Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.10.31 @ 19:10:16 // Halloween2020/ForbiddenLore Player: Aldgillis Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (147) 735 Value Destroyed (4929) 4929 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (367) 367 TOTAL SCORE: 11171 Bonus ------- High Alert Combat Kills 62 Follower Combat Kills 52 Aligned with FarCom 300 Friendly Fire -47 Cogmind --------- Core Integrity 0/1150 Matter 293/300 Energy 100/100 System Corruption 27% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Advanced Heat Sink Improved Coolant Injector Improved Target Analyzer Improved Particle Charger Peak State ------------ > --- POWER ------------ Micro Fission Core Antimatter Reactor > --- PROPULSION ------- Heavy Siege Treads Spiked Heavy Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit Advanced Energy Well Inertial Stasis Machine Enhanced Optical Array Modified TNC Advanced Targeting Computer Improved Heavy Armor Plating > --- WEAPON ----------- Heavy Disruptor Cannon Force Lance > --- INVENTORY -------- Light Antimatter Reactor Improved Treads Armored Medium Treads Armored Huge Wheel Advanced Heat Sink Improved Coolant Injector Improved Target Analyzer Improved Armor Integrity Analyzer Improved Particle Charger Advanced Particle Charger Improved Medium Armor Plating Advanced Drone Bay Neutron Cannon Magnetic Acceleration Cannon [Rating: 116] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Modified TNC Protection Hardened Medium Armor Plating Weapon Light Cannon Energy Gun Heavy Laser Energy Cannon Proton Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Impact Weapon Power Maul Slashing Weapon Longsword +1 Piercing Weapon Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Slots Evolved 12 | . . . . . 4 2 2 2 2 . Power 1 | . . . . . 1 . . . . . Propulsion 2 | . . . . . 1 . . . 1 . Utility 8 | . . . . . 2 2 1 2 1 . Weapon 1 | . . . . . . . 1 . . . Parts Attached 178 | 9 10 1 4 3 28 19 38 22 28 16 Power 24 | 1 1 . . . 5 . 4 5 6 2 Engine 14 | 1 1 . . . 5 . 4 2 1 . Core 7 | . . . . . . . . 3 4 . Reactor 3 | . . . . . . . . . 1 2 Propulsion 41 | 2 2 . . . 10 3 9 6 3 6 Treads 36 | 2 2 . . . 7 3 9 6 2 5 Leg . | . . . . . . . . . . . Wheel 5 | . . . . . 3 . . . 1 1 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 52 | 3 1 1 2 . 5 6 7 8 14 5 Device 22 | 1 . . . . 3 3 2 4 7 2 Storage 6 | 2 1 . 1 . 1 . . . 1 . Processor 5 | . . . 1 . . 1 1 . 1 1 Hackware . | . . . . . . . . . . . Protection 19 | . . 1 . . 1 2 4 4 5 2 Artifact . | . . . . . . . . . . . Weapon 61 | 3 6 . 2 3 8 10 18 3 5 3 Energy Gun 14 | 1 1 . . 1 3 3 4 . 1 . Energy Cannon 10 | . . . 1 . 1 1 2 2 1 2 Ballistic Gun 22 | 2 4 . . 2 3 3 8 . . . Ballistic Cannon 9 | . 1 . . . 1 2 1 1 2 1 Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 4 | . . . . . . 1 3 . . . Slashing Weapon 1 | . . . 1 . . . . . . . Piercing Weapon 1 | . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 7 | . . . 3 . . . 1 1 2 . Parts Lost 85 | . 4 1 . . 16 2 16 7 18 21 Power 16 | . 1 . . . 3 . 3 2 4 3 Propulsion 24 | . 2 . . . 5 2 6 1 3 5 Utility 19 | . . 1 . . . . 1 1 7 9 Weapon 26 | . 1 . . . 8 . 6 3 4 4 Highest Loss Streak 17 | . 3 1 . . 5 1 3 5 7 17 Average Slot Usage (%) 86 | . 99 98 87 100 87 96 89 91 74 58 Engine 9 | . 14 14 14 14 16 15 12 7 . . Core 1 | . . . . . . . . 3 6 3 Treads 18 | . 27 28 28 28 16 22 18 15 11 5 Device 7 | . 14 4 . . 5 9 5 11 10 7 Storage 13 | . 14 14 14 14 18 15 13 11 10 12 Processor 11 | . . . 11 14 9 12 13 11 15 13 Protection 5 | . . 7 2 . 2 4 6 13 5 3 Energy Gun 1 | . 4 . . . 3 2 3 . . . Energy Cannon 2 | . . . . . 3 3 1 6 3 . Ballistic Gun 6 | . 17 14 2 14 7 5 8 3 . . Ballistic Cannon 4 | . 6 14 14 13 2 2 3 1 3 . Naked Turns 55 | . . . . . . . . . . 55 Heaviest Build 146 | 16 27 26 40 43 85 96 121 146 131 126 Greatest Support 145 | 40 40 40 40 40 60 68 68 97 93 145 Greatest Overweight (x) 27 | 1 . . . 1 25 1 3 2 27 3 Average Overweight (x) 1 | . . . . 1 2 1 1 1 1 1 Largest Inventory Capacity 20 | 8 10 10 12 12 20 20 20 20 20 20 Average Capacity 17 | 5 7 10 11 12 19 20 20 20 20 17 Most Carried 20 | 6 10 10 10 12 20 20 20 20 20 20 Average Carried 13 | 4 6 9 10 9 14 18 18 17 12 11 Final Capacity 20 | 6 10 10 12 12 20 20 20 20 20 4 Final Carried 20 | 5 10 10 10 12 17 19 20 17 12 4 Class Distribution -------------------- 27% | Scavenger-Mutant 25% | Hauler-Mutant 18% | Mutant 13% | Scavenger-Skirmisher 6% | Hauler-Skirmisher 4% | Hauler-Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Skirmisher | -6/Factory Hauler-Mutant | -5/Factory Hauler-Mutant | -4/Factory Hauler-Mutant | -4/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Matter Collected 4314 | 402 310 46 . 93 494 295 1213 468 843 150 Remotely . | . . . . . . . . . . . Salvage Created 5204 | 289 527 46 . . 701 268 1645 549 761 418 Parts 361 | 38 55 1 . . 50 16 80 38 58 25 Haulers Intercepted 6 | . 1 . . . 2 . 2 . 1 . Recyclers Shooed 3 | . . . . . 1 . . 1 1 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . . . . 19 Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Combat Hostiles Destroyed 101 | . 14 2 . . 15 5 31 9 18 7 Melee 10 | . . . . . . . . . 3 7 Guns 50 | . 13 . . . 10 3 22 2 . . Cannons 38 | . 1 2 . . 5 2 8 6 14 . AOE 3 | . . . . . . . 1 1 1 . Classes Destroyed 14 | 3 6 . . . 2 1 . 1 . 1 Worker 15 | 4 4 . . . 3 . 3 1 . . Builder 7 | . 1 . . . 2 . 2 1 1 . Tunneler 9 | 8 . . . . . . . . 1 . Hauler 6 | . 1 . . . 2 . 2 . 1 . Recycler 2 | 1 . . . . 1 . . . . . Operator 2 | . 1 . . . . . 1 . . . Watcher 5 | . 3 . . . 1 1 . . . . Swarmer 34 | . 9 . . . 9 . 9 . 5 2 Grunt 27 | . 5 2 . . 1 . 12 3 . 4 Brawler 1 | . . . . . . . . 1 . . Sentry 11 | . . . . . 4 1 5 . 1 . Hunter 5 | . . . . . 1 3 1 . . . Programmer 22 | . . . . . . 1 4 5 12 . Mutant 1 | . . . . . . . . . . 1 Best Kill Streak 7 | 4 6 2 . . 4 2 7 3 6 4 Combat Bots Only 6 | . 5 2 . . 4 2 5 2 6 4 Max Kills in Single Turn 2 | 1 2 1 . . 2 1 2 2 2 1 Gunslinging . | . . . . . . . . . . . Exploded 1 | . . . . . . . 1 1 1 . Melee 1 | . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Damage Taken 15792 | . 753 214 . . 1942 560 2973 1537 3299 4514 Core 1907 | . 127 57 . . 213 53 162 130 206 959 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 74 | 100 . . . 26 61 92 80 87 . . Volleys Fired 411 | 28 58 13 . . 77 28 89 51 62 5 Largest 3 | 2 2 2 . . 2 2 3 3 2 1 Hottest 204 | 40 60 55 . . 100 124 204 204 132 90 Shots Fired 841 | 56 115 26 . . 151 48 246 105 89 5 Gun 510 | 56 99 13 . . 101 26 174 35 6 . Cannon 331 | . 16 13 . . 50 22 72 70 83 5 Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 616 | 56 95 26 . . 93 28 200 55 61 2 Thermal 144 | . . . . . 58 17 46 14 6 3 Explosive . | . . . . . . . . . . . Electromagnetic 81 | . 20 . . . . 3 . 36 22 . Robot Hit Streak 19 | 8 9 5 . . 19 13 18 9 18 5 Robot Miss Streak 8 | 2 4 1 . . 6 4 8 3 1 1 Penetration Max 1 | . . . . . . . 1 1 1 . Secondary Targets 6 | . 3 . . . 2 . 1 . . . Max Gunslinging Chain 1 | . 1 . . . 1 . 1 . . . Shots Hit Robots 592 | 32 65 20 . . 97 30 180 71 74 23 Core Hits 337 | 16 30 6 . . 38 14 143 36 37 17 Critical Hits 12 | . . 1 . . 1 2 . 6 . 2 Critical Kills 3 | . . . . . 1 1 . 1 . . Critical Parts Destroyed 8 | . . 1 . . . 1 . 5 . 1 Melee Attacks 43 | . . . . . . 4 6 . 12 21 Impact 10 | . . . . . . 4 6 . . . Slashing . | . . . . . . . . . . . Piercing 33 | . . . . . . . . . 12 21 Sneak Attacks 1 | . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 12711 | 338 818 281 . . 1124 595 4278 1669 2602 1006 Guns 5625 | 338 660 89 . . 694 338 3192 177 137 . Cannons 5030 | . 158 192 . . 430 257 808 1214 1840 131 Explosions 844 | . . . . . . . 278 278 288 . Melee 1187 | . . . . . . . . . 337 850 Ramming 25 | . . . . . . . . . . 25 Kinetic 7817 | 338 628 281 . . 540 315 3164 835 1663 53 Thermal 2617 | . . . . . 584 241 836 453 425 78 Explosive 278 | . . . . . . . 278 . . . Electromagnetic 787 | . 190 . . . . 39 . 381 177 . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 1187 | . . . . . . . . . 337 850 Highest Corruption 27 | . . . . . . 1 . 11 26 27 Average Corruption 13 | . . . . . . 1 . 7 17 26 Corruption Purged . | . . . . . . . . . . . Effects 213 | . . . . . . 4 . 43 107 59 Message Errors 40 | . . . . . . 1 . 7 19 13 Matter Fused 32 | . . . . . . . . 9 14 9 Heat Flow Errors 15 | . . . . . . . . . 11 4 Energy Discharges 13 | . . . . . . . . 3 8 2 Parts Rejected 5 | . . . . . . . . . 4 1 Data Loss (minor) 19 | . . . . . . 1 . 4 8 6 Data Loss (major) 7 | . . . . . . . . 3 2 2 Misfires 5 | . . . . . . . . 2 3 . Alerts 3 | . . . . . . . . . 3 . Misdirections 31 | . . . . . . . . 2 16 13 Targeting Errors 41 | . . . . . . 2 . 13 17 9 Weapon Failures 2 | . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . Overflow Damage 391 | . 8 6 . . . . 69 121 145 42 Projectiles 182 | . 8 6 . . . . . 121 47 . Explosions 164 | . . . . . . . 69 . 95 . Melee 45 | . . . . . . . . . 3 42 Knockbacks 35 | . 4 1 . . 2 . 5 6 17 . Impact . | . . . . . . . . . . . Kinetic 33 | . 3 1 . . 2 . 5 6 16 . Secondary 2 | . 1 . . . . . . . 1 . Self-Inflicted Damage 455 | . . . . . . . 114 17 324 . Shots 7 | . . . . . . . 1 1 5 . Rammed 8 | . . . . . . . . . . 8 Targets Rammed 8 | . . . . . . . . . . 8 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 387 | . 48 128 . . 222 63 342 387 224 247 Average Temperature 90 | . 28 69 . . 57 16 83 143 80 77 Received Heat Transfer 2273 | . 126 120 . . 315 18 672 189 54 779 Effects 3 | . . . . . . . 1 2 . . Energy Bleed 2 | . . . . . . . 1 1 . . Interference 1 | . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 3 | . . . . . . . . 3 . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 11 | . . . . . 2 4 3 1 1 . Heat Transferred 4432 | . . . . . 1372 474 1664 450 422 50 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Peak Influence 501 | 60 261 57 . . 160 95 501 303 282 . Initial 238 | . 3 17 . . . 4 9 238 67 . Average 131 | 22 126 40 . . 70 19 266 182 119 . Maximum Alert Level 2 | . 1 . . . . . 2 1 1 . Low Security (%) 76 | 100 88 100 . 100 100 100 31 61 91 . Level 1 14 | . 11 . . . . . 31 38 8 . Level 2 9 | . . . . . . . 37 . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 30 | . 2 . . . . 4 14 3 7 . Investigation 2 | . . . . . . 1 1 . . . Extermination 14 | . . . . . . 2 4 3 5 . Reinforcement 8 | . 2 . . . . 1 3 . 2 . Assault . | . . . . . . . . . . . Garrison 6 | . . . . . . . 6 . . . Intercept . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . 1 . Haulers Reinforced 1 | . . . . . . . 1 . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Distress Signals 7 | . 2 . . . . 1 . . 4 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 147 | . 21 2 . . 20 10 34 14 28 18 Peak Tracking Total 8 | . 6 2 . . 4 2 5 5 8 8 Tactical Retreats 9 | . . . . . . . . 6 2 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Traps Triggered 4 | . . . . . . . 3 . 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Machines Disabled 21 | . . . . . 1 . 5 3 11 1 Max in Single Turn 5 | . . . . . 1 . 2 1 5 1 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Machines Accessed 17 | . 4 . . . 2 1 3 4 3 . Terminals 8 | . 2 . . . 1 . 1 2 2 . Fabricators 1 | . . . . . . . 1 . . . Repair Stations 1 | . . . . . . . . 1 . . Recycling Units 5 | . 2 . . . 1 . . 1 1 . Scanalyzers 2 | . . . . . . 1 1 . . . Garrison Access . | . . . . . . . . . . . Total Hacks 28 | . 4 . . . 3 2 7 5 7 . Successful 17 | . 4 . . . 2 2 3 3 3 . Failed 11 | . . . . . 1 . 4 2 4 . Catastrophic 2 | . . . . . 1 . . . 1 . Database Lockouts . | . . . . . . . . . . . Manual 3 | . 2 . 1 . . . . . . . Terminals 11 | . 2 . . . 1 . 1 2 5 . Fabricators 4 | . . . . . . . 4 . . . Repair Stations 2 | . . . . . . . . 2 . . Recycling Units 7 | . 2 . . . 2 . . 1 2 . Scanalyzers 4 | . . . . . . 2 2 . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 5 | . . . . . . . . 2 3 . Record 3 | . . . . . . . . . 3 . Locate Traps 1 | . . . . . . . . 1 . . Hauler Manifests 1 | . . . . . . . . 1 . . Fabricator Hacks 1 | . . . . . . . 1 . . . Load Schematic 1 | . . . . . . . 1 . . . Repair Station Hacks 1 | . . . . . . . . 1 . . Scan Component 1 | . . . . . . . . 1 . . Recycling Unit Hacks 4 | . 2 . . . 2 . . . . . Report Inventory 3 | . 2 . . . 1 . . . . . Retrieve Components 1 | . . . . . 1 . . . . . Scanalyzer 4 | . . . . . . 2 2 . . . Insert Component 2 | . . . . . . 1 1 . . . Analyze 2 | . . . . . . 1 1 . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 2 | . 2 . . . . . . . . . Terminals 2 | . 2 . . . . . . . . . Botnet 2 | . 2 . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 11 | . . . . . 1 1 3 3 3 . Full Trace Events 1 | . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 1 1 . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 9 | . . . . . 9 . . . . . Parts Scanalyzed 2 | . . . . . . 1 1 . . . Part Schematics Acquired 2 | . . . . . . 1 1 . . . Parts Damaged 1 | . . . . . . . 1 . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . 4 . . . Programmers 4 | . . . . . . . 4 . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Total Allies 3 | . . . . . . . . . 3 . Largest Group 3 | . . . . . . . . . 3 . Highest-Rated Group 138 | . . . . . . . . . 138 . Highest-Rated Ally 46 | . . . . . . . . . 46 . Total Orders . | . . . . . . . . . . . Ally Attacks 10 | . . . . . . . . . 10 . Total Damage 209 | . . . . . . . . . 209 . Kills 1 | . . . . . . . . . 1 . Allies Corrupted 5 | . . . . . . . . . 5 . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . Drone Launches 8 | . . . . . . . . . 6 2 Drone Recoveries 2 | . . . . . . . . . . 2 Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Turns Passed 13381 | 547 832 93 1186 848 1324 1306 2788 1325 2410 722 Spaces Moved 6319 | 277 387 35 736 466 494 616 1180 555 1076 497 Core 141 | 7 . . . . 7 . . . 18 109 Treads 5573 | 270 387 35 736 466 427 616 1180 555 803 98 Legs . | . . . . . . . . . . . Wheels 605 | . . . . . 60 . . . 255 290 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 180 106 180 180 183 120 50 Average Speed 176 | 158 160 160 160 180 198 180 184 192 193 121 Slowest Speed 1400 | 160 160 160 160 180 1300 180 220 205 1400 230 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 34 | 13 51 7 94 82 29 11 13 10 22 49 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . . . 2 . . . . . 1 Spaces Dug 14 | . . . . . . 3 5 . 6 . Terrain Destroyed 222 | . . . . . . 4 94 17 106 1 Melee 10 | . . . . . . 3 5 . 2 . Projectile 43 | . . . . . . 1 13 13 15 1 AOE 169 | . . . . . . . 76 4 89 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Total 7721 | 334 491 49 746 475 696 762 1582 724 1299 563 Wait 537 | 10 13 . . 4 61 65 216 75 87 6 Move 6309 | 276 386 34 735 465 493 615 1179 554 1075 497 Hop . | . . . . . . . . . . . Pick Up 144 | 10 14 1 1 3 28 17 30 12 21 7 Fast Attach 15 | 3 2 . 3 . . 1 5 1 . . Attach 114 | 5 4 1 . 1 21 6 19 15 26 16 Detach 12 | . . . . . 2 1 . 3 3 3 Swap 49 | 1 4 . 1 2 7 12 14 6 2 . Drop 70 | 1 10 . 6 . 7 13 18 7 8 . Fire 411 | 28 58 13 . . 77 28 89 51 62 5 Melee 43 | . . . . . . 4 6 . 12 21 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 8 | . . . . . . . . . . 8 Escape Stasis 6 | . . . . . . . 6 . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous 3 | . . . . . . . . . 3 . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -4/Upper Caves History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 548 | -11/Scrapyard | Entered Materials 549 | -10/Materials | Build established: Mutant 1188 | -10/Materials | Discovered new exit (range 13) 1323 | -10/Materials | Core integrity fell below 50% 1363 | -10/Materials | Lost 3 parts (1p2n) 1380 | -10/Materials | Entered Mines 1465 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1467 | -10/Mines | Discovered new exit (range 5) 1473 | -10/Mines | Entered Exiles 1512 | -10/Exiles | Met 8R-AWN 1539 | -10/Exiles | Met EX-HEX 1589 | -10/Exiles | Met EX-BIN 1611 | -10/Exiles | Aligned with FarCom system 1613 | -10/Exiles | Given EX-Vault access code 1620 | -10/Exiles | Build established: Scavenger-Mutant 1691 | -10/Exiles | Opened EX-Vault 1698 | -10/Exiles | Found Prototype Energy Cannon 1698 | -10/Exiles | Identified Gui. Plasma Cannon 1703 | -10/Exiles | Found Prototype Slashing Weapon 1703 | -10/Exiles | Identified Longsword +1 1712 | -10/Exiles | Found Prototype Processor 1712 | -10/Exiles | Identified Modified TNC 1776 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1821 | -10/Exiles | Met EX-DEC 1945 | -10/Exiles | Discovered new exit (range 14) 2012 | -10/Exiles | Build established: Mutant 2063 | -10/Exiles | Visited The Gauntlet 2379 | -10/Exiles | Discovered new exit (range 14) 2659 | -10/Exiles | Left Exiles lab with Modified TNC 2659 | -10/Exiles | Entered Mines 2660 | -9/Mines | Learned location of Storage (-9) 2839 | -9/Mines | Learned Materials garrison access intel 2851 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2873 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2965 | -9/Mines | Build established: Scavenger-Mutant 3448 | -9/Mines | Discovered new exit (range 15) 3507 | -9/Mines | Entered Materials 3507 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 3508 | -8/Materials | Loaded intel: 1 garrison access location 3809 | -8/Materials | Build established: Hauler-Mutant 3813 | -8/Materials | Lost 5 parts (2p2n1w) 4121 | -8/Materials | Lost 3 parts (1p2w) 4432 | -8/Materials | Build established: Scavenger-Mutant 4485 | -8/Materials | Discovered new exit (range 16) 4718 | -8/Materials | Lost 3 parts (1n2w) 4831 | -8/Materials | Entered Factory 4831 | -7/Factory | Evolved 2 slots: Utility x2 4858 | -7/Factory | Lost 4 parts (2n2w) 6103 | -7/Factory | Discovered new exit (range 15) 6137 | -7/Factory | Entered another Factory area 6137 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 6671 | -6/Factory | Garrison activated, responded to threat 7013 | -6/Factory | Garrison activated, responded to threat 7195 | -6/Factory | Build established: Scavenger-Skirmisher 7818 | -6/Factory | Lost 3 parts (1n2w) 7894 | -6/Factory | Lost 3 parts (1p1n1w) 8702 | -6/Factory | Discovered new exit (range 15) 8925 | -6/Factory | Entered another Factory area 8925 | -5/Factory | Evolved 2 slots: Utility x2 9283 | -5/Factory | Build established: Hauler-Gunner 9649 | -5/Factory | Build established: Hauler-Mutant 9770 | -5/Factory | System corruption reached 10% 9808 | -5/Factory | Lost 5 parts (1p1n3w) 10158 | -5/Factory | Discovered new exit (range 10) 10250 | -5/Factory | Entered another Factory area 10250 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10531 | -4/Factory | Build established: Hauler-Skirmisher 10837 | -4/Factory | Build established: Hauler-Mutant 11096 | -4/Factory | System corruption reached 10% 11655 | -4/Factory | Lost 6 parts (1n3u2w) 11777 | -4/Factory | Lost 7 parts (2p1n2u2w) 12185 | -4/Factory | Allied Derelicts emerged from ambush trap array 12310 | -4/Factory | Build established: Hauler-Assassin 12510 | -4/Factory | Discovered new exit (range 10) 12660 | -4/Factory | Entered Upper Caves 12956 | -4/Upper Caves | Build established: Hauler-Mutant 13057 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 13166 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 13167 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 13226 | -4/Upper Caves | Core integrity fell below 50% 13292 | -4/Upper Caves | Lost 17 parts (2p3n8u4w) 13311 | -4/Upper Caves | Core integrity fell below 20% 13327 | -4/Upper Caves | Released all parts (4) 13358 | -4/Upper Caves | Lost 4 parts (1p2n1u) 13382 | -4/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Slug penetrates Wall. Advanced Drone retrieved by Adv. Drone Bay. Slammed into G-67 Veteran. System corrupted: Matter fused (-5). Acquired 5 matter. Slammed into G-67 Veteran. Spk. Heavy Treads destroyed. System corrupted: Matter fused (-5). Adv. Drone Bay destroyed. KZO1AHRKS|IYRSSVYZM0#6W%=W# Slug penetrates Wall. Lgt. Antimatter Reactor destroyed. Arm. Medium Treads destroyed. Released Modified TNC. Released Hcp. Storage Unit. Released Adv. Targeting Computer. Released Imp. Armor Integrity Analyzer. Penetrated by Slug. System corrupted: Energy discharge (-33). System corrupted: Matter fused (-7). Map ----- +----------------------------------------------------+ | ?????????????????## #??????# #??????#####?? | | ?????????????###?# ##??????# #??????# ### | | ?????????????? ## #?###### ##??#### # | | ??????????????? #?# #### ## # | | ???????????????? ### | | ?????????????????# ###### ## | | ????????????????## #???## ##### | | ??????????????### ##### ###### ## | | ?????????????## ## #?# ## | | ?????????????# #?# | | ????????????## ### #####?## | | ????????????# ### ##??????### #### | | ???????????# ## ### ##?????????###??## ## | | ??????????# ??## ### #????????????????##### | | ?????????# ????## #######?????????????????# | | ?????????# ????## #????????????????# | | ?????????#??????# #????????????????# | | ????????????????## ## #????????????????# | | ?????????????????# ######## #????????????????# | | ?????????????????###?????## ##??????????????? | | ????????????????????????## ###???????????? ## | | ????????????????????????# # #???????????####?# | | ????????????????????????### # #???????????????? | | ????????????????????##???# #### ?????????????? | | ????????????????????#ss ## #???? ####????????????? | | ?????????????????????#s s@ #?????#???????????????? | | ?????????????? ##?????????????????????? | | ?????????? ######s ##??????????????????????? | | ?????????????????????# #????????????????????????? | | ????????????????????# ?????????????????????????? | | ????????????????????# ??????????????????????????? | | ???????????????????? #??????????????????????????? | | ??????????????????? #???????????????????????????? | | ??????????????????###????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 65 Energy Generation 34 Energy Capacity 1195 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 10 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 16 Armor Coverage 825 Resistance: KI 20 Core Shielding 20 Power Shielding 33 Evasion (%) 50 Targeting Accuracy 8 Armor Integrity Analysis 50 Recoil Reduction 5 Energy Filtering 30 Particle Charging 25 Item Schematics ----------------- Lgt. Treads | -7/Factory | Scanalyzed Med. Treads | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DamperSuperchargedPrototype Manual? 0 Play Time 02:02:51 Cumulative 45.5 hours Start 2020.10.31 @ 16:40:30 End 2020.10.31 @ 19:10:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 48 Rogue 48 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 42 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ecf56a7a-7f10-4a92-b22d-f408270a09cb