Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.11 @ 21:11:45 Player: beans Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (4) 800 Robots Destroyed (11) 55 Value Destroyed (530) 530 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (474) 474 TOTAL SCORE: 4259 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -326 Cogmind --------- Core Integrity 0/850 Matter 41/300 Energy 45/100 System Corruption 7% Temperature Cool (65) Movement Core (150) Ox2 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- Plasma Rifle Plasma Rifle > --- INVENTORY (5) ---- Matter Compressor (0) Bore Cannon Bore Cannon CPS Tube (2) Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Scrap Suit Spectral Analyzer > --- WEAPON ----------- Bore Cannon Bore Cannon Bore Cannon > --- INVENTORY -------- Plasma Rifle Remote Datajack CPS Tube Heavy Pick [Rating: 52] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Gravmag System Utility Makeshift Light Armor Plating Device Scrap Suit Processor Spectral Analyzer Protection Makeshift Light Armor Plating Weapon Assault Rifle Energy Gun Plasma Rifle Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Special Weapon Remote Datajack Impact Weapon Makeshift Hammer Piercing Weapon Heavy Pick Build | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Slots Evolved 8 | . . . . 8 Power 1 | . . . . 1 Propulsion 4 | . . . . 4 Utility 2 | . . . . 2 Weapon 1 | . . . . 1 Parts Attached 27 | 5 . 4 7 11 Power 3 | 1 . . 2 . Engine 2 | 1 . . 1 . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 7 | 2 . . . 5 Treads 2 | 2 . . . . Leg . | . . . . . Wheel . | . . . . . Hover 5 | . . . . 5 Flight . | . . . . . Utility 3 | . . 1 1 1 Device 1 | . . . 1 . Storage . | . . . . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 14 | 2 . 3 4 5 Energy Gun 3 | . . . 1 2 Energy Cannon . | . . . . . Ballistic Gun 5 | 2 . 2 1 . Ballistic Cannon 3 | . . . 2 1 Launcher . | . . . . . Special Weapon 1 | . . . . 1 Impact Weapon 1 | . . 1 . . Slashing Weapon . | . . . . . Piercing Weapon 1 | . . . . 1 Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 11 | . . 2 . 9 Power 2 | . . 1 . 1 Propulsion 4 | . . . . 4 Utility 2 | . . . . 2 Weapon 3 | . . 1 . 2 Highest Loss Streak 3 | . . 2 . 3 To Critical Strikes . | . . . . . Average Backups 4 | 1 1 3 4 4 Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon 2 | 1 1 2 3 2 Tool/Special . | . . . . . Unused Backups 5 | . . . 3 2 Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . . . 1 Weapon 3 | . . . 3 . Tool/Special 1 | . . . . 1 Average Slot Usage (%) 68 | . 71 76 76 34 Engine 8 | . 14 11 9 . Core 1 | . . . 3 2 Treads 23 | . 28 28 28 2 Hover 1 | . . . . 9 Device 2 | . . . 3 3 Protection 7 | . . 8 10 . Energy Gun 3 | . . . 6 1 Ballistic Gun 11 | . 28 22 4 . Ballistic Cannon 5 | . . . 9 8 Impact Weapon 1 | . . 4 1 . Peak Build Rating 52 | 5 5 13 25 52 Average Rating 15 | 2 5 8 17 28 On Entrance 9 | . 5 5 11 25 Avg Prop Armor Cover (%) . | . . . . . Naked Turns 11 | . . . . 11 Heaviest Build 38 | 7 7 12 29 38 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 4 | . . . . 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 5 1 5 5 5 Average Carried 4 | 1 1 3 4 4 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 1 1 4 5 4 Scrap Suit Usage (%) 22 | . . . 25 65 Class Distribution -------------------- 83% | Mutant 10% | Scrapper 4% | Derelict-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Mutant | -6/Factory Resources | -11 -10 -10 -8 -6 ----------- Run | Yrd Mat Sub Scr Fac Matter Collected 677 | 136 . 309 60 172 Remotely . | . . . . . Salvage Created 486 | . . 214 . 272 Parts 28 | . . 12 . 16 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 9 | . . 9 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Combat Hostiles Destroyed 9 | . . 3 . 6 Melee 3 | . . 1 . 2 Guns 1 | . . 1 . . Cannons 1 | . . . . 1 AOE 3 | . . . . 3 Classes Destroyed 8 | . . 4 . 4 Grunt 1 | . . . . 1 Sentry 1 | . . . . 1 Hunter 1 | . . . . 1 Programmer 3 | . . . . 3 Artisan 1 | . . 1 . . Cobbler 1 | . . 1 . . Subdweller 3 | . . 3 . . Zionite 2 | . . 2 . . Best Kill Streak 3 | . . 1 . 3 Combat Bots Only 3 | . . 1 . 3 Max Kills in Single Turn 3 | . . 1 . 3 Gunslinging . | . . . . . Exploded 3 | . . . . 3 Melee 1 | . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -6 -------- Run | Yrd Mat Sub Scr Fac Hostile Shots Fired 232 | . . 29 . 203 Missed 75 | . . 7 . 68 Hits 157 | . . 22 . 135 Projectile 157 | . . 22 . 135 Critical Strikes 5 | . . . . 5 Damage Taken 2630 | . . 491 . 2139 Core 952 | . . 90 . 862 Absorbed by Shields . | . . . . . Core Remaining (%) 82 | 100 . . 64 . Volleys Fired 53 | . . 23 . 30 Largest 3 | . . 2 . 3 Hottest 150 | . . 45 . 150 Shots Fired 97 | . . 45 . 52 Gun 60 | . . 45 . 15 Cannon 37 | . . . . 37 Launcher . | . . . . . Special . | . . . . . Kinetic 82 | . . 45 . 37 Thermal 15 | . . . . 15 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 8 | . . 8 . 2 Robot Miss Streak 5 | . . 2 . 5 Penetration Max 2 | . . . . 2 Secondary Targets . | . . . . . Shots Hit Robots 64 | . . 41 . 23 Core Hits 18 | . . 9 . 9 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 7 | . . 3 . 4 Critical Strikes 9 | . . 3 . 6 Destroy 5 | . . . . 5 Smash 3 | . . 3 . . Impale 1 | . . . . 1 Melee Attacks 63 | . . 34 . 29 Impact 34 | . . 34 . . Slashing . | . . . . . Piercing 29 | . . . . 29 Sneak Attacks 5 | . . 4 . 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2209 | . . 1021 . 1188 Guns 429 | . . 299 . 130 Cannons 278 | . . . . 278 Explosions 398 | . . . . 398 Melee 1104 | . . 722 . 382 Ramming . | . . . . . Kinetic 577 | . . 299 . 278 Thermal 528 | . . . . 528 Explosive . | . . . . . Electromagnetic . | . . . . . Impact 722 | . . 722 . . Slashing . | . . . . . Piercing 382 | . . . . 382 Highest Corruption 7 | . . . . 7 Average Corruption 4 | . . . . 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 6 | . . . . 6 Message Errors 4 | . . . . 4 Heat Flow Errors 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 426 | . . 230 . 196 Projectiles . | . . . . . Explosions 129 | . . . . 129 Melee 297 | . . 230 . 67 Knockbacks 6 | . . 6 . . Impact 5 | . . 5 . . Kinetic . | . . . . . Secondary 1 | . . 1 . . Self-Inflicted Damage 85 | . . . . 85 Shots 2 | . . . . 2 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 484 | . . . . 484 Average Temperature 127 | . . . . 127 Received Heat Transfer 727 | . . 90 . 637 Effects 2 | . . . . 2 Shutdowns 1 | . . . . 1 Short Circuit 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 3 | . . 3 . . Combat Hostiles 1 | . . 1 . . Parts Fried . | . . . . . Impact Corruptions 6 | . . 6 . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . 1 . 1 Heat Transferred 500 | . . . . 500 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Maximum Alert Level 1 | . . . . 1 Low Security (%) 82 | 100 100 . . 75 Level 1 17 | . . . . 24 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 325 | . . . . 325 Initial . | . . . . . Average 75 | . . . . 103 Influence Increases 590 | . . . . 590 Destroy 0b10 Robot/C 120 | . . . . 120 Destroy Leader 50 | . . . . 50 Disable Machine 75 | . . . . 75 Destroy Structure 45 | . . . . 45 Partial Spotted 15 | . . . . 15 Lose Combat Pursuer 285 | . . . . 285 Influence Decreases 324 | . . . . 324 Time Decay 234 | . . . . 234 Lost Part 90 | . . . . 90 Squads Dispatched 4 | . . . . 4 Investigation 2 | . . . . 2 Extermination 1 | . . . . 1 Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Scr Fac Distress Signals 2 | . . . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 35 | . . 6 . 29 Peak Tracking Total 9 | . 1 1 . 9 Tactical Retreats 11 | . . 2 . 9 Traps | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -6 ---------- Run | Yrd Mat Sub Scr Fac Machines Disabled 5 | . . . . 5 Max in Single Turn 2 | . . . . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Scr Fac Machines Accessed 5 | . . 2 . 3 Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Scanalyzers 1 | . . . . 1 Garrison Access 1 | . . . . 1 Total Hacks 21 | . . 13 . 8 Successful 16 | . . 13 . 3 Failed 5 | . . . . 5 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual 1 | . . 1 . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . . . . 4 Scanalyzers 2 | . . . . 2 Garrison Access 2 | . . . . 2 Terminal Hacks 13 | . . 13 . . Record 12 | . . 12 . . Proto ID Catalog 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 3 | . . . . 3 Process 1 | . . . . 1 Retrieve Matter 2 | . . . . 2 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . . . . 3 Full Trace Events 2 | . . . . 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter 23 | . . . . 23 Retrieved Matter 23 | . . . . 23 Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -6 ------------ Run | Yrd Mat Sub Scr Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 4 | . . . . 4 Programmers 4 | . . . . 4 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -6 -------- Run | Yrd Mat Sub Scr Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Active Infowar (turns) 354 | . . . . 354 Optics 354 | . . . . 354 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -6 ------------- Run | Yrd Mat Sub Scr Fac Turns Passed 4004 | 44 230 1345 1661 724 Spaces Moved 2468 | 38 32 735 1017 646 Core 228 | 24 . . . 204 Treads 1873 | 14 32 735 1017 75 Legs . | . . . . . Wheels . | . . . . . Hover 367 | . . . . 367 Flight . | . . . . . Fastest Speed 48 | 50 160 160 160 48 Average Speed 137 | 90 160 160 160 77 Slowest Speed 340 | 160 160 160 160 340 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 26 | 3 9 50 57 13 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 6 | . . 2 4 . Spaces Dug 16 | . . . . 16 Terrain Destroyed 60 | . . . . 60 Melee 14 | . . . . 14 Projectile 17 | . . . . 17 AOE 29 | . . . . 29 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Scr Fac Total 2904 | 47 211 824 1054 768 Wait 236 | . 180 22 6 28 Move 2464 | 37 31 734 1016 646 Hop . | . . . . . Pick Up 22 | 5 . 5 8 4 Fast Attach 13 | 1 . . 7 5 Attach 15 | 4 . 2 . 9 Detach 7 | . . . 2 5 Swap 13 | . . 4 2 7 Drop 18 | . . . 13 5 Fire 53 | . . 23 . 30 Melee 63 | . . 34 . 29 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 2 exits: [*Mat] / [*Scr]) -8/Scraptown -6/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 45 | -11/Scrapyard | Entered Materials 254 | -10/Materials | Discovered new exit (range 8) 275 | -10/Materials | Entered Subcaves 276 | -10/Subcaves | Approached by a straggling Scientist 312 | -10/Subcaves | Build established: Mutant 314 | -10/Subcaves | Visited Clippyterm 318 | -10/Subcaves | Learned location of Extension (-6) 318 | -10/Subcaves | Learned Factory trap positions 456 | -10/Subcaves | Disturbed a concealed Subdweller 1082 | -10/Subcaves | Visited 4L-MR0's lab 1146 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 1495 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1496 | -10/Subcaves | Shifting Twisted Machinery released Multitool 1549 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1561 | -10/Subcaves | Discovered new exit (range 6) 1565 | -10/Subcaves | Learned location of Zion (-6) 1565 | -10/Subcaves | Met a Zionite searching for "candidates" 1620 | -10/Subcaves | Entered Scraptown 2262 | -8/Scraptown | Visited UFD Registry 2262 | -8/Scraptown | Registered with UFD as "Cargotank" 2302 | -8/Scraptown | Visited Botcube Research 2361 | -8/Scraptown | Visited Research Penetration Think Tank 2422 | -8/Scraptown | Visited Observation Area 2513 | -8/Scraptown | Visited Supply Room 2567 | -8/Scraptown | Visited DA-N13 Charitable Foundation 2581 | -8/Scraptown | Found DCF Scrap (30 items) 2615 | -8/Scraptown | Visited Infowarlord's Domain 2640 | -8/Scraptown | Visited Derelict Rescue Squad 2764 | -8/Scraptown | Visited Curators Association 2865 | -8/Scraptown | Found Scrap Suit 3027 | -8/Scraptown | Found Spectral Analyzer 3164 | -8/Scraptown | Build established: Scrapper 3170 | -8/Scraptown | Met Optimus 3170 | -8/Scraptown | Accepted into 0bPrime 3252 | -8/Scraptown | Discovered new exit (range 3) 3281 | -8/Scraptown | Entered Factory 3281 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x4, Utility x2, Weapon x1 3282 | -6/Factory | Loaded intel: 82 trap records 3670 | -6/Factory | Lost 3 parts (1p2n) 3791 | -6/Factory | Core integrity fell below 50% 3816 | -6/Factory | Lost 3 parts (2n1u) 3828 | -6/Factory | Core integrity fell below 20% 3874 | -6/Factory | Crushed by falling debris 3946 | -6/Factory | Build established: Mutant 4005 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- Slug penetrates Wall. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Acquired Matter Compressor. HV Slug penetrates Earth. The unstable cave ceiling collapses. Crushed by falling debris. Spectral Analyzer destroyed. System corrupted by crushing effect (+4). ALERT: Cargo convoy en route, clear transfer corridor. FOYI07,YJ5O=FKREHJ&K< 2Z&QFU65= Penetrated by Slug. Hvy. Pick destroyed. Slug penetrates Wall. &WXWLFHAZPPCGAX=,Z57CQE08G8YULLN=, Acquired Plasma Rifle. DSNW&=FDLGX6YRA9GUBZSEA6SFBO Slug penetrates Scanalyzer. Penetrated by Slug. Map ----- +----------------------------------------------------+ | " """ ### ?????????????????????????? | | " """ T## """"""""?????????????????????????? | | " """ ## ?????????????????????????? | | ### """""""""????????????????????????? | | " """ #?# #?????????????????????? | | " """ ### """"""""" #?????????????????????? | | " """ + #?????????????????????? | | # """"""""" #?????????????????????? | | # #?????????????????????? | | # """"""""" #?????????????????????? | | ######## #?????????????????????? | | #??????# ! #?????????????????????? | | ###########+#######################???????? | | #???????? | | ######### | | # # | | # # | | # # | | ##############+#############+### # # | | ????????# ## # # # | | ????????# """ """ ## """ # # # | | ????????# """ """ ## """ # # # | | ????????# """ """ ## "S + # # | | ????????# ?# """ # + # | | ????????# """ """ ## "" # # # | | ?????^??# """ """ ## @h # # # | | ????^^^?# """ ""? ?# # # # | | ????????# ????# ####### # | | ?????^??# ???????# #?????# # | | ????????# ???????# """ #?????# # | | ????????# ???????# """ #?????# # | | ??????^?#######???????# """ #?????# # | | ??????????????????????# #?????######### | | ??????????????????????# """ #?????????????? | | ??????????????????????# """ #?????????????? | | ??????????????????????# """ #?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????##########?????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 15 Energy Capacity 240 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Density 10 Armor Coverage 100 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NodeOpticalEngine Manual? 0 Play Time 00:23:02 Cumulative 227.6 hours Start 2026.01.11 @ 19:40:24 End 2026.01.11 @ 21:11:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 637 Rogue 636 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 65 Gallery% 63 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: dd89bd8c-7f2f-493e-a37f-4ea661bfe346