Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.01 @ 23:52:34 Player: Azken Zutik Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (20) 4000 Robots Destroyed (371) 1855 Value Destroyed (15380) 15380 Prototype IDs (43) 860 Alien Tech Used (0) 0 Bonus (-4869) -4869 TOTAL SCORE: 20226 Bonus ------- Triggered High Security 500 High Alert Combat Kills 4919 Follower Combat Kills 680 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 MAIN.C Attacked Warlord 500 Warlord Defense Kill 2178 Friendly Fire -15346 Cogmind --------- Core Integrity 0/1150 Matter 201/300 Energy 98/100 System Corruption 3% Temperature Cool (12) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Antimatter Reactor Flexi-carbon Leg Improved Coolant Injector Improved Recalibrator Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Improved Medium Treads Armored Medium Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Energy Well Improved Signal Interpreter Remote Force Field Component Analysis Suite > --- WEAPON ----------- Precision Assault Rifle Precision Assault Rifle Precision Assault Rifle Advanced EMP Blaster > --- INVENTORY -------- Heavy Ion Engine Reinforced Deuterium Engine Reinforced Deuterium Engine Cooled Deuterium Engine Reinforced Fission Core Light Treads Improved Medium Treads Armored Huge Wheel Improved Cooling System Coolant Injector High-capacity Matter Pod High-capacity Matter Pod High-capacity Matter Pod Gravity Neutralizing Apparatus Matter Filter Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Layered Medium Armor Plating Medium Reflective Plating System Guard System Backup Module Improved Recalibrator Improved Recalibrator Improved Recalibrator Field Recycling Unit Improved Lightning Gun Cooled Particle Cannon Light Assault Rifle Light Assault Rifle Improved Assault Rifle Enhanced Autogun Flak Gun Precision Assault Rifle Heavy Battle Rifle KE Penetrator KE Penetrator Enhanced Coil Gun Gauss Cannon Heavy Rocket Launcher Improved Datajack Remote Datajack Plasma Cutter Katana Chainsword Greatsword [Rating: 75] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Combat Gravmag System Flight Unit Flight Unit Utility High-capacity Storage Unit Device Shield Generator Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Makeshift Hacking Suite Protection Improved Light Armor Plating Weapon Precision Assault Rifle Energy Gun Small Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Gauss Cannon Launcher Advanced EMP Blaster Special Weapon Remote Datajack Impact Weapon Heavy Hammer Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Fac Upp Upp War Pro Fac Upp Slots Evolved 12 | . . . 2 . . . 2 . . . 2 . . 4 . . . . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . . . . . . . . . . 2 . Utility 8 | . . . 2 . . . . . . . 2 . . 4 . . . . . . Weapon 2 | . . . . . . . 2 . . . . . . . . . . . . . Parts Attached 242 | 7 12 1 10 16 1 3 13 5 9 4 10 20 . 21 14 1 13 63 19 . Power 17 | 1 1 . 1 2 . 1 2 . . 1 . 2 . . 1 . . 3 2 . Engine 14 | 1 1 . 1 2 . . 2 . . 1 . 2 . . 1 . . 2 1 . Core 2 | . . . . . . 1 . . . . . . . . . . . 1 . . Reactor 1 | . . . . . . . . . . . . . . . . . . . 1 . Propulsion 59 | 2 3 . 2 5 . 2 7 2 . 2 1 4 . . 4 . 5 12 8 . Treads 31 | 2 3 . 2 . . . 6 2 . 2 1 3 . . 4 . 4 1 1 . Leg 10 | . . . . 2 . 1 . . . . . . . . . . . 5 2 . Wheel 7 | . . . . . . 1 1 . . . . 1 . . . . 1 2 1 . Hover 6 | . . . . . . . . . . . . . . . . . . 2 4 . Flight 5 | . . . . 3 . . . . . . . . . . . . . 2 . . Utility 83 | 2 2 . 2 3 1 . 2 2 4 1 8 5 . 15 8 1 1 23 3 . Device 36 | . . . . . . . 2 1 3 1 3 4 . 5 5 . . 10 2 . Storage 19 | 2 2 . 2 . 1 . . 1 1 . 2 1 . . 2 . . 4 1 . Processor 2 | . . . . . . . . . . . 1 . . 1 . . . . . . Hackware 1 | . . . . . . . . . . . . . . . . . . 1 . . Protection 25 | . . . . 3 . . . . . . 2 . . 9 1 1 1 8 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 83 | 2 6 1 5 6 . . 2 1 5 . 1 9 . 6 1 . 7 25 6 . Energy Gun 9 | 1 3 . 4 . . . . . . . . . . . . . . 1 . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . 1 . . Ballistic Gun 44 | 1 1 1 . 5 . . 2 1 5 . 1 8 . 5 . . 3 11 . . Ballistic Cannon 3 | . . . . 1 . . . . . . . . . . . . . 2 . . Launcher 12 | . . . . . . . . . . . . . . . 1 . 2 5 4 . Special Weapon 6 | . 2 . . . . . . . . . . 1 . . . . . 3 . . Impact Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . . . . . . . . . 1 . . 2 2 2 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . 1 . . . . 1 . . . . . 2 . . Parts Lost 94 | . 2 . 6 6 . . 1 . . . . 2 . 7 1 . 12 28 29 . Power 7 | . 1 . 1 1 . . . . . . . . . . . . 1 . 3 . Propulsion 23 | . . . 2 2 . . . . . . . 1 . . . . 5 4 9 . Utility 30 | . . . . 1 . . 1 . . . . 1 . 5 1 . 1 11 9 . Weapon 34 | . 1 . 3 2 . . . . . . . . . 2 . . 5 13 8 . Highest Loss Streak 14 | . 1 . 5 4 . . 1 . . . . 2 . 3 1 . 6 7 14 . Average Slot Usage (%) 86 | . 99 99 95 92 100 99 72 71 81 72 75 78 92 93 99 100 95 81 72 . Engine 7 | . 14 14 10 10 11 10 7 9 9 9 7 7 7 5 5 5 4 2 . . Treads 10 | . 27 28 20 4 . . 16 18 18 18 15 14 . . 10 11 10 . 2 . Leg 2 | . . . . 7 22 21 . . . . . . . . . . . 1 . . Wheel 1 | . . . . . . . 1 . . . . . 7 5 . . . 5 9 . Device 5 | . . . . . . . 8 5 9 9 7 7 7 4 7 1 . 12 8 . Storage 29 | . 28 28 44 23 28 33 27 30 27 27 30 37 38 29 38 41 41 22 19 . Processor 1 | . . . . . . . . . . . . . . . 5 5 5 2 . . Protection 5 | . . . . 16 15 11 . . . . 5 . . 23 5 9 9 7 2 . Energy Gun 1 | . 13 1 6 . . . . . . . . . . . . . . . . . Ballistic Gun 12 | . 13 26 13 15 11 11 9 8 18 9 6 9 30 20 17 17 11 7 1 . Ballistic Cannon 1 | . . . . 4 11 11 . . . . . . . . . . . 1 . . Launcher 1 | . . . . . . . . . . . . . . . 4 5 5 1 4 . Naked Turns 94 | . . . . . . . . . . . . . . . . . . 9 11 74 Heaviest Build 245 | 16 73 72 139 137 119 119 123 151 121 121 160 189 189 205 236 240 245 237 142 . Greatest Support 70 | 40 40 40 40 40 20 20 40 40 40 40 40 42 28 28 57 57 57 70 36 3 Greatest Overweight (x) 73 | . 1 1 3 24 5 11 12 3 3 3 3 6 6 7 7 4 7 73 8 . Average Overweight (x) 3 | . . 1 3 4 4 5 3 3 2 2 3 4 6 6 4 4 4 3 4 . Largest Inventory Capacity 52 | 8 20 20 36 36 28 28 28 36 28 28 36 44 44 44 52 52 52 52 28 4 Average Capacity 32 | 7 16 20 35 21 24 28 28 31 28 28 35 43 44 44 49 52 52 34 24 4 Most Carried 52 | 5 20 20 19 20 24 26 28 30 28 28 36 44 43 44 52 52 52 46 24 4 Average Carried 29 | 3 14 19 16 18 22 24 27 28 27 25 33 41 43 40 48 52 51 26 20 4 Final Capacity 52 | 8 20 20 36 20 28 28 28 28 28 28 36 44 44 44 52 52 52 28 4 4 Final Carried 52 | 5 20 20 14 20 24 26 27 28 28 27 36 43 43 44 52 52 47 25 4 4 Class Distribution -------------------- 36% | Hauler-Mutant 27% | Hauler-Skirmisher 16% | Hauler-Tank 11% | Scavenger-Mutant 4% | Mutant 3% | Hauler-Gunner Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Skirmisher | -8/Materials Hauler-Skirmisher | -8/Garrison Hauler-Skirmisher | -8/Materials Hauler-Skirmisher | -8/Garrison Hauler-Tank | -7/Factory Hauler-Skirmisher | -7/Storage Hauler-Skirmisher | -7/Recycling Hauler-Tank | -5/Factory Hauler-Mutant | -5/Upper Caves Hauler-Tank | -5/Upper Caves Hauler-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Mutant | -4/Upper Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Fac Upp Upp War Pro Fac Upp Matter Collected 15464 | 445 573 37 83 320 10 124 2405 1674 818 650 570 1525 40 1035 416 108 276 4047 308 . Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 18489 | 315 593 114 249 205 . 158 4136 1290 1032 434 788 2027 242 846 607 226 1069 3075 1083 . Parts 938 | 26 40 11 14 14 . 9 214 67 56 15 39 103 18 42 25 8 23 162 52 . Haulers Intercepted 4 | . 1 . . . . . 2 . 1 . . . . . . . . . . . Recyclers Shooed 3 | . . . . . . . 1 . . . . . . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 82 | . . . . . . . . . . . . . . . 2 3 12 65 . . Prevented 28 | . . . . . . . . . . . . . . . 18 4 6 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Fac Upp Upp War Pro Fac Upp Combat Hostiles Destroyed 307 | . 12 4 5 8 . 3 68 29 18 8 13 35 6 12 9 3 23 23 28 . Melee 4 | . . . . . . . . . . . . . . . . . . 3 1 . Guns 229 | . 12 4 3 7 . 2 68 29 18 8 13 35 6 12 1 1 1 9 . . Cannons 13 | . . . . 1 . 1 . . . . . . . . . . . 11 . . AOE 50 | . . . 1 . . . . . . . . . . . 7 1 17 . 24 . Classes Destroyed 21 | 3 4 1 2 1 . . 3 . 1 . 1 1 1 . 1 . 2 . . . Worker 15 | 4 . . . . . 1 2 . . . 2 2 . 1 . . . . 3 . Builder 7 | . . . . . . . 2 . . . . 2 . . . . . . 3 . Tunneler 10 | 8 . . . . . . . . . . . . . . . . . . 2 . Hauler 4 | . 1 . . . . . 2 . 1 . . . . . . . . . . . Recycler 6 | 1 . . . . . . 1 . 1 . . 1 2 . . . . . . . Mechanic 1 | . . . . . . . . . . . . 1 . . . . . . . . Operator 10 | . 1 . . . . . 6 . 2 . . 1 . . . . . . . . Drone 102 | . . . . . . . . . . . . . 6 . . . . 96 . . Watcher 11 | . 3 . . . . . 5 . 2 . . . . 1 . . . . . . Swarmer 28 | . . 2 . 3 . . . 7 3 . . 1 . . 1 . . 3 8 . Saboteur 5 | . . . . . . . . . . . . . . . . . 5 . . . Grunt 168 | . 12 2 2 3 . 2 38 15 9 7 4 22 . 1 6 2 16 10 17 . Brawler 19 | . . . . . . . 8 1 1 1 2 1 . 2 . . . 2 1 . Duelist 15 | . . . 1 . . 1 8 . 2 . . 2 . 1 . . . . . . Protector 9 | . . . . . . . 4 . . . 1 1 . . . . 1 2 . . Sentry 35 | . . . 2 . . . 10 6 1 . 5 4 . 3 1 1 . 2 . . Demolisher 5 | . . . . 2 . . . . . . . . . . . . . 3 . . Specialist 1 | . . . . . . . . . . . . . . . . . 1 . . . Hunter 4 | . . . . . . . . . 2 . . 1 . 1 . . . . . . Programmer 11 | . . . . . . . . . . . 1 3 . 4 . . . 1 2 . Behemoth 1 | . . . . . . . . . . . . . . . 1 . . . . . Decomposer 1 | . . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 13 | 3 3 2 3 2 . 3 10 6 6 5 5 10 3 4 5 2 12 4 13 . Combat Bots Only 13 | . 3 2 3 2 . 3 10 6 5 5 4 7 2 3 5 2 12 4 13 . Max Kills in Single Turn 4 | 2 1 2 1 1 . 1 2 2 2 1 1 2 2 2 2 1 3 3 4 . Gunslinging 1 | . . 1 . . . . . . . . . . . 1 . . . . . . Exploded 4 | . . . 1 . . . . . . . . . . . 2 1 3 . 4 . Melee 1 | . . . . . . . . . . . . . . . . . . 1 1 . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 . . . . . . . . 01-MTF (-7/Storage) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Fac Upp Upp War Pro Fac Upp Damage Taken 18938 | . 446 154 998 1127 . 78 653 310 346 48 325 1418 . 1789 451 236 2318 4380 3394 467 Core 2758 | . 62 32 181 131 . . 44 21 55 18 37 140 . 145 10 51 293 366 705 467 Absorbed by Shields 1108 | . . . . . . . 232 112 44 . 108 168 . 170 274 . . . . . Reduced by Siege Mode 135 | . . . . . . . . . . . . . . . . . . 135 . . Core Remaining (%) 57 | 100 . 62 . . . 22 . . . 74 . . 74 . . . . 13 . . Volleys Fired 1059 | 26 47 9 21 52 . 13 156 65 49 14 31 88 8 43 28 8 34 317 50 . Largest 4 | 2 2 2 2 2 . 2 1 1 4 1 1 4 4 4 3 4 3 4 1 . Hottest 197 | 60 100 60 90 76 . 76 60 60 83 60 60 112 112 112 84 120 94 197 49 . Shots Fired 1573 | 50 91 18 31 90 . 20 155 65 85 14 31 119 32 150 36 15 42 479 50 . Gun 1250 | 50 89 18 31 84 . 13 155 65 85 14 31 118 32 150 9 8 14 284 . . Cannon 61 | . . . . 6 . 7 . . . . . . . . . . . 48 . . Launcher 251 | . . . . . . . . . . . . . . . 27 7 28 139 50 . Special 11 | . 2 . . . . . . . . . . 1 . . . . . 8 . . Kinetic 1171 | 26 45 9 4 84 . 20 155 65 85 14 31 118 32 150 9 8 14 302 . . Thermal 86 | 24 46 9 . . . . . . . . . . . . . . . 7 . . Explosive 41 | . . . . . . . . . . . . . . . . . 16 1 24 . Electromagnetic 266 | . . . 27 6 . . . . . . . . . . 27 7 12 161 26 . Robot Hit Streak 35 | 11 12 11 9 8 . 4 23 13 14 27 14 22 5 35 11 16 24 33 6 . Robot Miss Streak 15 | 3 3 2 2 4 . 4 4 6 7 3 3 3 5 3 1 . 3 15 10 . Penetration Max 1 | . . . . . . . . . . . . . . . . . 1 1 . . Secondary Targets 9 | . . 1 1 2 . . . . . . . 1 . 3 . . . 1 . . Max Gunslinging Chain 1 | . . 1 1 1 . . . . . . . 1 . 1 . . . 1 . . Shots Hit Robots 1066 | 26 66 14 21 57 . 10 148 57 67 14 31 102 7 123 11 11 25 257 19 . Core Hits 840 | 14 32 6 8 19 . 5 140 44 42 15 31 82 8 38 22 6 47 199 82 . Critical Hits 20 | . . . . 1 . . . . . . . 1 . 2 . 1 1 14 . . Critical Kills 8 | . . . . . . . . . . . . . . 1 . 1 . 6 . . Critical Parts Destroyed 8 | . . . . 1 . . . . . . . 1 . 1 . . 1 4 . . Melee Attacks 84 | . . . 1 . . . . . . . . . . 7 . . 21 48 7 . Impact 1 | . . . 1 . . . . . . . . . . . . . . . . . Slashing 83 | . . . . . . . . . . . . . . 7 . . 21 48 7 . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . . . . . . . . 2 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 46587 | 346 787 160 364 657 . 252 8281 2780 2122 937 2009 4571 214 2472 1101 404 2918 11187 5025 . Guns 29253 | 346 787 160 278 554 . 191 8281 2780 2122 937 1922 4571 214 2472 112 120 248 3158 . . Cannons 880 | . . . . 103 . 61 . . . . . . . . . . . 716 . . Explosions 13411 | . . . 86 . . . . . . . 87 . . . 989 284 2670 4342 4953 . Melee 3043 | . . . . . . . . . . . . . . . . . . 2971 72 . Ramming . | . . . . . . . . . . . . . . . . . . . . . Kinetic 28636 | 199 397 73 . 570 . 252 8281 2780 2122 937 1922 4571 214 2472 112 120 248 3366 . . Thermal 1553 | 147 390 87 86 . . . . . . . 87 . . . 267 . 64 231 194 . Explosive 4963 | . . . . . . . . . . . . . . . . . 1319 27 3617 . Electromagnetic 8392 | . . . 278 87 . . . . . . . . . . 722 284 1287 4592 1142 . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 3043 | . . . . . . . . . . . . . . . . . . 2971 72 . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 17 | . . . . . . . 2 2 3 3 . 5 5 5 7 8 17 17 3 3 Average Corruption 7 | . . . . . . . 1 2 2 3 . 1 5 2 5 7 9 17 2 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Effects 517 | . . . . . . . 9 14 14 4 . 10 8 5 59 21 41 329 1 2 Message Errors 89 | . . . . . . . 4 3 4 . . 2 1 . 17 5 3 49 . 1 Matter Fused 90 | . . . . . . . . . 1 . . 3 3 . 16 4 12 51 . . Heat Flow Errors 42 | . . . . . . . . 1 1 1 . . 1 . 5 4 5 24 . . Energy Discharges 50 | . . . . . . . 3 5 2 1 . . 1 1 7 2 5 22 1 . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 46 | . . . . . . . 1 3 1 . . . 2 1 7 1 7 22 . 1 Data Loss (major) 6 | . . . . . . . . . . . . . . . 1 . 1 4 . . Misfires 17 | . . . . . . . . . . . . 1 . . 4 2 1 9 . . Alerts 6 | . . . . . . . . . . . . . . . . . . 6 . . Misdirections 29 | . . . . . . . . . . . . . . . . . . 29 . . Targeting Errors 126 | . . . . . . . . 2 5 2 . 4 . 1 2 2 6 102 . . Weapon Failures 15 | . . . . . . . 1 . . . . . . 2 . 1 1 10 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 865 | . . . 18 . . 6 . . . . . . . . 22 . 43 555 221 . Projectiles 6 | . . . . . . 6 . . . . . . . . . . . . . . Explosions 678 | . . . 18 . . . . . . . . . . . 22 . 43 374 221 . Melee 181 | . . . . . . . . . . . . . . . . . . 181 . . Knockbacks 3 | . . . . . . . . . . . . . . . . . . 3 . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 3 | . . . . . . . . . . . . . . . . . . 3 . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1031 | . . . 40 . . . . . . . 126 60 . . 97 105 378 33 192 . Shots 37 | . . . 1 . . . . . . . 3 1 . . 4 6 16 1 5 . Rammed . | . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 538 | . 75 75 121 90 . 195 413 417 333 203 472 538 155 315 232 200 348 387 47 . Average Temperature 96 | . 34 49 61 21 . 99 105 114 121 80 137 121 25 106 106 71 136 92 20 . Received Heat Transfer 3785 | . 237 75 246 132 . 45 222 129 144 27 46 449 . 171 56 60 426 699 597 24 Effects 23 | . . . . . . . 4 2 4 2 3 5 . 1 . . 2 . . . Shutdowns 7 | . . . . . . . 1 1 . . 2 2 . . . . 1 . . . Energy Bleed 6 | . . . . . . . . 1 3 . . . . 1 . . 1 . . . Interference 5 | . . . . . . . 1 . . 2 . 2 . . . . . . . . Matter Decay 1 | . . . . . . . 1 . . . . . . . . . . . . . Short Circuit 3 | . . . . . . . . . 1 . 1 1 . . . . . . . . Damage (minor) 1 | . . . . . . . 1 . . . . . . . . . . . . . Siege Activations 2 | . . . . . . . . . . . . . . . . . . 2 . . Total Turns 62 | . . . . . . . . . . . . . . . . . . 62 . . Longest Duration 38 | . . . . . . . . . . . . . . . . . . 38 . . Robots Corrupted 12 | . . . 1 . . . . . . . . . . . 1 1 5 1 3 . Combat Hostiles 11 | . . . 1 . . . . . . . . . . . 1 1 5 . 3 . Parts Fried 36 | . . . 2 . . . . . . . . . . . 3 . 12 13 6 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . 2 1 . . . . . . . . . . . 1 . . . . . . Heat Transferred 2756 | 350 971 200 150 . . . . . . . 50 . . . 200 . 150 435 250 . Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . 4 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 41 | . . . 1 . . . . . . . . . . . 3 2 2 30 3 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Fac Upp Upp War Pro Fac Upp Peak Influence 1864 | 65 142 108 139 134 . 80 1549 1864 1644 1231 805 1400 633 891 . . . . 1045 . Initial 1100 | . . . . 54 . . 31 1008 1100 1051 646 365 546 812 . . . . 108 . Average 528 | 30 38 29 37 29 . 17 730 1504 1325 1145 613 860 579 796 . . . . 674 . Maximum Alert Level 5 | . . . . . . . 4 5 5 4 3 4 2 3 . . . . 3 . Low Security (%) 45 | 100 100 100 100 100 . 100 20 . . . . . . . . . . . 4 . Level 1 2 | . . . . . . . 6 . . . . 4 . . . . . . 16 . Level 2 14 | . . . . . . . 22 . . . 71 26 100 1 . . . . 8 . Level 3 20 | . . . . . . . 30 5 . 33 28 44 . 98 . . . . 71 . Level 4 14 | . . . . . . . 19 65 90 66 . 24 . . . . . . . . Level 5 2 | . . . . . . . . 20 9 . . . . . . . . . . . High Security . | . . . . . . . . 8 . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 53 | . 4 . 3 1 . . 11 4 9 . 2 10 . 3 . . . . 6 . Investigation 6 | . 3 . . 1 . . . . . . . 1 . . . . . . 1 . Extermination 7 | . . . . . . . . . . . 1 3 . 2 . . . . 1 . Reinforcement 17 | . 1 . 3 . . . 3 . 4 . . 3 . . . . . . 3 . Assault 17 | . . . . . . . 6 4 2 . 1 3 . 1 . . . . . . Garrison 6 | . . . . . . . 2 . 3 . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . 1 . . . 1 . . . . 1 . . . . . . 2 . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Fac Upp Upp War Pro Fac Upp Distress Signals 74 | . 1 . 1 1 . . 3 . 7 . . 1 . 1 . . . 57 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 443 | . 21 5 12 13 . 4 95 30 29 8 14 61 5 18 12 3 29 45 33 6 Peak Tracking Total 13 | . 3 2 8 4 . 3 7 5 7 6 5 10 2 4 5 3 10 9 13 5 Tactical Retreats 29 | . 1 . 1 1 . . 2 3 2 . . 5 . 2 3 . 1 5 1 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Fac Upp Upp War Pro Fac Upp Traps Triggered 17 | . 3 . . . . . 3 5 2 . . . . 1 . . 2 1 . . Indirectly 1 | . . . . . . . . . . . . . . . . . 1 . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . 1 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Fac Upp Upp War Pro Fac Upp Machines Disabled 53 | . . . 1 1 . 1 12 3 3 . 6 8 . . . . . 7 11 . Max in Single Turn 4 | . . . 1 1 . . 1 2 1 . 4 1 . . . . . 1 2 . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . 1 . Phase Generator 1 | . . . . . . . . 1 . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Fac Upp Upp War Pro Fac Upp Machines Accessed 32 | . 6 1 2 1 1 . 6 . 3 . 3 3 2 1 . . . . 3 . Terminals 20 | . 5 1 2 . . . 4 . . . 1 3 2 1 . . . . 1 . Fabricators 1 | . . . . . . . . . . . 1 . . . . . . . . . Repair Stations 4 | . 1 . . . . . 1 . 1 . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . 1 . 1 . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . 1 . . . . . . . . . 1 . Total Hacks 86 | . 25 2 10 1 1 . 15 . 7 . 6 6 8 1 . . . . 4 . Successful 54 | . 20 2 6 1 1 . 5 . 7 . 3 4 3 . . . . . 2 . Failed 30 | . 3 . 4 . . . 10 . . . 3 2 5 1 . . . . 2 . Catastrophic 4 | . . . . . . . 1 . . . 1 . 1 . . . . . 1 . Database Lockouts 2 | . 2 . . . . . . . . . . . . . . . . . . . Manual 49 | . 17 . 6 . 1 . 10 . . . 1 5 8 . . . . . 1 . Terminals 56 | . 17 2 10 . . . 10 . . . 1 6 8 1 . . . . 1 . Fabricators 3 | . . . . . . . . . . . 3 . . . . . . . . . Repair Stations 18 | . 8 . . . . . 4 . 4 . . . . . . . . . 2 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . 2 . 2 . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . 1 . . . . . . . . . 1 . Terminal Hacks 21 | . 8 2 3 1 1 . 1 . . . . 3 1 . . . . . 1 . Record 4 | . 2 1 1 . . . . . . . . . . . . . . . . . Part Schematic 2 | . 2 . . . . . . . . . . . . . . . . . . . Robot Schematic 1 | . 1 . . . . . . . . . . . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . . . . . Open Door 3 | . . . . 1 . . . . . . . 2 . . . . . . . . Level Access Points 1 | . . 1 . . . . . . . . . . . . . . . . . . Branch Access Points 4 | . 1 . 1 . . . 1 . . . . . . . . . . . 1 . Unreport Threat 2 | . 1 . . . . . . . . . . . 1 . . . . . . . Registered Components 2 | . . . 1 . . . . . . . . 1 . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . . . . . . . Repair Station Hacks 14 | . 8 . . . . . 2 . 4 . . . . . . . . . . . Scan Component 7 | . 4 . . . . . 1 . 2 . . . . . . . . . . . Repair 7 | . 4 . . . . . 1 . 2 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . 2 . 2 . . . . . . . . . Insert Component 2 | . . . . . . . . . 1 . 1 . . . . . . . . . Analyze 2 | . . . . . . . . . 1 . 1 . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 . 1 . . . . . . . . . 1 . Unlock Access 2 | . . . . . . . 1 . 1 . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 11 | . 4 . 3 . . . 1 . . . . 1 2 . . . . . . . Terminals 11 | . 4 . 3 . . . 1 . . . . 1 2 . . . . . . . Track 3 | . 1 . 1 . . . . . . . . . 1 . . . . . . . Botnet 8 | . 3 . 2 . . . 1 . . . . 1 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . . 4 . . . . . . . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . . . . . . Hacking Detections 25 | . 6 1 2 . . . 4 . 2 . 3 3 2 1 . . . . 1 . Full Trace Events 1 | . . . . . . . . . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . 2 . . . . . . . 1 . 1 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired 7 | . 4 . . . . . 1 . 2 . . . . . . . . . . . Time 200 | . 104 . . . . . 44 . 52 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . 1 . 1 . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . 1 . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Fac Upp Upp War Pro Fac Upp Used RIF Installer 2 | . . . . . . . . 1 . 1 . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . 1 . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . . . 1 . . . . . 3 . . Non-combat 1 | . . . . . . . . . . . . . . . . . . 1 . . Combat 2 | . . . . . . . . . . . . 1 . . . . . 1 . . Robot Hacks Applied 3 | . . . . . . . . . . . . 1 . . . . . 2 . . parse_system 3 | . . . . . . . . . . . . 1 . . . . . 2 . . Manual 1 | . . . . . . . . . . . . . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . . . . 4 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Fac Upp Upp War Pro Fac Upp Total Allies 12 | . . . . 5 . . . . . . . 2 . . . . . 5 . . Largest Group 5 | . . . . 5 5 3 . . . . . 2 . . . . . 2 2 . Highest-Rated Group 126 | . . . . 85 85 40 . . . . . 126 . . . . . 115 98 . Highest-Rated Ally 115 | . . . . 31 31 16 . . . . . 99 . . . . . 115 49 . Total Orders 6 | . . . . . . . . . . . . . . 4 . . . 2 . . STAY 1 | . . . . . . . . . . . . . . . . . . 1 . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . 1 . . EXPLORE 3 | . . . . . . . . . . . . . . 3 . . . . . . RETURN 1 | . . . . . . . . . . . . . . 1 . . . . . . Ally Attacks 76 | . . . . . . 15 . . . . . 35 . . . . . 23 3 . Total Damage 3693 | . . . . . . 155 . . . . . 1699 . . . . . 1344 495 . Kills 30 | . . . . . . 3 . . . . . 15 . . . . . 8 4 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Fac Upp Upp War Pro Fac Upp Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 1 . . . . . . . . . . 1 . . 2 . 1 Drone Launches 2 | . . . . . . . . . . . . . . 2 . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Fac Upp Upp War Pro Fac Upp Turns Passed 25157 | 401 1755 1243 318 1966 682 1198 2633 1469 461 220 1198 1527 393 878 2208 558 968 4403 604 74 Spaces Moved 9540 | 178 751 648 105 581 266 298 894 588 137 91 481 502 184 291 828 220 333 1661 355 148 Core 281 | 3 . . . 4 . . . . . . . . . . . . . 104 22 148 Treads 6072 | 175 751 648 105 230 . . 849 588 137 91 481 482 . . 785 220 329 201 . . Legs 992 | . . . . 274 266 298 . . . . . . . . . . . 154 . . Wheels 1643 | . . . . . . . 45 . . . . 20 184 291 43 . 4 736 320 . Hover 304 | . . . . . . . . . . . . . . . . . . 291 13 . Flight 248 | . . . . 73 . . . . . . . . . . . . . 175 . . Fastest Speed 37 | 50 160 180 220 180 240 270 190 220 200 200 220 160 160 160 170 245 170 37 50 50 Average Speed 202 | 158 175 180 220 305 255 270 220 220 205 205 220 232 160 169 241 245 242 145 128 50 Slowest Speed 3700 | 160 180 180 220 1730 270 450 260 220 220 220 220 240 160 170 280 245 245 3700 176 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 49 | 9 71 98 19 90 62 36 83 80 21 26 16 93 49 12 82 49 17 90 13 28 Regions Visited 20 Branch Regions 11 Pre-discovered Areas 2 | . . . . 1 . . . . . . . . . . . . . 1 . . Known Exits Taken 11 | . 1 1 1 . . . 1 . 1 . 1 . . 1 1 1 1 . 1 . Unknown Exits Taken 7 | 1 . . . 1 1 1 . . . . . 1 1 . . . . 1 . . Scrap Searched 9 | . . 1 . 1 . . . . . . . . . . 3 1 . 3 . . Spaces Dug 86 | . 2 . 1 . . . 12 . . . . 6 . 7 . . 27 . 31 . Terrain Destroyed 855 | . 2 . 5 1 . 5 126 76 22 . 49 60 . 7 3 10 205 21 263 . Melee 18 | . . . 1 . . . . . . . . . . 7 . . 10 . . . Projectile 222 | . 2 . . 1 . 5 126 . 22 . 2 45 . . . . . 19 . . AOE 615 | . . . 4 . . . . 76 . . 47 15 . . 3 10 195 2 263 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Fac Upp Upp War Pro Fac Upp Total 14257 | 244 1096 708 159 688 269 671 1564 769 290 126 621 828 263 560 1009 228 418 3162 436 148 Wait 2920 | 29 257 44 20 18 . 354 467 85 81 9 81 191 72 180 118 . 9 905 . . Move 9522 | 177 750 647 104 580 265 297 894 587 137 90 480 501 183 290 827 219 332 1660 354 148 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 198 | 5 22 3 2 14 2 1 15 8 8 4 13 15 . 13 13 . 6 51 3 . Fast Attach 69 | 7 4 1 . 6 . 3 6 1 . . 1 5 . 6 5 . . 20 4 . Attach 111 | . 1 . 7 5 . . 2 1 5 2 2 6 . 12 2 . 11 41 14 . Detach 21 | . . . . 1 . 1 2 1 . . . 3 . 2 . . 1 9 1 . Swap 62 | . 7 . 3 5 1 . 5 3 4 2 7 9 . 3 7 1 2 2 1 . Drop 118 | . 8 4 1 7 1 2 17 8 6 5 6 10 . 4 9 . 2 26 2 . Fire 1059 | 26 47 9 21 52 . 13 156 65 49 14 31 88 8 43 28 8 34 317 50 . Melee 84 | . . . 1 . . . . . . . . . . 7 . . 21 48 7 . Ram . | . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . 10 . . . . . . . . . 5 . . Rewire 78 | . . . . . . . . . . . . . . . . . . 78 . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison -7/Factory (discovered 2 exits: *Fac / *Sto) -7/Storage (discovered 2 exits: *Fac / *Rec) -7/Recycling -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: Res / *Upp x2 / Arm) -4/Upper Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 402 | -11/Scrapyard | Entered Materials 403 | -10/Materials | Build established: Mutant 634 | -10/Materials | Identified exit to Mines 1179 | -10/Materials | Build established: Hauler-Mutant 1223 | -10/Materials | Discovered new exit (range 12) 1405 | -10/Materials | Central database locked down 1508 | -10/Materials | Central database locked down 1650 | -10/Materials | Discovered new exit (range 10) 1925 | -10/Materials | Repaired Assault Rifle 1952 | -10/Materials | Repaired Lgt. Treads 1980 | -10/Materials | Repaired Lgt. Treads 2007 | -10/Materials | Repaired Mining Laser 2157 | -10/Materials | Entered Mines 2161 | -10/Mines | Met a Derelict bent on vengeance 2229 | -10/Mines | Discovered new exit (range 5) 2236 | -10/Mines | Discovered new exit (range 7) 2346 | -10/Mines | Identified exit to Materials 2682 | -10/Mines | Learned Materials terminal intel 3400 | -10/Mines | Entered Materials 3400 | -9/Materials | Evolved 2 slots: Utility x2 3401 | -9/Materials | Loaded intel: 11 terminal locations 3596 | -9/Materials | Identified exit to Mines 3655 | -9/Materials | Lost 5 parts (1p2n2w) 3718 | -9/Materials | Entered Mines 3798 | -9/Mines | Discovered new exit (range 8) 3861 | -9/Mines | Core integrity fell below 50% 3986 | -9/Mines | Assembled infested the area 4059 | -9/Mines | Lost 4 parts (1p1n1u1w) 4642 | -9/Mines | Met a Derelict shopkeep closing up shop 4688 | -9/Mines | Build established: Scavenger-Mutant 5086 | -9/Mines | Build established: Hauler-Mutant 5101 | -9/Mines | Discovered new exit (range 5) 5468 | -9/Mines | Discovered new exit (range 5) 5588 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5684 | -9/Mines | Entered Exiles 5684 | -9/Exiles | Accompanied by 5 allies 5714 | -9/Exiles | Led the pair of lost Derelicts to a safe place 5768 | -9/Exiles | Met 8R-AWN 5819 | -9/Exiles | Met EX-HEX 5888 | -9/Exiles | Met EX-BIN 5920 | -9/Exiles | Aligned with FarCom system 5922 | -9/Exiles | Given EX-Vault access code 5980 | -9/Exiles | Opened EX-Vault 5999 | -9/Exiles | Found XL Autogun Array 6057 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6140 | -9/Exiles | Met EX-DEC 6331 | -9/Exiles | Discovered new exit (range 14) 6366 | -9/Exiles | Left Exiles lab with XL Autogun Array 6366 | -9/Exiles | Entered Mines 6366 | -8/Mines | Accompanied by 3 allies 7526 | -8/Mines | Discovered new exit (range 10) 7564 | -8/Mines | Entered Materials 7564 | -8/Materials | Evolved 2 slots: Weapon x2 7871 | -8/Materials | Build established: Hauler-Skirmisher 8584 | -8/Materials | Repaired Med. Insulated Plating 8764 | -8/Materials | First assault squad dispatched 8891 | -8/Materials | Destroyed 7 combat bots 9032 | -8/Materials | Discovered new exit (range 7) 9301 | -8/Materials | Destroyed 10 combat bots 9487 | -8/Materials | Discovered new exit (range 11) 9720 | -8/Materials | Destroyed 10 combat bots 10029 | -8/Materials | Garrison activated, responded to threat 10047 | -8/Materials | Destroyed 7 combat bots 10123 | -8/Materials | Discovered new exit (range 3) 10197 | -8/Materials | Identified exit to Garrison 10197 | -8/Materials | Entered Garrison 10472 | -8/Garrison | Discovered new exit (range 10) 10512 | -8/Garrison | Installed Relay Interface Framework 10702 | -8/Garrison | Triggered checkpoint 10749 | -8/Garrison | Phase Generator disabled 10978 | -8/Garrison | Discovered new exit (range 14) 11461 | -8/Garrison | Triggered checkpoint 11530 | -8/Garrison | Triggered checkpoint 11540 | -8/Garrison | High security lockdown imminent 11612 | -8/Garrison | Discovered new exit (range 15) 11620 | -8/Garrison | High security lockdown engaged 11666 | -8/Garrison | Entered Materials 11717 | -8/Materials | Repaired Hcp. Storage Unit 11745 | -8/Materials | Repaired Hcp. Storage Unit 11914 | -8/Materials | Garrison activated, responded to threat 12066 | -8/Materials | First assault squad dispatched 12127 | -8/Materials | Identified exit to Garrison 12127 | -8/Materials | Entered Garrison 12178 | -8/Garrison | Triggered checkpoint 12296 | -8/Garrison | Discovered new exit (range 11) 12338 | -8/Garrison | Expanded RIF knowledge: Watcher Feeds 12347 | -8/Garrison | Entered Factory 12347 | -7/Factory | Evolved 2 slots: Utility x2 12645 | -7/Factory | Build established: Hauler-Tank 13147 | -7/Factory | First assault squad dispatched 13229 | -7/Factory | Discovered new exit (range 4) 13411 | -7/Factory | Identified exit to Factory 13515 | -7/Factory | Discovered new exit (range 12) 13543 | -7/Factory | Identified exit to Storage 13545 | -7/Factory | Entered Storage 13581 | -7/Storage | Met 01-MTF 13635 | -7/Storage | Build established: Hauler-Skirmisher 14279 | -7/Storage | Discovered exit to Factory (range 14) 14339 | -7/Storage | Allies destroyed 01-MTF 14345 | -7/Storage | First assault squad dispatched 14583 | -7/Storage | Used back door to open Recycling access 14583 | -7/Storage | Discovered new exit (range 5) 14905 | -7/Storage | Destroyed 7 combat bots 15072 | -7/Storage | Entered Recycling 15372 | -7/Recycling | Spotter reported a threat 15386 | -7/Recycling | Spotter reported a threat 15425 | -7/Recycling | Spotter reported a threat 15434 | -7/Recycling | Discovered new exit (range 6) 15463 | -7/Recycling | Spotter reported a threat 15465 | -7/Recycling | Entered Factory 15465 | -5/Factory | Evolved 4 slots: Utility x4 15811 | -5/Factory | Lost 3 parts (3u) 15997 | -5/Factory | Discovered new exit (range 53) 16065 | -5/Factory | First assault squad dispatched 16080 | -5/Factory | Build established: Hauler-Tank 16300 | -5/Factory | Identified exit to Upper Caves 16343 | -5/Factory | Entered Upper Caves 16562 | -5/Upper Caves | Spotted B-75 Beast 16859 | -5/Upper Caves | Build established: Hauler-Mutant 17103 | -5/Upper Caves | Destroyed B-75 Beast 17516 | -5/Upper Caves | Discovered new exit (range 6) 17526 | -5/Upper Caves | Identified exit to Upper Caves 17966 | -5/Upper Caves | Encountered a Warlord checkpoint 18032 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 18083 | -5/Upper Caves | Learned 4 Factory zone layouts 18346 | -5/Upper Caves | Build established: Hauler-Tank 18551 | -5/Upper Caves | Entered another Upper Caves area 18553 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 19079 | -5/Upper Caves | Discovered new exit (range 8) 19099 | -5/Upper Caves | Identified exit to Warlord 19109 | -5/Upper Caves | Entered Warlord 19206 | -5/Warlord | Discovered new exit (range 9) 19350 | -5/Warlord | Build established: Hauler-Mutant 19623 | -5/Warlord | Opened side exit 19661 | -5/Warlord | RIF detected upon attempting to enter Warlord's base 19661 | -5/Warlord | Attacked by Warlord forces 19833 | -5/Warlord | Warlord's base attacked by MAIN.C 19891 | -5/Warlord | System corruption reached 10% 19922 | -5/Warlord | Destroyed 11 combat bots 20023 | -5/Warlord | Destroyed 12 combat bots 20033 | -5/Warlord | Lost 4 parts (1u3w) 20075 | -5/Warlord | Identified exit to Proximity Caves 20077 | -5/Warlord | Entered Proximity Caves 20101 | -4/Proximity Caves | Lost 6 parts (1p4n1w) 20525 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 20534 | -4/Proximity Caves | Build established: Hauler-Tank 20851 | -4/Proximity Caves | Spotted B-86 Titan 20855 | -4/Proximity Caves | Befriended a Behemoth using the annoying Tinkerer's hack 20871 | -4/Proximity Caves | Core integrity fell below 50% 20907 | -4/Proximity Caves | Lost 6 parts (1n2u3w) 20995 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 21056 | -4/Proximity Caves | Lost 4 parts (3u1w) 21313 | -4/Proximity Caves | Learned Research garrison access intel 21451 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 21534 | -4/Proximity Caves | Lost 6 parts (1n2u3w) 21810 | -4/Proximity Caves | Build established: Hauler-Gunner 22138 | -4/Proximity Caves | Core integrity fell below 20% 22154 | -4/Proximity Caves | Released all parts (7) 22177 | -4/Proximity Caves | Lost 7 parts (2n3u2w) 22647 | -4/Proximity Caves | Discovered new exit (range 15) 22708 | -4/Proximity Caves | Build established: Scavenger-Mutant 24480 | -4/Proximity Caves | Entered Factory 24480 | -4/Factory | Accompanied by 2 allies 24480 | -4/Factory | Evolved 2 slots: Propulsion x2 24481 | -4/Factory | Identified exit to Research 24587 | -4/Factory | Garrison activated, responded to threat 24635 | -4/Factory | Lost 3 parts (3u) 24673 | -4/Factory | Destroyed 13 combat bots 24681 | -4/Factory | Lost 5 parts (1p1n1u2w) 24798 | -4/Factory | Identified exit to Upper Caves 24798 | -4/Factory | Identified exit to Armory 24914 | -4/Factory | Lost 4 parts (1n2u1w) 24956 | -4/Factory | Crushed by falling debris 24976 | -4/Factory | Lost 3 parts (1p1n1w) 25068 | -4/Factory | Core integrity fell below 50% 25073 | -4/Factory | Released all parts (4) 25084 | -4/Factory | Entered Upper Caves 25103 | -4/Upper Caves | Core integrity fell below 20% 25104 | -4/Upper Caves | Lost 14 parts (1p6n3u4w) 25115 | -4/Upper Caves | Learned Research trap positions 25158 | -4/Upper Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 25076_ U-05 Engineer builds a Wall. 25076_ U-05 Engineer lays Concrete. 25077_ Penetrated by Slug. 25079_ The unstable cave ceiling collapses. 25080_ Connecting with Repair Station... 25080_ ALERT: Suspicious activity at Repair Station F005. Dispatching Investigation squad. 25083_ R-10 Processor collects Gravity Neutralizing Apparatus. 25083_ U-05 Engineer lays Concrete. 25084_ Penetrated by Slug. LOCATION=UPPER CAVES GOAL=ESCAPE 25093_ M-30 Cleanser extracted Fire Trap. 25094_ M-30 Cleanser reprogrammed Dirty Bomb Trap. 25095_ H8 ZKN,%5QPRI&YH0CF= 25095_ M-30 Cleanser extracted Dirty Bomb Trap. 25098_ M-30 Cleanser reprogrammed Fire Trap. 25115_ Acquired derelict log, extracted data. Data stored: Research trap records. 25129_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????###?????????????????????????????????????? | | ????????## #????????????????????? ??????????????? | | ???????## #??#####????????????? ??????????????? | | ???????# ### ##???????????? ??????????????? | | ???????? ##??????????# ????????? ????? | | ????????# #??????????? ?????????? ???? | | ????????# #####??????? ?????????? #### | | ?????#### ??# ## ##?????? ###???????? | | ?????" # #??# ##????? #???????? | | ?????# # ##?# ##????# #????????? | | ?????# # ### ##???# #?????????# | | ?????## ## ##### $#?????????# | | ????## ###### ### # #?????????# | | ???## ##???## #### # #?????????# | | ???# ##??## #?## ## ##?##?????# | | ???# #### #### ## ####### | | ???# ## g ! | | #### ### !%* | | #$ #?# ### | | #### ## ### ###### | | ## ##??# @ ### ## #??# # | | ## ### ##?# ## ##?# #?## # | | ?# ### #?## ####??# ###### $ | | ?# ## #??###???# ## | | ?# #### ##??##??# #? | | ?###???## ### #??### ### ########? | | ????????# ##### #????##??## ## #???????? | | ????????# ##??## #?????????# ## #???????? | | ????????###????# #?????????# ???????? | | ???????????????### #?????????## ???????? | | ?????????????????##### ##??????????# ######??????? | | ??????????????????????##???????????##????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Coolant Potential 65 Energy Generation 21 Energy Capacity 810 Matter Stores 300 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 200 Corruption Prevention 12 Armor Coverage 825 Resistance: KI 20 Resistance: TH 15 Resistance: EX 25 Resistance: EM 20 Core Shielding 20 Weapon Shielding 66 Evasion (%) 62 Recoil Reduction 2 Matter Filtering 30 Kinecelleration 30 Offensive Hacking 11 Item Schematics ----------------- Datajack | -10/Materials | Hacked Grenade Launcher | -10/Materials | Hacked Shield Generator | -8/Materials | Scanalyzed Hvy. Rocket Launcher | -7/Factory | Scanalyzed Robot Schematics ------------------ O-16 Technician | -10/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Oh No You Don't! Quantum Hacking Woof! \\IAMDERELICT Challenges ------------ None Game ------ Seed CloakParticleLauncher Manual? 0 Play Time 03:42:05 Cumulative 92.0 hours Start 2021.12.01 @ 20:05:51 End 2021.12.01 @ 23:52:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 55 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 28/SmallcapsGlow Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 87363b36-6f10-4032-95f6-ca55c77a4739