/Factory | Discovered new exit (range 8) 8429 | -7/Factory | Entered Lower Caves 8456 | -7/Lower Caves | Encountered a Warlord checkpoint 9285 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9314 | -7/Lower Caves | Discovered new exit (range 7) 9542 | -7/Lower Caves | Spotted B-75 Beast 9543 | -7/Lower Caves | Core integrity fell below 50% 9583 | -7/Lower Caves | Entered another Lower Caves area 9705 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9725 | -7/Lower Caves | Self-destructed Last Messages --------------- A5QAREEUV9EZ&=OR>FTT=S5F|WFEDX2N NEQ, Acquired 3 matter. Broken Hvy. Treads destroyed. LOCATION=UNKNOWN GOAL=ESCAPE Destroyed Shock Rifle. Destroyed Imp. Heat Sink. Falx follow-up attack on P-60 Hacker. Destroyed Shock Rifle. System Backup Module purges 1% of system corruption (0%). P-60 Hacker destroyed. Acquired 13 matter. Imp. Heat Sink fries itself beyond repair. Target Analyzer fries itself beyond repair. Enh. Nuclear Core destroyed. Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." Hrd. Medium Armor Plating destroyed. Humpback destroyed. Slug penetrates Y-54 Guardian. Y-54 Guardian destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????#????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????##???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????##????#???#?????????????????????? | | ?????????????????? ##########??????????#????????? | | ??????????????????? ????????????????????? | | ????????????????????? ?? ?????????????????? | | ?????????????????????? /]!#????? ???????????????? | | ???????????????????????#**!##????????? #?????????? | | ???????????????????????#]@!/#??????? #?????????? | | ???????????????????##??#!!]!##???? #?????????? | | ???????????????????# #?#*[/ !### #?????????? | | ???????????????????# ## ! *%= #?????????? | | ???????????????????# #### #?????????? | | ???????????????????# #???#?######?????????? | | ???????????????????# ##??#????????????????? | | ???????????????????##### ###?????????????????? | | ?????????????? ????????## ##??###???????????? | | ?????????????????????#??## #?## ##???##?????? | | ?????????????????????????## ### #### ##????? | | ??????????????????????#??## #????? | | ??????????????? ?????## ## #?????? | | ????????????????? ???# #?????? | | ?????????????????????# #?????? | | ?????????????????????# #### #?????? | | ?????????????????????# ##???# #?????? | | ?????????????????????### ##?????# #?????? | | ???????????????????????## ##??????##?????? | | ????????????????????????# ####??????????? | | ????????????????????????## #??????????? | | ?????????????????????????## #### ## #??????????? | | ???????????????????????#??###???# ## #??????????? | | ????????????????????????????????# ## ##?????????? | | ????????????????????????????# ## ## ##????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 37 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Melee Accuracy 6 Recoil Reduction 4 Item Schematics ----------------- Falx | -7/Factory | Scanalyzed Proton Missile Launcher | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Falx | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Maybe Next Time I'll Detach My Launcher True Hacker Challenges ------------ None Game ------ Seed LightningSensorRifle Manual? 0 Play Time 01:33:00 Cumulative 9.8 hours Start 2021.07.12 @ 13:50:31 End 2021.07.13 @ 10:57:43 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 17 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 93e9a17d-4417-4baa-adea-023495614e6d