Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.08 @ 21:32:18 Player: puppuppit Result: Destroyed by MA-5PG(h) with Bore Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (14) 2800 Robots Destroyed (488) 2440 Value Destroyed (10162) 10162 Prototype IDs (46) 920 Alien Tech Used (0) 0 Bonus (5633) 5633 TOTAL SCORE: 23455 Bonus ------- Triggered High Security 500 High Alert Combat Kills 4033 Entered Garrisons 200 Aligned with FarCom 300 Met Imprinter 300 Acquired ECA 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Hovering (116) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved Hover Unit Airjet VTOL Module Improved VTOL Module > --- UTILITY (4) ------ Small Storage Unit Encrypted Comm Array Hacking Drone Bay (1/1) > --- WEAPON (3) ------- RU-N14's Throwing Claymores RU-N14's Throwing Claymores Ripper > --- INVENTORY (8) ---- Army-in-a-Box (30/30) RU-N14's Throwing Claymores (4) RU-N14's Throwing Claymores (5) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Hover Unit Airjet VTOL Module Improved VTOL Module > --- UTILITY ---------- Small Storage Unit Encrypted Comm Array Hacking Drone Bay > --- WEAPON ----------- RU-N14's Throwing Claymores RU-N14's Throwing Claymores Ripper > --- INVENTORY -------- Army-in-a-Box RU-N14's Throwing Claymores RU-N14's Throwing Claymores [Rating: 50] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Leg Improved Titanium Leg Wheel Armored Wheel Hover Unit Airjet Flight Unit Improved VTOL Module Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Cannon Energy Gun Gatling Laser Energy Cannon Ion Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Heavy Missile Launcher Special Weapon RU-N14's Throwing Claymores Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Slots Evolved 6 | . . . 2 . . . 2 . . 2 . . . . Power 1 | . . . . . . . . . . 1 . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . . . Utility 2 | . . . . . . . 1 . . 1 . . . . Weapon 1 | . . . 1 . . . . . . . . . . . Parts Attached 231 | 6 14 5 45 5 5 8 35 23 32 42 1 1 9 . Power 24 | 1 . 1 8 . . 1 5 3 . 5 . . . . Engine 10 | 1 . . 3 . . . 3 . . 3 . . . . Core 14 | . . 1 5 . . 1 2 3 . 2 . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 73 | 2 5 4 16 3 1 3 8 5 8 17 . . 1 . Treads . | . . . . . . . . . . . . . . . Leg 10 | . . . . 1 . . 2 2 3 2 . . . . Wheel 35 | 2 5 4 13 2 . 3 . . 4 2 . . . . Hover 24 | . . . 3 . 1 . 6 2 1 10 . . 1 . Flight 4 | . . . . . . . . 1 . 3 . . . . Utility 35 | 1 2 . 4 . 1 . 5 5 6 9 . . 2 . Device 14 | . . . 2 . . . 2 3 4 1 . . 2 . Storage 8 | 1 1 . 2 . 1 . 2 . . 1 . . . . Processor 7 | . 1 . . . . . . . . 6 . . . . Hackware 4 | . . . . . . . 1 . 2 1 . . . . Protection 2 | . . . . . . . . 2 . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 99 | 2 7 . 17 2 3 4 17 10 18 11 1 1 6 . Energy Gun 16 | 2 4 . . . . . 1 4 2 3 . . . . Energy Cannon 6 | . . . . . . . 4 2 . . . . . . Ballistic Gun 8 | . . . . . . . . . 8 . . . . . Ballistic Cannon 35 | . 2 . 16 1 3 2 7 1 2 1 . . . . Launcher 24 | . 1 . 1 1 . 2 5 3 6 3 . 1 1 . Special Weapon 3 | . . . . . . . . . . . . . 3 . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . . . . . 4 1 . 2 . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . 1 . . 1 . 1 3 . . 3 . Parts Lost 52 | . 1 1 2 . . 2 4 10 15 16 . 1 . . Power 6 | . . . 1 . . . 2 2 . 1 . . . . Propulsion 26 | . . 1 1 . . 2 . 4 8 9 . 1 . . Utility 9 | . . . . . . . 1 1 3 4 . . . . Weapon 11 | . 1 . . . . . 1 3 4 2 . . . . Highest Loss Streak 12 | . 1 1 1 . . 1 2 4 8 12 . 1 . . To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 89 89 98 100 100 99 98 92 93 62 84 75 68 . Engine 2 | . 6 . 2 11 11 4 1 . . . . . . . Core 5 | . . 4 7 . . 6 7 8 9 2 . . . . Leg 5 | . . . . . . . 12 22 19 1 . . . . Wheel 15 | . 27 27 31 33 29 21 . . 3 . . . . . Hover 7 | . . . 1 . 3 11 22 11 7 12 7 7 10 . Flight 1 | . . . . . . . . . . 7 23 19 15 . Device 7 | . . . 9 11 11 11 8 8 8 1 . . 10 . Storage 10 | . 14 14 11 11 11 11 13 11 9 6 7 7 7 . Processor 3 | . 11 14 1 . . . . . . 11 23 23 7 . Hackware 1 | . . . . . . . 4 . 9 5 . . . . Energy Gun 2 | . 12 . . . . . . 5 9 4 . . . . Energy Cannon 1 | . . . . . . . 3 5 . . . . . . Ballistic Cannon 21 | . 15 28 32 32 33 32 22 15 2 . . . . . Slashing Weapon 1 | . . . . . . . . . . 5 22 16 6 . Peak Build Rating 50 | 6 10 12 24 30 29 30 42 40 42 45 44 44 50 50 Average Rating 28 | 5 7 9 20 24 26 28 38 35 39 29 43 39 43 50 On Entrance 25 | . 6 9 12 24 24 29 27 39 38 14 41 44 31 50 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 43 | 12 22 23 34 34 34 34 39 43 35 31 14 14 25 25 Greatest Support 45 | 20 20 26 36 36 36 24 40 45 45 32 15 15 15 15 Greatest Overweight (x) 4 | . 1 1 1 2 1 3 1 1 3 4 . 1 2 1 Average Overweight (x) . | . . . . . . 1 . . . . . . . 1 Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 8 8 8 8 Average Capacity 9 | 7 9 10 10 10 10 10 10 10 10 8 8 8 8 8 Most Carried 10 | 4 10 10 10 10 10 10 10 10 10 10 8 8 8 8 Average Carried 9 | . 8 10 9 9 9 10 9 9 9 7 7 7 7 8 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 8 8 8 8 8 Final Carried 10 | 4 10 10 10 10 10 10 10 10 10 8 8 8 8 8 Class Distribution -------------------- 32% | Skirmisher 19% | Gunner 17% | Mutant 11% | Scavenger-Gunner 10% | Scavenger-Skirmisher 7% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Skirmisher | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Matter Collected 15431 | 187 311 780 5357 1381 50 2493 2151 833 1122 553 57 66 90 . Remotely . | . . . . . . . . . . . . . . . Salvage Created 13762 | 195 832 447 4667 1520 . 1684 1653 602 1386 682 . 94 . . Parts 941 | 10 53 50 333 103 . 132 103 31 84 36 . 6 . . Haulers Intercepted 16 | . 2 . 6 . . . 4 . 3 1 . . . . Recyclers Shooed 23 | . 4 1 10 2 . 2 2 . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . . . 3 . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 216 | . 13 12 54 11 . 22 28 29 38 6 . 3 . . Melee 1 | . . . . . . . . . . 1 . . . . Guns 23 | . 5 . . . . . 1 2 14 1 . . . . Cannons 132 | . 3 12 49 7 . 17 18 22 4 . . . . . AOE 59 | . 5 . 5 4 . 5 9 4 20 4 . 3 . . Classes Destroyed 18 | 2 7 2 5 . . 1 . 1 . . . . . . Worker 129 | . 3 4 62 17 . 25 16 . . 2 . . . . Builder 106 | . 4 6 47 16 . 24 5 . 3 1 . . . . Tunneler 31 | 4 1 4 8 4 . 6 3 . 1 . . . . . Hauler 16 | . 2 . 6 . . . 4 . 3 1 . . . . Recycler 68 | 1 3 4 26 15 . 12 3 . 2 2 . . . . Mechanic 2 | . . . 1 . . . 1 . . . . . . . Operator 10 | . 2 . 2 . . . 2 . 1 3 . . . . Watcher 13 | . 2 . 2 . . . 4 . 3 2 . . . . Swarmer 47 | . 6 3 . 8 . 10 . 9 11 . . . . . Grunt 115 | . 7 2 39 3 . 10 17 12 20 3 . 2 . . Brawler 5 | . . . 2 . . 1 1 . . . . 1 . . Duelist 2 | . . . 2 . . . . . . . . . . . Protector 3 | . . . 3 . . . . . . . . . . . Sentry 28 | . . . 8 . . . 8 4 6 2 . . . . Demolisher 2 | . . 2 . . . . . . . . . . . . Hunter 6 | . . . . . . 1 2 1 1 1 . . . . Programmer 3 | . . . . . . . . 3 . . . . . . Assembled 5 | . . 5 . . . . . . . . . . . . Best Kill Streak 18 | 5 8 6 18 12 . 9 9 5 15 3 . 3 . . Combat Bots Only 13 | . 6 2 5 4 . 4 4 5 13 3 . 3 . . Max Kills in Single Turn 4 | 1 3 2 2 4 . 3 2 2 4 2 . 1 . . Gunslinging 1 | . 1 . . . . . . . 1 . . . . . Exploded 4 | . 2 . 2 4 . 3 2 2 4 2 . 1 . . Melee 1 | . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Hostile Shots Fired 915 | . 45 28 119 22 . 70 99 115 159 250 . 8 . . Missed 298 | . 16 9 31 2 . 16 28 38 55 99 . 4 . . Damage Taken 8043 | . 327 308 1084 177 . 697 1101 1135 1569 1535 . 77 . 33 Core 1543 | . 74 64 171 7 . 141 116 61 195 643 . 38 . 33 Absorbed by Shields 20 | . . . . . . . . 4 . 16 . . . . Regen/Repaired (Parts) 361 | . 7 . 178 . . . 165 . . . . . 11 . Core Remaining (%) 49 | 100 . 44 . . . 20 . . 32 . . . . . Volleys Fired 1064 | 14 50 66 338 89 . 173 149 90 82 9 . 4 . . Largest 3 | 2 2 2 3 3 . 3 3 3 3 3 . 1 . . Hottest 240 | 100 100 78 132 132 . 132 151 208 240 193 . 39 . . Shots Fired 2773 | 28 97 132 1014 265 . 482 343 174 214 20 . 4 . . Gun 307 | 28 74 . . . . . 3 17 169 16 . . . . Cannon 2410 | . 20 132 1012 264 . 479 330 150 23 . . . . . Launcher 56 | . 3 . 2 1 . 3 10 7 22 4 . 4 . . Special . | . . . . . . . . . . . . . . . Kinetic 2464 | . 20 132 1012 264 . 479 306 99 152 . . . . . Thermal 186 | 28 15 . . . . . 19 68 40 16 . . . . Explosive 56 | . 3 . 2 1 . 3 10 7 22 4 . 4 . . Electromagnetic 67 | . 59 . . . . . 8 . . . . . . . Robot Hit Streak 14 | 9 8 12 13 7 . 6 13 14 11 9 . 11 . . Robot Miss Streak 9 | 2 4 5 6 4 . 5 9 6 5 4 . 1 . . Penetration Max 1 | . . . . . . . 1 . . . . . . . Secondary Targets 2 | . 1 . . . . . . . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . 1 . . . . . Shots Hit Robots 1355 | 20 56 68 467 122 . 211 161 85 122 41 . 2 . . Core Hits 690 | 5 38 34 210 58 . 87 87 46 99 22 . 4 . . Critical Kills 1 | . . . . . . . . 1 . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 73 | 2 . 3 29 5 . 7 16 5 4 2 . . . . Burn 3 | 2 . . . . . . . . . 1 . . . . Meltdown 1 | . . . . . . . . 1 . . . . . . Blast 68 | . . 3 29 5 . 7 16 4 4 . . . . . Sever 1 | . . . . . . . . . . 1 . . . . Melee Attacks 56 | . . . . . . . . . . 41 5 2 8 . Impact . | . . . . . . . . . . . . . . . Slashing 56 | . . . . . . . . . . 41 5 2 8 . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . . . . . . 8 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 8 | . . . . . . . . . . 8 . . . . Damage Inflicted 40706 | 288 1301 1471 12575 3283 . 5664 5936 3018 4810 2044 . 316 . . Guns 3118 | 288 590 . . . . . 15 199 1871 155 . . . . Cannons 28751 | . 256 1471 12145 3077 . 5242 4215 2009 336 . . . . . Explosions 7179 | . 455 . 430 206 . 422 1701 810 2541 298 . 316 . . Melee 1590 | . . . . . . . . . . 1590 . . . . Ramming 68 | . . . . . . . 5 . 62 1 . . . . Kinetic 29034 | . 256 1471 12145 3077 . 5242 3844 1450 1549 . . . . . Thermal 2530 | 288 224 . . . . . 447 758 658 155 . . . . Explosive 6737 | . 295 . 410 206 . 422 1526 810 2454 298 . 316 . . Electromagnetic 747 | . 526 . 20 . . . 114 . 87 . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 1590 | . . . . . . . . . . 1590 . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . . . . 4 4 11 11 11 11 . Average Corruption 6 | . . . . . . . . 3 4 7 11 11 11 . Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 68 | . . . . . . . . 7 23 21 8 9 . . Message Errors 14 | . . . . . . . . 1 2 7 1 3 . . Matter Fused 10 | . . . . . . . . 1 5 2 2 . . . Heat Flow Errors 10 | . . . . . . . . 2 4 2 . 2 . . Energy Discharges 13 | . . . . . . . . 1 3 5 3 1 . . Parts Rejected 1 | . . . . . . . . . 1 . . . . . Parts Fused 2 | . . . . . . . . . . 2 . . . . Data Loss (minor) 5 | . . . . . . . . . 2 1 1 1 . . Data Loss (major) 3 | . . . . . . . . . 1 1 . 1 . . Misfires 5 | . . . . . . . . 2 3 . . . . . Alerts 2 | . . . . . . . . . 1 . 1 . . . Misdirections 1 | . . . . . . . . . . . . 1 . . Weapon Failures 2 | . . . . . . . . . 1 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1739 | . 4 20 509 206 . 308 248 71 86 287 . . . . Projectiles 1274 | . . 20 509 165 . 308 204 68 . . . . . . Explosions 178 | . 4 . . 41 . . 44 3 86 . . . . . Melee 287 | . . . . . . . . . . 287 . . . . Knockbacks 205 | . 1 14 81 26 . 48 23 11 1 . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 201 | . 1 14 78 26 . 47 23 11 1 . . . . . Secondary 4 | . . . 3 . . 1 . . . . . . . . Self-Inflicted Damage 135 | . 41 . . . . 8 . 61 . 25 . . . . Shots 5 | . 2 . . . . 1 . 1 . 1 . . . . Rammed 2 | . . . . . . . . . 1 1 . . . . Targets Rammed 14 | . . . . . . . 1 . 12 1 . . . . Kicked 12 | . . . . . . . 1 . 11 . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 396 | 306 248 90 279 156 . 290 207 396 368 248 . 136 . . Average Temperature 60 | 150 84 16 57 36 . 50 52 112 75 76 . 77 . . Received Heat Transfer 2904 | . 33 33 603 33 . 270 540 321 774 288 . 9 . . Effects 9 | . 3 . 1 . . . . 5 . . . . . . Shutdowns 1 | . . . . . . . . 1 . . . . . . Energy Bleed 2 | . . . 1 . . . . 1 . . . . . . Interference 5 | . 3 . . . . . . 2 . . . . . . Matter Decay 1 | . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 3 | . 3 . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 2 | 1 . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . Parts Melted 4 | 1 1 . . . . . . . . 2 . . . . Heat Transferred 5098 | 999 335 . . . . . 594 1276 1450 444 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 3 . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Peak Influence 2228 | 25 346 240 2228 1316 . 771 1124 2074 2033 1279 . . . . Initial 1100 | . 16 27 56 868 . . 299 730 1010 1100 . . . . Average 920 | 7 165 114 1070 1121 . 460 806 1496 1492 1047 . . . . Maximum Alert Level 5 | . 1 1 5 4 . 3 4 5 5 4 . . . . Low Security (%) 11 | 100 54 85 3 . . 9 . . . . . . . . Level 1 11 | . 45 14 17 . . 21 4 . . . . . . . Level 2 15 | . . . 20 . . 56 22 . . . . . . . Level 3 23 | . . . 10 21 . 13 67 18 14 57 . . . . Level 4 24 | . . . 22 78 . . 6 35 55 42 . . . . Level 5 13 | . . . 25 . . . . 45 12 . . . . . High Security 1 | . . . . . . . . . 18 . . . . . Max Security . | . . . . . . . . . . . . . . . Sterilizations 1 | . . . 1 . . . . . . . . . . . Squads Dispatched 59 | . 4 . 22 1 . 3 7 . 15 7 . . . . Investigation 22 | . 3 . 9 1 . . 2 . 2 5 . . . . Extermination 1 | . . . . . . . . . . 1 . . . . Reinforcement 19 | . 1 . 9 . . 3 3 . 3 . . . . . Assault 10 | . . . 4 . . . 1 . 4 1 . . . . Garrison 7 | . . . . . . . 1 . 6 . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 13 | . . . 7 . . 3 2 . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Distress Signals 12 | . . . 2 . . 1 2 . 6 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 309 | . 16 11 63 17 . 25 40 31 76 26 . 4 . . Peak Tracking Total 20 | . 6 3 9 4 . 4 4 5 20 7 . 4 . 1 Tactical Retreats 22 | . . 2 3 2 . 6 . 1 5 3 . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Traps Triggered 13 | . 2 . 1 . . . 1 6 1 2 . . . . Indirectly 1 | . . . . . . . . . 1 . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Machines Disabled 53 | . 1 . 12 1 . 9 11 10 4 5 . . . . Max in Single Turn 3 | . 1 . 2 1 . 1 3 1 2 3 . . . . Garrison Relay 5 | . . . . . . . . 5 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Machines Accessed 58 | . 8 . 12 1 5 . 10 4 7 11 . . . . Terminals 36 | . 7 . 7 . . . 6 4 6 6 . . . . Fabricators 3 | . . . . . . . . . . 3 . . . . Repair Stations 6 | . 1 . 2 . . . 2 . 1 . . . . . Recycling Units 3 | . . . 1 . . . 1 . . 1 . . . . Scanalyzers 3 | . . . 2 . . . . . . 1 . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . Total Hacks 226 | . 30 . 50 1 50 . 30 7 23 35 . . . . Successful 126 | . 12 . 28 1 50 . 16 2 9 8 . . . . Failed 96 | . 17 . 21 . . . 13 5 13 27 . . . . Catastrophic 16 | . 3 . 1 . . . 1 2 2 7 . . . . Database Lockouts 4 | . 1 . 1 . . . 1 . 1 . . . . . Manual 51 | . 9 . 17 . 1 . 8 . 11 5 . . . . Terminals 120 | . 26 . 30 . . . 18 7 21 18 . . . . Fabricators 10 | . . . . . . . . . . 10 . . . . Repair Stations 22 | . 4 . 9 . . . 7 . 2 . . . . . Recycling Units 7 | . . . 2 . . . 3 . . 2 . . . . Scanalyzers 14 | . . . 9 . . . . . . 5 . . . . Garrison Access 2 | . . . . . . . 2 . . . . . . . Terminal Hacks 95 | . 9 . 14 1 50 . 8 2 8 3 . . . . Record 49 | . . . . . 49 . . . . . . . . . Robot Schematic 1 | . . . . . . . . . 1 . . . . . Robot Analysis 12 | . 1 . 8 . . . 2 . 1 . . . . . Prototype ID Bank 9 | . 4 . 2 . . . 2 . 1 . . . . . Open Door 1 | . . . . 1 . . . . . . . . . . Level Access Points 2 | . . . 1 . . . . . 1 . . . . . Branch Access Points 2 | . . . 1 . . . . . . 1 . . . . Emergency Access Points 3 | . . . . . . . 1 1 1 . . . . . Terminal Index 4 | . 1 . . . . . 1 . 1 1 . . . . Unreport Threat 5 | . 2 . . . . . 1 . 1 1 . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . Zone Layout 4 | . 1 . 1 . . . 1 . 1 . . . . . Security Stations 1 | . . . . . . . . 1 . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 2 . . . . Network Status 1 | . . . . . . . . . . 1 . . . . Load Schematic 1 | . . . . . . . . . . 1 . . . . Repair Station Hacks 15 | . 3 . 6 . . . 5 . 1 . . . . . Scan Component 10 | . 2 . 4 . . . 3 . 1 . . . . . Repair 5 | . 1 . 2 . . . 2 . . . . . . . Recycling Unit Hacks 4 | . . . 1 . . . 2 . . 1 . . . . Process 1 | . . . . . . . 1 . . . . . . . Retrieve Matter 1 | . . . . . . . 1 . . . . . . . Retrieve Components 2 | . . . 1 . . . . . . 1 . . . . Scanalyzer 9 | . . . 7 . . . . . . 2 . . . . Insert Component 5 | . . . 4 . . . . . . 1 . . . . Analyze 4 | . . . 3 . . . . . . 1 . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 48 | . 7 . 12 . . . 8 4 7 10 . . . . Full Trace Events 23 | . 5 . 9 . . . 1 2 1 5 . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 1 . . . 3 . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . 3 . . . . . . . . . 15 . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 5 | . 1 . 2 . . . 2 . . . . . . . Time 201 | . 36 . 70 . . . 95 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter 158 | . . . . . . . 158 . . . . . . . Retrieved Matter 382 | . . . . . . . 382 . . . . . . . Retrieved Components 12 | . . . 9 . . . . . . 3 . . . . Parts Scanalyzed 5 | . . . 4 . . . . . . 1 . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 20 | . . . . . . . . 20 . . . . . . Machine Destruction 20 | . . . . . . . . 20 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Total Allies 8 | . . . . . . . . . . . . . 8 . Largest Group 8 | . . . . . . . . . . . . . 8 8 Highest-Rated Group 219 | . . . . . . . . . . . . . 219 219 Highest-Rated Ally 39 | . . . . . . . . . . . . . 39 39 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 1 | . . . . . . . . . . . . . . 1 Total Damage 33 | . . . . . . . . . . . . . . 33 Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Robot Analysis Total 12 | . 1 . 8 . . . 2 . 1 . . . . . Derelict Logs Recovered 5 | . . 1 . 1 . . . . . . 1 1 1 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Turns Passed 14634 | 79 770 799 3142 1062 401 1773 1816 1853 794 949 233 214 748 1 Spaces Moved 12131 | 32 668 690 2060 807 413 1162 1301 1141 408 1200 584 573 1091 1 Core 156 | 3 . . . . . . . . . 153 . . . . Treads . | . . . . . . . . . . . . . . . Legs 2200 | . . . . . . . 718 1141 300 41 . . . . Wheels 5946 | 29 668 690 2060 807 413 1162 3 . 108 6 . . . . Hover 1132 | . . . . . . . 580 . . 307 . . 244 1 Flight 2697 | . . . . . . . . . . 693 584 573 847 . Fastest Speed 29 | 50 80 80 80 90 90 95 45 123 95 29 29 29 32 116 Average Speed 82 | 77 80 85 87 90 94 100 92 125 118 50 29 29 62 116 Slowest Speed 260 | 80 95 115 95 120 105 125 200 200 200 260 29 107 182 116 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . 2 . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 . . . . Exploration Rate (%) 68 | 4 92 98 95 91 90 95 72 94 40 27 68 74 85 1 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 6 | . . 2 . 1 1 . . . . . 1 1 . . Known Exits Taken 5 | . . . 1 . . 1 1 . 1 1 . . . . Unknown Exits Taken 8 | 1 1 1 . 1 1 . . . . . 1 1 1 . Scrap Searched 11 | . . 2 . 1 . 1 . . . . 3 2 2 . Spaces Dug 9 | . . . . . . . 2 . . 3 3 1 . . Terrain Destroyed 1171 | . 37 10 219 89 . 188 290 72 175 57 3 31 . . Melee 7 | . . . . . . . . . . 3 3 1 . . Projectile 585 | . 1 10 211 79 . 134 133 1 16 . . . . . AOE 579 | . 36 . 8 10 . 54 157 71 159 54 . 30 . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Total 14512 | 55 810 769 2666 944 427 1386 1609 1409 575 1465 641 610 1145 1 Wait 731 | . 36 6 170 36 . 42 92 106 21 118 50 29 25 . Move 12114 | 31 667 689 2059 806 412 1161 1300 1140 408 1195 583 572 1090 1 Hop 2 | . . . . . . . . . . 2 . . . . Pick Up 84 | 4 21 . 12 3 2 . 8 9 8 13 1 . 3 . Fast Attach 106 | 6 7 3 9 1 . 3 15 9 12 33 . . 8 . Attach 27 | . 1 . 4 . . . 3 5 4 7 1 1 1 . Detach 31 | . 4 . 4 . . . 5 4 2 6 1 1 4 . Swap 98 | . 6 2 32 4 5 5 17 9 16 2 . . . . Drop 144 | . 18 3 38 5 8 2 19 12 11 19 1 2 6 . Fire 1064 | 14 50 66 338 89 . 173 149 90 82 9 . 4 . . Melee 43 | . . . . . . . . . . 30 4 1 8 . Ram 1 | . . . . . . . . . . 1 . . . . Kick 12 | . . . . . . . 1 . 11 . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 55 | . . . . . . . . 25 . 30 . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: [*Fac] / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / [*Zio]) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 188 | -10/Materials | Central database locked down 285 | -10/Materials | Discovered new exit (range 15) 300 | -10/Materials | Build established: Mutant 303 | -10/Materials | Discovered new exit (range 15) 493 | -10/Materials | Discovered new exit (range 3) 635 | -10/Materials | Repaired Broken Hover Unit 701 | -10/Materials | Discovered new exit (range 16) 746 | -10/Materials | Discovered new exit (range 5) 850 | -10/Materials | Entered Mines 851 | -10/Mines | Assembled infested the area 972 | -10/Mines | Discovered new exit (range 15) 1109 | -10/Mines | Discovered new exit (range 8) 1140 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1211 | -10/Mines | Learned location of Zion (-7) 1270 | -10/Mines | Core integrity fell below 50% 1499 | -10/Mines | Learned location of Storage (-7) 1649 | -10/Mines | Entered Materials 1649 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1828 | -9/Materials | Repaired Imp. Light Cannon 1887 | -9/Materials | Discovered new exit (range 16) 1890 | -9/Materials | Met 8R-AWN 2051 | -9/Materials | Discovered new exit (range 6) 2227 | -9/Materials | Discovered new exit (range 11) 2241 | -9/Materials | Build established: Scavenger-Gunner 2880 | -9/Materials | Identified exit to Materials 2884 | -9/Materials | Identified exit to Mines 3649 | -9/Materials | First assault squad dispatched 3682 | -9/Materials | Central database locked down 3826 | -9/Materials | Repaired Assault Cannon 4120 | -9/Materials | Build established: Gunner 4571 | -9/Materials | Sterilization system engaged 4571 | -9/Materials | Non-combat units ordered to evacuate 4671 | -9/Materials | Combat units ordered to evacuate 4791 | -9/Materials | Entered Mines 4792 | -9/Mines | Followed 8R-AWN into the Mines 4814 | -9/Mines | Discovered exit to Materials (range 14) 4943 | -9/Mines | Discovered new exit (range 5) 5121 | -9/Mines | Discovered exit to Materials (range 13) 5562 | -9/Mines | Met a Derelict shopkeep closing up shop 5853 | -9/Mines | Entered Exiles 5878 | -9/Exiles | Welcomed by 8R-AWN 5892 | -9/Exiles | Met EX-HEX 5954 | -9/Exiles | Visited The Gauntlet 6034 | -9/Exiles | Met EX-DEC 6071 | -9/Exiles | Met EX-BIN 6083 | -9/Exiles | Aligned with FarCom system 6084 | -9/Exiles | Given EX-Vault access code 6121 | -9/Exiles | Opened EX-Vault 6135 | -9/Exiles | Found Army-in-a-Box 6158 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6245 | -9/Exiles | Discovered new exit (range 11) 6254 | -9/Exiles | Left Exiles lab with Army-in-a-Box 6254 | -9/Exiles | Entered Mines 6291 | -8/Mines | Core integrity fell below 50% 6566 | -8/Mines | Build established: Skirmisher 6640 | -8/Mines | Discovered exit to Materials (range 7) 6789 | -8/Mines | Discovered exit to Materials (range 15) 8027 | -8/Mines | Entered Materials 8027 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8072 | -8/Materials | Identified exit to Garrison 8108 | -8/Materials | Garrison activated, responded to threat 8136 | -8/Materials | Repaired Assault Cannon 8442 | -8/Materials | Central database locked down 8477 | -8/Materials | Discovered new exit (range 14) 8654 | -8/Materials | Discovered new exit (range 16) 8823 | -8/Materials | Repaired Broken Aerolev Unit 8972 | -8/Materials | Discovered new exit (range 9) 9627 | -8/Materials | First assault squad dispatched 9843 | -8/Materials | Entered Garrison 9952 | -8/Garrison | Triggered checkpoint 9991 | -8/Garrison | Garrison Relay disabled 10004 | -8/Garrison | Garrison Relay disabled 10073 | -8/Garrison | Triggered checkpoint 10121 | -8/Garrison | Triggered checkpoint 10162 | -8/Garrison | Discovered new exit (range 12) 10236 | -8/Garrison | Garrison Relay disabled 10389 | -8/Garrison | Lost 4 parts (2n1u1w) 10559 | -8/Garrison | Triggered checkpoint 10601 | -8/Garrison | Discovered new exit (range 9) 10617 | -8/Garrison | Learned Materials security intel 10709 | -8/Garrison | Triggered checkpoint 10728 | -8/Garrison | Build established: Scavenger-Skirmisher 10819 | -8/Garrison | Garrison Relay disabled 11032 | -8/Garrison | Discovered new exit (range 10) 11277 | -8/Garrison | Garrison Relay disabled 11281 | -8/Garrison | Triggered checkpoint 11487 | -8/Garrison | Lost 3 parts (1p1n1w) 11696 | -8/Garrison | Entered Materials 11720 | -8/Materials | Central database locked down 11833 | -8/Materials | Garrison activated, responded to threat 11902 | -8/Materials | Destroyed 13 combat bots 11912 | -8/Materials | Lost 4 parts (1n2u1w) 11956 | -8/Materials | Identified exit to Factory 12025 | -8/Materials | Build established: Skirmisher 12190 | -8/Materials | Destroyed 7 combat bots 12255 | -8/Materials | Garrison activated, responded to threat 12346 | -8/Materials | High security lockdown imminent 12426 | -8/Materials | High security lockdown engaged 12467 | -8/Materials | Core integrity fell below 50% 12490 | -8/Materials | Entered Factory 12490 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 12520 | -7/Factory | Lost 8 parts (4n1u3w) 12692 | -7/Factory | Discovered new exit (range 10) 12792 | -7/Factory | Crushed by falling debris 12868 | -7/Factory | Discovered new exit (range 6) 12887 | -7/Factory | Identified exit to Storage 12887 | -7/Factory | Identified exit to Lower Caves 12984 | -7/Factory | Core integrity fell below 50% 12994 | -7/Factory | Core integrity fell below 20% 13017 | -7/Factory | Lost 12 parts (7n3u2w) 13290 | -7/Factory | First assault squad dispatched 13336 | -7/Factory | Build established: Sprinter 13426 | -7/Factory | System corruption reached 10% 13439 | -7/Factory | Entered Lower Caves 13440 | -7/Lower Caves | Encountered a Warlord checkpoint 13445 | -7/Lower Caves | Met a Warlord Commander 13446 | -7/Lower Caves | Learned location of Warlord (-4) 13447 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 13452 | -7/Lower Caves | Found Encrypted Comm Array 13626 | -7/Lower Caves | Discovered new exit (range 16) 13672 | -7/Lower Caves | Entered another Lower Caves area 13673 | -7/Lower Caves | Discovered new exit (range 12) 13883 | -7/Lower Caves | Discovered new exit (range 8) 13886 | -7/Lower Caves | Entered Zion 13893 | -7/Zion | Gained Derelict followers 13900 | -7/Zion | System corruption cleaned by Quarantine Array 13970 | -7/Zion | Discovered new exit (range 15) 14018 | -7/Zion | Given A8's code to call for help 14025 | -7/Zion | Given the Hacking Drone Bay 14026 | -7/Zion | Found Prototype Device 14026 | -7/Zion | Identified Hacking Drone Bay 14121 | -7/Zion | Rebuked by Imprinter 14146 | -7/Zion | Gained Derelict followers 14151 | -7/Zion | Found Prototype Launcher 14151 | -7/Zion | Identified Rocket Array 14163 | -7/Zion | Found Prototype Special Weapon 14163 | -7/Zion | Identified RU-N14's Throwing Claymores 14169 | -7/Zion | Found RU-N14's Throwing Claymores 14174 | -7/Zion | Found RU-N14's Throwing Claymores 14177 | -7/Zion | Found RU-N14's Throwing Claymores 14377 | -7/Zion | Learned Factory security intel 14464 | -7/Zion | Build established: Mutant 14634 | -7/Zion | Entered Proximity Caves 14634 | -6/Proximity Caves | Accompanied by 8 allies 14635 | -6/Proximity Caves | Destroyed by MA-5PG(h) with Bore Cannon Last Messages --------------- 14326_ Found Airjet. 14326_ Found 60 Matter. 14327_ Acquired 50 matter. 14329_ Acquired Airjet. 14331_ Acquired 10 matter. 14332_ NO-8J0(z) toys with the Twisted Machinery. 14377_ Acquired derelict log, extracted data. Data stored: Factory security intel. 14404_ Z3-OOJ(z) examines a few pieces of the Twisted Machinery. 6V-PJH(z): We might want to move deeper into the caves before long, because something tells me Warlord is about to make a mess of the status quo. Maybe it's the stepped up defensive patrols, or maybe it was that massive thing I saw being escorted through the Upper Caves last time I was there. I've never seen anything that big before. It could swallow a Behemoth whole... 14446_ PUBLIC SERVICE ANNOUNCEMENT: Quarantine Array scanned 1 system, cleaned 0. 14507_ JX-6QW(z) toys with the Twisted Machinery. 14507_ TE-MWX(z) plays with the Twisted Machinery. LOCATION=UNKNOWN GOAL=ESCAPE 14635_ Penetrated by HV Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#####??????????????????????? | | ?????????????????????## ##?####????????????????? | | ????????????????????## ## #????????????????? | | ????????????????????? i #?????????????????? | | ?????????????????????? n #??????????????????? | | ???????????????????????# b #???????????????????? | | ???????????????????????#g@gs #???????????????????? | | ???????????????????????#i h###???????????????????? | | ??????????????????????# ##?????????????????????? | | ????????????????????? #??????????????????????? | | ??????????????????? i ##??????????????????????? | | ????????????????? ###????????????????????????? | | ??????????????? #???????????????????????????? | | ??????????????# ????????????????????????????? | | ??????????????## ?????????????????????????????? | | ???????????????### ??????????????????????????????? | | ?????????????????#???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 24 Energy Capacity 280 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 64 Targeting Accuracy 5 Melee Accuracy 12 Core Analysis 6 Offensive Hacking 20 Item Schematics ----------------- Assault Cannon | -9/Materials | Scanalyzed Airjet | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -9/Materials | Scanalyzed Shock Absorption System | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Imp. KE Penetrator | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Imp. Thermal Shield | -7/Zion | Archive Imp. Transmission Jammer | -7/Zion | Archive Arc Projector | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Dynamic Insulation System | -7/Zion | Archive Imp. Target Analyzer | -7/Zion | Archive Robot Schematics ------------------ H-55 Commando | -8/Materials | Hacked T-07 Excavator | -7/Zion | Archive C-17 Slicer | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Cannon Specialist Challenges ------------ None Game ------ Seed SlugModifiedNetwork Manual? 0 Play Time 02:30:55 Cumulative 494.5 hours Start 2024.10.08 @ 18:56:49 End 2024.10.08 @ 21:32:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 197 Rogue 197 Adventurer 0 Explorer 0 Win Type - Total 4 Types 0/0/2/2/0/0/0/0/0 Lore% 48 Gallery% 76 Achievement% 66 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Proggy Map View 83x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: ffe2910f-8212-44f5-821e-b55cd0a045e3