Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.03.12 @ 17:23:18 Player: retrohackman Result: Destroyed by Proton Bomb Trap Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (183) 915 Value Destroyed (6787) 6787 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 10722 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 292/300 Energy 100/100 System Corruption 12% Temperature Cool (1) Movement Flying (115) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- VTOL Module > --- UTILITY (4) ------ Improved Signal Interpreter Improved Terrain Scan Processor Transport Network Coupler Recalibrator > --- WEAPON (4) ------- Plasma Cannon > --- INVENTORY (5) ---- Relay Coupler [NC] (23) Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Titanium Leg Titanium Leg Gravmag System > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Transport Network Coupler Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Laser Heavy Laser Ion Cannon Heavy Ion Cannon > --- INVENTORY -------- Improved Terrain Scan Processor Medium Reactive Plating Shock Absorption System Recalibrator Improved EM Pulse Cannon [Rating: 42] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Micro Fission Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility Transport Network Coupler Device Weight Redist. System Storage Small Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Assault Cannon Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Slots Evolved 6 | . . . 2 2 2 . . Power . | . . . . . . . . Propulsion 2 | . . . . 1 1 . . Utility 2 | . . . 1 1 . . . Weapon 2 | . . . 1 . 1 . . Parts Attached 75 | 7 2 4 14 10 30 . 8 Power 8 | 2 . . 2 2 2 . . Engine 6 | 2 . . 2 2 . . . Core 2 | . . . . . 2 . . Reactor . | . . . . . . . . Propulsion 21 | 2 . 1 4 4 9 . 1 Treads 3 | 1 . 1 . 1 . . . Leg 8 | 1 . . . 2 5 . . Wheel 4 | . . . 2 1 1 . . Hover 3 | . . . . . 3 . . Flight 3 | . . . 2 . . . 1 Utility 15 | 1 1 . 1 1 6 . 5 Device 5 | . . . 1 . 2 . 2 Storage 1 | 1 . . . . . . . Processor 3 | . 1 . . . . . 2 Hackware 1 | . . . . 1 . . . Protection 5 | . . . . . 4 . 1 Artifact . | . . . . . . . . Weapon 31 | 2 1 3 7 3 13 . 2 Energy Gun 8 | 1 1 . 1 . 5 . . Energy Cannon 7 | . . . 1 . 4 . 2 Ballistic Gun 7 | 1 . 2 2 . 2 . . Ballistic Cannon 8 | . . . 3 3 2 . . Launcher 1 | . . 1 . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 50 | . . 3 9 4 26 5 3 Power 4 | . . 1 2 . 1 . . Propulsion 15 | . . 1 4 1 7 2 . Utility 9 | . . . . . 6 1 2 Weapon 22 | . . 1 3 3 12 2 1 Highest Loss Streak 6 | . . 1 5 1 6 5 3 To Critical Strikes . | . . . . . . . . Average Backups 6 | 4 7 7 6 7 4 5 1 Power . | 1 1 1 . . . . . Propulsion 1 | 2 4 4 3 . . . . Utility . | . . . . . 1 4 1 Weapon 3 | . 1 2 2 5 2 1 . Tool/Special . | . . . . . . . . Unused Backups 1 | . . . . . 1 . . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility . | . . . . . . . . Weapon 1 | . . . . . 1 . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 88 | . 97 96 94 99 79 62 32 Engine 6 | . 14 13 9 9 1 . . Core 1 | . . . . . 3 5 . Treads 3 | . 14 11 5 2 . . . Leg 9 | . 14 14 1 13 8 11 . Wheel 3 | . . . 4 6 3 . . Hover 1 | . . . . . 3 4 . Flight 2 | . . . 8 4 . . 1 Device 6 | . . . 8 9 8 5 10 Storage 7 | . 14 14 11 9 2 . . Processor 9 | . 11 14 11 9 7 7 8 Hackware 3 | . . . . 8 3 . . Protection 3 | . . . . . 6 4 4 Energy Gun 6 | . 14 8 . . 8 10 . Energy Cannon 4 | . . . 4 3 5 11 5 Ballistic Gun 7 | . 14 12 20 . 3 . . Ballistic Cannon 9 | . . . 7 23 9 . . Peak Build Rating 42 | 6 7 7 18 26 42 39 17 Average Rating 21 | 4 6 6 13 24 29 26 13 On Entrance 13 | . 6 7 7 18 26 39 2 Avg Prop Armor Cover (%) 7 | 13 13 7 8 5 5 9 . Naked Turns . | . . . . . . . . Heaviest Build 37 | 12 12 14 24 31 37 36 31 Greatest Support 34 | 10 10 20 32 29 34 9 4 Greatest Overweight (x) 11 | 3 1 1 1 2 11 7 10 Average Overweight (x) 1 | 1 1 . . . 3 . 2 Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 5 Average Capacity 7 | 7 8 8 8 8 6 5 5 Most Carried 8 | 6 8 8 8 8 8 5 4 Average Carried 6 | 4 7 7 6 7 4 5 . Final Capacity 8 | 8 8 8 8 8 5 5 5 Final Carried 8 | 6 8 8 8 8 5 5 1 Class Distribution -------------------- 33% | Hacker-Skirmisher 23% | Tank 23% | Mutant 13% | Skirmisher 4% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Hacker-Skirmisher | -8/Materials Tank | -7/Factory Tank | -7/Waste Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Was Fac Matter Collected 3976 | 159 196 148 723 949 1721 . 80 Remotely . | . . . . . . . . Salvage Created 5814 | . 479 208 1445 1176 2411 . 95 Parts 359 | . 38 26 88 62 140 . 5 Haulers Intercepted 1 | . . . . 1 . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Combat Hostiles Destroyed 165 | . 16 11 40 35 60 . 3 Guns 71 | . 16 6 26 . 23 . . Cannons 88 | . . . 14 35 36 . 3 AOE 6 | . . 5 . . 1 . . Classes Destroyed 14 | . 3 3 2 3 3 . . Worker 2 | . . . . 1 1 . . Builder 3 | . . 1 . . 2 . . Tunneler 2 | . . 1 . . 1 . . Hauler 1 | . . . . 1 . . . Recycler 1 | . . . . . 1 . . Watcher 11 | . 2 . 5 3 1 . . Swarmer 33 | . 9 3 10 6 3 . 2 Grunt 71 | . 7 6 19 16 23 . . Brawler 2 | . . . 1 . 1 . . Duelist 2 | . . . . . 2 . . Sentry 29 | . . . 10 11 8 . . Hunter 8 | . . . . 2 5 . 1 Programmer 18 | . . . . . 18 . . Assembled 2 | . . 2 . . . . . Best Kill Streak 7 | . 4 5 6 7 4 . 2 Combat Bots Only 6 | . 3 3 5 6 3 . 2 Max Kills in Single Turn 2 | . 1 2 2 2 2 . 1 Gunslinging 1 | . . . 1 . . . . Exploded 1 | . . 1 . . 1 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Hostile Shots Fired 985 | . 81 34 148 124 498 4 96 Missed 296 | . 23 7 43 33 161 . 29 Hits 689 | . 58 27 105 91 337 4 67 Melee 4 | . . . . . . 4 . Projectile 685 | . 58 27 105 91 337 . 67 Critical Strikes 15 | . 1 . 2 5 5 2 . Damage Taken 6963 | . 380 331 927 1180 3413 144 588 Core 1131 | . 68 72 134 155 436 82 184 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 2424 | . 126 104 277 335 1013 37 532 Core Remaining (%) 70 | 100 . 44 66 71 . . . Volleys Fired 385 | . 65 29 89 62 128 3 9 Largest 4 | . 2 2 3 3 4 4 1 Hottest 268 | . 60 70 142 142 268 263 80 Shots Fired 1018 | . 108 45 236 185 424 11 9 Gun 471 | . 108 32 176 . 149 6 . Cannon 534 | . . . 60 185 275 5 9 Launcher 13 | . . 13 . . . . . Special . | . . . . . . . . Kinetic 695 | . 65 3 213 163 251 . . Thermal 305 | . 43 29 23 22 173 11 4 Explosive 13 | . . 13 . . . . . Electromagnetic 5 | . . . . . . . 5 Robot Hit Streak 24 | . 15 20 13 16 24 10 14 Robot Miss Streak 9 | . 3 2 4 4 9 1 1 Penetration Max 1 | . . . . . 1 . . Secondary Targets 4 | . 2 . 2 . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . Shots Hit Robots 667 | . 72 25 158 113 281 10 8 Core Hits 418 | . 34 24 78 85 193 1 3 Critical Kills 1 | . 1 . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 15 | . 1 . 1 6 6 . 1 Burn 3 | . . . . . 3 . . Destroy 1 | . 1 . . . . . . Blast 10 | . . . 1 6 3 . . Corrupt 1 | . . . . . . . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 13671 | . 664 725 2279 3015 6520 224 244 Guns 4438 | . 664 207 1409 . 2060 98 . Cannons 8597 | . . . 870 3015 4342 126 244 Explosions 632 | . . 518 . . 114 . . Melee . | . . . . . . . . Ramming 4 | . . . . . 4 . . Kinetic 9145 | . 361 . 2032 2769 3983 . . Thermal 3751 | . 303 207 247 246 2419 224 105 Explosive 632 | . . 518 . . 114 . . Electromagnetic 139 | . . . . . . . 139 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 12 | . . . 2 2 5 12 12 Average Corruption 3 | . . . 1 1 4 11 12 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 136 | . . . 21 21 85 3 6 Message Errors 33 | . . . 5 4 22 1 1 Matter Fused 33 | . . . 6 2 25 . . Heat Flow Errors 16 | . . . 1 4 10 . 1 Energy Discharges 14 | . . . 3 4 4 . 3 Parts Fused 2 | . . . . 1 1 . . Data Loss (minor) 19 | . . . 4 3 12 . . Data Loss (major) 9 | . . . . . 8 . 1 Misfires 5 | . . . 1 3 1 . . Alerts 3 | . . . . . 2 1 . Weapon Failures 2 | . . . 1 . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 151 | . . 20 16 14 101 . . Projectiles 115 | . . . 16 14 85 . . Explosions 36 | . . 20 . . 16 . . Melee . | . . . . . . . . Knockbacks 61 | . . . 1 40 20 . . Impact . | . . . . . . . . Kinetic 56 | . . . 1 36 19 . . Secondary 5 | . . . . 4 1 . . Self-Inflicted Damage 136 | . . 134 . . 2 . . Shots 8 | . . 8 . . . . . Rammed 1 | . . . . . 1 . . Targets Rammed 1 | . . . . . 1 . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 415 | . 76 56 367 314 415 380 159 Average Temperature 83 | . 24 20 67 103 95 195 32 Received Heat Transfer 2312 | . 90 101 369 612 1140 . . Effects 8 | . . . 2 3 3 . . Shutdowns 1 | . . . . . 1 . . Energy Bleed 5 | . . . 2 1 2 . . Interference 2 | . . . . 2 . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 12 | . 1 1 . 1 9 . . Heat Transferred 6993 | . 700 475 470 444 4334 370 200 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Maximum Alert Level 1 | . . . 1 1 . . . Low Security (%) 95 | 100 100 100 74 95 100 100 100 Level 1 4 | . . . 25 4 . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 336 | . 110 120 336 253 120 11 40 Initial 27 | . . . . 27 . 11 . Average 42 | . 14 21 160 61 13 2 10 Influence Increases 4753 | . 398 267 1203 1056 1759 . 70 Destroy 0b10 Robot/C 3260 | . 320 180 800 700 1200 . 60 Destroy 0b10 Robot/NC 100 | . 10 10 25 25 30 . . Destroy Leader 904 | . 64 20 240 218 352 . 10 Successful Hack 136 | . 4 . 34 23 75 . . Disable Machine 72 | . . . . 27 45 . . Destroy Structure 116 | . . 57 14 18 27 . . Lose Combat Pursuer 165 | . . . 90 45 30 . . Influence Decreases 4733 | . 398 267 1126 1133 1719 40 50 Entered New Map 79 | . . . . 50 . 29 . Time Decay 4158 | . 338 247 919 1043 1560 11 40 Lost Part 299 | . . 20 70 40 159 . 10 Purge Threat 197 | . 60 . 137 . . . . Squads Dispatched 54 | . 3 . 8 11 31 . 1 Investigation 23 | . 3 . 5 7 8 . . Extermination 14 | . . . . . 14 . . Reinforcement 7 | . . . 3 1 3 . . Assault 1 | . . . . . . . 1 Garrison 9 | . . . . 3 6 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Distress Signals 8 | . 1 . 4 2 . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 215 | . 28 11 53 40 72 6 5 Peak Tracking Total 6 | . 5 3 6 6 5 6 5 Tactical Retreats 7 | . . . 4 1 2 . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Traps Triggered 14 | . 1 . 4 3 4 . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 6 | . . . 6 . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Was Fac Machines Disabled 8 | . . . . 3 5 . . Max in Single Turn 2 | . . . . 1 2 . . Garrison Access 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Machines Accessed 33 | . 4 . 9 9 11 . . Terminals 33 | . 4 . 9 9 11 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 134 | . 17 . 44 37 36 . . Successful 96 | . 13 . 35 28 20 . . Failed 38 | . 4 . 9 9 16 . . Catastrophic 7 | . 1 . 2 1 3 . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 134 | . 17 . 44 37 36 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 96 | . 13 . 35 28 20 . . Record 32 | . 1 . 11 13 7 . . Part Schematic 2 | . . . . . 2 . . Robot Analysis 2 | . . . . 1 1 . . Prototype ID Bank 3 | . . . 3 . . . . Open DSF 3 | . . . . . 3 . . Branch Access Points 1 | . . . . 1 . . . Emergency Access Points 4 | . 1 . 1 1 1 . . Repair Station Index 1 | . . . . . 1 . . Recycling Unit Index 1 | . . . 1 . . . . Alert Level 11 | . 4 . 6 1 . . . Unreport Threat 3 | . 2 . 1 . . . . Locate Traps 4 | . . . 3 1 . . . Disarm Traps 2 | . . . 2 . . . . Dispatch Records 6 | . 2 . 2 1 1 . . Security Status 2 | . . . 1 1 . . . Surveillance Status 3 | . . . 1 2 . . . Transport Status 2 | . 1 . 1 . . . . Investigation Status 3 | . 1 . . 2 . . . Extermination Status 4 | . . . . . 4 . . Recall Investigation 1 | . . . . 1 . . . Hauler Manifests 5 | . 1 . 1 3 . . . Registered Components 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 29 | . 4 . 8 8 9 . . Full Trace Events 27 | . 4 . 8 7 8 . . Feedback Events 2 | . . . 2 . . . . Corruption 2 | . . . 2 . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 7 | . . . . . 4 . 3 Machine Destruction 3 | . . . . . . . 3 Programmers 4 | . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Total Allies 1 | . . . . . . 1 . Largest Group 1 | . . . . . . 1 . Highest-Rated Group 31 | . . . . . . 31 . Highest-Rated Ally 31 | . . . . . . 31 . Total Orders . | . . . . . . . . Ally Attacks 9 | . . . . . . 9 . Total Damage 187 | . . . . . . 187 . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Active Infowar (turns) 9976 | . 1632 1159 2044 2750 2199 . 192 T.N.C. 9976 | . 1632 1159 2044 2750 2199 . 192 Robot Analysis Total 2 | . . . . 1 1 . . Derelict Logs Recovered 2 | . . 2 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Was Fac Turns Passed 15151 | 99 1943 1159 2044 2750 6851 109 196 Spaces Moved 6901 | 43 919 604 1433 1344 2381 90 87 Core 696 | 18 . . 24 . 519 67 68 Treads 1004 | . . 467 400 137 . . . Legs 3208 | 25 919 137 . 1050 1077 . . Wheels 782 | . . . 381 157 244 . . Hover 564 | . . . . . 541 23 . Flight 647 | . . . 628 . . . 19 Fastest Speed 37 | 50 190 120 37 105 100 50 50 Average Speed 192 | 166 190 165 119 177 258 109 173 Slowest Speed 600 | 200 190 190 160 190 600 400 550 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 65 | 4 99 98 99 97 59 68 3 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 125 | . . 74 10 19 22 . . Melee . | . . . . . . . . Projectile 40 | . . . 10 19 11 . . AOE 85 | . . 74 . . 11 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Total 8003 | 70 1022 717 1603 1578 2797 92 124 Wait 556 | 9 33 73 45 148 232 . 16 Move 6895 | 42 918 603 1432 1343 2381 89 87 Hop . | . . . . . . . . Pick Up 70 | 12 3 5 16 10 20 . 4 Fast Attach 9 | . . . 3 . 6 . . Attach 64 | 6 1 4 16 7 22 . 8 Detach . | . . . . . . . . Swap 9 | 1 1 1 . 3 3 . . Drop 14 | . 1 2 2 5 4 . . Fire 385 | . 65 29 89 62 128 3 9 Melee . | . . . . . . . . Ram 1 | . . . . . 1 . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -7/Factory (discovered 4 exits: [*Fac x3] / [*Low]) -7/Waste -7/Factory History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 14) 100 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 350 | -10/Materials | Discovered new exit (range 3) 620 | -10/Materials | Discovered new exit (range 8) 641 | -10/Materials | Discovered new exit (range 16) 1085 | -10/Materials | Discovered new exit (range 9) 1812 | -10/Materials | Discovered new exit (range 6) 1942 | -10/Materials | Discovered new exit (range 7) 2043 | -10/Materials | Entered Mines 2099 | -10/Mines | Excavation squad dispatched 2099 | -10/Mines | A large section of the Mines collapsed 2260 | -10/Mines | Discovered new exit (range 11) 2261 | -10/Mines | Core integrity fell below 50% 2658 | -10/Mines | Discovered new exit (range 9) 2693 | -10/Mines | Discovered new exit (range 10) 2890 | -10/Mines | Identified exit to Exiles 2901 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2972 | -10/Mines | Learned location of Zion (-7) 3202 | -10/Mines | Entered Materials 3202 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 3515 | -9/Materials | Build established: Skirmisher 4110 | -9/Materials | Discovered new exit (range 15) 4225 | -9/Materials | Discovered new exit (range 7) 4418 | -9/Materials | Lost 5 parts (1p2n2w) 4542 | -9/Materials | Discovered new exit (range 5) 4689 | -9/Materials | Discovered new exit (range 16) 4988 | -9/Materials | Discovered new exit (range 5) 5246 | -9/Materials | Entered another Materials area 5246 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5545 | -8/Materials | Build established: Hacker-Skirmisher 5726 | -8/Materials | Discovered new exit (range 15) 5794 | -8/Materials | Met 7R-MNS 6150 | -8/Materials | Discovered new exit (range 15) 6340 | -8/Materials | Identified exit to Storage 6615 | -8/Materials | Garrison activated, responded to threat 7457 | -8/Materials | Discovered new exit (range 16) 7613 | -8/Materials | Discovered new exit (range 4) 7996 | -8/Materials | Entered Factory 7996 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 7997 | -7/Factory | Caught up to 7R-MNS 8298 | -7/Factory | Garrison activated, responded to threat 9283 | -7/Factory | Garrison activated, responded to threat 9446 | -7/Factory | Discovered new exit (range 15) 10181 | -7/Factory | Lost 5 parts (2n3w) 10394 | -7/Factory | Discovered new exit (range 16) 10488 | -7/Factory | Lost 6 parts (1n2u3w) 10779 | -7/Factory | Build established: Hacker-Tank 11425 | -7/Factory | Build established: Tank 12410 | -7/Factory | Core integrity fell below 50% 13240 | -7/Factory | Discovered new exit (range 15) 14115 | -7/Factory | Discovered new exit (range 13) 14847 | -7/Factory | Sucked down chute 14847 | -7/Factory | Entered Waste 14848 | -7/Waste | Met a frightened Derelict 14862 | -7/Waste | EMP discharged 14862 | -7/Waste | System corruption reached 10% 14894 | -7/Waste | Spotted C-40 Crusher 14901 | -7/Waste | Spotted C-40 Crusher 14910 | -7/Waste | Spotted C-40 Crusher 14917 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 14920 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 14920 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 14924 | -7/Waste | Spotted C-40 Crusher 14925 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 14936 | -7/Waste | Spotted C-40 Crusher 14942 | -7/Waste | Spotted C-40 Crusher 14951 | -7/Waste | Discovered new exit (range 11) 14956 | -7/Waste | Lost 5 parts (2n1u2w) 14956 | -7/Waste | Entered Factory 15034 | -7/Factory | Core integrity fell below 20% 15109 | -7/Factory | Lost 3 parts (2u1w) 15152 | -7/Factory | Destroyed by Proton Bomb Trap Last Messages --------------- System corrupted: Energy discharge (-20). Acquired 10 matter. Acquired VTOL Module. Acquired Imp. Signal Interpreter. Acquired 22 matter. Triggered Proton Bomb Trap. A bubble of electromagnetic force engulfs the area. Subcomponent Replicator disabled. ALERT: Garrison Access compromised, dispatching assault squad. Garrison Access disabled. Relay Coupler [NC] tumbles out of Garrison Access. Relay Coupler [Grunt] tumbles out of Garrison Access. Proton Bomb Trap short circuited. Door malfunctions. A bubble of electromagnetic force engulfs the area. Acquired Relay Coupler [NC]. Triggered Proton Bomb Trap. A bubble of electromagnetic force engulfs the area. Proton Bomb Trap short circuited. A bubble of electromagnetic force engulfs the area. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????######??????????????????????? | | ?????????????????????? ??######??????????????? | | ?????????????????????? ?? ???????????????? | | ??????????????????????? ? #???????????????? | | ??????????????????????? # #???????????????? | | ???????????????????????? # +???????????????? | | ????????????########???? # #???????????????? | | ????????????# #???##/## #???????????????? | | ????????????# " ##### #???????????????? | | ????????????# ! " + ^ +???????????????? | | ????????????# " #???# @ #???????????????? | | ????????????# % " #???# ##???????????????? | | ????????????# " #???#"" #????????????????? | | ????????????# " #???#G """ #????????????????? | | ????????????# " #???#"" """ #????????????????? | | ????????????# %" #####"" """ #????????????????? | | ????????????#"" %" + #????????????????? | | ????????????#"T # #????????????????? | | ????????????#"" + ########+################ | | ????????????# # #?????# # ? | | ????????????######## #?????# """""" # #???? | | ?????????????????? #????# """""" # %#???? | | ????????????????? #????# """""" / #???? | | ???????????????? #????# """""" # #???? | | ?????????????? #????# # #???? | | ?????????????? #????# ""T"" # #???? | | a????????????###### #????# """"" # #???? | | ??????????????????# #????########### #???? | | ??????????????????# #??????????? #???? | | ??????????????????# #???????# * #???? | | ??????????????????# #???????# !% #???? | | ??????????????????+ #???????# #???? | | ??????????????????# #???????# #???? | | ??????????????????? ????????# ########???? | | ????????????????????????????????# ???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 110 Additional Mass Support 6 Armor Coverage 375 Resistance: KI 50 Resistance: TH 20 Resistance: EX 45 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Recoil Reduction 1 Offensive Hacking 20 Item Schematics ----------------- Hvy. Machine Gun | -7/Factory | Hacked Hyp. Coil Gun | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Botjacking Insider Info Librarian Maximum Efficiency Novice Programmer Challenges ------------ None Game ------ Seed PhaseStorageSink Manual? 0 Play Time 01:30:14 Cumulative 12.9 hours Start 2026.03.10 @ 19:18:23 End 2026.03.12 @ 17:23:18 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 20 Rogue 7 Adventurer 11 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 11 Achievement% 11 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9d8211ff-82b2-49ca-ad31-0a9efa46ef67