Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.12 @ 20:30:06 Player: Fangrelle Result: Destroyed by KN-7UR with KN-7UR's Autopenetrator Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (162) 810 Value Destroyed (5074) 5074 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (632) 632 TOTAL SCORE: 8736 Bonus ------- High Alert Combat Kills 392 Follower Combat Kills 338 Friendly Fire -98 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 150/150 System Corruption 13% Temperature Warm (110) Movement Treading (225) Ox1 Location -8/Recycling Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (2) --- Advanced Treads (fused) Advanced Treads > --- UTILITY (6) ------ High-capacity Storage Unit Advanced Targeting Computer Advanced Targeting Computer Hardened Light Armor Plating Hardened Medium Armor Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Advanced Treads Advanced Treads Advanced Treads Advanced Treads High-capacity Matter Pod (200) Advanced Weight Redist. System Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Shock Absorption System Hacking Suite Missile Launcher Missile Launcher Improved Datajack Mining Laser Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Improved Targeting Computer Improved Targeting Computer Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Improved Spread Laser Improved Spread Laser > --- INVENTORY -------- Advanced Treads Advanced Treads Advanced Treads Advanced Treads Advanced Treads Advanced Treads Advanced Treads Advanced Weight Redist. System Improved Targeting Computer Heavy Armor Plating Improved EM Shotgun Improved Spread Laser Enhanced Autogun Advanced Assault Cannon Advanced Assault Cannon Mini Grenade Launcher Improved Datajack Mining Laser Plasma Cutter [Rating: 40] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Carbon-fiber Leg Hover Unit Aerolev Unit Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Improved Spread Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Rec Slots Evolved 4 | . . 2 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . 2 2 . . Weapon . | . . . . . . Parts Attached 105 | . 17 17 34 28 9 Power 14 | . 2 2 2 8 . Engine 13 | . 1 2 2 8 . Core 1 | . 1 . . . . Reactor . | . . . . . . Propulsion 25 | . 4 4 10 4 3 Treads 17 | . 2 . 9 4 2 Leg 6 | . 2 4 . . . Wheel . | . . . . . . Hover 2 | . . . 1 . 1 Flight . | . . . . . . Utility 34 | . 3 6 10 10 5 Device 12 | . 1 2 4 4 1 Storage 2 | . 2 . . . . Processor 6 | . . . 2 3 1 Hackware 1 | . . 1 . . . Protection 13 | . . 3 4 3 3 Artifact . | . . . . . . Weapon 32 | . 8 5 12 6 1 Energy Gun 13 | . 1 1 7 3 1 Energy Cannon 9 | . 5 4 . . . Ballistic Gun 6 | . . . 5 1 . Ballistic Cannon 2 | . . . . 2 . Launcher 2 | . 2 . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 10 | . 1 1 6 2 . Parts Lost 23 | . 2 5 2 12 2 Power 6 | . 2 1 . 3 . Propulsion 4 | . . 2 . 2 . Utility 8 | . . 1 2 4 1 Weapon 5 | . . 1 . 3 1 Highest Loss Streak 6 | . 1 2 1 6 2 To Critical Strikes 1 | . . 1 . . . Average Slot Usage (%) 95 | . 99 99 98 94 81 Engine 8 | . 5 11 9 7 9 Core 1 | . 8 . . . . Treads 9 | . . . 15 17 18 Leg 10 | . 27 21 2 . . Device 10 | . 11 11 9 12 4 Storage 10 | . 16 11 9 9 9 Processor 10 | . . . 16 18 18 Hackware 8 | . . 10 9 9 8 Protection 7 | . . 10 8 1 13 Energy Gun 4 | . 1 . 10 9 1 Energy Cannon 10 | . 25 21 2 . . Ballistic Gun 1 | . . . 5 . . Ballistic Cannon 1 | . . . . 8 . Peak Build Rating 40 | . 17 27 40 40 39 Average Rating 28 | . 15 23 34 36 31 On Entrance 22 | 6 6 15 26 40 39 Naked Turns . | . . . . . . Heaviest Build 66 | 10 54 66 65 64 62 Greatest Support 50 | 20 40 30 50 44 44 Greatest Overweight (x) 4 | . 2 4 2 1 2 Average Overweight (x) 1 | . 1 1 1 1 1 Largest Inventory Capacity 20 | . 20 20 20 20 20 Average Capacity 19 | . 17 20 20 20 20 Most Carried 20 | . 16 20 20 20 20 Average Carried 17 | . 12 17 19 17 18 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 20 | 6 15 20 20 20 18 Class Distribution -------------------- 56% | Mutant 25% | Scavenger-Mutant 18% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Commander-Mutant | -8/Recycling Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Rec Matter Collected 2802 | 200 203 182 815 1156 246 Remotely . | . . . . . . Salvage Created 5643 | . 624 1904 1607 1508 . Parts 352 | . 54 122 101 75 . Haulers Intercepted 5 | . . . 4 1 . Recyclers Shooed 2 | . . 1 . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Rec Combat Hostiles Destroyed 116 | . 15 35 30 36 . Guns 38 | . 2 . 23 13 . Cannons 76 | . 13 34 7 22 . AOE 1 | . . . . 1 . Classes Destroyed 15 | . 5 5 2 3 . Worker 15 | . 6 4 3 2 . Builder 4 | . . 2 1 1 . Tunneler 1 | . . 1 . . . Hauler 5 | . . . 4 1 . Recycler 4 | . . 1 1 2 . Mechanic 2 | . . . . 2 . Operator 1 | . 1 . . . . Watcher 14 | . 2 5 5 2 . Swarmer 13 | . 6 3 4 . . Grunt 70 | . 9 20 19 22 . Brawler 4 | . . 2 . 2 . Protector 1 | . . . . 1 . Sentry 25 | . . 10 5 10 . Demolisher 1 | . . . . 1 . Hunter 2 | . . . 2 . . Best Kill Streak 10 | . 5 4 4 10 . Combat Bots Only 8 | . 3 3 4 8 . Max Kills in Single Turn 2 | . 2 2 2 2 . Gunslinging . | . . . . . . Exploded 1 | . . . . 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Rec Hostile Shots Fired 528 | . 42 125 139 172 50 Missed 135 | . 11 37 37 45 5 Damage Taken 5710 | . 382 1083 1518 2267 460 Core 709 | . 39 113 262 218 77 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 430 | . 34 87 159 150 . Core Remaining (%) 85 | 100 84 71 . . . Volleys Fired 355 | . 48 99 113 93 2 Largest 2 | . 2 2 2 2 1 Hottest 150 | . 136 136 150 150 75 Shots Fired 695 | . 94 197 223 179 2 Gun 249 | . 8 . 171 68 2 Cannon 443 | . 83 197 52 111 . Launcher 3 | . 3 . . . . Special . | . . . . . . Kinetic 197 | . 1 . 82 114 . Thermal 492 | . 87 197 141 65 2 Explosive 3 | . 3 . . . . Electromagnetic 3 | . 3 . . . . Robot Hit Streak 25 | . 5 10 14 25 8 Robot Miss Streak 8 | . 6 6 7 8 1 Penetration Max . | . . . . . . Secondary Targets 4 | . . . 2 2 . Max Gunslinging Chain 1 | . . . 1 1 . Shots Hit Robots 459 | . 40 98 173 146 2 Core Hits 334 | . 25 50 138 118 3 Critical Kills 2 | . 1 1 . . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 9 | . 1 1 1 6 . Meltdown 2 | . 1 1 . . . Destroy 1 | . . . 1 . . Blast 6 | . . . . 6 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 10607 | . 942 2305 3189 4111 60 Guns 4010 | . 54 . 2422 1488 46 Cannons 6323 | . 821 2305 765 2432 . Explosions 248 | . 57 . . 191 . Melee . | . . . . . . Ramming 26 | . 10 . 2 . 14 Kinetic 3321 | . 10 . 827 2484 . Thermal 6990 | . 843 2305 2360 1436 46 Explosive 248 | . 57 . . 191 . Electromagnetic 22 | . 22 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 13 | . 1 2 8 13 13 Average Corruption 6 | . 1 2 6 10 13 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 277 | . 12 33 84 71 77 Message Errors 67 | . 5 7 24 15 16 Matter Fused 61 | . 1 4 20 13 23 Heat Flow Errors 33 | . 3 4 7 9 10 Energy Discharges 39 | . 2 6 14 7 10 Parts Rejected 6 | . . 1 3 1 1 Parts Fused 6 | . . . 1 3 2 Data Loss (minor) 30 | . 1 5 9 8 7 Data Loss (major) 13 | . . 4 3 2 4 Misfires 9 | . . 1 3 5 . Alerts 10 | . . 1 . 5 4 Weapon Failures 3 | . . . . 3 . Overload Shots . | . . . . . . Overflow Damage 125 | . 20 . 13 92 . Projectiles 70 | . 15 . 13 42 . Explosions 55 | . 5 . . 50 . Melee . | . . . . . . Knockbacks 12 | . . . . 12 . Impact . | . . . . . . Kinetic 11 | . . . . 11 . Secondary 1 | . . . . 1 . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 9 | . 1 . 1 . 7 Targets Rammed 11 | . 2 1 1 . 7 Kicked 2 | . 1 1 . . . Crushed . | . . . . . . Highest Temperature 473 | . 429 367 473 454 245 Average Temperature 111 | . 130 84 113 151 86 Received Heat Transfer 2742 | . 219 507 747 1017 252 Effects 23 | . 3 3 6 11 . Shutdowns 3 | . . 1 . 2 . Energy Bleed 6 | . 2 2 1 1 . Interference 3 | . 1 . 1 1 . Matter Decay 2 | . . . 1 1 . Short Circuit 1 | . . . . 1 . Damage (minor) 2 | . . . . 2 . Damage (major) 6 | . . . 3 3 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 2 | . 1 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Melted 12 | . 2 8 2 . . Heat Transferred 9457 | . 1530 3996 2704 1172 55 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Rec Peak Influence 688 | . 282 579 469 688 369 Initial 268 | . . 20 115 197 268 Average 241 | . 108 262 217 499 122 Maximum Alert Level 2 | . 1 2 2 2 1 Low Security (%) 49 | . 86 39 58 1 65 Level 1 26 | . 13 30 25 22 34 Level 2 23 | . . 30 15 75 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 19 | . 3 5 5 6 . Investigation 14 | . 2 4 4 4 . Extermination . | . . . . . . Reinforcement 3 | . 1 1 1 . . Assault 2 | . . . . 2 . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Rec Distress Signals 7 | . 3 1 1 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 178 | . 23 49 51 53 2 Peak Tracking Total 6 | . 4 3 4 6 1 Tactical Retreats 8 | . 2 3 . 3 . Traps | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Rec Traps Triggered 9 | . 1 3 2 3 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Rec Machines Disabled 8 | . 1 1 1 5 . Max in Single Turn 2 | . 1 1 1 2 . Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Rec Machines Accessed 53 | . 10 14 11 9 9 Terminals 34 | . 7 10 6 5 6 Fabricators . | . . . . . . Repair Stations 4 | . 1 1 1 1 . Recycling Units 11 | . 2 2 2 2 3 Scanalyzers 3 | . . 1 2 . . Garrison Access 1 | . . . . 1 . Total Hacks 170 | . 28 39 43 26 34 Successful 114 | . 17 25 32 17 23 Failed 55 | . 11 14 11 9 10 Catastrophic 5 | . 1 . 2 2 . Database Lockouts 1 | . . . . . 1 Manual 131 | . 24 33 26 21 27 Terminals 121 | . 22 32 24 17 26 Fabricators . | . . . . . . Repair Stations 11 | . 2 3 4 2 . Recycling Units 26 | . 4 3 6 5 8 Scanalyzers 10 | . . 1 9 . . Garrison Access 2 | . . . . 2 . Terminal Hacks 19 | . 1 6 4 3 5 Part Schematic 1 | . . . . . 1 Robot Analysis 3 | . 1 . 1 . 1 Branch Access Points 2 | . . 1 1 . . Alert Level 5 | . . 2 1 1 1 Unreport Threat 6 | . . 3 1 2 . Zone Layout 2 | . . . . . 2 Fabricator Hacks . | . . . . . . Repair Station Hacks 10 | . 2 2 4 2 . Scan Component 5 | . 1 1 2 1 . Repair 5 | . 1 1 2 1 . Recycling Unit Hacks 13 | . 2 1 4 3 3 Report Inventory 9 | . 2 1 2 2 2 Retrieve Components 4 | . . . 2 1 1 Scanalyzer 9 | . . 1 8 . . Insert Component 5 | . . 1 4 . . Analyze 4 | . . . 4 . . Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks 62 | . 12 15 12 8 15 Terminals 51 | . 10 13 10 6 12 Assimilate 5 | . 2 . 3 . . Botnet 34 | . 7 10 6 5 6 Disrupt 2 | . . 2 . . . Operators 3 | . 1 . 1 . 1 Skim 7 | . . 1 . 1 5 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 11 | . 2 2 2 2 3 Tunnel 11 | . 2 2 2 2 3 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 42 | . 8 12 8 8 6 Full Trace Events 6 | . 2 1 2 1 . Feedback Events 2 | . . . 2 . . Corruption 2 | . . . 2 . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 4 | . . . 3 . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 5 | . 1 1 2 1 . Time 266 | . 51 51 126 38 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 32 | . . . 20 9 3 Parts Scanalyzed 3 | . . . 3 . . Part Schematics Acquired 3 | . . . 3 . . Parts Damaged 1 | . . . 1 . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Rec Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 1 | . . . . 1 . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Rec Total Allies 13 | . . . . 13 . Largest Group 13 | . . . . 13 6 Highest-Rated Group 266 | . . . . 266 139 Highest-Rated Ally 31 | . . . . 31 31 Total Orders 1 | . . . . . 1 AID 1 | . . . . . 1 Ally Attacks 65 | . . . . 54 11 Total Damage 846 | . . . . 684 162 Kills 12 | . . . . 9 3 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Rec Robot Analysis Total 3 | . 1 . 1 . 1 Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Rec Turns Passed 12737 | . 1850 3508 3415 1926 2038 Spaces Moved 4709 | 1 736 1319 1233 674 746 Core . | . . . . . . Treads 2540 | . 19 . 1101 674 746 Legs 2169 | 1 717 1319 132 . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 120 190 225 225 225 Average Speed 233 | 120 215 234 228 225 267 Slowest Speed 400 | 120 260 400 305 225 305 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 73 | 2 96 96 68 88 92 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 13 | . 2 2 2 2 5 Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched . | . . . . . . Spaces Dug 19 | . 19 . . . . Terrain Destroyed 47 | . 22 . . 25 . Melee . | . . . . . . Projectile 13 | . . . . 13 . AOE 34 | . 22 . . 12 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Rec Total 5765 | . 909 1540 1633 907 776 Wait 403 | . 71 65 181 85 1 Move 4704 | . 735 1318 1232 673 746 Hop . | . . . . . . Pick Up 82 | . 20 22 25 13 2 Fast Attach 53 | . 8 7 23 11 4 Attach 28 | . 1 7 5 11 4 Detach 6 | . . 1 2 1 2 Swap 24 | . 8 3 6 6 1 Drop 98 | . 16 17 45 13 7 Fire 355 | . 48 99 113 93 2 Melee . | . . . . . . Ram . | . . . . . . Kick 2 | . 1 1 . . . Crush 9 | . 1 . 1 . 7 Escape Stasis . | . . . . . . Rewire 1 | . . . . 1 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling (discovered 2 exits: [*Fac] / Scr) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 326 | -10/Materials | Build established: Mutant 331 | -10/Materials | Discovered new exit (range 3) 570 | -10/Materials | Discovered new exit (range 7) 793 | -10/Materials | Discovered new exit (range 8) 801 | -10/Materials | Derelicts attacked the area 998 | -10/Materials | Discovered new exit (range 16) 1440 | -10/Materials | Repaired Adv. Beam Cannon 1676 | -10/Materials | Discovered new exit (range 11) 1851 | -10/Materials | Entered another Materials area 1851 | -9/Materials | Evolved 2 slots: Utility x2 2194 | -9/Materials | Build established: Scavenger-Mutant 2745 | -9/Materials | Discovered new exit (range 16) 3054 | -9/Materials | Discovered new exit (range 16) 3523 | -9/Materials | Build established: Mutant 3656 | -9/Materials | Discovered new exit (range 4) 3985 | -9/Materials | Identified exit to Mines 4364 | -9/Materials | Repaired Adv. Beam Cannon 4371 | -9/Materials | Discovered new exit (range 3) 4704 | -9/Materials | Build established: Scavenger-Mutant 5359 | -9/Materials | Entered another Materials area 5359 | -8/Materials | Evolved 2 slots: Utility x2 5895 | -8/Materials | Build established: Mutant 6370 | -8/Materials | Discovered new exit (range 6) 7348 | -8/Materials | Discovered new exit (range 9) 7814 | -8/Materials | Identified exit to Storage 8419 | -8/Materials | Repaired Broken Imp. Spread Laser 8458 | -8/Materials | Repaired Adv. Treads 8774 | -8/Materials | Entered Storage 8816 | -8/Storage | Core integrity fell below 50% 9172 | -8/Storage | Repaired Adv. Treads 9574 | -8/Storage | First assault squad dispatched 9613 | -8/Storage | System corruption reached 10% 9644 | -8/Storage | Core integrity fell below 20% 9667 | -8/Storage | Lost 6 parts (1p2n2u1w) 9674 | -8/Storage | Destroyed 8 combat bots 9837 | -8/Storage | Discovered new exit (range 8) 9998 | -8/Storage | Build established: Scavenger-Mutant 10008 | -8/Storage | Allied Derelicts emerged from ambush trap array 10163 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 10442 | -8/Storage | Lost 7 allies 10472 | -8/Storage | Build established: Commander-Mutant 10488 | -8/Storage | Met 01-MTF 10684 | -8/Storage | Used back door to open Recycling access 10684 | -8/Storage | Discovered new exit (range 5) 10700 | -8/Storage | Entered Recycling 10700 | -8/Recycling | Accompanied by 7 allies (01-MTF) 11027 | -8/Recycling | Discovered new exit (range 5) 11257 | -8/Recycling | Learned location of 1 exit from Extension 11323 | -8/Recycling | Learned location of 1 exit from Lower Caves 11426 | -8/Recycling | Identified exit to Scraptown 11481 | -8/Recycling | Learned location of Zion (-7) 11544 | -8/Recycling | Learned location of Storage (-8) 12692 | -8/Recycling | Scanned before Scraplab entrance 12738 | -8/Recycling | Destroyed by KN-7UR with KN-7UR's Autopenetrator Last Messages --------------- 12732_ Thermabolt penetrates Wall. 12732_ Penetrated by Thermabolt. 12732_ Thermabolt penetrates Wall. 12732_ Penetrated by Thermabolt. 12732_ Thermabolt penetrates Wall. 12734_ Penetrated by Thermabolt. 12734_ Thermabolt penetrates Wall. 12734_ Penetrated by Thermabolt. 12734_ Thermabolt penetrates Wall. 12734_ Penetrated by Thermabolt. 12735_ Wall collapses. 12736_ Penetrated by Thermabolt. 12736_ Thermabolt penetrates Earth. 12736_ Penetrated by Thermabolt. 12736_ Thermabolt penetrates Earth. 12736_ Penetrated by Thermabolt. 12738_ Thermabolt penetrates Wall. 12738_ Penetrated by Thermabolt. 12738_ Thermabolt penetrates Wall. 12738_ Penetrated by Thermabolt. Map ----- +----------------------------------------------------+ | #????# ## #????????????????? | | ###### ## #????????????????? | | ## #????????????????? | | ## #????????????????? | | " """ ## #????????????????? | | "" "Y" ##/#####????????????? | | "" # #????????????? | | "" # #????????????? | | " # #????????????? | | # #????????????? | | # #????????????? | | ######## # #????????????? | | #??????# # !! #????????????? | | #??????# # #????????????? | | #??????# # #????????????? | | #??????# + #????????????? | | #?????##% # %! #????????????? | | #?????# # #???????????? | | #?????## # ##???????????? | | #??????# ## #####????????????? | | #??????# ####????????????????? | | #??????# #????######?????????? | | +######?# #????# #?????????? | | #?# #????# #?####????? | | #?# ###### ==###;j##???? | | #?# r; [[%%*@pg#???? | | #?# ## =#####h#???? | | #?# ## #???# #???? | | #?# ## #???# #???? | | #?# #######???# #???? | | #?# """ #?????????#+#???? | | #?# """ #???????????????? | | #?# """ #???????????????? | | #?# """ #???????????????? | | #?# """ #???????????????? | | #?# #???????????????? | | ######### #???????????????? | | #???????????????? | | #???????????????? | | "" """ #?????????????>?? | | """" """ #???????????????? | | """" """ ##???????????????? | | """" #????????????????? | | """ #????????????????? | | """ #????????????????? | | #????????????????? | | #????????????????? | | #????????????????? | | #### #????????????????? | | #??# #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 Additional Mass Support 6 Armor Coverage 600 Resistance: EX 25 Evasion (%) 55 Targeting Accuracy 18 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Imp. Targeting Computer | -8/Materials | Scanalyzed Plasma Cutter | -8/Materials | Scanalyzed Imp. Spread Laser | -8/Materials | Scanalyzed Arm. Huge Wheel | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RegenerativeBiometalChainsaw Manual? 0 Play Time 01:06:13 Cumulative 67.0 hours Start 2024.11.12 @ 19:03:56 End 2024.11.12 @ 20:30:06 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 112 Rogue 112 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 35 Achievement% 34 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 91x25 Zoom Use 78% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d3dc1fe2-bd87-43d3-b150-f1c0c30d1b43