Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.09.03 @ 13:47:18 Player: Sparker Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (12) 60 Value Destroyed (279) 279 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (28) 28 TOTAL SCORE: 1487 Bonus ------- Follower Combat Kills 28 Cogmind --------- Core Integrity 0/400 Matter 279/300 Energy 100/100 System Corruption 9% Temperature Cool (9) Movement Core (150) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Small Storage Unit > --- WEAPON (2) ------- Improved Assault Rifle > --- INVENTORY (6) ---- Light Ion Engine Particle Gun Beamcaster Mini Grenade Launcher Blade Trap Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Compact Wheel > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Weight Redist. System > --- WEAPON ----------- Beamcaster Improved Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Particle Gun Improved Assault Rifle Blade Trap [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Weight Redist. System Storage Small Storage Unit Weapon Hammer Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Impact Weapon Hammer Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 28 | 6 1 10 11 Power 3 | 1 . . 2 Engine 3 | 1 . . 2 Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 . 5 2 Treads 1 | . . . 1 Leg 3 | 1 . 1 1 Wheel 3 | 1 . 2 . Hover . | . . . . Flight 2 | . . 2 . Utility 5 | 1 1 1 2 Device 3 | . . 1 2 Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 11 | 2 . 4 5 Energy Gun 3 | 1 . 1 1 Energy Cannon . | . . . . Ballistic Gun 4 | 1 . . 3 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . . 1 . Impact Weapon 3 | . . 2 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 16 | . 1 3 12 Power 2 | . . . 2 Propulsion 5 | . . 1 4 Utility 3 | . . 1 2 Weapon 6 | . 1 1 4 Highest Loss Streak 8 | . 1 2 8 Average Slot Usage (%) 83 | . 92 87 76 Engine 11 | . 14 14 7 Leg 13 | . 14 13 11 Wheel 12 | . 14 13 9 Device 7 | . . 3 14 Storage 14 | . 24 14 11 Energy Gun 6 | . 9 5 5 Ballistic Gun 6 | . 14 2 7 Special Weapon 3 | . . 7 . Impact Weapon 7 | . . 11 5 Naked Turns . | . . . . Heaviest Build 18 | 10 11 11 18 Greatest Support 22 | 16 16 16 22 Greatest Overweight (x) 3 | 1 . 3 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 6 | 6 6 6 6 Average Capacity 5 | 5 6 6 6 Most Carried 6 | 6 6 6 6 Average Carried 5 | 2 6 5 4 Final Capacity 6 | 6 6 6 6 Final Carried 6 | 6 6 4 5 Class Distribution -------------------- 90% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 507 | 186 124 96 101 Remotely . | . . . . Salvage Created 403 | . 124 58 221 Parts 24 | . 6 6 12 Haulers Intercepted 1 | . . . 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 11 | . 3 2 6 Melee 3 | . . 1 2 Guns 7 | . 3 1 3 Classes Destroyed 3 | . 1 1 1 Hauler 1 | . . . 1 Swarmer 5 | . . 1 4 Grunt 6 | . 3 1 2 Best Kill Streak 3 | . 3 1 2 Combat Bots Only 3 | . 3 1 2 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1913 | . 210 263 1440 Core 563 | . 81 76 406 Absorbed by Shields . | . . . . Core Remaining (%) 68 | 100 . 37 . Volleys Fired 34 | . 10 7 17 Largest 2 | . 2 2 2 Hottest 120 | . 70 120 75 Shots Fired 50 | . 20 8 22 Gun 48 | . 20 6 22 Cannon . | . . . . Launcher . | . . . . Special 2 | . . 2 . Kinetic 23 | . 10 1 12 Thermal 27 | . 10 7 10 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 11 | . 11 4 5 Robot Miss Streak 3 | . 1 2 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 45 | . 17 10 18 Core Hits 17 | . 6 3 8 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks 26 | . . 9 17 Impact 26 | . . 9 17 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 645 | . 175 161 309 Guns 370 | . 175 51 144 Cannons . | . . . . Explosions . | . . . . Melee 275 | . . 110 165 Ramming . | . . . . Kinetic 108 | . 64 . 44 Thermal 262 | . 111 51 100 Explosive . | . . . . Electromagnetic . | . . . . Impact 275 | . . 110 165 Slashing . | . . . . Piercing . | . . . . Highest Corruption 9 | . . . 9 Average Corruption 6 | . . . 6 Corruption Purged . | . . . . Effects 8 | . . . 8 Message Errors 4 | . . . 4 Matter Fused 2 | . . . 2 Heat Flow Errors 1 | . . . 1 Targeting Errors 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 248 | . 220 70 248 Average Temperature 73 | . 116 32 56 Received Heat Transfer 621 | . 93 108 420 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions 1 | . . . 1 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 1 . 1 Heat Transferred 703 | . 333 148 222 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 183 | . 122 111 183 Initial 47 | . . 47 24 Average 64 | . 50 59 86 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 35 | . 11 6 18 Peak Tracking Total 7 | . 7 2 7 Tactical Retreats 5 | . 1 . 4 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 4 | . 1 . 3 Terminals 2 | . 1 . 1 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 13 | . 3 . 10 Successful 10 | . 2 . 8 Failed 3 | . 1 . 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 8 | . 3 . 5 Terminals 9 | . 3 . 6 Fabricators . | . . . . Repair Stations 2 | . . . 2 Recycling Units . | . . . . Scanalyzers 2 | . . . 2 Garrison Access . | . . . . Terminal Hacks 2 | . . . 2 Alert Level 1 | . . . 1 Unreport Threat 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . . 2 Scan Component 1 | . . . 1 Repair 1 | . . . 1 Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . . 2 Insert Component 1 | . . . 1 Analyze 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . 2 . 2 Terminals 4 | . 2 . 2 Track 2 | . 1 . 1 Botnet 2 | . 1 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 1 . 2 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . . 1 Time 26 | . . . 26 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies 3 | . . 3 . Largest Group 2 | . . 2 1 Highest-Rated Group 38 | . . 38 31 Highest-Rated Ally 31 | . . 31 31 Total Orders . | . . . . Ally Attacks 22 | . . 18 4 Total Damage 335 | . . 269 66 Kills 4 | . . 4 . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1354 | 56 169 672 457 Spaces Moved 958 | 37 129 547 245 Core 32 | 4 . 6 22 Treads . | . . . . Legs 159 | 26 34 19 80 Wheels 766 | 7 95 521 143 Hover . | . . . . Flight 1 | . . 1 . Fastest Speed 50 | 50 100 100 100 Average Speed 107 | 110 105 102 117 Slowest Speed 200 | 120 120 200 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 38 | 3 39 91 21 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug 3 | . . 1 2 Terrain Destroyed 3 | . . 1 2 Melee 2 | . . . 2 Projectile 1 | . . 1 . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1189 | 49 143 634 363 Wait 124 | 1 4 50 69 Move 955 | 36 128 546 245 Hop . | . . . . Pick Up 10 | 6 . 3 1 Fast Attach 22 | 6 1 5 10 Attach 6 | . . 5 1 Detach 4 | . . 2 2 Swap . | . . . . Drop 8 | . . 7 1 Fire 34 | . 10 7 17 Melee 26 | . . 9 17 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials (discovered 1 exit: Min) History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 197 | -10/Materials | Discovered new exit (range 6) 211 | -10/Materials | Discovered new exit (range 15) 226 | -10/Materials | Entered Mines 247 | -10/Mines | Received a Mining Laser from a helpful Derelict 312 | -10/Mines | Build established: Mutant 435 | -10/Mines | Found a hidden stash of uninstalled traps 568 | -10/Mines | Learned Materials stockpile data 620 | -10/Mines | Core integrity fell below 50% 718 | -10/Mines | Learned location of 1 exit from Materials 840 | -10/Mines | Discovered new exit (range 13) 898 | -10/Mines | Entered Materials 898 | -9/Materials | Accompanied by 1 ally 898 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 899 | -9/Materials | Identified exit to Mines 903 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 942 | -9/Materials | Repaired Lgt. Ion Engine 1260 | -9/Materials | Crushed by falling debris 1260 | -9/Materials | Core integrity fell below 50% 1351 | -9/Materials | Core integrity fell below 20% 1355 | -9/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 01260_ System corrupted by crushing effect (+3). 01262_ Flail destroyed. 01262_ Ion Engine destroyed. 01263_ O1#8H8:TY6J553/=2X1|0P,GBFSC0M&0 01279_ Lgt. Treads destroyed. 01290_ Acquired 11 matter. 01295_ Acquired Imp. Assault Rifle. 01297_ Acquired 10 matter. 01298_ K-01 Serf collects debris. 01300_ Com. Wheel destroyed. 01300_ S-10 Pest destroyed. 01310_ System corrupted: Matter fused (-6). 01321_ K-01 Serf collects debris. 01323_ R-06 Scavenger collects Flight Unit. 01325_ Aluminum Leg destroyed. 01327_ 0LBG=WM5G>/QIFSJ IIXO 01328_ S-10 Pest destroyed. 01328_ System corrupted: Imp. Assault Rifle targeting data glitched. 01344_ Imp. Heat Sink destroyed. 01345_ Imp. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????####### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????*??????????????? | | ????????????????????????????????????############## | | ????????????????????????????????????# /% | | ????????????????????????????????????# "" %####### | | ????????????????????????????????????# ""S #?????? | | ????????????????????????????????????# "" #?????? | | ????????????????????????????????????# [%%#?????? | | ????????????????????????????????????# [[[#???### | | ????????????????????????????????????# ""=#???# | | ????????????????????????????????????# """ #???# " | | ????????????????????????????????????# """ #???# " | | ????????????????????????????????????# """ #???# " | | ????????????????????????????????????# #???# | | ???????????????# ???????????????????# %% #???# | | ???????????????# ##############+######"######### | | ???????????????# r g Yg=* | | ???????????????# Y | | ???????????????# @ Y | | ???????????????####+#############+################ | | ??????????????????????????????? ?????????????? | | ??????????????????????????????# #???????????? | | ??????????????????????????????#""" #???????????? | | ??????????????????????????????#""" #???????????? | | ??????????????????????????????#""" #???????????? | | ??????????????????????????????# #???????????? | | ??????????????????????????????########???????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 10 Energy Capacity 250 Matter Stores 335 Matter Capacity 350 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Additional Mass Support 6 Evasion (%) 40 Item Schematics ----------------- Lgt. Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PlasmaRemoteImmobilizer Manual? 0 Play Time 00:31:42 Cumulative 84.9 hours Start 2021.09.03 @ 13:12:05 End 2021.09.03 @ 13:47:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 64 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 42 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c7194a78-2c60-4947-b59a-e27ccb01b4a3