Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 11:07:09 Player: Scringis Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (49) 245 Value Destroyed (1358) 1358 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 4023 Bonus ------- Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 256/300 Energy 100/100 System Corruption 0% Temperature Cool (16) Movement Treading (160) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved Treads Improved Treads > --- UTILITY (4) ------ Large Storage Unit Targeting Computer Targeting Computer Experimental System Shield > --- WEAPON (2) ------- Barrage Gun Heavy Battle Rifle > --- INVENTORY (15) --- Large Matter Pod (150) Surveybot 24 Scanner Surveybot 24 Chip Targeting Computer Improved Medium Armor Plating Makeshift Hacking Suite Gatling Laser Ion Cannon Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Bore Cannon Grenade Launcher Phasing Sabre Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Targeting Computer Targeting Computer Experimental System Shield > --- WEAPON ----------- Improved Assault Rifle Heavy Battle Rifle > --- INVENTORY -------- Large Matter Pod Surveybot 24 Scanner Surveybot 24 Chip Targeting Computer Targeting Computer Improved Medium Armor Plating Gatling Laser Ion Cannon Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Barrage Gun Bore Cannon Grenade Launcher Phasing Sabre [Rating: 29] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Utility Targeting Computer Device Sensor Array Storage Large Storage Unit Processor Targeting Computer Hackware Experimental System Shield Weapon Improved Assault Rifle Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Hammer Build | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 46 | 7 8 4 19 . 6 2 Power 5 | 1 1 . 3 . . . Engine 4 | 1 1 . 2 . . . Core 1 | . . . 1 . . . Reactor . | . . . . . . . Propulsion 9 | 2 2 . 3 . 2 . Treads 9 | 2 2 . 3 . 2 . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 13 | 1 3 1 5 . 3 . Device 4 | . 2 . 1 . 1 . Storage 3 | 1 1 . . . 1 . Processor 5 | . . 1 4 . . . Hackware 1 | . . . . . 1 . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 19 | 3 2 3 8 . 1 2 Energy Gun . | . . . . . . . Energy Cannon 2 | . . 1 1 . . . Ballistic Gun 13 | 3 1 1 6 . 1 1 Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . . . 1 Special Weapon 1 | . . . 1 . . . Impact Weapon 2 | . 1 1 . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 . Parts Lost 12 | . 3 . 8 . . 1 Power 4 | . 1 . 2 . . 1 Propulsion 3 | . 1 . 2 . . . Utility 3 | . 1 . 2 . . . Weapon 2 | . . . 2 . . . Highest Loss Streak 6 | . 1 . 6 . . 1 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 96 | . 96 100 90 100 97 100 Engine 11 | . 13 14 8 11 11 11 Treads 23 | . 27 28 19 22 22 22 Device 3 | . 11 4 1 . . . Storage 12 | . 14 14 11 11 12 11 Processor 17 | . . 9 25 33 23 22 Hackware 2 | . . . . . 5 11 Energy Cannon 2 | . . 11 2 . . . Ballistic Gun 20 | . 25 14 19 22 22 21 Impact Weapon 1 | . 2 2 . . . . Naked Turns . | . . . . . . . Heaviest Build 37 | 14 31 31 33 33 37 34 Greatest Support 46 | 40 40 40 46 46 46 46 Greatest Overweight (x) 1 | . 1 . 1 . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 Most Carried 15 | 5 8 10 15 14 15 15 Average Carried 10 | 2 5 7 9 13 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 2 7 8 13 14 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -7 -7 ----------- Run | Yrd Mat Min Mat Min Zio Dee Matter Collected 1393 | 96 677 32 454 12 59 63 Remotely . | . . . . . . . Salvage Created 1985 | . 744 111 1081 34 . 15 Parts 122 | . 44 7 67 4 . . Haulers Intercepted 5 | . 1 . 4 . . . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Combat Hostiles Destroyed 41 | . 15 2 21 3 . . Guns 33 | . 15 1 15 2 . . Cannons 6 | . . 1 5 . . . AOE 1 | . . . . 1 . . Classes Destroyed 7 | . 4 1 2 . . . Worker 2 | . 1 . 1 . . . Builder 1 | . 1 . . . . . Hauler 5 | . 1 . 4 . . . Swarmer 7 | . . . 4 3 . . Grunt 26 | . 15 . 11 . . . Brawler 1 | . . . 1 . . . Sentry 7 | . . 2 5 . . . Best Kill Streak 9 | . 4 2 9 3 . . Combat Bots Only 8 | . 3 2 8 3 . . Max Kills in Single Turn 2 | . 1 1 2 1 . . Gunslinging 1 | . . . 1 . . . Exploded 1 | . . . . 1 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Min Mat Min Zio Dee Hostile Shots Fired 255 | . 79 10 118 26 . 22 Missed 59 | . 16 4 23 7 . 9 Damage Taken 2661 | . 711 88 1232 186 . 444 Core 497 | . 84 13 193 37 . 170 Absorbed by Shields . | . . . . . . . Core Remaining (%) 80 | 100 . 61 . . . . Volleys Fired 131 | . 50 4 61 7 . 9 Largest 2 | . 2 2 2 2 . 2 Hottest 83 | . 40 80 83 46 . 61 Shots Fired 243 | . 100 8 108 14 . 13 Gun 214 | . 100 4 83 14 . 13 Cannon 29 | . . 4 25 . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 214 | . 100 4 83 14 . 13 Thermal 29 | . . 4 25 . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 19 | . 15 1 19 2 . 5 Robot Miss Streak 8 | . 3 1 3 3 . 8 Penetration Max . | . . . . . . . Secondary Targets 7 | . 3 . 3 1 . . Max Gunslinging Chain 1 | . 1 . 1 1 . . Shots Hit Robots 157 | . 70 4 72 7 . 4 Core Hits 76 | . 34 4 32 3 . 3 Critical Kills 2 | . . . 2 . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | . . . 2 . . . Meltdown 1 | . . . 1 . . . Destroy 1 | . . . 1 . . . Melee Attacks 17 | . 11 6 . . . . Impact 17 | . 11 6 . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 1 | . 1 . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2514 | . 951 101 1174 218 . 70 Guns 1996 | . 863 53 879 131 . 70 Cannons 311 | . . 34 277 . . . Explosions 87 | . . . . 87 . . Melee 61 | . 61 . . . . . Ramming 59 | . 27 14 18 . . . Kinetic 1996 | . 863 53 879 131 . 70 Thermal 398 | . . 34 277 87 . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact 61 | . 61 . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . . . 5 5 5 . Average Corruption 4 | . . . 4 5 5 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 47 | . . . 44 3 . . Message Errors 14 | . . . 13 1 . . Matter Fused 10 | . . . 10 . . . Heat Flow Errors 5 | . . . 4 1 . . Energy Discharges 4 | . . . 4 . . . Parts Fused 1 | . . . 1 . . . Data Loss (minor) 8 | . . . 7 1 . . Data Loss (major) 1 | . . . 1 . . . Misfires 2 | . . . 2 . . . Alerts 1 | . . . 1 . . . Weapon Failures 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage 60 | . 45 . . 15 . . Projectiles . | . . . . . . . Explosions 15 | . . . . 15 . . Melee 45 | . 45 . . . . . Knockbacks 1 | . . . 1 . . . Impact 1 | . . . 1 . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 39 | . . . . 39 . . Shots 1 | . . . . 1 . . Rammed 12 | . 5 2 5 . . . Targets Rammed 12 | . 5 2 5 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 221 | . 9 99 221 160 . 12 Average Temperature 46 | . 4 53 53 77 . 5 Received Heat Transfer 1026 | . 396 27 486 . . 117 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . 2 . . . . . Impact Corruptions 1 | . 1 . . . . . Robots Melted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Melted . | . . . . . . . Heat Transferred 766 | . . 74 592 100 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Peak Influence 348 | . 251 55 348 155 . . Initial 63 | . . 43 . 63 . . Average 106 | . 125 23 154 93 . . Maximum Alert Level 1 | . 1 . 1 . . . Low Security (%) 80 | 100 91 100 53 100 . . Level 1 19 | . 8 . 46 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . 4 . 4 . . . Investigation 4 | . 2 . 2 . . . Extermination . | . . . . . . . Reinforcement 4 | . 2 . 2 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Distress Signals 7 | . 3 . 4 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 78 | . 38 2 32 3 . 3 Peak Tracking Total 9 | . 5 2 9 3 . 3 Tactical Retreats 7 | . 6 . 1 . . . Traps | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -7 ---------- Run | Yrd Mat Min Mat Min Zio Dee Machines Disabled 7 | . 1 2 . 1 . 3 Max in Single Turn 1 | . 1 1 . 1 . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Machines Accessed 11 | . 4 . 7 . . . Terminals 9 | . 4 . 5 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . 2 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 28 | . 13 . 15 . . . Successful 13 | . 6 . 7 . . . Failed 15 | . 7 . 8 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 4 | . . . . . 4 . Terminals 24 | . 13 . 11 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . . . 4 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 9 | . 6 . 3 . . . Prototype ID Bank 2 | . 2 . . . . . Branch Access Points 1 | . 1 . . . . . Emergency Access Points 1 | . 1 . . . . . Locate Traps 2 | . . . 2 . . . Maintenance Status 1 | . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 4 | . . . 4 . . . Report Inventory 2 | . . . 2 . . . Retrieve Components 2 | . . . 2 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . 1 . 6 . . . Full Trace Events 3 | . 1 . 2 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 4 | . . . 4 . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -7 ------------ Run | Yrd Mat Min Mat Min Zio Dee Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Min Mat Min Zio Dee Total Allies 11 | . . . . . 11 . Largest Group 11 | . . . . . 11 11 Highest-Rated Group 322 | . . . . . 322 322 Highest-Rated Ally 51 | . . . . . 51 51 Total Orders . | . . . . . . . Ally Attacks 50 | . . . . . . 50 Total Damage 597 | . . . . . . 597 Kills 7 | . . . . . . 7 Allies Corrupted . | . . . . . . . Allies Melted 1 | . . . . . . 1 Intel | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 1 . . 2 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -7 ------------- Run | Yrd Mat Min Mat Min Zio Dee Turns Passed 8975 | 80 1784 1505 2116 277 2826 387 Spaces Moved 5117 | 55 951 912 1086 150 1750 213 Core 20 | 20 . . . . . . Treads 5097 | 35 951 912 1086 150 1750 213 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 Average Speed 162 | 120 162 160 170 160 160 160 Slowest Speed 240 | 160 240 160 240 160 160 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 60 | 4 94 105 89 16 89 25 Regions Visited 6 Branch Regions 4 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . 1 . . . . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . Scrap Searched 4 | . . 2 . . 2 . Spaces Dug 8 | . 5 3 . . . . Terrain Destroyed 15 | . 5 3 . 7 . . Melee 8 | . 5 3 . . . . Projectile . | . . . . . . . AOE 7 | . . . . 7 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Total 5521 | 70 1067 939 1246 173 1779 247 Wait 94 | . 28 5 19 16 9 17 Move 5111 | 54 950 911 1085 149 1749 213 Hop . | . . . . . . . Pick Up 70 | 8 12 3 35 1 8 3 Fast Attach . | . . . . . . . Attach 35 | 7 5 2 17 . 4 . Detach 5 | 1 . 2 2 . . . Swap 11 | . 3 2 2 . 2 2 Drop 35 | . 3 2 20 . 7 3 Fire 131 | . 50 4 61 7 . 9 Melee 17 | . 11 6 . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 12 | . 5 2 5 . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / *Min x2 / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 7 exits: [*Mat x3] / [*Min x2] / [*Sto x2]) -9/Mines -7/Zion -7/Deep Caves History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 14) 81 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 452 | -10/Materials | Discovered new exit (range 12) 452 | -10/Materials | Discovered new exit (range 6) 737 | -10/Materials | Discovered new exit (range 12) 844 | -10/Materials | Identified exit to Mines 1052 | -10/Materials | Discovered new exit (range 10) 1090 | -10/Materials | Discovered new exit (range 15) 1865 | -10/Materials | Entered Mines 2090 | -10/Mines | Learned Materials non-interactive machine intel 2302 | -10/Mines | Discovered new exit (range 7) 2728 | -10/Mines | Discovered new exit (range 5) 3288 | -10/Mines | Discovered new exit (range 6) 3370 | -10/Mines | Entered Materials 3370 | -9/Materials | Evolved 2 slots: Utility x2 3371 | -9/Materials | Loaded intel: 34 non-interactive machine locations 3726 | -9/Materials | Lost 6 parts (1p2n2u1w) 4014 | -9/Materials | Discovered new exit (range 11) 4212 | -9/Materials | Discovered new exit (range 15) 4266 | -9/Materials | Destroyed 8 combat bots 4545 | -9/Materials | Discovered new exit (range 3) 4634 | -9/Materials | Discovered new exit (range 6) 4879 | -9/Materials | Discovered new exit (range 9) 5455 | -9/Materials | Discovered new exit (range 8) 5459 | -9/Materials | Discovered new exit (range 18) 5486 | -9/Materials | Entered Mines 5498 | -9/Mines | Met a Derelict bent on vengeance 5532 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5550 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 5661 | -9/Mines | Core integrity fell below 50% 5763 | -9/Mines | Entered Zion 5845 | -7/Zion | System corruption cleaned by Quarantine Array 6198 | -7/Zion | Learned 12 Factory zone layouts 6702 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 7123 | -7/Zion | Found Prototype Hackware 7124 | -7/Zion | Identified Exp. System Shield 7297 | -7/Zion | Imprinted 7299 | -7/Zion | Declared Zion's savior 7691 | -7/Zion | Gained Derelict followers 8549 | -7/Zion | Opened final containment barrier to the Deep Caves 8573 | -7/Zion | Discovered new exit (range 5) 8576 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 8589 | -7/Zion | Entered Deep Caves 8589 | -7/Deep Caves | Accompanied by 11 allies 8698 | -7/Deep Caves | Found Surveybot 24 Chip 8775 | -7/Deep Caves | Found Surveybot 24 Scanner 8925 | -7/Deep Caves | Z-Facility disabled 8958 | -7/Deep Caves | Attacked by Z-Imprinter 8971 | -7/Deep Caves | Core integrity fell below 20% 8976 | -7/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- Dropped Weight Redist. System. Acquired Surveybot 24 Chip. Dropped Grenade Launcher. Acquired Surveybot 24 Scanner. NEW_ZION: Z-Facility proximity alert. Chain reaction triggered in Lgt. Ion Engine. Z-Facility disabled. ZC-11G(o) destroyed. Q8-C01(o) destroyed. V4-TDJ(o) destroyed. Q8-Q07(o) destroyed. JA-BJI(g) destroyed. Acquired 12 matter. Dropped Targeting Computer. Acquired Mak. Hacking Suite. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! F2-9KL(z) destroyed. Imp. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ????????????????????????? | | ????????????????????? ?????###???????????????? | | ???????????????????? ###### ##?????######???? | | ??????????????????? ## # #???### ##??# | | ?????????????????? ##### #??# | | ?????????????????? #??# | | ?????????????????? #??# | | ?????????????????? #???# | | ??????????????????? #???? | | ???????????????????""" ##??? | | ?????????????????""""" #### | | ?????????????????""""" = | | ?????????????????""""" 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""""""" ??? ?????? | | ????????????????????""" ????????????? | | ?????????????????????"" ??????????????? | | ?????????????????????? ????????????????? | | ?????????????????????? ??????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 47 Energy Generation 14 Energy Capacity 265 Matter Stores 409 Matter Capacity 450 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 50 Targeting Accuracy 10 Recoil Reduction 2 Defensive Hacking 16 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Adventurer Robot Respite Signs Are For Wimps The More The Merrier The One Tourist Challenges ------------ None Game ------ Seed ArcLongswordInverter Manual? 0 Play Time 00:42:32 Cumulative 6.5 hours Start 2024.04.02 @ 10:20:20 End 2024.04.02 @ 11:07:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 11 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6c0c7dfb-5493-42a0-9755-76036f90c2ea