Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.30 @ 18:06:25 Player: chmiel Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (66) 330 Value Destroyed (1840) 1840 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 6230 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/850 Matter 280/300 Energy 33/100 System Corruption 0% Temperature Warm (113) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- Chainsword > --- INVENTORY (5) ---- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Improved Heat Sink Dynamic Insulation System Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Terrain Scanner Advanced Terrain Scan Processor Energy Filter Focal Shield > --- WEAPON ----------- Heavy Laser Heavy Ion Cannon Phase Cannon Chainsword > --- INVENTORY -------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Thermal Generator Improved Heat Sink Improved Heat Sink Structural Scanner Improved Sensor Array Dynamic Insulation System Shock Rifle Advanced Beam Cannon Improved Proton Missile Launcher Chainsword [Rating: 56] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Heavy Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Improved Proton Missile Launcher Special Weapon Mining Laser Slashing Weapon Chainsword Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Gar Slots Evolved 8 | . . . 2 2 2 . . 2 . Power . | . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . Utility 4 | . . . . 2 1 . . 1 . Weapon 2 | . . . . . 1 . . 1 . Parts Attached 74 | 7 4 4 19 8 12 8 2 1 9 Power 10 | 1 1 . 4 . 2 1 . . 1 Engine 5 | 1 1 . 2 . 1 . . . . Core 5 | . . . 2 . 1 1 . . 1 Reactor . | . . . . . . . . . . Propulsion 27 | 2 . 2 10 3 4 2 . . 4 Treads 2 | . . 1 1 . . . . . . Leg 25 | 2 . 1 9 3 4 2 . . 4 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 18 | 2 2 . 1 4 4 1 . 1 3 Device 12 | 1 1 . 1 2 2 1 . 1 3 Storage 3 | 1 1 . . . 1 . . . . Processor 2 | . . . . 1 1 . . . . Hackware . | . . . . . . . . . . Protection 1 | . . . . 1 . . . . . Artifact . | . . . . . . . . . . Weapon 19 | 2 1 2 4 1 2 4 2 . 1 Energy Gun 5 | . . . 1 . 2 1 . . 1 Energy Cannon 5 | . . . 3 . . 1 1 . . Ballistic Gun 4 | 2 . 2 . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 2 | . . . . 1 . 1 . . . Special Weapon 1 | . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 1 . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . 2 . 1 . . . . Corrupted Parts 1 | . . . . . 1 . . . . System Corruption 1 | . . . . . 1 . . . . Parts Lost 37 | . 1 2 2 2 . 4 1 . 25 Power 4 | . . . 1 . . . . . 3 Propulsion 12 | . . 1 1 1 . 2 . . 7 Utility 11 | . 1 . . 1 . 1 . . 8 Weapon 10 | . . 1 . . . 1 1 . 7 Highest Loss Streak 24 | . 1 2 1 2 . 2 1 . 24 To Critical Strikes . | . . . . . . . . . . Average Backups 10 | 3 6 8 9 8 10 14 14 13 11 Power 1 | . 1 2 1 . 1 1 1 1 . Propulsion 2 | 1 2 2 1 2 3 3 2 2 3 Utility 3 | . 1 1 2 1 3 6 7 7 5 Weapon 2 | . 2 2 3 4 2 3 4 3 2 Tool/Special . | . . . . . . . . . . Unused Backups 9 | . . . 3 . 1 . 2 . 3 Power 1 | . . . 1 . . . . . . Propulsion 3 | . . . 1 . 1 . 1 . . Utility 3 | . . . . . . . . . 3 Weapon 2 | . . . 1 . . . 1 . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 97 | . 99 98 99 95 97 99 97 93 84 Engine 6 | . 14 14 9 . 6 2 . . . Core 2 | . . . 1 9 . 4 7 6 4 Leg 32 | . 28 26 42 34 30 29 30 26 21 Device 14 | . 13 14 10 12 15 17 23 20 23 Storage 9 | . 14 14 11 9 7 7 7 6 5 Processor 6 | . . . . 8 12 12 7 6 4 Energy Gun 2 | . . . . . 7 6 4 . 3 Energy Cannon 10 | . . . 18 14 13 7 8 13 11 Ballistic Gun 5 | . 22 27 3 . . . . . . Slashing Weapon 1 | . . . . . . 6 5 13 3 Peak Build Rating 56 | 7 9 10 26 32 38 45 46 53 56 Average Rating 26 | 6 7 9 18 27 33 41 44 49 45 On Entrance 26 | . 7 9 10 26 27 38 45 45 53 Avg Prop Armor Cover (%) 8 | . . . 8 . . . . . . Naked Turns 6 | . . . . . . . . . 6 Heaviest Build 60 | 12 17 17 26 31 43 50 50 52 60 Greatest Support 68 | 20 20 20 68 68 62 60 60 60 65 Greatest Overweight (x) 5 | . . 5 . 1 . 1 . . 4 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 15 15 15 15 15 Average Capacity 11 | 7 8 10 10 10 11 15 15 15 14 Most Carried 15 | 6 8 10 10 10 14 15 15 13 14 Average Carried 10 | 3 7 8 9 8 10 14 14 12 11 Final Capacity 15 | 8 10 10 10 10 15 15 15 15 5 Final Carried 15 | 6 7 10 9 10 14 15 14 12 5 Class Distribution -------------------- 43% | Scavenger-Mutant 38% | Mutant 14% | Scavenger-Skirmisher 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -6/Factory Scavenger-Skirmisher | -6/Garrison Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Gar Matter Collected 1533 | 317 127 149 242 65 228 292 31 . 82 Remotely . | . . . . . . . . . . Salvage Created 2428 | 110 127 117 744 190 444 478 104 . 114 Parts 141 | 7 17 10 50 7 21 15 9 . 5 Haulers Intercepted 1 | . . . 1 . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . 7 9 . . Prevented 7 | . . . . . . 7 . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Gar Combat Hostiles Destroyed 55 | . 7 5 20 5 3 9 4 . 2 Guns 16 | . 7 5 . . 1 3 . . . Cannons 32 | . . . 18 4 2 4 2 . 2 AOE 3 | . . . . 1 . . 2 . . Classes Destroyed 11 | 2 2 . 3 . 2 2 . . . Worker 1 | . . . . . 1 . . . . Builder 3 | . . . 1 . 2 . . . . Tunneler 2 | 2 . . . . . . . . . Hauler 1 | . . . 1 . . . . . . Recycler 4 | 1 . . . . 3 . . . . Swarmer 21 | . 6 3 8 . . . 4 . . Grunt 22 | . 1 2 7 5 1 4 . . 2 Sentry 5 | . . . 5 . . . . . . Hunter 2 | . . . . . 2 . . . . Behemoth 1 | . . . . . . 1 . . . Samaritan 1 | . . . . . . 1 . . . Wasp 3 | . . . . . . 3 . . . Thug 1 | . . . . . . 1 . . . Best Kill Streak 6 | 1 3 3 6 3 5 4 4 . 2 Combat Bots Only 6 | . 3 3 6 3 2 4 4 . 2 Max Kills in Single Turn 2 | 1 1 1 2 1 2 1 2 . 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . . 1 . . 2 . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Gar Hostile Shots Fired 360 | . 45 20 72 30 17 66 13 . 97 Missed 84 | . 11 5 14 5 4 16 3 . 26 Hits 276 | . 34 15 58 25 13 50 10 . 71 Projectile 276 | . 34 15 58 25 13 50 10 . 71 Critical Strikes 10 | . . 1 . 1 1 3 . . 4 Damage Taken 5354 | . 282 192 848 517 195 805 155 . 2360 Core 1310 | . 42 47 155 111 27 44 13 . 871 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 16 | . . . . . . . . . 16 Regen/Repaired (Parts) 105 | . . . 14 91 . . . . . Core Remaining (%) 78 | 100 . 64 61 79 . . 88 . . Volleys Fired 185 | 14 33 15 47 19 15 28 5 . 9 Largest 4 | 2 2 2 2 2 3 3 2 . 4 Hottest 252 | 40 100 40 136 136 198 216 154 . 252 Shots Fired 367 | 28 58 28 91 35 39 58 6 . 24 Gun 156 | 28 50 28 9 . 16 21 1 . 3 Cannon 186 | . . . 79 29 20 34 4 . 20 Launcher 8 | . . . . 3 . 3 1 . 1 Special 17 | . 8 . 3 3 3 . . . . Kinetic 115 | 28 50 28 9 . . . . . . Thermal 230 | . 8 . 82 32 27 55 5 . 21 Explosive 3 | . . . . 3 . . . . . Electromagnetic 19 | . . . . . 12 3 1 . 3 Robot Hit Streak 17 | 5 6 9 7 17 7 10 3 . 3 Robot Miss Streak 8 | 1 8 3 4 1 3 2 2 . 4 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 203 | 18 18 18 48 27 17 41 3 . 13 Core Hits 96 | 5 10 8 23 12 13 15 4 . 6 Critical Kills 6 | . . . 2 . 1 3 . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 8 | . . . 2 . 2 4 . . . Meltdown 6 | . . . 2 . 1 3 . . . Corrupt 1 | . . . . . 1 . . . . Sever 1 | . . . . . . 1 . . . Melee Attacks 5 | . . . . . . 5 . . . Impact . | . . . . . . . . . . Slashing 5 | . . . . . . 5 . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4477 | 191 198 191 1011 940 383 918 167 . 478 Guns 1146 | 191 197 191 45 . 198 317 . . 7 Cannons 2596 | . . . 923 513 185 519 92 . 364 Explosions 642 | . . . . 417 . 43 75 . 107 Melee 39 | . . . . . . 39 . . . Ramming 54 | . 1 . 43 10 . . . . . Kinetic 624 | 191 197 191 45 . . . . . . Thermal 2990 | . . . 923 513 262 836 92 . 364 Explosive 417 | . . . . 417 . . . . . Electromagnetic 353 | . . . . . 121 43 75 . 114 Impact . | . . . . . . . . . . Slashing 39 | . . . . . . 39 . . . Piercing . | . . . . . . . . . . Highest Corruption 3 | . 3 3 . . 1 1 1 . . Average Corruption 1 | . 2 3 . . 1 1 1 . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 18 | . 7 4 . . 1 6 . . . Message Errors 4 | . 3 1 . . . . . . . Matter Fused 5 | . 1 2 . . . 2 . . . Heat Flow Errors 1 | . . . . . . 1 . . . Parts Rejected 1 | . 1 . . . . . . . . Parts Fused 1 | . . . . . . 1 . . . Data Loss (minor) 4 | . 1 1 . . 1 1 . . . Data Loss (major) 1 | . 1 . . . . . . . . Alerts 1 | . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 46 | . . . . 33 . 13 . . . Projectiles 13 | . . . . . . 13 . . . Explosions 33 | . . . . 33 . . . . . Melee . | . . . . . . . . . . Knockbacks 1 | . . . 1 . . . . . . Impact 1 | . . . 1 . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 153 | . . . 57 96 . . . . . Shots 4 | . . . 1 3 . . . . . Rammed . | . . . . . . . . . . Targets Rammed 8 | . 2 . 5 1 . . . . . Kicked 8 | . 2 . 5 1 . . . . . Crushed . | . . . . . . . . . . Highest Temperature 406 | . 22 27 406 258 336 327 59 . 366 Average Temperature 88 | . 10 11 101 97 97 85 35 . 118 Received Heat Transfer 2252 | . 24 99 183 243 108 339 . . 1256 Effects 4 | . . . 2 . . 2 . . . Shutdowns 1 | . . . 1 . . . . . . Energy Bleed 1 | . . . . . . 1 . . . Interference 1 | . . . . . . 1 . . . Damage (minor) 1 | . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 6 | . . . 2 . 1 3 . . . Combat Hostiles 4 | . . . 2 . . 2 . . . Parts Melted 17 | . . . 7 2 2 6 . . . Heat Transferred 5222 | . . . 1665 925 508 1532 111 . 481 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Gar Maximum Alert Level 1 | . . . 1 1 . . . . . Low Security (%) 92 | 100 100 100 75 99 100 . . 100 100 Level 1 7 | . . . 24 . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 277 | 5 180 98 277 205 66 . . 37 81 Initial 105 | . . 33 18 105 66 . . 37 21 Average 81 | . 83 59 127 139 18 . . 33 42 Influence Increases 1648 | 15 238 135 589 242 115 150 90 4 70 Destroy 0b10 Robot/C 1020 | . 140 100 400 100 60 100 80 . 40 Destroy 0b10 Robot/NC 55 | 15 . . 10 . 30 . . . . Destroy Leader 202 | . 30 20 92 20 10 20 10 . . Successful Hack 38 | . . . 18 16 . . . 4 . Disable Machine 15 | . . . 15 . . . . . . Destroy Structure 48 | . 8 . 24 16 . . . . . Lose Combat Pursuer 270 | . 60 15 30 90 15 30 . . 30 Influence Decreases 1648 | 15 151 174 386 346 230 182 30 33 101 Entered New Map 357 | . . 54 30 146 81 13 . 23 10 Time Decay 1110 | 15 141 100 336 180 149 159 20 10 . Lost Part 121 | . 10 20 20 20 . 10 10 . 31 Lost Ally 60 | . . . . . . . . . 60 Squads Dispatched 3 | . 1 . . 1 1 . . . . Investigation 1 | . . . . . 1 . . . . Extermination . | . . . . . . . . . . Reinforcement 2 | . 1 . . 1 . . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Gar Distress Signals 2 | . . . 2 . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 76 | . 10 5 25 11 5 9 4 1 6 Peak Tracking Total 6 | . 6 3 5 4 2 4 4 1 2 Tactical Retreats 13 | . 2 1 2 4 1 2 . . 1 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Gar Traps Triggered 9 | . 2 . 2 5 . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Gar Machines Disabled 3 | . . . 1 . . . . . 2 Max in Single Turn 2 | . . . 1 . . . . . 2 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Gar Machines Accessed 16 | . 1 . 4 5 3 1 . 1 1 Terminals 9 | . 1 . 3 3 1 . . . 1 Fabricators . | . . . . . . . . . . Repair Stations 3 | . . . 1 1 1 . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . Garrison Access 2 | . . . . . 1 . . 1 . Total Hacks 39 | . 2 . 11 19 4 1 . 1 1 Successful 20 | . . . 6 11 . 1 . 1 1 Failed 18 | . 2 . 5 7 4 . . . . Catastrophic 4 | . . . 2 1 1 . . . . Database Lockouts 1 | . . . . 1 . . . . . Manual 11 | . . . 7 4 . . . . . Terminals 22 | . 2 . 8 9 2 . . . 1 Fabricators . | . . . . . . . . . . Repair Stations 10 | . . . 3 6 1 . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 4 | . . . . 4 . . . . . Garrison Access 2 | . . . . . 1 . . 1 . Terminal Hacks 9 | . . . 2 5 . 1 . . 1 Record 2 | . . . . 2 . . . . . Open Door 2 | . . . . . . 1 . . 1 Level Access Points 1 | . . . . 1 . . . . . Branch Access Points 1 | . . . . 1 . . . . . Locate Traps 1 | . . . 1 . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . Zone Layout 1 | . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 5 | . . . 2 3 . . . . . Scan Component 3 | . . . 1 2 . . . . . Repair 2 | . . . 1 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 3 | . . . . 3 . . . . . Retrieve Study 3 | . . . . 3 . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . 1 . Unauthorized Hacks 2 | . . . 2 . . . . . . Terminals 2 | . . . 2 . . . . . . Assimilate 1 | . . . 1 . . . . . . Operators 1 | . . . 1 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 12 | . 1 . 4 4 3 . . . . Full Trace Events 1 | . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 3 | . . . . 3 . . . . . Parts Repaired 2 | . . . 1 1 . . . . . Time 89 | . . . 38 51 . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Fac Gar Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . 3 Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Gar Total Allies 3 | . . . . . . . . . 3 Largest Group 3 | . . . . . . . . . 3 Highest-Rated Group 138 | . . . . . . . . . 138 Highest-Rated Ally 46 | . . . . . . . . . 46 Total Orders . | . . . . . . . . . . Ally Attacks 12 | . . . . . . . . . 12 Total Damage 256 | . . . . . . . . . 256 Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Gar Active Infowar (turns) 2643 | 112 397 201 301 144 496 744 60 30 158 Sensors 316 | . . . . 144 149 . . . 23 Terrain 1841 | . 1 201 301 . 346 744 60 30 158 Structural 34 | . . . . . 34 . . . . Seismic 508 | 112 396 . . . . . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Gar Turns Passed 3512 | 192 406 201 832 368 498 744 60 30 181 Spaces Moved 2146 | 115 237 125 447 170 353 558 40 26 75 Core 6 | 1 . 1 . . . . . . 4 Treads 2 | . . 2 . . . . . . . Legs 2138 | 114 237 122 447 170 353 558 40 26 71 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 113 105 105 105 105 50 Average Speed 116 | 119 120 123 123 123 116 105 105 105 116 Slowest Speed 300 | 120 120 300 130 175 121 175 105 105 250 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 22 | 5 38 30 37 19 8 68 7 2 14 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 2 | . . . . 1 . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 . 1 1 1 . . Scrap Searched 3 | . . 1 . . . 1 1 . . Spaces Dug 15 | . 8 . 3 3 . 1 . . . Terrain Destroyed 54 | . 8 . 24 19 . 2 1 . . Melee 1 | . . . . . . 1 . . . Projectile 16 | . 8 . 3 3 . 1 1 . . AOE 37 | . . . 21 16 . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Gar Total 2764 | 141 285 146 633 279 404 651 52 28 145 Wait 207 | . 6 . 82 57 2 41 . . 19 Move 2138 | 114 236 124 446 169 352 557 39 26 75 Hop . | . . . . . . . . . . Pick Up 33 | 6 . 2 9 6 4 4 2 . . Fast Attach 43 | 7 1 2 4 9 9 3 . . 8 Attach 34 | . 1 1 5 6 6 5 2 2 6 Detach 12 | . . 1 . 1 6 2 1 . 1 Swap 43 | . 6 1 16 9 3 3 1 . 4 Drop 35 | . . . 19 2 7 3 2 . 2 Fire 185 | 14 33 15 47 19 15 28 5 . 9 Melee 5 | . . . . . . 5 . . . Ram . | . . . . . . . . . . Kick 8 | . 2 . 5 1 . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 21 | . . . . . . . . . 21 Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Garrison History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 193 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 572 | -10/Materials | Discovered new exit (range 12) 599 | -10/Materials | Entered Mines 783 | -10/Mines | Discovered new exit (range 15) 800 | -10/Mines | Entered Materials 800 | -9/Materials | Evolved 2 slots: Propulsion x2 1041 | -9/Materials | Build established: Scavenger-Mutant 1412 | -9/Materials | Repaired Imp. Heat Sink 1627 | -9/Materials | Discovered new exit (range 4) 1629 | -9/Materials | Build established: Mutant 1632 | -9/Materials | Entered another Materials area 1632 | -8/Materials | Evolved 2 slots: Utility x2 1775 | -8/Materials | Central database locked down 1952 | -8/Materials | Repaired Adv. Beam Cannon 1972 | -8/Materials | Discovered new exit (range 14) 1972 | -8/Materials | Identified exit to Factory 2000 | -8/Materials | Entered Factory 2000 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2388 | -7/Factory | Discovered new exit (range 14) 2413 | -7/Factory | Build established: Scavenger-Skirmisher 2498 | -7/Factory | Entered Lower Caves 2568 | -7/Lower Caves | Learned Factory terminal intel 2721 | -7/Lower Caves | Ambushed by wild Derelicts 2816 | -7/Lower Caves | Build established: Scavenger-Mutant 2976 | -7/Lower Caves | Spotted B-75 Beast 3002 | -7/Lower Caves | Destroyed B-75 Beast 3116 | -7/Lower Caves | Encountered a Warlord checkpoint 3231 | -7/Lower Caves | Discovered new exit (range 8) 3242 | -7/Lower Caves | Entered another Lower Caves area 3251 | -7/Lower Caves | Discovered new exit (range 8) 3302 | -7/Lower Caves | Entered Factory 3302 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3303 | -6/Factory | Loaded intel: 26 terminal locations 3331 | -6/Factory | Identified exit to Garrison 3332 | -6/Factory | Entered Garrison 3438 | -6/Garrison | Spotted B-90 Cyclops 3448 | -6/Garrison | Spotted B-75 Beast 3486 | -6/Garrison | Lost 3 allies 3500 | -6/Garrison | Core integrity fell below 50% 3509 | -6/Garrison | Core integrity fell below 20% 3513 | -6/Garrison | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 03489_ Carbon-fiber Leg+ destroyed. 03489_ Hvy. Ion Cannon destroyed. 03490_ Terrain Scanner destroyed. 03490_ Imp. Sensor Array destroyed. 03490_ Acquired 4 matter. 03494_ Adv. Heat Sink destroyed. 03495_ Adv. Beam Cannon destroyed. 03495_ Adv. Heat Sink destroyed. 03498_ B-90 Cyclops exits siege mode. 03498_ Acquired Flexi-carbon Leg. 03500_ Flexi-carbon Leg destroyed. 03502_ Critical hit (Meltdown: +380). 03503_ Flexi-carbon Leg destroyed. 03503_ Dropped Lrg. Storage Unit. 03507_ Acquired Neutrino Core. 03509_ B-90 Cyclops activates siege mode. 03510_ Neutrino Core destroyed. 03510_ Acquired Chainsword. 03511_ Chainsword destroyed. 03513_ Acquired Chainsword. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????? ????????????????????????????? | | ?????????????????# ???????????????????????????? | | ?????????????????# ???????????????????????????? | | ?????????????????# #???????????????????????????? | | ?????????????????# #???????????????????????????? | | ?????????????????# #???????????????????????????? | | ?????????????????# #?????####??????????????????? | | ?????????????????# #???#"BB""" "??????????????? | | ?????????????????# ####""BB""" """????????????? | | ?????????????????# ## ????????????? | | ?????????????????# ## "???????????? | | ?????????????????# #; "???????????? | | ????????????"????# ## ! ??????????? | | ????????????# ???# ## = [ ??????????? | | ????????????# ??# ## BB ""??????????? | | ????????????# ### #; BB "??????????? | | ????????????# %[ ""#?????????? | | ????????????# % !%! BB #?????????? | | ????????????#####" ;;% ! = ] BB #?????????? | | ????????????????## #% !! ""??????????? | | ?????????????????# ## @ "#?????????? | | ??????############ ##% = "#?????????? | | ??????# ;;##" BB"""BB"""m"#?????????? | | ??????# ##?##"BB"""BB"""????????????? | | ??????# #????##########?????????????? | | ??????############## #???????????????????????????? | | ??????????????????## ##??????????????????????????? | | ??????????????????# T#??????????????????????????? | | ????????????????### !##??????????????????????????? | | ????????????????# % !#??????????????????????????? | | ????????????????# #??????????????????????????? | | ????????????????# #??????????????????????????? | | ????????????????#######??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 150 Resistance: KI 20 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 1 Energy Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Heat Sink | 65% | -9/Materials Adv. Beam Cannon | 30% | -8/Materials Studied --------- Carbon-fiber Leg | -8/Materials | Hacked Deuterium Engine | -8/Materials | Hacked Nuclear Core | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HugeGreaterAxe Manual? 0 Play Time 00:49:30 Cumulative 29.8 hours Start 2026.09.30 @ 17:17:46 End 2026.09.30 @ 18:06:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 28 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e88da6b6-a2a3-4c59-988a-0a12b1841238