Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.10 @ 18:28:54 Player: Jay Result: Destroyed by SD-3OX(R) with Subdweller Beam Cannon Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (16) 80 Value Destroyed (302) 302 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 982 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 291/300 Energy 250/250 System Corruption 1% Temperature Cool (9) Movement Walking (190) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Disposable Heat Sink Large Storage Unit > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (15) --- Light Ion Engine Light Ion Engine Subdweller Power Source Light Treads Light Treads Light Treads Medium Matter Pod (58) Shield Generator EM Pulse Gun Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Shield Generator > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Light Treads Light Treads Light Treads Aluminum Leg EM Pulse Gun Light Assault Rifle Light Assault Rifle Light Assault Rifle [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Shield Generator Storage Large Storage Unit Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 20 | 6 7 1 6 Power 3 | 1 1 . 1 Engine 3 | 1 1 . 1 Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 . 1 2 Treads . | . . . . Leg 5 | 2 . 1 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 1 3 . 1 Device 3 | . 2 . 1 Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 7 | 2 3 . 2 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 7 | 2 3 . 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 10 | . 2 . 8 Power 2 | . 1 . 1 Propulsion 2 | . . . 2 Utility 2 | . 1 . 1 Weapon 4 | . . . 4 Highest Loss Streak 6 | . 2 . 6 To Critical Strikes 2 | . . . 2 Average Backups 9 | 3 8 13 11 Power 1 | 1 1 2 2 Propulsion 3 | 1 3 4 3 Utility 1 | . . 3 2 Weapon 2 | . 2 4 2 Tool/Special . | . . . . Unused Backups 9 | . 1 . 8 Power 3 | . . . 3 Propulsion 3 | . . . 3 Utility 1 | . . . 1 Weapon 2 | . 1 . 1 Tool/Special . | . . . . Average Slot Usage (%) 97 | . 99 100 89 Engine 13 | . 14 14 13 Leg 27 | . 28 28 25 Device 12 | . 13 14 10 Storage 14 | . 14 14 14 Ballistic Gun 27 | . 28 28 25 Peak Build Rating 9 | 6 9 9 9 Average Rating 7 | 3 7 8 8 On Entrance 6 | . 6 9 9 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 30 | 13 30 30 30 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 2 | . 1 1 2 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 6 12 15 15 Most Carried 15 | 6 13 15 15 Average Carried 9 | 4 8 13 11 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 4 13 15 9 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 572 | 182 152 153 85 Remotely . | . . . . Salvage Created 359 | . 152 131 76 Parts 35 | . 15 14 6 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 4 | . . . 4 Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 14 | . 7 5 2 Guns 14 | . 7 5 2 Classes Destroyed 5 | . 3 1 1 Worker 1 | . . 1 . Watcher 1 | . 1 . . Swarmer 9 | . 6 3 . Grunt 3 | . 1 2 . Subdweller 2 | . . . 2 Best Kill Streak 7 | . 7 3 2 Combat Bots Only 6 | . 6 2 2 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 119 | . 38 32 49 Missed 35 | . 12 8 15 Hits 84 | . 26 24 34 Projectile 84 | . 26 24 34 Critical Strikes 3 | . . . 3 Damage Taken 1178 | . 264 189 725 Core 275 | . 42 21 212 Absorbed by Shields 96 | . 9 75 12 Core Remaining (%) 100 | 100 . . . Volleys Fired 48 | . 16 15 17 Largest 2 | . 2 2 2 Hottest 40 | . 40 40 40 Shots Fired 86 | . 32 30 24 Gun 86 | . 32 30 24 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 86 | . 32 30 24 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 18 | . 3 4 18 Robot Miss Streak 7 | . 7 2 1 Penetration Max . | . . . . Secondary Targets 3 | . 1 2 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 52 | . 14 17 21 Core Hits 26 | . 10 10 6 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Destroy 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 541 | . 168 203 170 Guns 541 | . 168 203 170 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 541 | . 168 203 170 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 1 1 Average Corruption 1 | . 1 1 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 5 | . 1 2 2 Message Errors 1 | . 1 . . Matter Fused 2 | . . 1 1 Heat Flow Errors 2 | . . 1 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 224 | . 4 224 157 Average Temperature 63 | . 4 66 79 Received Heat Transfer 165 | . 12 72 81 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 120 | . 120 85 . Initial . | . . . . Average 37 | . 41 39 . Influence Increases 307 | . 182 125 . Destroy 0b10 Robot/C 240 | . 140 100 . Destroy 0b10 Robot/NC 10 | . 5 5 . Destroy Leader 52 | . 32 20 . Successful Hack 5 | . 5 . . Influence Decreases 307 | . 182 80 45 Entered New Map 24 | . . . 24 Time Decay 243 | . 162 80 1 Lost Part 40 | . 20 . 20 Squads Dispatched 1 | . 1 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 17 | . 8 5 4 Peak Tracking Total 3 | . 3 2 2 Tactical Retreats . | . . . . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 1 | . 1 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 5 | . 5 . . Successful 4 | . 4 . . Failed 1 | . 1 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 4 . . Record 2 | . 2 . . Hauler Manifests 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 112 | . 112 . . ECM 112 | . 112 . . Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 943 | 62 476 210 195 Spaces Moved 403 | 49 192 83 79 Core 14 | 14 . . . Treads . | . . . . Legs 389 | 35 192 83 79 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 190 190 Average Speed 165 | 100 160 190 191 Slowest Speed 260 | 120 190 190 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 15 | 3 28 25 6 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 607 | 60 334 109 104 Wait 108 | . 100 8 . Move 400 | 48 191 82 79 Hop . | . . . . Pick Up 24 | 6 15 2 1 Fast Attach 6 | 4 1 1 . Attach 13 | 2 4 . 7 Detach . | . . . . Swap 2 | . 2 . . Drop 6 | . 5 1 . Fire 48 | . 16 15 17 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [Mat] / [*Min x2]) -10/Mines -10/Subcaves History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 203 | -10/Materials | Discovered new exit (range 7) 219 | -10/Materials | Discovered new exit (range 19) 313 | -10/Materials | Build established: Mutant 517 | -10/Materials | Discovered new exit (range 7) 539 | -10/Materials | Entered Mines 560 | -10/Mines | Identified exit to Subcaves 717 | -10/Mines | Learned location of Zion (-6) 749 | -10/Mines | Entered Subcaves 750 | -10/Subcaves | Approached by a straggling Scientist 784 | -10/Subcaves | Core integrity fell below 50% 786 | -10/Subcaves | Core integrity fell below 20% 834 | -10/Subcaves | Lost 6 parts (1p2n1u2w) 944 | -10/Subcaves | Destroyed by SD-3OX(R) with Subdweller Beam Cannon Last Messages --------------- 00795_ Critical hit (Destroy). 00795_ Aluminum Leg destroyed. YI-9EV(c): "I think it's somewhere south of here" 00801_ Ion Engine destroyed. 00801_ W2-51O(R) suffers critical hit (Destroy). 00801_ W2-51O(R) destroyed. 00803_ Aluminum Leg destroyed. 00807_ Subatomizers dissect the Sub. Laser. 00816_ 9Y-W14(R) destroyed. 00821_ Acquired 32 matter. 00822_ Subatomizers dissect the Sub. Laser. 00823_ Acquired 44 matter. 00828_ System corrupted: Heat flow error (+197). 00831_ Acquired Sub. Power Source. 00842_ Subatomizers dissect the Sub. Laser. YI-9EV(c): "I think it's somewhere south of here" 00853_ Subatomizers dissect the Sub. Laser. 00873_ Acquired 9 matter. YI-9EV(c): "I think it's somewhere southeast of here" 00927_ Lgt. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????##???# ??????????? | | ????????###??????####???????# #### ????????? | | ???????## ????## ######## ????????? | | ???????# % #???# "## ???????? | | ??????##%"" #?## #?? ????????? | | ??????# %""" ##" ##?? ?????????? | | ??????????#" ## ##?# ???????????? | | ??????????## ### ### #????????????? | | ???????????## % #### ## ! #????????????? | | ????????????# "" #?## #????????###??? | | ????????????#""" ##??##RR ##???????# ##?? | | ????????????#### #???## ######???? #?? | | ???????????????# #?## ### ###?? ??? | | ??????????????? #?# @ #?? #??? | | ???????????????" ## c #?# ???? | | ?????????????? ## ### #? ????? | | ????????????????#####?## #? ?????? | | ???????????????????????## ## #? #?????? | | ????????????????????????# #### ## ## ##????? | | ????????????????????????## #??# ### ####?? | | ?????????????????????????###?# "#####! ##? | | ?????????????????????????????## " # ##! " #? | | ?????????????????????????????# ## =/ = "" ##? | | ?????????????????????????????## # ! [ " ##?? | | ?????????????????????????????? # & ###??? | | ?????????????????????????????? ###########"#????? | | ?????????????????????????????? "???????????"#????? | | ?????????????????????????????? "????????????#????? | | ?????????????????????????????" ??????????????????? | | ?????????????????????????????? ??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Coolant Potential 50 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RagnarokAdvancedSpecial Manual? 0 Play Time 00:12:41 Cumulative 53.9 hours Start 2025.11.10 @ 18:10:46 End 2025.11.10 @ 18:28:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 100 Rogue 88 Adventurer 12 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 23 Achievement% 12 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 90% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3d56a728-a067-48bc-998b-304c65c172cc