Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.12 @ 20:56:58 Player: aloola Result: Destroyed by P-70 Sage via exploding Nuclear Reactor Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (84) 420 Value Destroyed (2867) 2867 Prototype IDs (45) 900 Alien Tech Used (0) 0 Bonus (685) 685 TOTAL SCORE: 9772 Bonus ------- Follower Combat Kills 85 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 262/300 Energy 40/100 System Corruption 20% Temperature Cool (0) Movement Core (200) Ox3 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Advanced Heat Sink Advanced Terrain Scan Processor Hacking Suite > --- WEAPON (4) ------- Plasma Rifle KE Penetrator > --- INVENTORY (5) ---- Structural Scanner Improved Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Potential Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Structural Scanner Improved Terrain Scanner Advanced Terrain Scan Processor Improved Particle Charger Hacking Suite Advanced System Shield > --- WEAPON ----------- Tesla Rifle Phase Cannon Makeshift Shrapnel Gun Katana > --- INVENTORY -------- Deuterium Engine Micro Nuclear Core Light Fission Core Improved Treads Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Makeshift Terrain Scan Processor Advanced Targeting Computer Improved Shield Generator Hacking Suite Hacking Suite System Shield Improved Field Recycling Unit Plasma Rifle Improved EM Pulse Cannon Heavy Plasma Cannon Grenade Launcher Katana [Rating: 78] Favorites ----------- Power Fission Core Engine Ion Engine Power Core Fission Core Propulsion Potential Leg Treads Light Treads Leg Potential Leg Utility Hacking Suite Device Structural Scanner Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Medium Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Slots Evolved 10 | . . . . . 4 2 2 . . . . 2 Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . Utility 6 | . . . . . 1 2 1 . . . . 2 Weapon 2 | . . . . . 1 . 1 . . . . . Parts Attached 88 | 7 7 1 4 7 7 4 13 4 7 . 9 18 Power 8 | 1 1 . . 2 1 . 2 . . . . 1 Engine 3 | 1 . . . 1 . . 1 . . . . . Core 5 | . 1 . . 1 1 . 1 . . . . 1 Reactor . | . . . . . . . . . . . . . Propulsion 18 | 2 1 . 2 . 2 . 2 1 1 . 3 4 Treads 3 | 2 1 . . . . . . . . . . . Leg 15 | . . . 2 . 2 . 2 1 1 . 3 4 Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 28 | 2 2 . . 3 2 3 4 2 3 . 2 5 Device 13 | 1 1 . . 1 1 1 3 2 1 . 1 1 Storage 4 | 1 1 . . 1 . . . . 1 . . . Processor 1 | . . . . . . . . . . . . 1 Hackware 7 | . . . . . 1 2 1 . . . . 3 Protection 3 | . . . . 1 . . . . 1 . 1 . Artifact . | . . . . . . . . . . . . . Weapon 34 | 2 3 1 2 2 2 1 5 1 3 . 4 8 Energy Gun 9 | . . . . 1 1 . 3 1 1 . 1 1 Energy Cannon 6 | . . . 2 . . 1 1 . . . 1 1 Ballistic Gun 10 | 2 3 . . . 1 . . . 1 . 2 1 Ballistic Cannon 1 | . . 1 . . . . . . . . . . Launcher 6 | . . . . 1 . . 1 . 1 . . 3 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . 2 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . 1 . . . . 1 Corrupted Parts 3 | . . . . . . . 1 . . . . 2 System Corruption 22 | . . . . . . . 4 . . . . 18 Parts Lost 35 | . . . . 3 . 1 2 1 3 . 5 20 Power 4 | . . . . 2 . . . . . . . 2 Propulsion 8 | . . . . . . . . 1 . . . 7 Utility 12 | . . . . 1 . 1 1 . 1 . 3 5 Weapon 11 | . . . . . . . 1 . 2 . 2 6 Highest Loss Streak 20 | . . . . 1 . 1 1 1 3 . 5 20 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 17 | 2 13 15 15 18 16 18 18 18 19 20 19 16 Power 1 | . 1 1 1 1 . 1 2 2 2 2 2 2 Propulsion 2 | . . 1 1 2 2 2 2 2 2 2 2 3 Utility 8 | . 8 8 8 8 7 7 7 7 10 11 11 7 Weapon 5 | . 3 5 5 5 5 6 6 6 4 5 3 3 Tool/Special . | . . . . . . . . . . . . . Unused Backups 34 | . 9 1 . 4 2 2 2 . 3 . 1 10 Power 2 | . . . . 1 . . . . . . . 1 Propulsion 7 | . . . . 2 1 1 . . 2 . . 1 Utility 15 | . 6 . . . 1 . 2 . . . 1 5 Weapon 9 | . 3 1 . 1 . . . . 1 . . 3 Tool/Special 1 | . . . . . . 1 . . . . . . Average Slot Usage (%) 96 | . 97 100 99 99 99 97 99 100 91 72 89 74 Engine 1 | . 6 . . 2 4 . . . . . . . Core 7 | . 8 14 14 11 4 7 5 6 6 6 6 3 Treads 6 | . 28 28 22 . . . . . . . . . Leg 20 | . . . 5 28 35 30 26 26 26 26 26 17 Device 10 | . 11 14 14 13 9 8 11 13 8 6 6 11 Storage 9 | . 14 14 14 14 9 7 6 6 6 6 6 4 Hackware 10 | . . . . . 8 15 19 20 13 13 11 12 Protection 1 | . . . . . . 2 1 . 3 6 4 . Energy Gun 8 | . . . . 5 17 12 11 20 13 2 7 5 Energy Cannon 4 | . . . . . . 2 12 5 . . 5 3 Ballistic Gun 8 | . 28 23 14 8 8 7 . . 5 1 5 3 Ballistic Cannon 2 | . . 4 13 8 . . . . . . 5 . Launcher 1 | . . . . 5 . . 1 . 4 1 . 1 Peak Build Rating 78 | 7 12 16 34 37 48 54 75 75 72 65 73 78 Average Rating 46 | 5 10 13 19 35 45 52 67 74 66 52 68 58 On Entrance 40 | . 6 12 16 34 34 48 53 72 72 65 59 55 Avg Prop Armor Cover (%) 2 | . . . . . . . . . . . 2 . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 94 | 13 31 38 38 65 56 68 79 75 82 81 94 79 Greatest Support 98 | 40 40 40 60 60 95 95 98 98 98 83 88 80 Greatest Overweight (x) 2 | . . . 1 1 . . . . . . 1 2 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 20 20 20 20 20 25 20 20 20 Average Capacity 18 | 7 13 15 15 19 20 20 20 20 20 20 20 17 Most Carried 20 | 4 15 15 15 20 20 20 20 20 20 20 20 20 Average Carried 17 | 2 13 14 15 18 17 19 19 19 19 20 19 16 Final Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 20 5 Final Carried 20 | 4 15 15 15 17 20 20 19 19 20 20 20 2 Class Distribution -------------------- 36% | Mutant 30% | Hacker-Skirmisher 11% | Scavenger-Skirmisher 7% | Hacker-Gunner 5% | Hacker-Tank 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Skirmisher | -6/Factory Hacker-Gunner | -6/Lower Caves Hacker-Tank | -6/Lower Caves Hacker-Mutant | -6/Data Miner Scavenger-Tank | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Matter Collected 2541 | 302 203 30 . 493 104 84 236 130 143 . 585 231 Remotely . | . . . . . . . . . . . . . Salvage Created 3343 | 122 411 42 . 320 161 153 699 348 127 . 869 91 Parts 172 | 8 39 3 . 13 10 10 39 16 1 . 30 3 Haulers Intercepted 1 | . 1 . . . . . . . . . . . Recyclers Shooed 6 | . 3 . . 1 . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 44 | . . . . . . . . 14 4 . 26 . Prevented 4 | . . . . . . . . 3 1 . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 78 | . 12 3 . 24 2 2 11 6 2 . 14 2 Melee 1 | . . . . . . . 1 . . . . . Guns 37 | . 12 3 . 6 2 1 2 2 2 . 7 . Cannons 14 | . . . . 2 . . 4 2 . . 6 . AOE 22 | . . . . 16 . . 2 2 . . . 2 Classes Destroyed 16 | 3 5 . . 2 2 1 . 2 . . 1 . Worker 7 | 1 1 . . . 2 . 3 . . . . . Builder 2 | . 1 . . . . . 1 . . . . . Tunneler 4 | 2 1 . . 1 . . . . . . . . Hauler 1 | . 1 . . . . . . . . . . . Recycler 3 | 1 . . . 1 . . 1 . . . . . Operator 4 | . 1 . . . . 2 1 . . . . . Watcher 4 | . . . . . 1 1 2 . . . . . Swarmer 16 | . 8 3 . . . . 4 . . . 1 . Grunt 24 | . 4 . . 4 . . 3 2 2 . 7 2 Brawler 2 | . . . . . . . . . . . 2 . Duelist 4 | . . . . 1 . . . 1 . . 2 . Sentry 6 | . . . . . 2 1 1 1 . . 1 . Hunter 1 | . . . . . . . . 1 . . . . Programmer 4 | . . . . . . 1 3 . . . . . Behemoth 2 | . . . . . . . . 1 . . 1 . Assembled 19 | . . . . 19 . . . . . . . . Best Kill Streak 18 | 1 3 3 . 18 1 2 3 4 2 . 4 2 Combat Bots Only 18 | . 3 3 . 18 1 2 3 4 2 . 4 2 Max Kills in Single Turn 3 | 1 2 1 . 3 1 1 1 1 1 . 2 1 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . . . 3 . . 1 1 . . . 1 Melee 1 | . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Hostile Shots Fired 560 | . 47 7 . 60 6 58 62 32 10 . 79 199 Missed 167 | . 15 . . 15 1 15 19 14 3 . 20 65 Hits 393 | . 32 7 . 45 5 43 43 18 7 . 59 134 Melee 16 | . . . . 9 . . . . . . 5 2 Projectile 377 | . 32 7 . 36 5 43 43 18 7 . 54 132 AOE 1 | . . . . . . . . . . . . 1 Critical Strikes 19 | . . 1 . 3 . . . . 1 . 6 8 Damage Taken 6335 | . 228 36 . 780 73 353 614 331 142 . 1094 2684 Core 1599 | . 29 4 . 152 13 44 32 27 . . 253 1045 Absorbed by Shields 330 | . 71 16 . 57 . . . . . . 109 77 Core Remaining (%) 75 | 100 . . . 26 97 93 . . . . 63 . Volleys Fired 246 | 16 50 6 . 61 6 11 32 11 4 . 37 12 Largest 4 | 2 2 2 . 2 3 3 4 4 4 . 4 3 Hottest 300 | 40 40 68 . 183 138 168 300 280 230 . 293 174 Shots Fired 544 | 32 100 12 . 77 18 33 93 31 14 . 115 19 Gun 397 | 32 100 11 . 48 18 30 52 21 13 . 64 8 Cannon 119 | . . 1 . 17 . 3 39 6 . . 51 2 Launcher 28 | . . . . 12 . . 2 4 1 . . 9 Special . | . . . . . . . . . . . . . Kinetic 265 | 32 100 12 . 36 6 11 . . 3 . 62 3 Thermal 216 | . . . . 29 12 22 68 20 8 . 53 4 Explosive 23 | . . . . 12 . . 2 4 1 . . 4 Electromagnetic 40 | . . . . . . . 23 7 2 . . 8 Robot Hit Streak 19 | 11 8 5 . 6 8 19 13 9 7 . 9 7 Robot Miss Streak 8 | 2 7 4 . 3 5 3 4 2 1 . 8 1 Penetration Max 1 | . . . . . . . . . . . 1 . Secondary Targets 2 | . 1 . . . . . . . 1 . . . Max Gunslinging Chain 1 | . 1 . . . . . . . 1 . . . Shots Hit Robots 312 | 23 50 4 . 43 11 23 57 23 11 . 56 11 Core Hits 216 | 7 26 4 . 46 7 9 29 19 9 . 32 28 Critical Kills 10 | . 1 . . 2 . . 1 . . . 6 . Critical Parts Destroyed 9 | . 1 . . 3 . . . . . . 5 . Critical Strikes 33 | . 2 . . 6 . 3 7 . 1 . 14 . Burn 12 | . . . . 1 . 3 5 . 1 . 2 . Meltdown 1 | . . . . . . . . . . . 1 . Destroy 19 | . 2 . . 5 . . 1 . . . 11 . Corrupt 1 | . . . . . . . 1 . . . . . Melee Attacks 4 | . . . . . . . . . . . . 4 Impact . | . . . . . . . . . . . . . Slashing 4 | . . . . . . . . . . . . 4 Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 9519 | 195 520 58 . 2225 314 434 1886 849 310 . 1349 1379 Guns 3741 | 192 466 52 . 521 225 336 614 415 249 . 603 68 Cannons 1971 | . . . . 212 . 76 769 132 . . 746 36 Explosions 2980 | . . . . 1246 . . 131 302 61 . . 1240 Melee 33 | . . . . . . . . . . . . 33 Ramming 794 | 3 54 6 . 246 89 22 372 . . . . 2 Kinetic 1844 | 192 466 52 . 355 82 99 . . 35 . 495 68 Thermal 3641 | . . . . 378 143 313 1008 529 183 . 854 233 Explosive 2530 | . . . . 1246 . . 131 251 61 . . 841 Electromagnetic 677 | . . . . . . . 375 69 31 . . 202 Impact . | . . . . . . . . . . . . . Slashing 33 | . . . . . . . . . . . . 33 Piercing . | . . . . . . . . . . . . . Highest Corruption 20 | . . . . . . 1 5 5 5 5 10 20 Average Corruption 4 | . . . . . . 1 4 5 5 5 5 18 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 105 | . . . . . . 3 42 14 17 2 21 6 Message Errors 24 | . . . . . . 1 9 2 6 . 5 1 Matter Fused 32 | . . . . . . . 12 3 6 1 7 3 Heat Flow Errors 11 | . . . . . . . 5 1 1 1 2 1 Energy Discharges 14 | . . . . . . 1 5 2 1 . 5 . Parts Fused 2 | . . . . . . . . 2 . . . . Data Loss (minor) 8 | . . . . . . . 4 2 1 . 1 . Data Loss (major) 4 | . . . . . . . 2 1 1 . . . Misfires 7 | . . . . . . . 5 1 1 . . . Alerts 1 | . . . . . . 1 . . . . . . Misdirections 1 | . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . 1 . Overload Shots 3 | . . . . 3 . . . . . . . . Effects 1 | . . . . 1 . . . . . . . . Heat Surge 1 | . . . . 1 . . . . . . . . Overflow Damage 108 | . . . . 27 3 20 54 . . . . 4 Projectiles 45 | . . . . . . 20 25 . . . . . Explosions 40 | . . . . 23 . . 13 . . . . 4 Melee 23 | . . . . 4 3 . 16 . . . . . Knockbacks 13 | . . . . 3 . 1 6 . . . 3 . Impact 8 | . . . . 1 . 1 6 . . . . . Kinetic 5 | . . . . 2 . . . . . . 3 . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 118 | . . . . 86 . . . 19 11 . . 2 Shots 7 | . . . . 4 . . . 1 1 . . 1 Rammed 13 | 1 7 4 . . . . . . . . . 1 Targets Rammed 66 | 2 9 4 . 18 5 2 25 . . . . 1 Kicked 50 | . . . . 18 5 2 25 . . . . . Crushed 3 | 1 2 . . . . . . . . . . . Highest Temperature 650 | . 12 12 . 650 141 315 480 439 245 259 442 256 Average Temperature 124 | . 4 8 . 102 69 116 132 145 129 141 190 62 Received Heat Transfer 1773 | . 50 . . 166 18 84 135 69 81 . 240 930 Effects 21 | . . . . 4 . . 7 2 . . 8 . Shutdowns 6 | . . . . 1 . . 1 1 . . 3 . Energy Bleed 4 | . . . . . . . . . . . 4 . Interference 5 | . . . . . . . 5 . . . . . Matter Decay 4 | . . . . 3 . . . 1 . . . . Short Circuit 1 | . . . . . . . . . . . 1 . Damage (minor) 1 | . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . 1 . 2 . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . Parts Fried 6 | . . . . 1 1 . 4 . . . . . Impact Corruptions 4 | . . . . 2 1 . 1 . . . . . Robots Melted 3 | . . . . . . 1 1 . . . 1 . Combat Hostiles 3 | . . . . . . 1 1 . . . 1 . Parts Melted 10 | . . . . . . 5 2 1 2 . . . Heat Transferred 7033 | . . . . 840 333 890 2180 694 333 . 1551 212 Parts Sabotaged 2 | . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . 1 . . . 1 Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Maximum Alert Level 1 | . . . . . . . . . . . . 1 Low Security (%) 98 | 100 100 100 . 100 100 100 100 . . . . 59 Level 1 1 | . . . . . . . . . . . . 40 Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 240 | 5 123 75 . 77 30 52 82 . . . . 240 Initial 65 | . 3 . . . . . . . . . . 65 Average 23 | 1 36 14 . 19 4 4 14 . . . . 150 Influence Increases 2357 | 20 361 94 . 258 100 105 431 150 40 . 378 420 Destroy 0b10 Robot/C 1240 | . 240 60 . 100 40 40 220 120 40 . 300 80 Destroy 0b10 Robot/NC 125 | 20 25 . . 10 15 15 40 . . . . . Destroy Leader 270 | . 52 10 . 20 22 22 54 30 . . 30 30 Allied During Kill 10 | . . . . . . . . . . . 3 7 Successful Hack 84 | . 29 8 . . 8 28 11 . . . . . Disable Machine 90 | . . . . 30 . . 30 . . . . 30 Anti-Garrison Action 150 | . . . . . . . . . . . . 150 Destroy Structure 118 | . . 1 . 83 . . 16 . . . . 18 Partial Spotted 15 | . . . . . . . 15 . . . . . Lose Combat Pursuer 255 | . 15 15 . 15 15 . 45 . . . 45 105 Influence Decreases 2292 | 15 366 94 . 255 103 105 365 164 92 . 274 459 Entered New Map 80 | . 2 . . . 3 . . 25 11 . . 39 Time Decay 1865 | 15 364 94 . 235 100 105 364 133 51 . 224 180 Lost Part 307 | . . . . 20 . . 1 6 30 . 50 200 Lost Ally 40 | . . . . . . . . . . . . 40 Squads Dispatched 14 | . 1 . . . 1 2 5 . . . . 5 Investigation 4 | . . . . . 1 . 1 . . . . 2 Extermination 4 | . . . . . . 1 3 . . . . . Reinforcement 3 | . 1 . . . . 1 1 . . . . . Assault 2 | . . . . . . . . . . . . 2 Garrison 1 | . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Distress Signals 4 | . 1 . . . 2 . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 145 | . 28 4 . 26 8 6 25 10 4 . 17 17 Peak Tracking Total 11 | . 4 2 . 11 4 2 3 4 3 . 7 11 Tactical Retreats 13 | . 1 1 . 2 1 . 3 . . . 2 3 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Traps Triggered 4 | . . . . . 1 . 2 . . . . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Machines Disabled 7 | . . . . 2 . . 2 . . . . 3 Max in Single Turn 1 | . . . . 1 . . 1 . . . . 1 Garrison Access 4 | . . . . . . . 3 . . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Machines Accessed 42 | . 8 1 1 . 7 5 11 . 2 4 . 3 Terminals 22 | . 7 1 . . 6 4 3 . . . . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations 4 | . . . . . . 1 2 . . . . 1 Recycling Units 4 | . 1 . . . . . 3 . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . Garrison Access 4 | . . . . . . . 3 . . . . 1 Total Hacks 121 | . 17 4 1 . 20 18 18 . 5 28 . 10 Successful 85 | . 8 2 1 . 14 10 13 . 5 28 . 4 Failed 35 | . 9 2 . . 5 8 5 . . . . 6 Catastrophic 4 | . 2 . . . 1 1 . . . . . . Database Lockouts 1 | . . . . . 1 . . . . . . . Manual 41 | . 3 3 2 . 9 13 8 . . . . 3 Terminals 61 | . 15 4 . . 13 17 7 . . . . 5 Fabricators . | . . . . . . . . . . . . . Repair Stations 7 | . . . . . . 1 3 . . . . 3 Recycling Units 6 | . 2 . . . . . 4 . . . . . Scanalyzers 7 | . . . . . 7 . . . . . . . Garrison Access 6 | . . . . . . . 4 . . . . 2 Terminal Hacks 53 | . 6 1 1 . 4 4 2 . 5 28 . 2 Record 15 | . . . . . . . . . 4 11 . . Part Schematic 9 | . . . . . . . . . . 9 . . Robot Schematic 5 | . . . . . . . . . . 5 . . Robot Analysis 1 | . 1 . . . . . . . . . . . Prototype ID Bank 8 | . 2 . . . 2 . 1 . . 3 . . Open Door 1 | . . . . . . . . . 1 . . . Terminal Index 1 | . . . . . . . . . . . . 1 Repair Station Index 1 | . . . . . . 1 . . . . . . Locate Traps 2 | . 1 . . . 1 . . . . . . . Dispatch Records 1 | . . . . . . . . . . . . 1 Security Status 2 | . . . . . . 1 1 . . . . . Surveillance Status 1 | . . . . . . 1 . . . . . . Transport Status 1 | . . . . . . 1 . . . . . . Recall Investigation 1 | . . . . . 1 . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 4 | . 1 . . . . . 3 . . . . . Report Inventory 4 | . 1 . . . . . 3 . . . . . Scanalyzer 6 | . . . . . 6 . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . Analyze 2 | . . . . . 2 . . . . . . . Retrieve Study 3 | . . . . . 3 . . . . . . . Garrison Access Hacks 3 | . . . . . . . 3 . . . . . Seal Access 3 | . . . . . . . 3 . . . . . Unauthorized Hacks 19 | . 1 1 . . 4 6 5 . . . . 2 Terminals 15 | . . 1 . . 4 5 3 . . . . 2 Assimilate 1 | . . . . . . 1 . . . . . . Botnet 9 | . . . . . 3 3 2 . . . . 1 Detonate 1 | . . 1 . . . . . . . . . . Operators 4 | . . . . . 1 1 1 . . . . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . . . . . . 1 1 . . . . . Mechanics 2 | . . . . . . 1 1 . . . . . Recycling Units 2 | . 1 . . . . . 1 . . . . . Recyclers 2 | . 1 . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 4 | . 1 . . . . 2 1 . . . . . Used 2 | . 1 . . . . . 1 . . . . . Hacking Detections 26 | . 7 1 . . 6 4 5 . . . . 3 Full Trace Events 2 | . . . . . . . . . . . . 2 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . 5 . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . 1 . . . . 9 . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . 3 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . 2 . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Total Allies 2 | . . . . . . . . . . . 2 . Largest Group 2 | . . . . . . . . . . . 2 2 Highest-Rated Group 59 | . . . . . . . . . . . 59 59 Highest-Rated Ally 30 | . . . . . . . . . . . 30 30 Total Orders . | . . . . . . . . . . . . . Ally Attacks 18 | . . . . . . . . . . . 6 12 Total Damage 381 | . . . . . . . . . . . 135 246 Kills 3 | . . . . . . . . . . . 1 2 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Active Infowar (turns) 3390 | 4 . . . . 698 977 1472 1 . . . 238 Terrain 154 | . . . . . . . . . . . . 154 Structural 3370 | . . . . . 698 977 1472 . . . . 223 Seismic 4 | 4 . . . . . . . . . . . . Jamming 124 | . . . . . . 124 . . . . . . ECM 1 | . . . . . . . . 1 . . . . Robot Analysis Total 1 | . 1 . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . 1 . . . 1 . . 2 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Turns Passed 10129 | 178 1395 460 576 1029 703 977 2452 582 660 97 650 370 Spaces Moved 6943 | 74 748 200 401 827 533 667 1775 492 560 81 281 304 Core 87 | 2 . . . . . . . . . . . 85 Treads 1304 | 72 748 200 284 . . . . . . . . . Legs 5552 | . . . 117 827 533 667 1775 492 560 81 281 219 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 45 | 50 160 160 90 45 106 106 106 100 110 113 105 50 Average Speed 117 | 157 160 160 139 89 107 106 108 109 111 113 169 93 Slowest Speed 250 | 160 160 160 170 170 110 106 110 110 113 113 189 250 Overloaded Moves 4 | . . . . 4 . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 49 | 5 96 43 86 84 42 9 31 68 63 68 43 8 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 2 | . . . . . . . . . . 1 1 . Known Exits Taken 2 | . . . . . 1 . . 1 . . . . Unknown Exits Taken 10 | 1 1 1 1 1 . 1 1 . 1 1 1 . Scrap Searched 10 | . . . . . . . . 5 2 . 3 . Spaces Dug 3 | . . 1 . . . . . . . . . 2 Terrain Destroyed 181 | . . 1 . 112 . . 17 22 9 . 12 8 Melee 2 | . . . . . . . . . . . . 2 Projectile 31 | . . 1 . 11 . . 5 1 1 . 12 . AOE 148 | . . . . 101 . . 12 21 8 . . 6 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Total 8471 | 107 865 326 415 1034 651 913 2237 511 588 87 372 365 Wait 932 | 4 17 114 5 108 82 218 372 . . . 6 6 Move 6931 | 73 747 199 400 826 532 666 1774 491 559 80 280 304 Hop . | . . . . . . . . . . . . . Pick Up 80 | 4 20 1 . 9 11 6 7 1 8 . 6 7 Fast Attach 26 | 6 1 . 4 . . 1 1 . 3 3 1 6 Attach 37 | 1 . . . 4 4 3 4 1 3 . 3 14 Detach 5 | 1 . . . . . 1 . . 2 1 . . Swap 52 | . 6 1 2 4 4 1 12 5 1 . 10 6 Drop 71 | . 15 1 4 4 7 4 10 2 8 3 8 5 Fire 246 | 16 50 6 . 61 6 11 32 11 4 . 37 12 Melee 4 | . . . . . . . . . . . . 4 Ram 1 | . . . . . . . . . . . . 1 Kick 50 | . . . . 18 5 2 25 . . . . . Crush 15 | 2 9 4 . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 21 | . . . . . . . . . . . 21 . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 16) 179 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 414 | -10/Materials | Discovered new exit (range 4) 524 | -10/Materials | Discovered new exit (range 14) 726 | -10/Materials | Discovered new exit (range 13) 1325 | -10/Materials | Discovered new exit (range 3) 1574 | -10/Materials | Entered Mines 1715 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1890 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1891 | -10/Mines | Discovered new exit (range 5) 2034 | -10/Mines | Entered Exiles 2078 | -10/Exiles | Met 8R-AWN 2102 | -10/Exiles | Met EX-HEX 2162 | -10/Exiles | Met EX-DEC 2216 | -10/Exiles | Visited The Gauntlet 2402 | -10/Exiles | Met EX-BIN 2425 | -10/Exiles | Aligned with FarCom system 2426 | -10/Exiles | Given EX-Vault access code 2463 | -10/Exiles | Opened EX-Vault 2475 | -10/Exiles | Found Gui. Plasma Cannon 2481 | -10/Exiles | Found Firepult 2497 | -10/Exiles | Found Potential Leg 2500 | -10/Exiles | Found Potential Leg 2520 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2523 | -10/Exiles | Exiles lab attacked by MAIN.C 2599 | -10/Exiles | Discovered new exit (range 14) 2610 | -10/Exiles | Left Exiles lab with Potential Leg 2610 | -10/Exiles | Entered Mines 2621 | -9/Mines | Met a Derelict bent on vengeance 2888 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3169 | -9/Mines | Assembled infested the area 3174 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3197 | -9/Mines | Core integrity fell below 50% 3266 | -9/Mines | Destroyed 18 combat bots 3614 | -9/Mines | Learned location of 1 exit from Materials 3614 | -9/Mines | Discovered new exit (range 11) 3639 | -9/Mines | Entered Materials 3639 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 3640 | -8/Materials | Identified exit to Factory 3892 | -8/Materials | Central database locked down 3939 | -8/Materials | Build established: Scavenger-Skirmisher 4296 | -8/Materials | Discovered exit to Factory (range 14) 4342 | -8/Materials | Entered Factory 4342 | -7/Factory | Evolved 2 slots: Utility x2 5194 | -7/Factory | Discovered new exit (range 15) 5260 | -7/Factory | Build established: Hacker-Skirmisher 5319 | -7/Factory | Entered another Factory area 5319 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 7555 | -6/Factory | Discovered new exit (range 15) 7771 | -6/Factory | Entered Lower Caves 7809 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7921 | -6/Lower Caves | Identified exit to Lower Caves 8069 | -6/Lower Caves | Build established: Hacker-Gunner 8236 | -6/Lower Caves | Spotted B-75 Beast 8250 | -6/Lower Caves | Destroyed B-75 Beast 8353 | -6/Lower Caves | Entered another Lower Caves area 8390 | -6/Lower Caves | Lost 3 parts (1u2w) 8532 | -6/Lower Caves | Entered an active Warlord outpost 8560 | -6/Lower Caves | Learned 8 Research zone layouts 8560 | -6/Lower Caves | Learned Armory garrison access intel 8889 | -6/Lower Caves | Build established: Hacker-Tank 9011 | -6/Lower Caves | Discovered new exit (range 3) 9013 | -6/Lower Caves | Entered Data Miner 9013 | -6/Data Miner | Discovered new exit (range 6) 9037 | -6/Data Miner | Met Data Miner 9061 | -6/Data Miner | Learned location of Section 7 (-3) 9061 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9077 | -6/Data Miner | Received God Mode back door access code from Data Miner 9110 | -6/Data Miner | Entered Proximity Caves 9208 | -5/Proximity Caves | Spotted B-75 Beast 9223 | -5/Proximity Caves | Destroyed B-75 Beast 9641 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 9648 | -5/Proximity Caves | Build established: Scavenger-Tank 9665 | -5/Proximity Caves | System corruption reached 10% 9694 | -5/Proximity Caves | Learned Factory security intel 9709 | -5/Proximity Caves | Lost 5 parts (3u2w) 9724 | -5/Proximity Caves | Learned location of Armory (-3) 9742 | -5/Proximity Caves | Discovered new exit (range 10) 9760 | -5/Proximity Caves | Entered Factory 9760 | -5/Factory | Accompanied by 2 allies 9760 | -5/Factory | Evolved 2 slots: Utility x2 10041 | -5/Factory | System corruption reached 10% 10074 | -5/Factory | Core integrity fell below 50% 10091 | -5/Factory | Core integrity fell below 20% 10129 | -5/Factory | Lost 20 parts (2p7n5u6w) 10130 | -5/Factory | Destroyed by P-70 Sage via exploding Nuclear Reactor Last Messages --------------- 10075_ Dropped Hvy. Proton Cannon. 10077_ Acquired 1 matter. 10077_ G-50 Soldier suffers critical hit (Burn). 10078_ B-60 Warrior heat spikes uncontrollably. 10078_ U-05 Engineer builds a Wall. 10079_ System corrupted: Matter fused (-7). 10079_ U-05 Engineer lays Concrete. 10081_ I-47 Archangel sends out distress signal. 10083_ Hacking Suite destroyed. 10087_ Katana destroyed. 10088_ Slammed into P-70 Sage. 10097_ System corrupted: Matter fused (-7). 10098_ Adv. System Shield destroyed. 10105_ Connecting with Repair Station... 10105_ ALERT: Suspicious activity at Repair Station F004. Dispatching Investigation squad. 10112_ FG#G=TQELIBQXW=9OUSSHEG|0L 10125_ Acquired KE Penetrator. 10130_ Slug penetrates P-70 Sage. 10130_ Nuclear Reactor explodes. Map ----- +----------------------------------------------------+ | # # ##?###!#! ! | | # # ##???#/########## | | # + ##??##]] | | # """ # ##???# | | # """ # ##?### | | # """ # ##??## ! | | # # ###### | | # ! # ##??## | | ######### ##???# / | | ######### ##???# | | ???????## ##???# !! | | ???????## ##???# !! | | ????????# ##???# | | ????????########???# | | ????????########???#######/#### | | ???????????????????????# | | ???????????????????????# | | ???????????????????????# | | ???????????????????????# | | ???????????????????????+ """ | | ???????????????????????# """ | | ???????????????????????# """ | | ???????????????????????# """ | | ?########??????????????# """ | | ?# #??????????????+ """ | | ?# @ #??????????????# | | ?# #??????????????# | | ?# #??????????????## ### | | ?# #???????????????# #?? | | ?# #???????????????# #?? | | ?####/###???????????????# #?? | | ????#p#?????????#+#?????# #?? | | ????#p#?????????# #?????# #?? | | ????# ####??????# #?????# #?? | | ????# #?????## ##????# #?? | | ????#### #?????# ###### #?? | | ???????# #?????# " g #?? | | ???????# #?????# g#######+#### | | ???????# #?????## ### """ | | ???????# ########g#?# """ ""R" | | ???????# #?# """ "" " | | ???????############?# """ | | ????????????????????# | | ????????????????????# ! | | ????????????????????# | | ????????????????????########### | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 12 Armor Coverage 600 Evasion (%) 57 Recoil Reduction 2 Particle Charging 20 Offensive Hacking 30 Defensive Hacking 14 Item Schematics ----------------- Bore Cannon | -8/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Adv. Hardlight Generator | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Wave Gun | -6/Data Miner | Free Robot Schematics ------------------ B-60 Warrior | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Carbon-fiber Leg | -8/Materials | Hacked Grenade Launcher | -8/Materials | Hacked Particle Gun | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Exterminator Sixth Sense Challenges ------------ None Game ------ Seed ExperimentalBehemothSpear Manual? 0 Play Time 01:49:51 Cumulative 154.3 hours Start 2026.04.12 @ 18:22:25 End 2026.04.12 @ 20:56:58 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 70 Rogue 70 Adventurer 0 Explorer 0 Win Type - Total 10 Types 10/0/0/0/0/0/0/0/0/0 Lore% 70 Gallery% 61 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Cog Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 47707ee5-a0e6-4ec1-8370-f9fb18d10075