Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.12 @ 16:53:34 Player: Scringis Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (25) 125 Value Destroyed (729) 729 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (42) 42 TOTAL SCORE: 1996 Bonus ------- High Alert Combat Kills 42 Cogmind --------- Core Integrity 290/400 Matter 297/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Improved Treads > --- UTILITY (2) ------ Cooling System Small Storage Unit > --- WEAPON (4) ------- Beam Rifle Beam Rifle Grenade Launcher > --- INVENTORY (8) ---- Improved Ion Engine Improved Targeting Computer Improved Targeting Computer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Cooling System Small Storage Unit > --- WEAPON ----------- Beam Rifle Beam Rifle Grenade Launcher > --- INVENTORY -------- Improved Targeting Computer Improved Targeting Computer [Rating: 13] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Improved Treads Treads Improved Treads Utility Small Storage Unit Device Cooling System Storage Small Storage Unit Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 2 | . . 2 . Parts Attached 16 | 6 2 8 . Power 3 | 1 1 1 . Engine 3 | 1 1 1 . Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . 2 . Treads 4 | 2 . 2 . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 2 | 1 1 . . Device 1 | . 1 . . Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 7 | 2 . 5 . Energy Gun 3 | 1 . 2 . Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher 3 | . . 3 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 6 | . . 6 . Power 1 | . . 1 . Propulsion 1 | . . 1 . Utility . | . . . . Weapon 4 | . . 4 . Highest Loss Streak 3 | . . 3 . To Critical Strikes 1 | . . 1 . Average Slot Usage (%) 78 | . 85 75 77 Engine 10 | . 14 9 11 Treads 21 | . 28 19 11 Device 8 | . . 11 11 Storage 11 | . 14 11 11 Energy Gun 11 | . 14 10 22 Ballistic Gun 8 | . 14 6 . Launcher 6 | . . 8 11 Peak Build Rating 13 | 6 9 13 11 Average Rating 8 | 4 6 10 11 On Entrance 6 | . 6 9 11 Naked Turns . | . . . . Heaviest Build 21 | 12 18 21 21 Greatest Support 46 | 40 40 46 23 Greatest Overweight (x) 5 | . . 5 . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 6 | 4 4 6 3 Average Carried 2 | 1 2 3 3 Final Capacity 8 | 8 8 8 8 Final Carried 4 | 1 4 3 3 Class Distribution -------------------- 67% | Mutant 32% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 572 | 256 16 300 . Remotely . | . . . . Salvage Created 723 | . 92 631 . Parts 55 | . 6 49 . Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 21 | . 2 19 . Guns 11 | . 2 9 . AOE 9 | . . 9 . Classes Destroyed 9 | . 2 7 . Builder 1 | . . 1 . Mechanic 1 | . . 1 . Operator 1 | . 1 . . Watcher 1 | . . 1 . Swarmer 6 | . . 6 . Grunt 9 | . 2 7 . Brawler 1 | . . 1 . Duelist 1 | . . 1 . Sentry 4 | . . 4 . Best Kill Streak 11 | . 2 11 . Combat Bots Only 9 | . 2 9 . Max Kills in Single Turn 3 | . 1 3 . Gunslinging . | . . . . Exploded 2 | . . 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 96 | . 5 91 . Missed 25 | . 1 24 . Damage Taken 937 | . 44 893 . Core 110 | . . 110 . Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 100 . . Volleys Fired 70 | 2 5 63 . Largest 2 | 2 2 2 . Hottest 112 | 60 60 112 . Shots Fired 103 | 4 10 89 . Gun 93 | 4 10 79 . Cannon . | . . . . Launcher 10 | . . 10 . Special . | . . . . Kinetic 50 | 2 5 43 . Thermal 22 | . . 22 . Explosive 10 | . . 10 . Electromagnetic 21 | 2 5 14 . Robot Hit Streak 11 | 2 5 11 . Robot Miss Streak 3 | . 1 3 . Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 74 | 2 8 64 . Core Hits 44 | . 5 39 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . . 3 . Burn 2 | . . 2 . Corrupt 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1400 | 54 104 1242 . Guns 918 | 54 104 760 . Cannons . | . . . . Explosions 473 | . . 473 . Melee . | . . . . Ramming 9 | . . 9 . Kinetic 455 | 26 45 384 . Thermal 247 | . . 247 . Explosive 473 | . . 473 . Electromagnetic 216 | 28 59 129 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 1 | . . 1 . Projectiles . | . . . . Explosions 1 | . . 1 . Melee . | . . . . Knockbacks 1 | . . 1 . Impact 1 | . . 1 . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 65 | . . 65 . Shots 2 | . . 2 . Rammed 1 | . . 1 . Targets Rammed 1 | . . 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 19 | . 18 19 . Average Temperature 10 | . 11 7 . Received Heat Transfer 372 | . 24 348 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 4 | . . 4 . Heat Transferred 777 | . . 777 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Peak Influence 658 | . 100 658 178 Initial 178 | . . 42 178 Average 231 | . 50 343 178 Maximum Alert Level 2 | . . 2 . Low Security (%) 57 | 100 100 32 100 Level 1 16 | . . 25 . Level 2 26 | . . 42 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 2 | . . 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 29 | . 2 24 3 Peak Tracking Total 7 | . 2 7 2 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 5 | . 1 4 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 716 | 75 182 451 8 Spaces Moved 315 | 46 96 168 5 Core 17 | 16 . 1 . Treads 298 | 30 96 167 5 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 154 | 121 160 160 160 Slowest Speed 300 | 160 160 300 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 14 | 4 21 27 7 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 83 | . . 83 . Melee . | . . . . Projectile . | . . . . AOE 83 | . . 83 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 443 | 62 115 261 5 Wait 18 | . 7 11 . Move 312 | 45 95 167 5 Hop . | . . . . Pick Up 21 | 8 5 8 . Fast Attach . | . . . . Attach 15 | 6 1 8 . Detach . | . . . . Swap 1 | . 1 . . Drop 5 | 1 1 3 . Fire 70 | 2 5 63 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . . 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 221 | -10/Materials | Discovered new exit (range 10) 258 | -10/Materials | Entered another Materials area 258 | -9/Materials | Evolved 2 slots: Weapon x2 554 | -9/Materials | Destroyed 9 combat bots 557 | -9/Materials | Lost 3 parts (1p2w) 680 | -9/Materials | Discovered new exit (range 15) 709 | -9/Materials | Entered Mines 717 | -9/Mines | Self-destructed Last Messages --------------- 00596_ Y-45 Defender destroyed. 00600_ Acquired 52 matter. 00603_ Acquired Beam Rifle. 00609_ Imp. Treads destroyed. 00611_ Y-45 Defender suffers critical hit (Burn). 00615_ Critical hit (Burn: +37). 00620_ Melted Hvy. Assault Rifle. 00620_ Y-45 Defender suffers critical hit (Burn). 00620_ Melted Lgt. Treads. 00620_ Y-45 Defender critical meltdown. 00620_ Lgt. Armor Plating melted. 00620_ Lgt. Treads melted. 00623_ Acquired 50 matter. 00630_ Acquired Imp. Ion Engine. 00680_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE Something is scanning the area. Map ----- +----------------------------------------------------+ | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ??????????????????????? ##????? | | ??????????????????????? g ????? | | ??????????????????????? ????? | | ??????????????????????? ???? | | ??????????????????????? ???? | | ??????????????????????? ???? | | ???????????????????????# ??? | | ??????????????????????## ???? | | ?????????????????#???## ???? | | ?????????????????? ### ????? | | ??????????????????? ????? | | ????????????????????# #????? | | ?????????????????????# ##???? | | ??????????????????????#t #???? | | ???????????????????????# ##??? | | ??????????????????????## @ ##?? | | ????????????????????### #?? | | ???????????????????## #?? | | ??????????????????## #?? | | ????????????????### ##?? | | ????????????????# ##??? | | ???????????????# t #####???? | | ???????????????# ##???????? | | ???????????????## #????????? | | ????????????????## #????????? | | ?????????????????# #????????? | | ?????????????????# ????????? | | ?????????????????# #????????? | | ?????????????????## ?????????? | | ??????????????????# ?????????? | | ??????????????????# ?????????? | | ??????????????????# ?????????? | | ??????????????????## ?????????? | | ????????????????????##?????????? | | ???????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SuperquantumHellfireRay Manual? 0 Play Time 00:04:35 Cumulative 20.9 hours Start 2025.03.10 @ 22:28:00 End 2025.03.12 @ 16:53:34 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 68 Rogue 68 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 22 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6bec4d55-8ed9-414a-b366-e9d101c5271b