Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.02 @ 12:47:47 Player: Richard Blunt Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (213) 1065 Value Destroyed (6330) 6330 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (795) 795 TOTAL SCORE: 12970 Bonus ------- High Alert Combat Kills 430 Follower Combat Kills 93 Met Imprinter 300 Friendly Fire -28 Cogmind --------- Core Integrity 0/850 Matter 267/300 Energy 300/300 System Corruption 1% Temperature Cool (0) Movement Flying (117) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- Angular Momentum Engine > --- PROPULSION (4) --- Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- Great Maul Great Axe > --- INVENTORY (5) ---- Nuclear Pulse Thruster Bomb Factory No. 2 Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Medium Treads Medium Treads Spiked Medium Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Bomb Factory No. 2 > --- WEAPON ----------- Heavy Laser Gauss Rifle > --- INVENTORY -------- Angular Momentum Engine Spiked Medium Treads Improved Cooling System Coolant Injector Drone Bay Grenade Launcher Mini Grenade Launcher Heavy Missile Launcher Great Maul [Rating: 61] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Flight Unit Nuclear Pulse Thruster Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Hardened Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Impact Weapon Great Maul Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Slots Evolved 8 | . . . 2 . . . 2 2 . . . . 2 Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . . . . . 1 Utility 6 | . . . 1 . . . 2 2 . . . . 1 Weapon . | . . . . . . . . . . . . . . Parts Attached 238 | 7 11 8 28 . . 9 57 54 2 9 7 1 45 Power 20 | 1 . 2 3 . . 2 4 3 . 1 1 . 3 Engine 14 | 1 . 1 3 . . . 3 2 . 1 . . 3 Core 6 | . . 1 . . . 2 1 1 . . 1 . . Reactor . | . . . . . . . . . . . . . . Propulsion 71 | 2 2 2 8 . . 5 21 8 . 3 3 . 17 Treads 41 | . . 2 4 . . . 13 8 . 3 3 . 8 Leg 25 | 2 2 . 4 . . 5 8 . . . . . 4 Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 5 | . . . . . . . . . . . . . 5 Utility 62 | 2 4 2 5 . . 1 15 14 . 3 2 1 13 Device 20 | 1 . . . . . 1 4 5 . . 1 . 8 Storage 5 | 1 2 . 1 . . . . 1 . . . . . Processor 12 | . 1 . 2 . . . 2 2 . 2 1 . 2 Hackware 2 | . . . . . . . 1 . . . . . 1 Protection 23 | . 1 2 2 . . . 8 6 . 1 . 1 2 Artifact . | . . . . . . . . . . . . . . Weapon 85 | 2 5 2 12 . . 1 17 29 2 2 1 . 12 Energy Gun 21 | . . . 1 . . . 3 11 . 2 1 . 3 Energy Cannon 5 | . . . . . . . . 4 1 . . . . Ballistic Gun 24 | 2 4 1 8 . . 1 5 1 . . . . 2 Ballistic Cannon 2 | . . . . . . . . . . . . . 2 Launcher 18 | . 1 1 2 . . . 4 9 1 . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 14 | . . . 1 . . . 5 4 . . . . 4 Slashing Weapon 1 | . . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 2 . . . 1 3 . . 1 . . Parts Lost 66 | . . . 2 . . 4 19 8 . 8 . . 25 Power 5 | . . . . . . . 2 1 . 1 . . 1 Propulsion 26 | . . . . . . 3 7 3 . 3 . . 10 Utility 23 | . . . 1 . . 1 6 3 . 3 . . 9 Weapon 12 | . . . 1 . . . 4 1 . 1 . . 5 Highest Loss Streak 9 | . . . 1 . . 4 5 6 . 3 . . 9 To Critical Strikes 2 | . . . . . . . 1 1 . . . . . Average Slot Usage (%) 91 | . 99 99 97 100 100 98 96 92 92 82 84 92 79 Engine 7 | . 14 13 11 11 11 3 6 6 7 7 6 . 4 Treads 15 | . . 18 13 . . . 19 22 23 20 15 23 17 Leg 8 | . 28 9 18 33 33 31 6 . . . . . 3 Device 5 | . 2 . . . . 2 6 9 7 7 7 . 10 Storage 8 | . 14 14 11 11 11 11 9 7 7 7 7 7 5 Processor 16 | . 2 . 10 11 11 11 12 17 15 17 30 30 19 Hackware 1 | . . . . . . . 7 . . . . . 1 Protection 7 | . 8 13 11 11 11 8 9 11 15 5 . 7 1 Energy Gun 5 | . . . . . . . 4 6 7 12 15 15 3 Ballistic Gun 8 | . 27 24 20 22 22 22 5 1 . . . . 2 Impact Weapon 1 | . . . . . . . 6 3 . . . . 2 Naked Turns 28 | . . . . . . . . . . . . . 28 Heaviest Build 77 | 15 20 23 39 39 39 39 45 69 69 69 68 53 77 Greatest Support 112 | 20 20 40 60 45 45 45 62 72 72 72 76 76 112 Greatest Overweight (x) 4 | . . 1 1 . . 1 2 1 . 1 1 . 4 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 6 8 10 11 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 5 10 10 15 15 15 15 15 15 15 15 15 15 15 Average Carried 12 | 3 8 9 11 15 15 14 13 14 15 11 13 14 11 Final Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 5 10 10 15 15 15 13 15 15 15 10 15 15 4 Class Distribution -------------------- 54% | Mutant 40% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Matter Collected 5094 | 312 304 174 836 15 . 303 813 788 137 110 299 10 993 Remotely . | . . . . . . . . . . . . . . Salvage Created 7444 | 124 606 59 1284 . . 351 1405 1682 96 518 . . 1319 Parts 401 | 12 47 4 90 . . 14 76 89 6 14 . . 49 Haulers Intercepted 17 | . 2 . 5 . . . 4 4 . . . . 2 Recyclers Shooed 4 | . 1 . 2 . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . . . . 6 14 7 . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 147 | . 16 2 22 . . 6 27 44 5 11 . . 14 Melee 5 | . . . . . . . 4 . . . . . 1 Guns 87 | . 16 2 16 . . 6 14 14 1 8 . . 10 Cannons 10 | . . . . . . . . 8 1 . . . 1 AOE 38 | . . . 6 . . . 7 21 3 . . . 1 Classes Destroyed 17 | 2 4 . 4 . . . 1 5 . 1 . . . Worker 14 | . . . 4 . . . 3 4 . . . . 3 Builder 17 | . . . 4 . . . 4 2 . . . . 7 Tunneler 3 | 2 . . . . . . . . . . . . 1 Hauler 17 | . 2 . 5 . . . 4 4 . . . . 2 Recycler 8 | 1 1 . 2 . . 1 1 . . . . . 2 Operator 1 | . . . . . . . 1 . . . . . . Watcher 6 | . 1 . 1 . . . 1 2 . . . . 1 Swarmer 34 | . 9 . 7 . . . 4 9 4 . . . 1 Grunt 65 | . 7 2 10 . . 6 15 12 . 5 . . 8 Brawler 6 | . . . 1 . . . 2 1 . 2 . . . Duelist 4 | . . . . . . . . 2 . 1 . . 1 Protector 4 | . . . . . . . . 3 . 1 . . . Sentry 16 | . . . 4 . . . 6 5 . 1 . . . Specialist 2 | . . . . . . . . 2 . . . . . Hunter 9 | . . . . . . . . 5 1 . . . 3 Programmer 6 | . . . . . . . . 5 . . . . 1 Thief 1 | . . . . . . . . . . 1 . . . Best Kill Streak 11 | 2 6 2 8 . . 3 9 11 4 5 . . 7 Combat Bots Only 9 | . 3 2 4 . . 3 6 9 4 5 . . 5 Max Kills in Single Turn 6 | 1 1 1 4 . . 1 3 4 3 1 . . 6 Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . . . 4 . . . 3 4 3 . . . 1 Melee 1 | . . . . . . . 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Damage Taken 14669 | . 446 132 949 . . 817 2762 3231 102 1496 . 55 4679 Core 1975 | . 140 24 106 . . 78 409 195 . 173 . . 850 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 10 | . 10 . . . . . . . . . . . . Regen/Repaired (Parts) 649 | . 71 . 123 . . . . 455 . . . . . Core Remaining (%) 52 | 100 . 34 . . . 54 25 . . . . 47 . Volleys Fired 521 | 8 44 7 96 . . 37 105 103 5 36 2 . 78 Largest 2 | 2 2 2 2 . . 2 2 2 2 2 1 . 2 Hottest 160 | 40 40 40 46 . . 46 83 145 145 160 60 . 149 Shots Fired 962 | 14 88 12 185 . 1 68 189 178 9 66 2 . 150 Gun 817 | 14 88 10 181 . 1 68 181 92 6 64 2 . 110 Cannon 103 | . . . . . . . . 60 1 2 . . 40 Launcher 42 | . . 2 4 . . . 8 26 2 . . . . Special . | . . . . . . . . . . . . . . Kinetic 595 | 14 88 10 181 . 1 68 114 21 . . . . 98 Thermal 325 | . . . . . . . 67 131 7 66 2 . 52 Explosive 42 | . . 2 4 . . . 8 26 2 . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 23 | 4 11 7 10 . . 7 13 20 3 23 . . 13 Robot Miss Streak 8 | 5 4 1 6 . . 5 2 8 2 3 . . 4 Penetration Max 1 | . . . . . . . . 1 . . . . 1 Secondary Targets 8 | . 1 2 . . . 2 2 . . . . . 1 Max Gunslinging Chain 1 | . 1 1 . . . 1 1 . . . . . 1 Shots Hit Robots 685 | 7 51 7 112 . . 41 162 122 5 63 . . 115 Core Hits 409 | 3 26 7 58 . . 17 64 128 8 42 . . 56 Critical Kills 4 | . . . . . . . . 2 . . . . 2 Critical Parts Destroyed 18 | . . . . . . . 7 2 . . . . 9 Critical Strikes 32 | . . . . . . . 11 5 . 1 . . 15 Burn 7 | . . . . . . . 3 1 . 1 . . 2 Meltdown 1 | . . . . . . . . 1 . . . . . Destroy 10 | . . . . . . . 1 3 . . . . 6 Blast 2 | . . . . . . . . . . . . . 2 Smash 12 | . . . . . . . 7 . . . . . 5 Melee Attacks 83 | . . . 5 . . . 39 12 . . . . 27 Impact 82 | . . . 5 . . . 39 12 . . . . 26 Slashing 1 | . . . . . . . . . . . . . 1 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 16 | . . . . . . . 7 . . . . . 9 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . 5 . . . . . . Damage Inflicted 18299 | 88 627 209 2047 . . 653 3610 5612 302 1642 . . 3509 Guns 9611 | 88 617 100 1629 . . 653 1622 1604 74 1637 . . 1587 Cannons 1504 | . . . . . . . . 1008 28 . . . 468 Explosions 4754 | . . 109 405 . . . 688 2930 200 . . . 422 Melee 2362 | . . . . . . . 1296 54 . . . . 1012 Ramming 68 | . 10 . 13 . . . 4 16 . 5 . . 20 Kinetic 5188 | 88 617 100 1629 . . 653 682 348 . . . . 1071 Thermal 6349 | . . . . . . . 940 2264 102 1637 . . 1406 Explosive 4332 | . . 109 405 . . . 688 2930 200 . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact 2362 | . . . . . . . 1296 54 . . . . 1012 Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 11 | . . . 4 4 4 4 7 8 8 11 11 . 1 Average Corruption 5 | . . . 2 4 4 4 5 4 8 10 11 . 1 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 171 | . . . 15 10 14 9 49 21 10 36 6 . 1 Message Errors 43 | . . . 3 3 3 2 11 4 3 11 2 . 1 Matter Fused 40 | . . . 5 2 1 2 14 6 . 9 1 . . Heat Flow Errors 24 | . . . . . 1 2 9 2 4 5 1 . . Energy Discharges 18 | . . . 2 3 2 1 2 4 1 2 1 . . Parts Rejected 2 | . . . . . . . 2 . . . . . . Data Loss (minor) 22 | . . . 2 2 3 . 7 1 . 6 1 . . Data Loss (major) 6 | . . . 2 . 2 . . . 1 1 . . . Misfires 7 | . . . 1 . 1 . 1 2 1 1 . . . Alerts 3 | . . . . . 1 1 1 . . . . . . Weapon Failures 6 | . . . . . . 1 2 2 . 1 . . . Overload Shots 23 | . . . . . . . . 5 . 17 1 . . Effects 1 | . . . . . . . . 1 . . . . . Heat Surge 1 | . . . . . . . . 1 . . . . . Overflow Damage 1304 | . . . . . . . 524 89 34 1 . . 656 Projectiles . | . . . . . . . . . . . . . . Explosions 158 | . . . . . . . 2 57 34 . . . 65 Melee 1146 | . . . . . . . 522 32 . 1 . . 591 Knockbacks 14 | . . . . . . . 2 . . 1 . . 11 Impact 9 | . . . . . . . 2 . . 1 . . 6 Kinetic 5 | . . . . . . . . . . . . . 5 Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 238 | . . . 16 . . . 34 91 . . . . 97 Shots 11 | . . . 1 . . . 2 6 . . . . 2 Rammed 5 | . . . . . . . 1 1 . 1 . . 2 Targets Rammed 12 | . 1 . 2 . . . 1 1 . 1 . . 6 Kicked 7 | . 1 . 2 . . . . . . . . . 4 Crushed . | . . . . . . . . . . . . . . Highest Temperature 445 | . 24 25 22 . 178 445 278 233 235 224 119 . 120 Average Temperature 64 | . 12 13 6 . 90 150 48 67 85 47 41 . 27 Received Heat Transfer 4053 | . 90 72 315 . . 495 1260 741 . 342 . 12 726 Effects 4 | . . . . . . 4 . . . . . . . Shutdowns 1 | . . . . . . 1 . . . . . . . Matter Decay 1 | . . . . . . 1 . . . . . . . Short Circuit 1 | . . . . . . 1 . . . . . . . Damage (minor) 1 | . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 20 | . . . . . . . 2 4 . . . . 14 Impact Corruptions 40 | . . . . . . . 23 1 . 1 . . 15 Robots Melted 5 | . . . . . . . . 1 . 2 . . 2 Combat Hostiles 4 | . . . . . . . . 1 . 2 . . 1 Parts Melted 25 | . . . . . . . 1 12 1 5 . . 6 Heat Transferred 11594 | . . . . . . . 2257 3761 212 2881 . . 2483 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . 1 . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Peak Influence 866 | 15 342 231 506 166 . 170 470 866 . . . . 297 Initial 184 | . 9 103 . 166 . . 66 184 . . . . . Average 230 | 7 217 73 244 124 . 84 304 414 . . . . 69 Maximum Alert Level 3 | . 1 1 2 . . . 2 3 . . . . 1 Low Security (%) 52 | 100 31 91 39 100 . 100 11 43 . . . . 89 Level 1 29 | . 68 8 43 . . . 66 2 . . . . 10 Level 2 12 | . . . 16 . . . 22 29 . . . . . Level 3 4 | . . . . . . . . 24 . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 30 | . 3 1 4 . . . 3 12 . 1 . . 6 Investigation 9 | . 2 . 3 . . . 1 1 . . . . 2 Extermination 5 | . . . . . . . . 3 . . . . 2 Reinforcement 11 | . 1 . 1 . . . 2 5 . . . . 2 Assault 4 | . . 1 . . . . . 2 . 1 . . . Garrison 1 | . . . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 . . . . 1 Haulers Reinforced 2 | . . . . . . . . 1 . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Distress Signals 17 | . 2 1 3 . . . 4 6 . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 248 | . 30 8 39 . . 10 46 62 5 15 . 1 32 Peak Tracking Total 16 | . 5 14 5 . . 4 7 16 4 7 . 1 6 Tactical Retreats 19 | . 1 1 1 . . 5 3 1 . 3 . 1 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Traps Triggered 6 | . 2 . 2 . . . . 1 . . . . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused 3 | . . . . . . . . . . . . . 3 Traps Extracted . | . . . . . . . . . . . . . . Installed 4 | . . . . . . . . . . . . . 4 Triggered 3 | . . . . . . . . . . . . . 3 Fabricated Traps 4 | . . . . . . . . . . . . . 4 Most Traps Carried 1 | . . . . . . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Machines Disabled 9 | . . . 2 . . . . 3 . . . . 4 Max in Single Turn 2 | . . . 1 . . . . 2 . . . . 2 Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Machines Accessed 34 | . 7 1 8 . 4 . 6 5 . . . . 3 Terminals 17 | . 5 . 5 . . . 4 2 . . . . 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations 5 | . 1 . 1 . . . . 2 . . . . 1 Recycling Units 4 | . 1 . 1 . . . 1 1 . . . . . Scanalyzers 3 | . . . 1 . . . 1 . . . . . 1 Garrison Access . | . . . . . . . . . . . . . . Total Hacks 87 | . 17 1 25 . 4 . 19 11 . . . . 10 Successful 48 | . 10 1 14 . 4 . 6 8 . . . . 5 Failed 39 | . 7 . 11 . . . 13 3 . . . . 5 Catastrophic 3 | . 1 . . . . . 1 . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 38 | . 8 . 10 . 1 . 9 4 . . . . 6 Terminals 52 | . 13 . 14 . . . 15 4 . . . . 6 Fabricators . | . . . . . . . . . . . . . . Repair Stations 14 | . 2 . 5 . . . . 5 . . . . 2 Recycling Units 8 | . 2 . 2 . . . 2 2 . . . . . Scanalyzers 8 | . . . 4 . . . 2 . . . . . 2 Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 23 | . 6 1 5 . 4 . 3 2 . . . . 2 Record 4 | . . . . . 4 . . . . . . . . Robot Analysis 6 | . 3 . 1 . . . . 1 . . . . 1 Prototype ID Bank 1 | . 1 . . . . . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . 1 . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . 1 Locate Traps 3 | . . . 2 . . . 1 . . . . . . Recall Investigation 1 | . . . . . . . 1 . . . . . . Zone Layout 4 | . 1 . 2 . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 11 | . 2 . 4 . . . . 4 . . . . 1 Scan Component 6 | . 1 . 2 . . . . 2 . . . . 1 Repair 5 | . 1 . 2 . . . . 2 . . . . . Recycling Unit Hacks 3 | . 1 . . . . . . 2 . . . . . Report Inventory 2 | . 1 . . . . . . 1 . . . . . Retrieve Matter 1 | . . . . . . . . 1 . . . . . Scanalyzer 8 | . . . 4 . . . 2 . . . . . 2 Insert Component 4 | . . . 2 . . . 1 . . . . . 1 Analyze 4 | . . . 2 . . . 1 . . . . . 1 Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 3 | . 1 . 1 . . . 1 . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 3 | . 1 . 1 . . . 1 . . . . . . Tunnel 3 | . 1 . 1 . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 24 | . 5 . 5 . . . 6 5 . . . . 3 Full Trace Events 2 | . . . 1 . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . 2 . . . 1 . . . 15 . 1 Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 5 | . 1 . 2 . . . . 2 . . . . . Time 153 | . 26 . 70 . . . . 57 . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 2 . . . 1 . . . . . 1 Part Schematics Acquired 4 | . . . 2 . . . 1 . . . . . 1 Parts Damaged 1 | . . . . . . . . . . . . . 1 Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Total Allies 1 | . . 1 . . . . . . . . . . . Largest Group 1 | . . 1 1 . . . . . . . . . . Highest-Rated Group 31 | . . 31 31 . . . . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . . . . . Total Orders 12 | . . . . . . . . 5 . . . . 7 ROAM 1 | . . . . . . . . 1 . . . . . EXPLORE 8 | . . . . . . . . 4 . . . . 4 RETURN 3 | . . . . . . . . . . . . . 3 Ally Attacks 13 | . . 7 6 . . . . . . . . . . Total Damage 211 | . . 106 105 . . . . . . . . . . Kills 4 | . . 3 1 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Robot Analysis Total 6 | . 3 . 1 . . . . 1 . . . . 1 Derelict Logs Recovered 7 | . . 1 . 3 . . . . . 1 2 . . Drone Launches 22 | . . . . . . . . 16 . . . . 6 Drone Recoveries 5 | . . . . . . . . . . . . . 5 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Turns Passed 15323 | 91 955 857 1633 533 615 392 2133 2144 319 850 2550 434 1817 Spaces Moved 8206 | 46 603 505 868 445 513 218 1009 1009 202 451 1208 265 864 Core 57 | 2 . . . . . . . . . . . . 55 Treads 5102 | . . 341 319 . . . 792 1009 202 451 1208 265 515 Legs 2942 | 44 603 164 549 445 513 218 217 . . . . . 189 Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 105 | . . . . . . . . . . . . . 105 Fastest Speed 31 | 50 120 120 120 120 120 120 120 150 150 150 160 160 31 Average Speed 155 | 116 120 157 134 120 120 122 159 160 150 160 209 160 157 Slowest Speed 400 | 120 120 190 190 120 120 190 260 250 150 232 240 160 400 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . 1 . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 62 | 4 86 79 68 96 92 68 68 54 41 64 86 51 20 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 7 | . 1 1 1 . . . 1 . . 1 2 . . Known Exits Taken 9 | . . . 1 1 1 1 1 1 . 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . . . . . . 1 . . . . Scrap Searched 12 | . . 1 . 1 . . . . 2 4 3 1 . Spaces Dug 67 | . . 10 5 . . . 18 23 . . . . 11 Terrain Destroyed 281 | . . 16 26 . . . 76 97 18 3 . . 45 Melee 31 | . . . 5 . . . 4 11 . . . . 11 Projectile 20 | . . . . . . . . 9 . 3 . . 8 AOE 230 | . . 16 21 . . . 72 77 18 . . . 26 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Total 9692 | 65 752 553 1150 444 512 272 1287 1333 208 501 1231 276 1108 Wait 423 | . 67 27 110 . . 4 50 95 . 3 5 9 53 Move 8191 | 45 602 504 867 444 512 217 1008 1008 201 450 1205 264 864 Hop 1 | . . . . . . . . . . . 1 . . Pick Up 95 | 5 13 2 17 . . . 12 26 . 2 5 1 12 Fast Attach 77 | 7 3 3 10 . . 4 17 9 . 2 4 . 18 Attach 60 | . . . 3 . . 3 18 11 . 6 . 1 18 Detach 26 | . . . 1 . . 2 10 4 . . 2 . 7 Swap 101 | . 8 5 15 . . 2 22 34 2 1 3 . 9 Drop 106 | . 14 5 24 . . 3 12 30 . . 4 1 13 Fire 521 | 8 44 7 96 . . 37 105 103 5 36 2 . 78 Melee 75 | . . . 5 . . . 32 12 . . . . 26 Ram . | . . . . . . . . . . . . . . Kick 7 | . 1 . 2 . . . . . . . . . 4 Crush 5 | . . . . . . . 1 1 . 1 . . 2 Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap 4 | . . . . . . . . . . . . . 4 Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac x2 / *Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 92 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 362 | -10/Materials | Discovered new exit (range 16) 621 | -10/Materials | Discovered new exit (range 11) 663 | -10/Materials | Discovered new exit (range 15) 957 | -10/Materials | Core integrity fell below 50% 1014 | -10/Materials | Repaired Assault Rifle 1047 | -10/Materials | Entered Mines 1075 | -10/Mines | Found the Drone Emporium 1085 | -10/Mines | Found Prototype Device 1141 | -10/Mines | Assembled infested the area 1146 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1307 | -10/Mines | Met a Derelict testing a Signal Generator 1365 | -10/Mines | Learned Materials emergency access door positions 1783 | -10/Mines | Discovered new exit (range 3) 1841 | -10/Mines | Learned location of Storage (-7) 1904 | -10/Mines | Entered Materials 1904 | -9/Materials | Accompanied by 1 ally 1904 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2199 | -9/Materials | Build established: Scavenger-Mutant 2512 | -9/Materials | Discovered new exit (range 10) 2579 | -9/Materials | Discovered new exit (range 15) 2719 | -9/Materials | Discovered new exit (range 15) 2926 | -9/Materials | Repaired Hvy. Assault Rifle 2964 | -9/Materials | Repaired Carbon-fiber Leg 3188 | -9/Materials | Build established: Mutant 3332 | -9/Materials | Discovered new exit (range 15) 3348 | -9/Materials | Identified exit to Materials 3536 | -9/Materials | Identified exit to Mines 3537 | -9/Materials | Entered Mines 3547 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3551 | -9/Mines | Identified exit to Zion 3608 | -9/Mines | Discovered exit to Materials (range 8) 3609 | -9/Mines | Learned Materials emergency access door positions 3665 | -9/Mines | Learned location of 1 exit from Materials 3698 | -9/Mines | Learned Materials emergency access door positions 3765 | -9/Mines | Discovered exit to Materials (range 11) 4064 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4065 | -9/Mines | Discovered new exit (range 5) 4069 | -9/Mines | Identified exit to Exiles 4070 | -9/Mines | Entered Exiles 4070 | -9/Exiles | Found Exiles lab abandoned 4086 | -9/Exiles | Discovered new exit (range 15) 4671 | -9/Exiles | Discovered new exit (range 12) 4684 | -9/Exiles | Identified exit to Mines 4685 | -9/Exiles | Entered Mines 5002 | -8/Mines | Lost 4 parts (3n1u) 5065 | -8/Mines | Discovered exit to Materials (range 11) 5077 | -8/Mines | Entered Materials 5077 | -8/Materials | Evolved 2 slots: Utility x2 5078 | -8/Materials | Identified exit to Factory 5297 | -8/Materials | Lost 5 parts (2n1u2w) 5369 | -8/Materials | Lost 5 parts (1p2n1u1w) 5511 | -8/Materials | Lost 3 parts (1p2n) 5658 | -8/Materials | Build established: Scavenger-Mutant 5750 | -8/Materials | Core integrity fell below 50% 5920 | -8/Materials | Discovered exit to Factory (range 3) 6024 | -8/Materials | Build established: Mutant 6631 | -8/Materials | Lost 4 parts (1n2u1w) 7210 | -8/Materials | Entered Factory 7210 | -7/Factory | Evolved 2 slots: Utility x2 7210 | -7/Factory | Identified Decoy Drone Bay 7328 | -7/Factory | Discovered new exit (range 82) 7345 | -7/Factory | Discovered new exit (range 16) 7351 | -7/Factory | Discovered new exit (range 186) 7359 | -7/Factory | Discovered new exit (range 189) 7450 | -7/Factory | Identified exit to Storage 7450 | -7/Factory | Identified exit to Lower Caves 7726 | -7/Factory | Discovered new exit (range 15) 7759 | -7/Factory | Identified exit to Factory 8029 | -7/Factory | Repaired Arm. Treads 8177 | -7/Factory | Destroyed 8 combat bots 8183 | -7/Factory | Cargo convoy interrupted 8229 | -7/Factory | Destroyed 9 combat bots 8259 | -7/Factory | Lost 6 parts (1p2n2u1w) 8297 | -7/Factory | Destroyed 7 combat bots 8587 | -7/Factory | Repaired Adv. Treads 8810 | -7/Factory | First assault squad dispatched 9267 | -7/Factory | Garrison activated, responded to threat 9354 | -7/Factory | Entered Lower Caves 9393 | -7/Lower Caves | Encountered a Warlord checkpoint 9655 | -7/Lower Caves | Discovered new exit (range 12) 9673 | -7/Lower Caves | Entered another Lower Caves area 9853 | -7/Lower Caves | Spotted B-75 Beast 9878 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 9891 | -7/Lower Caves | System corruption reached 10% 9921 | -7/Lower Caves | Lost 3 parts (2u1w) 10153 | -7/Lower Caves | Core integrity fell below 50% 10226 | -7/Lower Caves | Encountered a Warlord checkpoint 10441 | -7/Lower Caves | Build established: Scavenger-Mutant 10507 | -7/Lower Caves | Discovered exit to Zion (range 11) 10523 | -7/Lower Caves | Entered Zion 10642 | -7/Zion | Discovered new exit (range 18) 10671 | -7/Zion | System corruption cleaned by Quarantine Array 11004 | -7/Zion | Learned location of Recycling (-7) 11169 | -7/Zion | Found Prototype Device 11169 | -7/Zion | Identified Bomb Factory No. 2 11868 | -7/Zion | Learned Factory machine intel 13072 | -7/Zion | Identified exit to Proximity Caves 13073 | -7/Zion | Entered Proximity Caves 13332 | -6/Proximity Caves | Discovered exit to Factory (range 18) 13354 | -6/Proximity Caves | Spotted B-75 Beast 13507 | -6/Proximity Caves | Entered Factory 13507 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13508 | -6/Factory | Loaded intel: 276 machine locations 13936 | -6/Factory | Lost 9 parts (1p2n3u3w) 14235 | -6/Factory | Discovered new exit (range 12) 14253 | -6/Factory | Identified exit to Lower Caves 14518 | -6/Factory | Lost 3 parts (1n2u) 14539 | -6/Factory | Core integrity fell below 50% 15035 | -6/Factory | Found Hvy. Reflective Plating 15039 | -6/Factory | Found Hvy. Reflective Plating 15228 | -6/Factory | Lost 5 parts (2n3u) 15229 | -6/Factory | Released all parts (10) 15254 | -6/Factory | Core integrity fell below 20% 15324 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 15257_ Acquired Nuclear Pulse Thruster. 15265_ Door malfunctions. 15265_ Acquired Nuclear Pulse Thruster. 15267_ Slug penetrates Wall. 15268_ Acquired Nuclear Pulse Thruster. 15268_ Nuclear Pulse Thruster destroyed. 15276_ Sneak attack on A-15 Conveyor. 15276_ Destroyed Transport Network Coupler. 15276_ A-15 Conveyor system corrupted by crushing effect. 15277_ A-15 Conveyor calls for reinforcements. 15277_ ALERT: Hostile activity reported, dispatching reinforcements to area. 15283_ P-60 Hacker resets A-15 Conveyor, system corruption cleaned. 15287_ Acquired Great Axe. 15292_ K-01 Serf cleans the Nuclear Reactor. 15294_ Acquired 32 matter. 15295_ P-60 Hacker resets K-01 Serf, system corruption cleaned. 15314_ P-60 Hacker knocked back. 15318_ Nuclear Pulse Thruster destroyed. 15323_ H9TWIYWKEADDDR