Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.12.16 @ 11:10:07 Player: VR-DUX Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (7) 3500 Regions Visited (25) 5000 Robots Destroyed (327) 1635 Value Destroyed (14475) 14475 Prototype IDs (74) 1480 Alien Tech Used (2) 400 Bonus (4996) 4996 TOTAL SCORE: 31486 Bonus ------- High Alert Combat Kills 2011 Follower Combat Kills 205 Aligned with FarCom 300 Met Data Miner 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Friendly Fire -120 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 33/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- ECM Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Micro Antimatter Reactor Micro Antimatter Reactor Large Storage Unit Surveybot 24 Chip Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Assembled Flux Generator > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Siege Treads Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Assembled Nanovents High-capacity Storage Unit Assembled Biocell Array Assembled Suspension Frame Assembled Combat Suite Assembled Alloy Armor GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Improved Heavy Treads Advanced Power Amplifier Large Storage Unit Zionite Biocell Surveybot 24 Chip Layered Heavy Armor Plating Transdimensional Reconstructor Hardcell Cannon RU-N14's Throwing Claymores [Rating: 175] Favorites ----------- Power Assembled Flux Generator Engine Ion Engine Power Core Neutrino Core Reactor Assembled Flux Generator Propulsion Light Treads Treads Light Treads Leg Assembled Alloy Leg Wheel Wheel Hover Unit Airjet Flight Unit Xenon Bombardment Thruster Utility High-capacity Storage Unit Device GOLEM Unit Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun Small Laser Energy Cannon Assembled Focal Cannon Ballistic Gun Improved KE Penetrator Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Makeshift Hammer Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Slots Evolved 14 | . . . . . 4 2 . . . . 2 . . . . . 2 . . . . 2 . . 2 Power 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Propulsion 4 | . . . . . 2 . . . . . . . . . . . . . . . . . . . 2 Utility 8 | . . . . . 2 2 . . . . 1 . . . . . 2 . . . . 1 . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 338 | . 12 . 3 33 26 50 19 8 2 . 72 . 3 15 40 . 7 1 . 1 1 9 3 11 22 Power 28 | . 2 . . 2 1 1 2 . . . 8 . . . 3 . . . . . . 1 . 2 6 Engine 8 | . 2 . . 2 . 1 . . . . 2 . . . . . . . . . . . . . 1 Core 9 | . . . . . 1 . 2 . . . 3 . . . 1 . . . . . . . . . 2 Reactor 11 | . . . . . . . . . . . 3 . . . 2 . . . . . . 1 . 2 3 Propulsion 71 | . 2 . . 13 9 4 5 2 . . 14 . . . 8 . 4 . . . 1 2 2 1 4 Treads 48 | . 2 . . 2 9 4 3 2 . . 8 . . . 5 . 4 . . . 1 2 2 1 3 Leg 15 | . . . . 10 . . . . . . 4 . . . 1 . . . . . . . . . . Wheel 4 | . . . . . . . 1 . . . 2 . . . . . . . . . . . . . 1 Hover 3 | . . . . . . . 1 . . . . . . . 2 . . . . . . . . . . Flight 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Utility 92 | . 4 . . 1 10 9 5 3 . . 17 . 1 6 12 . 3 . . 1 . 6 1 6 7 Device 39 | . 1 . . . 4 4 1 2 . . 9 . 1 6 4 . . . . . . 2 1 1 3 Storage 21 | . 3 . . . 1 . 1 . . . 4 . . . 4 . 3 . . 1 . 2 . 1 1 Processor 10 | . . . . . 1 2 1 . . . 2 . . . . . . . . . . . . 2 2 Hackware 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Protection 21 | . . . . 1 4 2 2 1 . . 2 . . . 4 . . . . . . 2 . 2 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 147 | . 4 . 3 17 6 36 7 3 2 . 33 . 2 9 17 . . 1 . . . . . 2 5 Energy Gun 15 | . 2 . 1 5 1 . . . . . 1 . . . 3 . . . . . . . . . 2 Energy Cannon 11 | . . . . . . 4 2 1 1 . . . . . 3 . . . . . . . . . . Ballistic Gun 41 | . . . 1 4 4 11 2 . . . 12 . 1 4 2 . . . . . . . . . . Ballistic Cannon 29 | . . . . 1 1 11 3 1 1 . 7 . . 2 . . . . . . . . . 1 1 Launcher 15 | . 2 . . 6 . 1 . . . . 3 . 1 . 1 . . 1 . . . . . . . Special Weapon 7 | . . . . . . . . . . . . . . 1 3 . . . . . . . . 1 2 Impact Weapon 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . Slashing Weapon 25 | . . . 1 1 . 9 . 1 . . 6 . . 2 5 . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 26 | . . . . . 1 1 . . . . 8 . . 3 11 . . . . 1 . . . . 1 Parts Lost 92 | . 1 . . 3 4 5 14 1 . . 11 . 1 . 10 . . . . . 10 1 3 4 24 Power 10 | . . . . . . . 1 . . . 3 . . . 2 . . . . . . . 1 . 3 Propulsion 20 | . . . . . 1 2 5 . . . 6 . . . 1 . . . . . . . . . 5 Utility 43 | . . . . . 2 3 5 . . . 2 . 1 . 6 . . . . . 8 1 2 3 10 Weapon 19 | . 1 . . 3 1 . 3 1 . . . . . . 1 . . . . . 2 . . 1 6 Highest Loss Streak 12 | . 1 . . 1 3 3 12 1 . . 5 . 1 . 5 . . . . . 5 1 1 1 6 To Critical Strikes 3 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 Average Slot Usage (%) 85 | . 98 100 78 98 98 98 81 99 85 100 94 86 85 85 81 86 87 88 88 78 83 80 75 72 65 Engine 2 | . 14 14 14 14 5 6 . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . 3 . 5 7 7 7 8 . . . . . . . . . . . . . 1 Reactor 5 | . . . . . . . . . . . 3 13 13 13 8 6 5 5 5 5 5 10 9 7 5 Treads 13 | . 18 28 28 14 35 29 16 23 23 23 12 13 13 13 10 6 9 11 11 11 9 6 4 5 4 Leg 6 | . 9 . . 13 . . . . . . 4 . . . 10 20 12 11 11 11 11 10 10 9 8 Device 13 | . 12 14 14 9 8 20 6 7 7 7 13 6 5 10 13 7 18 17 17 17 26 18 13 9 18 Storage 13 | . 14 14 14 14 9 7 9 15 15 15 13 20 20 20 16 24 21 23 23 23 12 9 10 10 8 Processor 5 | . . . . . 2 6 13 15 15 15 17 20 20 15 2 . . . . . . . . 3 2 Protection 6 | . . . . 3 15 6 3 6 7 7 . . . . 5 5 5 5 5 5 4 13 15 14 5 Energy Gun 1 | . 13 14 . 8 . . . . . . . . . . . . . . . . . . . . . Energy Cannon 4 | . . . . . . . 3 2 . 7 . . . . 7 13 11 10 11 2 10 10 10 8 6 Ballistic Gun 3 | . 14 14 . 8 12 6 . . . . 6 13 13 11 . . . . . . . . . . . Ballistic Cannon 2 | . . . . 5 5 6 10 11 . 7 3 . . . . . . . . . . . . 1 . Naked Turns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Heaviest Build 173 | 12 31 29 29 43 72 75 76 74 74 74 103 103 99 101 119 119 121 121 121 121 122 136 135 173 162 Greatest Support 170 | 20 40 40 40 40 80 80 80 68 68 10 160 160 160 160 160 84 104 80 80 80 80 95 95 80 170 Greatest Overweight (x) 16 | . . . . 3 1 1 16 1 1 7 7 . . . 4 1 2 1 1 1 2 1 5 2 4 Average Overweight (x) . | . . . . . . . 4 . . 7 2 . . . . 1 1 1 1 1 1 1 1 1 . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 15 20 20 Average Capacity 18 | 8 11 15 15 15 17 20 20 20 20 20 20 20 20 20 20 20 19 20 20 20 20 14 15 18 18 Most Carried 20 | 6 14 15 14 15 20 20 20 20 20 20 20 20 20 20 20 20 20 18 18 20 20 19 15 18 15 Average Carried 16 | 6 9 14 12 14 16 19 13 19 20 19 19 20 19 19 19 20 16 17 18 19 19 13 15 14 9 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 15 15 20 5 Final Carried 20 | 6 14 15 12 15 19 20 19 20 20 20 20 20 20 19 20 20 18 18 18 20 19 15 15 13 5 Class Distribution -------------------- 35% | Golem 34% | Mutant 27% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Golem | -6/Deep Caves Golem | -5/Proximity Caves Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Golem | -5/Zhirov Golem | -4/Proximity Caves Golem | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Golem | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ----------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Matter Collected 8226 | 209 571 . . 563 1100 1188 734 182 . 38 1298 159 141 74 674 . 50 127 18 . 19 92 42 289 658 Remotely 1407 | . . . . . . 1188 72 . . . . . 66 74 7 . . . . . . . . . . Salvage Created 15872 | . 612 . . 317 1115 1061 386 99 . . 1374 138 492 . 1535 326 596 167 249 . 290 593 1080 2545 2897 Parts 743 | . 51 . . 36 60 69 21 7 . . 63 12 13 . 36 15 11 9 7 . 18 35 21 128 131 Haulers Intercepted 16 | . 1 . . . 2 3 . . . . 4 . . . . . 3 . . . . . . 1 2 Recyclers Shooed 13 | . . . . . 4 . . . . . 5 . . . . . . . . . . . . 2 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 107 | . . . . . . . 20 5 . . . 12 13 . . 15 . 12 7 . 23 . . . . Prevented 5 | . . . . . . . . . . . . . . . . 4 . . 1 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Combat Hostiles Destroyed 295 | . 12 . . 17 18 18 14 2 . . 23 6 9 . 66 5 2 5 4 . 9 6 4 42 33 Melee 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . Guns 62 | . 9 . . 3 12 9 4 . . . 8 6 6 . 4 . . . . . . . . . 1 Cannons 128 | . . . . 2 6 6 9 2 . . 7 . . . 4 5 2 1 4 . 9 6 4 34 27 AOE 95 | . 3 . . 12 . 3 1 . . . 8 . 3 . 49 . . 4 . . . . . 7 5 Classes Destroyed 28 | . 7 . . 2 3 2 1 1 . . 2 . . . 4 . . . . . 1 . 1 2 2 Worker 10 | . 2 . . . 2 1 . . . . 1 . . . . . . . . . . . . 2 2 Builder 19 | . 1 . . . 4 2 . . . . 3 . . . . . . . . . . . . 3 6 Tunneler 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Hauler 16 | . 1 . . . 2 3 . . . . 4 . . . . . 3 . . . . . . 1 2 Recycler 12 | . . . . . 2 3 . . . . 1 . . . . . 1 . . . . 1 . 1 3 Mechanic 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Operator 6 | . 2 . . . 1 1 . . . . . . . . . . . . . . . 1 . . 1 Drone 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . Watcher 18 | . 3 . . . 3 3 . . . . 3 . . . . . . . . . . 1 . 2 3 Swarmer 44 | . 3 . . 8 3 5 6 . . . 3 6 . . . . . . . . 5 . . 5 . Grunt 72 | . 9 . . 7 11 4 2 . . . 6 . 7 . . 4 1 4 3 . . 1 . 12 1 Brawler 3 | . . . . . . 2 . . . . . . . . . . . . 1 . . . . . . Duelist 5 | . . . . . 1 . 2 . . . 1 . 1 . . . . . . . . . . . . Protector 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . Sentry 15 | . . . . 2 2 2 2 . . . 2 . 1 . . . . . . . . . . 3 1 Specialist 4 | . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Hunter 22 | . . . . . 1 . . . . . 4 . . . . 1 . 1 . . 2 . . 4 9 Programmer 48 | . . . . . . 5 1 1 . . 5 . . . . . . . . . . 5 . 15 16 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Compactor 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . Striker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Z-Light 10 | . . . . . . . . . . . . . . . 10 . . . . . . . . . . Decomposer 2 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . Thief 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . Assembled 46 | . . . . . . . . . . . . . . . 46 . . . . . . . . . . Golem 10 | . . . . . . . . . . . . . . . 9 . 1 . . . . . . . . Mutant 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Best Kill Streak 42 | . 4 . . 7 6 5 6 1 . . 13 3 3 . 42 4 2 4 4 . 7 3 1 13 8 Combat Bots Only 40 | . 3 . . 7 6 3 6 1 . . 9 3 3 . 40 4 1 4 4 . 7 2 1 12 5 Max Kills in Single Turn 21 | . 1 . . 4 1 2 1 1 . . 4 1 3 . 21 1 1 2 1 . 1 1 1 3 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 21 | . 1 . . 4 . 2 1 . . . 4 . 3 . 21 . . 2 . . . . . 3 1 Melee 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Damage Taken 26611 | . 469 . . 429 1476 1384 2122 182 . 26 1586 246 596 . 3259 453 214 173 15 . 2313 521 700 3521 6926 Core 3186 | . 106 . . 38 164 127 408 21 . . 160 11 68 . 189 46 15 . . . 249 65 97 186 1236 Absorbed by Shields 871 | . . . . . . . . . . . 97 72 81 . . . . . . . . . . . 621 Reduced by Siege Mode 210 | . . . . . . . . . . . 28 . . . 149 . . . . . . . . 7 26 Ignored by Resistances 2706 | . . . . . . . . . . . . . . . . 90 44 35 3 . 396 105 132 748 1153 Core Remaining (%) 59 | 100 . . . 42 70 . . . . 20 . . . . . 44 . . . . 73 . . 69 . Volleys Fired 933 | 3 61 . . 27 112 81 55 5 . . 84 12 20 . 65 19 28 13 7 . 23 35 24 119 140 Largest 2 | 2 2 . . 2 2 2 2 2 . . 2 2 2 . 2 2 2 2 2 . 2 2 2 2 2 Hottest 132 | 60 60 . . 93 71 126 132 117 . . 117 66 66 . 132 50 50 50 50 . 50 50 50 65 90 Shots Fired 1688 | 6 112 . . 42 205 160 79 12 . . 147 24 37 . 121 38 49 18 14 . 38 60 48 229 249 Gun 579 | 6 105 . . 23 140 88 18 . . . 94 24 35 . 42 . . . . . . . . . 4 Cannon 1033 | . . . . 5 65 69 61 12 . . 45 . . . 54 38 49 11 14 . 38 60 48 227 237 Launcher 43 | . 7 . . 14 . 3 . . . . 8 . 2 . 2 . . 7 . . . . . . . Special 33 | . . . . . . . . . . . . . . . 23 . . . . . . . . 2 8 Kinetic 812 | 3 54 . . 13 205 152 72 8 . . 137 24 35 . 42 . . . . . . . . 32 35 Thermal 710 | . 5 . . 14 . . . . . . . . . . 36 38 49 11 14 . 38 60 48 195 202 Explosive 76 | . 7 . . 14 . 3 . . . . 8 . 2 . 25 . . 7 . . . . . 2 8 Electromagnetic 90 | 3 46 . . 1 . 5 7 4 . . 2 . . . 18 . . . . . . . . . 4 Robot Hit Streak 44 | 2 11 . . 18 11 12 17 10 . . 28 7 19 . 15 6 13 4 10 . 7 25 44 23 22 Robot Miss Streak 6 | 3 6 . . 2 4 6 6 . . . 2 2 2 . 4 3 1 1 . . 3 . 1 3 2 Penetration Max 1 | . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . Secondary Targets 8 | . 1 . . . . . 1 . . . 1 1 2 . 2 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . 1 . . . 1 1 1 . 1 . . . . . . . . . . Shots Hit Robots 1080 | 2 63 . . 25 136 92 46 8 . . 112 16 30 . 109 22 20 7 8 . 16 24 43 146 155 Core Hits 636 | 1 25 . . 29 61 48 22 4 . . 89 6 20 . 107 10 12 14 7 . 10 12 10 70 79 Critical Kills 4 | . . . . . 1 . . . . . 2 . 1 . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . 1 . . . 1 . 1 . . . . . . . . . . . . Critical Strikes 35 | . 1 . . . 3 8 5 . . . 7 . 2 . 3 . . . . . . . . 1 5 Destroy 9 | . . . . . 1 . 1 . . . 4 . 2 . 1 . . . . . . . . . . Blast 20 | . . . . . 2 8 4 . . . 3 . . . . . . . . . . . . 1 2 Corrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Sever 5 | . . . . . . . . . . . . . . . 2 . . . . . . . . . 3 Melee Attacks 75 | . . . . 5 . 13 . 1 . . 10 . . 1 45 . . . . . . . . . . Impact 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . Slashing 71 | . . . . 5 . 13 . 1 . . 6 . . 1 45 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 48676 | 25 1121 . . 1141 2543 2453 1301 232 . . 4555 449 1122 . 10220 1028 898 758 389 . 739 1352 1934 7930 8486 Guns 7005 | 25 810 . . 219 1527 921 134 . . . 1539 449 730 . 623 . . . . . . . . . 28 Cannons 26048 | . . . . 74 1016 1207 1057 232 . . 1161 . . . 1048 1028 898 70 389 . 739 1352 1934 6715 7128 Explosions 12420 | . 311 . . 848 . 325 110 . . . 1855 . 392 . 5737 . . 688 . . . . . 1131 1023 Melee 2133 | . . . . . . . . . . . . . . . 2133 . . . . . . . . . . Ramming 26 | . . . . . . . . . . . . . . . . . . . . . . . . . 26 Kinetic 12594 | 12 405 . . 155 2543 2020 1049 140 . . 2651 449 730 . 623 . . . . . . . . 879 938 Thermal 19935 | . 64 . . 138 . . 110 . . . 205 . . . 788 1028 898 70 389 . 739 1352 1934 6030 6190 Explosive 11715 | . 282 . . 848 . 266 . . . . 1610 . 392 . 5669 . . 688 . . . . . 937 1023 Electromagnetic 1229 | 13 370 . . . . 167 142 92 . . 89 . . . 328 . . . . . . . . . 28 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3177 | . . . . . . . . . . . . . . . 2812 . . . . . . . . 84 281 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 24 | . 2 2 2 2 . 11 11 11 11 11 . . . . . . 1 1 1 1 3 . 17 24 13 Average Corruption 8 | . 2 2 2 2 . 5 11 11 11 11 . . . . . . 1 1 1 1 2 . 10 19 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 387 | . 8 3 7 18 . 39 41 47 5 10 . . . . . . . 2 7 2 10 . 14 129 45 Message Errors 89 | . 1 3 1 6 . 9 9 11 1 2 . . . . . . . . 2 . 3 . 2 31 8 Matter Fused 87 | . 3 . 4 5 . 9 10 9 3 2 . . . . . . . 1 1 1 1 . 3 23 12 Heat Flow Errors 45 | . 1 . 1 . . 5 6 8 1 2 . . . . . . . . 1 . . . 1 17 2 Energy Discharges 45 | . 1 . . 2 . 6 5 7 . 1 . . . . . . . . . . . . 3 11 9 Parts Rejected 4 | . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Parts Fused 8 | . . . . . . 2 1 1 . . . . . . . . . . . . 1 . 1 2 . Data Loss (minor) 47 | . 1 . 1 4 . 3 4 6 . 2 . . . . . . . . 1 . 2 . 1 18 4 Data Loss (major) 18 | . . . . 1 . 1 3 2 . 1 . . . . . . . . 1 1 . . 1 6 1 Misfires 13 | . . . . . . 2 1 2 . . . . . . . . . . . . 3 . . 5 . Alerts 7 | . 1 . . . . 1 . 1 . . . . . . . . . 1 1 . . . . 2 . Misdirections 8 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 5 Weapon Failures 16 | . . . . . . 1 2 . . . . . . . . . . . . . . . . 11 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1646 | . 55 . . 20 29 25 6 1 . . 120 . 7 . 490 . . . . . 59 48 . 366 420 Projectiles 1088 | . . . . . 29 19 6 1 . . 84 . . . 109 . . . . . 59 48 . 313 420 Explosions 384 | . 55 . . 20 . 6 . . . . 36 . 7 . 207 . . . . . . . . 53 . Melee 174 | . . . . . . . . . . . . . . . 174 . . . . . . . . . . Knockbacks 50 | . . . . . 16 3 6 . . . 8 . . . . . . . . . . . . 6 11 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 45 | . . . . . 14 3 6 . . . 8 . . . . . . . . . . . . 5 9 Secondary 5 | . . . . . 2 . . . . . . . . . . . . . . . . . . 1 2 Self-Inflicted Damage 539 | . 11 . . 14 . . 52 . . . . . . . . . . . . . . 58 . 392 12 Shots 11 | . 2 . . 1 . . 1 . . . . . . . . . . . . . . 1 . 6 . Rammed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 Targets Rammed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 387 | . 84 . 182 123 354 252 373 387 154 214 172 54 263 . 120 23 . 17 170 . 237 24 200 263 124 Average Temperature 79 | . 22 . 98 35 65 61 133 142 97 95 53 27 102 . 45 14 . 15 90 . 133 17 125 104 82 Received Heat Transfer 4535 | . 216 . . 108 666 144 264 . . . 278 . 236 . 762 198 27 84 9 . 681 85 . 381 396 Effects 8 | . . . . . 2 . 3 1 . . . . 2 . . . . . . . . . . . . Shutdowns 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Energy Bleed 3 | . . . . . 1 . . 1 . . . . 1 . . . . . . . . . . . . Interference 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Short Circuit 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Damage (minor) 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Siege Activations 9 | . . . . . . . . . . . 2 . 1 . 3 . . . . . . . . 2 1 Total Turns 186 | . . . . . . . . . . . 31 . 7 . 84 . . . . . . . . 45 19 Longest Duration 45 | . . . . . . . . . . . 28 . 7 . 45 . . . . . . . . 25 19 Robots Corrupted 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . Combat Hostiles 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Melted 11 | . . . . . . . . . . . 2 . . . . 1 1 . . . . . . 6 1 Heat Transferred 10792 | . 125 . . 300 . . 50 . . . 150 . . . 500 575 500 50 225 . 400 625 1100 3200 2992 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . 1 . . . . . 1 . . . 1 . . . 1 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Peak Influence 1204 | . 202 29 . 299 481 366 . . . . 398 . . . . . 78 . . . . 925 131 1103 1204 Initial 906 | . . 29 . . 66 154 . . . . . . . . . . . . . . . 906 115 84 560 Average 332 | . 66 29 . 120 308 203 . . . . 191 . . . . . 19 . . . . 483 114 509 835 Maximum Alert Level 4 | . 1 . . 1 2 1 . . . . 1 . . . . . . . . . . 3 . 4 4 Low Security (%) 43 | 100 99 100 . 73 23 53 . . . . 58 . . . . . 100 . . . . 2 100 15 . Level 1 31 | . . . . 26 55 46 . . . . 41 . . . . . . . . . . 46 . 44 . Level 2 10 | . . . . . 20 . . . . . . . . . . . . . . . . 24 . 5 44 Level 3 12 | . . . . . . . . . . . . . . . . . . . . . . 26 . 28 40 Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . 6 15 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 66 | . 3 . . 1 3 6 . . . . 10 . . . . . 2 . . . . 5 . 20 16 Investigation 6 | . . . . 1 . . . . . . . . . . . . . . . . . 1 . 3 1 Extermination 25 | . . . . . . 5 . . . . 3 . . . . . 1 . . . . 3 . 8 5 Reinforcement 26 | . 3 . . . 3 1 . . . . 7 . . . . . 1 . . . . 1 . 6 4 Assault 9 | . . . . . . . . . . . . . . . . . . . . . . . . 3 6 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . Data Miner Redirects 11 | . . . . . . . . . . . . . . . . . . . . . . . . 3 8 Construction Impeded 6 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . 3 1 Haulers Reinforced 5 | . . . . . . 1 . . . . 2 . . . . . 1 . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Distress Signals 10 | . . . . . 2 . . . . . 1 . . . . . . . . . 1 1 . 3 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 445 | . 22 . . 20 42 30 17 2 . 3 44 7 10 . 61 6 5 5 6 . 13 13 6 53 80 Peak Tracking Total 37 | . 3 . . 8 8 4 7 1 . 9 11 3 4 . 37 5 3 4 3 . 12 3 2 7 16 Tactical Retreats 25 | . . . . . 5 1 1 . . . 1 1 1 . 1 1 . . . . 1 3 . 3 6 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Traps Triggered 10 | . 1 . . 1 . 1 . . . . 2 . . . . . . . . . . 1 . 2 2 Indirectly 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . . . . . 1 . . . 1 . . 1 . 1 . . 1 . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ---------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Machines Disabled 38 | . . . . . 2 7 . 1 . . 10 . . . 3 . . . . . 1 2 . 11 1 Max in Single Turn 4 | . . . . . 1 2 . 1 . . 1 . . . 1 . . . . . 1 1 . 4 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Machines Accessed 55 | . 7 . 2 2 7 4 1 . 4 . 1 . . . . . 3 . . 7 . 6 . 8 3 Terminals 31 | . 6 . . . 7 3 . . . . 1 . . . . . 3 . . . . 5 . 4 2 Fabricators 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Recycling Units 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Hacks 155 | . 15 . 2 2 18 5 1 . 28 . 2 . . . . . 5 . . 46 . 10 . 17 4 Successful 94 | . 5 . 2 2 5 . 1 . 28 . 1 . . . . . . . . 46 . 1 . 3 . Failed 61 | . 10 . . . 13 5 . . . . 1 . . . . . 5 . . . . 9 . 14 4 Catastrophic 22 | . 2 . . . 1 2 . . . . . . . . . . 2 . . . . 6 . 6 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 50 | . 15 . 1 . 5 4 . . . . . . . 6 . . 5 . . . . 8 . 5 1 Terminals 56 | . 12 . . . 18 4 . . . . 2 . . . . . 5 . . . . 8 . 5 2 Fabricators 8 | . . . . . . 1 . . . . . . . . . . . . . . . . . 7 . Repair Stations 4 | . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . Recycling Units 6 | . 3 . . . . . . . . . . . . . . . . . . . . . . 3 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Terminal Hacks 89 | . 4 . 2 2 5 . 1 . 28 . 1 . . . . . . . . 46 . . . . . Record 46 | . . . 1 . . . . . 11 . . . . . . . . . . 34 . . . . . Part Schematic 14 | . . . . . . . . . 10 . . . . . . . . . . 4 . . . . . Robot Schematic 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . Robot Analysis 8 | . 3 . . . 1 . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 7 | . . . . . . . . . 3 . . . . . . . . . . 4 . . . . . Open Door 3 | . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Locate Traps 4 | . 1 . . . 2 . . . . . 1 . . . . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Scan Component 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Recycling Unit Hacks 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Retrieve Components 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 39 | . 7 . . . 7 4 . . . . 1 . . . . . 3 . . . . 6 . 8 3 Full Trace Events 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . 3 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 4 . . . . 3 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 28 | . . . . . . . . . 10 . . . . 14 . . . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 4 | . 2 . . . . . . . . . . . . . . . . . . . . . . 2 . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------ Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . 2 3 . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Total Allies 9 | . . . . . . . 2 3 . 1 3 . . . . . . . . . . . . . . Largest Group 4 | . . . . . . . 2 3 3 4 3 . . . . . . . . . . . . . . Highest-Rated Group 189 | . . . . . . . 46 93 93 189 93 . . . . . . . . . . . . . . Highest-Rated Ally 96 | . . . . . . . 30 31 31 96 31 . . . . . . . . . . . . . . Total Orders 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Ally Attacks 78 | . . . . . . . 13 . . . 65 . . . . . . . . . . . . . . Total Damage 1470 | . . . . . . . 73 . . . 1397 . . . . . . . . . . . . . . Kills 10 | . . . . . . . . . . . 10 . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Robot Analysis Total 8 | . 3 . . . 1 . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 16 | . . 1 . 1 . . 1 2 . 2 . 3 3 2 . 1 . . . . . . . . . Drone Launches 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Turns Passed 31019 | 13 1513 93 354 1528 1642 2107 1120 1265 149 270 1758 546 498 1924 6122 644 881 431 520 364 779 1533 308 2821 1836 Spaces Moved 13376 | 4 895 58 217 639 670 1043 499 511 89 146 791 318 269 1181 2477 215 376 222 278 141 187 527 110 845 668 Core 286 | . . . . . . . 8 . . . . . . . . . . . . . . . 1 . 277 Treads 7307 | . 557 58 217 316 670 1043 204 511 89 . 359 318 269 1181 990 . . . . . . 264 40 5 216 Legs 4912 | 4 338 . . 323 . . . . . . . . . . 1487 215 376 222 278 141 187 263 69 840 169 Wheels 871 | . . . . . . . 287 . . 146 432 . . . . . . . . . . . . . 6 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 160 160 160 160 160 155 160 160 185 120 160 160 160 160 189 136 180 180 180 180 180 180 180 50 Average Speed 173 | 120 144 160 160 183 161 160 183 229 165 185 158 160 160 160 177 189 183 180 180 180 181 210 210 210 131 Slowest Speed 850 | 120 160 160 160 330 240 240 850 240 240 185 185 160 160 160 465 189 210 180 180 180 210 240 300 360 270 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 50 | 2 97 26 60 84 66 39 56 67 68 37 27 55 51 85 94 45 12 36 47 62 42 20 79 24 19 Regions Visited 25 Branch Regions 16 Pre-discovered Areas 9 | . . 1 1 . . . . . 1 . . . . 3 . . . . . 3 . . . . . Known Exits Taken 8 | . . . . . . 1 1 1 1 1 1 . . . . . 1 . . . 1 . . . . Unknown Exits Taken 15 | 1 1 1 1 1 1 . . . . . . 1 1 1 1 1 . 1 1 1 . . . 1 . Scrap Searched 17 | . . 1 . 2 . . . 3 . 2 . 2 2 4 . 1 . . . . . . . . . Spaces Dug 186 | . . . . . . 12 . . . . 10 . . . 5 2 22 8 4 . 5 62 . 28 28 Terrain Destroyed 853 | . 29 . . 76 16 39 19 1 . . 65 2 32 . 92 15 27 71 5 . 21 64 4 159 116 Melee 23 | . . . . . . 12 . . . . 10 . . . 1 . . . . . . . . . . Projectile 347 | . . . . 1 16 13 17 1 . . 7 2 10 . 26 15 27 9 5 . 21 33 4 67 73 AOE 483 | . 29 . . 75 . 14 2 . . . 48 . 22 . 65 . . 62 . . . 31 . 92 43 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Total 19436 | 6 1001 58 226 949 1030 1308 623 591 92 147 1131 331 299 1215 4053 418 518 236 284 253 593 906 138 1653 1377 Wait 4167 | . 11 . . 192 189 76 28 1 . . 103 2 7 . 1341 178 85 . . 106 381 291 . 664 512 Move 13351 | 3 894 57 216 638 669 1042 498 510 88 145 790 317 268 1180 2476 214 375 221 277 140 185 527 109 844 668 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 190 | . 13 1 1 22 14 22 13 1 . 1 32 . 1 5 23 1 15 . . 2 . 16 . 2 5 Fast Attach 117 | . 4 . . 10 11 8 4 3 2 . 14 . . 8 21 . 5 . . 1 . 5 3 7 11 Attach 87 | . 5 . 2 5 6 8 12 1 . . 14 . 1 1 11 . 2 . . 1 1 3 . 4 10 Detach 32 | . 2 . 2 3 1 1 . . . . 7 . . . 8 . . 1 . 1 . . . 2 4 Swap 136 | . 3 . 1 18 9 34 3 4 . . 44 . 2 6 8 . . 1 . . . 1 . . 2 Drop 272 | . 8 . 4 29 19 23 3 2 2 1 33 . . 14 55 6 8 . . 2 2 28 2 11 20 Fire 933 | 3 61 . . 27 112 81 55 5 . . 84 12 20 . 65 19 28 13 7 . 23 35 24 119 140 Melee 75 | . . . . 5 . 13 . 1 . . 10 . . 1 45 . . . . . . . . . . Ram 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Rewire 70 | . . . . . . . 7 63 . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: Sto / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Waste -4/Factory -3/Research History --------- Turn | Location | Event 10 | -11/Junkyard | Discovered new exit (range 2) 14 | -11/Junkyard | Entered Materials 99 | -10/Materials | Discovered new exit (range 9) 181 | -10/Materials | Discovered new exit (range 8) 245 | -10/Materials | Discovered new exit (range 16) 314 | -10/Materials | Build established: Mutant 1093 | -10/Materials | Discovered new exit (range 14) 1163 | -10/Materials | Discovered new exit (range 7) 1527 | -10/Materials | Entered Mines 1549 | -10/Mines | Learned location of Recycling (-7) 1613 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1613 | -10/Mines | Discovered new exit (range 5) 1620 | -10/Mines | Entered Exiles 1667 | -10/Exiles | Met 8R-AWN 1691 | -10/Exiles | Met EX-HEX 1734 | -10/Exiles | Met EX-BIN 1753 | -10/Exiles | Aligned with FarCom system 1755 | -10/Exiles | Given EX-Vault access code 1793 | -10/Exiles | Opened EX-Vault 1804 | -10/Exiles | Found Longsword +1 1838 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1860 | -10/Exiles | Exiles lab attacked by MAIN.C 1894 | -10/Exiles | Learned location of Zion (-6) 1952 | -10/Exiles | Discovered new exit (range 14) 1974 | -10/Exiles | Left Exiles lab with Longsword +1 1974 | -10/Exiles | Entered Mines 1981 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2618 | -9/Mines | Core integrity fell below 50% 2646 | -9/Mines | Destroyed 7 combat bots 2648 | -9/Mines | Discovered new exit (range 9) 2706 | -9/Mines | Met a Derelict shopkeep closing up shop 2891 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3419 | -9/Mines | Discovered new exit (range 8) 3464 | -9/Mines | Excavation squad dispatched 3464 | -9/Mines | A large section of the Mines collapsed 3502 | -9/Mines | Entered Materials 3502 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3734 | -8/Materials | Discovered new exit (range 11) 3790 | -8/Materials | Build established: Scavenger-Mutant 4176 | -8/Materials | Lost 3 parts (1n1u1w) 4963 | -8/Materials | Discovered new exit (range 6) 5144 | -8/Materials | Entered Factory 5144 | -7/Factory | Evolved 2 slots: Utility x2 5145 | -7/Factory | Identified exit to Storage 5861 | -7/Factory | Noticed a derelict Sapper rigging charges 6549 | -7/Factory | System corruption reached 10% 6579 | -7/Factory | Lost 3 parts (1n2u) 7236 | -7/Factory | Discovered new exit (range 9) 7251 | -7/Factory | Identified exit to Lower Caves 7251 | -7/Factory | Entered Lower Caves 7316 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7399 | -7/Lower Caves | Core integrity fell below 50% 7426 | -7/Lower Caves | Lost 12 parts (1p4n4u3w) 7690 | -7/Lower Caves | Identified exit to Lower Caves 7910 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8371 | -7/Lower Caves | Entered another Lower Caves area 8474 | -7/Lower Caves | Learned Factory emergency access door positions 8725 | -7/Lower Caves | Learned 8 Factory zone layouts 9111 | -7/Lower Caves | Discovered new exit (range 14) 9155 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 9281 | -7/Lower Caves | Identified exit to Data Miner 9636 | -7/Lower Caves | Entered Data Miner 9636 | -7/Data Miner | Accompanied by 3 allies 9637 | -7/Data Miner | Discovered new exit (range 6) 9668 | -7/Data Miner | Met Data Miner 9708 | -7/Data Miner | Learned location of Section 7 (-2) 9708 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9721 | -7/Data Miner | Received God Mode back door access code from Data Miner 9783 | -7/Data Miner | Identified exit to Proximity Caves 9785 | -7/Data Miner | Entered Proximity Caves 9785 | -6/Proximity Caves | Accompanied by 3 allies 10033 | -6/Proximity Caves | Discovered new exit (range 11) 10052 | -6/Proximity Caves | Identified exit to Factory 10055 | -6/Proximity Caves | Escorted by Enhanced Grunt 10055 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 10055 | -6/Proximity Caves | Entered Factory 10055 | -6/Factory | Accompanied by 3 allies 10055 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 10056 | -6/Factory | Identified exit to Lower Caves 10398 | -6/Factory | Lost 3 parts (1p2n) 10597 | -6/Factory | Discovered new exit (range 9) 10677 | -6/Factory | Allied Derelicts emerged from ambush trap array 10973 | -6/Factory | P-60 Hacker assimilated allied IP-HM3(g) 11082 | -6/Factory | Build established: Scavenger-Skirmisher 11183 | -6/Factory | Cargo convoy interrupted 11217 | -6/Factory | Destroyed 9 combat bots 11224 | -6/Factory | Lost 5 parts (2p1n2u) 11286 | -6/Factory | Found Prototype Device 11290 | -6/Factory | Identified Exp. Thermal Defense Suite 11301 | -6/Factory | Found Prototype Slashing Weapon 11302 | -6/Factory | Identified Molecular Scythe 11556 | -6/Factory | Build established: Mutant 11813 | -6/Factory | Entered Lower Caves 11923 | -6/Lower Caves | Learned Factory non-interactive machine intel 11951 | -6/Lower Caves | Learned Factory emergency access door positions 12030 | -6/Lower Caves | Learned Factory emergency access door positions 12190 | -6/Lower Caves | Discovered new exit (range 12) 12202 | -6/Lower Caves | Encountered a Warlord checkpoint 12359 | -6/Lower Caves | Entered another Lower Caves area 12394 | -6/Lower Caves | Discovered new exit (range 13) 12570 | -6/Lower Caves | Learned location of 1 exit from Factory 12645 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 12700 | -6/Lower Caves | Learned Factory terminal intel 12814 | -6/Lower Caves | Learned Factory interactive machine intel 12849 | -6/Lower Caves | Discovered new exit (range 6) 12857 | -6/Lower Caves | Entered Zion 12888 | -6/Zion | Learned Factory security intel 12941 | -6/Zion | Discovered new exit (range 15) 13015 | -6/Zion | Found Prototype Special Weapon 13018 | -6/Zion | Found Prototype Special Weapon 13019 | -6/Zion | Identified RU-N14's Throwing Claymores (x2) 13024 | -6/Zion | Found RU-N14's Throwing Claymores 13027 | -6/Zion | Found RU-N14's Throwing Claymores 13394 | -6/Zion | System corruption cleaned by Quarantine Array 13578 | -6/Zion | Learned location of Testing (-2) 13622 | -6/Zion | Given the Hacking Drone Bay 13625 | -6/Zion | Found Prototype Device 13625 | -6/Zion | Identified Hacking Drone Bay 13774 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 13875 | -6/Zion | Learned 4 Factory zone layouts 13903 | -6/Zion | Found Prototype Device 13903 | -6/Zion | Identified Bomb Factory No. 2 14748 | -6/Zion | Opened final containment barrier to the Deep Caves 14775 | -6/Zion | Discovered new exit (range 3) 14775 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 14781 | -6/Zion | Entered Deep Caves 15057 | -6/Deep Caves | Attacked by Z-Imprinter 15072 | -6/Deep Caves | Destroyed Z-Imprinter 15155 | -6/Deep Caves | Lost 5 parts (2p2u1w) 15295 | -6/Deep Caves | Z-Facility disabled 15428 | -6/Deep Caves | Found Prototype Protection 15428 | -6/Deep Caves | Identified Zio. Heavy Carapace 15459 | -6/Deep Caves | Build established: Scavenger-Mutant 15889 | -6/Deep Caves | Discovered new exit (range 6) 16021 | -6/Deep Caves | Destroyed as-97529 16147 | -6/Deep Caves | Spotted as-83193 16177 | -6/Deep Caves | Destroyed as-83193 16401 | -6/Deep Caves | Found Zio. Heavy Carapace 16464 | -6/Deep Caves | Build established: Mutant 16639 | -6/Deep Caves | Triggered Deep Caves wall 16640 | -6/Deep Caves | Spotted AS-64929 16654 | -6/Deep Caves | Spotted AS-15302 16661 | -6/Deep Caves | Destroyed AS-64929 16664 | -6/Deep Caves | Destroyed AS-15302 16664 | -6/Deep Caves | Exposed GOLEM chamber 16685 | -6/Deep Caves | Destroyed 40 combat bots 16704 | -6/Deep Caves | Found GOLEM Unit 17114 | -6/Deep Caves | Found Mobile Assembly Unit 17291 | -6/Deep Caves | Build established: Golem 17761 | -6/Deep Caves | Core integrity fell below 50% 18099 | -6/Deep Caves | Found GOLEM Unit 18104 | -6/Deep Caves | Found GOLEM Unit 18518 | -6/Deep Caves | Found GOLEM Unit 19164 | -6/Deep Caves | Found Unknown Processor 19166 | -6/Deep Caves | Found Surveybot 24 Scanner 20077 | -6/Deep Caves | Found Supersonic Drone Bay 20903 | -6/Deep Caves | Entered Proximity Caves 20958 | -5/Proximity Caves | Learned Factory trap positions 21396 | -5/Proximity Caves | Discovered new exit (range 5) 21547 | -5/Proximity Caves | Entered Factory 21547 | -5/Factory | Evolved 2 slots: Utility x2 21548 | -5/Factory | Identified exit to Upper Caves 21549 | -5/Factory | Identified exit to Factory 21551 | -5/Factory | Loaded intel: 75 trap records 21554 | -5/Factory | Loaded intel: 181 non-interactive machine locations 21555 | -5/Factory | Loaded intel: 51 interactive machine locations 21556 | -5/Factory | Loaded intel: 26 terminal locations 22428 | -5/Factory | Entered Upper Caves 22784 | -5/Upper Caves | Discovered new exit (range 6) 22825 | -5/Upper Caves | Spotted B-75 Beast 22859 | -5/Upper Caves | Entered another Upper Caves area 23318 | -5/Upper Caves | Discovered new exit (range 12) 23379 | -5/Upper Caves | Entered Zhirov 23380 | -5/Zhirov | Discovered new exit (range 3) 23413 | -5/Zhirov | Met Zhirov 23452 | -5/Zhirov | Learned location of Quarantine (-3) 23452 | -5/Zhirov | Learned location of Command (-1) 23485 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 23512 | -5/Zhirov | Found Alien Artifact 23512 | -5/Zhirov | Identified Integrated Dissipator 23512 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 23535 | -5/Zhirov | Found Alien Artifact 23743 | -5/Zhirov | Entered Proximity Caves 23801 | -4/Proximity Caves | Spotted B-86 Titan 23811 | -4/Proximity Caves | Spotter reported a threat 23815 | -4/Proximity Caves | Spotter reported a threat 23880 | -4/Proximity Caves | Destroyed 7 combat bots 23882 | -4/Proximity Caves | Lost 5 parts (4u1w) 23886 | -4/Proximity Caves | Crushed by falling debris 23920 | -4/Proximity Caves | Lost 5 parts (4u1w) 23920 | -4/Proximity Caves | Spotter reported a threat 23949 | -4/Proximity Caves | Spotter reported a threat 23973 | -4/Proximity Caves | Spotter reported a threat 24225 | -4/Proximity Caves | Spotter reported a threat 24355 | -4/Proximity Caves | Discovered exit to Factory (range 16) 24522 | -4/Proximity Caves | Entered Factory 24522 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 24813 | -4/Factory | Discovered new exit (range 78) 24819 | -4/Factory | Search patrols dispatched 24859 | -4/Factory | Found Prototype Launcher 25022 | -4/Factory | Search patrols dispatched 25301 | -4/Factory | Search patrols dispatched 26055 | -4/Factory | Sucked down chute 26055 | -4/Factory | Entered Waste 26070 | -4/Waste | EMP discharged 26098 | -4/Waste | Spotted C-40 Crusher 26113 | -4/Waste | Spotted C-40 Crusher 26131 | -4/Waste | Destroyed C-40 Crusher 26155 | -4/Waste | Destroyed C-40 Crusher 26170 | -4/Waste | EMP discharged 26170 | -4/Waste | System corruption reached 10% 26185 | -4/Waste | Spotted C-40 Crusher 26194 | -4/Waste | Destroyed C-40 Crusher 26250 | -4/Waste | Spotted C-40 Crusher 26264 | -4/Waste | Spotted C-40 Crusher 26270 | -4/Waste | EMP discharged 26279 | -4/Waste | Destroyed C-40 Crusher 26312 | -4/Waste | Spotted C-40 Crusher 26320 | -4/Waste | Crushed by Compactor (1 part destroyed) 26342 | -4/Waste | Discovered new exit (range 11) 26363 | -4/Waste | Entered Factory 26452 | -4/Factory | Build established: Mutant 27347 | -4/Factory | Discovered new exit (range 16) 27835 | -4/Factory | Cargo convoy interrupted 27962 | -4/Factory | Incoming investigation squad redirected 28225 | -4/Factory | Destroyed 12 combat bots 28363 | -4/Factory | First assault squad dispatched 28381 | -4/Factory | Incoming assault squad redirected 28933 | -4/Factory | Incoming assault squad redirected 28937 | -4/Factory | Build established: Golem 29184 | -4/Factory | Entered Research 29184 | -3/Research | Evolved 2 slots: Propulsion x2 30034 | -3/Research | Cargo convoy interrupted 30034 | -3/Research | Spotted Striker 30035 | -3/Research | Spotted Executioner 30035 | -3/Research | Spotted Striker 30044 | -3/Research | Spotted Striker 30051 | -3/Research | Incoming assault squad redirected 30061 | -3/Research | Incoming assault squad redirected 30079 | -3/Research | Destroyed Striker 30088 | -3/Research | Destroyed Striker 30102 | -3/Research | Destroyed Executioner 30133 | -3/Research | Lost 5 parts (1n3u1w) 30160 | -3/Research | Destroyed Striker 30230 | -3/Research | First assault squad dispatched 30248 | -3/Research | Incoming assault squad redirected 30255 | -3/Research | Incoming assault squad redirected 30279 | -3/Research | System corruption reached 10% 30294 | -3/Research | Identified Transdimensional Reconstructor 30294 | -3/Research | Warped through subspace 30302 | -3/Research | Incoming assault squad redirected 30322 | -3/Research | Lost 5 parts (1p1n1u2w) 30495 | -3/Research | Incoming assault squad redirected 30850 | -3/Research | Core integrity fell below 50% 30874 | -3/Research | Lost 6 parts (1p3u2w) 30958 | -3/Research | Incoming assault squad redirected 30964 | -3/Research | Incoming assault squad redirected 31008 | -3/Research | Core integrity fell below 20% 31020 | -3/Research | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 30968_ Identified ECM Suite. 30970_ Acquired 10 matter. 30970_ Slug penetrates Wall. 30980_ R-10 Processor collects ECM Suite. 30983_ System corrupted: Component data lost. 30996_ K-01 Serf destroyed. 30998_ Acquired Wheel. 31001_ System corrupted: Substantial component data lost. 31005_ Slug penetrates Wall. 31005_ Penetrated by Slug. 31005_ Slug penetrates Wall. 31006_ Wheel destroyed. 31007_ Slug penetrates Wall. 31007_ Acquired 5 matter. 31008_ Slug penetrates Wall. 31011_ Penetrated by Slug. 31014_ Slug penetrates Wall. 31016_ System corrupted: Energy discharge (-13). 31018_ Slug penetrates Wall. 31020_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????# #? | | ????????????????????????????????######## #? | | ?????????#####????????########### ]# #? | | ????????? ????????# ## # #? | | ???????? #???????# + # ! #? | | ?????# """ #???????# ## + #? | | ?????# """" #???????# ## # #? | | #????# """" #???????# ## ##########? | | #????# """ #???????# #### ###?????????? | | ###### #???????# #??# #???????????? | | + #???????# #??# #???????????? | | # #???????# #??# #???????????? | | ########+#############+####### ##??????????? | | =!#??????????? | | *%############ | | h | | pY ############ | | ##########+#############/###########??????????? | | #????????# # #?????????????????? | | #????????# # #?????????????????? | | #????????# """ # h""" #?????????????????? | | #????????# ""F # """ #?????????????????? | | ########## "" # """ #?????????????????? | | # !!* # """ # #?????????????????? | | # # """ # ! #?????????????????? | | # # # @ #?????????????????? | | #% # ###g#######?????????????????? | | + #######/##?#l#???????????????????????? | | # #!##### #??#i#???????????????????????? | | # % %/%= #??#!#???????????????????????? | | % #[ ####"####??#g#???????????????????????? | | # #??## #????#l#???????????????????????? | | ##########????##????#%#???????????????????????? | | #???????????????????#%#???????????????????????? | | #???????????????????#!#???????????????????????? | | #???????????????????#!#???????????????????????? | | ##############??????#%#???????????????????????? | | # #??????# #????#######????????????? | | # #???#### ###? #????????????? | | %# """ """ #???# #? #????????????? | | # """ """ ##### # #????????????? | | + """ """ + # ]#????????????? | | # ##### YC + #????????????? | | ! + #???# # #????????????? | | # """ """ #???#! # #????????????? | | # """ """ #???### ###? #????????????? | | # """ """ #?????# #??? #????????????? | | # #?????# #????#######????????????? | | # #?????# #???????????????????????? | | ##############?????# #???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 111 Energy Generation 67 Energy Capacity 2300 Matter Stores 474 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Additional Mass Support 20 Corruption Containment 8 Armor Coverage 3200 Resistance: KI 15 Resistance: TH 30 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Phase Shifting 15 Evasion (%) 58 Targeting Accuracy 14 Target Analysis 8 Core Analysis 8 Recoil Reduction 4 Matter Filtering 50 Salvage Targeting 2 Offensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Imp. Focal Shield | -7/Data Miner | Free Hvy. Pick | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Recoil Nullifier | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Scatter Rocket Array | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Imp. Shock Absorption System | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Imp. Target Analyzer | -6/Zion | Archive Antigrav System | -6/Zion | Archive Imp. Actuator Array | -6/Zion | Archive Bore Cannon | -6/Zion | Archive Mapping Drone Bay | -6/Zion | Archive Focal Shield | -6/Zion | Archive Adv. Thermal Generator | -6/Zion | Archive Centrium Wheel | -6/Zion | Archive Power Sword | -6/Zion | Archive Phase Shifter | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free W-25 Informer | -6/Zion | Archive M-28 Smith | -6/Zion | Archive X-77 Beamer | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed StealthWeaponsLauncher Manual? 0 Play Time 07:16:31 Cumulative 223.1 hours Start 2023.12.14 @ 17:48:13 End 2023.12.16 @ 11:10:07 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 126 Rogue 126 Adventurer 0 Explorer 0 Win Type - Total 5 Types 3/0/2/0/0/0/0/0/0 Lore% 55 Gallery% 57 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f5fcb87f-15fa-41dc-8f7a-665270cea770