Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.09 @ 14:48:20 Player: CrossedViper Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (352) 1760 Value Destroyed (18785) 18785 Prototype IDs (236) 4720 Alien Tech Used (7) 1400 Bonus (16144) 16144 TOTAL SCORE: 52909 Bonus ------- Pacifist 200 Triggered High Security 500 High Alert Combat Kills 7068 Follower Combat Kills 4324 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Scanned by Researcher 500 Pursued by Intercept 1000 Destroyed MAIN.C Guards 500 Friendly Fire -2148 Cogmind --------- Core Integrity 0/1600 Matter 213/300 Energy 380/380 System Corruption 23% Temperature Cool (0) Movement Immobile (Siege) Location -1/Command Parts ------- > --- POWER (3) -------- Zero-point Reactor Zero-point Reactor > --- PROPULSION (6) --- Experimental Biometal Heavy Treads > --- UTILITY (13) ----- Experimental Cooling System Experimental Cooling System Spectral Analyzer Improved Armor Integrity Analyzer > --- WEAPON (3) ------- Nova Cannon Graviton Cannon Graviton Cannon > --- INVENTORY (4) ---- Disintegrator Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Light Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Armored Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Experimental Cooling System Experimental Cooling System Advanced Coolant Injector Large Storage Unit Large Storage Unit Spectral Analyzer Improved Armor Integrity Analyzer Experimental Weapon Cycler Zionite Heavy Carapace Heavy Insulated Plating Zionite Shade Armor > --- WEAPON ----------- Nova Cannon Zionite Alpha Cannon Graviton Cannon > --- INVENTORY -------- Antimatter Reactor Reinforced Antimatter Reactor Power Amplifier Zionite Shade Carapace Transdimensional Reconstructor Transdimensional Reconstructor Subatomic Replicator Nova Cannon Disintegrator Graviton Cannon Tesla Bomb Launcher Tesla Bomb Launcher Z-bomb Delivery System [Rating: 201] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Improved Quantum Reactor Propulsion Improved Medium Treads Treads Improved Medium Treads Leg Carbon-fiber Leg Wheel Centrium Wheel Flight Unit VTOL Module Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Salvage Targeting Computer Hackware System Mapper Protection Improved Light Armor Plating Artifact Matter Drive Weapon Flak Gun Energy Gun High-powered Electrolaser Energy Cannon Nova Cannon Ballistic Gun Flak Gun Ballistic Cannon Graviton Cannon Launcher Tesla Bomb Launcher Slashing Weapon Sigix Broadsword Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Acc Com Slots Evolved 18 | . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 2 . 2 . 2 . Power 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Propulsion 4 | . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . 1 . Utility 11 | . . 2 . . . 2 . . . . . 2 . . . . 1 . . . . 1 1 . 1 . 1 . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Attached 400 | 3 . 22 . 1 13 21 21 7 3 15 5 29 9 15 5 21 11 4 . 3 20 8 38 11 20 30 43 22 Power 36 | 1 . 1 . . 1 1 5 . . . . 2 . 1 . 1 2 . . . 2 . 4 . 4 5 4 2 Engine 12 | 1 . 1 . . 1 . 3 . . . . 1 . 1 . . 2 . . . 1 . 1 . . . . . Core 6 | . . . . . . 1 2 . . . . . . . . 1 . . . . . . . . . 2 . . Reactor 18 | . . . . . . . . . . . . 1 . . . . . . . . 1 . 3 . 4 3 4 2 Propulsion 78 | 2 . 5 . . 3 4 5 4 . 2 . 7 2 3 1 8 4 . . . 5 3 7 . 6 2 3 2 Treads 53 | 2 . 5 . . 3 4 4 . . . . 3 1 . . 8 4 . . . 5 . 1 . 6 2 3 2 Leg 15 | . . . . . . . . 2 . 2 . 4 1 2 . . . . . . . 3 1 . . . . . Wheel 8 | . . . . . . . 1 . . . . . . 1 1 . . . . . . . 5 . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Utility 140 | . . 5 . 1 2 11 4 1 2 7 4 12 4 8 2 4 2 2 . 3 8 3 11 4 7 7 19 7 Device 57 | . . . . . . 6 3 . 1 2 3 6 2 6 . 1 . 1 . . 6 1 6 2 3 3 3 2 Storage 12 | . . 2 . 1 . . . . . 1 . . 2 . 1 . . . . . . 2 . . . . 3 . Processor 9 | . . 1 . . . 2 . . . . . 1 . . 1 1 1 . . . . . . . 1 . 1 . Hackware 4 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 2 . . Protection 57 | . . 2 . . 2 3 . 1 1 4 1 4 . 2 . 2 1 1 . 3 2 . 5 2 3 1 12 5 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon 146 | . . 11 . . 7 5 7 2 1 6 1 8 3 3 2 8 3 2 . . 5 2 16 7 3 16 17 11 Energy Gun 46 | . . 8 . . 3 3 5 1 . 2 . 3 . 1 . . 1 . . . 3 . 6 3 1 5 1 . Energy Cannon 23 | . . . . . 2 1 . . . . 1 2 . . . . . . . . 1 1 1 . . 2 8 4 Ballistic Gun 40 | . . 3 . . 2 1 1 1 1 2 . 2 . 2 2 5 2 2 . . . 1 5 1 2 5 . . Ballistic Cannon 7 | . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . 1 3 Launcher 22 | . . . . . . . . . . . . . 3 . . 3 . . . . 1 . 1 . . 3 7 4 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 8 | . . . . . . . 1 . . 2 . . . . . . . . . . . . 1 3 . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 27 | . . 1 . . . 2 1 . . . . 1 . . . . 1 1 . 2 3 . 4 1 2 4 3 1 Parts Lost 148 | . . 2 . . 14 10 7 2 . 5 2 11 2 3 . 10 2 1 . . 9 6 6 2 3 18 9 24 Power 18 | . . . . . . 1 1 . . . . 2 . . . 1 . . . . 2 1 . 1 . 4 2 3 Propulsion 31 | . . 1 . . 2 1 1 1 . 2 . 2 1 1 . 4 . . . . 2 3 . . 2 3 1 4 Utility 49 | . . . . . 4 5 1 . . 1 1 4 . 1 . 2 1 1 . . 2 . 3 . . 7 5 11 Weapon 50 | . . 1 . . 8 3 4 1 . 2 1 3 1 1 . 3 1 . . . 3 2 3 1 1 4 1 6 Highest Loss Streak 23 | . . 1 . . 8 5 3 2 . 2 1 5 1 3 . 9 2 1 . . 5 3 1 1 1 9 5 23 Average Slot Usage (%) 87 | . 42 79 100 100 82 87 94 91 92 91 89 90 95 95 87 95 95 95 94 93 89 76 82 87 80 75 74 66 Engine 4 | . 14 11 11 11 11 7 3 7 7 7 7 2 6 5 6 2 9 11 11 11 5 . . . . . . . Reactor 2 | . . . . . . . . . . . . 3 . . . . . . . . 2 4 5 6 9 8 9 11 Treads 10 | . 28 21 22 22 21 17 24 . . . . 4 1 1 . 18 22 23 23 23 21 14 2 4 11 10 9 10 Leg 5 | . . . . . . . . 12 15 14 15 15 20 20 15 3 . . . . . . 1 . . . . . Wheel 3 | . . . . . . . 1 7 7 7 7 . . 3 5 1 . . . . . . 16 14 1 . . . Device 9 | . . . . . . 12 11 7 1 6 4 14 10 10 13 5 5 4 5 5 10 10 9 18 15 12 16 14 Storage 12 | . . 9 11 11 11 9 7 7 7 7 15 13 15 13 15 20 17 17 17 17 17 18 16 14 13 9 5 3 Processor 14 | . . 8 11 11 11 18 23 23 23 21 15 13 20 14 13 13 16 17 17 17 17 15 14 12 9 10 8 8 Hackware 2 | . . . . . . . 3 . . . . 1 6 6 6 6 5 1 . . . . . . . 2 6 . Protection 5 | . . 7 22 22 9 6 . 7 13 8 7 5 . 6 3 5 1 5 5 4 2 . 2 3 8 3 4 7 Energy Gun 2 | . . 7 . . . 6 9 . . . 1 7 . 3 . . . . . . 5 4 3 1 1 4 1 2 Energy Cannon 1 | . . . . . 1 3 2 . . . 5 1 . . . . . . . . 1 4 1 4 2 . 8 3 Ballistic Gun 6 | . . 13 22 22 15 3 1 15 15 13 7 2 . 4 5 12 11 11 11 11 . 2 5 3 2 4 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 214 | 3 3 34 34 42 42 41 36 43 47 60 72 80 64 63 68 74 90 98 92 92 112 122 120 117 151 150 203 214 Greatest Support 195 | 3 3 46 46 46 46 46 88 28 28 28 28 78 78 63 50 97 120 120 120 120 120 76 65 60 180 155 195 195 Greatest Overweight (x) 4 | . . 3 . . . . 1 2 1 2 2 3 1 1 2 3 1 . . . 1 2 3 2 4 1 1 1 Average Overweight (x) . | . . . . . . . . 1 1 1 2 . . . . . . . . . . 1 1 1 . . . . Largest Inventory Capacity 36 | 4 4 8 8 10 10 10 10 10 10 16 16 16 16 16 22 22 22 22 22 22 22 28 22 22 22 22 36 24 Average Capacity 16 | 4 4 6 8 8 10 10 10 10 10 10 16 16 16 16 18 22 22 22 22 22 22 22 22 22 22 17 13 21 Most Carried 22 | 4 4 7 7 9 9 10 10 10 10 11 15 16 16 16 19 22 22 22 21 22 22 22 22 22 22 22 18 17 Average Carried 14 | 2 4 5 7 7 6 5 8 9 9 9 11 14 15 15 16 19 20 21 21 21 19 19 19 21 21 16 11 13 Final Capacity 24 | 4 4 8 8 10 10 10 10 10 10 16 16 16 16 16 22 22 22 22 22 22 22 22 22 22 22 10 24 4 Final Carried 22 | 4 4 7 7 8 1 9 9 10 10 11 15 16 15 16 19 22 22 21 21 22 21 18 20 22 22 10 15 2 Class Distribution -------------------- 52% | Scavenger-Mutant 23% | Mutant 5% | Hauler-Mutant 5% | Derelict-Mutant 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Derelict-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -3/Research Hauler-Mutant | -3/Quarantine Hauler-Mutant | -2/Research Generator-Mutant | -2/Testing Scavenger-Mutant | -1/Access Scavenger-Mutant | -1/Command Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Acc Com Matter Collected 8425 | 203 . 345 54 . 275 309 186 237 108 260 175 426 307 237 65 417 243 114 21 72 546 70 1003 178 521 668 816 569 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 22718 | . . 462 150 . 394 1115 957 182 271 351 314 1634 659 70 . 832 167 191 . 314 461 453 2394 769 980 3031 4541 2026 Parts 910 | . . 35 10 . 13 55 40 15 13 24 9 63 23 5 . 33 14 7 . 4 19 20 109 33 46 125 141 54 Haulers Intercepted 11 | . . 1 . . . 1 . . . . . 1 . . . . . . . . . . 2 . . 1 5 . Recyclers Shooed 12 | . . 1 . . . . . . . . . 2 . . . . 1 . . . . 1 2 . 1 1 . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 78 | . . . . . . . . 13 5 . 7 . 1 7 1 15 . 5 . 4 20 . . . . . . . Prevented 61 | . . . . . . . . 3 . . 2 . 15 . . 34 . . . . 7 . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Acc Com Combat Hostiles Destroyed 273 | . . 10 3 . 10 19 11 5 1 3 7 19 12 1 . 9 6 3 . . 8 5 21 9 11 34 43 23 Melee 12 | . . . . . . . . . . . . . . . . . . . . . . . 1 5 2 4 . . Guns 117 | . . 10 3 . 9 13 8 5 1 2 2 14 . 1 . 3 6 3 . . 6 1 11 2 5 12 . . Cannons 42 | . . . . . . 5 2 . . . 5 4 1 . . . . . . . 2 1 . 1 4 . 13 4 AOE 38 | . . . . . 1 . . . . 1 . . 5 . . 5 . . . . . 1 1 . . 4 12 8 Classes Destroyed 23 | . . 7 1 . 1 . 2 . 2 . . 1 1 . . 2 . . . . . . . . . 2 1 3 Worker 22 | . . . . . . . 5 . . . . 7 . . . . . . . . . 3 . . . 3 4 . Builder 14 | . . 1 . . . . 1 . . . . 1 . . . . . . . . . 1 3 . . 2 5 . Tunneler 3 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . Hauler 11 | . . 1 . . . 1 . . . . . 1 . . . . . . . . . . 2 . . 1 5 . Recycler 13 | . . 1 . . . 1 4 . . . . 1 . . . . . . . . . . 3 . 1 . 2 . Minesweeper 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Watcher 7 | . . 2 . . . . 1 . . . . . . . . . . . . . . . 1 1 . 1 1 . Swarmer 47 | . . 7 . . 4 . 3 3 . . 4 . 3 . . . 6 1 . . 2 . 1 . . 4 6 3 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Grunt 109 | . . 2 2 . 5 15 4 1 . . 3 14 2 1 . 1 . 1 . . 1 5 6 4 . 14 19 9 Brawler 8 | . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . 2 3 1 Duelist 12 | . . . 1 . . 1 . . . . . 1 2 . . 3 . . . . . . . 1 1 1 1 . Protector 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 1 Sentry 22 | . . 1 . . . 3 1 . . . . 2 2 . . 1 . 1 . . 1 . 5 2 1 1 1 . Hunter 20 | . . . . . 1 . . . 1 . . 1 1 . . 2 . . . . 3 . 2 2 . 5 2 . Programmer 26 | . . . . . . . 3 1 . . . 1 . . . . . . . . 1 . 6 . 6 5 2 1 Behemoth 4 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . 1 . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Grunt 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Tracker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Combat Programmer 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 2 Striker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Protovariant G 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Z-Courier 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Z-EX 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Decomposer 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Thief 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Thug 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Savage 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Fireman 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Mutant 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 24 | . . 6 3 . 4 6 4 3 1 1 4 5 9 1 . 6 4 3 . . 3 6 8 4 2 24 15 8 Combat Bots Only 17 | . . 4 3 . 4 5 3 3 1 1 4 4 9 1 . 6 4 3 . . 3 3 7 4 2 17 14 8 Max Kills in Single Turn 4 | . . 1 1 . 1 1 2 1 1 1 1 2 2 1 . 2 1 1 . . 2 4 2 1 1 4 3 3 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Exploded 3 | . . . . . 1 . . . . 1 . . 2 . . 2 . . . . . 1 1 . . 2 3 3 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Data Miner (-7/Data Miner) Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Acc Com Damage Taken 40770 | . 35 650 244 . 1693 1572 1098 411 81 795 739 2073 452 411 . 1820 755 271 . . 2056 1228 2912 1320 1968 6831 3821 7534 Core 4205 | . 11 70 10 . 287 237 112 13 . 59 54 210 57 166 . 182 62 . . . 138 45 146 132 . 602 171 1441 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 393 | . . . . . . . . . . . . . . . . . . . . . . . 30 . 33 . 129 201 Core Remaining (%) 64 | 100 95 . . . 8 56 . . . . 66 . . . . 27 . . . . 73 96 . 78 . 49 . . Volleys Fired 952 | . . 44 9 . 54 95 72 12 13 18 17 101 16 34 . 31 23 7 . 4 34 14 72 15 51 72 92 52 Largest 3 | . . 2 2 . 2 2 2 2 2 2 2 2 2 2 . 2 2 2 . 2 2 3 3 3 3 3 3 3 Hottest 339 | . . 90 40 . 132 124 124 56 56 103 118 153 153 70 . 63 63 60 . 60 160 188 213 263 189 274 339 253 Shots Fired 1699 | . . 85 18 . 106 134 123 25 15 35 34 187 29 41 . 52 45 14 . 8 57 40 148 25 86 125 201 66 Gun 1194 | . . 85 18 . 103 100 108 25 15 35 23 159 4 41 . 43 45 14 . 8 39 26 125 10 56 108 3 1 Cannon 393 | . . . . . 3 34 15 . . . 11 28 5 . . . . . . . 16 14 17 15 30 2 168 35 Launcher 112 | . . . . . . . . . . . . . 20 . . 9 . . . . 2 . 6 . . 15 30 30 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 745 | . . 39 18 . 92 46 18 25 15 28 17 60 . 14 . 43 45 14 . 8 10 14 105 . 49 65 12 8 Thermal 721 | . . 24 . . 11 88 105 . . 3 11 127 9 27 . . . . . . 25 12 3 15 37 45 153 26 Explosive 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Electromagnetic 203 | . . 22 . . 3 . . . . 4 6 . 20 . . 9 . . . . 2 14 40 10 . 15 29 29 Phasic 28 | . . . . . . . . . . . . . . . . . . . . . 20 . . . . . 6 2 Robot Hit Streak 39 | . . 8 5 . 10 23 14 5 15 16 6 11 10 8 . 25 8 8 . 4 22 10 18 6 35 39 24 11 Robot Miss Streak 6 | . . 4 1 . 5 2 2 3 3 3 6 5 1 4 . 6 3 1 . 1 2 2 3 1 3 2 4 2 Penetration Max 1 | . . . . . . . 1 1 . . . 1 . . . . . . . 1 . 1 1 . 1 1 . . Secondary Targets 18 | . . 1 . . 2 1 1 1 . . . 3 . . . 1 . . . . 1 . 4 . 1 2 . . Max Gunslinging Chain 1 | . . 1 . . 1 1 1 1 . . . 1 . . . 1 . . . . 1 . 1 . 1 1 . . Shots Hit Robots 1236 | . . 51 12 . 65 110 82 19 12 34 23 133 25 13 . 49 31 11 . 7 48 29 107 26 74 99 127 49 Core Hits 781 | . . 21 6 . 29 45 35 13 21 40 25 90 15 10 . 56 12 8 . 6 19 20 55 15 26 70 79 65 Critical Hits 35 | . . 1 . . . 2 3 . . . . . . . . 3 2 . . . . . 9 2 3 8 . 2 Critical Kills 9 | . . . . . . 1 1 . . . . . . . . . . . . . . . 2 2 1 2 . . Critical Parts Destroyed 22 | . . 1 . . . 1 2 . . . . . . . . 1 2 . . . . . 6 . 1 6 . 2 Melee Attacks 67 | . . . . . . . 2 . . 15 . . . . . . . . . . . . 5 13 9 23 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 67 | . . . . . . . 2 . . 15 . . . . . . . . . . . . 5 13 9 23 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Damage Inflicted 49997 | . 3 586 159 . 836 1902 1666 393 332 920 638 3780 1367 192 . 1596 615 238 . 251 1925 1714 4619 1579 3310 6213 9409 5754 Guns 21235 | . . 586 159 . 714 1306 1425 393 332 638 328 3117 74 192 . 826 605 238 . 251 1071 582 3536 341 1709 2763 49 . Cannons 11357 | . . . . . 52 594 144 . . . 196 663 203 . . . . . . . 621 525 152 256 1173 3 5477 1298 Explosions 14707 | . . . . . 66 . 84 . . 36 114 . 1090 . . 770 . . . . 233 606 866 . . 2547 3870 4425 Melee 2561 | . . . . . . . . . . 246 . . . . . . . . . . . . 40 960 415 900 . . Ramming 137 | . 3 . . . 4 2 13 . . . . . . . . . 10 . . . . 1 25 22 13 . 13 31 Kinetic 14383 | . . 203 159 . 618 533 255 393 332 571 225 1273 . 192 . 826 605 238 . 251 232 312 2810 . 1522 1911 466 456 Thermal 16791 | . . 154 . . 162 1367 1314 . . 64 310 2507 441 . . 77 . . . . 848 777 . 256 1360 926 5232 996 Explosive 1003 | . . . . . . . 84 . . . . . . . . . . . . . . . . . . . 79 840 Electromagnetic 14076 | . . 229 . . 52 . . . . 39 103 . 926 . . 693 . . . . 233 624 1744 341 . 2476 3301 3315 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2561 | . . . . . . . . . . 246 . . . . . . . . . . . . 40 960 415 900 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 1046 | . . . . . . . . . . . . . . . . . . . . . 612 . . . . . 318 116 Highest Corruption 39 | . . . . . . . 2 5 5 5 . 1 1 11 11 1 . . . . 9 . 5 5 17 39 10 23 Average Corruption 7 | . . . . . . . 1 3 5 3 . 1 1 8 11 1 . . . . 6 . 3 5 9 28 4 12 Corruption Purged 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Effects 349 | . . . . . . . 8 11 14 13 . . 3 21 2 5 . . . . 20 . 17 17 47 111 22 38 Message Errors 71 | . . . . . . . 3 2 7 5 . . 1 6 . 2 . . . . 7 . 3 4 11 8 3 9 Matter Fused 43 | . . . . . . . . 1 2 2 . . . 4 2 . . . . . 3 . 3 2 7 9 1 7 Heat Flow Errors 27 | . . . . . . . 2 4 1 2 . . . 1 . . . . . . 2 . 1 2 4 4 2 2 Energy Discharges 37 | . . . . . . . . 1 1 . . . 2 3 . 2 . . . . 2 . 2 2 7 12 2 1 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . . Data Loss (minor) 26 | . . . . . . . . . 2 3 . . . 1 . 1 . . . . 1 . 1 2 5 5 3 2 Data Loss (major) 14 | . . . . . . . . . . 1 . . . 1 . . . . . . 1 . . 3 1 3 . 4 Misfires 9 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . 4 2 1 Misdirections 18 | . . . . . . . . . . . . . . 2 . . . . . . . . . . 4 11 . 1 Targeting Errors 83 | . . . . . . . 3 2 1 . . . . 1 . . . . . . 2 . 6 2 4 49 7 6 Weapon Failures 18 | . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . 2 6 2 5 Overload Shots 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Overflow Damage 1162 | . . . . . 8 3 5 . . 48 16 14 16 . . . . . . . 23 119 13 55 98 196 328 220 Projectiles 480 | . . . . . . 3 . . . . . 14 16 . . . . . . . 21 41 . . 98 . 161 126 Explosions 477 | . . . . . 8 . 5 . . . 16 . . . . . . . . . 2 78 13 . . 94 167 94 Melee 205 | . . . . . . . . . . 48 . . . . . . . . . . . . . 55 . 102 . . Knockbacks 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 5 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kinetic 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1229 | . 1 . . . 49 . 69 . . 19 45 . 46 . . 37 . . . . 42 . 141 . . 252 323 205 Shots 50 | . . . . . 1 . 1 . . 1 1 . 2 . . 3 . . . . 2 . 5 . . 9 16 9 Rammed 18 | . 1 1 . . 2 2 2 . . . . . . . . . . . . . . . 2 2 1 . 1 4 Targets Rammed 21 | . 1 1 . . 2 2 2 . . . . . . . . . 1 . . . . 1 3 2 1 . 1 4 Kicked 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Crushed 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . Highest Temperature 689 | . . 125 6 . 402 294 200 247 81 226 334 375 252 198 . 13 . 80 . . 340 198 176 188 187 196 689 168 Average Temperature 84 | . . 40 3 . 85 54 45 94 45 70 134 122 94 95 . 4 . 45 . . 96 113 44 62 71 70 141 90 Received Heat Transfer 5625 | . 18 84 60 . 774 747 315 72 . 126 147 777 54 27 . 261 . 81 . . 108 150 270 150 207 981 189 27 Effects 17 | . . . . . 2 2 . . . . 1 1 . . . . . . . . 3 . . . . . 8 . Shutdowns 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . Energy Bleed 4 | . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . 1 . Interference 6 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 3 . Matter Decay 3 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . 1 . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations 11 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 1 3 3 Total Turns 210 | . . . . . . . . . . . . . . . . . . . . . . . 26 . 43 6 62 73 Longest Duration 38 | . . . . . . . . . . . . . . . . . . . . . . . 26 . 19 6 38 36 Robots Corrupted 63 | . . . . . . . . . . . . . 6 . . 2 . . . . . 2 9 1 . 14 18 11 Combat Hostiles 60 | . . . . . . . . . . . . . 6 . . 1 . . . . . 2 8 1 . 14 17 11 Parts Fried 141 | . . 1 . . . . . . . . 1 . 5 . . 7 . . . . . 6 23 4 . 27 41 26 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . 1 . Combat Hostiles 4 | . . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . 1 . Parts Melted 38 | . . . . . . 1 14 . . . . 8 . . . . . . . . 1 . 1 . 1 2 10 . Heat Transferred 18301 | . . 397 . . 272 2775 2664 . . 124 225 3051 523 . . 100 . . . . 646 770 . 185 925 1041 4114 489 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 18 | . . . . . 1 . . . . 1 1 . 2 . . 2 . . . . . 3 . . . 2 3 3 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Acc Com Peak Influence 4540 | . 104 310 134 . 265 399 352 . . . . 358 . . . . 509 . . . . 185 780 718 811 1063 2164 4540 Initial 1384 | . . 43 64 . . 33 181 . . . . 88 . . . . 57 . . . . 9 89 414 299 413 556 1384 Average 586 | . 51 162 114 . 92 203 133 . . . . 169 . . . . 328 . . . . 69 370 532 597 763 1293 2975 Maximum Alert Level 5 | . . 1 . . 1 1 1 . . . . 1 . . . . 2 . . . . . 3 3 3 3 5 5 Low Security (%) 40 | 100 100 77 100 . 93 48 90 . . . . 53 . . . . 18 . . . . 100 43 . . . . . Level 1 14 | . . 22 . . 6 51 9 . . . . 46 . . . . 35 . . . . . 15 . 10 . . . Level 2 20 | . . . . . . . . . . . . . . . . . 46 . . . . . 21 93 62 37 23 . Level 3 12 | . . . . . . . . . . . . . . . . . . . . . . . 19 6 26 62 24 . Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 14 Level 5 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 30 High Security 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 54 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 86 | . 1 1 . . . 4 4 . . . . 4 . . . 1 2 . . . 1 1 6 4 6 11 19 21 Investigation 9 | . 1 . . . . 1 1 . . . . . . . . . . . . . . . 1 . 1 2 1 1 Extermination 11 | . . . . . . . 1 . . . . 1 . . . . 1 . . . . . 2 . 2 2 2 . Reinforcement 22 | . . 1 . . . 3 2 . . . . 3 . . . . 1 . . . . 1 3 1 . 1 4 2 Assault 29 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 3 6 18 Garrison 9 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . 3 3 . Intercept 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 3 . Construction Impeded 5 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . 1 2 . Haulers Reinforced 5 | . . . . . . . . . . . . 2 . . . . . . . . . 1 1 . . . 1 . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Acc Com Distress Signals 17 | . 1 4 . . . 2 2 . . . . 1 . . . . . . . . . 2 4 . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 556 | . 7 20 3 . 23 29 31 12 4 3 7 28 8 2 . 19 23 3 . . 28 21 42 12 24 47 78 82 Peak Tracking Total 19 | . 6 5 3 . 6 7 4 7 3 1 4 4 9 1 . 8 6 3 . . 11 8 8 4 4 10 12 19 Tactical Retreats 39 | . 1 1 . . 7 4 1 2 . . . 4 2 1 . 1 3 . . . 3 1 2 . . . 1 5 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Acc Com Traps Triggered 16 | . . . . . . . 3 . . . . 2 . . . 1 . . . . . 2 . 2 . 1 5 . Indirectly 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 5 | . . . . . . . . . . . . . . . . . . . . . 2 3 . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 10 | . . . . . . . . . . . . . . . . 1 . . . . 3 4 . 2 . . . . Triggered 6 | . . . . . . . . 1 . . . . . . . . . . . . 2 3 . . . . . . Fabricated Traps 9 | . . . . . . . . . . . . . . . . . . . . . 7 2 . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Acc Com Machines Disabled 54 | . . . . . . . 4 . . . . 3 2 . . . 4 . . . . 13 7 4 2 7 5 3 Max in Single Turn 11 | . . . . . . . 4 . . . . 1 1 . . . . . . . . 11 1 1 1 1 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Acc Com Machines Accessed 24 | . 2 1 . 1 . 4 3 . . 4 . 2 . . . . . . . 4 . . . . . 2 1 . Terminals 10 | . 1 1 . . . 4 2 . . . . 2 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Total Hacks 76 | . 2 5 . 1 . 9 6 . . 30 . 6 . . . . . . . 13 . . . . . 3 1 . Successful 62 | . 2 3 . 1 . 5 3 . . 30 . 3 . . . . . . . 13 . . . . . 2 . . Failed 14 | . . 2 . . . 4 3 . . . . 3 . . . . . . . . . . . . . 1 1 . Catastrophic 4 | . . . . . . 3 . . . . . 1 . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 88 | . 1 5 . . . 8 1 . . . . 5 . . . . 17 . . . . 7 5 11 10 6 12 . Terminals 26 | . 1 5 . . . 9 5 . . . . 6 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Terminal Hacks 55 | . 1 3 . 1 . 2 2 . . 30 . 3 . . . . . . . 13 . . . . . . . . Record 17 | . . . . 1 . . . . . 11 . . . . . . . . . 5 . . . . . . . . Part Schematic 12 | . . . . . . . . . . 8 . . . . . . . . . 4 . . . . . . . . Robot Schematic 8 | . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . Robot Analysis 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . 3 . . . . . . . . . 4 . . . . . . . . Level Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Terminal Index 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Insert Component 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 5 | . 1 . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . Terminals 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Botnet 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 11 | . . 1 . . . 4 2 . . . . 2 . . . . . . . . . . . . . 1 1 . Full Trace Events 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 33 | . . . . . . . . . . 8 . . . . . . 10 . . 4 . . . 11 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Acc Com Total Allies 85 | . . . . . . . . . . . . . . . 8 . 2 . . . . 2 4 1 6 . 10 52 Largest Group 28 | . . . . . . . . . . . . . . . 8 8 2 1 . . . 2 3 1 6 . 5 28 Highest-Rated Group 2589 | . . . . . . . . . . . . . . . 256 256 170 79 . . . 206 288 64 451 . 454 2589 Highest-Rated Ally 268 | . . . . . . . . . . . . . . . 39 39 85 79 . . . 103 96 64 268 . 122 268 Zionite Dispatches 12 | . . . . . . . . . . . . . . . . . 1 . . . . 1 2 . 3 . 5 . Heavy 3 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . Light 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Fire 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Thermal Resupply 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Total Orders 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 2 . DROP 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 2 . Ally Attacks 536 | . . . . . . . . . . . . . . . . 57 35 . . . . 3 27 . 34 . 73 307 Total Damage 33579 | . . . . . . . . . . . . . . . . 1176 1882 . . . . 223 1013 . 3163 . 4194 21928 Kills 145 | . . . . . . . . . . . . . . . . 7 14 . . . . . 9 . 13 . 24 78 Allies Corrupted 7 | . . . . . . . . . . . . . . . . 2 . . . . . . . . 2 . 1 2 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Acc Com Robot Analysis Total 117 | . . 2 . . . . . . . 115 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . . . . . . 1 . 2 . 1 1 . . . 1 . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 8 | . . . . . . . . . . . . . . . . . 2 . . . . 1 . 3 1 1 . . Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Branch Access 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Emergency Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Prototype Schematics 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Acc Com Turns Passed 19839 | 33 43 599 69 338 788 648 1302 551 595 1297 371 1032 514 618 1884 584 611 542 498 405 855 456 923 608 964 869 1162 680 Spaces Moved 10547 | 48 84 303 27 210 377 228 720 365 508 202 252 470 341 381 1570 297 320 321 312 241 418 211 537 220 472 328 487 297 Core 257 | 48 84 111 . . . . . . . . . . . . . . . . . . . . . . . . . 14 Treads 5358 | . . 192 27 210 377 228 523 . . . . 43 . . . 212 320 321 312 241 418 204 47 170 415 328 487 283 Legs 1864 | . . . . . . . . 140 . 25 . 409 341 381 513 . . . . . . 7 48 . . . . . Wheels 3068 | . . . . . . . 197 225 508 177 252 18 . . 1057 85 . . . . . . 442 50 57 . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 160 160 160 160 110 110 110 110 120 120 120 120 110 120 160 160 160 160 160 150 90 110 110 161 161 50 Average Speed 141 | 50 50 139 160 160 160 160 144 136 110 116 120 137 121 129 116 152 162 160 160 160 172 184 116 171 152 166 175 159 Slowest Speed 220 | 50 50 200 160 160 160 160 160 180 110 150 120 220 150 150 150 220 183 160 160 160 185 205 190 190 205 190 190 181 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Exploration Rate (%) 43 | 3 30 43 10 59 78 30 30 57 66 82 46 17 65 56 90 55 15 56 62 62 76 13 18 36 16 61 20 15 Regions Visited 28 Branch Regions 18 Pre-discovered Areas 35 | . 1 . . 1 . . 1 . 1 25 1 . . . 1 . . . . 3 1 . . . . . . . Known Exits Taken 6 | . . . . . . 1 1 . . . . 1 . . . . 1 . . . . 1 . . 1 . . . Unknown Exits Taken 22 | 1 1 1 1 1 1 . . 1 1 1 1 . 1 1 1 1 . 1 1 1 1 . 1 1 . 1 1 . Scrap Searched 21 | . . . . . 2 . . 5 1 . 2 . . 2 3 . . 2 1 . 3 . . . . . . . Spaces Dug 66 | . . . . . . . 3 . . 2 . 1 . 5 . . . . . . . . 12 3 4 10 25 1 Terrain Destroyed 325 | . . . . . 8 1 33 . . 16 14 7 7 27 . 4 . . . . 4 4 37 6 17 30 89 21 Melee 7 | . . . . . . . 2 . . 2 . . . . . . . . . . . . 1 . . 2 . . Projectile 166 | . . . . . . 1 7 . . 4 5 7 . 27 . . . . . . 4 . 36 6 17 22 27 3 AOE 152 | . . . . . 8 . 24 . . 10 9 . 7 . . 4 . . . . . 4 . . . 6 62 18 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Acc Com Total 13868 | 56 84 399 35 212 461 374 869 396 530 1207 282 663 405 462 1623 373 367 338 311 254 497 249 718 413 634 494 707 455 Wait 1444 | . . 1 . . 9 4 33 8 . 941 5 38 33 20 40 1 2 . . . 9 1 21 111 54 10 33 70 Move 10521 | 47 83 302 26 209 377 227 719 364 507 201 251 469 340 379 1569 296 319 320 311 240 417 211 536 219 472 327 486 297 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 217 | 6 . 13 . 1 5 17 11 3 3 10 4 14 3 6 4 15 5 2 . 2 6 4 22 14 10 14 23 . Fast Attach 154 | 1 . 6 . . 1 12 8 3 1 4 . 15 2 3 3 6 5 1 . 3 4 1 13 3 14 15 18 12 Attach 151 | 2 . 10 . . 10 8 10 1 1 3 1 11 1 4 . 8 4 1 . 1 11 6 12 7 8 12 10 9 Detach 25 | . . 4 . . . 1 . . . . . 2 . 1 . . . . . 1 1 1 1 4 . 3 3 3 Swap 101 | . . 6 . 1 2 1 3 3 1 8 4 3 6 8 2 7 2 2 . . 6 1 13 1 . 4 15 2 Drop 197 | . . 12 . 1 2 7 9 2 4 9 . 10 4 6 5 7 6 5 . 3 6 6 20 17 16 12 26 2 Fire 952 | . . 44 9 . 54 95 72 12 13 18 17 101 16 34 . 31 23 7 . 4 34 14 72 15 51 72 92 52 Melee 65 | . . . . . . . 2 . . 13 . . . . . . . . . . . . 5 13 9 23 . . Ram 5 | . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 15 | . . . . . 1 2 1 . . . . . . . . . 1 . . . . . 3 2 . . 1 4 Escape Stasis 5 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 4 Rewire 6 | . . . . . . . . . . . . . . . . 1 . . . . . . . 5 . . . . Trap 10 | . . . . . . . . . . . . . . . . 1 . . . . 3 4 . 2 . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac / *Sto x2 / *Low x2) -7/Lower Caves (discovered 2 exits: [*Low] / [*Zio]) -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x4) -3/Research -3/Quarantine -2/Research (discovered 3 exits: *Acc / *Tes x2) -2/Testing -1/Access -1/Command History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 34 | -11/Scrapyard | Entered Materials 73 | -10/Materials | Discovered new exit (range 10) 77 | -10/Materials | Entered another Materials area 77 | -9/Materials | Evolved 2 slots: Utility x2 317 | -9/Materials | Build established: Mutant 631 | -9/Materials | Discovered new exit (range 7) 676 | -9/Materials | Entered Mines 714 | -9/Mines | Assembled infested the area 719 | -9/Mines | Assisted by a Guerilla fighting off Assembled 739 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 739 | -9/Mines | Discovered new exit (range 5) 745 | -9/Mines | Entered Exiles 782 | -9/Exiles | Met 8R-AWN 811 | -9/Exiles | Met EX-HEX 875 | -9/Exiles | Met EX-DEC 881 | -9/Exiles | Learned location of Zion (-6) 907 | -9/Exiles | Met EX-BIN 1060 | -9/Exiles | Discovered new exit (range 14) 1083 | -9/Exiles | Entered Mines 1316 | -8/Mines | Core integrity fell below 50% 1476 | -8/Mines | Lost 3 parts (3u) 1668 | -8/Mines | Core integrity fell below 20% 1736 | -8/Mines | Lost 8 parts (2n6w) 1855 | -8/Mines | Discovered new exit (range 11) 1871 | -8/Mines | Entered Materials 1871 | -8/Materials | Evolved 2 slots: Utility x2 1970 | -8/Materials | Lost 3 parts (2u1w) 2267 | -8/Materials | Lost 5 parts (1n2u2w) 2337 | -8/Materials | Identified exit to Factory 2519 | -8/Materials | Entered Factory 2519 | -7/Factory | Evolved 2 slots: Propulsion x2 2707 | -7/Factory | Build established: Scavenger-Mutant 2707 | -7/Factory | Discovered new exit (range 5) 2952 | -7/Factory | Lost 3 parts (1p2w) 3091 | -7/Factory | Build established: Mutant 3409 | -7/Factory | Identified exit to Storage 3409 | -7/Factory | Identified exit to Lower Caves 3599 | -7/Factory | Lost 3 parts (1n1u1w) 3821 | -7/Factory | Entered Lower Caves 3983 | -7/Lower Caves | Spotted B-75 Beast 4130 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 4311 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4351 | -7/Lower Caves | Discovered new exit (range 9) 4372 | -7/Lower Caves | Entered another Lower Caves area 4414 | -7/Lower Caves | Discovered new exit (range 11) 4424 | -7/Lower Caves | Encountered a Warlord checkpoint 4958 | -7/Lower Caves | Discovered new exit (range 9) 4967 | -7/Lower Caves | Entered Data Miner 4967 | -7/Data Miner | Discovered new exit (range 6) 4984 | -7/Data Miner | Met Data Miner 5021 | -7/Data Miner | Learned location of Section 7 (-3) 5021 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5301 | -7/Data Miner | Build established: Derelict-Mutant 5949 | -7/Data Miner | Received God Mode back door access code from Data Miner 5963 | -7/Data Miner | Destroyed Data Miner 5965 | -7/Data Miner | Interfaced with the Data Conduit 6064 | -7/Data Miner | Found Exp. Thermal Shield 6138 | -7/Data Miner | Found Exp. Thermal Shield 6225 | -7/Data Miner | Found Prototype Hackware 6227 | -7/Data Miner | Found Prototype Hackware 6229 | -7/Data Miner | Found Prototype Hackware 6264 | -7/Data Miner | Entered Proximity Caves 6282 | -6/Proximity Caves | Learned Factory emergency access door positions 6395 | -6/Proximity Caves | Build established: Scavenger-Mutant 6613 | -6/Proximity Caves | Discovered new exit (range 19) 6635 | -6/Proximity Caves | Entered Factory 6635 | -6/Factory | Evolved 2 slots: Utility x2 6637 | -6/Factory | Loaded intel: 232 machine locations 6839 | -6/Factory | Lost 3 parts (1p1u1w) 7338 | -6/Factory | Identified System Mapper 7339 | -6/Factory | Identified exit to Lower Caves 7339 | -6/Factory | Identified exit to Extension 7482 | -6/Factory | Lost 5 parts (1p2n2u) 7667 | -6/Factory | Entered Lower Caves 7839 | -6/Lower Caves | Spotted B-75 Beast 8004 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 8053 | -6/Lower Caves | Destroyed 9 combat bots 8162 | -6/Lower Caves | Learned Factory terminal intel 8175 | -6/Lower Caves | Discovered new exit (range 3) 8181 | -6/Lower Caves | Entered another Lower Caves area 8334 | -6/Lower Caves | Crushed by falling debris 8335 | -6/Lower Caves | Core integrity fell below 50% 8335 | -6/Lower Caves | System corruption reached 10% 8365 | -6/Lower Caves | Lost 3 parts (1n1u1w) 8527 | -6/Lower Caves | Learned 8 Factory zone layouts 8739 | -6/Lower Caves | Discovered new exit (range 3) 8799 | -6/Lower Caves | Entered Zion 8837 | -6/Zion | System corruption cleaned by Quarantine Array 8941 | -6/Zion | Discovered new exit (range 16) 9097 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 9718 | -6/Zion | Received a visual enhancement algorithm 10169 | -6/Zion | Found Prototype Device 10241 | -6/Zion | Found Spectral Analyzer 10394 | -6/Zion | Imprinted 10396 | -6/Zion | Declared Zion's savior 10602 | -6/Zion | Gained Derelict followers 10683 | -6/Zion | Entered Proximity Caves 10683 | -5/Proximity Caves | Accompanied by 8 allies 10805 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 10866 | -5/Proximity Caves | Spotted B-75 Beast 10941 | -5/Proximity Caves | Destroyed B-75 Beast 10953 | -5/Proximity Caves | Lost 9 parts (1p4n2u2w) 11254 | -5/Proximity Caves | Discovered new exit (range 8) 11267 | -5/Proximity Caves | Entered Factory 11267 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 11269 | -5/Factory | Loaded intel: 270 machine locations 11270 | -5/Factory | Loaded intel: 20 terminal locations 11415 | -5/Factory | Spotted B-75 Beast 11430 | -5/Factory | Retrieved Zion intel report: Branch Access 11430 | -5/Factory | Identified exit to Upper Caves 11431 | -5/Factory | Zion Heavy squad teleported in 11441 | -5/Factory | Allies destroyed B-75 Beast 11716 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 11878 | -5/Factory | Entered Upper Caves 11878 | -5/Upper Caves | Accompanied by 1 ally 12060 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12081 | -5/Upper Caves | Found Prototype Protection 12081 | -5/Upper Caves | Identified Zio. Heavy Carapace 12089 | -5/Upper Caves | Found Prototype Protection 12278 | -5/Upper Caves | Learned 8 Factory zone layouts 12394 | -5/Upper Caves | Discovered new exit (range 13) 12420 | -5/Upper Caves | Entered another Upper Caves area 12908 | -5/Upper Caves | Discovered new exit (range 7) 12918 | -5/Upper Caves | Entered Zhirov 12918 | -5/Zhirov | Discovered new exit (range 3) 12947 | -5/Zhirov | Met Zhirov 12999 | -5/Zhirov | Found Alien Artifact 12999 | -5/Zhirov | Identified Integrated Dissipator 12999 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 13021 | -5/Zhirov | Found Alien Artifact 13045 | -5/Zhirov | Identified Zio. Weapon Casing 13132 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13323 | -5/Zhirov | Entered Proximity Caves 13325 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13595 | -4/Proximity Caves | Learned Research interactive machine intel 13658 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 13689 | -4/Proximity Caves | Identified Transdimensional Reconstructor 13689 | -4/Proximity Caves | Warped through subspace 13701 | -4/Proximity Caves | Identified Bomb Factory No. 2 13719 | -4/Proximity Caves | Lost 5 parts (1p1n3w) 14149 | -4/Proximity Caves | Discovered new exit (range 10) 14178 | -4/Proximity Caves | Entered Factory 14178 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 14179 | -4/Factory | Identified exit to Research 14180 | -4/Factory | Loaded intel: 289 machine locations 14487 | -4/Factory | Retrieved Zion intel report: Main Access 14488 | -4/Factory | Zion Heavy squad teleported in 14634 | -4/Factory | Entered Research 14634 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 14635 | -3/Research | Loaded intel: 114 machine locations 14636 | -3/Research | Loaded intel: 40 interactive machine locations 14661 | -3/Research | Lost 3 parts (1p2n) 14818 | -3/Research | Spotted B-86 Titan 14917 | -3/Research | Found Tesla Bomb Launcher 14919 | -3/Research | Found Tesla Bomb Launcher 14922 | -3/Research | Found Tesla Bomb Launcher 14987 | -3/Research | Spotted B-86 Titan 14996 | -3/Research | Destroyed B-86 Titan 15032 | -3/Research | Found Hvy. Reflective Plating 15095 | -3/Research | Destroyed 7 combat bots 15111 | -3/Research | Zion Light squad teleported in 15226 | -3/Research | Destroyed 7 combat bots 15318 | -3/Research | Found Vibroblade 15520 | -3/Research | Zion Thermal Resupply teleported in 15549 | -3/Research | Discovered new exit (range 5) 15557 | -3/Research | Entered Quarantine 15558 | -3/Quarantine | Loaded intel: 67 machine locations 15601 | -3/Quarantine | Found Alien Artifact 15651 | -3/Quarantine | Found Alien Artifact 15663 | -3/Quarantine | Retrieved Zion intel report: Prototype Schematics 15693 | -3/Quarantine | Retrieved Zion intel report: Emergency Access 15755 | -3/Quarantine | Found Alien Slashing Weapon 15755 | -3/Quarantine | Identified Sigix Broadsword 15812 | -3/Quarantine | Garrison activated, responded to threat 15855 | -3/Quarantine | Retrieved Zion intel report: Unaware Analyses 15918 | -3/Quarantine | Discovered new exit (range 19) 15942 | -3/Quarantine | Found Transdimensional Reconstructor 15972 | -3/Quarantine | Found Transdimensional Reconstructor 15975 | -3/Quarantine | Found Transdimensional Reconstructor 15978 | -3/Quarantine | Found Alien Artifact 15989 | -3/Quarantine | Found Alien Artifact 15993 | -3/Quarantine | Found Alien Artifact 15995 | -3/Quarantine | Found Alien Artifact 16034 | -3/Quarantine | Found Alien Artifact 16165 | -3/Quarantine | Entered Research 16165 | -2/Research | Accompanied by 1 ally 16165 | -2/Research | Evolved 2 slots: Power x1, Utility x1 16165 | -2/Research | Identified Hpw. Transdimensional Reconstructor 16165 | -2/Research | Warped through subspace 16166 | -2/Research | Loaded intel: 98 machine locations 16166 | -2/Research | Identified Dimensional Node Initializer (x3) 16166 | -2/Research | Initialized slip node 16283 | -2/Research | Zion Experimental squad teleported in 16327 | -2/Research | Build established: Hauler-Mutant 16390 | -2/Research | Zion Thermal Resupply teleported in 16730 | -2/Research | Intercept squad dispatched 16742 | -2/Research | Retrieved Zion intel report: Branch Access 16742 | -2/Research | Identified exit to Testing 16743 | -2/Research | Zion Fire squad teleported in 16761 | -2/Research | Spotted Tracker 16762 | -2/Research | Spotted Tracker 16770 | -2/Research | Allies destroyed Tracker 16779 | -2/Research | Allies destroyed Tracker 16787 | -2/Research | Found Exp. Phase Shifter 16789 | -2/Research | Spotted B-90 Cyclops 16791 | -2/Research | Spotted Combat Programmer 16792 | -2/Research | Found Exp. Targeting Computer 16809 | -2/Research | System corruption reached 10% 16824 | -2/Research | Destroyed Combat Programmer 16867 | -2/Research | Destroyed B-90 Cyclops 16889 | -2/Research | Spotted Combat Programmer 16905 | -2/Research | Destroyed Combat Programmer 17086 | -2/Research | Discovered new exit (range 14) 17129 | -2/Research | Entered Testing 17130 | -2/Testing | Loaded intel: 55 machine locations 17176 | -2/Testing | Identified Subatomic Replicator 17204 | -2/Testing | Retrieved Zion intel report: Emergency Access 17216 | -2/Testing | Build established: Generator-Tank 17234 | -2/Testing | Found Prototype Energy Cannon 17245 | -2/Testing | Identified Disintegrator 17419 | -2/Testing | First assault squad dispatched 17461 | -2/Testing | System corruption reached 30% 17516 | -2/Testing | Destroyed 17 combat bots 17516 | -2/Testing | Identified Matter Drive 17524 | -2/Testing | Lost 3 parts (1p2u) 17547 | -2/Testing | Found Prototype Launcher 17553 | -2/Testing | Garrison activated, responded to threat 17622 | -2/Testing | Spotted PG-H1NIW4IFW9 17693 | -2/Testing | Destroyed PG-H1NIW4IFW9 17699 | -2/Testing | Identified Ghost Barrier 17722 | -2/Testing | Lost 9 parts (1p2n3u3w) 17727 | -2/Testing | Found Exp. Weapon Cycler 17743 | -2/Testing | Identified Quantum Router 17807 | -2/Testing | Identified Z-bomb Delivery System 17919 | -2/Testing | Core integrity fell below 50% 17945 | -2/Testing | Initialized slip node 17973 | -2/Testing | Discovered new exit (range 15) 17998 | -2/Testing | Entered Access 17998 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 17999 | -1/Access | Loaded intel: 118 machine locations 18069 | -1/Access | Zion Heavy squad teleported in 18154 | -1/Access | Zion Hacker squad teleported in 18242 | -1/Access | Garrison activated, responded to threat 18394 | -1/Access | Zion Light squad teleported in 18526 | -1/Access | First assault squad dispatched 18604 | -1/Access | Found Hvy. Insulated Plating 18607 | -1/Access | Found Hvy. Insulated Plating 18612 | -1/Access | Found Hvy. Insulated Plating 18620 | -1/Access | Found Hvy. Insulated Plating 18630 | -1/Access | Spotted B-99 Colossus 18651 | -1/Access | Destroyed B-99 Colossus 18671 | -1/Access | Intercept squad dispatched 18677 | -1/Access | Spotted Tracker 18679 | -1/Access | Spotted Tracker 18683 | -1/Access | Destroyed 7 combat bots 18695 | -1/Access | Destroyed Tracker 18700 | -1/Access | Spotted Combat Programmer 18709 | -1/Access | Destroyed Tracker 18716 | -1/Access | Destroyed Combat Programmer 18740 | -1/Access | Spotted Combat Programmer 18746 | -1/Access | Destroyed Combat Programmer 18765 | -1/Access | Lost 5 parts (1p1n2u1w) 18829 | -1/Access | Destroyed 14 combat bots 18835 | -1/Access | Lost 3 parts (1p2u) 18888 | -1/Access | Destroyed 10 combat bots 18960 | -1/Access | Zion Zionite Resupply teleported in 18965 | -1/Access | Found Prototype Energy Cannon 18966 | -1/Access | Identified Zio. Alpha Cannon 18969 | -1/Access | Found Prototype Protection 18972 | -1/Access | Found Prototype Protection 18989 | -1/Access | Found Zio. Heavy Carapace 19035 | -1/Access | Zion Thermal Resupply teleported in 19044 | -1/Access | Identified Zio. Shade Carapace 19045 | -1/Access | Identified Zio. Shade Armor 19146 | -1/Access | Discovered new exit (range 7) 19156 | -1/Access | System corruption reached 10% 19160 | -1/Access | Entered Command 19161 | -1/Command | Loaded intel: 57 machine locations 19209 | -1/Command | Disengaged cave seal 19209 | -1/Command | Zionites emerged from the dark tunnel 19391 | -1/Command | Disengaged cave seal 19410 | -1/Command | First assault squad dispatched 19416 | -1/Command | Build established: Scavenger-Mutant 19467 | -1/Command | High security lockdown imminent 19547 | -1/Command | High security lockdown engaged 19660 | -1/Command | Destroyed 8 combat bots 19689 | -1/Command | Spotted M Guard 19689 | -1/Command | Spotted M Guard 19691 | -1/Command | Spotted Combat Programmer 19691 | -1/Command | Spotted Combat Programmer 19696 | -1/Command | Combat Programmer assimilated allied ZK-8NT(d) 19713 | -1/Command | Destroyed M Guard 19715 | -1/Command | Destroyed M Guard 19720 | -1/Command | Destroyed Combat Programmer 19720 | -1/Command | Combat Programmer assimilated allied Z-Experimental 19722 | -1/Command | Destroyed Combat Programmer 19722 | -1/Command | All MAIN.C guards destroyed 19728 | -1/Command | Spotted Striker 19736 | -1/Command | Spotted Executioner 19736 | -1/Command | Spotted Striker 19745 | -1/Command | Used Subatomic Replicator to replicate Zio. Shade Armor 19749 | -1/Command | Destroyed Striker 19749 | -1/Command | Spotted Striker 19749 | -1/Command | Spotted Investigator 19753 | -1/Command | Scanned by Researcher 19773 | -1/Command | Destroyed Striker 19784 | -1/Command | Core integrity fell below 50% 19789 | -1/Command | Core integrity fell below 20% 19793 | -1/Command | Allies destroyed Investigator 19794 | -1/Command | Destroyed 8 combat bots 19802 | -1/Command | Found Zero-point Reactor 19807 | -1/Command | Found Ragnarok Missile Launcher 19810 | -1/Command | Found Prototype Protection 19810 | -1/Command | Identified Hvy. Regenerative Plating 19817 | -1/Command | Found Zero-point Reactor 19829 | -1/Command | Destroyed Striker 19840 | -1/Command | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 19819_ Penetrated by Slug. 19821_ Acquired Graviton Cannon. 19822_ Penetrated by Slug. 19824_ Hvy. Regenerative Plating destroyed. 19829_ Striker knocked back. 19829_ Striker destroyed. 19832_ Destroyed Lgt. Particle Reactor. 19832_ P-80 Master knocked back. 19832_ Destroyed Imp. Antigrav System. 19832_ P-80 Master knocked back. 19832_ P-80 Master destroyed. 19833_ Activated siege mode. 19837_ Executioner knocked back. 19837_ System corrupted: Graviton Cannon targeting data glitched. 19837_ Executioner knocked back. 19838_ Penetrated by Slug. 19838_ Slug penetrates Sealed Barrier. 19839_ Slug penetrates Reinforced Barrier. 19839_ Door Terminal disabled. 19840_ Slug penetrates Reinforced Barrier. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????"""???????????????????????? | | ???????????????????????"""??????????#######??????? | | ??????????????????????#"""##?#####?## ######## | | ??""??????????????????# @ ### ### # "##[= | | """"??????????????????# ###" "" %## # !% | | """"??????????????????# %/ ! /![== * | | """"??????????????????# %E= ! !!*%! | | ??"???????????????????# ! ][/!]= | | ??"???????????????????# ! !*%!! | | "?"???????????????????# % |!% | | """???????????????????# ## "## | | "?????????????????????###### # ### # ## | | "??????????????????????????#######?#"##### #### | | """"???????????????????????????????###????#####??? | | "????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 193 Coolant Potential 120 Energy Generation 83 Energy Capacity 1135 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 3200 Resistance: KI 30 Resistance: TH 30 Resistance: EX 30 Resistance: EM 30 Resistance: I 30 Resistance: S 30 Resistance: P 30 Utility Shielding 66 Weapon Shielding 100 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 12 Armor Integrity Analysis 50 Recoil Reduction 6 Particle Charging 25 Salvage Targeting 1 Offensive Hacking 20 Defensive Hacking 45 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Cld. Plasma Cannon | -5/Factory | Z-intel Enh. Armored Leg | -5/Factory | Z-intel Shock Maul | -5/Factory | Z-intel Cld. Nuclear Pulse Thruster | -5/Factory | Z-intel Cld. Pulse Rifle | -5/Factory | Z-intel Hvy. Proton Cannon | -5/Factory | Z-intel Exp. Signal Interpreter | -5/Factory | Z-intel Enh. Fission Core | -5/Factory | Z-intel Tesla Bomb Launcher | -5/Factory | Z-intel Prc. Matter Filter | -5/Factory | Z-intel Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Adv. Plasma Rifle | -3/Quarantine | Z-intel Cld. Proton Cannon | -3/Quarantine | Z-intel Coolant Network | -3/Quarantine | Z-intel Adv. Energy Well | -3/Quarantine | Z-intel Enh. Flexi-carbon Leg | -3/Quarantine | Z-intel Hvy. Dispersion Rifle | -3/Quarantine | Z-intel Exp. Field Recycling Unit | -3/Quarantine | Z-intel Exp. Power Amplifier | -3/Quarantine | Z-intel Com. Particle Reactor | -3/Quarantine | Z-intel Molecular Scythe | -3/Quarantine | Z-intel Exp. Energy Well | -3/Quarantine | Z-intel Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Sigix Broadsword High-powered Transdimensional Reconstructor Dimensional Node Initializer Matter Drive Subatomic Replicator Achievements -------------- None Challenges ------------ None Game ------ Seed GyrokineticGravityProtection Manual? 0 Play Time 02:45:58 Cumulative 390.3 hours Start 2021.04.09 @ 11:44:56 End 2021.04.09 @ 14:48:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 304 Rogue 297 Adventurer 0 Explorer 7 Win Type - Total 16 Types 6/1/9/0/0/0/0/0/0 Lore% 79 Gallery% 93 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 82058cb4-f3ca-4813-b4dc-78d774562bcf