Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.04 @ 18:36:42 Player: JuustuToug Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (61) 305 Value Destroyed (1699) 1699 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (768) 768 TOTAL SCORE: 6012 Bonus ------- Follower Combat Kills 468 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 270/300 Energy 243/275 System Corruption 3% Temperature Critical (584) Movement Walking (103) Location -8/Scraptown Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (3) --- Titanium Leg Potential Leg Potential Leg (fused) > --- UTILITY (5) ------ Small Storage Unit Terrain Scanner Improved Terrain Scan Processor Makeshift Light Armor Plating Reactive Plating > --- WEAPON (2) ------- Heavy EM Shotgun Heavy EM Shotgun > --- INVENTORY (8) ---- Advanced Weight Redist. System Overtuned Barrage Gun Heavy Flail Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Titanium Leg Potential Leg Potential Leg > --- UTILITY ---------- Cooling System Small Storage Unit Terrain Scanner Improved Terrain Scan Processor Reactive Plating > --- WEAPON ----------- Heavy EM Shotgun Heavy EM Shotgun > --- INVENTORY -------- Deuterium Engine Titanium Leg Titanium Leg Advanced Weight Redist. System Light Armor Plating Heavy EM Shotgun Heavy EM Shotgun Heavy Flail [Rating: 48] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Fission Core Propulsion Potential Leg Leg Potential Leg Hover Unit Aerolev Unit Utility Small Storage Unit Device Terrain Scanner Storage Small Storage Unit Processor Improved Terrain Scan Processor Protection Light Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Ballistic Gun Light Assault Rifle Special Weapon Plasma Cutter Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Slots Evolved 4 | . . . . . 4 . . . Power . | . . . . . . . . . Propulsion 1 | . . . . . 1 . . . Utility 3 | . . . . . 3 . . . Weapon . | . . . . . . . . . Parts Attached 53 | 6 9 . 2 2 6 20 . 8 Power 10 | 2 1 . . 1 . 5 . 1 Engine 8 | 2 1 . . 1 . 4 . . Core 2 | . . . . . . 1 . 1 Reactor . | . . . . . . . . . Propulsion 12 | 2 2 . 2 . 1 3 . 2 Treads . | . . . . . . . . . Leg 11 | 2 2 . 2 . 1 2 . 2 Wheel . | . . . . . . . . . Hover 1 | . . . . . . 1 . . Flight . | . . . . . . . . . Utility 14 | 1 2 . . 1 4 3 . 3 Device 4 | . 1 . . 1 1 1 . . Storage 2 | 1 1 . . . . . . . Processor 3 | . . . . . 2 1 . . Hackware . | . . . . . . . . . Protection 5 | . . . . . 1 1 . 3 Artifact . | . . . . . . . . . Weapon 17 | 1 4 . . . 1 9 . 2 Energy Gun 15 | . 4 . . . . 9 . 2 Energy Cannon . | . . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon 1 | . . . . . 1 . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . . . . 3 . . Corrupted Parts 1 | . 1 . . . . . . . System Corruption 1 | . 1 . . . . . . . Parts Lost 17 | . 1 . . . . 11 . 5 Power 3 | . . . . . . 3 . . Propulsion 2 | . . . . . . . . 2 Utility 3 | . . . . . . 2 . 1 Weapon 9 | . 1 . . . . 6 . 2 Highest Loss Streak 5 | . 1 . . . . 4 . 5 To Critical Strikes . | . . . . . . . . . Average Backups 7 | 2 7 8 8 8 5 7 8 7 Power . | . 1 1 1 1 1 . 1 . Propulsion 2 | . 2 2 2 2 1 2 2 1 Utility 2 | . 2 4 4 4 1 1 2 1 Weapon 1 | 1 1 1 1 . 1 1 3 3 Tool/Special . | . . . . . . . . . Unused Backups 19 | . 5 . . 1 1 7 . 5 Power 1 | . . . . . . . . 1 Propulsion 7 | . 3 . . . . 4 . . Utility 4 | . 1 . . . 1 . . 2 Weapon 7 | . 1 . . 1 . 3 . 2 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 97 | . 94 100 100 100 96 97 100 99 Engine 10 | . 14 14 14 14 9 8 9 5 Leg 27 | . 28 28 28 28 27 26 27 27 Device 15 | . 10 14 14 14 16 16 18 17 Storage 10 | . 14 14 14 14 9 8 9 9 Processor 7 | . . . . . 9 12 9 9 Protection 4 | . . . . . 7 5 9 9 Energy Gun 20 | . 22 28 28 28 13 16 18 17 Peak Build Rating 48 | 5 10 10 28 29 35 44 44 48 Average Rating 31 | 3 8 10 21 28 33 40 44 46 On Entrance 22 | . 5 10 10 28 29 35 44 44 Naked Turns . | . . . . . . . . . Heaviest Build 37 | 11 17 17 17 17 20 28 28 37 Greatest Support 77 | 20 20 20 60 60 70 77 77 77 Greatest Overweight (x) 1 | 1 . . . . . . . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 8 10 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 7 8 8 Most Carried 9 | 5 9 8 8 8 7 8 8 8 Average Carried 7 | 3 7 8 8 7 5 7 8 7 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 Final Carried 8 | 5 8 8 8 8 6 8 8 3 Class Distribution -------------------- 32% | Mutant 19% | Commander-Skirmisher 17% | Skirmisher 13% | Scavenger-Mutant 9% | Scavenger-Skirmisher 7% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -8/Storage Commander-Skirmisher | -8/Recycling Commander-Mutant | -8/Scraptown Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Matter Collected 875 | 192 196 . 20 30 . 359 10 68 Remotely . | . . . . . . . . . Salvage Created 2485 | . 529 140 . 54 . 1543 60 159 Parts 122 | . 32 9 . 5 . 63 3 10 Haulers Intercepted 7 | . 1 . . . . 6 . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Combat Hostiles Destroyed 43 | . 10 6 . 3 . 20 1 3 Guns 29 | . 7 4 . 3 . 13 1 1 AOE 8 | . 3 2 . . . 2 . 1 Classes Destroyed 11 | . 6 . . . . 2 . 3 Hauler 7 | . 1 . . . . 6 . . Recycler 4 | . 1 . . . . 3 . . Operator 2 | . 1 . . . . 1 . . Watcher 5 | . 3 . . . . 2 . . Swarmer 11 | . 3 4 . 3 . 1 . . Grunt 17 | . 7 2 . . . 8 . . Duelist 1 | . . . . . . 1 . . Sentry 11 | . . . . . . 10 1 . Federalist 1 | . . . . . . . . 1 Guru 1 | . . . . . . . . 1 Elite 1 | . . . . . . . . 1 Best Kill Streak 7 | . 7 3 . 3 . 4 1 2 Combat Bots Only 5 | . 5 3 . 3 . 4 1 2 Max Kills in Single Turn 3 | . 2 1 . 1 . 3 1 1 Gunslinging . | . . . . . . . . . Exploded 2 | . 2 1 . . . 2 . 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Hostile Shots Fired 295 | . 37 27 . 4 . 132 2 93 Missed 87 | . 14 12 . . . 42 . 19 Hits 208 | . 23 15 . 4 . 90 2 74 Melee 9 | . . . . . . 2 . 7 Projectile 199 | . 23 15 . 4 . 88 2 67 AOE 2 | . . . . . . 1 . 1 Critical Strikes 9 | . . . . . . 1 1 7 Damage Taken 3699 | . 405 145 . 33 . 1567 27 1522 Core 634 | . 62 7 . . . 315 . 250 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 182 | . 22 . . . . 160 . . Core Remaining (%) 86 | 100 . . . 72 . . . . Volleys Fired 156 | . 37 11 . 3 1 91 2 11 Largest 2 | . 2 2 . 2 2 2 2 2 Hottest 126 | . 90 90 . 90 90 126 100 100 Shots Fired 299 | . 74 22 . 6 2 168 4 23 Gun 299 | . 74 22 . 6 2 168 4 23 Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 18 | . 18 . . . . . . . Thermal 148 | . 17 . . . . 131 . . Explosive . | . . . . . . . . . Electromagnetic 133 | . 39 22 . 6 2 37 4 23 Robot Hit Streak 21 | . 12 4 . 3 . 21 5 10 Robot Miss Streak 10 | . 4 10 . 2 . 3 1 2 Penetration Max . | . . . . . . . . . Secondary Targets 3 | . 1 . . 2 . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . Shots Hit Robots 227 | . 54 15 . 5 . 130 3 20 Core Hits 100 | . 30 8 . 3 . 48 2 9 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 8 | . 1 . . . . 7 . . Burn 8 | . 1 . . . . 7 . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4232 | . 875 316 . 41 . 2545 56 399 Guns 3489 | . 701 155 . 41 . 2183 56 353 Cannons . | . . . . . . . . . Explosions 730 | . 174 161 . . . 349 . 46 Melee . | . . . . . . . . . Ramming 13 | . . . . . . 13 . . Kinetic 102 | . 102 . . . . . . . Thermal 2485 | . 312 161 . . . 1966 . 46 Explosive . | . . . . . . . . . Electromagnetic 1632 | . 461 155 . 41 . 566 56 353 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 3 | . 1 1 1 1 . 2 2 3 Average Corruption 1 | . 1 1 1 1 . 1 2 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 41 | . 3 2 3 1 . 20 4 8 Message Errors 9 | . 1 . . . . 5 2 1 Matter Fused 6 | . . . 1 . . 3 . 2 Heat Flow Errors 7 | . 1 1 1 1 . 1 . 2 Energy Discharges 4 | . . 1 1 . . 2 . . Parts Rejected 2 | . . . . . . 1 1 . Parts Fused 1 | . . . . . . 1 . . Data Loss (minor) 5 | . . . . . . 3 1 1 Data Loss (major) 2 | . . . . . . 2 . . Misfires 4 | . 1 . . . . 2 . 1 Alerts 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 69 | . 16 4 . . . 49 . . Projectiles . | . . . . . . . . . Explosions 69 | . 16 4 . . . 49 . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 189 | . 121 . . . . 68 . . Shots 4 | . 3 . . . . 1 . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 592 | . 302 223 162 160 . 88 16 592 Average Temperature 100 | . 109 91 93 81 . 26 10 276 Received Heat Transfer 1434 | . 129 6 . . . 513 27 759 Effects 10 | . . . . . . . . 10 Shutdowns 1 | . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . 1 Damage (major) 6 | . . . . . . . . 6 Damage (core) 2 | . . . . . . . . 2 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Fried 7 | . 1 . . . . 4 . 2 Impact Corruptions . | . . . . . . . . . Robots Melted 5 | . . . . . . 5 . . Combat Hostiles 5 | . . . . . . 5 . . Parts Melted 17 | . . . . . . 17 . . Heat Transferred 5336 | . 581 100 . . . 4605 . 50 Parts Sabotaged . | . . . . . . . . . Parts Stolen 1 | . . . . . . . . 1 Parts Stripped . | . . . . . . . . . Power Chain Reactions 9 | . 3 2 . . . 3 . 1 Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Maximum Alert Level 2 | . . . . . . 2 . . Low Security (%) 95 | 100 100 100 . 100 100 90 100 . Level 1 3 | . . . . . . 6 . . Level 2 1 | . . . . . . 2 . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 431 | . 139 159 . 154 22 431 165 . Initial 165 | . . 30 . . 22 . 165 . Average 78 | . 70 66 . 107 12 89 60 . Influence Increases 2192 | . 396 233 . 218 15 1256 74 . Destroy 0b10 Robot/C 1180 | . 200 160 . 160 . 620 40 . Destroy 0b10 Robot/NC 90 | . 30 . . . . 60 . . Destroy Leader 274 | . 48 30 . 20 . 176 . . Allied During Kill 293 | . . 22 . 23 . 232 16 . Successful Hack 77 | . 30 . . . . 29 18 . Select Force Hacks 30 | . 30 . . . . . . . Disable Machine 45 | . . 15 . . 15 15 . . Destroy Structure 38 | . 13 6 . . . 19 . . Lose Combat Pursuer 165 | . 45 . . 15 . 105 . . Influence Decreases 2192 | . 318 192 119 160 73 831 499 . Entered New Map 463 | . . 48 119 . 36 . 260 . Time Decay 1291 | . 308 144 . 140 37 463 199 . Lost Part 93 | . 10 . . . . 83 . . Lost Ally 120 | . . . . 20 . 60 40 . Purge Threat 225 | . . . . . . 225 . . Squads Dispatched 6 | . 3 . . . . 3 . . Investigation 3 | . 2 . . . . 1 . . Extermination . | . . . . . . . . . Reinforcement 3 | . 1 . . . . 2 . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Distress Signals 3 | . . . . . 1 2 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 89 | . 19 8 . 6 . 41 2 13 Peak Tracking Total 13 | . 3 3 . 4 . 5 1 13 Tactical Retreats 8 | . 2 . . 1 . 3 . 2 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Traps Triggered 3 | . 1 . . . . 2 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Machines Disabled 6 | . . 1 . . 1 1 . 3 Max in Single Turn 1 | . . . . . 1 1 . 1 Garrison Access 1 | . . . . . . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled 1 | . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Machines Accessed 35 | . 8 . 1 . . 13 12 1 Terminals 19 | . 6 . . . . 8 5 . Fabricators . | . . . . . . . . . Repair Stations 3 | . 1 . . . . 2 . . Recycling Units 8 | . 1 . . . . 2 5 . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . Total Hacks 110 | . 21 . 1 . . 31 53 4 Successful 69 | . 9 . 1 . . 19 36 4 Failed 41 | . 12 . . . . 12 17 . Catastrophic 7 | . 4 . . . . 3 . . Database Lockouts . | . . . . . . . . . Manual 15 | . 5 . 1 . . 6 3 . Terminals 53 | . 17 . . . . 20 16 . Fabricators . | . . . . . . . . . Repair Stations 7 | . 2 . . . . 5 . . Recycling Units 19 | . 2 . . . . 4 13 . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . Terminal Hacks 53 | . 5 . 1 . . 11 32 4 Record 28 | . . . . . . . 24 4 Prototype ID Bank 4 | . . . . . . 2 2 . Open Door 2 | . . . . . . 2 . . Branch Access Points 2 | . 1 . . . . . 1 . Emergency Access Points 1 | . . . . . . 1 . . Terminal Index 1 | . . . . . . 1 . . Alert Level 2 | . . . . . . . 2 . Unreport Threat 2 | . . . . . . 2 . . Locate Traps 1 | . 1 . . . . . . . Maintenance Status 1 | . 1 . . . . . . . Reinforcement Status 1 | . . . . . . 1 . . Recall Investigation 2 | . 1 . . . . 1 . . Hauler Manifests 1 | . . . . . . . 1 . Registered Components 1 | . 1 . . . . . . . Zone Layout 3 | . . . . . . 1 2 . Proto ID Catalog 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 6 | . 2 . . . . 4 . . Scan Component 3 | . 1 . . . . 2 . . Repair 3 | . 1 . . . . 2 . . Recycling Unit Hacks 7 | . 1 . . . . 2 4 . Report Inventory 7 | . 1 . . . . 2 4 . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . Seal Access 1 | . . . . . . 1 . . Unauthorized Hacks 2 | . 1 . . . . 1 . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . 1 . . . . 1 . . Recyclers 1 | . . . . . . 1 . . Tunnel 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 23 | . 6 . . . . 8 9 . Full Trace Events 3 | . 1 . . . . 1 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 3 | . 1 . . . . 2 . . Time 78 | . 26 . . . . 52 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Total Allies 13 | . . 3 . . . 10 . . Largest Group 10 | . . 3 3 3 2 10 8 6 Highest-Rated Group 173 | . . 40 40 40 32 173 141 109 Highest-Rated Ally 29 | . . 16 16 16 16 29 29 29 Total Orders . | . . . . . . . . . Ally Attacks 138 | . . 11 . 14 . 63 6 44 Total Damage 1459 | . . 60 . 153 . 801 91 354 Kills 20 | . . 2 . 5 . 11 1 1 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Active Infowar (turns) 3238 | . . . . . 82 2146 551 459 Terrain 3238 | . . . . . 82 2146 551 459 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Turns Passed 5240 | 62 855 337 424 298 83 2172 551 458 Spaces Moved 3419 | 44 482 246 405 281 49 1070 452 390 Core 15 | 15 . . . . . . . . Treads . | . . . . . . . . . Legs 3404 | 29 482 246 405 281 49 1070 452 390 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 45 | 50 120 120 45 90 100 100 103 103 Average Speed 104 | 105 120 120 98 90 100 102 103 103 Slowest Speed 120 | 120 120 120 120 90 100 103 103 103 Overloaded Moves 7 | . . . 7 . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 55 | 4 73 56 87 59 6 92 86 33 Regions Visited 8 Branch Regions 6 Pre-discovered Areas 1 | . 1 . . . . . . . Known Exits Taken 3 | . 1 . . . 1 1 . . Unknown Exits Taken 5 | 1 . 1 1 1 . . 1 . Scrap Searched 4 | . . 1 . 2 . . . 1 Spaces Dug . | . . . . . . . . . Terrain Destroyed 36 | . 10 6 . . . 15 . 5 Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 36 | . 10 6 . . . 15 . 5 Terrain Rammed 1 | . . . . . . 1 . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Total 4782 | 59 694 266 431 321 72 1980 533 426 Wait 1036 | . 140 10 23 30 9 739 77 8 Move 3411 | 43 481 245 404 280 48 1069 451 390 Hop . | . . . . . . . . . Pick Up 67 | 10 14 . . 2 3 33 1 4 Fast Attach 5 | . 1 . . . . 3 1 . Attach 30 | 5 3 . . . 4 12 . 6 Detach . | . . . . . . . . . Swap 34 | 1 7 . 2 2 2 16 . 4 Drop 38 | . 11 . 2 4 1 16 1 3 Fire 156 | . 37 11 . 3 1 91 2 11 Melee . | . . . . . . . . . Ram 1 | . . . . . . 1 . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous 4 | . . . . . 4 . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 3 exits: [*Mat] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: [*Fac] / *Scr) -8/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 283 | -10/Materials | Discovered new exit (range 10) 327 | -10/Materials | Build established: Mutant 543 | -10/Materials | Repaired Heat Sink 620 | -10/Materials | Discovered new exit (range 6) 669 | -10/Materials | Identified exit to Mines 918 | -10/Materials | Entered Mines 977 | -10/Mines | Build established: Scavenger-Mutant 1064 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1146 | -10/Mines | Discovered new exit (range 7) 1193 | -10/Mines | Discovered new exit (range 6) 1249 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1249 | -10/Mines | Discovered new exit (range 5) 1255 | -10/Mines | Entered Exiles 1255 | -10/Exiles | Accompanied by 3 allies 1287 | -10/Exiles | Met 8R-AWN 1305 | -10/Exiles | Met EX-HEX 1339 | -10/Exiles | Met EX-BIN 1354 | -10/Exiles | Aligned with FarCom system 1355 | -10/Exiles | Given EX-Vault access code 1384 | -10/Exiles | Opened EX-Vault 1403 | -10/Exiles | Found Potential Leg 1406 | -10/Exiles | Found Potential Leg 1424 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1452 | -10/Exiles | Met EX-DEC 1505 | -10/Exiles | Visited The Gauntlet 1648 | -10/Exiles | Discovered new exit (range 10) 1679 | -10/Exiles | Left Exiles lab with Potential Leg 1679 | -10/Exiles | Entered Mines 1679 | -9/Mines | Accompanied by 3 allies 1715 | -9/Mines | Build established: Mutant 1940 | -9/Mines | Discovered new exit (range 6) 1950 | -9/Mines | Assembled infested the area 1950 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1955 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1977 | -9/Mines | Entered Materials 1977 | -8/Materials | Accompanied by 2 allies 1977 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1978 | -8/Materials | Identified exit to Factory 1984 | -8/Materials | Discovered new exit (range 12) 2052 | -8/Materials | Identified exit to Storage 2060 | -8/Materials | Entered Storage 2060 | -8/Storage | Accompanied by 2 allies 2246 | -8/Storage | Lost 4 parts (1p1u2w) 2601 | -8/Storage | Used back door to open Recycling access 2601 | -8/Storage | Discovered new exit (range 5) 2605 | -8/Storage | Identified exit to Recycling 2820 | -8/Storage | Build established: Skirmisher 3330 | -8/Storage | Build established: Scavenger-Skirmisher 3413 | -8/Storage | Core integrity fell below 50% 3722 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3779 | -8/Storage | Repaired Sml. Storage Unit 3928 | -8/Storage | Discovered exit to Factory (range 14) 3986 | -8/Storage | Repaired Terrain Scanner 4232 | -8/Storage | Entered Recycling 4232 | -8/Recycling | Accompanied by 8 allies 4233 | -8/Recycling | Met a Zionite searching for Scraptown 4293 | -8/Recycling | Build established: Commander-Skirmisher 4425 | -8/Recycling | Discovered new exit (range 7) 4702 | -8/Recycling | Scanned before Scraplab entrance 4743 | -8/Recycling | Discovered new exit (range 2) 4783 | -8/Recycling | Entered Scraptown 4783 | -8/Scraptown | Accompanied by 6 allies 4903 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 5069 | -8/Scraptown | Build established: Commander-Mutant 5104 | -8/Scraptown | Attacked by Scraptown defenders 5159 | -8/Scraptown | Discovered new exit (range 7) 5160 | -8/Scraptown | Lost 4 allies 5242 | -8/Scraptown | Core destroyed Last Messages --------------- repair Ovr. Titanium Leg. 05237_ Overheating: Energy bleed (-44). 05238_ Overheating: Core damaged (-55). 05239_ J2-MPX(j) cannibalizes Particle Gun to repair Ovr. Pulse Rifle. 05239_ J2-MPX(j) IFF system glitched. 05240_ Overheating: Hvy. EM Shotgun damaged (-12). 05240_ Overheating: Titanium Leg damaged (-2). 05240_ Overheating: Potential Leg damaged (-44). 05240_ Titanium Leg destroyed. 05241_ Power failure, Deuterium Engine shutdown. 05241_ Overheating: Hvy. EM Shotgun damaged (-11). 05241_ Overheating: Potential Leg damaged (-8). 05241_ Overheating: Titanium Leg damaged (-108). 05241_ QQ-HB9(j) cannibalizes Aluminum Leg to repair Ovr. Titanium Leg. 05242_ Overheating: Core damaged (-104). [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | """#??##????########"" ###?##?#?#?##?#?##?##?? | | "##?####???####?##" < ###################### | | " "#???#########?###"? #?#"""""""""#"""""""""# | | " "##?##"""""""####?#### ###" "#" "# | | " "#?###"" ""#?#####?# ###" """ "# | | "#??##"" ""#?###?#?#[* #?#" "#" "" "# | | """#####""" ""##??#####%= ###" """ "#" " "# | | ###"" ""###?##?##!!=###" "#" "# | | ### "" ""######[=%= " """" ""#"" """"""# | | =! 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"##???#??""??? ???? ?????????????????????? | | *! "#?####?" ????? ?# g ?????????????????????? | | [!] "###??#" ????????# ????????????????????? | | ! "#?##????????????? ##????????????????????? | | = "#??###?""???????? ??????????????????????? | | "#####??? ?#? ???? ??????????????????????? | | "##??#????????????? ??????????????????????? | | "" ""#??#?#??????????????????????????????????????? | | ## #####?????????????????????????????????????????? | | ## ###?##????????????????????????????????????????? | | "" ""#??#????????????????????????????????????????? | | "##??????????????????????????????????????????? | | "" "#??#???#????????????????????????????????????? | | "" "##?#????????????????????????????????????????? | | "##??##????#?????????????????????????????????? | | ""##??##?#????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 110 Armor Coverage 250 Resistance: KI 20 Evasion (%) 57 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Heat Sink | 26% | -10/Materials Sml. Storage Unit | 3% | -8/Storage Terrain Scanner | 25% | -8/Storage Alien Tech Used ----------------- None Achievements -------------- This Is Interesting... \\IAMDERELICT Challenges ------------ None Game ------ Seed ConstructChromionAxe Manual? 0 Play Time 01:03:34 Cumulative 38.8 hours Start 2025.08.04 @ 17:27:18 End 2025.08.04 @ 18:36:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 32 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5faa6f9c-6a65-4a0a-b33e-8e72600a0c8b