Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.25 @ 16:34:41 Player: LEWiKK Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (56) 280 Value Destroyed (1918) 1918 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 7698 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 99/100 System Corruption 7% Temperature Cool (0) Movement Core (100) Ox1 Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Lightpack 2.0 > --- WEAPON (3) ------- (None) > --- INVENTORY (40) --- Improved Heat Sink Advanced Heat Sink Compact Battery (200) Compact Battery (200) Compact Battery (200) Compact Matter Pod (150) Recoil Stabilizer Particle Charger Improved Focal Shield Hacking Suite Peak State ------------ > --- POWER ------------ Ion-Deuterium Engine > --- PROPULSION ------- Hovering Antigrav-Airjet Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Improved Heat Sink Lightpack 2.0 Improved Targeting Computer Improved Targeting Computer > --- WEAPON ----------- EM Lightning Construct/C Heavy Flail > --- INVENTORY -------- Improved Heat Sink Advanced Heat Sink Compact Battery Compact Battery Compact Battery Compact Matter Pod Recoil Stabilizer Particle Charger Improved Focal Shield Hacking Suite [Rating: 82] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Hover Unit Constructs Utility Lightpack 2.0 Device Advanced Heat Sink Storage Lightpack 2.0 Processor Improved Targeting Computer Weapon Advanced Beam Cannon Energy Gun Field Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Impact Weapon Heavy Flail Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Upp Slots Evolved 10 | . . . . . 4 . . 4 2 . Power 1 | . . . . . . . . . 1 . Propulsion 2 | . . . . . 1 . . 1 . . Utility 6 | . . . . . 3 . . 2 1 . Weapon 1 | . . . . . . . . 1 . . Parts Attached 53 | 6 3 1 1 . 25 3 10 . 4 . Power 9 | 1 . . . . 5 . 3 . . . Engine 6 | 1 . . . . 4 . 1 . . . Core 3 | . . . . . 1 . 2 . . . Reactor . | . . . . . . . . . . . Propulsion 18 | 2 . 1 . . 12 . 3 . . . Treads 6 | . . . . . 3 . 3 . . . Leg 12 | 2 . 1 . . 9 . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 12 | 1 2 . 1 . 4 . 1 . 3 . Device 5 | . 1 . . . 2 . 1 . 1 . Storage 5 | 1 1 . 1 . 2 . . . . . Processor 2 | . . . . . . . . . 2 . Hackware . | . . . . . . . . . . . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 14 | 2 1 . . . 4 3 3 . 1 . Energy Gun 5 | 1 . . . . 2 1 1 . . . Energy Cannon 3 | . 1 . . . 1 1 . . . . Ballistic Gun 1 | 1 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 5 | . . . . . 1 1 2 . 1 . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . 1 . . . . 1 1 . . . Parts Lost 38 | . . . . . 14 . 12 . 3 9 Power 9 | . . . . . 4 . 3 . 1 1 Propulsion 14 | . . . . . 7 . 4 . . 3 Utility 7 | . . . . . . . 2 . . 5 Weapon 8 | . . . . . 3 . 3 . 2 . Highest Loss Streak 8 | . . . . . 6 . 8 . 2 4 To Critical Strikes 1 | . . . . . 1 . . . . . Average Slot Usage (%) 76 | . 98 100 100 100 80 81 68 40 48 22 Engine 8 | . 14 14 14 14 7 9 6 . 5 . Treads 9 | . . . . . 8 27 19 . . . Leg 11 | . 28 28 28 28 18 . . . . . Hover 1 | . . . . . . . 1 6 5 3 Device 10 | . 12 14 14 14 9 9 9 6 11 9 Storage 13 | . 14 14 14 14 18 18 14 6 5 5 Processor 1 | . . . . . . . . . 11 3 Energy Gun 3 | . 11 . . . 5 1 5 . . . Energy Cannon 8 | . 2 14 14 14 9 15 7 6 4 . Ballistic Gun 4 | . 14 14 14 14 2 . . . . . Peak Build Rating 82 | 6 10 10 13 13 58 63 74 70 82 75 Average Rating 45 | 4 7 10 11 13 51 61 61 70 78 62 On Entrance 34 | . 6 10 10 13 13 58 60 70 70 72 Naked Turns . | . . . . . . . . . . . Heaviest Build 31 | 13 21 21 31 31 23 28 23 19 31 15 Greatest Support 60 | 20 20 20 20 20 60 60 60 39 39 41 Greatest Overweight (x) 5 | 1 1 1 1 1 1 . 5 . . 2 Average Overweight (x) . | . . 1 1 1 . . . . . 1 Largest Inventory Capacity 40 | 8 10 10 15 15 40 40 40 40 40 40 Average Capacity 31 | 7 8 10 12 15 39 40 40 40 40 40 Most Carried 34 | 1 10 10 12 12 22 28 34 8 11 10 Average Carried 16 | . 5 10 10 12 15 25 25 8 9 10 Final Capacity 40 | 8 10 10 15 15 40 40 40 40 40 40 Final Carried 28 | 1 10 10 12 12 22 28 8 8 10 10 Scrap Engine Consumption 39 | . . . . . . . 29 2 8 . Constructs Created 3 | . . . . . . . 3 . . . Constructs Modified 10 | . . . . . . . 7 . 2 1 Class Distribution -------------------- 54% | Hauler-Mutant 29% | Mutant 15% | Hauler-Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Hauler-Mutant | -8/Recycling Hauler-Construct | -6/Factory Hauler-Construct | -5/Factory Hauler-Mutant | -5/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Upp Matter Collected 833 | 201 98 28 . . 376 40 50 . 40 . Remotely . | . . . . . . . . . . . Salvage Created 2344 | . 191 76 . . 1164 318 426 . 169 . Parts 104 | . 10 6 . . 51 11 19 . 7 . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . . 1 Prevented 1 | . . . . . . . . . . 1 Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Upp Combat Hostiles Destroyed 52 | . 6 5 . . 25 6 7 . 3 . Melee 2 | . . . . . . . 2 . . . Guns 16 | . 5 2 . . 8 1 . . . . Cannons 27 | . . 3 . . 14 4 4 . 2 . AOE 1 | . . . . . . . . . 1 . Classes Destroyed 9 | . 2 . . . 4 1 1 . 1 . Worker 1 | . . . . . 1 . . . . . Tunneler 1 | . . . . . 1 . . . . . Recycler 2 | . . . . . 2 . . . . . Swarmer 15 | . 3 5 . . 7 . . . . . Grunt 20 | . 3 . . . 13 2 . . 2 . Sentry 12 | . . . . . 5 3 4 . . . Hunter 1 | . . . . . . 1 . . . . Programmer 1 | . . . . . . . . . 1 . Scrapper 3 | . . . . . . . 3 . . . Best Kill Streak 5 | . 3 3 . . 5 3 2 . 2 . Combat Bots Only 5 | . 3 3 . . 5 3 2 . 2 . Max Kills in Single Turn 2 | . 2 1 . . 1 1 1 . 1 . Gunslinging 1 | . 1 . . . . . . . . . Exploded 1 | . . . . . . . . . 1 . Melee 1 | . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Upp Hostile Shots Fired 576 | . 37 14 . . 179 39 111 . 45 151 Missed 169 | . 11 6 . . 62 12 22 . 12 44 Damage Taken 6820 | . 288 62 . . 1534 396 1815 . 655 2070 Core 1598 | . 68 17 . . 216 57 224 . 74 942 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 197 | . . . . . 29 . 70 . . 98 Core Remaining (%) 68 | 100 . . . 66 . . 9 100 . . Volleys Fired 173 | . 19 10 . . 90 21 18 . 15 . Largest 2 | . 2 2 . . 2 2 2 . 1 . Hottest 131 | . 70 88 . . 131 131 131 . 70 . Shots Fired 324 | . 38 20 . . 178 41 32 . 15 . Gun 157 | . 38 10 . . 88 3 18 . . . Cannon 167 | . . 10 . . 90 38 14 . 15 . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 58 | . 19 10 . . 29 . . . . . Thermal 251 | . 19 10 . . 149 41 32 . . . Explosive . | . . . . . . . . . . . Electromagnetic 15 | . . . . . . . . . 15 . Robot Hit Streak 17 | . 7 5 . . 17 13 16 . 7 . Robot Miss Streak 9 | . 4 2 . . 9 1 2 . 2 . Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 218 | . 23 10 . . 114 27 33 . 11 . Core Hits 80 | . 8 5 . . 42 9 9 . 7 . Critical Kills 2 | . . . . . 2 . . . . . Critical Parts Destroyed 2 | . . . . . 1 . 1 . . . Critical Strikes 10 | . 3 . . . 6 . 1 . . . Burn 6 | . 3 . . . 3 . . . . . Meltdown 2 | . . . . . 2 . . . . . Destroy 1 | . . . . . 1 . . . . . Smash 1 | . . . . . . . 1 . . . Melee Attacks 13 | . . . . . 1 5 7 . . . Impact 13 | . . . . . 1 5 7 . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 4438 | . 282 166 . . 2112 784 782 . 292 20 Guns 1562 | . 282 43 . . 934 49 254 . . . Cannons 2356 | . . 123 . . 1178 627 243 . 185 . Explosions 107 | . . . . . . . . . 107 . Melee 389 | . . . . . . 108 281 . . . Ramming 24 | . . . . . . . 4 . . 20 Kinetic 301 | . 106 43 . . 152 . . . . . Thermal 3539 | . 176 123 . . 1960 676 497 . 107 . Explosive . | . . . . . . . . . . . Electromagnetic 185 | . . . . . . . . . 185 . Impact 389 | . . . . . . 108 281 . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 7 | . . . . . . . . . 1 7 Average Corruption 3 | . . . . . . . . . 1 3 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 4 | . . . . . . . . . . 4 Matter Fused 1 | . . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . Overflow Damage 110 | . . 1 . . 7 24 78 . . . Projectiles 8 | . . 1 . . 7 . . . . . Explosions . | . . . . . . . . . . . Melee 102 | . . . . . . 24 78 . . . Knockbacks 1 | . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 9 | . . . . . . . . . . 9 Shots . | . . . . . . . . . . . Rammed 5 | . . . . . . . . . . 5 Targets Rammed 6 | . . . . . . . 1 . . 5 Kicked 1 | . . . . . . . 1 . . . Crushed . | . . . . . . . . . . . Highest Temperature 274 | . 82 56 . . 70 8 274 . 15 . Average Temperature 29 | . 18 26 . . 15 6 79 . 6 . Received Heat Transfer 2428 | . 84 . . . 675 135 1123 . 270 141 Effects 1 | . . . . . . . 1 . . . Energy Bleed 1 | . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 2 | . . . . . . 1 1 . . . Combat Hostiles 2 | . . . . . . 1 1 . . . Parts Fried 2 | . . . . . . . 2 . . . Impact Corruptions 4 | . . . . . . 1 3 . . . Robots Melted 5 | . 1 . . . 4 . . . . . Combat Hostiles 4 | . 1 . . . 3 . . . . . Parts Melted 20 | . 1 1 . . 11 3 4 . . . Heat Transferred 7041 | . 740 222 . . 4033 1131 915 . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Upp Peak Influence 271 | . 204 112 . . 271 239 94 100 114 . Initial 100 | . . 1 . . . 59 62 100 49 . Average 60 | . 129 30 . . 89 126 26 100 41 . Maximum Alert Level 1 | . 1 . . . 1 1 . . . . Low Security (%) 96 | 100 77 100 . 100 95 90 100 100 100 . Level 1 3 | . 22 . . . 4 9 . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 7 | . 1 . . . 2 2 . . 2 . Investigation 2 | . 1 . . . 1 . . . . . Extermination . | . . . . . . . . . . . Reinforcement 5 | . . . . . 1 2 . . 2 . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Upp Distress Signals 4 | . 1 . . . 3 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 86 | . 7 5 . . 39 10 7 . 10 8 Peak Tracking Total 8 | . 3 2 . . 8 2 5 . 3 7 Tactical Retreats 10 | . 2 . . . 3 2 . . 3 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Upp Traps Triggered 3 | . 1 . . . . . . . 2 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Upp Machines Disabled 1 | . . . . . . 1 . . . . Max in Single Turn 1 | . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Upp Machines Accessed 24 | . 4 . 2 . 7 3 7 1 . . Terminals 17 | . 3 . . . 5 3 6 . . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . Recycling Units 2 | . 1 . . . . . . 1 . . Scanalyzers 1 | . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 72 | . 9 . 5 . 27 4 24 3 . . Successful 40 | . 3 . 5 . 16 4 11 1 . . Failed 32 | . 6 . . . 11 . 13 2 . . Catastrophic 6 | . 1 . . . 2 . 3 . . . Database Lockouts . | . . . . . . . . . . . Manual 29 | . 9 . 1 . 14 2 3 . . . Terminals 49 | . 7 . . . 16 4 22 . . . Fabricators . | . . . . . . . . . . . Repair Stations 3 | . . . . . 3 . . . . . Recycling Units 5 | . 2 . . . . . . 3 . . Scanalyzers 8 | . . . . . 8 . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 25 | . 1 . 5 . 5 3 11 . . . Record 4 | . . . 4 . . . . . . . Part Schematic 3 | . . . . . . . 3 . . . Robot Schematic 2 | . . . . . . . 2 . . . Prototype ID Bank 3 | . 1 . . . . . 2 . . . Open Door 2 | . . . . . . 2 . . . . Branch Access Points 2 | . . . . . 1 1 . . . . Alert Level 2 | . . . . . 1 . 1 . . . Unreport Threat 1 | . . . . . 1 . . . . . Recall Investigation 1 | . . . . . 1 . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . Zone Layout 1 | . . . . . 1 . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . Release Object 2 | . . . . . . . 2 . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . . Report Inventory 1 | . . . . . . . . 1 . . Scanalyzer 8 | . . . . . 8 . . . . . Insert Component 4 | . . . . . 4 . . . . . Analyze 4 | . . . . . 4 . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 6 | . 2 . . . 3 1 . . . . Terminals 4 | . 1 . . . 2 1 . . . . Botnet 4 | . 1 . . . 2 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . Patch 1 | . . . . . 1 . . . . . Recycling Units 1 | . 1 . . . . . . . . . Monitor 1 | . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 18 | . 3 . . . 5 3 6 1 . . Full Trace Events 3 | . . . . . 1 . 2 . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . 2 . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . 4 . 3 . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . 4 . . . . . Part Schematics Acquired 4 | . . . . . 4 . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Upp Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Upp Total Allies 1 | . . 1 . . . . . . . . Largest Group 1 | . . 1 . . . . . . . . Highest-Rated Group 31 | . . 31 . . . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 2 | . . 2 . . . . . . . . Total Damage 42 | . . 42 . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Upp Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Upp Turns Passed 6156 | 50 411 851 471 69 1126 549 1728 70 597 234 Spaces Moved 3674 | 39 238 416 247 37 519 246 992 92 646 202 Core 181 | 9 . . . . . . 21 . . 151 Treads 1171 | . . . . . 166 246 759 . . . Legs 1369 | 30 238 416 247 37 353 . 48 . . . Wheels . | . . . . . . . . . . . Hover 953 | . . . . . . . 164 92 646 51 Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 190 190 190 120 170 76 76 76 58 Average Speed 141 | 105 131 190 190 190 137 170 160 76 76 113 Slowest Speed 300 | 120 190 190 190 190 250 170 300 76 76 150 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 39 | 3 52 82 61 14 46 19 99 2 12 42 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 2 | . . 1 1 . . . . . . . Known Exits Taken 2 | . . . . . 1 1 . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . . 1 1 1 . Scrap Searched 2 | . . 2 . . . . . . . . Spaces Dug 6 | . . . . . 1 5 . . . . Terrain Destroyed 13 | . . . . . 1 6 . . 6 . Melee 4 | . . . . . 1 3 . . . . Projectile 3 | . . . . . . 3 . . . . AOE 6 | . . . . . . . . . 6 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Upp Total 4305 | 45 303 460 249 36 757 327 1093 91 737 207 Wait 286 | . 26 33 . . 93 44 34 . 56 . Move 3664 | 38 237 415 246 36 518 245 991 91 645 202 Hop . | . . . . . . . . . . . Pick Up 64 | 1 13 . 1 . 26 9 7 . 7 . Fast Attach 10 | 6 1 . . . 3 . . . . . Attach 31 | . 1 . . . 16 . 10 . 4 . Detach 7 | . . . . . 3 . 4 . . . Swap 12 | . 1 1 1 . 6 3 . . . . Drop 30 | . 5 1 1 . 1 . 21 . 1 . Fire 173 | . 19 10 . . 90 21 18 . 15 . Melee 13 | . . . . . 1 5 7 . . . Ram 5 | . . . . . . . . . . 5 Kick 1 | . . . . . . . 1 . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 9 | . . . . . . . . . 9 . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: [*Fac] / *Sto x2) -8/Storage -8/Recycling -6/Factory -5/Factory -5/Upper Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 51 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 345 | -10/Materials | Discovered new exit (range 16) 413 | -10/Materials | Discovered new exit (range 16) 462 | -10/Materials | Entered Mines 471 | -10/Mines | Met a Derelict bent on vengeance 573 | -10/Mines | Discovered new exit (range 3) 927 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 933 | -10/Mines | Learned location of Recycling (-8) 992 | -10/Mines | Escorted by a lone wolf Derelict 1067 | -10/Mines | Discovered new exit (range 4) 1169 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1169 | -10/Mines | Discovered new exit (range 5) 1206 | -10/Mines | Excavation squad dispatched 1206 | -10/Mines | A large section of the Mines collapsed 1313 | -10/Mines | Entered Exiles 1359 | -10/Exiles | Met 8R-AWN 1391 | -10/Exiles | Met EX-HEX 1465 | -10/Exiles | Met EX-DEC 1477 | -10/Exiles | Learned location of Zion (-6) 1511 | -10/Exiles | Met EX-BIN 1538 | -10/Exiles | Aligned with FarCom system 1540 | -10/Exiles | Given EX-Vault access code 1585 | -10/Exiles | Opened EX-Vault 1599 | -10/Exiles | Found Lightpack 2.0 1639 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1665 | -10/Exiles | Exiles lab attacked by MAIN.C 1769 | -10/Exiles | Discovered new exit (range 10) 1784 | -10/Exiles | Left Exiles lab with Lightpack 2.0 1784 | -10/Exiles | Entered Mines 1826 | -9/Mines | Discovered new exit (range 8) 1828 | -9/Mines | Learned Materials emergency access door positions 1848 | -9/Mines | Assembled infested the area 1853 | -9/Mines | Entered Materials 1853 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2148 | -8/Materials | Build established: Hauler-Mutant 2278 | -8/Materials | Lost 6 parts (2p3n1w) 2371 | -8/Materials | Identified exit to Storage 2438 | -8/Materials | Discovered new exit (range 16) 2604 | -8/Materials | Lost 5 parts (3n2w) 2979 | -8/Materials | Entered Storage 2985 | -8/Storage | Identified exit to Recycling 3501 | -8/Storage | Used back door to open Recycling access 3528 | -8/Storage | Entered Recycling 3902 | -8/Recycling | Discovered new exit (range 9) 4498 | -8/Recycling | Scanned before Scraplab entrance 4523 | -8/Recycling | Entered Scraplab 4528 | -8/Recycling | Angered Scraplab inhabitants 4532 | -8/Recycling | Found Prototype Device 4536 | -8/Recycling | Identified Scrap Engine 4537 | -8/Recycling | Core integrity fell below 50% 4592 | -8/Recycling | Lost 8 parts (3p1n2u2w) 4633 | -8/Recycling | Core integrity fell below 20% 4662 | -8/Recycling | Lost 4 parts (3n1w) 5256 | -8/Recycling | Entered Factory 5256 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 5276 | -6/Factory | Build established: Hauler-Construct 5304 | -6/Factory | Discovered new exit (range 14) 5326 | -6/Factory | Entered another Factory area 5326 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5919 | -5/Factory | Discovered new exit (range 6) 5923 | -5/Factory | Entered Upper Caves 5961 | -5/Upper Caves | Lost 3 parts (2p1w) 6028 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 6037 | -5/Upper Caves | Lost 3 parts (1n2u) 6091 | -5/Upper Caves | Spotted B-75 Beast 6116 | -5/Upper Caves | Core integrity fell below 50% 6131 | -5/Upper Caves | Lost 4 parts (2n2u) 6148 | -5/Upper Caves | Core integrity fell below 20% 6157 | -5/Upper Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- Arm. Scrap Engine damaged due to network destabilization (-7). System corrupted: Component data lost. S-27 Virus destroyed. Imp. Heat Sink destroyed. VTOL Module self-destruct mechanism malfunctions. Arm. Scrap Engine destroyed. Scrap Engine core remains intact and functional. Slammed into L-41 Fighter. L-41 Fighter knocked back. Slammed into L-41 Fighter. P-70 Sage resets L-41 Fighter, system corruption cleaned. Slammed into G-50 Soldier. Critical hit (Burn: +37). System corrupted: Energy discharge (-33). P-70 Sage resets G-50 Soldier, system corruption cleaned. Scrap Engine destroyed. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????#????????????????????? | | ??????????????????????????? ##???????????????????? | | ??????????????? ?????????? ##??????????????????? | | ???????????????? ???????? ###????????????????? | | ????????????????? ??????? ##???????????????? | | ?????????????????? ??????? ##??????????????? | | ??????????????????# ?????# ##?????????????? | | ??????????????????# ????? ??????????????? | | ???????????????????# ???? ????????????????? | | ?????????????????### #??? ?????#???????????? | | ?????????????????# #?? #???? #???????????? | | ????????????????## ## #?? #???????????? | | ????????????????# ## ##??????????? | | ?????????????????# @ #??????????? | | ?????????????????### #??????????? | | ?????????????####??# ## h ## #???????????? | | ?????????????# #### ??# #######???????????????? | | ?????????????# ###??##l ##????????????????????? | | ????????????## #????# p ##???????????????????? | | ?????????#### #?#### #???????????????????? | | ????????## % ### ##???????????????????? | | ???????## ##% #" ####????????????????????? | | ???????# ###% #???????????????????????? | | ???????# ##?# ##???????????????????????? | | ???????## #??## ###???#???????????????####?? | | ????????## ##???## "#???? #?????##% ????## ### | | ?????????###????## ##### ###??? ????## | | ??????????????### ? ???## # # | | ?????????????## #???# | | ?????????????# ## ## #???# # | | ?????????????# ###????#??? #???## # ## | | ?????????????# ##?????????? #????## #### | | ?????????????# ## #???????????"" #?????###???# | | ?????????????###### #?????###### " ##??????????? | | ??????????????????# #?####? #"#" ##?????????? | | ??????????????????# ### ### # ###???????# | | ?????????????# ## ## ## # #?????##? | | ?????? ### "#????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 23 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 12 Recoil Reduction 3 Item Schematics ----------------- Pulse Rifle | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Hvy. Particle Cannon | -8/Materials | Scanalyzed Imp. Targeting Computer | -8/Materials | Scanalyzed Minigun | -8/Recycling | Hacked Adv. Targeting Computer | -8/Recycling | Hacked Target Analyzer | -8/Recycling | Hacked Robot Schematics ------------------ G-34 Mercenary | -8/Recycling | Hacked Y-45 Defender | -8/Recycling | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Packrat Challenges ------------ None Game ------ Seed AntimissileGammaRifle Manual? 0 Play Time 01:07:23 Cumulative 81.5 hours Start 2025.02.25 @ 15:18:49 End 2025.02.25 @ 16:34:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 83 Rogue 83 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0 Lore% 53 Gallery% 47 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 310fee23-3016-4cd4-948c-c7257996cce8