Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.08 @ 00:37:56 Player: Luminiferous Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (52) 260 Value Destroyed (1302) 1302 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (267) 267 TOTAL SCORE: 7989 Bonus ------- Follower Combat Kills 7 Aligned with FarCom 300 Friendly Fire -40 Cogmind --------- Core Integrity 0/1150 Matter 90/300 Energy 80/100 System Corruption 10% Temperature Cool (0) Movement Core (200) Ox3 Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (7) ------ Improved Signal Interpreter System Guard > --- WEAPON (2) ------- Mini Assault Cannon Long-range Missile Launcher > --- INVENTORY (5) ---- Micro Nuclear Core Improved Cooling System System Guard Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine Micro Fission Core > --- PROPULSION ------- Cesium-ion Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Array > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Advanced Signal Interpreter Improved Hacking Suite System Guard Improved Recalibrator > --- WEAPON ----------- Makeshift Sword Makeshift Sword > --- INVENTORY -------- Light Deuterium Engine Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster ECM Suite Improved Light Armor Plating Improved Medium Armor Plating System Guard Mini Assault Cannon Long-range Missile Launcher [Rating: 81] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Fission Core Propulsion Cesium-ion Thruster Wheel Armored Wheel Flight Unit Cesium-ion Thruster Utility Medium Storage Unit Device Advanced Weight Redist. System Storage Medium Storage Unit Processor Signal Interpreter Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Weapon Makeshift Sword Energy Gun Particle Gun Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Mini Grenade Launcher Special Weapon Field Lobotomy Kit Impact Weapon Heavy Mace Slashing Weapon Makeshift Sword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Was Fac Slots Evolved 12 | . . . . . 4 2 . . 2 2 . . 2 . . Power 2 | . . . . . . . . . 1 1 . . . . . Propulsion 5 | . . . . . 2 2 . . . . . . 1 . . Utility 5 | . . . . . 2 . . . 1 1 . . 1 . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 140 | 6 7 10 4 2 35 12 2 . 23 27 . . . 3 9 Power 19 | 1 . 2 . . 4 . . . 5 6 . . . 1 . Engine 18 | 1 . 2 . . 4 . . . 5 5 . . . 1 . Core 1 | . . . . . . . . . . 1 . . . . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 29 | 2 2 2 . . 5 6 . . 6 5 . . . 1 . Treads . | . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel 10 | 2 2 2 . . 4 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 19 | . . . . . 1 6 . . 6 5 . . . 1 . Utility 45 | 1 1 1 2 . 6 5 . . 11 16 . . . 1 1 Device 26 | . . . 1 . 3 3 . . 9 9 . . . . 1 Storage 6 | 1 1 1 . . . 2 . . . . . . . 1 . Processor 5 | . . . 1 . 1 . . . . 3 . . . . . Hackware 1 | . . . . . . . . . . 1 . . . . . Protection 7 | . . . . . 2 . . . 2 3 . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 47 | 2 4 5 2 2 20 1 2 . 1 . . . . . 8 Energy Gun 10 | 2 2 1 . 1 4 . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 13 | . 2 3 . 1 7 . . . . . . . . . . Ballistic Cannon 4 | . . . . . 3 . . . . . . . . . 1 Launcher 6 | . . 1 1 . 2 . . . . . . . . . 2 Special Weapon 1 | . . . 1 . . . . . . . . . . . . Impact Weapon 2 | . . . . . 1 1 . . . . . . . . . Slashing Weapon 11 | . . . . . 3 . 2 . 1 . . . . . 5 Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 3 . 4 . . . . 1 . . . . . Parts Lost 25 | . . 3 . . 3 . . . . 7 . . 1 1 10 Power 5 | . . . . . 2 . . . . 1 . . . 1 1 Propulsion 11 | . . 1 . . 1 . . . . 4 . . 1 . 4 Utility 4 | . . . . . . . . . . 1 . . . . 3 Weapon 5 | . . 2 . . . . . . . 1 . . . . 2 Highest Loss Streak 8 | . . 3 . . 1 . . . . 2 . . 1 1 8 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 92 84 73 92 87 89 97 100 99 89 76 76 67 60 36 Engine 11 | . 14 14 14 14 8 7 7 7 12 12 11 11 9 3 1 Wheel 13 | . 28 28 28 28 29 9 . . . . . . . . . Flight 17 | . . . . . . 31 46 46 39 29 23 23 20 20 7 Device 7 | . . . . . 8 11 15 15 12 9 11 11 10 10 4 Storage 8 | . 21 14 14 14 9 7 7 7 6 5 5 5 5 5 2 Processor 6 | . . . 7 14 8 7 7 7 6 10 11 11 10 10 10 Hackware 1 | . . . . . . . . . . 4 5 5 5 5 4 Protection 2 | . . . . . 4 2 . . 5 1 . . . . . Energy Gun 2 | . 17 1 4 10 2 . . . . . . . . . . Ballistic Gun 6 | . 9 25 4 10 9 . . . . . . . . . . Slashing Weapon 5 | . . . . . 1 7 12 15 13 8 5 5 5 5 4 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 101 | 12 32 88 88 88 101 99 21 21 38 46 29 29 29 19 21 Greatest Support 50 | 32 32 28 28 28 50 48 33 33 41 45 31 31 31 30 21 Greatest Overweight (x) 3 | 1 1 3 3 3 3 2 . . . 1 . . . . 1 Average Overweight (x) . | . . . 2 2 1 . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 25 25 25 25 25 10 10 10 10 10 10 10 10 10 Average Capacity 14 | 6 12 15 25 25 25 15 10 10 10 10 10 10 10 10 7 Most Carried 25 | 5 15 15 17 16 25 25 10 10 10 10 9 9 10 10 8 Average Carried 12 | 2 8 14 15 14 21 14 10 10 9 9 9 9 9 6 5 Final Capacity 25 | 8 15 25 25 25 25 10 10 10 10 10 10 10 10 10 5 Final Carried 25 | 1 15 14 16 14 25 10 10 10 10 9 9 9 10 5 3 Class Distribution -------------------- 48% | Sprinter 44% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -6/Factory Sprinter | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Sprinter | -4/Factory Sprinter | -4/Waste Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 ----------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Was Fac Matter Collected 1989 | 260 57 260 . 99 491 . 140 . 258 365 . . 5 . 54 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 2426 | . 168 154 . . 801 . . . 307 785 . . 78 . 133 Parts 107 | . 15 3 . . 45 . . . 10 23 . . 5 . 6 Haulers Intercepted 3 | . 1 . . . . . . . 2 . . . . . . Recyclers Shooed 7 | . 1 . . . 2 . . . 1 3 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Was Fac Combat Hostiles Destroyed 34 | . 2 6 . . 19 . . . . 2 . . 1 . 4 Melee 5 | . . . . . . . . . . 2 . . 1 . 2 Guns 19 | . 2 6 . . 11 . . . . . . . . . . Cannons 3 | . . . . . 1 . . . . . . . . . 2 AOE 7 | . . . . . 7 . . . . . . . . . . Classes Destroyed 10 | . 4 3 . . 2 . . . . 1 . . . . . Worker 6 | . . . . . 4 . . . 1 . . . 1 . . Builder 1 | . 1 . . . . . . . . . . . . . . Hauler 3 | . 1 . . . . . . . 2 . . . . . . Recycler 10 | . . 1 . . 3 . . . 1 5 . . . . . Watcher 2 | . 1 . . . . . . . . 1 . . . . . Swarmer 12 | . . 2 . . 10 . . . . . . . . . . Grunt 9 | . 2 . . . 7 . . . . . . . . . . Sentry 3 | . . . . . 2 . . . . . . . . . 1 Programmer 6 | . . . . . . . . . . 2 . . 1 . 3 Assembled 4 | . . 4 . . . . . . . . . . . . . Best Kill Streak 6 | . 2 2 . . 6 . . . 3 2 . . 2 . 2 Combat Bots Only 5 | . 2 2 . . 5 . . . . 2 . . 1 . 2 Max Kills in Single Turn 3 | . 1 1 . . 3 . . . 1 1 . . 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 2 | . . . . . 2 . . . . . . . . . . Melee 1 | . . . . . . . . . . 1 . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Was Fac Damage Taken 3891 | . 95 549 . . 572 . 59 13 29 697 . . 120 56 1701 Core 1414 | . 38 24 . . 101 . . 13 . 65 . . 38 56 1079 Absorbed by Shields . | . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 56 | . . . . . . . . . 46 10 . . . . . Core Remaining (%) 91 | 100 . . . 75 81 . . 98 100 . . 93 . . . Volleys Fired 112 | . 14 28 . . 41 . . . . . . . . . 29 Largest 2 | . 2 2 . . 2 . . . . . . . . . 1 Hottest 100 | . 80 50 . . 100 . . . . . . . . . 48 Shots Fired 185 | . 28 47 . 2 79 . . . . . . . . . 29 Gun 144 | . 28 46 . 2 68 . . . . . . . . . . Cannon 29 | . . . . . 2 . . . . . . . . . 27 Launcher 12 | . . 1 . . 9 . . . . . . . . . 2 Special . | . . . . . . . . . . . . . . . . Kinetic 135 | . 8 46 . . 54 . . . . . . . . . 27 Thermal 38 | . 20 . . 2 16 . . . . . . . . . . Explosive 12 | . . 1 . . 9 . . . . . . . . . 2 Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 18 | . 15 6 . 3 9 . . . . . . . . . 18 Robot Miss Streak 5 | . 4 5 . . 3 . . . . . . . . . 3 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . . . 2 . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . Shots Hit Robots 162 | . 20 25 . 2 47 . . . 13 21 . . 3 . 31 Core Hits 84 | . 10 11 . . 34 . . . 3 10 . . 2 . 14 Critical Kills 1 | . . . . . 1 . . . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . . . . . . . Critical Strikes 7 | . . 1 . . 2 . . . 2 . . . . . 2 Burn 1 | . . . . . 1 . . . . . . . . . . Destroy 2 | . . 1 . . 1 . . . . . . . . . . Blast 1 | . . . . . . . . . . . . . . . 1 Sever 3 | . . . . . . . . . 2 . . . . . 1 Melee Attacks 189 | . . . . . 7 1 1 . 79 60 3 . 14 . 24 Impact 3 | . . . . . 3 . . . . . . . . . . Slashing 186 | . . . . . 4 1 1 . 79 60 3 . 14 . 24 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 16 | . . . . . . . . . 5 8 . . 3 . . Combat Hostiles 2 | . . . . . . . . . . . . . 2 . . Follow-up Attacks 8 | . . . . . . . . . 2 3 . . . . 3 Damage Inflicted 5363 | . 228 380 . 32 1571 . . . 754 1051 . . 237 . 1110 Guns 1365 | . 228 307 . 32 798 . . . . . . . . . . Cannons 700 | . . . . . 29 . . . . . . . . . 671 Explosions 977 | . . 73 . . 744 . . . . . . . . . 160 Melee 2321 | . . . . . . . . . 754 1051 . . 237 . 279 Ramming . | . . . . . . . . . . . . . . . . Kinetic 1714 | . 96 307 . . 640 . . . . . . . . . 671 Thermal 351 | . 132 . . 32 187 . . . . . . . . . . Explosive 977 | . . 73 . . 744 . . . . . . . . . 160 Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 2321 | . . . . . . . . . 754 1051 . . 237 . 279 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 10 | . . 7 7 7 . . . . . . . . . . 10 Average Corruption 7 | . . 7 7 7 . . . . . . . . . . 7 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 33 | . . 7 13 9 . . . . . . . . . . 4 Message Errors 9 | . . 2 3 3 . . . . . . . . . . 1 Matter Fused 5 | . . . 4 1 . . . . . . . . . . . Heat Flow Errors 2 | . . . . 1 . . . . . . . . . . 1 Energy Discharges 4 | . . 1 2 1 . . . . . . . . . . . Parts Fused 1 | . . 1 . . . . . . . . . . . . . Data Loss (minor) 5 | . . 1 1 1 . . . . . . . . . . 2 Data Loss (major) 4 | . . 1 3 . . . . . . . . . . . . Misfires 2 | . . . . 2 . . . . . . . . . . . Alerts 1 | . . 1 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 288 | . . . . . 47 . . . 67 120 . . 18 . 36 Projectiles 4 | . . . . . . . . . . . . . . . 4 Explosions 74 | . . . . . 47 . . . . . . . . . 27 Melee 210 | . . . . . . . . . 67 120 . . 18 . 5 Knockbacks 10 | . . . . . . . . . . . . . . . 10 Impact . | . . . . . . . . . . . . . . . . Kinetic 9 | . . . . . . . . . . . . . . . 9 Secondary 1 | . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 177 | . . 37 . . 49 . . . . . . . . . 91 Shots 5 | . . 1 . . 2 . . . . . . . . . 2 Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 318 | . 198 . . 234 116 2 4 6 174 318 . . . . 139 Average Temperature 66 | . 100 . . 87 56 2 2 4 32 87 . . . . 54 Received Heat Transfer 483 | . 54 9 . . 225 . 20 9 . 36 . . . . 130 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred 781 | . 300 . . 74 407 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Was Fac Peak Influence 439 | . 103 104 . . 362 104 . . 58 439 . . 169 79 208 Initial 109 | . . 11 . . . 103 . . 4 . . . 109 59 55 Average 90 | . 49 17 . . 223 84 . . 15 121 . . 144 51 109 Maximum Alert Level 2 | . . . . . 1 . . . . 2 . . . . 1 Low Security (%) 84 | 100 100 100 . 100 42 100 . . 100 75 . . 100 100 91 Level 1 14 | . . . . . 57 . . . . 21 . . . . 8 Level 2 . | . . . . . . . . . . 2 . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 21 | . 2 . . . 3 1 . . 5 5 . . 3 . 2 Investigation 11 | . 2 . . . 3 . . . 3 2 . . 1 . . Extermination 6 | . . . . . . 1 . . 1 2 . . 1 . 1 Reinforcement 4 | . . . . . . . . . 1 1 . . 1 . 1 Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Was Fac Distress Signals 4 | . 1 . . . 1 . . . . 1 . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 108 | . 6 18 . . 26 1 1 3 2 25 1 . 7 5 13 Peak Tracking Total 17 | . 4 17 . . 4 1 1 3 4 10 1 . 7 6 5 Tactical Retreats 19 | . . 2 . . 3 1 . . 2 9 . . 2 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Was Fac Traps Triggered 4 | . . . . . . 2 . . . 1 . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . 1 . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 ---------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Was Fac Machines Disabled 4 | . . 1 . . 1 . 1 . . . . . . . 1 Max in Single Turn 1 | . . 1 . . 1 . 1 . . . . . . . 1 Garrison Access 2 | . . . . . . . . . . 2 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Was Fac Machines Accessed 27 | . 5 . . . 5 . 1 . 8 5 . . 1 . 2 Terminals 18 | . 4 . . . 4 . . . 5 2 . . 1 . 2 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . . . 3 1 . . . . . Recycling Units 2 | . 1 . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 2 . . . . . Total Hacks 58 | . 11 . . . 12 . 1 . 19 9 . . 3 . 3 Successful 32 | . 7 . . . 5 . 1 . 12 5 . . 2 . . Failed 26 | . 4 . . . 7 . . . 7 4 . . 1 . 3 Catastrophic 6 | . . . . . 2 . . . 2 1 . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 41 | . 11 . 1 . 12 . . . 6 5 . . 3 . 3 Terminals 42 | . 10 . . . 11 . . . 11 4 . . 3 . 3 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 10 | . . . . . . . . . 8 2 . . . . . Recycling Units 2 | . 1 . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . 3 . . . . . Terminal Hacks 8 | . 2 . . . 1 . 1 . 4 . . . . . . Record 2 | . . . . . . . . . 2 . . . . . . Open Door 2 | . . . . . . . 1 . 1 . . . . . . Level Access Points 1 | . . . . . 1 . . . . . . . . . . Locate Traps 1 | . . . . . . . . . 1 . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 8 | . . . . . . . . . 6 2 . . . . . Scan Component 4 | . . . . . . . . . 3 1 . . . . . Repair 4 | . . . . . . . . . 3 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . . . 1 . . . . . Unauthorized Hacks 15 | . 5 . . . 4 . . . 2 2 . . 2 . . Terminals 12 | . 4 . . . 3 . . . 2 1 . . 2 . . Assimilate 1 | . . . . . . . . . . . . . 1 . . Botnet 11 | . 4 . . . 3 . . . 2 1 . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . . . . . . . . . Tunnel 2 | . 1 . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . . Jam 1 | . . . . . . . . . . 1 . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 19 | . 4 . . . 3 . . . 6 3 . . 1 . 2 Full Trace Events 8 | . 1 . . . 2 . . . 3 1 . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . . . . . 3 1 . . . . . Time 133 | . . . . . . . . . 95 38 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 ------------ Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Was Fac Total Allies 3 | . . 3 . . . . . . . . . . . . . Largest Group 2 | . . 2 . . . . . . . . . . . . . Highest-Rated Group 38 | . . 38 . . . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 14 | . . 14 . . . . . . . . . . . . . Total Damage 209 | . . 209 . . . . . . . . . . . . . Kills 3 | . . 3 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 ------------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Was Fac Turns Passed 8319 | 46 512 1106 408 274 1438 499 195 5 1635 1293 80 8 367 73 380 Spaces Moved 8677 | 42 412 691 309 191 712 459 607 20 1990 1545 263 26 648 166 596 Core 322 | 15 . . . . . . . . . . . . . . 307 Treads . | . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels 2456 | 27 412 691 309 191 712 114 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 5899 | . . . . . . 345 607 20 1990 1545 263 26 648 166 289 Fastest Speed 21 | 50 90 95 125 125 102 24 24 24 21 21 28 28 28 26 26 Average Speed 50 | 83 101 100 129 135 119 47 24 24 21 25 28 28 28 27 38 Slowest Speed 140 | 100 105 140 140 140 140 117 24 24 24 107 28 28 32 32 100 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 32 | . . . . . . 1 1 . 5 19 . . 4 . 2 Cave-ins Triggered 2 | . . 1 . . . . . . . 1 . . . . . Exploration Rate (%) 38 | 4 60 96 72 32 38 4 72 6 25 33 48 10 15 89 14 Regions Visited 15 Branch Regions 7 Pre-discovered Areas 2 | . 1 . . . 1 . . . . . . . . . . Known Exits Taken 8 | . . . . . 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . Scrap Searched 8 | . . 1 . . . . 7 . . . . . . . . Spaces Dug 113 | . . . . . 6 1 . . 53 31 3 . 11 . 8 Terrain Destroyed 236 | . . 10 . . 83 1 . . 53 31 3 . 11 . 44 Melee 113 | . . . . . 6 1 . . 53 31 3 . 11 . 8 Projectile 4 | . . . . . 1 . . . . . . . . . 3 AOE 119 | . . 10 . . 76 . . . . . . . . . 33 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Was Fac Total 12228 | 52 480 1052 320 206 1227 745 652 19 3131 2362 265 25 812 192 688 Wait 2951 | . 16 313 . 12 368 235 43 . 1028 735 . . 153 23 25 Move 8605 | 41 411 690 308 190 711 456 604 19 1979 1511 262 25 641 165 592 Hop 26 | . . . . . . 1 1 . 5 14 . . 3 . 2 Pick Up 99 | 5 21 6 3 1 34 5 . . 12 7 . . . 1 4 Fast Attach 36 | 2 1 . . . 11 . 2 . 5 13 . . . 2 . Attach 55 | 4 2 3 4 2 7 8 . . 6 10 . . . 1 8 Detach 14 | . 1 . 3 . 2 . . . 2 3 . . 1 . 2 Swap 49 | . 4 7 . . 17 4 . . 12 4 . . . . 1 Drop 96 | . 10 5 2 1 29 19 1 . 14 11 . . . . 4 Fire 112 | . 14 28 . . 41 . . . . . . . . . 29 Melee 169 | . . . . . 7 1 1 . 68 54 3 . 14 . 21 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . 16 . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: Sto / *Low) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: *Fac / *Low / *Ext) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Waste -4/Factory History --------- Turn | Location | Event 8 | -11/Junkyard | Discovered new exit (range 16) 47 | -11/Junkyard | Entered Materials 170 | -10/Materials | Discovered new exit (range 12) 304 | -10/Materials | Build established: Mutant 555 | -10/Materials | Discovered new exit (range 5) 559 | -10/Materials | Entered Mines 564 | -10/Mines | Met a Derelict bent on vengeance 861 | -10/Mines | Assembled infested the area 1240 | -10/Mines | Discovered new exit (range 6) 1396 | -10/Mines | Learned 2 Materials zone layouts 1401 | -10/Mines | Received a Mining Laser from a helpful Derelict 1506 | -10/Mines | Crushed by falling debris 1530 | -10/Mines | Discovered new exit (range 5) 1537 | -10/Mines | Lost 3 parts (1n2w) 1660 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1660 | -10/Mines | Discovered new exit (range 5) 1665 | -10/Mines | Entered Exiles 1665 | -10/Exiles | Accompanied by 1 ally 1686 | -10/Exiles | Discovered new exit (range 15) 1703 | -10/Exiles | Met 8R-AWN 1724 | -10/Exiles | Met EX-HEX 1763 | -10/Exiles | Met EX-BIN 1780 | -10/Exiles | Aligned with FarCom system 1782 | -10/Exiles | Given EX-Vault access code 1814 | -10/Exiles | Opened EX-Vault 1821 | -10/Exiles | Found Prototype Special Weapon 1822 | -10/Exiles | Identified Field Lobotomy Kit 1831 | -10/Exiles | Found Prototype Device 1832 | -10/Exiles | Identified Supersonic Drone Bay 1839 | -10/Exiles | Found Prototype Processor 1840 | -10/Exiles | Identified Modified TNC 1867 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1908 | -10/Exiles | Met EX-DEC 2063 | -10/Exiles | Discovered new exit (range 10) 2073 | -10/Exiles | Left Exiles lab with Modified TNC 2073 | -10/Exiles | Entered Mines 2240 | -9/Mines | Found a hidden stash of uninstalled traps 2323 | -9/Mines | Discovered new exit (range 14) 2347 | -9/Mines | Entered Materials 2347 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2348 | -8/Materials | Identified exit to Factory 3518 | -8/Materials | Build established: Scavenger-Mutant 3785 | -8/Materials | Entered Factory 3785 | -7/Factory | Evolved 2 slots: Propulsion x2 3786 | -7/Factory | Identified exit to Storage 3801 | -7/Factory | Discovered new exit (range 6) 3807 | -7/Factory | Identified exit to Lower Caves 4240 | -7/Factory | Build established: Sprinter 4284 | -7/Factory | Entered Lower Caves 4306 | -7/Lower Caves | Spotted B-75 Beast 4311 | -7/Lower Caves | Encountered a Warlord checkpoint 4336 | -7/Lower Caves | Learned Factory garrison access intel 4340 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 4421 | -7/Lower Caves | Learned Factory security intel 4469 | -7/Lower Caves | Discovered new exit (range 10) 4471 | -7/Lower Caves | Identified exit to Lower Caves 4479 | -7/Lower Caves | Entered another Lower Caves area 4481 | -7/Lower Caves | Discovered new exit (range 15) 4484 | -7/Lower Caves | Identified exit to Factory 4484 | -7/Lower Caves | Entered Factory 4484 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4486 | -6/Factory | Loaded intel: 4 garrison access locations 4612 | -6/Factory | Repaired Cesium-ion Thruster 5155 | -6/Factory | Repaired Cesium-ion Thruster 5530 | -6/Factory | Repaired Cesium-ion Thruster? 5982 | -6/Factory | Discovered new exit (range 6) 5983 | -6/Factory | Identified exit to Extension 6059 | -6/Factory | Discovered new exit (range 9) 6078 | -6/Factory | Identified exit to Lower Caves 6116 | -6/Factory | Discovered new exit (range 16) 6119 | -6/Factory | Identified exit to Factory 6119 | -6/Factory | Entered another Factory area 6119 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6409 | -5/Factory | Repaired Adv. Weight Redist. System 6868 | -5/Factory | Crushed by falling debris 7408 | -5/Factory | Discovered new exit (range 15) 7412 | -5/Factory | Identified exit to Upper Caves 7412 | -5/Factory | Entered Upper Caves 7487 | -5/Upper Caves | Discovered new exit (range 15) 7491 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7492 | -5/Upper Caves | Identified exit to Upper Caves 7492 | -5/Upper Caves | Entered another Upper Caves area 7494 | -5/Upper Caves | Encountered a Warlord checkpoint 7497 | -5/Upper Caves | Discovered new exit (range 11) 7499 | -5/Upper Caves | Identified exit to Factory 7500 | -5/Upper Caves | Entered Factory 7500 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7867 | -4/Factory | Manually triggered Chute Trap 7867 | -4/Factory | Sucked down chute 7867 | -4/Factory | Entered Waste 7875 | -4/Waste | Spotted C-40 Crusher 7879 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7882 | -4/Waste | EMP discharged 7928 | -4/Waste | Spotted C-40 Crusher 7935 | -4/Waste | Spotted C-40 Crusher 7936 | -4/Waste | Spotted C-40 Crusher 7937 | -4/Waste | Discovered new exit (range 11) 7937 | -4/Waste | Spotted C-40 Crusher 7940 | -4/Waste | Identified exit to Factory 7940 | -4/Waste | Entered Factory 8132 | -4/Factory | Lost 8 parts (1p4n2u1w) 8275 | -4/Factory | Core integrity fell below 50% 8293 | -4/Factory | System corruption reached 10% 8302 | -4/Factory | Core integrity fell below 20% 8320 | -4/Factory | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 08272_ P-70 Sage suffers critical hit (Blast). 08272_ Destroyed Imp. Target Analyzer. 08272_ P-70 Sage knocked back. 08278_ P-70 Sage destroyed. 08279_ Penetrated by Slug. 08284_ Y-64 Sentinel destroyed. 08286_ P-70 Sage knocked back. 08290_ G-73 Enforcer knocked back. 08292_ Destroyed Hpw. Shock Rifle. 08295_ G-73 Enforcer knocked back. 08298_ Imp. Hacking Suite destroyed. 08301_ P-70 Sage destroyed. 08302_ G-73 Enforcer knocked back. 08303_ U-05 Engineer builds a Wall. 08311_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 08313_ Critical hit (Burn: +37). 08316_ Critical hit (Burn: +50). 08316_ U-05 Engineer builds a Wall. 08317_ R-10 Processor collects Imp. Heat Sink. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????? ?????????????????? | | ??????????????????????????????? ?????????????????? | | ??????????????????????????????? ?????????????????? | | ??????????????????????????????? ?????????????????? | | ??????????????????????????????? ?????????????????? | | ???????????????????????????????x????????#????????? | | ??????????????????????????????? ??????? #????????? | | ??????????????????????????????# #????? ?????????? | | ??????????????????????????????# #???? ???????????? | | ??????????????????????????????# #### ????????????? | | ??????????????????????????????# ?????????????? | | ??????????????????????????????# ??????????????? | | ??????????????????????######### ???????????????? | | ??????????????????????#! """ ##w##???????????????? | | ??????????????????????# """ # #############???? | | ??????????????????????#] """ + = +???? | | ??????????????????????# # ### #####???? | | ??????????????????????# = ## ##?# #???????? | | ??????????????????????# ## #??# #???????? | | ???????????????????########/###H##?# #???????? | | ???????????????????#! [ @;uR #?# #???????? | | ???????????????????# %%%ggg #?# #???????? | | ???????????????????# """"%#%Ru #?# #???????? | | ???????????????????# """"%#% % #?# #???????? | | ???????????????????# """"%# % #?# #???????? | | ???????????????????# """"%# #?# ######### | | ???????????????????######## #?# | | ??????????????????????????# #?# | | ??????????????????????????# #?# ########## | | ??????????????????????????# #?# # ## | | ?????????????????????????? #?# + !## | | ??????????????????????????########?# # = == ## | | ???????????????????????????????????# # = !## | | ???????????????????????????????????# #? ## ! | | ?????????????????????????########### #?######## ! | | ????????????????????????? ## ##???????# ! | | ?????????????????????????" ] """ # ######### | | ?????????????????????????" """ / | | ?????????????????????????" """ # ###########+ | | ????????????????????????? ## ##????? | | ?????????????????????????########### #?????? | | ??????????????????????????????????? +??????? | | ?????????????????????????????????? #???????? | | ????????????????????????????????? #???????? | | ???????????????????????????????? #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 37 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Base Temperature (-) 150 Corruption Containment 8 Armor Coverage 375 Evasion (%) 65 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me GoHome() Wheee! Challenges ------------ None Game ------ Seed EnergyCoordinationTerminator Manual? 0 Play Time 01:51:22 Cumulative 13.3 hours Start 2023.11.07 @ 22:46:31 End 2023.11.08 @ 00:37:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 24 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters SHIFT_HUE(270)|BRIGHTNESS(75) Filters SHIFT_HUE(90)|BRIGHTNESS(125) Steam 1 RUN: 35ac9aba-2902-47d1-8dac-2075149e464d