Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.29 @ 19:56:03 Player: NextToZero Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (91) 455 Value Destroyed (3192) 3192 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (730) 730 TOTAL SCORE: 10197 Bonus ------- Follower Combat Kills 30 Entered Garrisons 200 Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 280/300 Energy 83/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Melee Analysis Suite ECM Suite Focal Shield Long-range Tractor Beam Improved Datajack Peak State ------------ > --- POWER ------------ Neutrino Core Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Thunder Leg Enhanced Flexi-carbon Leg Enhanced Armored Leg Enhanced Armored Leg Enhanced Armored Leg > --- UTILITY ---------- Large Storage Unit Advanced Signal Interpreter IFF Parser Improved Point Defense System Improved Hacking Suite System Shield Long-range Tractor Beam > --- WEAPON ----------- Proton Burst Cannon Proton Burst Cannon Hypervelocity Coil Gun Hypervelocity Coil Gun > --- INVENTORY -------- Enhanced Armored Leg Power Amplifier Weight Redist. System Advanced Weight Redist. System ECM Suite Improved Light Armor Plating Improved Light Armor Plating Focal Shield Point Defense System Authchip [R/Combat] Long-range Tractor Beam Hypervelocity Coil Gun Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon Improved Datajack [Rating: 120] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Xenon Bombardment Thruster Utility Advanced Signal Interpreter Device Advanced Weight Redist. System Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Improved Light Armor Plating Weapon Hypervelocity Coil Gun Energy Gun Particle Gun Energy Cannon Proton Burst Cannon Ballistic Gun Hypervelocity Coil Gun Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Impact Mace Slashing Weapon Chainsword Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Fac Was Fac DSF Fac Fac Slots Evolved 12 | . . 2 2 . 2 . . 2 . . . 2 2 Power 2 | . . 1 . . . . . . . . . . 1 Propulsion 3 | . . 1 . . 1 . . . . . . . 1 Utility 5 | . . . . . 1 . . 2 . . . 2 . Weapon 2 | . . . 2 . . . . . . . . . . Parts Attached 154 | 8 9 7 3 20 16 1 15 36 3 1 . 21 14 Power 21 | 1 2 1 . 3 2 . 1 5 . . . 4 2 Engine 10 | 1 2 1 . 1 2 . 1 1 . . . 1 . Core 9 | . . . . 2 . . . 4 . . . 3 . Reactor 2 | . . . . . . . . . . . . . 2 Propulsion 43 | 4 2 1 . 7 2 . 5 10 . . . 8 4 Treads 7 | 2 . 1 . 2 . . . 2 . . . . . Leg 20 | . 2 . . 5 . . . 3 . . . 8 2 Wheel 5 | 2 . . . . . . . 2 . . . . 1 Hover 7 | . . . . . . . 5 2 . . . . . Flight 4 | . . . . . 2 . . 1 . . . . 1 Utility 36 | 1 2 1 . 4 6 . 4 10 1 . . 5 2 Device 18 | . . 1 . 2 4 . 1 5 1 . . 2 2 Storage 3 | 1 . . . . 1 . . . . . . 1 . Processor 8 | . . . . 2 1 . 3 1 . . . 1 . Hackware 4 | . . . . . . . . 3 . . . 1 . Protection 3 | . 2 . . . . . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 54 | 2 3 4 3 6 6 1 5 11 2 1 . 4 6 Energy Gun 7 | . 1 1 . 2 . . . 2 . 1 . . . Energy Cannon 9 | . 1 1 . . . 1 . 1 1 . . . 4 Ballistic Gun 14 | 2 . . . 3 . . . 5 . . . 4 . Ballistic Cannon 7 | . . . . . 4 . . 1 . . . . 2 Launcher 9 | . 1 1 3 1 1 . 1 1 . . . . . Special Weapon 3 | . . . . . . . 1 1 1 . . . . Impact Weapon 2 | . . 1 . . . . 1 . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . . . Piercing Weapon 1 | . . . . . 1 . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . . . . . Unidentified Prototypes 9 | . . 1 . . . . 1 1 . 1 . 2 3 Parts Lost 50 | . 3 8 . 5 6 2 . 14 1 . 1 . 10 Power 11 | . . 2 . 1 1 1 . 3 . . 1 . 2 Propulsion 20 | . 2 3 . 2 2 1 . 7 . . . . 3 Utility 10 | . . 1 . 1 1 . . 2 1 . . . 4 Weapon 9 | . 1 2 . 1 2 . . 2 . . . . 1 Highest Loss Streak 8 | . 2 8 . 4 2 2 . 7 1 . 1 . 7 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 6 | 1 6 7 8 6 4 4 4 4 4 4 4 10 12 Power . | . 1 1 1 . . . . . . . . . . Propulsion . | . 2 . . . . . . . . . . 3 1 Utility 3 | . 2 5 5 4 3 3 3 2 4 4 4 5 8 Weapon 1 | . . . 1 1 1 . . 1 . . . . 2 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 22 | . 1 3 . 1 1 . 4 3 . . . . 9 Power . | . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . 1 . . . . . Utility 18 | . . 3 . 1 1 . 4 1 . . . . 8 Weapon 3 | . 1 . . . . . . 1 . . . . 1 Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 93 84 13 89 62 43 67 88 75 73 72 95 81 Engine 5 | . 14 17 . 7 2 4 6 4 3 6 5 3 . Core 4 | . . . . 9 6 . . 5 6 6 6 5 6 Treads 4 | . . 24 . 9 . . . 3 . . . . . Leg 8 | . 8 . . 10 3 . . 7 3 . . 22 19 Wheel 1 | . 14 . . . . . . 2 . . . . . Hover 3 | . . . . . . . 18 8 6 6 6 . . Device 6 | . . 9 . . 3 10 . 10 9 6 6 9 12 Storage 4 | . 14 11 9 5 5 . . . . . . 3 4 Processor 9 | . . . . 11 11 7 18 15 6 6 6 6 4 Hackware 3 | . . . . . . . . 2 13 13 13 16 8 Protection 1 | . 11 . . . . . . 1 . . . . . Energy Gun 2 | . 7 10 . 5 1 . . 1 . 3 6 . . Energy Cannon 2 | . 5 . . . . . . 1 6 8 6 . 5 Ballistic Gun 6 | . 12 . . 11 . . . 3 3 . . 19 8 Ballistic Cannon 2 | . . . . . 17 . . . . . . . 2 Launcher 4 | . 1 6 4 17 4 . 2 1 . . . . . Special Weapon 1 | . . . . . . . 3 2 6 6 6 . . Impact Weapon 1 | . . 3 . . . . 4 5 . . . . . Slashing Weapon 1 | . . . . . . . 2 4 . . . . . Peak Build Rating 120 | 6 7 14 8 21 25 23 37 68 65 59 59 98 120 Average Rating 42 | 4 6 9 3 18 19 19 29 54 57 58 58 82 94 On Entrance 31 | . 6 6 2 8 21 23 13 37 53 57 59 54 98 Avg Prop Armor Cover (%) 9 | . . . . 7 . . 14 7 6 . . . 3 Naked Turns 70 | . . . . . . . . . . . . . 70 Heaviest Build 105 | 10 16 25 8 25 39 11 16 39 39 39 36 68 105 Greatest Support 120 | 40 32 60 3 40 30 10 32 67 29 29 29 97 120 Greatest Overweight (x) 12 | . 1 2 2 2 12 1 1 2 1 1 1 . 2 Average Overweight (x) . | . . . 1 . 3 . . . . 1 . . . Largest Inventory Capacity 15 | 8 8 8 8 8 5 5 5 5 5 5 5 15 15 Average Capacity 7 | 7 8 8 8 6 5 5 5 5 5 5 5 12 13 Most Carried 15 | 5 8 8 8 8 5 5 5 5 5 5 5 15 15 Average Carried 6 | 1 6 7 8 6 4 4 4 4 4 4 4 10 12 Final Capacity 15 | 8 8 8 8 5 5 5 5 5 5 5 5 15 5 Final Carried 15 | 4 8 8 8 5 5 5 5 5 4 5 4 15 5 Class Distribution -------------------- 24% | Mutant 16% | Hacker-Skirmisher 14% | Gladiator 13% | Scavenger-Bomber 9% | Bomber 6% | Hacker-Gunner 6% | Scavenger-Gladiator 3% | Scavenger-Gunner 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Bomber | -8/Garrison Bomber | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Gladiator | -6/Factory Hacker-Gunner | -6/Waste Hacker-Gunner | -6/Factory Hacker-Gunner | -6/DSF Hacker-Skirmisher | -5/Factory Hacker-Skirmisher | -4/Factory Resources | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Fac Was Fac DSF Fac Fac Matter Collected 3337 | 227 178 192 . 366 332 . 22 715 253 . . 469 583 Remotely 678 | . . . . . 88 . . . . . . 93 497 Salvage Created 4172 | . 160 387 . 469 165 . 22 1069 616 . . 539 745 Parts 170 | . 17 16 . 25 10 . 2 39 5 . . 28 28 Haulers Intercepted 4 | . . . . . . . . 1 . . . 2 1 Recyclers Shooed 1 | . . . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Fac Was Fac DSF Fac Fac Combat Hostiles Destroyed 59 | . 8 7 . 14 4 . . 14 2 . . 4 6 Melee 8 | . . . . . . . . 8 . . . . . Guns 15 | . 2 3 . 4 . . . 1 . . . 4 1 Cannons 10 | . . . . . 2 . . 2 1 . . . 5 AOE 20 | . 6 2 . 10 2 . . . . . . . . Classes Destroyed 16 | . 4 3 . . 3 . 1 4 1 . . . . Worker 3 | . . . . . . . . 3 . . . . . Builder 8 | . 3 1 . . 2 . . 2 . . . . . Tunneler 3 | . . . . . . . 1 2 . . . . . Hauler 4 | . . . . . . . . 1 . . . 2 1 Recycler 5 | . . . . . 1 . . 2 . . . . 2 Mechanic 1 | . . 1 . . . . . . . . . . . Operator 3 | . . 1 . . . . 1 1 . . . . . Watcher 5 | . 1 . . . . . . 1 . . . 1 2 Swarmer 13 | . 3 . . . . . . 6 . . . . 4 Grunt 22 | . 5 5 . 9 . . . . . . . 1 2 Brawler 1 | . . . . . 1 . . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . Sentry 14 | . . 2 . 5 2 . . 4 . . . 1 . Hunter 2 | . . . . . . . . 1 . . . 1 . Programmer 4 | . . . . . . . . 3 . . . 1 . Compactor 2 | . . . . . . . . . 2 . . . . Best Kill Streak 12 | . 12 5 . 3 1 . 1 5 1 . . 3 4 Combat Bots Only 5 | . 5 3 . 3 1 . . 3 1 . . 2 2 Max Kills in Single Turn 3 | . 3 1 . 2 1 . 1 1 1 . . 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . 3 1 . 2 1 . . . . . . . . Melee 1 | . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Fac Was Fac DSF Fac Fac Hostile Shots Fired 967 | . 66 86 . 50 176 2 18 258 1 . 22 34 254 Missed 364 | . 19 25 . 12 72 1 8 104 . . 15 17 91 Hits 603 | . 47 61 . 38 104 1 10 154 1 . 7 17 163 Melee 5 | . . . . . 3 1 . . 1 . . . . Projectile 598 | . 47 61 . 38 101 . 10 154 . . 7 17 163 AOE 4 | . . . . . . . . . . . . 3 1 Critical Strikes 23 | . . 2 . . 1 1 2 2 . . . 2 13 Damage Taken 8963 | . 512 892 . 870 932 56 163 1838 38 . 145 663 2854 Core 2135 | . 102 151 . 212 107 31 31 258 . . 43 43 1157 Absorbed by Shields 191 | . . . . 5 77 . . . . . 15 . 94 Redirected to Shielding 14 | . 14 . . . . . . . . . . . . Regen/Repaired (Parts) 117 | . 51 . . . . . . 66 . . . . . Core Remaining (%) 73 | 100 59 62 . 61 . . 75 . . . 64 95 . Volleys Fired 162 | . 19 11 . 20 13 . 3 25 29 . . 14 28 Largest 4 | . 2 2 . 4 4 . 1 2 2 . . 4 4 Hottest 302 | . 110 78 . 153 183 . 33 115 166 . . 140 302 Shots Fired 351 | . 36 16 . 54 38 . 3 43 32 . . 47 82 Gun 191 | . 24 10 . 34 9 . . 27 2 . . 44 41 Cannon 109 | . 5 . . . 23 . . 13 27 . . . 41 Launcher 43 | . 7 6 . 20 6 . 1 3 . . . . . Special 8 | . . . . . . . 2 . 3 . . 3 . Kinetic 199 | . 14 . . 30 25 . . 28 2 . . 44 56 Thermal 59 | . 15 . . 4 7 . . 4 26 . . . 3 Explosive 37 | . 7 . . 20 6 . 1 3 . . . . . Electromagnetic 48 | . . 16 . . . . . 8 1 . . . 23 Robot Hit Streak 14 | . 6 5 . 14 9 . 1 6 11 . . 6 5 Robot Miss Streak 11 | . 2 3 . 2 4 . 4 4 4 . . 3 11 Penetration Max 2 | . . . . . . . . . . . . 1 2 Secondary Targets 1 | . . . . . . . . . . . . 1 . Max Gunslinging Chain 1 | . . . . . . . . . . . . 1 . Shots Hit Robots 258 | . 24 24 . 34 31 . 4 56 24 . . 30 31 Core Hits 169 | . 23 15 . 36 29 . 2 18 6 . . 16 24 Critical Kills 16 | . . . . . . . . 2 1 . . 7 6 Critical Parts Destroyed 17 | . . 2 . . . . . 7 . . . 4 4 Critical Strikes 36 | . . 2 . . . . 1 11 1 . . 11 10 Meltdown 1 | . . . . . . . . . 1 . . . . Destroy 21 | . . . . . . . . . . . . 11 10 Blast 1 | . . . . . . . . 1 . . . . . Smash 11 | . . 2 . . . . . 9 . . . . . Sever 1 | . . . . . . . . 1 . . . . . Impale 1 | . . . . . . . 1 . . . . . . Melee Attacks 63 | . . 20 . . 2 . 4 37 . . . . . Impact 51 | . . 20 . . . . 2 29 . . . . . Slashing 5 | . . . . . . . . 5 . . . . . Piercing 3 | . . . . . 2 . 1 . . . . . . Sneak Attacks 16 | . . 2 . . 1 . 1 12 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . 4 . . . . . Damage Inflicted 7893 | . 900 808 . 1117 838 . 151 2315 753 . . 222 789 Guns 1349 | . 152 66 . 324 79 . . 323 48 . . 222 135 Cannons 2090 | . 71 . . . 446 . . 324 705 . . . 544 Explosions 2254 | . 677 369 . 793 229 . 12 64 . . . . 110 Melee 2185 | . . 373 . . 69 . 139 1604 . . . . . Ramming 15 | . . . . . 15 . . . . . . . . Kinetic 1843 | . 79 . . 306 460 . . 483 48 . . 222 245 Thermal 1289 | . 144 149 . 18 65 . . 59 703 . . . 151 Explosive 1775 | . 677 . . 793 229 . 12 64 . . . . . Electromagnetic 786 | . . 286 . . . . . 105 2 . . . 393 Impact 1969 | . . 373 . . . . 100 1496 . . . . . Slashing 108 | . . . . . . . . 108 . . . . . Piercing 108 | . . . . . 69 . 39 . . . . . . Highest Corruption 9 | . . . . . . . . 5 5 5 6 . 9 Average Corruption 3 | . . . . . . . . 3 5 5 5 . 5 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 34 | . . . . . . . . 22 8 1 1 . 2 Message Errors 7 | . . . . . . . . 1 5 1 . . . Matter Fused 4 | . . . . . . . . 2 1 . 1 . . Heat Flow Errors 7 | . . . . . . . . 7 . . . . . Energy Discharges 7 | . . . . . . . . 5 . . . . 2 Parts Rejected 1 | . . . . . . . . . 1 . . . . Data Loss (minor) 2 | . . . . . . . . 1 1 . . . . Data Loss (major) 2 | . . . . . . . . 2 . . . . . Misfires 2 | . . . . . . . . 2 . . . . . Alerts 1 | . . . . . . . . 1 . . . . . Weapon Failures 1 | . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 1261 | . 98 103 . 31 10 . 126 890 . . . . 3 Projectiles 9 | . . . . . 7 . . 2 . . . . . Explosions 144 | . 98 . . 31 3 . . 9 . . . . 3 Melee 1108 | . . 103 . . . . 126 879 . . . . . Knockbacks 14 | . . 1 . . 2 . . 9 . . . . 2 Impact 8 | . . 1 . . . . . 7 . . . . . Kinetic 5 | . . . . . 2 . . 1 . . . . 2 Secondary 1 | . . . . . . . . 1 . . . . . Self-Inflicted Damage 522 | . 8 9 . 287 136 . . . . . . . 82 Shots 18 | . 1 1 . 11 4 . . . . . . . 1 Rammed . | . . . . . . . . . . . . . . Targets Rammed 5 | . . . . . 5 . . . . . . . . Kicked 5 | . . . . . 5 . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 617 | . 294 235 . 171 196 . 18 241 102 . . 199 617 Average Temperature 125 | . 81 56 . 58 64 . 10 89 44 . . 73 236 Received Heat Transfer 1589 | . 186 441 . 267 206 . 117 201 . . . 93 78 Effects 43 | . . . . . . . . . . . . . 43 Shutdowns 14 | . . . . . . . . . . . . . 14 Energy Bleed 2 | . . . . . . . . . . . . . 2 Interference 6 | . . . . . . . . . . . . . 6 Matter Decay 2 | . . . . . . . . . . . . . 2 Short Circuit 4 | . . . . . . . . . . . . . 4 Damage (minor) 2 | . . . . . . . . . . . . . 2 Damage (major) 13 | . . . . . . . . . . . . . 13 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 14 | . . 3 . . . . . 11 . . . . . Combat Hostiles 5 | . . 2 . . . . . 3 . . . . . Parts Fried 22 | . . 7 . . . . 3 11 . . . . 1 Impact Corruptions 37 | . . 5 . . . . 1 31 . . . . . Robots Melted 1 | . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 1780 | . 370 100 . 37 148 . . 74 851 . . . 200 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 3 | . . 1 . . . . . . . . . . 2 Alert | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Fac Was Fac DSF Fac Fac Maximum Alert Level 1 | . 1 . . 1 1 . . . . . . . . Low Security (%) 91 | 100 95 100 100 40 99 100 100 100 100 100 100 100 100 Level 1 8 | . 4 . . 59 . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 381 | . 206 151 18 381 201 2 50 102 9 . 10 97 144 Initial 199 | . . 52 18 5 199 2 . 6 9 . . 4 39 Average 71 | . 105 78 14 231 106 . 14 31 . . . 20 43 Influence Increases 2438 | . 274 296 . 426 171 . 108 582 2 . 10 163 406 Destroy 0b10 Robot/C 1140 | . 160 140 . 280 80 . . 280 . . . 80 120 Destroy 0b10 Robot/NC 160 | . 20 15 . . 15 . 10 60 . . . 15 25 Destroy Leader 278 | . 32 50 . 10 20 . . 104 . . . 36 26 Trap Triggered on 0b10 10 | . . . . . . . . . . . 10 . . Successful Hack 74 | . 3 20 . . 16 . 4 19 . . . . 12 Disable Machine 90 | . . 15 . 15 . . . 30 . . . 30 . Anti-Garrison Action 50 | . . . . 50 . . . . . . . . . Destroy Structure 216 | . 44 11 . 71 40 . 4 14 2 . . 2 28 Partial Spotted 15 | . . . . . . . . . . . . . 15 Lose Combat Pursuer 405 | . 15 45 . . . . 90 75 . . . . 180 Influence Decreases 2336 | . 150 374 38 53 544 8 94 570 28 . . 93 384 Entered New Map 363 | . . 72 28 3 182 6 . 8 17 . . 6 41 Time Decay 1512 | . 120 222 10 . 302 2 94 421 11 . . 87 243 Lost Part 425 | . 30 80 . 50 60 . . 105 . . . . 100 Purge Threat 36 | . . . . . . . . 36 . . . . . Squads Dispatched 21 | . 2 2 . . 2 . 4 7 . . . 3 1 Investigation 5 | . 1 . . . . . 3 1 . . . . . Extermination 8 | . . . . . 1 . 1 4 . . . 1 1 Reinforcement 8 | . 1 2 . . 1 . . 2 . . . 2 . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Fac Was Fac DSF Fac Fac Distress Signals 6 | . . 1 . . . . 2 . . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 138 | . 11 16 . 14 8 6 16 22 5 . 3 7 30 Peak Tracking Total 9 | . 5 5 . 3 4 6 6 3 2 . 3 2 9 Tactical Retreats 15 | . 1 1 . . . . 2 4 . . . . 7 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Fac Was Fac DSF Fac Fac Traps Triggered 16 | . 1 1 . 1 2 . . 5 . . 2 . 4 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 7 | . . . . . . . . 7 . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . 1 . . Traps Extracted . | . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . 1 . . Triggered 1 | . . . . . . . . . . . 1 . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Fac Was Fac DSF Fac Fac Machines Disabled 7 | . . 1 . 2 . . . 2 . . . 2 . Max in Single Turn 2 | . . 1 . 1 . . . 1 . . . 2 . Garrison Relay 1 | . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Fac Was Fac DSF Fac Fac Machines Accessed 32 | . 1 3 1 1 2 . 6 11 . 1 . 2 4 Terminals 20 | . . 3 . 1 1 . 4 5 . 1 . 2 3 Fabricators 2 | . . . . . 1 . . 1 . . . . . Repair Stations 4 | . 1 . . . . . 1 2 . . . . . Recycling Units 2 | . . . . . . . . 2 . . . . . Scanalyzers 3 | . . . . . . . 1 1 . . . . 1 Garrison Access 1 | . . . 1 . . . . . . . . . . Total Hacks 79 | . 3 8 1 2 4 . 15 33 . 1 . 4 8 Successful 36 | . 2 5 1 1 2 . 5 15 . 1 . 1 3 Failed 43 | . 1 3 . 1 2 . 10 18 . . . 3 5 Catastrophic 11 | . . 1 . 1 . . 5 2 . . . 1 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 3 | . . 1 . 1 . . . . . . . . 1 Terminals 52 | . . 8 . 2 2 . 10 18 . 1 . 4 7 Fabricators 3 | . . . . . 2 . . 1 . . . . . Repair Stations 14 | . 3 . . . . . 2 9 . . . . . Recycling Units 4 | . . . . . . . . 4 . . . . . Scanalyzers 5 | . . . . . . . 3 1 . . . . 1 Garrison Access 1 | . . . 1 . . . . . . . . . . Terminal Hacks 26 | . . 5 . 1 2 . 4 10 . 1 . 1 2 Record 7 | . . 1 . . 2 . . 3 . . . . 1 Prototype ID Bank 1 | . . 1 . . . . . . . . . . . Open DSF 5 | . . . . . . . . 2 . 1 . 1 1 Branch Access Points 1 | . . 1 . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . Alert Level 2 | . . 1 . . . . 1 . . . . . . Unreport Threat 1 | . . . . . . . . 1 . . . . . Disarm Traps 2 | . . . . . . . . 2 . . . . . Patrol Status 1 | . . . . . . . 1 . . . . . . Transport Status 1 | . . . . . . . 1 . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . Zone Layout 2 | . . . . . . . . 2 . . . . . Garrison Registry 1 | . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 6 | . 2 . . . . . . 4 . . . . . Scan Component 3 | . 1 . . . . . . 2 . . . . . Repair 2 | . 1 . . . . . . 1 . . . . . Refit 1 | . . . . . . . . 1 . . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . . . . . Retrieve Components 1 | . . . . . . . . 1 . . . . . Scanalyzer 2 | . . . . . . . 1 . . . . . 1 Insert Component 1 | . . . . . . . 1 . . . . . . Retrieve Study 1 | . . . . . . . . . . . . . 1 Garrison Access Hacks 1 | . . . 1 . . . . . . . . . . Unlock Access 1 | . . . 1 . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . Used 1 | . . . . . . . 1 . . . . . . Hacking Detections 26 | . 1 3 1 1 2 . 5 9 . . . 1 3 Full Trace Events 4 | . . . . . . . 3 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . . . . . . 1 Parts Repaired 2 | . 1 . . . . . . 1 . . . . . Time 76 | . 26 . . . . . . 50 . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . 1 . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Gar Fac Was Fac Fac Was Fac DSF Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 6 | . . . . . . . 2 2 1 . . 1 . Non-combat 5 | . . . . . . . 2 2 . . . 1 . Combat 1 | . . . . . . . . . 1 . . . . Robot Hacks Applied 8 | . . . . . . . 2 3 1 . . 2 . parse_system 3 | . . . . . . . 1 . 1 . . 1 . no_distress 3 | . . . . . . . 1 2 . . . . . find_chute 1 | . . . . . . . . 1 . . . . . check_alert 1 | . . . . . . . . . . . . 1 . Relay Couplers Released 5 | . . . . 5 . . . . . . . . . Machine Destruction 5 | . . . . 5 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Fac Was Fac DSF Fac Fac Total Allies 1 | . . . . . . . . . 1 . . . . Largest Group 1 | . . . . . . . . . 1 . . . . Highest-Rated Group 31 | . . . . . . . . . 31 . . . . Highest-Rated Ally 31 | . . . . . . . . . 31 . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 21 | . . . . . . . . . 21 . . . . Total Damage 274 | . . . . . . . . . 274 . . . . Kills 1 | . . . . . . . . . 1 . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Fac Was Fac DSF Fac Fac Active Infowar (turns) 1850 | . . 396 . . 2 . 176 384 . . . 378 514 Optics 153 | . . . . . . . 153 . . . . . . IFF 892 | . . . . . . . . . . . . 378 514 Structural 396 | . . 396 . . . . . . . . . . . Traps 37 | . . . . . . . . 37 . . . . . Machine Analysis 146 | . . . . . . . 146 . . . . . . Triangulation 343 | . . . . . . . . 343 . . . . . ECM 7 | . . . . . 2 . . 5 . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Fac Was Fac DSF Fac Fac Turns Passed 5585 | 117 348 460 31 735 666 73 333 1397 215 72 75 453 610 Spaces Moved 4241 | 72 225 216 24 404 264 185 625 1242 149 64 63 301 407 Core 250 | 2 . 11 24 7 75 . . 1 . . . . 130 Treads 469 | 51 12 205 . 198 . . . 3 . . . . . Legs 1252 | . 59 . . 199 64 . . 359 . . . 294 277 Wheels 442 | 19 154 . . . . . . 269 . . . . . Hover 1218 | . . . . . . . 325 610 149 64 63 7 . Flight 610 | . . . . . 125 185 300 . . . . . . Fastest Speed 34 | 50 100 100 100 120 34 34 40 48 70 110 60 60 50 Average Speed 104 | 141 109 158 110 152 216 36 45 87 97 110 94 118 107 Slowest Speed 650 | 160 190 160 150 260 650 120 120 240 120 110 110 120 190 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 28 | 4 39 20 4 41 7 84 17 32 70 3 59 9 14 Regions Visited 13 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 3 | . . . 1 . . . . . . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 . . . . 1 . . . . . . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 2 | . . 2 . . . . . . . . . . . Terrain Destroyed 271 | . 43 11 . 137 40 . 4 20 2 . . 1 13 Melee 2 | . . 2 . . . . . . . . . . . Projectile 8 | . . . . . . . . 4 2 . . . 2 AOE 258 | . 43 9 . 137 40 . 4 16 . . . . 9 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Fac Was Fac DSF Fac Fac Total 5014 | 84 291 284 27 475 318 190 662 1467 189 65 79 368 515 Wait 136 | . 23 9 . 3 . . . 68 5 . . 1 27 Move 4231 | 71 224 215 24 403 264 184 624 1242 148 63 62 300 407 Hop . | . . . . . . . . . . . . . . Pick Up 77 | 4 8 9 . 6 4 2 4 18 1 . 1 16 4 Fast Attach 102 | 6 4 4 3 11 10 1 14 26 2 1 . 12 8 Attach 31 | 1 2 4 . 3 4 . 2 9 2 . . 2 2 Detach 12 | 1 . . . . 1 . 2 5 . 1 . 2 . Swap 51 | 1 6 2 . 12 2 . . 11 1 . . 8 8 Drop 114 | . 5 10 . 12 13 3 9 31 1 . 2 13 15 Fire 162 | . 19 11 . 20 13 . 3 25 29 . . 14 28 Melee 58 | . . 20 . . 2 . 4 32 . . . . . Ram . | . . . . . . . . . . . . . . Kick 5 | . . . . . 5 . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 34 | . . . . 5 . . . . . . 13 . 16 Rewire . | . . . . . . . . . . . . . . Trap 1 | . . . . . . . . . . . 1 . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat / Min / *Sto x2) -8/Materials -8/Garrison (discovered 4 exits: *Fac x3 / [Mat]) -7/Factory -7/Waste -7/Factory -6/Factory -6/Waste -6/Factory -6/DSF -5/Factory -4/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 118 | -11/Scrapyard | Entered Materials 327 | -10/Materials | Discovered new exit (range 11) 376 | -10/Materials | Build established: Mutant 405 | -10/Materials | Repaired Ion Engine 466 | -10/Materials | Entered another Materials area 466 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 662 | -9/Materials | Discovered new exit (range 9) 767 | -9/Materials | Identified exit to Mines 767 | -9/Materials | Identified exit to Storage 883 | -9/Materials | Discovered new exit (range 14) 926 | -9/Materials | Entered another Materials area 926 | -8/Materials | Evolved 2 slots: Weapon x2 938 | -8/Materials | Lost 8 parts (2p3n1u2w) 957 | -8/Materials | Identified exit to Garrison 957 | -8/Materials | Entered Garrison 1101 | -8/Garrison | Triggered checkpoint 1251 | -8/Garrison | Triggered checkpoint 1349 | -8/Garrison | Triggered checkpoint 1422 | -8/Garrison | Build established: Scavenger-Bomber 1470 | -8/Garrison | Lost 4 parts (2n1u1w) 1557 | -8/Garrison | Garrison Relay disabled 1642 | -8/Garrison | Discovered new exit (range 81) 1642 | -8/Garrison | Discovered new exit (range 5) 1642 | -8/Garrison | Discovered new exit (range 76) 1642 | -8/Garrison | Discovered new exit (range 54) 1692 | -8/Garrison | Entered Factory 1692 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2114 | -7/Factory | Build established: Bomber 2311 | -7/Factory | Discovered new exit (range 10) 2358 | -7/Factory | Sucked down chute 2358 | -7/Factory | Entered Waste 2381 | -7/Waste | Spotted C-40 Crusher 2384 | -7/Waste | Spotted C-40 Crusher 2384 | -7/Waste | Spotted C-40 Crusher 2403 | -7/Waste | Spotted C-40 Crusher 2405 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2417 | -7/Waste | Spotted C-40 Crusher 2422 | -7/Waste | Spotted C-40 Crusher 2425 | -7/Waste | Discovered new exit (range 14) 2431 | -7/Waste | Entered Factory 2631 | -7/Factory | Build established: Mutant 2711 | -7/Factory | Discovered new exit (range 5) 2764 | -7/Factory | Entered another Factory area 2764 | -6/Factory | Evolved 2 slots: Utility x2 2982 | -6/Factory | Build established: Gladiator 3463 | -6/Factory | Lost 7 parts (2p4n1u) 3741 | -6/Factory | Build established: Scavenger-Gladiator 3904 | -6/Factory | Repaired Flexi-carbon Leg 4160 | -6/Factory | Lost 3 parts (1n1u1w) 4161 | -6/Factory | Manually triggered Chute Trap 4161 | -6/Factory | Sucked down chute 4161 | -6/Factory | Entered Waste 4162 | -6/Waste | Met a frightened Derelict 4173 | -6/Waste | Spotted C-40 Crusher 4180 | -6/Waste | Destroyed C-40 Crusher 4208 | -6/Waste | Spotted C-40 Crusher 4218 | -6/Waste | Allies destroyed C-40 Crusher 4220 | -6/Waste | Spotted C-40 Crusher 4222 | -6/Waste | Spotted C-40 Crusher 4247 | -6/Waste | Destroyed C-40 Crusher 4286 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4311 | -6/Waste | Spotted C-40 Crusher 4353 | -6/Waste | Discovered new exit (range 10) 4375 | -6/Waste | Identified exit to Factory 4376 | -6/Waste | Entered Factory 4448 | -6/Factory | Identified exit to DSF 4448 | -6/Factory | Entered DSF 4482 | -6/DSF | Additional patrols routed to DSF 4515 | -6/DSF | Discovered new exit (range 14) 4523 | -6/DSF | Identified exit to Factory 4523 | -6/DSF | Entered Factory 4523 | -5/Factory | Evolved 2 slots: Utility x2 4875 | -5/Factory | Build established: Hacker-Skirmisher 4948 | -5/Factory | Discovered new exit (range 5) 4954 | -5/Factory | Identified exit to Factory 4976 | -5/Factory | Entered another Factory area 4976 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 5490 | -4/Factory | Released all parts (10) 5536 | -4/Factory | Core integrity fell below 50% 5546 | -4/Factory | Lost 7 parts (1p2n3u1w) 5586 | -4/Factory | Core integrity fell below 20% 5586 | -4/Factory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- >>Study(Imp. Datajack) Identified Imp. Datajack... Downloading performance data... Effective improvements: +10% accuracy 05553_ K-01 Serf destroyed. 05553_ Slug penetrates Wall. 05555_ Triggered Tesla Bomb Trap. 05555_ A bubble of electromagnetic force engulfs the area. 05563_ Weight Redist. System destroyed. 05565_ Connecting with DSF Access... 05566_ System corrupted: Energy discharge (-30). 05572_ ALERT: Security rotation in progress. 05574_ Connecting with Terminal... 05575_ Acquired Imp. Melee Analysis Suite. 05580_ Penetrated by Slug. 05584_ System corrupted: Energy discharge (-23). 05585_ Fusion Modulator explodes. 05585_ P-70 Sage destroyed. 05585_ Fusion Modulator explodes. Map ----- +----------------------------------------------------+ | ??????# #????# # """## "" | | ??????# ###### # """## | | ??????# # # # ## | | ??????# # "" # # + #### | | ??????# # "T # ##### """ ## #??? | | ??????# # "" # #???# """ ### ##??? | | ??????# # # #???# """ #?# #????? | | ??????# # *# #???# #?# #????? | | ??????# # # #???#######?# #????? | | ??????# # ! # #???????????? #????? | | ??????# + !# #????????????+#????? | | ??????# ###### ###????????????????? | | ??????#p#### #????????????????? | | ??????# #????????????????? | | ???#### ! #????????????????? | | ???# ; [%Y #????????????????? | | ?###;;;;;=;; #????????????????? | | ?# ;;;#+#####??????????????? | | ?# #??????????????? | | ?# ! [ #??????????????? | | ?# #??????????????? | | ?# #??????????????? | | ?# !#??????????????? | | ?# #??????????????? | | #; #??????????????? | | #; @ #??????????????? | | #; ] #??????????????? | | #; ! ########??????????????? | | #;* #????????????????????? | | ?# #????????????????????? | | ?# #????????????????????? | | ?# ; ##????????????????????? | | ?# ;;#?????????????????????? | | ?# ;# ?????????????????????? | | ?# ;" ?????????????????????? | | ?####;;;;;## ?????????????????????? | | ????######?? "????????????????????? | | ???????????? ????????????????????? | | ???????????? ????????????????????? | | ????????????? ????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 51 Energy Capacity 610 Matter Stores 300 Matter Capacity 500 Sight Range 20 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 9 Armor Coverage 150 Core Shielding 20 Point Defense Rating 160 Melee Speed Boost 20 Evasion (%) 70 Targeting Accuracy 12 Melee Accuracy 8 Armor Integrity Analysis 30 Recoil Reduction 3 Kinecelleration 30 Offensive Hacking 12 Defensive Hacking 20 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Ion Engine | 15% | -10/Materials Flexi-carbon Leg | 51% | -6/Factory Studied --------- Imp. Datajack | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Analysis Probe Fitting Room Item+ Not Today, Chutes Well Done Window Shopping Challenges ------------ None Game ------ Seed FocalGyrokineticReactor Manual? 0 Play Time 01:54:29 Cumulative 33.8 hours Start 2026.10.28 @ 23:31:14 End 2026.10.29 @ 19:56:03 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 48 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 32 Achievement% 20 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 38x25 Zoom Use 96% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 454ce5f6-ec28-4d98-abf1-7183f7856930