Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.14 @ 19:48:02 Player: PE-P51 Result: Destroyed by as-43340 with Assembled F-torch Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (73) 365 Value Destroyed (1665) 1665 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3490 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 193/300 Energy 100/100 System Corruption 18% Temperature Cool (20) Movement Treading (160) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Treads Improved Treads > --- UTILITY (3) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Heavy Assault Rifle Autogun > --- INVENTORY (20) --- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit High-capacity Storage Unit Improved Terrain Scan Processor Hacking Suite Hacking Suite Hacking Suite Rocket Launcher Mini Grenade Launcher Datajack Heavy Hammer Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Advanced Beam Rifle Autogun > --- INVENTORY -------- Ion Engine Improved Treads Improved Treads Improved Treads Flight Unit Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit High-capacity Storage Unit Improved Terrain Scan Processor Hacking Suite Hacking Suite Hacking Suite Heavy Assault Rifle Shock Bomb Launcher Rocket Launcher Datajack Heavy Hammer [Rating: 24] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Transport Network Coupler Protection Hardened Light Armor Plating Weapon Autogun Energy Gun Medium Laser Ballistic Gun Autogun Launcher Shock Bomb Launcher Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 50 | 6 16 . 25 3 Power 7 | 1 3 . 3 . Engine 7 | 1 3 . 3 . Core . | . . . . . Reactor . | . . . . . Propulsion 20 | 2 7 . 9 2 Treads 13 | . 2 . 9 2 Leg 7 | 2 5 . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 9 | 1 4 . 4 . Device 1 | . 1 . . . Storage 3 | 1 2 . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 4 | . . . 4 . Artifact . | . . . . . Weapon 14 | 2 2 . 9 1 Energy Gun 4 | . 2 . 2 . Energy Cannon . | . . . . . Ballistic Gun 9 | 2 . . 6 1 Ballistic Cannon . | . . . . . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 2 . Corrupted Parts 1 | . . . 1 . System Corruption 2 | . . . 2 . Parts Lost 14 | . 3 . 2 9 Power 4 | . 2 . . 2 Propulsion 4 | . . . 1 3 Utility 3 | . . . 1 2 Weapon 3 | . 1 . . 2 Highest Loss Streak 7 | . 1 . 1 7 To Critical Strikes . | . . . . . Average Backups 16 | 1 9 15 19 18 Power . | . . 1 1 . Propulsion 5 | 1 3 2 5 8 Utility 4 | . 1 4 4 5 Weapon 5 | . 2 5 6 3 Tool/Special . | . . . . . Unused Backups 29 | . 2 . 11 16 Power . | . . . . . Propulsion 13 | . 2 . 4 7 Utility 5 | . . . . 5 Weapon 9 | . . . 6 3 Tool/Special 2 | . . . 1 1 Average Slot Usage (%) 97 | . 95 100 98 90 Engine 11 | . 13 14 11 7 Treads 27 | . 13 28 32 32 Leg 4 | . 14 . . . Device 8 | . 2 14 10 10 Storage 12 | . 14 14 11 11 Processor 2 | . 8 . . . Protection 6 | . . . 10 6 Energy Gun 2 | . 2 14 . . Ballistic Gun 21 | . 24 14 20 20 Peak Build Rating 24 | 6 10 11 24 22 Average Rating 16 | 4 7 10 20 20 On Entrance 9 | . 6 10 11 22 Avg Prop Armor Cover (%) 6 | . . . . 6 Naked Turns . | . . . . . Heaviest Build 62 | 11 49 49 62 60 Greatest Support 69 | 20 40 40 69 69 Greatest Overweight (x) 2 | . 2 1 1 1 Average Overweight (x) . | . . 1 . . Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 18 | 7 15 20 20 20 Most Carried 20 | 2 15 16 20 20 Average Carried 16 | 1 9 15 19 18 Final Capacity 20 | 8 20 20 20 20 Final Carried 20 | 2 14 16 20 16 Class Distribution -------------------- 90% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 2365 | 172 619 . 1383 191 Remotely . | . . . . . Salvage Created 2831 | . 741 . 1735 355 Parts 166 | . 46 . 115 5 Haulers Intercepted 8 | . 2 . 6 . Recyclers Shooed 3 | . 3 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 56 | . 11 . 31 14 Guns 48 | . 11 . 26 11 AOE 8 | . . . 5 3 Classes Destroyed 11 | . 6 . 3 2 Worker 10 | . 3 . 6 1 Hauler 8 | . 2 . 6 . Recycler 4 | . 1 . 2 1 Operator 5 | . 3 . 2 . Watcher 2 | . 1 . 1 . Swarmer 9 | . . . 9 . Grunt 22 | . 11 . 11 . Duelist 1 | . . . 1 . Sentry 10 | . . . 10 . Demolisher 2 | . . . . 2 Assembled 12 | . . . . 12 Best Kill Streak 8 | . 3 . 5 8 Combat Bots Only 7 | . 2 . 3 7 Max Kills in Single Turn 2 | . 1 . 2 2 Gunslinging 1 | . . . 1 . Exploded 2 | . . . 2 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 324 | . 92 . 137 95 Missed 89 | . 24 . 41 24 Hits 235 | . 68 . 96 71 Melee 18 | . . . . 18 Projectile 217 | . 68 . 96 53 AOE 5 | . . . . 5 Critical Strikes 7 | . 4 . 2 1 Part Disruptions 2 | . . . . 2 Damage Taken 3680 | . 886 . 1288 1506 Core 625 | . 219 . 136 270 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 250 | . 76 . 174 . Core Remaining (%) 56 | 100 . 12 . . Volleys Fired 281 | 1 111 . 126 43 Largest 2 | 2 2 . 2 2 Hottest 70 | 40 70 . 46 46 Shots Fired 508 | 2 203 . 235 68 Gun 494 | 2 203 . 224 65 Cannon . | . . . . . Launcher 14 | . . . 11 3 Special . | . . . . . Kinetic 491 | 2 200 . 224 65 Thermal 3 | . 3 . . . Explosive . | . . . . . Electromagnetic 14 | . . . 11 3 Robot Hit Streak 16 | 1 14 . 16 6 Robot Miss Streak 4 | 1 4 . 3 4 Penetration Max . | . . . . . Secondary Targets 5 | . 1 . 3 1 Max Gunslinging Chain 1 | . 1 . 1 1 Shots Hit Robots 301 | 1 117 . 145 38 Core Hits 140 | . 46 . 65 29 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 3 | . 1 . 2 . Critical Strikes 4 | . 1 . 3 . Destroy 4 | . 1 . 3 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4509 | 21 1242 . 2475 771 Guns 3920 | 9 1237 . 2101 573 Cannons . | . . . . . Explosions 500 | . . . 305 195 Melee . | . . . . . Ramming 89 | 12 5 . 69 3 Kinetic 3908 | 9 1225 . 2101 573 Thermal 12 | . 12 . . . Explosive . | . . . . . Electromagnetic 500 | . . . 305 195 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 18 | . . . 6 18 Average Corruption 6 | . . . 5 8 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 105 | . . . 92 13 Message Errors 23 | . . . 21 2 Matter Fused 25 | . . . 21 4 Heat Flow Errors 15 | . . . 14 1 Energy Discharges 12 | . . . 11 1 Parts Rejected 2 | . . . 2 . Data Loss (minor) 17 | . . . 17 . Data Loss (major) 1 | . . . 1 . Misfires 2 | . . . 1 1 Alerts 3 | . . . 3 . Weapon Failures 5 | . . . 1 4 Overload Shots . | . . . . . Overflow Damage 19 | . . . 2 17 Projectiles . | . . . . . Explosions 19 | . . . 2 17 Melee . | . . . . . Knockbacks 1 | . . . 1 . Impact 1 | . . . 1 . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 143 | . . . 121 22 Shots 9 | . . . 7 2 Rammed 16 | . 3 . 12 1 Targets Rammed 20 | 1 3 . 15 1 Kicked 1 | 1 . . . . Crushed 3 | . . . 3 . Highest Temperature 431 | . 27 . 431 182 Average Temperature 72 | . 8 . 113 53 Received Heat Transfer 1260 | . 579 . 441 240 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 3 | . . . 3 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 25 | . 25 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Maximum Alert Level 1 | . . . 1 . Low Security (%) 75 | 100 100 100 59 100 Level 1 24 | . . . 40 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 351 | . 77 3 351 76 Initial 76 | . . 3 . 76 Average 98 | . 28 . 150 23 Influence Increases 1498 | . 399 . 1039 60 Destroy 0b10 Robot/C 880 | . 220 . 620 40 Destroy 0b10 Robot/NC 145 | . 50 . 85 10 Destroy Leader 290 | . 66 . 214 10 Successful Hack 96 | . 17 . 79 . Select Force Hacks 30 | . 30 . . . Disable Machine 15 | . . . 15 . Destroy Structure 12 | . 1 . 11 . Lose Combat Pursuer 30 | . 15 . 15 . Influence Decreases 1498 | . 391 8 842 257 Entered New Map 126 | . . 5 . 121 Time Decay 1119 | . 364 3 672 80 Lost Part 87 | . 27 . 20 40 Lost Ally 16 | . . . . 16 Purge Threat 150 | . . . 150 . Squads Dispatched 10 | . 4 . 6 . Investigation 4 | . 1 . 3 . Extermination . | . . . . . Reinforcement 6 | . 3 . 3 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 6 | . 3 . 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 107 | . 29 . 57 21 Peak Tracking Total 7 | . 3 . 4 7 Tactical Retreats 3 | . 1 . 1 1 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 3 | . . . 3 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 21 | . 7 1 13 . Terminals 13 | . 4 . 9 . Fabricators . | . . . . . Repair Stations 3 | . 1 . 2 . Recycling Units 2 | . 2 . . . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Total Hacks 74 | . 23 1 50 . Successful 40 | . 9 1 30 . Failed 34 | . 14 . 20 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 38 | . 13 . 25 . Terminals 53 | . 14 . 39 . Fabricators . | . . . . . Repair Stations 11 | . 4 . 7 . Recycling Units 5 | . 5 . . . Scanalyzers 4 | . . . 4 . Garrison Access . | . . . . . Terminal Hacks 18 | . 3 1 14 . Robot Analysis 5 | . 2 . 3 . Prototype ID Bank 3 | . 1 . 2 . Open Door 1 | . . 1 . . Branch Access Points 1 | . . . 1 . Alert Level 1 | . . . 1 . Unreport Threat 1 | . . . 1 . Transport Status 1 | . . . 1 . Recall Investigation 1 | . . . 1 . Hauler Manifests 2 | . . . 2 . Registered Components 1 | . . . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 7 | . 2 . 5 . Scan Component 4 | . 1 . 3 . Repair 3 | . 1 . 2 . Recycling Unit Hacks 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer 4 | . . . 4 . Insert Component 1 | . . . 1 . Analyze 2 | . . . 2 . Retrieve Study 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 10 | . 3 . 7 . Terminals 9 | . 2 . 7 . Botnet 3 | . . . 3 . Operators 6 | . 2 . 4 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Tunnel 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 17 | . 7 . 10 . Full Trace Events 3 | . 2 . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 1 | . . . 1 . Parts Repaired 3 | . 1 . 2 . Time 90 | . 26 . 64 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 10 | . 10 . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies 3 | . . . . 3 Largest Group 3 | . . . . 3 Highest-Rated Group 40 | . . . . 40 Highest-Rated Ally 16 | . . . . 16 Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Active Infowar (turns) 885 | . 885 . . . T.N.C. 885 | . 885 . . . Robot Analysis Total 5 | . 2 . 3 . Derelict Logs Recovered 1 | . . . . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 5428 | 76 1450 373 3238 291 Spaces Moved 2464 | 56 567 155 1587 99 Core 8 | 8 . . . . Treads 2066 | . 225 155 1587 99 Legs 390 | 48 342 . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 240 160 160 Average Speed 171 | 110 187 240 160 168 Slowest Speed 260 | 120 260 240 240 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 49 | 3 82 36 92 32 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . 1 . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 3238 | 65 768 157 2088 160 Wait 320 | . 45 1 264 10 Move 2460 | 55 566 154 1586 99 Hop . | . . . . . Pick Up 42 | 2 13 2 24 1 Fast Attach 20 | 6 6 . 8 . Attach 8 | . 1 . 2 5 Detach . | . . . . . Swap 41 | . 11 . 29 1 Drop 46 | . 12 . 34 . Fire 281 | 1 111 . 126 43 Melee . | . . . . . Ram . | . . . . . Kick 1 | 1 . . . . Crush 19 | . 3 . 15 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min / [*Sub]) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 4 exits: [*Mat x3] / *Min) -9/Mines History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 342 | -10/Materials | Discovered new exit (range 5) 1187 | -10/Materials | Core integrity fell below 50% 1195 | -10/Materials | Repaired Lgt. Assault Rifle 1205 | -10/Materials | Core integrity fell below 20% 1289 | -10/Materials | Discovered new exit (range 13) 1456 | -10/Materials | Discovered new exit (range 4) 1487 | -10/Materials | Discovered new exit (range 13) 1527 | -10/Materials | Entered Mines 1600 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1662 | -10/Mines | Discovered new exit (range 13) 1883 | -10/Mines | Discovered new exit (range 7) 1900 | -10/Mines | Entered Materials 1900 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2198 | -9/Materials | Identified exit to Mines 2333 | -9/Materials | Build established: Scavenger-Mutant 2720 | -9/Materials | Build established: Mutant 3097 | -9/Materials | Discovered new exit (range 11) 4177 | -9/Materials | Repaired Autogun+ 4211 | -9/Materials | Repaired Autogun+ 4417 | -9/Materials | Discovered new exit (range 6) 4929 | -9/Materials | Discovered new exit (range 16) 5138 | -9/Materials | Entered Mines 5210 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5235 | -9/Mines | Assembled infested the area 5260 | -9/Mines | Learned Materials security intel 5265 | -9/Mines | Core integrity fell below 50% 5298 | -9/Mines | Lost 3 allies 5343 | -9/Mines | System corruption reached 10% 5352 | -9/Mines | Core integrity fell below 20% 5373 | -9/Mines | Lost 7 parts (2p2n1u2w) 5385 | -9/Mines | Destroyed 7 combat bots 5429 | -9/Mines | Destroyed by as-43340 with Assembled F-torch Last Messages --------------- 05410_ System corrupted: Hvy. Assault Rifle jammed. 05411_ System corrupted: Matter fused (-6). 05412_ U-05 Engineer builds a Wall. 05412_ K-01 Serf collects debris. 05413_ R-06 Scavenger collects Corrupted Wheel. 05415_ Imp. Heat Sink destroyed. 05415_ System corrupted by crushing effect (+3). 05415_ U-05 Engineer destroyed. 05416_ as-26642 destroyed. 05417_ K-01 Serf collects debris. 05417_ R-06 Scavenger collects Corrupted Sml. Storage Unit. 05419_ as-87408 destroyed. 05419_ R-06 Scavenger destroyed. 05420_ R-06 Scavenger collects Com. Wheel. 05420_ Imp. Treads destroyed. 05420_ K-01 Serf collects debris. 05424_ R-06 Scavenger collects Corrupted Wheel. 05426_ K-01 Serf collects debris. 05428_ R-06 Scavenger collects Lgt. Ion Engine. 05429_ MM U8BSA%0R/7 DJT5/