Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.16 @ 11:36:15 Player: Back to the Scrapyard Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (229) 1145 Value Destroyed (8991) 8991 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (4552) 4552 TOTAL SCORE: 20288 Bonus ------- High Alert Combat Kills 2469 Follower Combat Kills 127 Entered Garrisons 600 Used RIF Installer 1500 Friendly Fire -144 Cogmind --------- Core Integrity 22/1000 Matter 300/300 Energy 290/290 System Corruption 18% Temperature Cool (0) Movement Walking (920) Ox5 Location -5/Factory Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (5) --- Multireflex Exoskeleton > --- UTILITY (8) ------ Advanced Heat Sink Huge Storage Unit Huge Storage Unit Hacking Suite > --- WEAPON (3) ------- Cooled Particle Cannon Makeshift Hammer > --- INVENTORY (25) --- Light Nuclear Core Light Nuclear Core Light Angular Momentum Engine Light Angular Momentum Engine Improved Treads Carbon-fiber Leg Multireflex Exoskeleton Multireflex Exoskeleton Advanced Heat Sink High-capacity Matter Pod (200) High-capacity Matter Pod (200) High-capacity Matter Pod (200) Relay Coupler [Proto] (15) Variable Charge Gun Cooled Particle Cannon Heavy Plasma Cannon Heavy Phase Cannon Gauss Rifle KE Penetrator Missile Launcher Heavy Missile Launcher Heavy Missile Launcher Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Flexi-carbon Leg Multireflex Exoskeleton Multireflex Exoskeleton > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Huge Storage Unit Improved Medium Armor Plating Force Field Hacking Suite > --- WEAPON ----------- Cooled Particle Cannon Cooled Particle Cannon Makeshift Hammer > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Angular Momentum Engine Light Angular Momentum Engine Improved Treads Carbon-fiber Leg Multireflex Exoskeleton Multireflex Exoskeleton Advanced Heat Sink High-capacity Matter Pod High-capacity Matter Pod High-capacity Matter Pod Relay Coupler [Proto] Variable Charge Gun Cooled Particle Cannon Heavy Plasma Cannon Heavy Phase Cannon Gauss Rifle KE Penetrator Missile Launcher Heavy Missile Launcher Heavy Missile Launcher Heavy Missile Launcher [Rating: 81] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Hackware Relay Coupler [NC] Protection Improved Light Armor Plating Weapon Light Cannon Energy Gun Spread Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Heavy Missile Launcher Special Weapon Remote Datajack Impact Weapon Makeshift Hammer Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Fac Sto Rec Scr Fac Gar Fac Slots Evolved 10 | . . . 2 . 2 . 2 . . . . . 4 . . Power . | . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . 2 . . . . . . . 1 . . Utility 6 | . . . 1 . . . 2 . . . . . 3 . . Weapon 1 | . . . 1 . . . . . . . . . . . . Parts Attached 175 | 7 11 1 28 . 5 28 1 22 11 19 . 4 5 21 12 Power 16 | 1 2 . 3 . . 3 . 1 . 2 . . 1 2 1 Engine 12 | 1 1 . 3 . . 3 . 1 . 1 . . . 1 1 Core 3 | . 1 . . . . . . . . . . . 1 1 . Reactor 1 | . . . . . . . . . . 1 . . . . . Propulsion 52 | 2 3 . 6 . 3 8 . 10 4 4 . . 1 8 3 Treads 27 | . 3 . 6 . 3 8 . . . 4 . . 1 2 . Leg 23 | 2 . . . . . . . 8 4 . . . . 6 3 Wheel . | . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . 2 . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 52 | 2 2 . 5 . 1 6 1 9 4 7 . . 2 7 6 Device 31 | 1 . . 2 . 1 4 1 7 1 4 . . 2 5 3 Storage 5 | 1 2 . . . . . . 1 . . . . . . 1 Processor . | . . . . . . . . . . . . . . . . Hackware 2 | . . . . . . . . . . 1 . . . 1 . Protection 14 | . . . 3 . . 2 . 1 3 2 . . . 1 2 Artifact . | . . . . . . . . . . . . . . . . Weapon 55 | 2 4 1 14 . 1 11 . 2 3 6 . 4 1 4 2 Energy Gun 4 | 1 1 . 2 . . . . . . . . . . . . Energy Cannon 12 | . 2 . 1 . . 2 . . 1 4 . 1 1 . . Ballistic Gun 14 | 1 1 1 1 . . 3 . 1 1 . . 2 . 3 . Ballistic Cannon 16 | . . . 8 . 1 5 . 1 . . . 1 . . . Launcher 6 | . . . 2 . . 1 . . 1 1 . . . 1 . Special Weapon 1 | . . . . . . . . . . 1 . . . . . Impact Weapon 2 | . . . . . . . . . . . . . . . 2 Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 2 . . . . . 1 1 . . . . 1 Parts Lost 106 | . 3 2 11 . . 7 . 30 11 7 . . . 21 14 Power 11 | . 1 . 3 . . . . 2 1 1 . . . 2 1 Propulsion 33 | . 1 . 3 . . 5 . 10 2 2 . . . 8 2 Utility 34 | . . 1 1 . . 2 . 9 6 1 . . . 6 8 Weapon 28 | . 1 1 4 . . . . 9 2 3 . . . 5 3 Highest Loss Streak 6 | . 1 2 3 . . 3 . 6 4 4 . . . 6 6 To Critical Strikes 2 | . 1 . . . . . . 1 . . . . . . . Average Backups 20 | 3 9 14 23 24 23 23 21 18 23 22 20 21 22 23 21 Power 2 | . 1 2 2 2 2 2 2 1 4 3 2 2 2 3 3 Propulsion 1 | 1 1 1 4 5 3 1 . . . . . 1 1 . 3 Utility 4 | . 2 4 3 4 4 5 5 5 4 4 4 4 4 5 5 Weapon 11 | 1 4 7 13 13 12 13 14 11 14 14 14 14 15 14 9 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 45 | . 3 1 12 1 3 4 . 1 . 3 . . 1 . 16 Power 7 | . 1 . 2 . . . . . . . . . . . 4 Propulsion 3 | . . . . . . . . . . . . . . . 3 Utility 9 | . 1 1 1 . . 1 . 1 . . . . . . 4 Weapon 26 | . 1 . 9 1 3 3 . . . 3 . . 1 . 5 Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 93 96 93 88 99 94 90 66 69 63 84 95 92 71 75 Engine 6 | . 8 . 9 11 9 9 7 6 6 2 . . . 3 4 Core 1 | . 1 14 . . . . . . . . . . 2 1 . Treads 17 | . 21 28 20 22 35 34 23 1 . 3 30 30 29 6 . Leg 4 | . 4 . . . . . . 10 25 9 . . . 6 17 Device 11 | . 14 10 11 11 9 8 22 14 13 4 7 7 15 17 14 Storage 9 | . 14 14 11 11 9 9 7 9 7 7 7 7 5 5 6 Hackware 1 | . . . . . . . . . . 4 7 7 5 6 6 Protection 4 | . . . 7 . 8 6 6 . 1 7 15 15 11 4 5 Energy Gun 3 | . 6 . 9 11 9 . . . . . . . . . . Energy Cannon 5 | . 7 14 2 . . 7 7 1 6 13 7 2 15 5 11 Ballistic Gun 5 | . 14 13 4 . . 3 . 5 1 . . 10 . 9 . Ballistic Cannon 9 | . . . 15 22 18 15 15 11 3 . . 4 1 . . Peak Build Rating 81 | 7 10 12 20 19 24 35 42 47 57 57 35 46 59 67 81 Average Rating 28 | 4 7 10 17 18 23 31 38 30 42 39 35 42 53 53 76 On Entrance 29 | . 7 10 10 18 19 24 33 38 47 32 34 35 45 53 67 Avg Prop Armor Cover (%) 6 | . . . . . . 5 . 5 . 6 . . . 7 . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 208 | 13 93 91 107 98 103 115 114 120 118 122 106 122 127 127 208 Greatest Support 103 | 20 40 40 40 40 80 82 60 60 75 80 80 80 100 103 92 Greatest Overweight (x) 38 | . 28 2 5 2 1 2 1 38 2 38 1 1 1 7 3 Average Overweight (x) 2 | . . 2 2 2 1 1 1 5 1 2 1 1 1 3 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 16 25 25 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 5 15 18 25 25 25 25 24 25 25 25 22 24 25 25 25 Average Carried 21 | 3 9 14 23 24 24 24 22 19 24 23 21 22 23 23 23 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 4 13 16 25 25 25 25 23 25 25 22 22 24 23 22 25 Class Distribution -------------------- 25% | Mutant 24% | Scavenger-Tank 17% | Tank 16% | Gunner 8% | Scavenger-Gunner 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Gunner | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Gunner | -7/Factory Mutant | -7/Garrison Mutant | -7/Factory Tank | -7/Storage Scavenger-Mutant | -7/Recycling Scavenger-Tank | -7/Scraptown Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Garrison Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Fac Sto Rec Scr Fac Gar Fac Matter Collected 6944 | 277 434 80 839 40 241 962 . 1521 431 129 75 126 . 1256 533 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 8253 | 142 480 275 1492 . 462 1412 . 960 591 292 75 . 53 1362 657 Parts 402 | 8 31 15 93 . 17 76 . 50 27 18 5 . 7 37 18 Haulers Intercepted 9 | . 2 . 6 . . . . . 1 . . . . . . Recyclers Shooed 6 | . . . 6 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Fac Sto Rec Scr Fac Gar Fac Combat Hostiles Destroyed 193 | . 13 6 35 . 10 42 . 33 14 5 1 . . 23 11 Melee 1 | . . . . . . 1 . . . . . . . . . Guns 65 | . 10 1 16 . 7 8 . 9 1 . . . . 13 . Cannons 113 | . 3 5 17 . 3 33 . 21 6 5 1 . . 8 11 AOE 12 | . . . 1 . . . . 2 7 . . . . 2 . Classes Destroyed 20 | 2 5 . 4 . . 6 . 1 1 . . . . 1 . Worker 1 | . . . 1 . . . . . . . . . . . . Builder 3 | . . . 3 . . . . . . . . . . . . Tunneler 3 | 2 . . 1 . . . . . . . . . . . . Hauler 9 | . 2 . 6 . . . . . 1 . . . . . . Recycler 7 | 1 . . 4 . 2 . . . . . . . . . . Mechanic 1 | . . . 1 . . . . . . . . . . . . Operator 5 | . 1 . 2 . 1 . . . . . . . 1 . . Watcher 6 | . 1 . 4 . . . . . . . . . 1 . . Swarmer 46 | . 6 . 13 . 2 10 . 13 . . . . . . 2 Cutter 2 | . . . . . . 2 . . . . . . . . . Saboteur 1 | . . . . . . 1 . . . . . . . . . Grunt 89 | . 7 6 15 . 7 14 . 14 8 1 . . . 11 6 Brawler 3 | . . . . . . . . 1 1 . . . . . 1 Duelist 2 | . . . . . . 1 . 1 . . . . . . . Protector 1 | . . . . . . . . . 1 . . . . . . Sentry 25 | . . . 7 . 1 5 . 1 1 3 1 . . 4 2 Specialist 4 | . . . . . . 2 . . 1 . . . . 1 . Hunter 7 | . . . . . . 4 . . 1 . . . . 2 . Programmer 11 | . . . . . . 3 . 3 1 1 . . . 3 . Behemoth 2 | . . . . . . . . . . . . . . 2 . Butcher 1 | . . . . . . 1 . . . . . . . . . Best Kill Streak 10 | 3 3 3 10 . 4 6 . 7 8 1 1 . 1 5 4 Combat Bots Only 8 | . 3 3 6 . 3 6 . 7 8 1 1 . . 5 4 Max Kills in Single Turn 5 | 1 2 1 5 . 2 2 . 2 3 1 1 . 1 1 2 Gunslinging 1 | . 1 . . . . . . . . . . . . . . Exploded 3 | . . . 1 . . . . 1 3 . . . . 1 . Melee 1 | . . . . . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Fac Sto Rec Scr Fac Gar Fac Hostile Shots Fired 1599 | . 99 15 170 . 39 217 . 301 116 138 9 . . 288 207 Missed 497 | . 25 2 40 . 13 67 . 98 51 59 2 . . 79 61 Deflected 7 | . . . . . . . . . . . . . . . 7 Hits 1102 | . 74 13 130 . 26 150 . 203 65 79 7 . . 209 146 Melee 12 | . . . . . . 7 . 2 . . . . . . 3 Projectile 1090 | . 74 13 130 . 26 143 . 201 65 79 7 . . 209 143 AOE 2 | . . . . . . 2 . . . . . . . . . Critical Strikes 36 | . 2 . 2 . . 5 . 10 5 2 . . . 8 2 Part Disruptions 4 | . . . . . . 1 . . . 1 . . . 2 . Damage Taken 16346 | . 772 157 1787 . 365 2129 . 3076 1139 768 50 . . 3628 2475 Core 2256 | . 126 17 149 . 46 247 . 495 157 41 . . . 625 353 Absorbed by Shields 480 | . . . . . . . . 72 . . . . . 301 107 Ignored by Resistances 525 | . . . . . . . . 237 . . . . . 288 . Regen/Repaired (Parts) 772 | . 124 . 173 . . . . . . . . . . . 475 Core Remaining (%) 50 | 100 . 42 . 62 . 46 . . . . . 1 . . . Volleys Fired 581 | 8 53 15 94 . 23 113 . 91 31 29 1 . 2 91 30 Largest 3 | 2 2 2 3 . 3 3 . 3 2 1 1 . 3 3 3 Hottest 171 | 60 80 80 160 . 125 165 . 165 120 90 90 . 90 171 120 Shots Fired 1346 | 16 108 28 262 . 69 254 . 245 39 29 1 . 6 228 61 Gun 500 | 16 88 13 118 . 23 44 . 84 6 . . . . 107 1 Cannon 829 | . 20 15 142 . 46 208 . 159 29 25 1 . 6 118 60 Launcher 16 | . . . 2 . . 2 . 2 4 3 . . . 3 . Special 1 | . . . . . . . . . . 1 . . . . . Kinetic 769 | 8 55 13 144 . 46 157 . 210 8 . . . . 127 1 Thermal 560 | 8 53 15 116 . 23 95 . 33 27 25 1 . 6 98 60 Explosive 16 | . . . 2 . . 2 . 2 4 3 . . . 3 . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 18 | 6 8 16 17 . 6 11 . 9 6 5 4 . 5 18 14 Robot Miss Streak 8 | 1 6 1 8 . 7 4 . 7 5 2 . . 1 4 3 Penetration Max 1 | . . . . . . . . 1 . . . . . 1 . Secondary Targets 2 | . 2 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . Shots Hit Robots 789 | 11 60 21 170 . 42 132 . 112 24 19 1 . 4 152 41 Core Hits 438 | 4 28 8 121 . 44 63 . 45 26 8 2 . 3 62 24 Critical Kills 4 | 1 . . 1 . . . . 1 . . . . . 1 . Critical Parts Destroyed 10 | . . . . . . . . . . . . . . 10 . Critical Strikes 32 | 1 . . 4 . 1 4 . 9 . . . . . 13 . Meltdown 2 | . . . 1 . . . . 1 . . . . . . . Destroy 14 | 1 . . . . . . . . . . . . . 13 . Blast 16 | . . . 3 . 1 4 . 8 . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 20229 | 105 679 348 3199 1 735 3311 . 3179 1766 867 58 . 111 4640 1230 Guns 5264 | 105 518 103 1095 . 307 484 . 943 39 . . . . 1670 . Cannons 12686 | . 156 237 1544 . 428 2827 . 2038 693 847 52 . 111 2523 1230 Explosions 2224 | . . . 537 . . . . 198 1034 8 . . . 447 . Melee . | . . . . . . . . . . . . . . . . Ramming 55 | . 5 8 23 1 . . . . . 12 6 . . . . Kinetic 8739 | 39 312 103 1278 . 428 2039 . 2509 59 . . . . 1972 . Thermal 9470 | 66 362 237 1418 . 307 1272 . 472 875 847 52 . 111 2221 1230 Explosive 1965 | . . . 480 . . . . 198 832 8 . . . 447 . Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 18 | . 2 2 . . . 4 . 1 3 5 5 . . 12 18 Average Corruption 4 | . 2 2 . . . 3 . 1 1 3 5 . . 10 16 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 226 | . 16 26 . . . 11 . 24 8 19 7 . . 72 43 Message Errors 53 | . 2 7 . . . 4 . 4 2 5 2 . . 20 7 Matter Fused 44 | . 3 6 . . . 3 . 5 2 5 3 . . 9 8 Heat Flow Errors 20 | . 2 3 . . . 2 . . 1 3 . . . 5 4 Energy Discharges 35 | . 3 2 . . . 1 . 5 2 2 1 . . 12 7 Parts Rejected 6 | . 1 . . . . . . . 1 1 . . . 1 2 Parts Fused 5 | . . . . . . . . 1 . 1 . . . 2 1 Data Loss (minor) 24 | . 2 2 . . . 1 . 3 . . 1 . . 11 4 Data Loss (major) 11 | . . 6 . . . . . . . 1 . . . 2 2 Misfires 13 | . 3 . . . . . . 4 . . . . . 3 3 Alerts 3 | . . . . . . . . 1 . 1 . . . 1 . Weapon Failures 12 | . . . . . . . . 1 . . . . . 6 5 Overload Shots 37 | . . . . . . . . . . 18 1 . . 17 1 Effects 6 | . . . . . . . . . . 1 1 . . 4 . Energy Bleed 1 | . . . . . . . . . . . 1 . . . . Heat Surge 3 | . . . . . . . . . . 1 . . . 2 . Short Circuit 2 | . . . . . . . . . . . . . . 2 . Overflow Damage 552 | . . . 117 . 7 65 . 94 164 71 . . . 34 . Projectiles 311 | . . . 28 . 7 65 . 73 33 71 . . . 34 . Explosions 241 | . . . 89 . . . . 21 131 . . . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks 37 | . . . 7 . 6 9 . 14 . . . . . 1 . Impact . | . . . . . . . . . . . . . . . . Kinetic 36 | . . . 7 . 5 9 . 14 . . . . . 1 . Secondary 1 | . . . . . 1 . . . . . . . . . . Self-Inflicted Damage 908 | . . . 424 . . . . 209 247 28 . . . . . Shots 14 | . . . 5 . . . . 3 5 1 . . . . . Rammed 10 | . . 3 4 1 . . . . . 1 1 . . . . Targets Rammed 15 | . 2 3 6 1 . . . . . 2 1 . . . . Kicked 2 | . 1 . . . . . . . . 1 . . . . . Crushed 3 | . 1 . 2 . . . . . . . . . . . . Highest Temperature 746 | 20 228 267 417 . 81 598 . 746 392 522 32 . . 544 237 Average Temperature 100 | 15 62 96 40 . 25 118 . 163 114 190 18 . . 108 118 Received Heat Transfer 4957 | . 339 87 408 . 180 486 . 987 354 186 12 . . 1497 421 Effects 40 | . . . 1 . . 16 . 14 1 7 . . . 1 . Shutdowns 8 | . . . 1 . . 1 . 4 1 1 . . . . . Energy Bleed 3 | . . . . . . 2 . 1 . . . . . . . Interference 9 | . . . . . . 7 . 2 . . . . . . . Matter Decay 5 | . . . . . . 2 . 3 . . . . . . . Short Circuit 4 | . . . . . . 2 . 1 . 1 . . . . . Damage (minor) 2 | . . . . . . 2 . . . . . . . . . Damage (major) 8 | . . . . . . . . 3 . 5 . . . . . Damage (core) 1 | . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations 1 | . . . . . . . . . . . . . . . 1 Total Turns 470 | . . . . . . . . . . . . . . . 470 Longest Duration 470 | . . . . . . . . . . . . . . . 470 Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 2 | . . . 1 . . . . 1 . . . . . . . Combat Hostiles 2 | . . . 1 . . . . 1 . . . . . . . Parts Melted 15 | . 1 . 1 . . 2 . 1 1 2 . . . 2 5 Heat Transferred 11825 | 150 808 481 2211 . 375 1497 . 555 1050 822 50 . 148 2037 1641 Parts Sabotaged 10 | . . . . . . 10 . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Fac Sto Rec Scr Fac Gar Fac Maximum Alert Level 5 | . . . 2 1 . 5 4 5 5 3 . . . 3 2 Low Security (%) 43 | 100 100 100 45 98 100 11 . . . . 100 . 100 31 . Level 1 13 | . . . 31 1 . 7 . . . . . . . 33 93 Level 2 11 | . . . 23 . . 13 . . . 77 . . . 32 6 Level 3 7 | . . . . . . 19 . 18 . 22 . . . 3 . Level 4 8 | . . . . . . 18 100 26 23 . . . . . . Level 5 16 | . . . . . . 28 . 55 76 . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 3301 | 10 72 57 543 211 150 2564 1346 3301 1732 787 180 . 7 737 417 Initial 1732 | . . . . 211 . 92 1346 907 1732 780 180 . . . 386 Average 662 | 1 14 7 249 23 79 1153 1323 1891 1638 575 137 . . 349 342 Influence Increases 9419 | 15 355 130 1328 . 330 2542 . 2694 509 216 20 . 14 947 319 Destroy 0b10 Robot/C 3920 | . 260 120 700 . 200 920 . 660 260 100 20 . . 460 220 Destroy 0b10 Robot/NC 185 | 15 20 . 115 . 15 . . . 10 . . . 10 . . Destroy Leader 540 | . 56 10 170 . 50 30 . 30 62 40 . . 2 40 50 Allied During Kill 26 | . . . . . . 25 . . . 1 . . . . . Successful Hack 146 | . 18 . 50 . . 49 . . . 7 . . . . 22 Disable Machine 435 | . . . 120 . 15 120 . 15 120 15 . . . 30 . Anti-Garrison Action 3250 | . . . . . . 1200 . 1800 . . . . . 250 . Destroy Structure 587 | . 1 . 128 . 5 138 . 99 57 38 . . 2 107 12 Partial Spotted 30 | . . . 15 . 15 . . . . . . . . . . Lose Combat Pursuer 300 | . . . 30 . 30 60 . 90 . 15 . . . 60 15 Influence Decreases 9240 | 15 355 130 785 543 188 120 1268 689 2093 1471 402 80 14 210 877 Entered New Map 5208 | . . . . 332 . 50 1218 389 1569 937 282 80 . . 351 Time Decay 2812 | 15 327 118 675 211 188 . 50 . 334 374 120 . 14 . 386 Lost Part 1050 | . 28 12 110 . . 70 . 300 110 70 . . . 210 140 Lost Ally 170 | . . . . . . . . . 80 90 . . . . . Squads Dispatched 21 | . 2 . 3 . 6 . . . 4 1 . . 1 . 4 Investigation 7 | . 1 . 2 . 1 . . . 1 . . . . . 2 Extermination 4 | . . . . . . . . . 1 1 . . 1 . 1 Reinforcement 3 | . 1 . 1 . 1 . . . . . . . . . . Assault 1 | . . . . . . . . . 1 . . . . . . Garrison 6 | . . . . . 4 . . . 1 . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Fac Sto Rec Scr Fac Gar Fac Distress Signals 16 | . 1 1 6 1 4 . . . . 2 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 286 | . 27 5 59 . 20 49 . 41 21 11 1 . 3 26 23 Peak Tracking Total 8 | . 4 3 8 . 6 8 . 6 6 3 1 . 2 5 8 Tactical Retreats 13 | . . . 2 . 1 1 . 3 . 1 . . . 4 1 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Fac Sto Rec Scr Fac Gar Fac Traps Triggered 27 | . 1 . . . . 13 . 9 1 . . . . 3 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Fac Sto Rec Scr Fac Gar Fac Machines Disabled 35 | . . . 8 . 1 10 . 4 8 1 . . . 3 . Max in Single Turn 3 | . . . 3 . 1 1 . 2 3 1 . . . 1 . Garrison Relay 2 | . . . . . . 1 . 1 . . . . . . . Phase Generator 1 | . . . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Fac Sto Rec Scr Fac Gar Fac Machines Accessed 34 | . 7 . 10 2 2 4 1 2 1 2 . . 1 1 1 Terminals 24 | . 6 . 8 . 1 4 . 2 . 2 . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 4 | . 1 . 1 . . . . . 1 . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . 1 . . . . . 1 . . Total Hacks 81 | . 24 . 25 2 3 6 1 6 2 5 . . 1 3 3 Successful 37 | . 10 . 13 2 1 4 1 1 . 2 . . 1 . 2 Failed 44 | . 14 . 12 . 2 2 . 5 2 3 . . . 3 1 Catastrophic 6 | . 2 . 1 . . . . 1 1 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 43 | . 22 . 18 . 2 . . . . 1 . . . . . Terminals 62 | . 22 . 18 . 2 6 . 6 . 5 . . . 3 . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 11 | . 2 . 4 . . . . . 2 . . . . . 3 Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . 3 . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . 1 . . . . . 1 . . Terminal Hacks 12 | . 2 . 1 2 . 4 . 1 . 2 . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . Open Door 5 | . . . . 2 . 1 . . . 2 . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . Emergency Access Points 2 | . . . . . . 1 . 1 . . . . . . . Garrison Registry 1 | . . . . . . 1 . . . . . . . . . Patrol Navigation 1 | . . . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 8 | . 2 . 4 . . . . . . . . . . . 2 Scan Component 4 | . 1 . 2 . . . . . . . . . . . 1 Repair 4 | . 1 . 2 . . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . . . . Retrieve Study 2 | . . . 2 . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . 1 . . . . . 1 . . Unlock Access 3 | . . . . . 1 . 1 . . . . . 1 . . Unauthorized Hacks 12 | . 6 . 6 . . . . . . . . . . . . Terminals 12 | . 6 . 6 . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . Skim 11 | . 5 . 6 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 24 | . 5 . 9 . 1 1 1 2 1 2 . . . 1 1 Full Trace Events 9 | . 1 . 2 . 1 1 . 2 . . . . . 1 1 Feedback Events 1 | . . . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . 2 . . . . . . . . . . . . Parts Repaired 4 | . 1 . 2 . . . . . . . . . . . 1 Time 91 | . 26 . 52 . . . . . . . . . . . 13 Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Fac Sto Rec Scr Fac Gar Fac Used RIF Installer 3 | . . . . . . 1 . 1 . . . . . 1 . Coupler Efficiency 1 | . . . . . . . . 1 . . . . . . . Hotswap 1 | . . . . . . . . . . . . . . 1 . Robots Hacked 1 | . . . . . . . . . . 1 . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . 1 . . . . . Robot Hacks Applied 1 | . . . . . . . . . . 1 . . . . . parse_system 1 | . . . . . . . . . . 1 . . . . . Relay Couplers Released 6 | . . . . . . 3 . 3 . . . . . . . Machine Destruction 6 | . . . . . . 3 . 3 . . . . . . . Attached 1 | . . . . . . . . . . 1 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Fac Sto Rec Scr Fac Gar Fac Total Allies 3 | . . 1 . . . 2 . . . . . . . . . Largest Group 2 | . . 1 1 . . 2 . . . . . . . . . Highest-Rated Group 64 | . . 31 31 . . 64 . . . . . . . . . Highest-Rated Ally 39 | . . 31 31 . . 39 . . . . . . . . . Total Orders 3 | . . . . . . . . . 2 1 . . . . . EXPLORE 3 | . . . . . . . . . 2 1 . . . . . Ally Attacks 38 | . . . 4 . . 19 . . 8 7 . . . . . Total Damage 249 | . . . 64 . . 185 . . . . . . . . . Kills 5 | . . . 1 . . 4 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Fac Sto Rec Scr Fac Gar Fac Active Infowar (turns) 3551 | 21 1829 1701 . . . . . . . . . . . . . Seismic 3551 | 21 1829 1701 . . . . . . . . . . . . . Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . Drone Launches 18 | . . . . . . . . . 8 10 . . . . . Drone Recoveries 1 | . . . . . . . . . . 1 . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Fac Sto Rec Scr Fac Gar Fac Turns Passed 24875 | 111 1829 2174 4463 2013 516 3372 107 4055 757 863 240 1213 401 1858 903 Spaces Moved 6737 | 67 745 563 1077 232 169 1201 41 776 270 225 98 502 151 360 260 Core 109 | 22 7 . . . . . . 76 . 4 . . . . . Treads 4740 | . 516 563 1077 232 169 1201 41 64 . 43 98 502 151 83 . Legs 1848 | 45 222 . . . . . . 596 270 178 . . . 277 260 Wheels . | . . . . . . . . . . . . . . . . Hover 40 | . . . . . . . . 40 . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 320 320 320 240 235 240 240 190 195 240 240 240 187 180 Average Speed 299 | 97 205 320 344 320 240 240 240 471 220 319 240 240 240 403 278 Slowest Speed 1950 | 120 1450 320 560 320 240 320 240 1950 265 1950 240 240 240 720 506 Overloaded Moves 93 | . . . . . . . . . . . . . . . 93 Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . 1 . . . . . . . . . Potential Cave-ins 9 | . . . . . . . . . . 9 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 4 88 95 83 44 14 89 1 71 18 75 23 47 5 47 7 Regions Visited 15 Branch Regions 5 Pre-discovered Areas 3 | . 1 1 1 . . . . . . . . . . . . Known Exits Taken 8 | . . . 1 1 1 . 1 . . 1 1 1 1 . . Unknown Exits Taken 4 | 1 1 1 . . . . . . 1 . . . . . . Scrap Searched 3 | . . 1 . . . . . . . . . 2 . . . Spaces Dug 20 | . . . . . . . . . . 20 . . . . . Terrain Destroyed 423 | . . . 127 . . 36 . 92 67 55 . . 1 39 6 Melee . | . . . . . . . . . . . . . . . . Projectile 29 | . . . 2 . . . . 4 4 6 . . 1 6 6 AOE 393 | . . . 125 . . 36 . 87 63 49 . . . 33 . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Fac Sto Rec Scr Fac Gar Fac Total 10366 | 98 948 903 1621 1503 236 1490 48 1030 393 334 101 510 185 587 379 Wait 2433 | 7 105 316 345 1264 20 78 . 64 76 37 . . 18 72 31 Move 6723 | 66 744 562 1076 231 169 1198 41 775 269 224 97 501 151 359 260 Hop 1 | . . . . . . 1 . . . . . . . . . Pick Up 222 | 10 21 5 41 2 8 24 1 32 . 11 1 4 5 24 33 Fast Attach 29 | 1 1 . . . . 3 . 5 6 6 . . . 1 6 Attach 129 | 6 7 1 14 . 3 14 3 27 2 12 1 2 4 24 9 Detach 6 | . . . . . . . . 1 2 1 . . 1 1 . Swap 86 | . 5 . 23 2 4 23 3 6 4 4 . 3 2 6 1 Drop 91 | . 10 1 22 3 9 16 . 4 3 8 . . 2 4 9 Fire 581 | 8 53 15 94 . 23 113 . 91 31 29 1 . 2 91 30 Melee . | . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . Kick 2 | . 1 . . . . . . . . 1 . . . . . Crush 13 | . 1 3 6 1 . . . . . 1 1 . . . . Escape Stasis 50 | . . . . . . 20 . 25 . . . . . 5 . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 4 exits: *Mat x2 / [*Exi] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / *Sto) -7/Storage (discovered 2 exits: Fac / *Rec) -7/Recycling (discovered 2 exits: Fac / *Scr) -7/Scraptown -5/Factory -5/Garrison (discovered 2 exits: *Fac x2) -5/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 112 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 14) 386 | -10/Materials | Discovered new exit (range 16) 712 | -10/Materials | Derelicts attacked the area 942 | -10/Materials | Discovered new exit (range 13) 1600 | -10/Materials | Loaded intel: 21 trap records 1603 | -10/Materials | Core integrity fell below 50% 1649 | -10/Materials | Learned Storage trap positions 1687 | -10/Materials | Learned location of 1 exit from Recycling 1734 | -10/Materials | Learned location of Storage (-7) 1762 | -10/Materials | Learned 2 Storage zone layouts 1792 | -10/Materials | Repaired Lgt. Treads 1799 | -10/Materials | Learned 2 Storage zone layouts 1941 | -10/Materials | Entered Mines 1993 | -10/Mines | Met a Derelict bent on vengeance 2156 | -10/Mines | Discovered new exit (range 11) 2207 | -10/Mines | Learned location of Zion (-7) 2259 | -10/Mines | Excavation squad dispatched 2259 | -10/Mines | A large section of the Mines collapsed 2509 | -10/Mines | Excavation squad dispatched 2814 | -10/Mines | Discovered new exit (range 15) 3162 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 3621 | -10/Mines | Discovered new exit (range 11) 3667 | -10/Mines | Escorted by a lone wolf Derelict 3698 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3701 | -10/Mines | Discovered new exit (range 5) 4115 | -10/Mines | Entered Materials 4115 | -9/Materials | Accompanied by 1 ally 4115 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 4403 | -9/Materials | Build established: Gunner 4452 | -9/Materials | Lost 3 parts (2n1w) 4791 | -9/Materials | Identified exit to Mines 5117 | -9/Materials | Build established: Tank 5341 | -9/Materials | Discovered new exit (range 16) 7118 | -9/Materials | Discovered new exit (range 8) 7688 | -9/Materials | Repaired Lgt. Treads 7716 | -9/Materials | Repaired Lgt. Treads 7858 | -9/Materials | Build established: Gunner 8234 | -9/Materials | Learned location of 1 exit from Recycling 8334 | -9/Materials | Identified exit to Materials 8370 | -9/Materials | Learned Storage trap positions 8408 | -9/Materials | Loaded intel: 13 trap records 8428 | -9/Materials | Learned location of 1 exit from Storage 8489 | -9/Materials | Learned location of 3 exits from Materials 8578 | -9/Materials | Entered Mines 8602 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 8710 | -9/Mines | Assembled infested the area 9968 | -9/Mines | Found the Drone Emporium 9987 | -9/Mines | Found Prototype Device 10591 | -9/Mines | Entered Materials 10591 | -8/Materials | Evolved 2 slots: Propulsion x2 10592 | -8/Materials | Identified exit to Factory 10702 | -8/Materials | Garrison activated, responded to threat 10829 | -8/Materials | Garrison activated, responded to threat 10889 | -8/Materials | Build established: Scavenger-Tank 11107 | -8/Materials | Identified exit to Garrison 11107 | -8/Materials | Entered Garrison 11293 | -8/Garrison | Triggered checkpoint 11493 | -8/Garrison | Triggered checkpoint 11572 | -8/Garrison | Triggered checkpoint 11909 | -8/Garrison | Build established: Tank 11924 | -8/Garrison | Discovered exit to Factory (range 11) 12055 | -8/Garrison | Triggered checkpoint 12311 | -8/Garrison | Triggered checkpoint 12494 | -8/Garrison | Triggered checkpoint 12513 | -8/Garrison | Build established: Scavenger-Gunner 12564 | -8/Garrison | Rescued a captive Derelict 12565 | -8/Garrison | Rescued a captive Derelict 12775 | -8/Garrison | Discovered exit to Factory (range 16) 12801 | -8/Garrison | Triggered checkpoint 12881 | -8/Garrison | Build established: Scavenger-Tank 12896 | -8/Garrison | Garrison Relay disabled 13504 | -8/Garrison | Triggered checkpoint 13626 | -8/Garrison | Discovered exit to Factory (range 12) 13719 | -8/Garrison | Core integrity fell below 50% 13986 | -8/Garrison | Discovered exit to Factory (range 88) 13986 | -8/Garrison | Discovered exit to Factory (range 86) 13986 | -8/Garrison | Discovered exit to Factory (range 26) 13993 | -8/Garrison | Lost 3 parts (2n1u) 14249 | -8/Garrison | Build established: Scavenger-Gunner 14297 | -8/Garrison | Installed Relay Interface Framework 14479 | -8/Garrison | Entered Factory 14479 | -7/Factory | Evolved 2 slots: Utility x2 14586 | -7/Factory | Identified exit to Garrison 14586 | -7/Factory | Entered Garrison 14736 | -7/Garrison | Lost 3 parts (1p1n1u) 15362 | -7/Garrison | Destroyed 7 combat bots 15363 | -7/Garrison | Lost 6 parts (2n2u2w) 15444 | -7/Garrison | Triggered checkpoint 15714 | -7/Garrison | Triggered checkpoint 15892 | -7/Garrison | Discovered new exit (range 11) 15960 | -7/Garrison | Triggered checkpoint 15973 | -7/Garrison | Garrison Relay disabled 16076 | -7/Garrison | Build established: Scavenger-Tank 16206 | -7/Garrison | Triggered checkpoint 16324 | -7/Garrison | Lost 3 parts (1n1u1w) 16418 | -7/Garrison | Phase Generator disabled 16449 | -7/Garrison | Lost 5 parts (3n2w) 16591 | -7/Garrison | Discovered new exit (range 13) 16819 | -7/Garrison | Core integrity fell below 50% 16922 | -7/Garrison | Lost 5 parts (1n3u1w) 17112 | -7/Garrison | Expanded RIF knowledge: Coupler Efficiency 17130 | -7/Garrison | Build established: Mutant 18592 | -7/Garrison | Build established: Gunner 18641 | -7/Garrison | Entered Factory 18853 | -7/Factory | Lost 4 parts (2u2w) 18967 | -7/Factory | Identified Bomb Drone Bay 19041 | -7/Factory | First assault squad dispatched 19054 | -7/Factory | Discovered new exit (range 62) 19083 | -7/Factory | Build established: Mutant 19085 | -7/Factory | Discovered new exit (range 93) 19144 | -7/Factory | Garrison activated, responded to threat 19188 | -7/Factory | Destroyed 8 combat bots 19215 | -7/Factory | Core integrity fell below 20% 19298 | -7/Factory | Lost 3 parts (2n1u) 19398 | -7/Factory | Entered Storage 19399 | -7/Storage | Identified exit to Recycling 19400 | -7/Storage | Identified exit to Factory 19401 | -7/Storage | Loaded intel: 18 trap records 19722 | -7/Storage | Build established: Tank 20051 | -7/Storage | Lost 4 parts (1p1n2w) 20253 | -7/Storage | Used back door to open Recycling access 20261 | -7/Storage | Entered Recycling 20262 | -7/Recycling | Identified exit to Factory 20262 | -7/Recycling | Identified exit to Scraptown 20443 | -7/Recycling | Scanned before Scraplab entrance 20479 | -7/Recycling | Entered Scraplab 20491 | -7/Recycling | Build established: Scavenger-Mutant 20501 | -7/Recycling | Entered Scraptown 20501 | -7/Scraptown | System corruption cleaned by C-Scrubber 20800 | -7/Scraptown | Visited Cyclists 20846 | -7/Scraptown | Visited IN-MT5's Study 20921 | -7/Scraptown | Visited The Evicted 20993 | -7/Scraptown | Discovered exit to Factory (range 11) 21166 | -7/Scraptown | Build established: Scavenger-Tank 21714 | -7/Scraptown | Entered Factory 21714 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x3 22115 | -5/Factory | Identified exit to Garrison 22115 | -5/Factory | Entered Garrison 22237 | -5/Garrison | Found Relay Coupler [Proto] 22297 | -5/Garrison | Spotted B-75 Beast 22322 | -5/Garrison | Destroyed B-75 Beast 22335 | -5/Garrison | Triggered checkpoint 22395 | -5/Garrison | Triggered checkpoint 22423 | -5/Garrison | Triggered checkpoint 22448 | -5/Garrison | Lost 6 parts (3n2u1w) 22449 | -5/Garrison | System corruption reached 10% 22542 | -5/Garrison | Lost 6 parts (1p2n1u2w) 22879 | -5/Garrison | Spotted B-75 Beast 22889 | -5/Garrison | Core integrity fell below 50% 22898 | -5/Garrison | Destroyed B-75 Beast 22931 | -5/Garrison | Discovered new exit (range 13) 22939 | -5/Garrison | Lost 4 parts (2n2u) 23739 | -5/Garrison | Discovered new exit (range 13) 23898 | -5/Garrison | Expanded RIF knowledge: Hotswap 23973 | -5/Garrison | Entered Factory 24034 | -5/Factory | Repaired Huge Storage Unit 24164 | -5/Factory | Lost 3 parts (1p2w) 24401 | -5/Factory | Build established: Scavenger-Mutant 24686 | -5/Factory | Cargo convoy interrupted 24858 | -5/Factory | Core integrity fell below 20% 24867 | -5/Factory | Garrison activated, responded to threat 24876 | -5/Factory | Self-destructed Last Messages --------------- reinforcements. 24867_ ALERT: Activating Garrison Access F004. 24869_ Slug penetrates M-28 Smith. 24869_ Slug penetrates Reinforced Barrier. 24869_ Penetrated by Slug. 24869_ M-28 Smith destroyed. 24871_ K-01 Serf collects debris. 24872_ Penetrated by Slug. 24873_ Imp. Medium Armor Plating destroyed. 24874_ Slug penetrates Wall. 24874_ Cld. Particle Cannon destroyed. 24874_ K-01 Serf collects debris. 24875_ Penetrated by Slug. 24875_ Multireflex Exoskeleton destroyed. 24875_ Penetrated by Slug. 24875_ Adv. Heat Sink destroyed. 24875_ Penetrated by Slug. 24875_ Flexi-carbon Leg destroyed. 24875_ Penetrated by Slug. [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | ?????+ #???? # #??????????????????????? | | ?????# #?? # #??????????????????????? | | ?????# #] ?# #??????????????????????? | | ?????# # =??# #??????????????????????? | | ????## ###????# #??????????????????????? | | ????# #?????# #??????????????????????? | | ????# #######% #??????????????????????? | | ????# % #??????????????????????? | | ????# #??????????????????????? | | ????# =% #??????????????????????? | | ????# % #??????????????????????? | | ????# = #?????????? ??????????? | | ????# ####### #???????? ??????????? | | ????# ###???# #?????? #?????????? | | ????################# #???? ===#?????????? | | ????????? #?? == #?????????? | | ????????? # == #?????????? | | ????????? + #?????????? | | ?????????###+####+### # #?????????? | | ??????????# ? ???#% #??##########??????????? | | ??????????# ??# hh #??# #??????????? | | ??????????? ?#kx p #??# #??????????? | | ????????????? # #??# #??????????? | | ?????????????"" """ # * ##?# #??????????? | | ?????????????"" """ R !%! #?# #??????????? | | ?????????????"" """ # @ #?# #??????????? | | ????????????? ??# ##?# #??????????? | | ????????????####???## ##?? #??????????? | | ???????????????????# #???? ????????????? | | ???????????????????# #######+###########???? | | ???????????????????# ! #???? | | ???????????????????# k! #???? | | ???????????????????# #???? | | ???????????????????# ############### #???? | | ???????????????????# g #?????????????????#???? | | ???????????????????###;;####?????????????????????? | | ????????????????????? H ?????????????????????????? | | ????????????????????? g ?????????????????????????? | | ????????????????????? ?????????????????????????? | | ????????????????????? ?????????????????????????? | | ????????????????????? ?????????????????????????? | | ????????????????????? ?????????????????????????? | | ????????????????????? ?????????????????????????? | | ????????????????????? ??????????????????????????? | | ?????????????????????? ??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Coolant Potential 65 Energy Generation 21 Energy Capacity 315 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 25 Weapon Cycling 30 Phase Shifting 5 Evasion (%) 55 Recoil Reduction 5 Particle Charging 30 Offensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 37 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 11% | -10/Materials Lgt. Treads | 37% | -9/Materials Lgt. Treads | 39% | -9/Materials Huge Storage Unit | 20% | -5/Factory Studied --------- Imp. Light Cannon | -9/Materials | Hacked Lgt. Cannon | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- 20k Club Overkill Physics Protects Challenges ------------ None Game ------ Seed LayeredArmorCalibrator Manual? 0 Play Time 02:07:07 Cumulative 291.5 hours Start 2026.05.16 @ 09:03:23 End 2026.05.16 @ 11:36:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 408 Rogue 390 Adventurer 18 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 51 Achievement% 40 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: db1a3f50-fe88-42bc-8a29-a1640f696998