Cogmind - Beta 13 *** ADVENTURER MODE // 2024.05.19 @ 12:37:24 Player: Catalyst Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (19) 3800 Robots Destroyed (162) 810 Value Destroyed (6285) 6285 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (1110) 1110 TOTAL SCORE: 15845 Bonus ------- Follower Combat Kills 250 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Friendly Fire -40 Cogmind --------- Core Integrity 0/1150 Matter 271/300 Energy 99/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Field Propulsion Drive AWS/Autocannon Phasing Sabre Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit Improved Matter Compressor Structural Scanner Terrain Scan Processor Advanced Targeting Computer Improved Phase Shifter Hardened Heavy Armor Plating > --- WEAPON ----------- Hardcell Cannon Heavy Gauss Cannon Dirty Datajack > --- INVENTORY -------- Field Propulsion Drive Improved Cooling System Advanced Cooling System Matter Compressor Heavy Particle Gun Heavy Plasma Cannon Heavy Plasma Cannon Advanced Plasma Cannon Matter Neutralizer AWS/Autocannon Proton Missile Launcher Heavy Missile Launcher Heavy Missile Launcher Dirty Datajack Dirty Datajack Dirty Datajack Dirty Datajack Dirty Datajack Dirty Datajack Dirty Datajack Dirty Datajack Dirty Datajack Self-destruct Interrupter [Rating: 94] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Huge Wheel Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Flight Unit Biomechanical Wings Utility Advanced Targeting Computer Device Improved Cooling System Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Layered Medium Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Rocket Launcher Slashing Weapon Mining Claw Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Slots Evolved 12 | . . . . . 4 2 . . . . 2 . . . . 2 2 . . Power 1 | . . . . . . . . . . . . . . . . 1 . . . Propulsion 4 | . . . . . 1 1 . . . . 2 . . . . . . . . Utility 6 | . . . . . 2 1 . . . . . . . . . 1 2 . . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . Parts Attached 177 | 6 4 6 2 3 29 9 4 6 9 5 21 2 8 3 5 11 21 20 3 Power 16 | 1 1 1 . . 3 1 . . . . 1 . . . 1 1 2 3 1 Engine 9 | 1 1 1 . . 1 1 . . . . 1 . . . 1 . 1 . 1 Core 5 | . . . . . 2 . . . . . . . . . . 1 . 2 . Reactor 2 | . . . . . . . . . . . . . . . . . 1 1 . Propulsion 23 | 2 . 1 . 1 7 1 . . . . 3 . . . . 3 1 4 . Treads 6 | 2 . 1 . 1 1 . . . . . . . . . . . . 1 . Leg 7 | . . . . . 5 . . . . . . . . . . . . 2 . Wheel 9 | . . . . . 1 1 . . . . 3 . . . . 2 1 1 . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . 1 . . . Utility 71 | 1 2 . 2 1 9 5 4 4 7 3 12 . 3 . 2 2 7 7 . Device 28 | . . . . . 7 1 2 2 4 1 5 . 3 . 1 . 2 . . Storage 12 | 1 1 . 1 . 1 1 1 . . . 1 . . . . 1 . 4 . Processor 6 | . . . . . 1 . . 1 . . . . . . 1 1 1 1 . Hackware 2 | . . . . . . . . . . . 2 . . . . . . . . Protection 23 | . 1 . 1 1 . 3 1 1 3 2 4 . . . . . 4 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 67 | 2 1 4 . 1 10 2 . 2 2 2 5 2 5 3 2 5 11 6 2 Energy Gun 32 | 1 . 1 . . 8 1 . 1 1 1 3 1 4 3 1 3 2 . 1 Energy Cannon 9 | . . 1 . . . 1 . . . . 1 . . . . 2 3 1 . Ballistic Gun 3 | 1 1 1 . . . . . . . . . . . . . . . . . Ballistic Cannon 6 | . . . . . 1 . . . 1 . . . . . . . 3 1 . Launcher 11 | . . . . 1 1 . . 1 . 1 1 1 1 . 1 . 3 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . 1 . . . . . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 4 | . . . . . . . . . . . . . . . . . . 4 . Unidentified Prototypes 7 | . . . . . 2 1 . . 1 . . . . . . 3 . . . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . 1 . System Corruption 6 | . . . . . . . . . . . . . . . . . . 6 . Parts Lost 50 | . . 2 . 1 2 1 . 1 . . 2 . . . 1 3 13 13 11 Power 11 | . . 1 . . . 1 . . . . . . . . 1 . 3 3 2 Propulsion 11 | . . . . 1 1 . . . . . . . . . . 1 1 3 4 Utility 17 | . . . . . 1 . . 1 . . 1 . . . . . 6 5 3 Weapon 11 | . . 1 . . . . . . . . 1 . . . . 2 3 2 2 Highest Loss Streak 9 | . . 1 . 1 1 1 . 1 . . 1 . . . 1 1 6 9 9 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 97 99 100 100 90 79 75 75 82 82 79 80 79 63 79 81 72 65 61 Engine 6 | . 14 13 14 14 3 5 7 7 7 7 6 6 6 6 5 5 3 . 1 Core 1 | . . . . . 5 1 . . . . . . . . . 5 2 . 3 Treads 6 | . 28 28 28 28 9 . . . . . . . . . . . . 2 2 Leg 1 | . . . . . 6 . . . . . . . . . . . . 3 7 Wheel 11 | . . . . . 5 15 15 15 15 15 19 20 20 20 20 16 14 6 2 Device 6 | . . . . . 11 13 7 6 1 1 4 13 12 13 13 11 6 5 3 Storage 10 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 6 10 10 20 23 Processor 6 | . . . . . 8 7 7 12 15 15 8 6 6 6 5 5 6 6 3 Protection 7 | . 11 14 14 14 6 4 6 2 12 12 8 6 6 6 6 5 9 3 . Energy Gun 14 | . 14 3 . . 22 23 23 22 23 19 17 19 17 3 19 15 7 . 3 Energy Cannon 2 | . . 5 14 14 . . . . . . 2 . . . . . 2 2 3 Ballistic Gun 1 | . 14 14 14 6 . . . . . . . . . . . . . . . Naked Turns 29 | . . . . . . . . . . . . . . . . . . . 29 Heaviest Build 153 | 11 30 32 52 56 110 117 117 117 110 112 124 120 123 119 123 135 153 144 129 Greatest Support 84 | 40 40 40 40 40 60 56 56 56 56 56 84 84 84 84 84 84 84 84 35 Greatest Overweight (x) 37 | . . . 1 1 3 2 2 2 1 1 1 1 1 1 1 1 5 31 37 Average Overweight (x) 1 | . . . . 1 2 1 1 1 1 1 1 1 1 1 1 1 1 4 4 Largest Inventory Capacity 25 | 8 15 15 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 7 9 15 16 20 22 25 25 25 25 25 25 25 25 25 25 25 25 25 20 Most Carried 25 | 3 10 15 15 20 25 25 25 25 25 25 25 25 25 25 25 23 20 25 25 Average Carried 21 | 1 7 13 14 19 21 24 24 23 24 23 24 25 24 25 24 21 16 22 20 Final Capacity 25 | 8 15 15 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 3 10 15 15 20 24 25 25 24 25 24 25 25 25 25 24 19 15 25 5 Class Distribution -------------------- 34% | Tank 20% | Mutant 11% | Skirmisher 10% | Scavenger-Mutant 9% | Gunner 7% | Hacker-Skirmisher 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Skirmisher | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Tank | -7/Zion Tank | -6/Proximity Caves Hacker-Skirmisher | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Mutant | -6/Data Miner Tank | -5/Proximity Caves Tank | -5/Factory Tank | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Matter Collected 3618 | 145 291 223 . 171 324 75 51 113 90 116 389 177 87 . 124 400 413 355 74 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 6666 | . 318 334 . 155 1086 181 . 391 . 207 1298 66 155 . 408 573 884 503 107 Parts 272 | . 15 18 . 5 53 6 . 23 . 6 50 2 1 . 32 12 36 11 2 Haulers Intercepted 6 | . 2 . . . 2 . . . . . 1 . . . . 1 . . . Recyclers Shooed 6 | . . 1 . . 1 . . . . . . . . . . . 4 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 80 | . . . . . . . . 22 1 12 . 3 1 . 30 . . 11 . Prevented 1 | . . . . . . . . . . . . . . . . . . 1 . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Combat Hostiles Destroyed 148 | . 6 10 . 12 20 3 . 13 . 6 24 2 3 . 17 8 18 6 . Melee 3 | . . 2 . . . . . . . . . . . . . . . 1 . Guns 88 | . 6 6 . . 17 1 . 10 . 4 14 1 2 . 13 8 6 . . Cannons 16 | . . 2 . 5 . . . . . . 3 . . . . . 5 1 . AOE 30 | . . . . 6 2 . . 3 . 2 1 1 1 . 4 . 6 4 . Classes Destroyed 19 | . 4 1 . 2 6 1 . . . . 1 . . . 1 . 2 . 1 Worker 2 | . . . . . 2 . . . . . . . . . . . . . . Builder 4 | . . . . . 1 . . . . . 1 . . . . . 2 . . Tunneler 2 | . . . . . 2 . . . . . . . . . . . . . . Hauler 6 | . 2 . . . 2 . . . . . 1 . . . . 1 . . . Recycler 3 | . . . . . 2 . . . . . . . . . . . 1 . . Mechanic 1 | . . . . . . . . . . . . . . . . . 1 . . Drone 2 | . . . . . . . . . . . . . . . 2 . . . . Watcher 5 | . 1 . . . 1 1 . . . . . . . . . 1 1 . . Swarmer 44 | . 3 5 . . 3 . . 8 . 3 6 . . . 13 . . 3 . Cutter 3 | . . . . . . . . . . . . . . . . . 3 . . Grunt 53 | . 3 3 . 2 10 . . 4 . 3 7 2 2 . . 6 9 2 . Brawler 1 | . . . . . 1 . . . . . . . . . . . . . . Duelist 4 | . . . . 1 . . . 1 . . 1 . 1 . . . . . . Sentry 10 | . . 2 . . 4 1 . . . . 2 . . . . . . 1 . Specialist 2 | . . . . . . . . . . . 2 . . . . . . . . Hunter 7 | . . . . . 2 1 . . . . . . . . 2 . 2 . . Programmer 13 | . . . . . . 1 . . . . 6 . . . . 2 4 . . Decomposer 1 | . . . . . . . . . . . . . . . . . . . 1 Samaritan 2 | . . . . . . . . . . . . . . . . . . . 2 Assembled 9 | . . . . 9 . . . . . . . . . . . . . . . Best Kill Streak 10 | . 3 4 . 5 10 1 . 4 . 4 4 2 2 . 7 3 7 2 . Combat Bots Only 7 | . 3 4 . 5 4 1 . 4 . 4 4 2 2 . 7 3 6 2 . Max Kills in Single Turn 6 | . 1 2 . 2 6 1 . 2 . 1 2 1 1 . 3 1 3 1 1 Gunslinging 1 | . . 1 . . . . . 1 . . . . . . 1 . . . . Exploded 3 | . . . . 2 2 . . 2 . 1 1 1 1 . 3 . 1 1 . Melee 1 | . . 1 . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Hostile Shots Fired 1179 | . 19 79 . 13 86 41 . 37 . 52 143 13 80 . 54 47 241 122 152 Missed 381 | . 5 21 . 3 26 14 . 11 . 15 58 4 29 . 15 9 72 40 59 Damage Taken 10268 | . 160 529 . 93 680 211 . 295 . 532 841 65 228 . 428 537 2720 1490 1459 Core 1695 | . 8 147 . 19 48 54 . 22 . 51 86 . 14 . 54 31 180 183 798 Absorbed by Shields 357 | . . . . . . . . . . . . 69 165 . 71 52 . . . Redirected to Shielding 289 | . . 17 . 5 . 4 . . . . . . . . . . 219 44 . Ignored by Resistances 3090 | . 50 158 . 28 201 68 . 90 . 176 275 36 107 . 145 156 785 427 388 Regen/Repaired (Parts) 1006 | . . . . . . . . . 572 . 434 . . . . . . . . Core Remaining (%) 79 | 100 . . . 30 91 . . . . 81 . . . . 81 96 . . . Volleys Fired 352 | . 28 29 . 16 51 9 . 17 . 14 58 6 5 . 22 31 46 14 6 Largest 3 | . 2 2 . 2 3 3 . 3 . 3 3 3 3 . 3 3 3 1 2 Hottest 214 | . 70 80 . 90 180 165 . 165 . 165 214 179 165 . 165 185 181 90 165 Shots Fired 814 | . 55 49 . 28 112 27 . 38 . 23 156 11 12 . 66 93 117 14 13 Gun 659 | . 55 39 . 4 106 27 . 34 . 17 146 8 11 . 63 87 56 . 6 Cannon 109 | . . 10 . 14 2 . . . . . 8 . . . . 6 48 14 7 Launcher 46 | . . . . 10 4 . . 4 . 6 2 3 1 . 3 . 13 . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 86 | . 28 29 . 4 2 . . . . . . . . . . . 23 . . Thermal 682 | . 27 20 . 14 106 27 . 34 . 17 154 8 11 . 63 93 81 14 13 Explosive 46 | . . . . 10 4 . . 4 . 6 2 3 1 . 3 . 13 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 52 | . 21 41 . 12 29 45 . 51 . 11 43 10 8 . 16 50 52 21 28 Robot Miss Streak 4 | . 1 3 . 1 1 . . 2 . 1 2 . 1 . 4 1 3 . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 12 | . 1 1 . . 1 . . 2 . 2 . . 1 . 2 2 . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . 1 . 1 . . 1 . 1 1 . . . Autonomous 2 | . . . . . 2 . . . . . . . . . . . . . . Shots Hit Robots 711 | . 45 44 . 20 91 26 . 27 . 19 132 10 9 . 39 81 94 63 11 Core Hits 351 | . 15 14 . 18 62 6 . 19 . 13 46 9 7 . 22 31 56 28 5 Critical Kills 2 | . 1 . . 1 . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . . . . . . Critical Strikes 38 | . 6 . . 1 10 . . 1 . 1 7 . . . . 1 10 . 1 Burn 32 | . 4 . . . 10 . . 1 . 1 7 . . . . 1 7 . 1 Meltdown 1 | . . . . 1 . . . . . . . . . . . . . . . Destroy 2 | . 2 . . . . . . . . . . . . . . . . . . Blast 3 | . . . . . . . . . . . . . . . . . 3 . . Melee Attacks 54 | . . 5 . . . . . . . . . . . . . . . 49 . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 5 | . . 5 . . . . . . . . . . . . . . . . . Piercing 49 | . . . . . . . . . . . . . . . . . . 49 . Sneak Attacks 11 | . . 1 . . . . . . . . . . . . . . . 10 . Combat Hostiles 9 | . . . . . . . . . . . . . . . . . . 9 . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 17431 | . 567 644 . 494 2139 545 . 943 . 599 2975 734 254 . 1053 1763 3848 574 299 Guns 9951 | . 567 363 . 10 1436 545 . 417 . 247 2647 137 152 . 700 1564 1060 . 106 Cannons 2470 | . . 141 . 211 . . . . . . 202 . . . . 199 1073 451 193 Explosions 4747 | . . . . 273 703 . . 526 . 352 126 597 102 . 353 . 1715 . . Melee 263 | . . 140 . . . . . . . . . . . . . . . 123 . Ramming . | . . . . . . . . . . . . . . . . . . . . Kinetic 1161 | . 255 238 . 10 . . . . . . . . . . . . 658 . . Thermal 11332 | . 312 266 . 211 1508 545 . 417 . 247 2849 137 152 . 700 1763 1475 451 299 Explosive 4634 | . . . . 273 590 . . 526 . 352 126 597 102 . 353 . 1715 . . Electromagnetic 41 | . . . . . 41 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 140 | . . 140 . . . . . . . . . . . . . . . . . Piercing 123 | . . . . . . . . . . . . . . . . . . 123 . Highest Corruption 11 | . 1 1 1 1 . . . . . . 1 1 1 . . 3 5 11 11 Average Corruption 3 | . 1 1 1 1 . . . . . . 1 1 1 . . 2 4 8 11 Corruption Purged 2 | . . . . . . . . . . . 1 . 1 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 122 | . 4 3 2 11 . . . . . . 11 9 . . . 1 10 42 29 Message Errors 30 | . 3 . 2 4 . . . . . . 4 1 . . . . 3 6 7 Matter Fused 33 | . . 1 . 3 . . . . . . 2 2 . . . . 2 14 9 Heat Flow Errors 7 | . . . . . . . . . . . 1 1 . . . . 1 1 3 Energy Discharges 15 | . 1 1 . . . . . . . . 1 . . . . . 2 6 4 Parts Fused 1 | . . . . 1 . . . . . . . . . . . . . . . Data Loss (minor) 18 | . . . . 2 . . . . . . 1 . . . . 1 1 10 3 Data Loss (major) 5 | . . . . 1 . . . . . . . 1 . . . . . 2 1 Misfires 6 | . . 1 . . . . . . . . 2 2 . . . . . . 1 Alerts 4 | . . . . . . . . . . . . 1 . . . . . 3 . Misdirections 1 | . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 2 | . . . . . . . . . . . . 1 . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 294 | . . 18 . . . . . 52 . 23 29 15 . . . 30 83 27 17 Projectiles 171 | . . 4 . . . . . . . . 29 . . . . 30 64 27 17 Explosions 109 | . . . . . . . . 52 . 23 . 15 . . . . 19 . . Melee 14 | . . 14 . . . . . . . . . . . . . . . . . Knockbacks 5 | . . . . . . . . . . . . . . . . . 5 . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 5 | . . . . . . . . . . . . . . . . . 5 . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 72 | . . . . . 28 . . . . . . . . . 20 . 24 . . Shots 3 | . . . . . 1 . . . . . . . . . 1 . 1 . . Rammed . | . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 408 | . 108 212 . 141 262 45 . 223 . 184 225 172 12 . 48 169 408 162 298 Average Temperature 66 | . 26 81 . 51 69 15 . 90 . 64 74 95 5 . 14 52 88 45 117 Received Heat Transfer 2653 | . 36 219 . 70 351 51 . 9 . 270 243 36 63 . . 199 526 202 378 Effects 2 | . . . . . . . . 1 . . . . . . . . 1 . . Shutdowns 1 | . . . . . . . . . . . . . . . . . 1 . . Interference 1 | . . . . . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted 11 | . . . . 1 1 2 . . . . 6 . . . . . 1 . . Combat Hostiles 11 | . . . . 1 1 2 . . . . 6 . . . . . 1 . . Parts Melted 56 | . 6 2 . . 6 2 . 1 . 2 17 . . . 2 11 3 3 1 Heat Transferred 23580 | . 1221 654 . 444 3940 962 . 888 . 555 5480 259 296 . 1332 3219 3071 700 559 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Peak Influence 389 | . 130 174 . 70 363 82 . . . . 251 . . . . 389 388 . . Initial 300 | . . 4 . . 10 5 . . . . 123 . . . . 300 131 . . Average 107 | . 63 72 . 35 189 20 . . . . 65 . . . . 298 225 . . Maximum Alert Level 1 | . . . . . 1 . . . . . 1 . . . . 1 1 . . Low Security (%) 76 | 100 100 100 . 100 38 100 . . . . 96 . . . . 7 33 . . Level 1 23 | . . . . . 61 . . . . . 3 . . . . 92 66 . . Level 2 . | . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 34 | . 2 . . . 7 4 . . . 1 10 . . . . 3 7 . . Investigation 10 | . 2 . . . 2 2 . . . . 2 . . . . 1 1 . . Extermination 10 | . . . . . . 1 . . . . 6 . . . . 1 2 . . Reinforcement 13 | . . . . . 5 1 . . . . 2 . . . . 1 4 . . Assault 1 | . . . . . . . . . . 1 . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . . . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Distress Signals 7 | . . . . . 3 2 . . . . 1 . . . . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 254 | . 13 13 . 14 28 10 . 16 . 23 32 4 6 . 18 10 33 30 4 Peak Tracking Total 16 | . 4 4 . 3 6 4 . 4 . 16 5 4 4 . 4 3 8 9 3 Tactical Retreats 22 | . . 2 . 1 1 1 . 1 . 3 4 . 2 . . . 3 3 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Traps Triggered 4 | . 1 . . . . . . . . . 2 . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . 1 . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Machines Disabled 5 | . . . . . 4 . . . . . . . . . . . 1 . . Max in Single Turn 2 | . . . . . 2 . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Machines Accessed 47 | . 5 . 1 1 5 5 1 . . . 12 2 1 4 . 4 4 1 1 Terminals 27 | . 5 . . . 5 5 . . . . 8 . . . . 2 2 . . Fabricators 2 | . . . . . . . . . . . 2 . . . . . . . . Repair Stations 3 | . . . . . . . . . . . 2 . . . . . 1 . . Recycling Units 3 | . . . . . . . . . . . . . . . . 2 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Total Hacks 129 | . 17 . 1 1 17 17 1 . . . 24 4 1 30 . 7 7 1 1 Successful 75 | . 5 . 1 1 7 4 1 . . . 13 4 1 30 . 2 4 1 1 Failed 53 | . 11 . . . 10 13 . . . . 11 . . . . 5 3 . . Catastrophic 13 | . . . . . 2 5 . . . . 4 . . . . 1 1 . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . Manual 63 | . 15 . 1 . 14 18 . . 1 . 8 . . . . 3 3 . . Terminals 70 | . 17 . . . 17 17 . . . . 12 . . . . 4 3 . . Fabricators 4 | . . . . . . . . . . . 4 . . . . . . . . Repair Stations 9 | . . . . . . . . . . . 8 . . . . . 1 . . Recycling Units 6 | . . . . . . . . . . . . . . . . 3 3 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Terminal Hacks 63 | . 4 . 1 1 7 4 1 . . . 4 4 1 30 . 2 2 1 1 Record 15 | . . . . . . . . . . . . 3 . 11 . 1 . . . Part Schematic 9 | . . . . . . . . . . . . . . 9 . . . . . Robot Schematic 7 | . . . . . . . . . . . . . . 7 . . . . . Robot Analysis 12 | . 3 . . . 5 3 . . . . 1 . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . 1 . . 3 . . . . . Open Door 6 | . . . . 1 . . 1 . . . . 1 1 . . . . 1 1 Branch Access Points 7 | . 1 . . . 2 1 . . . . 1 . . . . 1 1 . . Zone Layout 2 | . . . . . . . . . . . 1 . . . . . 1 . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . 3 . . . . . . . . Load Schematic 2 | . . . . . . . . . . . 2 . . . . . . . . Build 1 | . . . . . . . . . . . 1 . . . . . . . . Repair Station Hacks 6 | . . . . . . . . . . . 6 . . . . . . . . Scan Component 3 | . . . . . . . . . . . 3 . . . . . . . . Repair 3 | . . . . . . . . . . . 3 . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . . . . 2 . . Process 1 | . . . . . . . . . . . . . . . . . 1 . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . 1 . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . Terminals 1 | . 1 . . . . . . . . . . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 29 | . 5 . . . 4 5 . . . . 10 . . . . 3 2 . . Full Trace Events 10 | . 2 . . . 2 2 . . . . 2 . . . . 1 1 . . Feedback Events 1 | . 1 . . . . . . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . 3 . . . . 7 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 23 | . . . . . . . . . 14 . . . . 9 . . . . . Parts Built 1 | . . . . . . . . . . . 1 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 95 | . . . . . . . . . . . 95 . . . . . . . . Total Part Build Rating 5 | . . . . . . . . . . . 5 . . . . . . . . Parts Repaired 3 | . . . . . . . . . . . 3 . . . . . . . . Time 132 | . . . . . . . . . . . 132 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . 1 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Total Allies 17 | . . . . 1 . . . . 7 . . . . . . . . 9 . Largest Group 7 | . . . . 1 . . . . 7 7 . . . . . . . 2 . Highest-Rated Group 144 | . . . . 31 . . . . 144 144 . . . . . . . 95 . Highest-Rated Ally 48 | . . . . 31 . . . . 28 28 . . . . . . . 48 . Total Orders 15 | . . . . . 1 . 4 7 . 3 . . . . . . . . . EXPLORE 15 | . . . . . 1 . 4 7 . 3 . . . . . . . . . Ally Attacks 64 | . . . . 3 . . . . . 35 . . . . . . . 26 . Total Damage 1169 | . . . . 21 . . . . . 553 . . . . . . . 595 . Kills 12 | . . . . 1 . . . . . 6 . . . . . . . 5 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Robot Analysis Total 12 | . 3 . . . 5 3 . . . . 1 . . . . . . . . Derelict Logs Recovered 18 | . . 2 . 2 . . . 1 1 3 . 3 2 . 2 . . 1 1 Drone Launches 16 | . . . . . 1 . 5 7 . 3 . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Turns Passed 18649 | 90 954 640 561 1098 1746 1424 752 754 1313 378 2665 701 823 98 894 670 977 1378 733 Spaces Moved 10950 | 53 517 333 315 417 784 921 499 431 1032 232 1499 594 656 81 696 290 580 667 353 Core 187 | 5 . . . . . . . . . . . . . . . . . 2 180 Treads 1892 | 48 517 333 315 417 225 . . . . . . . . . . . . 37 . Legs 78 | . . . . . 13 . . . . . . . . . . . . 3 62 Wheels 8793 | . . . . . 546 921 499 431 1032 232 1499 594 656 81 696 290 580 625 111 Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 240 130 115 115 115 115 115 115 115 115 115 115 115 115 115 50 Average Speed 137 | 149 160 160 177 240 161 118 129 123 115 115 115 115 115 115 115 115 123 183 195 Slowest Speed 1900 | 160 160 160 240 240 330 130 130 130 115 115 115 115 115 115 115 115 175 1600 1900 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 60 | 4 67 65 69 73 60 27 88 91 88 73 39 75 77 70 78 11 17 85 43 Regions Visited 19 Branch Regions 13 Pre-discovered Areas 6 | . . 1 . 2 . . . . 1 . . . . 1 1 . . . . Known Exits Taken 10 | . 1 . . . 1 1 . 1 1 1 1 . . . 1 1 1 . . Unknown Exits Taken 9 | 1 . 1 1 1 . . 1 . . . . 1 1 1 . . . 1 . Scrap Searched 28 | . . 1 . 2 . . 1 2 3 1 . 2 9 . 4 . . 2 1 Spaces Dug . | . . . . . . . . . . . . . . . . . . . . Terrain Destroyed 432 | . . . . 89 64 . . 23 . 37 24 30 11 . 28 . 125 . 1 Melee . | . . . . . . . . . . . . . . . . . . . . Projectile 14 | . . . . . 2 . . . . . 1 . . . 1 . 9 . 1 AOE 418 | . . . . 89 62 . . 23 . 37 23 30 11 . 27 . 116 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Total 13940 | 61 590 383 322 491 1174 1238 602 624 1162 321 2324 601 715 86 739 558 737 828 384 Wait 2171 | . 32 5 . 37 258 278 97 167 105 67 711 . 40 . 14 219 79 45 17 Move 10931 | 52 516 332 314 416 783 920 498 430 1031 231 1498 593 655 80 695 289 579 666 353 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 102 | 3 7 5 1 11 19 9 . 1 5 . 9 . 2 . . . 10 18 2 Fast Attach 70 | 6 1 1 . 1 9 4 2 1 7 2 9 . . 3 2 4 5 11 2 Attach 47 | . . 1 . 1 8 3 1 3 2 1 3 . 1 . 1 7 9 5 1 Detach 21 | . . . . 1 2 1 1 1 1 1 4 . . . 2 6 . . 1 Swap 60 | . 3 4 2 1 12 2 1 2 . 2 9 2 7 . 2 . 7 4 . Drop 110 | . 3 1 5 6 32 12 2 2 11 3 15 . 5 3 1 2 2 3 2 Fire 352 | . 28 29 . 16 51 9 . 17 . 14 58 6 5 . 22 31 46 14 6 Melee 54 | . . 5 . . . . . . . . . . . . . . . 49 . Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . . 8 . . . . . . . . Rewire 13 | . . . . . . . . . . . . . . . . . . 13 . Trap 1 | . . . . 1 . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x2 / Upp x2 / Ext x2) -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 1 exit: *Res) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 362 | -10/Materials | Discovered new exit (range 5) 558 | -10/Materials | Identified exit to Mines 682 | -10/Materials | Discovered new exit (range 4) 942 | -10/Materials | Central database locked down 1045 | -10/Materials | Entered Mines 1066 | -10/Mines | Met a Derelict bent on vengeance 1160 | -10/Mines | Learned location of Storage (-9) 1382 | -10/Mines | Discovered new exit (range 16) 1413 | -10/Mines | Core integrity fell below 50% 1559 | -10/Mines | Learned 4 Materials zone layouts 1623 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1623 | -10/Mines | Discovered new exit (range 7) 1685 | -10/Mines | Entered Exiles 1724 | -10/Exiles | Met 8R-AWN 1751 | -10/Exiles | Met EX-HEX 1796 | -10/Exiles | Met EX-BIN 1815 | -10/Exiles | Aligned with FarCom system 1817 | -10/Exiles | Given EX-Vault access code 1857 | -10/Exiles | Opened EX-Vault 1871 | -10/Exiles | Found AWS/Autocannon 1912 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1960 | -10/Exiles | Met EX-DEC 2217 | -10/Exiles | Discovered new exit (range 14) 2246 | -10/Exiles | Left Exiles lab with AWS/Autocannon 2246 | -10/Exiles | Entered Mines 2256 | -9/Mines | Escorted by a lone wolf Derelict 2355 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2436 | -9/Mines | Found the Drone Emporium 2448 | -9/Mines | Found Prototype Device 2620 | -9/Mines | Assembled infested the area 2625 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2626 | -9/Mines | Found a hidden stash of uninstalled traps 2813 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3315 | -9/Mines | Discovered new exit (range 7) 3344 | -9/Mines | Entered Materials 3344 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3345 | -8/Materials | Identified exit to Factory 3357 | -8/Materials | Identified Decoy Drone Bay 3654 | -8/Materials | Build established: Scavenger-Mutant 3966 | -8/Materials | Build established: Scavenger-Skirmisher 4889 | -8/Materials | Build established: Skirmisher 5073 | -8/Materials | Discovered exit to Factory (range 12) 5090 | -8/Materials | Entered Factory 5090 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5511 | -7/Factory | Identified exit to Lower Caves 6514 | -7/Factory | Entered Lower Caves 6815 | -7/Lower Caves | Build established: Gunner 7027 | -7/Lower Caves | Discovered new exit (range 48) 7096 | -7/Lower Caves | Encountered a Warlord checkpoint 7266 | -7/Lower Caves | Entered another Lower Caves area 7302 | -7/Lower Caves | Discovered new exit (range 17) 7429 | -7/Lower Caves | Encountered a Warlord checkpoint 7449 | -7/Lower Caves | Learned location of 1 exit from Factory 7572 | -7/Lower Caves | Identified exit to Factory 7976 | -7/Lower Caves | Discovered new exit (range 8) 7983 | -7/Lower Caves | Identified exit to Zion 8020 | -7/Lower Caves | Entered Zion 8167 | -7/Zion | Discovered new exit (range 16) 8183 | -7/Zion | Identified exit to Proximity Caves 8325 | -7/Zion | Gained Derelict followers 8354 | -7/Zion | Learned Factory non-interactive machine intel 8503 | -7/Zion | Build established: Tank 8566 | -7/Zion | Given A8's code to call for help 8746 | -7/Zion | Received a hallucinogenic algorithm 8906 | -7/Zion | Found Prototype Device 8906 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 8975 | -7/Zion | Visited the Megawrench Repair Shop 8975 | -7/Zion | Megawrench repaired 7 parts 9043 | -7/Zion | Rebuked by Imprinter 9333 | -7/Zion | Entered Proximity Caves 9333 | -6/Proximity Caves | Accompanied by 7 allies 9665 | -6/Proximity Caves | Learned Factory terminal intel 9673 | -6/Proximity Caves | Learned location of 1 exit from Factory 9690 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 9711 | -6/Proximity Caves | Entered Factory 9711 | -6/Factory | Evolved 2 slots: Propulsion x2 9712 | -6/Factory | Identified exit to Factory 9713 | -6/Factory | Loaded intel: 213 non-interactive machine locations 9714 | -6/Factory | Loaded intel: 26 terminal locations 11173 | -6/Factory | Repaired Arm. Huge Wheel 11219 | -6/Factory | Repaired Imp. Medium Armor Plating 11232 | -6/Factory | Build established: Hacker-Skirmisher 11290 | -6/Factory | Identified exit to Lower Caves 12047 | -6/Factory | Fabricated Imp. Heavy Armor Plating (x1) 12071 | -6/Factory | Discovered exit to Factory (range 13) 12213 | -6/Factory | Repaired Arm. Huge Wheel 12376 | -6/Factory | Entered Lower Caves 12404 | -6/Lower Caves | Encountered a Warlord checkpoint 12621 | -6/Lower Caves | Build established: Tank 12761 | -6/Lower Caves | Learned Armory trap positions 12860 | -6/Lower Caves | Learned Factory trap positions 12978 | -6/Lower Caves | Learned Factory garrison access intel 12990 | -6/Lower Caves | Learned 4 Factory zone layouts 13050 | -6/Lower Caves | Discovered new exit (range 4) 13077 | -6/Lower Caves | Entered another Lower Caves area 13135 | -6/Lower Caves | Discovered exit to Factory (range 12) 13175 | -6/Lower Caves | Learned 4 Factory zone layouts 13408 | -6/Lower Caves | Spotted B-75 Beast 13801 | -6/Lower Caves | Learned 4 Factory zone layouts 13867 | -6/Lower Caves | Discovered new exit (range 9) 13900 | -6/Lower Caves | Entered Data Miner 13900 | -6/Data Miner | Discovered new exit (range 6) 13924 | -6/Data Miner | Met Data Miner 13957 | -6/Data Miner | Learned location of Section 7 (-2) 13957 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 13968 | -6/Data Miner | Received God Mode back door access code from Data Miner 13998 | -6/Data Miner | Entered Proximity Caves 14136 | -5/Proximity Caves | Spotter reported a threat 14158 | -5/Proximity Caves | Destroyed 7 combat bots 14340 | -5/Proximity Caves | Spotter reported a threat 14870 | -5/Proximity Caves | Learned location of Warlord (-4) 14892 | -5/Proximity Caves | Entered Factory 14892 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 14893 | -5/Factory | Identified exit to Factory 14894 | -5/Factory | Loaded intel: 108 trap records 14895 | -5/Factory | Loaded intel: 4 garrison access locations 15543 | -5/Factory | Discovered exit to Factory (range 6) 15557 | -5/Factory | Identified exit to Upper Caves 15557 | -5/Factory | Identified exit to Extension 15562 | -5/Factory | Entered another Factory area 15562 | -4/Factory | Evolved 2 slots: Utility x2 15997 | -4/Factory | Identified exit to Upper Caves 15997 | -4/Factory | Identified exit to Armory 16193 | -4/Factory | Lost 6 parts (2p4u) 16279 | -4/Factory | Lost 3 parts (1n2w) 16528 | -4/Factory | Build established: Scavenger-Skirmisher 16539 | -4/Factory | Entered Upper Caves 16626 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 16666 | -4/Upper Caves | Lost 3 parts (1p2u) 16848 | -4/Upper Caves | Encountered a Warlord checkpoint 16948 | -4/Upper Caves | Build established: Scavenger-Mutant 16953 | -4/Upper Caves | Learned location of 2 exits from Research 17121 | -4/Upper Caves | Lost 9 parts (2p2n3u2w) 17152 | -4/Upper Caves | System corruption reached 10% 17471 | -4/Upper Caves | Spotted B-86 Titan 17796 | -4/Upper Caves | Discovered new exit (range 10) 17917 | -4/Upper Caves | Entered another Upper Caves area 18006 | -4/Upper Caves | Identified exit to Research 18020 | -4/Upper Caves | Encountered a Warlord checkpoint 18097 | -4/Upper Caves | Spotted B-86 Titan 18493 | -4/Upper Caves | Core integrity fell below 50% 18499 | -4/Upper Caves | Released all parts (6) 18529 | -4/Upper Caves | Lost 9 parts (2p2n3u2w) 18623 | -4/Upper Caves | Core integrity fell below 20% 18650 | -4/Upper Caves | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 18570_ Penetrated by Slug. 18574_ System corrupted: Matter fused (-9). 18574_ Penetrated by Slug. 18577_ Slug penetrates Wall. 18580_ Penetrated by Slug. 18581_ Slug penetrates Wall. 18589_ System corrupted: Matter fused (-8). 18608_ System corrupted: Matter fused (-7). 18622_ Slug penetrates Wall. 18622_ Penetrated by Slug. 18622_ Slug penetrates Wall. 18622_ Penetrated by Slug. 18626_ Slug penetrates Wall. 18628_ System corrupted: Component data lost. 18631_ Slug penetrates Wall. 18641_ Penetrated by Slug. 18641_ Slug penetrates Wall. 18646_ Penetrated by Slug. 18647_ Slug penetrates Wall. 18647_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????##########?????????????????????????????? | | ??????????# ## #?????????????????????????????? | | ??????????# #????????????##?????#####?????? | | ??????????# # # ##???????????? ##????# #?????? | | ??????????# ## #???????????? #????# #?????? | | ??????????# # ## # #######?????# ##???# #?????? | | ??????????## # ##????# #???# ##????? | | ??????????# ##??## ???# #????? | | ??????????# # # ### #?## ????# #????? | | ??????????### ### #?# ?????# #?????? | | ????????????## ##?# ###### #????## #?????? | | ?????????????### #??# #???# #?#### ##????? | | ???????????????# ##### #???# ### #????? | | ???????????????# h ##??# #????? | | ???????????????# h #### #????? | | ???????????????#####; #;# ##### # ## ##???? | | ???????????????????## BB #?"" " "# ##??? | | ??????????????????## BB #""" "# ##?? | | ?????????????????## @ #""" T ### | | ???????????##????# #""" # | | ??????????## ##??# # " | | ??????????# #??## #" "# | | ??????????# #??## ### #" # ### | | ???????????# ##?# ##?# "# ##?? | | ???????????# ### ##??# # "# #??? | | ???????????# ##??# #####+# ## # ??? | | ???????????# #??# ????? # ??? | | ???????????## ## #??? ???? ?? | | ????????????# ### #???### ????# ?? | | ????????????# #####?# #?????? ???# #?? | | ????????????####?????#####??????? #??# #?? | | ?????????????????????????????????????## #?? | | ???????????????????????????????????????## ??? | | ??????????????????????????????????????????? ??? | | ???????????????????????????????????????????? ????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 31 Energy Capacity 1135 Matter Stores 600 Matter Capacity 600 Sight Range 20 Terrain Scan Density 210 Armor Coverage 825 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 30 Power Shielding 33 Propulsion Shielding 66 Utility Shielding 66 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 22 Defensive Hacking 12 Item Schematics ----------------- Focal Shield | -7/Zion | Archive Matter Filter | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Mak. System Shield | -7/Zion | Archive Hvy. Beamcaster | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Imp. Transmission Jammer | -7/Zion | Archive Imp. Heavy Armor Plating | -7/Zion | Archive Flak Gun | -7/Zion | Archive Launcher Guidance Computer | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Lrn. Sensor Array | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Imp. Plasma Cutter | -6/Data Miner | Free Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive H-55 Commando | -7/Zion | Archive K-01 Serf | -7/Zion | Archive S-27 Virus | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Fabricated ------------ Imp. Heavy Armor Plating | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SubdwellerPlasmaThrower Manual? 0 Play Time 03:01:52 Cumulative 97.4 hours Start 2024.05.12 @ 19:18:14 End 2024.05.19 @ 12:37:24 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 17 Rogue 2 Adventurer 11 Explorer 4 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 63 Achievement% 55 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 98d67cc5-6227-48ee-8eec-75a77d21ea4a