Cogmind - Beta 11 X5 @@@ ROGUE MODE // 2021.07.10 @ 08:51:23 Player: Genius Legtreads Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (36) 7200 Robots Destroyed (268) 1340 Value Destroyed (9691) 9691 Prototype IDs (120) 2400 Alien Tech Used (14) 2800 Bonus (33686) 33686 TOTAL SCORE: 61617 Bonus ------- High Alert Combat Kills 2019 Follower Combat Kills 3365 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed Architect 15000 Win 3000 Friendly Fire -18698 Cogmind --------- Core Integrity 1297/1850 Matter 287/300 Energy 99/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location Near Former Tau Ceti IV Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Compact Particle Reactor Zionite Supercomposite Leg Advanced Phase Shifter Advanced Phase Shifter Zionite Shade Armor Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- High-density Centrium Leg High-density Centrium Leg Experimental Biometal Leg Experimental Biometal Leg Experimental Biometal Leg Zionite Supercomposite Leg > --- UTILITY ---------- Large Storage Unit Experimental Targeting Computer Experimental Targeting Computer Experimental Targeting Computer Advanced Armor Integrity Analyzer Particle Accelerator Experimental Weapon Cycler Advanced Reaction Control System Advanced Phase Shifter Zionite Weapon Casing Zionite Shade Armor Heavy Regenerative Plating > --- WEAPON ----------- Zionite Alpha Cannon Mk. II Zionite Alpha Cannon Mk. II Zionite Alpha Cannon Mk. II Zionite Alpha Cannon Mk. II > --- INVENTORY -------- Compact Particle Reactor Zionite Supercomposite Leg Experimental Weapon Cycler Advanced Phase Shifter Advanced Phase Shifter Advanced Phase Shifter Zionite Weapon Casing Zionite Weapon Casing Zionite Shade Armor Zionite Shade Armor Zionite Shade Armor Zionite Shade Armor [Rating: 241] Favorites ----------- Power Zionite Light DM Reactor Engine Ion Engine Power Core Micro Nuclear Core Reactor Zionite Light DM Reactor Propulsion Improved Cesium-ion Thruster Treads Light Treads Leg Zionite Supercomposite Leg Wheel Armored Huge Wheel Flight Unit Improved Cesium-ion Thruster Utility Experimental Targeting Computer Device Experimental Weapon Cycler Storage Medium Storage Unit Processor Experimental Targeting Computer Hackware Hacking Suite Protection Zionite Weapon Casing Artifact Matter Drive Weapon XL Autogun Array Energy Gun Particle Gun Energy Cannon Zionite Alpha Cannon Mk. II Ballistic Gun XL Autogun Array Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Katana Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . . . . . . 2 . . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 4 | . . . . . 2 1 . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . -2 . . Utility 11 | . . . . . . 1 . . . . 2 . . . . 1 . . . . . . . . . . . 2 . . 2 . . 3 . . Weapon 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 407 | 12 23 1 4 7 22 19 3 2 . . 14 1 2 4 1 4 14 5 3 . 27 . 5 . 2 5 . 12 4 12 10 6 31 3 135 14 Power 26 | 2 . 1 . 2 3 . 1 . . . 6 . . . . . 3 . . . . . . . . . . . . . 1 . . . 7 . Engine 10 | 2 . 1 . 2 3 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Core 5 | . . . . . . . 1 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 11 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . 1 . . . 7 . Propulsion 70 | 4 6 . 2 2 7 7 . 1 . . 2 . . . 1 2 . . . . 4 . . . . . . 4 . . 2 . . 2 19 5 Treads 10 | 2 2 . 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Leg 22 | 2 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 4 Wheel 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 37 | . . . . 2 7 4 . 1 . . 2 . . . 1 2 . . . . 4 . . . . . . 4 . . 2 . . 2 6 . Utility 205 | 3 3 . 1 1 3 7 2 1 . . 6 1 2 4 . 2 9 5 3 . 13 . 5 . 2 5 . 8 4 2 7 2 6 1 88 9 Device 81 | 2 . . . . . 1 . 1 . . 1 1 . 4 . 1 5 2 1 . 8 . 2 . 2 2 . 2 2 1 4 . 2 . 35 2 Storage 29 | 1 2 . . . . . . . . . . . . . . . 1 . 1 . 2 . . . . 2 . 2 . 1 . 1 2 . 14 . Processor 22 | . . . . . 2 . . . . . 3 . 2 . . 1 . . . . 1 . 1 . . . . 1 . . 3 . . . 7 1 Hackware 5 | . . . . . 1 2 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Protection 65 | . 1 . 1 1 . 4 1 . . . 1 . . . . . 3 3 1 . 2 . 2 . . 1 . 3 2 . . 1 . 1 31 6 Artifact 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . Weapon 106 | 3 14 . 1 2 9 5 . . . . . . . . . . 2 . . . 10 . . . . . . . . 10 . 4 25 . 21 . Energy Gun 7 | 1 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Energy Cannon 20 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 1 5 . 8 . Ballistic Gun 41 | 2 . . . . 6 3 . . . . . . . . . . 1 . . . 3 . . . . . . . . 5 . 2 12 . 7 . Ballistic Cannon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 11 | . 9 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 10 | . . . . . . . . . . . . . . . . . 1 . . . 4 . . . . . . . . . . . . . 5 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 13 | . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 8 . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 45 | . . . . . . 1 . . . . 1 . . 1 . . 6 1 . . 2 . . . . 4 . 1 1 3 3 1 . . 20 . Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . System Corruption 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . Parts Lost 14 | . . . . . 1 1 . . . . . 1 . . 2 . . . . . 3 . . . . . . . . . . . . . 4 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . 1 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Utility 11 | . . . . . . . . . . . . 1 . . 2 . . . . . 2 . . . . . . . . . . . . . 4 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 2 | . . . . . 1 1 . . . . . 1 . . 2 . . . . . 1 . . . . . . . . . . . . . 2 1 Average Slot Usage (%) 84 | . 100 100 100 99 96 72 76 76 76 76 79 77 77 80 76 67 80 81 82 82 81 73 72 73 73 72 73 79 80 78 75 73 71 61 82 89 Engine 4 | . 14 14 14 14 9 7 6 . . . 2 6 6 6 6 5 . . . . . . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . 4 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 3 . 2 3 Treads 2 | . 11 . 14 26 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Leg 5 | . 16 28 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 20 Flight 20 | . . . . 1 35 26 38 38 38 38 33 33 33 33 32 33 35 35 35 35 32 31 31 31 31 31 31 32 33 33 28 26 26 20 9 . Device 9 | . 4 . . . . 3 6 5 7 7 11 16 13 13 11 7 11 13 8 5 12 10 9 10 10 11 10 12 14 13 15 17 16 12 16 15 Storage 5 | . 14 14 14 14 9 . . . . . . . . . . . 4 5 9 11 9 5 1 . . . . 3 . 1 1 2 2 . 4 3 Processor 7 | . . . . . 3 . . . . . 6 6 16 20 18 14 6 2 . . 3 5 7 10 10 10 10 9 9 9 12 13 13 12 12 13 Protection 9 | . 9 14 14 14 1 11 15 15 15 15 13 7 . . . . 8 11 15 17 4 10 10 10 9 8 10 10 14 10 8 5 4 5 13 13 Energy Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 15 Ballistic Gun 6 | . . . . . 29 6 7 7 7 7 6 6 6 6 6 5 4 5 5 5 2 5 5 5 5 5 5 4 4 3 4 4 2 4 1 . Launcher 3 | . 16 28 20 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Naked Turns 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Heaviest Build 150 | 14 36 26 26 48 38 24 26 27 27 27 37 30 18 38 18 18 39 30 32 31 48 31 45 43 47 34 33 41 37 38 50 53 53 40 150 150 Greatest Support 222 | 40 40 26 40 40 16 40 26 28 28 28 42 30 24 30 30 32 44 32 32 32 56 52 52 52 52 52 52 54 53 53 56 56 56 41 222 185 Greatest Overweight (x) 10 | 3 1 . . 8 2 1 . . . . 8 . . 5 . . . . . . 10 . . . . . . . . . . . . 1 1 . Average Overweight (x) . | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 25 15 Average Capacity 7 | 5 11 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 8 14 Most Carried 15 | 8 15 10 10 10 10 9 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 15 15 Average Carried 6 | 2 10 10 9 9 9 4 4 5 5 5 4 5 5 4 4 4 4 5 5 5 4 4 4 5 4 4 5 4 4 4 5 4 4 4 6 12 Final Capacity 15 | 8 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 15 5 Final Carried 15 | 8 10 10 10 9 10 5 5 5 5 5 5 5 5 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 5 5 5 5 4 15 5 Class Distribution -------------------- 19% | Mutant 12% | Sprinter 10% | Scavenger-Skirmisher 10% | Scavenger-Gunner 10% | Messiah-Sprinter 10% | Alien-Scout 8% | Scavenger-Sprinter 6% | Scavenger-Tank 4% | Alien-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Tank | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Zion Sprinter | -5/Proximity Caves Scavenger-Sprinter | -5/Factory Scavenger-Sprinter | -5/Extension Scavenger-Sprinter | -5/Cetus Scavenger-Sprinter | -5/Archives Scavenger-Sprinter | -5/Hub_04(d) Messiah-Sprinter | -4/Factory Messiah-Sprinter | -4/Waste Messiah-Sprinter | -4/Factory Messiah-Sprinter | -4/Upper Caves Messiah-Sprinter | -4/Upper Caves Messiah-Sprinter | -4/Zhirov Messiah-Sprinter | -3/Proximity Caves Messiah-Sprinter | -3/Research Messiah-Sprinter | -3/Armory Messiah-Sprinter | -3/Lab Messiah-Scout | -2/Research Alien-Scout | -2/Quarantine Alien-Scout | -2/Section 7 Alien-Scout | -1/Access Scavenger-Gunner | -1/Command Scavenger-Gunner | -1/Access_0 Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Matter Collected 12034 | 374 367 190 . 126 1563 925 150 10 . 153 309 28 93 . 172 70 344 206 30 105 1200 . 163 . 87 250 33 647 . . 498 46 231 265 3222 177 Remotely 413 | 302 111 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 13833 | 168 442 158 . 8 1896 1626 121 . . 212 430 . 78 . 134 54 336 97 . 105 1154 . 166 . . . . 866 . . 784 46 231 318 2725 1678 Parts 758 | 18 31 8 . . 125 81 8 . . 8 12 . 4 . 5 5 24 4 . 7 41 . 7 . . . . 44 . . 42 3 5 7 176 93 Haulers Intercepted 16 | . 2 . . . 3 4 . . . . 2 . . . . . 1 . . . 2 . . . . . . 1 . . . . 1 . . . Recyclers Shooed 8 | 1 1 1 . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 41 | . . . . . . . 10 . . 15 . 2 3 . 11 . . . . . . . . . . . . . . . . . . . . . Prevented 5 | . . . . . . . . . . . . . . 3 2 . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 140 | . 10 5 . 1 29 16 2 . . 4 1 . 1 . 4 2 . 1 . 2 14 . 1 . . . . 5 . . 8 . . . 17 17 Guns 107 | . . . . . 29 16 2 . . 4 1 . 1 . 4 2 . 1 . 2 14 . 1 . . . . 5 . . 8 . . . 17 . Cannons 18 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 AOE 15 | . 10 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 23 | 2 6 . . . 3 2 1 . . . . . 1 . . . 2 . . . 1 . . . . . . . . . . . . . 5 . Worker 28 | . 3 . . . 13 5 . . . . 1 . . . . . . . . . . . . . . . . 2 . . 1 . . . 3 . Builder 18 | . 4 1 . . 9 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Tunneler 5 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 16 | . 2 . . . 3 4 . . . . 2 . . . . . 1 . . . 2 . . . . . . 1 . . . . 1 . . . Recycler 16 | 1 1 1 . . 2 4 . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . 1 2 1 . Minesweeper 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Mechanic 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Operator 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 25 | . 2 . . . 4 1 . . . . 1 . . . . . 1 1 . . . . 3 . . . . 7 . . 3 1 . . 1 . Swarmer 35 | . 3 3 . 1 15 . . . . . . . . . 4 2 . . . . 6 . . . . . . . . . . . . . 1 . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Grunt 35 | . 7 2 . . 8 10 . . . 3 . . . . . . . . . . 2 . . . . . . . . . . . . . 3 . Brawler 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 18 | . . . . . 6 2 . . . . . . . . . . . . . . 2 . . . . . . 4 . . 3 . . . 1 . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hunter 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Programmer 17 | . . . . . . 1 1 . . 1 1 . 1 . . . . . . 2 3 . . . . . . 1 . . 5 . . . 1 . Behemoth 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Cetus Guard 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Enhanced Grunt 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Enhanced Hunter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Z-Light 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Z-Heavy 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . Z-EX 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Martyr 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Best Kill Streak 12 | 4 12 3 . 1 6 6 1 . . 3 2 . 1 . 4 2 2 2 . 2 6 . 1 . . . . 7 . . 3 1 1 3 4 6 Combat Bots Only 6 | . 3 3 . 1 6 4 1 . . 3 1 . 1 . 4 2 . 1 . 2 6 . 1 . . . . 2 . . 3 . . . 3 6 Max Kills in Single Turn 2 | 1 2 2 . 1 2 2 1 . . 1 1 . 1 . 1 1 2 1 . 1 1 . 1 . . . . 2 . . 1 1 1 2 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 6 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 3 A7 (-5/Extension) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Damage Taken 7083 | . 185 99 . 56 621 171 49 56 . 36 15 187 50 . 192 94 84 73 . 42 464 . 23 . . . 206 154 102 . 260 . 213 228 1031 2392 Core 655 | . 22 22 . 19 81 13 . . . 18 . 17 . . 33 20 . . . 20 22 . . . . . . . 27 . 36 . 19 . 103 183 Absorbed by Shields 572 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 . 91 . 78 84 303 . Core Remaining (%) 90 | 100 . . . 74 85 . . . . 95 . . . . 94 . . . . 96 . . . . . . 98 . . 100 . . 96 . . 70 Volleys Fired 677 | 18 24 5 . 4 91 49 8 . . 11 11 . 5 . 8 2 28 7 . 7 45 . 12 . . . . 30 . 15 26 4 16 6 189 56 Largest 4 | 1 2 2 . 1 4 1 1 . . 1 1 . 1 . 1 1 1 1 . 1 1 . 1 . . . . 1 . 1 1 1 1 1 4 4 Hottest 360 | 20 130 60 . 35 92 60 60 . . 60 60 . 60 . 60 60 60 60 . 60 60 . 60 . . . . 60 . 100 60 100 100 60 360 360 Shots Fired 1107 | 18 40 10 . 4 333 49 8 . . 11 11 . 5 . 8 2 28 7 . 7 45 . 12 . . . . 30 . 15 26 4 16 6 197 215 Gun 719 | 18 16 . . . 333 49 8 . . 11 11 . 5 . 8 2 17 7 . 7 45 . 12 . . . . 30 . . 26 3 1 6 104 . Cannon 261 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . 15 . 1 15 . 11 215 Launcher 34 | . 24 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special 93 | . . . . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . . . . . 82 . Kinetic 706 | 18 . . . 4 333 49 8 . . 11 11 . 5 . 8 2 17 7 . 7 45 . 12 . . . . 30 . . 26 3 1 6 103 . Thermal 142 | . 16 . . . . . . . . . . . . . . . 11 . . . . . . . . . . . . 15 . 1 15 . 84 . Explosive 34 | . 24 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Phasic 224 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 215 Robot Hit Streak 30 | 6 12 11 . 3 18 16 4 . . 5 8 . 5 . 6 2 10 9 . 7 10 . 13 . . . . 18 . . 16 17 6 9 30 23 Robot Miss Streak 11 | 2 1 . . 1 11 11 1 . . 4 3 . 1 . 3 5 5 3 . 2 5 . 3 . . . . 4 . . 4 7 . 1 7 4 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 812 | 13 28 6 . 3 198 46 1 . . 10 11 . 5 . 8 2 21 7 . 7 41 . 12 . . . . 29 . . 26 2 10 6 170 150 Core Hits 564 | 7 32 10 . 1 87 48 5 . . 7 11 . 4 . 6 2 19 7 . 5 36 . 12 . . . . 37 . . 29 2 10 5 117 65 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 10 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 3 Destroy 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Phase 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Melee Attacks 47 | . . . . . 26 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 18 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 47 | . . . . . 26 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 18 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 12 | . . . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 43336 | 202 1358 483 . 54 4389 2910 502 . . 598 642 . 325 . 345 67 1108 350 . 526 2358 . 697 . . . . 1831 . . 1755 102 1796 435 7651 12852 Guns 24715 | 192 211 . . . 3130 2910 502 . . 598 642 . 325 . 345 67 979 350 . 526 2358 . 697 . . . . 1831 . . 1755 102 73 435 6687 . Cannons 13033 | . . . . 54 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 127 . . 12852 Explosions 1607 | . 1142 465 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 2850 | . . . . . 1254 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1596 . . . Ramming 38 | 10 5 18 . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 24558 | 192 . . . 54 3130 2910 502 . . 598 642 . 325 . 345 67 979 350 . 526 2358 . 697 . . . . 1831 . . 1755 102 73 435 6687 . Thermal 1431 | . 211 . . . . . . . . . . . . . . . 129 . . . . . . . . . . . . . . . 127 . 964 . Explosive 1607 | . 1142 465 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2850 | . . . . . 1254 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1596 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 12852 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12852 Highest Corruption 12 | . . . . . . . . . . . . . . . . . . . . . 1 5 5 . . . . . . . 2 2 . . 12 12 Average Corruption 8 | . . . . . . . . . . . . . . . . . . . . . 1 5 2 . . . . . . . 1 2 . . 10 12 Corruption Purged 6 | . . . . . . . . . . . . . . . . . . . . . 1 . 5 . . . . . . . . . . . . . Effects 126 | . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . 98 25 Message Errors 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 2 Matter Fused 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 1 Heat Flow Errors 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 7 Energy Discharges 18 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 13 3 Data Loss (minor) 11 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 8 2 Data Loss (major) 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 2 Misfires 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 1 Alerts 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Weapon Failures 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 711 | . 17 10 . . 335 . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . 2 336 Projectiles 349 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . 2 336 Explosions 27 | . 17 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 335 | . . . . . 335 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 93 | . 53 38 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots 6 | . 4 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 5 | . 2 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 14 | 1 2 8 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked 9 | 1 . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 333 | . 168 30 . 16 333 221 217 131 76 176 115 3 99 . 139 35 132 6 . 151 214 . 197 . . 6 . 129 . 130 2 . . . 165 227 Average Temperature 61 | . 55 12 . 8 76 68 72 69 40 50 37 3 45 . 68 20 54 4 . 90 81 . 94 . . 4 . 49 . 60 2 . . . 80 44 Received Heat Transfer 915 | . 60 18 . . 225 93 . 27 . 18 . 39 9 . 48 . . . . . 21 . 12 . . . 21 18 . . 12 . 48 12 66 168 Effects 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Heat Transferred 3737 | . 481 . . . . . . . . . . . . . . . 296 . . . . . . . . . . . . . . . 111 . 2849 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Peak Influence 2064 | 30 342 204 . 57 485 1021 . . . . 295 . . . . 477 566 366 231 132 1632 548 605 . . . . 617 323 . 436 194 656 841 2064 . Initial 537 | . 19 74 . . 20 220 . . . . 125 . . . . 51 233 232 146 80 71 518 383 . . . . 50 323 . . 132 108 402 537 . Average 359 | 23 185 70 . 29 280 712 . . . . 187 . . . . 271 352 305 220 105 747 529 424 . . . . 288 323 . 173 161 360 585 1183 . Maximum Alert Level 5 | . 1 1 . . 2 3 . . . . 1 . . . . 2 2 1 1 . 5 2 2 . . . . 2 1 . 2 . 2 3 5 . Low Security (%) 29 | 100 59 83 . 100 30 . . . . . 53 . . . . 45 8 . 14 100 11 . . . . . . 31 . . 62 100 34 . . . Level 1 19 | . 40 16 . . 34 20 . . . . 46 . . . . 10 60 100 85 . 5 . 16 . . . . 43 100 . 37 . 12 . . . Level 2 15 | . . . . . 34 13 . . . . . . . . . 43 31 . . . 25 100 83 . . . . 25 . . . . 52 67 . . Level 3 8 | . . . . . . 66 . . . . . . . . . . . . . . 39 . . . . . . . . . . . . 32 7 . Level 4 2 | . . . . . . . . . . . . . . . . . . . . . 14 . . . . . . . . . . . . . 4 . Level 5 24 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . 87 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 44 | . 4 1 . . 8 7 . . . . 1 . . . . 1 1 . . . 9 . 1 . . . . 1 . . 3 . 1 1 5 . Investigation 8 | . 2 . . . 1 1 . . . . 1 . . . . . 1 . . . . . 1 . . . . . . . . . . . 1 . Extermination 4 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . 1 . Reinforcement 16 | . 2 . . . 3 2 . . . . . . . . . 1 . . . . 6 . . . . . . 1 . . . . . 1 . . Assault 10 | . . 1 . . . 3 . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . 3 . Garrison 6 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Distress Signals 53 | . 1 1 . . 4 2 . . . . . . . . . 1 . 1 . 1 2 . 1 . . . . 1 1 . 1 2 2 6 26 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 485 | . 21 8 . 5 53 32 1 7 . 8 5 22 7 . 19 15 11 5 2 9 44 5 16 . . . 13 21 10 . 16 3 30 26 31 40 Peak Tracking Total 15 | . 4 3 . 2 5 5 1 7 . 3 1 15 4 . 13 10 4 5 1 7 10 5 9 . . . 11 7 11 . 3 2 13 9 7 8 Tactical Retreats 42 | . . . . . 1 2 . 1 . . . 2 3 . 1 2 . . . . 9 . 4 . . . 1 4 . . 2 . 6 2 1 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Traps Triggered 18 | . 1 . . . 1 . . . . . . . . . . . 1 . . . 2 . 1 . . . . 2 2 . 3 . . . 5 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 8 | . . . . . . . 1 . . . . 5 . . 1 . . . . . 1 . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Machines Disabled 35 | . 3 . . . 2 . . . . . . . . . . 2 2 . 2 . 2 . . . . . . . . 3 . 2 7 . 8 2 Max in Single Turn 2 | . 1 . . . 1 . . . . . . . . . . 1 1 . . . 1 . . . . . . . . 1 . 1 1 . 2 1 Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Machines Accessed 37 | . 4 . 2 . 6 6 1 . 3 . 8 . . . . . . . . . 1 . 1 . . 4 . 1 . . . . . . . . Terminals 16 | . 2 . . . 4 5 . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . Repair Stations 4 | . . . . . 1 . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 126 | . 11 . 2 . 13 24 1 . 23 . 28 . . . . . . . . . 3 . 3 . . 16 . 2 . . . . . . . . Successful 84 | . 6 . 2 . 10 10 1 . 23 . 10 . . . . . . . . . 2 . 2 . . 16 . 2 . . . . . . . . Failed 41 | . 4 . . . 3 14 . . . . 18 . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Catastrophic 6 | . . . . . . 1 . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 225 | . 8 . 1 . 7 6 . . . . 15 . . . . 4 17 2 . 6 19 . 21 . . . . 25 4 . 12 5 21 35 17 . Terminals 58 | . 9 . . . 8 21 . . . . 20 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 9 | . . . . . . 3 . . . . 3 . . . . . . . . . . . 3 . . . . . . . . . . . . . Repair Stations 11 | . . . . . 3 . . . . . 5 . . . . . . . . . 3 . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 60 | . 3 . 2 . 4 8 1 . 23 . 3 . . . . . . . . . . . . . . 16 . . . . . . . . . . Record 12 | . . . 1 . . . . . 6 . . . . . . . . . . . . . . . . 5 . . . . . . . . . . Part Schematic 14 | . . . . . . 1 . . 9 . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 6 | . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Prototype ID Bank 11 | . 1 . . . 1 1 . . 3 . 1 . . . . . . . . . . . . . . 4 . . . . . . . . . . Open Door 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . 2 . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . . Load Schematic 3 | . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . Build 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Repair Station Hacks 6 | . . . . . 3 . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . . . . Scan Component 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Repair 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Refit 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Insert Component 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 10 | . 3 . . . 2 . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Terminals 8 | . 1 . . . 2 . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Track 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 3 | . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Disrupt 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 24 | . 2 . . . 5 6 . . . . 8 . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . Full Trace Events 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 13 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . 3 . 5 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 81 | . . . . . . 1 . . 9 . . . . . . . . . . 12 . . . . . 4 . . . . . 9 10 36 . . Parts Built 3 | . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Matter 453 | . . . . . . 168 . . . . . . . . . . . . . . . . 285 . . . . . . . . . . . . . Time 194 | . . . . . . 42 . . . . . . . . . . . . . . . . 152 . . . . . . . . . . . . . Total Part Build Rating 13 | . . . . . . 8 . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . Parts Repaired 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Time 115 | . . . . . 53 . . . . . . . . . . . . . . . 62 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Total Allies 125 | . . 6 . 1 1 . . . . 1 2 . . 4 . 5 14 . . . 24 . 4 . . . . . 2 . 6 . . 4 51 . Largest Group 36 | . . 6 6 5 1 . . . . 1 2 . . 4 4 5 11 8 7 2 14 1 4 . . . . . 2 . 5 1 . 3 36 . Highest-Rated Group 3618 | . . 120 120 102 10 . . . . 95 52 . . 148 148 380 793 497 427 170 873 96 213 . . . . . 58 . 183 39 . 366 3618 . Highest-Rated Ally 269 | . . 31 31 31 10 . . . . 95 26 . . 38 38 85 156 85 85 85 96 96 96 . . . . . 32 . 39 39 . 122 269 . Zionite Dispatches 17 | . . . . . . . . . . . . . . . . 2 4 . . . 2 . 2 . . . . . 2 . 3 . . 2 . . Heavy 5 | . . . . . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . . . 2 . . Light 3 | . . . . . . . . . . . . . . . . 1 1 . . . 1 . . . . . . . . . . . . . . . Fire 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Thermal Resupply 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Trap Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Defense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Zionite Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Total Orders 9 | . . 2 . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . 2 . . . 1 . STAY 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . ROAM 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . FOLLOW 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . DROP 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . 2 . . . . . Ally Attacks 566 | . . 22 . 16 . . . . . 16 . . . . 7 22 84 22 25 . 85 . 12 . . . . . . . 6 . . 14 235 . Total Damage 31491 | . . 325 . 227 . . . . . 433 . . . . 239 606 2911 1031 1422 . 3292 . 206 . . . . . . . 76 . . 1265 19458 . Kills 137 | . . 4 . 5 . . . . . 3 . . . . 2 10 20 3 6 . 22 . . . . . . . . . 1 . . 3 58 . Allies Corrupted 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Turrets Deployed 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Robot Analysis Total 6 | . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . 2 . . 1 1 . . . . . . 1 . . . . . . . . 2 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 37 | . . . . . . . . . . . . . . . . . 2 . . 1 3 . 3 . . . . 7 . . 1 1 6 8 5 . Main Access 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Emergency Access 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . 1 . . . 1 . Guard Positions 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Prototype Stockpiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . Component Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Prototype Schematics 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 1 . . Unaware Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Unaware Analyses 5 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . . 2 . Active Terminals 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Depthwide Sectors/0 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 . . Depthwide Sectors/-1 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 1 . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Turns Passed 19381 | 260 963 1002 517 973 2368 870 505 115 20 290 442 101 201 708 324 124 824 165 177 18 834 20 411 76 86 45 65 338 55 331 400 231 362 391 4377 392 Spaces Moved 27248 | 148 614 746 362 403 1298 752 565 411 79 380 981 356 596 1184 433 279 778 116 99 51 1936 85 988 343 364 136 294 1504 159 279 985 496 919 1048 6878 203 Core 41 | 9 . . . . . . . . . . 2 . . 22 . . . . . . 1 . . . . . . . . . . . . . . 7 Treads 960 | 52 211 . 157 388 . 152 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 3500 | 87 403 746 205 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1863 196 Wheels 130 | . . . . . . 130 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 22617 | . . . . 15 1298 470 565 411 79 380 979 356 596 1162 433 279 778 116 99 51 1935 85 988 343 364 136 294 1504 159 279 985 496 919 1048 5015 . Fastest Speed 18 | 50 120 120 120 160 111 25 25 25 25 25 25 25 28 25 24 20 20 20 20 20 18 22 22 22 22 22 22 18 19 19 19 22 22 25 21 50 Average Speed 45 | 133 134 120 137 170 112 67 26 25 25 25 25 27 31 43 29 24 21 20 20 20 20 22 22 22 22 22 22 18 19 19 20 22 22 25 47 103 Slowest Speed 700 | 200 200 120 160 700 194 160 27 25 25 25 450 28 32 300 32 30 30 20 20 20 550 22 22 22 22 22 22 22 19 19 22 22 22 95 220 108 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 180 | . . . . . . 9 . . . . 11 3 . . 3 6 9 . 1 . 28 4 13 1 4 . . 18 . . 23 6 14 17 10 . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 Exploration Rate (%) 56 | 5 71 98 69 84 68 22 75 47 69 55 25 61 81 89 64 9 63 59 76 11 47 92 31 63 63 61 68 46 23 99 31 51 71 35 86 17 Regions Visited 36 Branch Regions 25 Pre-discovered Areas 28 | . 2 1 1 1 . . 1 . 1 . . . . 1 . . 4 . . . 4 . . 1 . 3 . 2 . . . . 4 2 . . Known Exits Taken 13 | . . . . . . 1 . . . . 1 1 1 1 1 1 . . . . . . . . . . 1 . . 1 1 1 1 1 . . Unknown Exits Taken 21 | 1 1 1 1 1 1 . 1 1 1 1 . . . . . . 1 1 1 1 . . 1 1 1 1 . 1 1 . . . . . 1 . Scrap Searched 18 | . . 1 . 2 . . 2 2 . 1 . 1 2 1 1 . . . . . . . . 1 3 . 1 . . . . . . . . . Spaces Dug 47 | . 12 15 . . 10 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . Terrain Destroyed 347 | . 72 90 . . 11 10 . . . . . . 3 . 3 . 3 4 . 1 4 . 1 . . . . . . . . . 13 . 84 48 Melee 18 | . . . . . 10 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . Projectile 96 | . . . . . 1 8 . . . . . . 3 . 3 . 3 4 . 1 4 . 1 . . . . . . . . . 7 . 13 48 AOE 233 | . 72 90 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 71 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Total 33605 | 187 716 841 386 692 2023 1108 923 422 78 574 1160 355 605 1374 624 327 1402 257 254 57 2350 82 1166 341 365 151 293 1547 182 551 1167 610 1025 1159 7950 301 Wait 4883 | . 11 81 7 264 556 269 343 8 . 184 141 1 2 185 184 44 577 125 151 . 336 . 172 . . . . . 11 229 151 101 12 117 602 19 Move 26867 | 147 613 745 361 402 1297 733 564 410 78 379 958 349 595 1183 426 266 761 115 96 50 1881 78 961 340 355 135 293 1468 158 278 944 484 890 1016 6856 202 Hop 164 | . . . . . . 9 . . . . 11 3 . . 3 6 7 . 1 . 27 2 13 1 4 . . 17 . . 17 5 14 14 10 . Pick Up 104 | 6 20 . 5 4 10 5 1 . . . 1 . . 1 1 2 1 . . . 5 1 1 . 1 2 . 5 . 2 . 2 2 1 22 3 Fast Attach 276 | 9 3 . . 5 9 11 2 1 . . 13 1 2 . 1 3 13 4 2 . 24 . 2 . 2 6 . 6 2 8 9 2 23 3 101 9 Attach 79 | . . . 4 1 8 7 . . . . . . . . . . 1 . . . 2 . 1 . . . . 3 1 6 . 4 18 . 18 5 Detach 79 | 2 . . . . 4 6 . 1 . . 3 . . . . . 3 1 . . 4 . . . . 1 . 2 . 6 3 2 16 . 25 . Swap 69 | 3 20 1 . 1 5 1 1 1 . . 1 . . 4 . 1 . 1 1 . 1 . 2 . . . . 3 2 . 1 1 . . 17 1 Drop 312 | 1 23 1 9 11 14 16 4 1 . . 11 1 1 1 1 3 11 4 3 . 25 1 2 . 3 7 . 8 3 7 8 4 16 2 104 6 Fire 677 | 18 24 5 . 4 91 49 8 . . 11 11 . 5 . 8 2 28 7 . 7 45 . 12 . . . . 30 . 15 26 4 16 6 189 56 Melee 47 | . . . . . 26 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 18 . . . Ram 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 9 | 1 . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 5 . 8 . . . 6 . Rewire 10 | . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus -5/Archives (discovered 2 exits: *Fac / *Hub) -5/Hub_04(d) -4/Factory (discovered 4 exits: *Res x4) -4/Waste -4/Factory (discovered 3 exits: *Res x2 / [*Upp]) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 6 exits: *Res x3 / *Arm / *Tes x2) -3/Armory -3/Lab -2/Research (discovered 3 exits: *Acc x2 / *Qua) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 3 exits: *Sur x2 / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 261 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 548 | -10/Materials | Central database locked down 1009 | -10/Materials | Discovered new exit (range 16) 1052 | -10/Materials | Discovered new exit (range 16) 1204 | -10/Materials | Discovered new exit (range 15) 1224 | -10/Materials | Entered Mines 1333 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1334 | -10/Mines | Discovered new exit (range 5) 1512 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1603 | -10/Mines | Discovered new exit (range 12) 1741 | -10/Mines | Learned location of Zion (-6) 1743 | -10/Mines | Discovered new exit (range 9) 1917 | -10/Mines | Met a Derelict testing a Signal Generator 2226 | -10/Mines | Entered Exiles 2226 | -10/Exiles | Accompanied by 6 allies 2244 | -10/Exiles | Discovered new exit (range 15) 2256 | -10/Exiles | Led the pair of lost Derelicts to a safe place 2259 | -10/Exiles | Met 8R-AWN 2273 | -10/Exiles | Met EX-HEX 2321 | -10/Exiles | Met EX-DEC 2420 | -10/Exiles | Met EX-BIN 2436 | -10/Exiles | Aligned with FarCom system 2438 | -10/Exiles | Given EX-Vault access code 2468 | -10/Exiles | Opened EX-Vault 2485 | -10/Exiles | Found Firepult 2492 | -10/Exiles | Found XL Autogun Array 2496 | -10/Exiles | Found Deploy-a-Sentry 2506 | -10/Exiles | Found Deploy-a-Sentry 2509 | -10/Exiles | Found Deploy-a-Sentry 2539 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2712 | -10/Exiles | Discovered new exit (range 14) 2743 | -10/Exiles | Stole three prototypes: Firepult, XL Autogun Array, Deploy-a-Sentry 2743 | -10/Exiles | Entered Mines 2743 | -9/Mines | Accompanied by 4 allies 2744 | -9/Mines | Assembled infested the area 2746 | -9/Mines | Received a Mining Laser from a helpful Derelict 3158 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3534 | -9/Mines | Discovered new exit (range 7) 3631 | -9/Mines | Discovered new exit (range 9) 3716 | -9/Mines | Entered Materials 3716 | -8/Materials | Evolved 4 slots: Propulsion x2, Weapon x2 4129 | -8/Materials | Garrison activated, responded to threat 4293 | -8/Materials | Build established: Scavenger-Skirmisher 5317 | -8/Materials | Discovered new exit (range 10) 5422 | -8/Materials | Repaired Broken Katana 5727 | -8/Materials | Garrison activated, responded to threat 5948 | -8/Materials | Discovered new exit (range 16) 6084 | -8/Materials | Entered Factory 6084 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6085 | -7/Factory | Identified exit to Lower Caves 6086 | -7/Factory | FarCom data flow suspended 6175 | -7/Factory | Identified exit to Storage 6342 | -7/Factory | Fabricated Greatsword (x2) 6375 | -7/Factory | Local fabrication network quarantined 6484 | -7/Factory | First assault squad dispatched 6540 | -7/Factory | Build established: Scavenger-Tank 6954 | -7/Factory | Entered Lower Caves 6968 | -7/Lower Caves | Spotted B-75 Beast 7004 | -7/Lower Caves | Destroyed B-75 Beast 7300 | -7/Lower Caves | Build established: Sprinter 7456 | -7/Lower Caves | Discovered new exit (range 13) 7459 | -7/Lower Caves | Entered another Lower Caves area 7478 | -7/Lower Caves | Encountered a Warlord checkpoint 7479 | -7/Lower Caves | Learned Factory emergency access door positions 7503 | -7/Lower Caves | Discovered new exit (range 15) 7504 | -7/Lower Caves | Spotted 3H-CE5(f) 7504 | -7/Lower Caves | Spotted TX-24R(f) 7506 | -7/Lower Caves | Encountered a Master Thief 7508 | -7/Lower Caves | Encountered a Master Thief 7518 | -7/Lower Caves | Spotted 8G-KD5(f) 7518 | -7/Lower Caves | Spotted 7V-UHQ(f) 7519 | -7/Lower Caves | Encountered a Master Thief 7519 | -7/Lower Caves | Encountered a Master Thief 7574 | -7/Lower Caves | Entered Data Miner 7574 | -7/Data Miner | Discovered new exit (range 6) 7579 | -7/Data Miner | Met Data Miner 7584 | -7/Data Miner | Learned location of Section 7 (-2) 7584 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7587 | -7/Data Miner | Received God Mode back door access code from Data Miner 7594 | -7/Data Miner | Entered Proximity Caves 7599 | -6/Proximity Caves | Escorted by Enhanced Grunt 7745 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7882 | -6/Proximity Caves | Discovered new exit (range 7) 7884 | -6/Proximity Caves | Entered Factory 7884 | -6/Factory | Evolved 2 slots: Utility x2 8077 | -6/Factory | Spotted B-75 Beast 8109 | -6/Factory | Identified exit to Lower Caves 8133 | -6/Factory | Found Powered Armor 8240 | -6/Factory | P-60 Hacker assimilated allied Administrator 5a 8280 | -6/Factory | Incoming investigation squad redirected 8326 | -6/Factory | Entered Lower Caves 8326 | -6/Lower Caves | Spotted 2V-KJZ(f) 8326 | -6/Lower Caves | Spotted GD-LDF(f) 8327 | -6/Lower Caves | Encountered a Master Thief 8331 | -6/Lower Caves | Encountered a Master Thief 8420 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 8426 | -6/Lower Caves | Discovered new exit (range 5) 8427 | -6/Lower Caves | Identified exit to Lower Caves 8427 | -6/Lower Caves | Entered another Lower Caves area 8616 | -6/Lower Caves | Discovered new exit (range 5) 8617 | -6/Lower Caves | Identified exit to Zion 8628 | -6/Lower Caves | Entered Zion 8647 | -6/Zion | Discovered new exit (range 12) 8660 | -6/Zion | Received a visual enhancement algorithm 8709 | -6/Zion | Given A8's code to call for help 8758 | -6/Zion | Found Prototype Device 8760 | -6/Zion | Identified Phasing AFG 9074 | -6/Zion | Imprinted 9076 | -6/Zion | Declared Zion's savior 9129 | -6/Zion | Identified exit to Proximity Caves 9336 | -6/Zion | Entered Proximity Caves 9336 | -5/Proximity Caves | Accompanied by 4 allies 9573 | -5/Proximity Caves | Spotted B-75 Beast 9602 | -5/Proximity Caves | Learned Factory emergency access door positions 9657 | -5/Proximity Caves | Discovered new exit (range 15) 9660 | -5/Proximity Caves | Identified exit to Factory 9660 | -5/Proximity Caves | Entered Factory 9660 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9703 | -5/Factory | DAS Turret deployed 9719 | -5/Factory | Zion Light squad teleported in 9753 | -5/Factory | Discovered new exit (range 10) 9754 | -5/Factory | Zion Heavy squad teleported in 9763 | -5/Factory | Identified exit to Extension 9784 | -5/Factory | Entered Extension 9784 | -5/Extension | Accompanied by 5 allies 9821 | -5/Extension | Incoming investigation squad redirected 9868 | -5/Extension | Spotted B-75 Beast 9877 | -5/Extension | Allies destroyed B-75 Beast 10030 | -5/Extension | Zion Heavy squad teleported in 10030 | -5/Extension | Rescued a captive Derelict 10035 | -5/Extension | Rescued a captive Derelict 10041 | -5/Extension | Build established: Scavenger-Sprinter 10068 | -5/Extension | Zion Thermal Resupply teleported in 10076 | -5/Extension | Rescued A7 10272 | -5/Extension | Zion Light squad teleported in 10365 | -5/Extension | Zion Heavy squad teleported in 10365 | -5/Extension | Rescued a captive Derelict 10421 | -5/Extension | Found Prototype Protection 10421 | -5/Extension | Identified Zio. Weapon Casing 10438 | -5/Extension | Retrieved Zion intel report: Unaware Analyses 10438 | -5/Extension | Rescued a captive Derelict 10440 | -5/Extension | Retrieved Zion intel report: Depthwide Sectors/-1 10441 | -5/Extension | Rescued a captive Derelict 10508 | -5/Extension | Discovered new exit (range 15) 10508 | -5/Extension | Discovered new exit (range 15) 10589 | -5/Extension | Destroyed A7 10590 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 10608 | -5/Extension | Entered Cetus 10608 | -5/Cetus | Accompanied by 8 allies 10668 | -5/Cetus | Spotted Cetus Guard 10668 | -5/Cetus | Spotted Cetus Guard 10672 | -5/Cetus | Spotted Cetus Guard 10672 | -5/Cetus | Spotted Cetus Guard 10675 | -5/Cetus | Allies destroyed Cetus Guard 10678 | -5/Cetus | Allies destroyed Cetus Guard 10682 | -5/Cetus | Destroyed Cetus Guard 10687 | -5/Cetus | Allies destroyed Cetus Guard 10712 | -5/Cetus | Discovered new exit (range 16) 10773 | -5/Cetus | Entered Archives 10773 | -5/Archives | Accompanied by 7 allies 10816 | -5/Archives | Found Zio. Weapon Casing 10828 | -5/Archives | Discovered new exit (range 14) 10830 | -5/Archives | Discovered new exit (range 15) 10950 | -5/Archives | Entered Hub_04(d) 10950 | -5/Hub_04(d) | Accompanied by 2 allies 10964 | -5/Hub_04(d) | Discovered new exit (range 13) 10965 | -5/Hub_04(d) | Retrieved Zion intel report: Prototype Schematics 10968 | -5/Hub_04(d) | Entered Factory 10968 | -4/Factory | Evolved 2 slots: Propulsion x2 11067 | -4/Factory | Spotted B-86 Titan 11226 | -4/Factory | DAS Turret deployed 11293 | -4/Factory | Discovered new exit (range 22) 11304 | -4/Factory | Retrieved Zion intel report: Main Access 11304 | -4/Factory | Identified exit to Research 11305 | -4/Factory | Zion Hacker squad teleported in 11407 | -4/Factory | Zion Light squad teleported in 11468 | -4/Factory | First assault squad dispatched 11491 | -4/Factory | Incoming assault squad redirected 11505 | -4/Factory | Repaired Field Propulsion Array 11651 | -4/Factory | Cargo convoy interrupted 11670 | -4/Factory | Incoming assault squad redirected 11691 | -4/Factory | Found Zio. Weapon Casing 11753 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/0 11784 | -4/Factory | Retrieved Zion intel report: Emergency Access 11802 | -4/Factory | Sucked down chute 11802 | -4/Factory | Entered Waste 11804 | -4/Waste | Found Broken Adv. Powered Armor 11811 | -4/Waste | Spotted C-40 Crusher 11814 | -4/Waste | Spotted C-40 Crusher 11814 | -4/Waste | Spotted C-40 Crusher 11815 | -4/Waste | Spotted C-40 Crusher 11815 | -4/Waste | Spotted C-40 Crusher 11816 | -4/Waste | Spotted C-40 Crusher 11817 | -4/Waste | EMP discharged 11821 | -4/Waste | Discovered new exit (range 10) 11822 | -4/Waste | Entered Factory 11840 | -4/Factory | 2 allies followed down the chute 11843 | -4/Factory | Build established: Messiah-Sprinter 11915 | -4/Factory | Retrieved Zion intel report: Active Terminals 11916 | -4/Factory | Zion Fire squad teleported in 12026 | -4/Factory | Fabricated Exp. Targeting Computer (x1) 12038 | -4/Factory | Spotted B-86 Titan 12071 | -4/Factory | Destroyed B-86 Titan 12142 | -4/Factory | Retrieved Zion intel report: Guard Positions 12143 | -4/Factory | Zion Trap Resupply teleported in 12165 | -4/Factory | Discovered exit to Research (range 4) 12174 | -4/Factory | Discovered exit to Research (range 8) 12225 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 12227 | -4/Factory | Discovered new exit (range 11) 12233 | -4/Factory | Entered Upper Caves 12257 | -4/Upper Caves | Spotted B-86 Titan 12264 | -4/Upper Caves | Learned Research terminal intel 12298 | -4/Upper Caves | Discovered new exit (range 11) 12309 | -4/Upper Caves | Entered another Upper Caves area 12315 | -4/Upper Caves | Learned Research security intel 12369 | -4/Upper Caves | Discovered new exit (range 2) 12395 | -4/Upper Caves | Entered Zhirov 12395 | -4/Zhirov | Discovered new exit (range 3) 12399 | -4/Zhirov | Met Zhirov 12405 | -4/Zhirov | Found Alien Artifact 12405 | -4/Zhirov | Identified Integrated Reactor 12405 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 12427 | -4/Zhirov | Found Alien Artifact 12432 | -4/Zhirov | Learned location of Quarantine (-2) 12432 | -4/Zhirov | Learned location of Testing (-3) 12432 | -4/Zhirov | Learned location of Command (-1) 12434 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12440 | -4/Zhirov | Entered Proximity Caves 12498 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12504 | -3/Proximity Caves | Discovered exit to Research (range 5) 12505 | -3/Proximity Caves | Entered Research 12505 | -3/Research | Evolved 2 slots: Utility x2 12507 | -3/Research | Loaded intel: 17 terminal locations 12510 | -3/Research | Found Prototype Processor 12512 | -3/Research | Identified Exp. Melee Analysis Suite 12515 | -3/Research | Identified Transdimensional Reconstructor 12532 | -3/Research | Retrieved Zion intel report: Main Access 12532 | -3/Research | Identified exit to Research 12563 | -3/Research | Retrieved Zion intel report: Active Terminals 12695 | -3/Research | Discovered new exit (range 18) 12701 | -3/Research | Identified exit to Testing 12711 | -3/Research | Retrieved Zion intel report: Unaware Analyses 12763 | -3/Research | Retrieved Zion intel report: Active Garrisons 12768 | -3/Research | Retrieved Zion intel report: Prototype Stockpiles 12783 | -3/Research | Discovered exit to Testing (range 21) 12814 | -3/Research | Retrieved Zion intel report: Depthwide Sectors/-1 12836 | -3/Research | Retrieved Zion intel report: Emergency Access 12840 | -3/Research | Discovered new exit (range 5) 12843 | -3/Research | Entered Armory 12863 | -3/Armory | Zion Zionite Resupply teleported in 12867 | -3/Armory | Found Zio. Weapon Casing 12869 | -3/Armory | Found Zio. Weapon Casing 12885 | -3/Armory | Zion Defense Resupply teleported in 12891 | -3/Armory | Found Prototype Device 12891 | -3/Armory | Identified Exp. Shield Generator 12894 | -3/Armory | Spotted B-86 Titan 12895 | -3/Armory | Warped through subspace to slip node 12895 | -3/Armory | Discovered new exit (range 1) 12898 | -3/Armory | Entered Lab 12898 | -3/Lab | Discovered exit to Research (range 9) 12901 | -3/Lab | Hidden lab's door opened automatically 12901 | -3/Lab | Sensor layout match revealed 12902 | -3/Lab | Gained access to the hidden lab's interior 12982 | -3/Lab | Found Prototype Energy Cannon 12982 | -3/Lab | Identified Warp Cannon 13008 | -3/Lab | Found Alien Artifact 13008 | -3/Lab | Identified Core Regenerator 13008 | -3/Lab | Used Core Regenerator, restored core integrity (+130) 13211 | -3/Lab | Found Alien Artifact 13211 | -3/Lab | Identified Integrated Dissipator 13211 | -3/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 13221 | -3/Lab | Found Transdimensional Reconstructor 13226 | -3/Lab | Found Alien Artifact 13229 | -3/Lab | Entered Research 13229 | -2/Research | Evolved 2 slots: Utility x2 13261 | -2/Research | Spotted B-90 Cyclops 13323 | -2/Research | Discovered new exit (range 13) 13355 | -2/Research | Zion Infowar Resupply teleported in 13361 | -2/Research | Found Prototype Processor 13361 | -2/Research | Identified Exp. Signal Interpreter 13380 | -2/Research | Zion Fire squad teleported in 13452 | -2/Research | Identified exit to Access 13476 | -2/Research | Discovered exit to Access (range 5) 13502 | -2/Research | Garrison activated, responded to threat 13571 | -2/Research | Retrieved Zion intel report: Emergency Access 13572 | -2/Research | Zion Zionite Resupply teleported in 13624 | -2/Research | Discovered new exit (range 6) 13629 | -2/Research | Identified exit to Quarantine 13629 | -2/Research | Entered Quarantine 13629 | -2/Quarantine | Accompanied by 1 ally 13635 | -2/Quarantine | Identified Core Reset Matrix 13635 | -2/Quarantine | Used Core Reset Matrix 13639 | -2/Quarantine | Detected hypermatrix surge 13639 | -2/Quarantine | Sensed 17 artifacts in vicinity 13640 | -2/Quarantine | Retrieved Zion intel report: Prototype Schematics 13676 | -2/Quarantine | Build established: Messiah-Scout 13690 | -2/Quarantine | Discovered exit to Access (range 10) 13708 | -2/Quarantine | Found Sigix Broadsword 13830 | -2/Quarantine | Found Subatomic Replicator 13842 | -2/Quarantine | Spotted Fortress 13859 | -2/Quarantine | Discovered new exit (range 6) 13859 | -2/Quarantine | Identified exit to Section 7 13860 | -2/Quarantine | Entered Section 7 13861 | -2/Section 7 | Sensed 20 artifacts in vicinity 13891 | -2/Section 7 | Spotted S7 Guard 13894 | -2/Section 7 | Used Subatomic Replicator to replicate Integrated Heat Negator 13895 | -2/Section 7 | Found Integrated Heat Negator 13895 | -2/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+40) 13897 | -2/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+40) 13961 | -2/Section 7 | Found Integrated Reactor 13961 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 13966 | -2/Section 7 | Discovered exit to Access (range 9) 13991 | -2/Section 7 | Spotted S7 Guard 13992 | -2/Section 7 | Found Integrated Singularity Reactor 13992 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 14002 | -2/Section 7 | Retrieved Zion intel report: Prototype Schematics 14007 | -2/Section 7 | Retrieved Zion intel report: Component Stockpiles 14008 | -2/Section 7 | Retrieved Zion intel report: Depthwide Sectors/-1 14009 | -2/Section 7 | Retrieved Zion intel report: Prototype Stockpiles 14030 | -2/Section 7 | Spotted S7 Guard 14037 | -2/Section 7 | Found Core Physics Calibrator 14049 | -2/Section 7 | Spotted Executioner 14049 | -2/Section 7 | Spotted Executioner 14056 | -2/Section 7 | Spotted B-99 Colossus 14058 | -2/Section 7 | Retrieved Zion intel report: Unaware Schematics 14068 | -2/Section 7 | Build established: Alien-Scout 14075 | -2/Section 7 | Found Integrated Reactor 14075 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 14076 | -2/Section 7 | Found Integrated Reactor 14076 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 14078 | -2/Section 7 | Found Integrated Reactor 14078 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 14089 | -2/Section 7 | Retrieved Zion intel report: Depthwide Sectors/0 14105 | -2/Section 7 | Found LRC Insulator 14105 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 14107 | -2/Section 7 | Found LRC Armor 14107 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 14110 | -2/Section 7 | First assault squad dispatched 14178 | -2/Section 7 | Spotted Striker 14178 | -2/Section 7 | Spotted Striker 14196 | -2/Section 7 | Found Matter Drive 14203 | -2/Section 7 | Found Transdimensional Reconstructor 14222 | -2/Section 7 | Entered Access 14222 | -1/Access | Evolved 2 slots (calibrated): Power x1, -Propulsion x2, Utility x3 14276 | -1/Access | Spotted B-99 Colossus 14292 | -1/Access | Retrieved Zion intel report: Guard Positions 14366 | -1/Access | Spotted B-99 Colossus 14449 | -1/Access | Retrieved Zion intel report: Component Schematics 14450 | -1/Access | Zion Heavy squad teleported in 14490 | -1/Access | Retrieved Zion intel report: Prototype Stockpiles 14491 | -1/Access | Zion Heavy squad teleported in 14524 | -1/Access | Retrieved Zion intel report: Depthwide Sectors/0 14532 | -1/Access | Retrieved Zion intel report: Prototype Schematics 14571 | -1/Access | Retrieved Zion intel report: Depthwide Sectors/-1 14591 | -1/Access | Retrieved Zion intel report: Branch Access 14591 | -1/Access | Identified exit to Command 14611 | -1/Access | Retrieved Zion intel report: Component Schematics 14613 | -1/Access | Entered Command 14650 | -1/Command | Phase Generator disabled 14668 | -1/Command | Retrieved Zion intel report: Main Access 14668 | -1/Command | Identified exit to Surface 14677 | -1/Command | Disengaged cave seal 14689 | -1/Command | Incoming investigation squad redirected 14813 | -1/Command | Retrieved Zion intel report: Emergency Access 14816 | -1/Command | Retrieved Zion intel report: Unaware Analyses 14826 | -1/Command | Retrieved Zion intel report: Unaware Analyses 14831 | -1/Command | Disengaged cave seal 14882 | -1/Command | Found Zio. Weapon Casing 14886 | -1/Command | Found Exp. Targeting Computer 14888 | -1/Command | Found Prototype Protection 14889 | -1/Command | Identified Zio. Shade Armor 14897 | -1/Command | Found Prototype Device 14897 | -1/Command | Identified Exp. Weapon Cycler 15113 | -1/Command | First assault squad dispatched 15128 | -1/Command | Incoming assault squad redirected 15134 | -1/Command | Spotted M Guard 15139 | -1/Command | Incoming assault squad redirected 15144 | -1/Command | Spotted Combat Programmer 15144 | -1/Command | Found Zio. Weapon Casing 15145 | -1/Command | Spotted Combat Programmer 15147 | -1/Command | Destroyed Combat Programmer 15148 | -1/Command | Combat Programmer assimilated allied 7H-VNK(Z) 15149 | -1/Command | Destroyed Combat Programmer 15152 | -1/Command | Spotted M Guard 15157 | -1/Command | Destroyed M Guard 15162 | -1/Command | Allies destroyed M Guard 15162 | -1/Command | All MAIN.C guards destroyed 15165 | -1/Command | Build established: Alien-Sprinter 15194 | -1/Command | Found Zio. Shade Armor 15197 | -1/Command | Found Zio. Shade Armor 15200 | -1/Command | Found Zio. Weapon Casing 15208 | -1/Command | Retrieved Zion intel report: Unaware Schematics 15312 | -1/Command | Met MAIN.C 15317 | -1/Command | Allies destroyed MAIN.C Shell 15317 | -1/Command | 0b10 Conduit disabled 15318 | -1/Command | MAIN.C activated Command garrisons 15326 | -1/Command | Destroyed MAIN.C 15504 | -1/Command | Found Prototype Processor 15504 | -1/Command | Identified Spectral Analyzer 15555 | -1/Command | Found Zio. Weapon Casing 15782 | -1/Command | Found Zio. Weapon Casing 15823 | -1/Command | Build established: Alien-Scout 15901 | -1/Command | Found Prototype Protection 15991 | -1/Command | Spotted B-99 Colossus 16172 | -1/Command | Identified Hvy. Regenerative Plating 16668 | -1/Command | Build established: Alien-Sprinter 16679 | -1/Command | Found Corrupted Prototype Energy Cannon 16679 | -1/Command | Identified Zio. Alpha Cannon Mk. II 16680 | -1/Command | System corruption reached 10% 16690 | -1/Command | Found Prototype Energy Cannon 16690 | -1/Command | Identified Zio. Alpha Cannon 16692 | -1/Command | Found Zio. Alpha Cannon 16700 | -1/Command | Found Zio. Alpha Cannon Mk. II 16760 | -1/Command | Found Prototype Reactor 16760 | -1/Command | Identified Vortex Chain Reactor 17035 | -1/Command | Build established: Scavenger-Tank 17130 | -1/Command | Found Zio. Alpha Cannon Mk. II 17472 | -1/Command | Found Zio. Alpha Cannon Mk. II 17478 | -1/Command | Found Zio. Alpha Cannon Mk. II 17496 | -1/Command | Found Zio. Weapon Casing 17499 | -1/Command | Found Zio. Shade Armor 17658 | -1/Command | Build established: Scavenger-Gunner 18227 | -1/Command | Crushed by falling debris 18460 | -1/Command | Found Zio. Shade Armor 18791 | -1/Command | Found Zio. Shade Armor 18793 | -1/Command | Found Zio. Shade Armor 18798 | -1/Command | Found Zio. Shade Armor 18846 | -1/Command | Found Zio. Shade Armor 18850 | -1/Command | Found Zio. Shade Armor 18856 | -1/Command | Found Zio. Weapon Casing 18897 | -1/Command | Found Zio. Weapon Casing 18915 | -1/Command | Found Zio. Weapon Casing 18982 | -1/Command | Warped through subspace to slip node 18982 | -1/Command | Discovered new exit (range 5) 18985 | -1/Command | Found Zio. Weapon Casing 18990 | -1/Command | Entered Access_0 18991 | -1/Access_0 | Sensed 4 artifacts in vicinity 18993 | -1/Access_0 | Met Architect 18994 | -1/Access_0 | Architect warped through subspace 19013 | -1/Access_0 | Destroyed A8 19032 | -1/Access_0 | Architect warped through subspace 19060 | -1/Access_0 | Architect warped through subspace 19091 | -1/Access_0 | Architect warped through subspace 19119 | -1/Access_0 | Architect warped through subspace 19147 | -1/Access_0 | Subspace Access Node disabled 19148 | -1/Access_0 | Architect warped through subspace 19177 | -1/Access_0 | Architect warped through subspace 19199 | -1/Access_0 | Architect warped through subspace 19209 | -1/Access_0 | Found Exp. Weapon Cycler 19213 | -1/Access_0 | Found Exp. Targeting Computer 19228 | -1/Access_0 | Architect warped through subspace 19241 | -1/Access_0 | Architect warped through subspace 19255 | -1/Access_0 | Architect warped through subspace 19264 | -1/Access_0 | Architect warped through subspace 19277 | -1/Access_0 | Architect warped through subspace 19285 | -1/Access_0 | A6 warped into view 19288 | -1/Access_0 | Destroyed A6 19292 | -1/Access_0 | Architect warped through subspace 19305 | -1/Access_0 | Subspace Access Node disabled 19306 | -1/Access_0 | Architect warped through subspace 19321 | -1/Access_0 | Subspace Access Node disabled 19325 | -1/Access_0 | Architect warped through subspace 19334 | -1/Access_0 | Architect warped through subspace 19343 | -1/Access_0 | Architect warped through subspace 19357 | -1/Access_0 | Architect warped through subspace 19365 | -1/Access_0 | Subspace Access Node disabled 19375 | -1/Access_0 | Destroyed Architect 19376 | -1/Access_0 | Architect triggered a singularity event 19377 | -1/Access_0 | Released all parts (22) 19377 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 19377 | -1/Access_0 | Warped through subspace to slip node 19377 | -1/Access_0 | Discovered exit to Surface (range 8) 19382 | *** | Escaped singularity! Last Messages --------------- 19377_ Released Adv. Armor Integrity Analyzer. 19377_ Released Zio. Alpha Cannon Mk. II. 19377_ Released Adv. Reaction Control System. 19377_ Released Exp. Weapon Cycler. 19377_ Released Exp. Targeting Computer. 19377_ Released Hdn. Centrium Leg. 19377_ Released Exp. Biometal Leg. 19377_ Released Vortex Chain Reactor. 19377_ Released Hvy. Regenerative Plating. 19377_ Released Adv. Phase Shifter. 19377_ Released Hdn. Centrium Leg. 19377_ Released Exp. Biometal Leg. 19377_ Acquired Hpw. Transdimensional Reconstructor. 19377_ Warped through subspace, drawn to slip node. 19377_ EXIT=FOUND: SURFACE 19378_ A0_COM: 9. 19379_ A0_COM: 8. 19380_ A0_COM: 7. 19381_ A0_COM: 6. 19382_ A0_COM: 5. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 239 Energy Generation 125 Energy Capacity 1300 Matter Stores 550 Matter Capacity 600 Sight Range 24 Robot Scan Range 19 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 25 Armor Coverage 825 Resistance: KI 30 Resistance: TH 30 Resistance: EX 30 Resistance: EM 55 Resistance: I 30 Resistance: S 30 Resistance: P 30 Utility Shielding 66 Weapon Shielding 100 Weapon Cycling 30 Phase Shifting 15 Evasion (%) 94 Targeting Accuracy 36 Target Analysis 5 Armor Integrity Analysis 40 Recoil Reduction 2 Energy Filtering 50 Particle Charging 30 Salvage Targeting 4 Offensive Hacking 20 Defensive Hacking 11 Item Schematics ----------------- Hvy. Proton Cannon | -2/Quarantine | Z-intel Cld. Linear Gravjet | -2/Quarantine | Z-intel Prc. Phase Gun | -2/Quarantine | Z-intel Adv. Matter Compressor | -2/Quarantine | Z-intel Exp. Heat Sink | -2/Quarantine | Z-intel Exp. Biometal Medium Treads | -2/Quarantine | Z-intel Exp. Thermal Shield | -2/Quarantine | Z-intel Hellfire Missile Launcher | -2/Quarantine | Z-intel Cld. Antimatter Reactor | -2/Quarantine | Z-intel Exp. Targeting Computer | -2/Section 7 | Z-intel Point Singularity Launcher | -2/Section 7 | Z-intel Exp. Thermal Converter | -2/Section 7 | Z-intel Exp. Q-thruster | -2/Section 7 | Z-intel Exp. Terrain Scan Processor | -2/Section 7 | Z-intel Electron Diverter | -2/Section 7 | Z-intel Adv. Thermal Defense Suite | -2/Section 7 | Z-intel Neutron Missile Launcher | -2/Section 7 | Z-intel Adv. Dynamic Insulation System | -2/Section 7 | Z-intel Exp. Gyrokinetic Inverter | -2/Section 7 | Z-intel Lrn. Tractor Beam | -1/Access | Z-intel Stasis Projector | -1/Access | Z-intel Imp. Arc Projector | -1/Access | Z-intel Reaction Control System | -1/Access | Z-intel Stasis Beam | -1/Access | Z-intel Imp. Kinecellerator | -1/Access | Z-intel Corruption Screen | -1/Access | Z-intel Matter Filter | -1/Access | Z-intel ECM Suite | -1/Access | Z-intel Hvy. Siege Treads | -1/Access | Z-intel Imp. Phase Shifter | -1/Access | Z-intel Biometal Medium Treads | -1/Access | Z-intel Adv. Component Analysis Suite | -1/Access | Z-intel Disruptor Cannon | -1/Access | Z-intel Adv. Cloaking Device | -1/Access | Z-intel Hdn. Centrium Heavy Treads | -1/Access | Z-intel EM Disruption Field | -1/Access | Z-intel Imp. Diametric Drive | -1/Access | Z-intel Exp. Thermal Defense Suite | -1/Access | Z-intel Gravity Neutralizing Apparatus | -1/Access | Z-intel Enh. Biometal Leg | -1/Access | Z-intel Adv. Energy Well | -1/Access | Z-intel Lgt. Antimatter Cannon | -1/Access | Z-intel Hdn. Centrium Wheel | -1/Access | Z-intel Gamma Bomb Array | -1/Access | Z-intel Power Sword | -1/Access | Z-intel Adv. Core Analyzer | -1/Access | Z-intel Point Defense Array | -1/Access | Z-intel Force Lance | -1/Access | Z-intel Imp. Dynamic Insulation System | -1/Access | Z-intel Quantum Capacitor | -1/Access | Z-intel HERF Cannon | -1/Access | Z-intel Linear Accelerator | -1/Access | Z-intel Enh. Nova Cannon | -1/Access | Z-intel Imp. System Restoration Module | -1/Access | Z-intel Adv. Shield Generator | -1/Access | Z-intel Robot Schematics ------------------ R-10 Processor | -2/Section 7 | Z-intel S-43 Plague | -2/Section 7 | Z-intel G-73 Enforcer | -2/Section 7 | Z-intel R-06 Scavenger | -1/Command | Z-intel A-27 Freighter | -1/Command | Z-intel E-15 Imp | -1/Command | Z-intel A-02 Transporter | -1/Command | Z-intel K-01 Serf | -1/Command | Z-intel Fabricated ------------ Greatsword | x2 | -7/Factory Exp. Targeting Computer | x1 | -4/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Regenerator Integrated Dissipator Core Reset Matrix Sigix Broadsword Subatomic Replicator Integrated Heat Negator Integrated Singularity Reactor LRC Insulator LRC Armor Matter Drive Core Physics Calibrator High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed BackupCatalystKinecellerator Manual? 0 Play Time 03:18:32 Cumulative 1955.0 hours Start 2021.07.10 @ 05:12:51 End 2021.07.10 @ 08:51:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2584 Rogue 2576 Adventurer 0 Explorer 8 Win Type 6 Total 213 Types 42/28/83/3/3/5/46/2/1 Lore% 99 Gallery% 99 Achievement% 100 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2a213c13-67a4-4b89-9f94-10d0df14844a