Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.12 @ 14:26:51 Player: ZarZap Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (26) 130 Value Destroyed (624) 624 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (140) 140 TOTAL SCORE: 2934 Bonus ------- Follower Combat Kills 186 Friendly Fire -46 Cogmind --------- Core Integrity 0/550 Matter 196/300 Energy 100/100 System Corruption 8% Temperature Warm (100) Movement Core (1350) Ox26 Location -8/Materials Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ Huge Storage Unit Graphene Brace > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Visual Processing Unit Hardened Heavy Armor Plating Peak State ------------ > --- POWER ------------ Nuclear Core Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Hardened Light Armor Plating Graphene Brace > --- WEAPON ----------- Spread Laser Heavy Assault Cannon > --- INVENTORY -------- Cooling System Visual Processing Unit Targeting Computer Hardened Heavy Armor Plating [Rating: 30] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Power Shielding Device Graphene Brace Storage Small Storage Unit Protection Power Shielding Weapon Small Laser Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Assault Cannon Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power 2 | . . . 1 . 1 Propulsion 1 | . . . . . 1 Utility . | . . . . . . Weapon 1 | . . . 1 . . Parts Attached 48 | 6 1 2 12 7 20 Power 9 | 1 . 1 3 3 1 Engine 4 | 1 . 1 1 . 1 Core 5 | . . . 2 3 . Reactor . | . . . . . . Propulsion 13 | 2 . . 4 3 4 Treads 4 | . . . . . 4 Leg 7 | 2 . . 4 1 . Wheel . | . . . . . . Hover . | . . . . . . Flight 2 | . . . . 2 . Utility 7 | 1 1 . . . 5 Device 1 | . . . . . 1 Storage 3 | 1 . . . . 2 Processor . | . . . . . . Hackware . | . . . . . . Protection 3 | . 1 . . . 2 Artifact . | . . . . . . Weapon 19 | 2 . 1 5 1 10 Energy Gun 13 | 2 . . 4 1 6 Energy Cannon 2 | . . . . . 2 Ballistic Gun 3 | . . 1 1 . 1 Ballistic Cannon 1 | . . . . . 1 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 2 . . Corrupted Parts 2 | . . . . . 2 System Corruption 8 | . . . . . 8 Parts Lost 19 | . . . 1 1 17 Power 3 | . . . . . 3 Propulsion 4 | . . . . . 4 Utility 2 | . . . . 1 1 Weapon 10 | . . . 1 . 9 Highest Loss Streak 7 | . . . 1 1 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 87 | . 97 100 99 85 76 Engine 8 | . 14 14 17 . 3 Core 11 | . . . 4 22 17 Treads 6 | . . . . . 15 Leg 13 | . 28 28 22 15 1 Flight 1 | . . . . 4 1 Device 1 | . . . . . 3 Storage 7 | . 14 14 11 11 2 Protection 10 | . 12 14 11 . 10 Energy Gun 18 | . 28 17 22 22 14 Energy Cannon 1 | . . . . . 2 Ballistic Gun 5 | . . 10 10 11 . Ballistic Cannon 1 | . . . . . 2 Peak Build Rating 30 | 6 7 7 19 19 30 Average Rating 15 | 4 6 7 11 16 21 On Entrance 9 | . 6 7 7 19 15 Naked Turns . | . . . . . . Heaviest Build 110 | 11 12 12 28 27 110 Greatest Support 60 | 20 20 20 20 20 60 Greatest Overweight (x) 27 | . . . 2 8 27 Average Overweight (x) . | . . . . 3 . Largest Inventory Capacity 25 | 8 8 8 8 8 25 Average Capacity 8 | 6 8 8 8 8 9 Most Carried 8 | 2 4 5 8 5 5 Average Carried 3 | . 3 4 5 4 2 Final Capacity 25 | 8 8 8 8 8 25 Final Carried 5 | 2 4 5 5 4 3 Class Distribution -------------------- 41% | Mutant 24% | Scavenger-Tank 24% | Tank 5% | Scavenger-Mutant 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Gunner | -9/Mines Scavenger-Tank | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 773 | 257 . 46 78 196 196 Remotely . | . . . . . . Salvage Created 1172 | . . 117 229 278 548 Parts 65 | . . 4 7 14 40 Haulers Intercepted . | . . . . . . Recyclers Shooed 4 | . . . 2 . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 16 | . . 2 2 5 7 Guns 10 | . . 2 2 5 1 Cannons 6 | . . . . . 6 Classes Destroyed 8 | . . 2 1 1 4 Worker 3 | . . . . . 3 Builder 2 | . . . . . 2 Recycler 7 | . . 1 2 2 2 Swarmer 3 | . . . . 3 . Grunt 7 | . . . 2 2 3 Sentry 3 | . . . . . 3 Heavy 1 | . . . . . 1 Assembled 2 | . . 2 . . . Best Kill Streak 5 | . . 1 3 5 2 Combat Bots Only 3 | . . 1 1 3 1 Max Kills in Single Turn 1 | . . 1 1 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 224 | . . 17 25 37 145 Missed 38 | . . 3 9 7 19 Damage Taken 3526 | . . 310 207 535 2474 Core 889 | . . 83 26 224 556 Absorbed by Shields . | . . . . . . Redirected to Shielding 50 | . . 7 10 8 25 Core Remaining (%) 67 | 100 . 66 . 37 . Volleys Fired 102 | . 2 17 19 19 45 Largest 3 | . 2 2 3 3 3 Hottest 177 | . 80 80 136 132 177 Shots Fired 212 | . 4 34 53 50 71 Gun 181 | . 4 34 53 50 40 Cannon 31 | . . . . . 31 Launcher . | . . . . . . Special . | . . . . . . Kinetic 64 | . . 13 17 15 19 Thermal 104 | . 2 17 29 25 31 Explosive . | . . . . . . Electromagnetic 44 | . 2 4 7 10 21 Robot Hit Streak 7 | . . 7 6 6 5 Robot Miss Streak 8 | . 4 4 8 5 6 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 126 | . . 20 25 26 55 Core Hits 73 | . . 8 9 12 44 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . . 1 1 . Burn 2 | . . . 1 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2567 | . . 210 393 463 1501 Guns 1466 | . . 210 332 463 461 Cannons 879 | . . . . . 879 Explosions 221 | . . . 61 . 160 Melee . | . . . . . . Ramming 1 | . . . . . 1 Kinetic 825 | . . 53 56 89 627 Thermal 1083 | . . 123 298 231 431 Explosive 81 | . . . . . 81 Electromagnetic 577 | . . 34 39 143 361 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 8 | . . . . . 8 Average Corruption 7 | . . . . . 7 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 11 | . . . . . 11 Message Errors 1 | . . . . . 1 Matter Fused 2 | . . . . . 2 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Data Loss (major) 1 | . . . . . 1 Misfires 1 | . . . . . 1 Alerts 1 | . . . . . 1 Weapon Failures 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 14 | . . . 8 . 6 Projectiles 6 | . . . . . 6 Explosions 8 | . . . 8 . . Melee . | . . . . . . Knockbacks 5 | . . . . . 5 Impact . | . . . . . . Kinetic 3 | . . . . . 3 Secondary 2 | . . . . . 2 Self-Inflicted Damage 114 | . . . . . 114 Shots 2 | . . . . . 2 Rammed 1 | . . . . . 1 Targets Rammed 1 | . . . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 693 | . 18 60 209 693 514 Average Temperature 192 | . 12 25 72 370 192 Received Heat Transfer 921 | . . . 84 171 666 Effects 53 | . . . . 35 18 Shutdowns 12 | . . . . 8 4 Energy Bleed 11 | . . . . 5 6 Interference 11 | . . . . 6 5 Matter Decay 2 | . . . . 2 . Short Circuit 5 | . . . . 4 1 Damage (minor) 4 | . . . . 4 . Damage (major) 5 | . . . . 3 2 Damage (core) 3 | . . . . 3 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . 1 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . 1 . 1 Heat Transferred 2150 | . . 275 707 592 576 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . 1 . 1 Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 296 | . 45 110 296 270 263 Initial 115 | . . 17 42 115 105 Average 125 | . 24 31 179 233 132 Maximum Alert Level 1 | . . . 1 1 1 Low Security (%) 75 | 100 100 100 52 27 82 Level 1 24 | . . . 47 72 17 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 1 . 2 . 2 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 5 | . 1 . 2 . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 1 | . . . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 45 | . 2 6 14 7 16 Peak Tracking Total 5 | . 1 5 4 3 5 Tactical Retreats 6 | . . 2 . 1 3 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 4 | . 1 . . . 3 Max in Single Turn 3 | . 1 . . . 3 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 2 | . . 1 1 . . Terminals 2 | . . 1 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 5 | . . 4 1 . . Successful 3 | . . 2 1 . . Failed 2 | . . 2 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 5 | . . 4 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . . 2 1 . . Record 2 | . . 2 . . . Branch Access Points 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . 1 . . . Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies 3 | . . 3 . . . Largest Group 3 | . . 3 3 1 . Highest-Rated Group 40 | . . 40 40 16 . Highest-Rated Ally 16 | . . 16 16 16 . Total Orders . | . . . . . . Ally Attacks 44 | . . 9 30 5 . Total Damage 441 | . . 72 337 32 . Kills 13 | . . 4 8 1 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 1691 | 72 73 279 365 163 739 Spaces Moved 795 | 54 46 188 210 29 268 Core 9 | 4 . . . 4 1 Treads 245 | . . . . . 245 Legs 533 | 50 46 188 210 17 22 Wheels . | . . . . . . Hover . | . . . . . . Flight 8 | . . . . 8 . Fastest Speed 50 | 50 120 120 120 190 160 Average Speed 158 | 114 120 120 131 339 202 Slowest Speed 1400 | 120 120 120 260 530 1400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 19 | 4 12 40 25 12 22 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 39 | . . . . . 39 Melee . | . . . . . . Projectile 6 | . . . . . 6 AOE 33 | . . . . . 33 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 1033 | 61 59 209 262 56 386 Wait 53 | . 9 3 4 . 37 Move 790 | 53 45 187 209 28 268 Hop . | . . . . . . Pick Up 18 | 2 2 . 7 . 7 Fast Attach 19 | 6 1 . 2 1 9 Attach 10 | . . . 3 . 7 Detach . | . . . . . . Swap 19 | . . 2 7 6 4 Drop 21 | . . . 11 2 8 Fire 102 | . 2 17 19 19 45 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . . . . . 1 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 134 | -10/Materials | Discovered new exit (range 8) 146 | -10/Materials | Entered Mines 182 | -10/Mines | Assembled infested the area 311 | -10/Mines | Build established: Mutant 331 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 407 | -10/Mines | Discovered new exit (range 14) 425 | -10/Mines | Entered Materials 425 | -9/Materials | Accompanied by 3 allies 425 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 603 | -9/Materials | Identified exit to Mines 764 | -9/Materials | Build established: Tank 790 | -9/Materials | Entered Mines 790 | -9/Mines | Accompanied by 1 ally 803 | -9/Mines | Met a Derelict bent on vengeance 883 | -9/Mines | Core integrity fell below 50% 922 | -9/Mines | Discovered new exit (range 9) 953 | -9/Mines | Entered Materials 953 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1363 | -8/Materials | Lost 3 parts (1p1n1w) 1475 | -8/Materials | Lost 3 parts (1n2w) 1673 | -8/Materials | Core integrity fell below 50% 1689 | -8/Materials | Core integrity fell below 20% 1692 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01672_ R-06 Scavenger collects Wheel. 01674_ K-01 Serf collects debris. 01674_ Nuclear Core destroyed. 01675_ M-13 Machinist repairs H-55 Commando. 01675_ Penetrated by Slug. 01675_ R-06 Scavenger collects Lgt. Ion Engine. 01678_ Arm. Treads destroyed. 01678_ K-01 Serf collects debris. 01678_ R-06 Scavenger collects Terrain Scanner. 01679_ Slug penetrates Atomic Centrifuge. 01680_ Hpw. Shotgun destroyed. 01680_ Broken Arm. Treads destroyed. 01680_ M-13 Machinist repairs G-47 Trooper. 01682_ K-01 Serf cleans the Atomic Centrifuge. 01682_ Penetrated by Slug. 01682_ M-13 Machinist repairs Particle Gun. 01683_ Spread Laser destroyed. 01684_ R-06 Scavenger suffers critical hit (Burn). 01685_ Penetrated by Slug. 01690_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????##??????????????????? | | ????????????????????????????? ??????????????????? | | ?????????????????????????????%##?????????????????? | | ?????????????????????????????u##?????????????????? | | ???????????????##############/%###?###???????????? | | ???????????????# r %% # | ????????????? | | ???????????????# """ """ """h "" + ??????????????? | | ??#########????# """ """ "" g%"" #???????????????? | | ??# #???## """ """%" wgT" #???????????????? | | ??# """ #???# @k "" #???????????????? | | ### """ #????# ! % g"" #???????????????? | | ### """ #????# ] ! #???????????????? | | # # ##???######+############???????????????? | | ### ######## % %! #???????????????????????? | | # # + ! %= #???????????????????????? | | # # # ! #???????????????????????? | | # + % !!% #???????????????????????? | | # # # #???????????????????????? | | # # # #???????????????????????? | | # # # ###### ! #???????????????????????? | | # ! % # #????### ! ###???????????????????????? | | ##! # #??????# #?????????????????????????? | | ?# # #??????/ #?????????????????????????? | | ?#" " # #??????# #?????????????????????????? | | ?## ! """ # #??????# #?????????????????????????? | | ??######### #??????# #?????????????????????????? | | ???????#### #??????# #?????????????????????????? | | ???????+ #??????# ! #?????????????????????????? | | ???????# #??????# #?????????????????????????? | | ???????# #??????# #?????????????????????????? | | ???????# #??????# #?????????????????????????? | | ???????# #??????# %#?????????????????????????? | | ???????# #??????# #?????????????????????????? | | ???????# #??????#% %#?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 28 Energy Capacity 405 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Power Shielding 33 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MicrowarpCouplerRecalibrator Manual? 0 Play Time 00:18:16 Cumulative 8.3 hours Start 2024.09.12 @ 14:11:16 End 2024.09.12 @ 14:26:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 15 Achievement% 12 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bae3d385-ed57-4268-bcd1-b25a8bda73f4