Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.12.06 @ 18:05:41 // AFD2021/Volatile Player: kasaphescent Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (75) 375 Value Destroyed (2219) 2219 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (446) 446 TOTAL SCORE: 5940 Bonus ------- High Alert Combat Kills 146 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 295/300 Energy 125/125 System Corruption 20% Temperature Cool (9) Movement Walking (180) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- VSS Leg Potential Leg > --- UTILITY (4) ------ Cooling System Large Storage Unit Improved Targeting Computer Improved Targeting Computer > --- WEAPON (4) ------- Particle Gun Shotgun > --- INVENTORY (15) --- Medium Treads Medium Treads Medium Treads Medium Treads High-capacity Matter Pod (200) Recoil Stabilizer Hacking Suite Powered Hammer Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Potential Leg Potential Leg > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Improved Targeting Computer Recoil Stabilizer > --- WEAPON ----------- Heavy EM Shotgun Heavy Assault Rifle Autogun High-powered Shotgun > --- INVENTORY -------- Improved Deuterium Engine Reinforced Deuterium Engine Fission Core Light Fission Core Medium Treads Medium Treads Medium Treads Medium Treads Cooling System High-capacity Matter Pod Hacking Suite Advanced Beam Cannon Powered Hammer [Rating: 47] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Potential Leg Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Improved Targeting Computer Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 2 | . . . . . . . 2 Weapon 2 | . . . 2 . . . . Parts Attached 63 | 5 2 1 24 . 2 4 25 Power 7 | 1 . . 3 . . . 3 Engine 4 | 1 . . . . . . 3 Core 3 | . . . 3 . . . . Reactor . | . . . . . . . . Propulsion 12 | 1 1 . 5 . 2 . 3 Treads 5 | . . . 5 . . . . Leg 7 | 1 1 . . . 2 . 3 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 11 | 1 1 . 3 . . . 6 Device 7 | . 1 . 2 . . . 4 Storage 2 | 1 . . 1 . . . . Processor 2 | . . . . . . . 2 Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 33 | 2 . 1 13 . . 4 13 Energy Gun 5 | . . 1 1 . . . 3 Energy Cannon 1 | . . . . . . . 1 Ballistic Gun 27 | 2 . . 12 . . 4 9 Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . . . . 2 Corrupted Parts 7 | . . . 2 . . . 5 System Corruption 24 | . . . 5 . . . 19 Parts Lost 30 | . . 1 12 . . . 17 Power 3 | . . . 1 . . . 2 Propulsion 5 | . . . 4 . . . 1 Utility 1 | . . . . . . . 1 Weapon 21 | . . 1 7 . . . 13 Highest Loss Streak 5 | . . 1 5 . . . 5 Average Slot Usage (%) 86 | . 81 97 95 100 55 97 81 Engine 3 | . 14 14 . . . . 6 Core 7 | . . . 9 11 11 11 1 Treads 8 | . . . 12 22 9 . . Leg 11 | . 24 28 8 . 12 22 17 Device 9 | . . 14 10 11 11 11 8 Storage 10 | . 14 14 11 11 11 11 9 Processor 4 | . . . . . . . 18 Energy Gun 1 | . . 5 4 . . . 1 Ballistic Gun 27 | . 28 19 36 44 . 41 19 Naked Turns . | . . . . . . . . Heaviest Build 41 | 12 13 14 37 37 37 33 41 Greatest Support 60 | 10 20 20 40 40 60 60 60 Greatest Overweight (x) 1 | 1 1 . 1 . . . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 Average Capacity 12 | 7 8 8 10 15 15 15 15 Most Carried 15 | 7 8 8 8 12 15 15 15 Average Carried 10 | 4 7 7 6 10 14 11 11 Final Capacity 15 | 8 8 8 15 15 15 15 15 Final Carried 15 | 7 8 7 8 12 15 13 8 Class Distribution -------------------- 35% | Mutant 30% | Scavenger-Gunner 28% | Gunner 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Gunner | -9/Mines Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Matter Collected 1832 | 221 35 . 662 341 60 . 513 Remotely . | . . . . . . . . Salvage Created 2389 | . 105 15 1291 34 . . 944 Parts 156 | . 8 4 84 6 . . 54 Haulers Intercepted 3 | . . . 1 . . . 2 Recyclers Shooed 3 | . . . 2 . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 62 | . 2 3 32 3 . . 22 Guns 41 | . 2 2 19 1 . . 17 Cannons 1 | . . . . . . . 1 AOE 20 | . . 1 13 2 . . 4 Classes Destroyed 10 | . 2 1 6 . . . 1 Worker 2 | . . . 1 . . . 1 Builder 2 | . 1 . 1 . . . . Tunneler 2 | . . . 1 . . . 1 Hauler 3 | . . . 1 . . . 2 Recycler 4 | . . . 4 . . . . Swarmer 18 | . . 3 7 3 . . 5 Grunt 29 | . 2 . 20 . . . 7 Duelist 2 | . . . 1 . . . 1 Sentry 7 | . . . 4 . . . 3 Specialist 6 | . . . . . . . 6 Best Kill Streak 14 | . 3 3 14 3 . . 5 Combat Bots Only 6 | . 2 3 6 3 . . 4 Max Kills in Single Turn 5 | . 2 2 5 3 . . 4 Gunslinging 1 | . . . 1 . . . . Exploded 3 | . . 1 3 2 . . 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Damage Taken 3758 | . 112 212 1260 54 . . 2120 Core 824 | . 45 13 188 19 . . 559 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 74 | 100 . 76 . . . 48 . Volleys Fired 146 | . 10 8 51 5 . . 72 Largest 4 | . 2 2 4 4 . . 4 Hottest 113 | . 40 40 113 89 . . 110 Shots Fired 373 | . 20 11 187 20 . . 135 Gun 359 | . 20 11 187 20 . . 121 Cannon 14 | . . . . . . . 14 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 325 | . 20 11 169 20 . . 105 Thermal 48 | . . . 18 . . . 30 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 16 | . 3 4 12 2 . . 16 Robot Miss Streak 5 | . 2 4 4 5 . . 3 Penetration Max . | . . . . . . . . Secondary Targets 8 | . . . 6 . . . 2 Max Gunslinging Chain 2 | . . . 2 . . . 1 Shots Hit Robots 236 | . 12 4 111 7 . . 102 Core Hits 141 | . 7 4 71 4 . . 55 Critical Kills 1 | . . . 1 . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 2 | . . . 2 . . . . Burn 1 | . . . 1 . . . . Destroy 1 | . . . 1 . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5329 | . 137 154 2810 195 . . 2033 Guns 2728 | . 105 44 1196 88 . . 1295 Cannons 204 | . . . . . . . 204 Explosions 2366 | . 32 110 1614 103 . . 507 Melee . | . . . . . . . . Ramming 31 | . . . . 4 . . 27 Kinetic 2413 | . 105 44 1071 88 . . 1105 Thermal 867 | . . . 311 103 . . 453 Explosive 1721 | . 32 110 1279 . . . 300 Electromagnetic 297 | . . . 149 . . . 148 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 20 | . . . 6 6 6 6 20 Average Corruption 6 | . . . 2 6 6 6 13 Corruption Purged . | . . . . . . . . Effects 56 | . . . 3 17 13 3 20 Message Errors 14 | . . . . 7 1 2 4 Matter Fused 15 | . . . 2 4 6 . 3 Heat Flow Errors 10 | . . . . 2 2 1 5 Energy Discharges 5 | . . . . 2 1 . 2 Parts Rejected 2 | . . . 1 . . . 1 Data Loss (minor) 5 | . . . . 1 2 . 2 Data Loss (major) 3 | . . . . 1 1 . 1 Misdirections 1 | . . . . . . . 1 Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 175 | . . 28 135 . . . 12 Projectiles . | . . . . . . . . Explosions 175 | . . 28 135 . . . 12 Melee . | . . . . . . . . Knockbacks 1 | . . . . . . . 1 Impact 1 | . . . . . . . 1 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 299 | . . . 206 . . . 93 Shots 10 | . . . 7 . . . 3 Rammed 1 | . . . . 1 . . . Targets Rammed 5 | . . . . 1 . . 4 Kicked 4 | . . . . . . . 4 Crushed . | . . . . . . . . Highest Temperature 236 | . 9 . 236 135 91 136 234 Average Temperature 60 | . 7 . 58 62 50 74 67 Received Heat Transfer 771 | . 63 . 375 . . . 333 Effects 2 | . . . . . . . 2 Interference 2 | . . . . . . . 2 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . . 1 . . . 1 Heat Transferred 2125 | . . . 1014 50 . . 1061 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Peak Influence . | . . . . . . . . Initial 210 | . . 36 37 210 . . . Average . | . . . . . . . . Maximum Alert Level 2 | . . . 2 1 . . 2 Low Security (%) 52 | 100 100 100 29 37 . 100 57 Level 1 31 | . . . 29 62 . . 28 Level 2 16 | . . . 40 . . . 13 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 12 | . 3 . 3 . . . 6 Investigation 2 | . 1 . 1 . . . . Extermination . | . . . . . . . . Reinforcement 10 | . 2 . 2 . . . 6 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded 3 | . . . 1 . . . 2 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Distress Signals 5 | . . . 2 . . . 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 81 | . 6 3 32 3 . . 37 Peak Tracking Total 8 | . 2 3 6 3 . . 8 Tactical Retreats 6 | . . . 1 . . . 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Traps Triggered 3 | . 1 . 1 . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Exploded 3 | . . . . . . . 3 Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Disabled 8 | . . . 4 . . . 4 Max in Single Turn 2 | . . . 2 . . . 2 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Accessed 6 | . 2 . 1 . 2 . 1 Terminals 3 | . 1 . 1 . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 35 | . 5 . 2 . 24 . 4 Successful 30 | . 4 . . . 24 . 2 Failed 5 | . 1 . 2 . . . 2 Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 10 | . 3 . 2 . 1 . 4 Terminals 9 | . 3 . 2 . . . 4 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 2 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 25 | . . . . . 24 . 1 Record 23 | . . . . . 23 . . Unreport Threat 1 | . . . . . . . 1 EX-Prototype ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . Report Inventory 1 | . 1 . . . . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 3 | . 2 . . . . . 1 Terminals 3 | . 2 . . . . . 1 Track 1 | . 1 . . . . . . Botnet 2 | . 1 . . . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 2 | . 1 . 1 . . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 2 | . 2 . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Total Allies 3 | . . . . 3 . . . Largest Group 3 | . . . . 3 . . . Highest-Rated Group 40 | . . . . 40 . . . Highest-Rated Ally 16 | . . . . 16 . . . Total Orders 1 | . . . . 1 . . . ROAM 1 | . . . . 1 . . . Ally Attacks 2 | . . . . 2 . . . Total Damage 22 | . . . . 22 . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Turns Passed 3360 | 77 268 45 897 635 435 142 861 Spaces Moved 1998 | 37 170 23 436 287 380 103 562 Core 7 | 7 . . . . . . . Treads 600 | . . . 199 287 114 . . Legs 1391 | 30 170 23 237 . 266 103 562 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 160 90 90 90 Average Speed 122 | 167 133 120 140 160 111 90 95 Slowest Speed 260 | 200 200 120 260 160 160 90 180 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 35 | 3 29 5 36 65 63 32 48 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . . 1 . 1 . Spaces Dug . | . . . . . . . . Terrain Destroyed 388 | . 26 10 225 6 . . 121 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 388 | . 26 10 225 6 . . 121 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Total 2678 | 50 195 31 620 452 398 152 780 Wait 395 | 2 7 . 89 156 . 44 97 Move 1991 | 36 169 22 435 286 379 102 562 Hop . | . . . . . . . . Pick Up 44 | 7 4 . 13 4 5 2 9 Fast Attach 38 | 5 2 . 14 . 2 . 15 Attach 21 | . . 1 8 . . 4 8 Detach 7 | . . . 1 . 4 . 2 Swap 4 | . . . 2 . . . 2 Drop 27 | . 3 . 7 . 8 . 9 Fire 146 | . 10 8 51 5 . . 72 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 4 | . . . . . . . 4 Crush 1 | . . . . 1 . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Discovered new exit (range 15) 316 | -10/Materials | Build established: Mutant 346 | -10/Materials | Entered Mines 349 | -10/Mines | Discovered new exit (range 7) 391 | -10/Mines | Entered Materials 391 | -9/Materials | Evolved 2 slots: Weapon x2 687 | -9/Materials | Build established: Gunner 807 | -9/Materials | Lost 5 parts (2n3w) 878 | -9/Materials | Lost 3 parts (3w) 1272 | -9/Materials | Discovered new exit (range 11) 1288 | -9/Materials | Entered Mines 1335 | -9/Mines | Met a Derelict bent on vengeance 1363 | -9/Mines | Core integrity fell below 50% 1391 | -9/Mines | Discovered new exit (range 7) 1435 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1472 | -9/Mines | Build established: Scavenger-Gunner 1739 | -9/Mines | Discovered new exit (range 3) 1800 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1802 | -9/Mines | Discovered new exit (range 5) 1923 | -9/Mines | Entered Exiles 1966 | -9/Exiles | Met 8R-AWN 1992 | -9/Exiles | Met EX-HEX 2040 | -9/Exiles | Met EX-BIN 2059 | -9/Exiles | Aligned with FarCom system 2060 | -9/Exiles | Given EX-Vault access code 2097 | -9/Exiles | Opened EX-Vault 2109 | -9/Exiles | Found Potential Leg 2112 | -9/Exiles | Found Potential Leg 2141 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2228 | -9/Exiles | Discovered new exit (range 14) 2233 | -9/Exiles | Build established: Mutant 2303 | -9/Exiles | Met EX-DEC 2308 | -9/Exiles | Learned location of Zion (-6) 2351 | -9/Exiles | Discovered new exit (range 10) 2358 | -9/Exiles | Left Exiles lab with Potential Leg 2358 | -9/Exiles | Entered Mines 2494 | -8/Mines | Discovered new exit (range 8) 2500 | -8/Mines | Entered Materials 2500 | -8/Materials | Evolved 2 slots: Utility x2 2785 | -8/Materials | Lost 4 parts (4w) 2913 | -8/Materials | Discovered new exit (range 8) 2953 | -8/Materials | Core integrity fell below 50% 2987 | -8/Materials | Lost 5 parts (1p4w) 2997 | -8/Materials | System corruption reached 10% 3171 | -8/Materials | Core integrity fell below 20% 3242 | -8/Materials | Lost 3 parts (1n1u1w) 3328 | -8/Materials | Lost 3 parts (1p2w) 3361 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03295_ Imp. Targeting Computer temporarily disabled. 03297_ Imp. Deuterium Engine destroyed. 03302_ DAQKP5|FFGHVJKSL2CWV|83X> 8PMB%M 03317_ X-57 Shotgunner destroyed. 03317_ Processing Tank disabled. 03321_ System corrupted: Component data lost. 03329_ Acquired Shotgun. 03330_ Acquired 22 matter. 03332_ U-05 Engineer lays Concrete. 03336_ The unstable cave ceiling collapses. 03336_ U-05 Engineer lays Concrete. 03337_ U-05 Engineer builds a Door. 03339_ System corrupted: Matter fused (-8). 03341_ Acquired Corrupted Lgt. Ion Engine. 03341_ Integrated Corrupted Lgt. Ion Engine (+3). 03341_ U-05 Engineer builds a Wall. 03346_ U-05 Engineer lays Concrete. 03347_ U-05 Engineer builds a Wall. 03348_ Acquired 16 matter. 03355_ NKSNTF7>D|YLRM0DNYHAFJ Map ----- +----------------------------------------------------+ | ????????????????# # #= ! # #???????? | | ????????????????### # # #???????? | | ?????????????????## # !# #???????? | | ??????????????????? ####?# #???????? | | ??????????????????? ?#####+##??????? | | ??????????????????? ?# #??????? | | ??????????????????? ## " ###????? | | ??????????????????? # ######## | | ??????????????????# ## # # | | ??????????????????# # # ""# | | ??????????????????# ##! # ""# | | ??????????????????#?#####/## T"# | | ????????????????????# # r ""# | | ????????????????????# # # = ""# | | ????????????????????# # /! # | | ????????????????????# # # "" # | | ????????????????????### # " # | | ??????????????????????### ### """ # | | ???????????????####+## # # # """ # | | ???????????????# # # # """ # | | ???????????????# # # # # | | ???????????????# # # ######## | | ????????????????""" ! # # ???## #? | | ???????????????#""" # ##?###" ## | | ???????????????#""" #=###"#""""# | | ???????????????#""" #@##% [= * # | | ???????????????#""" #% ; # | | ???????????????# #![; " # | | ????????# ##########+## #[%; """"" # | | ????????# % [ # """"" # | | ????????+ =%= = + # | | ????????# *! g# """"" # | | ????????########+## #+### """"" # | | ??????????????????# ## """"" # | | ??????????????????# # ## ?? # | | ??????????????????# g # ## ??# | | ??????????????????#g # #?##??#??? | | ??????????????????# H # #????????? | | ??????????????????# # #????????? | | ??????????????????##### #????????? | | ??????????????????????#####????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 57 Targeting Accuracy 12 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShrapnelHypervelocityFilter Manual? 0 Play Time 00:28:54 Cumulative 176.9 hours Start 2021.12.06 @ 17:36:39 End 2021.12.06 @ 18:05:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2021/Volatile Game No. 125 Rogue 125 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 74 Achievement% 52 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 46ab1077-b59a-4373-bb9a-3b0ddb1d878d