Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.05 @ 22:48:29 Player: Arioch Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (47) 235 Value Destroyed (1397) 1397 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3072 Bonus ------- None Cogmind --------- Core Integrity 209/400 Matter 260/300 Energy 265/265 System Corruption 1% Temperature Cool (0) Movement Flying (290) Ox3 Location -9/Recycling Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (3) --- Flying Aluminum Exoskeleton > --- UTILITY (3) ------ Medium Storage Unit > --- WEAPON (2) ------- Improved Medium Laser Improved Assault Rifle > --- INVENTORY (10) --- Cooled Ion Engine Cooled Ion Engine Heat Sink Improved Heat Sink High-powered Tractor Beam Improved Medium Laser Autogun Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Flying Aluminum Exoskeleton > --- UTILITY ---------- Scrap Engine Medium Storage Unit > --- WEAPON ----------- Improved Medium Laser Improved Assault Rifle > --- INVENTORY -------- Cooled Ion Engine Cooled Ion Engine Aluminum Leg Heat Sink Improved Heat Sink Improved Medium Laser Autogun [Rating: 32] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Constructs Utility Signal Interpreter Device Heat Sink Storage Small Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Autogun Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Build | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion 1 | . . 1 . . Utility 1 | . . 1 . . Weapon . | . . . . . Parts Attached 58 | 6 12 3 33 4 Power 4 | 1 1 . 2 . Engine 4 | 1 1 . 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 25 | 2 4 1 15 3 Treads . | . . . . . Leg 23 | 2 2 1 15 3 Wheel . | . . . . . Hover 2 | . 2 . . . Flight . | . . . . . Utility 14 | 1 3 1 8 1 Device 8 | . 2 1 4 1 Storage 2 | 1 . . 1 . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 3 | . . . 3 . Artifact . | . . . . . Weapon 15 | 2 4 1 8 . Energy Gun 7 | . 3 . 4 . Energy Cannon 1 | . . . 1 . Ballistic Gun 7 | 2 1 1 3 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . . 4 . Parts Lost 6 | . . . 6 . Power 1 | . . . 1 . Propulsion 1 | . . . 1 . Utility 2 | . . . 2 . Weapon 2 | . . . 2 . Highest Loss Streak 2 | . . . 2 . To Critical Strikes . | . . . . . Average Slot Usage (%) 95 | . 96 100 98 60 Engine 11 | . 14 11 10 11 Leg 27 | . 25 11 32 3 Hover 2 | . 2 22 . . Device 3 | . 5 11 1 11 Storage 11 | . 14 11 11 11 Processor 8 | . 4 11 11 . Protection 5 | . . . 8 . Energy Gun 10 | . 10 11 11 11 Ballistic Gun 12 | . 17 11 11 11 Naked Turns . | . . . . . Heaviest Build 33 | 14 15 15 33 27 Greatest Support 36 | 20 20 12 36 20 Greatest Overweight (x) 8 | . 1 1 1 8 Average Overweight (x) . | . . 1 . 3 Largest Inventory Capacity 10 | 8 8 8 10 10 Average Capacity 8 | 7 8 8 9 10 Most Carried 10 | 2 8 8 10 10 Average Carried 7 | 1 5 7 8 8 Final Capacity 10 | 8 8 8 10 10 Final Carried 10 | 2 8 8 10 7 Scrap Engine Consumption 7 | . . . . 7 Constructs Created 1 | . . . . 1 Class Distribution -------------------- 71% | Scavenger-Mutant 28% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -9/Recycling Resources | -11 -10 -9 -9 -9 ----------- Run | Yrd Mat Mat Sto Rec Matter Collected 1322 | 198 240 121 763 . Remotely . | . . . . . Salvage Created 2098 | . 326 226 1546 . Parts 120 | . 24 18 78 . Haulers Intercepted 2 | . . . 2 . Recyclers Shooed 3 | . 1 1 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Combat Hostiles Destroyed 35 | . 8 5 22 . Guns 35 | . 8 5 22 . Classes Destroyed 10 | . 3 1 6 . Worker 1 | . . . 1 . Builder 1 | . . . 1 . Hauler 2 | . . . 2 . Recycler 4 | . . . 4 . Watcher 4 | . 3 . 1 . Swarmer 3 | . 3 . . . Grunt 20 | . 5 3 12 . Brawler 1 | . . . 1 . Duelist 1 | . . . 1 . Sentry 10 | . . 2 8 . Best Kill Streak 6 | . 5 5 6 . Combat Bots Only 5 | . 5 5 4 . Max Kills in Single Turn 2 | . 2 1 2 . Gunslinging 1 | . 1 . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Rec Hostile Shots Fired 188 | . 47 19 122 . Missed 53 | . 19 1 33 . Damage Taken 1880 | . 286 245 1349 . Core 266 | . 75 27 164 . Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 72 | . . . 72 . Core Remaining (%) 85 | 100 70 . . . Volleys Fired 155 | . 34 16 105 . Largest 2 | . 2 2 2 . Hottest 88 | . 70 79 88 . Shots Fired 301 | . 67 32 202 . Gun 301 | . 67 32 202 . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 159 | . 38 16 105 . Thermal 142 | . 29 16 97 . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 16 | . 7 6 16 . Robot Miss Streak 6 | . 4 3 6 . Penetration Max . | . . . . . Secondary Targets 6 | . 1 2 3 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 180 | . 38 19 123 . Core Hits 78 | . 19 10 49 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . 1 . 2 . Burn 3 | . 1 . 2 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2739 | 3 485 268 1983 . Guns 2703 | . 485 265 1953 . Cannons . | . . . . . Explosions 17 | . . . 17 . Melee . | . . . . . Ramming 19 | 3 . 3 13 . Kinetic 1433 | . 249 148 1036 . Thermal 1270 | . 236 117 917 . Explosive 17 | . . . 17 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . 1 1 Average Corruption 1 | . . . 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 5 | . . . 5 . Message Errors 1 | . . . 1 . Matter Fused 2 | . . . 2 . Energy Discharges 1 | . . . 1 . Weapon Failures 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 1 | . . 1 . . Impact 1 | . . 1 . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 19 | . . 1 18 . Shots 1 | . . . 1 . Rammed 2 | . . 2 . . Targets Rammed 5 | 1 . 2 2 . Kicked 3 | 1 . . 2 . Crushed . | . . . . . Highest Temperature 431 | . 240 41 431 . Average Temperature 114 | . 82 16 128 . Received Heat Transfer 756 | . 126 96 534 . Effects 12 | . 3 . 9 . Shutdowns 1 | . . . 1 . Energy Bleed 2 | . . . 2 . Interference 7 | . 3 . 4 . Matter Decay 1 | . . . 1 . Short Circuit 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 6 | . 1 . 5 . Heat Transferred 3367 | . 777 296 2294 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Peak Influence 334 | . 272 181 334 130 Initial 130 | . . 31 76 130 Average 141 | . 84 56 179 130 Maximum Alert Level 1 | . 1 . 1 . Low Security (%) 73 | 100 93 100 58 100 Level 1 26 | . 6 . 41 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 2 . 5 . Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 3 | . 2 . 1 . Assault . | . . . . . Garrison 3 | . . . 3 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Distress Signals 2 | . . 1 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 49 | . 13 8 28 . Peak Tracking Total 5 | . 5 4 3 . Tactical Retreats 3 | . . . 3 . Traps | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Traps Triggered 2 | . . . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -9 ---------- Run | Yrd Mat Mat Sto Rec Machines Disabled 3 | . 1 . 2 . Max in Single Turn 2 | . 1 . 2 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Machines Accessed 15 | . 3 . 11 1 Terminals 10 | . 3 . 7 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 3 | . . . 2 1 Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 33 | . 10 . 20 3 Successful 19 | . 6 . 11 2 Failed 14 | . 4 . 9 1 Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 18 | . 5 . 12 1 Terminals 22 | . 10 . 12 . Fabricators . | . . . . . Repair Stations 3 | . . . 3 . Recycling Units 7 | . . . 4 3 Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 7 | . 3 . 4 . Record 1 | . . . 1 . Prototype ID Bank 1 | . 1 . . . Open Door 3 | . . . 3 . Zone Layout 2 | . 2 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks 2 | . . . 1 1 Retrieve Components 2 | . . . 1 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 8 | . 3 . 4 1 Terminals 5 | . 3 . 2 . Botnet 5 | . 3 . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . . . 2 1 Reject 3 | . . . 2 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 13 | . 3 . 9 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 32 | . . . 32 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 12 | . . . 10 2 Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -9 ------------ Run | Yrd Mat Mat Sto Rec Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Rec Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders 3 | . . . 3 . EXPLORE 3 | . . . 3 . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted 1 | . . . 1 . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches 6 | . . . 6 . Drone Recoveries 1 | . . . 1 . Exploration | -11 -10 -9 -9 -9 ------------- Run | Yrd Mat Mat Sto Rec Turns Passed 2325 | 53 479 207 1434 152 Spaces Moved 1222 | 37 277 118 777 13 Core 8 | 5 . . . 3 Treads . | . . . . . Legs 1048 | 32 235 . 777 4 Wheels . | . . . . . Hover 160 | . 42 118 . . Flight 6 | . . . . 6 Fastest Speed 50 | 50 116 126 120 190 Average Speed 122 | 110 119 126 121 296 Slowest Speed 450 | 120 120 126 190 450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 3 37 17 92 3 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 20 | . . . 20 . Melee . | . . . . . Projectile . | . . . . . AOE 20 | . . . 20 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Total 1783 | 46 363 149 1092 133 Wait 252 | . 16 4 132 100 Move 1218 | 36 276 117 776 13 Hop . | . . . . . Pick Up 29 | 3 10 4 11 1 Fast Attach 25 | 5 4 . 15 1 Attach 18 | 1 5 2 7 3 Detach 18 | . 5 . 5 8 Swap 15 | . 3 1 11 . Drop 47 | . 10 3 27 7 Fire 155 | . 34 16 105 . Melee . | . . . . . Ram 2 | . . 2 . . Kick 3 | 1 . . 2 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 1 | . . . 1 . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 54 | -11/Scrapyard | Entered Materials 331 | -10/Materials | Build established: Mutant 430 | -10/Materials | Discovered new exit (range 15) 477 | -10/Materials | Discovered new exit (range 14) 524 | -10/Materials | Identified exit to Materials 533 | -10/Materials | Entered another Materials area 533 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 692 | -9/Materials | Discovered new exit (range 8) 738 | -9/Materials | Identified exit to Storage 740 | -9/Materials | Entered Storage 824 | -9/Storage | Build established: Scavenger-Mutant 849 | -9/Storage | Lost 5 allies 879 | -9/Storage | Garrison activated, responded to threat 1675 | -9/Storage | Repaired Imp. Aluminum Leg 1850 | -9/Storage | Discovered new exit (range 12) 2169 | -9/Storage | Used back door to open Recycling access 2169 | -9/Storage | Discovered new exit (range 5) 2172 | -9/Storage | Identified exit to Recycling 2174 | -9/Storage | Entered Recycling 2175 | -9/Recycling | Found Scrap Engine 2326 | -9/Recycling | Self-destructed Last Messages --------------- Dropped Imp. Aluminum Leg. Scrap Engine consumes Imp. Aluminum Leg. Scrap Engine consumes Imp. Flight Unit. Connecting with Recycling Unit... >>Trojan(Reject) Trojan loaded successfully. Testing... Ejection routine running. Scrap Engine constructs Flying Aluminum Exoskeleton. Dropped Imp. Aluminum Leg. Scrap Engine consumes Imp. Aluminum Leg. Dropped Aluminum Leg. Scrap Engine consumes Aluminum Leg. Connecting with Recycling Unit... >>Retrieve(Components) Retrieving 2 components... EM Shotgun Hpw. Tractor Beam Acquired Hpw. Tractor Beam. Discarded Scrap Engine. Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ???????????????????? ##??????????? | | ???????######+#### #??????????? | | ???????# #??????????? | | ???????# T #??????????? | | ???????#[ @ #??????????? | | ???????##"Y"###### #??????????? | | ????????#"""#????????###??????????? | | ????????#####?????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShrapnelDrainedInterpreter Manual? 0 Play Time 00:28:25 Cumulative 49.6 hours Start 2024.06.05 @ 20:04:56 End 2024.06.05 @ 22:48:29 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 37 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d56ac132-1bb8-4f59-9b8f-de75e51e8b59