Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.24 @ 06:28:50

Player: BVrutally Odd

Result: Destroyed by ZO-L9T(R) with Subdweller Shrapnel Launcher

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (33)      165
Value Destroyed (615)      615
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1180

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     290/300
Energy                     250/250
System Corruption          0%
Temperature                Cool (0)
Movement                   Treading (240) Ox1
Location                   -10/Subcaves

 Parts 
-------
>               --- POWER (1) --------
                Ion Engine
>               --- PROPULSION (2) ---
          Light Treads
          Light Treads
>               --- UTILITY (2) ------
  High-capacity Storage Unit
          Light Armor Plating
>               --- WEAPON (2) -------
     Subdweller Beam Cannon
     Subdweller Beam Cannon
>               --- INVENTORY (20) ---
     Subdweller Power Source
          Light Treads
     Subdweller Monowheel
                VTOL Module
                VTOL Module
                VTOL Module
                VTOL Module
     Subdweller Optics
          Light Armor Plating
      Makeshift Kinetic Plating
                Hacking Suite
     Subdweller Beam Cannon
          Heavy Assault Rifle
          Heavy Assault Rifle
     Subdweller Machine Gun
                Grenade Launcher
                Grenade Launcher
     Subdweller Shrapnel Launcher
                Multitool
                Ripper

 Peak State 
------------
>               --- POWER ------------
                Ion Engine
>               --- PROPULSION -------
          Light Treads
          Light Treads
>               --- UTILITY ----------
  High-capacity Storage Unit
          Light Armor Plating
>               --- WEAPON -----------
     Subdweller Beam Cannon
                Ripper
>               --- INVENTORY --------
     Subdweller Power Source
          Light Treads
          Light Treads
     Subdweller Monowheel
                VTOL Module
                VTOL Module
                VTOL Module
                VTOL Module
     Subdweller Optics
          Light Armor Plating
                Hacking Suite
     Subdweller Beam Cannon
          Heavy Assault Rifle
          Heavy Assault Rifle
     Subdweller Machine Gun
                Grenade Launcher
                Grenade Launcher
[Rating: 14]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
Utility                    High-capacity Storage Unit
  Device                   Seismic Detector
  Storage                  High-capacity Storage Unit
  Protection               Light Armor Plating
Weapon                     Heavy Assault Rifle
  Energy Gun               Small Laser
  Energy Cannon            Subdweller Beam Cannon
  Ballistic Gun            Heavy Assault Rifle
  Slashing Weapon          Ripper

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             28   | 9   7   12  
  Power                    2    | 1   1   .   
    Engine                 2    | 1   1   .   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               5    | 2   .   3   
    Treads                 5    | 2   .   3   
    Leg                    .    | .   .   .   
    Wheel                  .    | .   .   .   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  8    | 3   1   4   
    Device                 2    | 2   .   .   
    Storage                2    | 1   1   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             4    | .   .   4   
    Artifact               .    | .   .   .   
  Weapon                   13   | 3   5   5   
    Energy Gun             3    | 2   1   .   
    Energy Cannon          4    | .   .   4   
    Ballistic Gun          4    | 1   3   .   
    Ballistic Cannon       .    | .   .   .   
    Launcher               .    | .   .   .   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        2    | .   1   1   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 2    | .   .   2   
  Power                    .    | .   .   .   
  Propulsion               1    | .   .   1   
  Utility                  1    | .   .   1   
  Weapon                   .    | .   .   .   
  Highest Loss Streak      1    | .   .   1   
  To Critical Strikes      .    | .   .   .   
Average Backups            12   | 2   14  11  
  Power                    .    | .   .   .   
  Propulsion               4    | 1   4   3   
  Utility                  4    | .   5   2   
  Weapon                   4    | .   4   4   
  Tool/Special             .    | .   .   .   
Unused Backups             25   | .   6   19  
  Power                    1    | .   .   1   
  Propulsion               9    | .   4   5   
  Utility                  9    | .   2   7   
  Weapon                   5    | .   .   5   
  Tool/Special             1    | .   .   1   
Average Slot Usage (%)     96   | .   100 91  
  Engine                   14   | .   14  14  
  Treads                   27   | .   28  27  
  Device                   8    | .   14  1   
  Storage                  11   | .   14  7   
  Protection               5    | .   .   11  
  Energy Gun               8    | .   15  .   
  Energy Cannon            8    | .   .   20  
  Ballistic Gun            9    | .   11  5   
  Slashing Weapon          1    | .   .   2   
Peak Build Rating          14   | 7   11  14  
  Average Rating           9    | 5   8   11  
  On Entrance              6    | .   7   11  
Naked Turns                .    | .   .   .   
Heaviest Build             64   | 12  52  64  
  Greatest Support         40   | 40  40  40  
  Greatest Overweight (x)  3    | .   1   3   
  Average Overweight (x)   .    | .   .   .   
Largest Inventory Capacity 20   | 8   20  20  
  Average Capacity         16   | 7   19  12  
  Most Carried             20   | 4   20  20  
  Average Carried          12   | 2   14  11  
  Final Capacity           20   | 8   20  20  
  Final Carried            20   | 4   20  20  

 Class Distribution 
--------------------
 63% | Mutant
 25% | Scavenger-Mutant
 11% | Subdweller-Mutant

 Dominant Class 
----------------
           Mutant | -10/Materials
 Scavenger-Mutant | -10/Subcaves

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Sub 
Matter Collected           633  | 316 103 214 
  Remotely                 .    | .   .   .   
Salvage Created            1046 | 164 496 386 
  Parts                    72   | 13  33  26  
Haulers Intercepted        2    | .   2   .   
Recyclers Shooed           .    | .   .   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      19   | .   .   19  
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Combat Hostiles Destroyed  20   | .   9   11  
  Guns                     9    | .   6   3   
  Cannons                  7    | .   .   7   
  AOE                      3    | .   3   .   
Classes Destroyed          10   | 2   6   2   
  Worker                   2    | .   2   .   
  Tunneler                 3    | 3   .   .   
  Hauler                   2    | .   2   .   
  Recycler                 3    | 1   2   .   
  Operator                 1    | .   1   .   
  Watcher                  2    | .   2   .   
  Swarmer                  9    | .   6   3   
  Grunt                    3    | .   3   .   
  Artisan                  1    | .   .   1   
  Subdweller               8    | .   .   8   
Best Kill Streak           4    | 2   4   2   
  Combat Bots Only         3    | .   3   2   
Max Kills in Single Turn   2    | 1   2   1   
  Gunslinging              1    | .   1   .   
  Exploded                 2    | .   2   .   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -10  
--------                   Run  | Yrd  Mat  Sub  
Hostile Shots Fired        89   | .    26   63   
  Missed                   29   | .    7    22   
  Hits                     60   | .    19   41   
    Projectile             60   | .    19   41   
    AOE                    7    | .    .    7    
Damage Taken               1276 | .    262  1014 
  Core                     266  | .    62   204  
  Absorbed by Shields      .    | .    .    .    
Core Remaining (%)         100  | 100  .    .    
Volleys Fired              81   | 17   29   35   
  Largest                  2    | 2    2    2    
  Hottest                  160  | 80   80   160  
Shots Fired                160  | 34   57   69   
  Gun                      119  | 34   57   28   
  Cannon                   41   | .    .    41   
  Launcher                 .    | .    .    .    
  Special                  .    | .    .    .    
  Kinetic                  57   | 16   13   28   
  Thermal                  80   | 17   22   41   
  Explosive                .    | .    .    .    
  Electromagnetic          23   | 1    22   .    
  Robot Hit Streak         21   | 6    5    21   
  Robot Miss Streak        2    | 2    2    2    
  Penetration Max          .    | .    .    .    
  Secondary Targets        1    | .    1    .    
    Max Gunslinging Chain  1    | .    1    .    
Shots Hit Robots           107  | 22   36   49   
  Core Hits                39   | 5    21   13   
  Critical Kills           1    | .    .    1    
  Critical Parts Destroyed .    | .    .    .    
  Critical Strikes         1    | .    .    1    
    Meltdown               1    | .    .    1    
Melee Attacks              9    | .    3    6    
  Impact                   .    | .    .    .    
  Slashing                 9    | .    3    6    
  Piercing                 .    | .    .    .    
  Sneak Attacks            6    | .    3    3    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           2253 | 225  855  1173 
  Guns                     1097 | 225  462  410  
  Cannons                  501  | .    .    501  
  Explosions               208  | .    208  .    
  Melee                    435  | .    173  262  
  Ramming                  12   | .    12   .    
  Kinetic                  599  | 80   109  410  
  Thermal                  1021 | 145  375  501  
  Explosive                .    | .    .    .    
  Electromagnetic          186  | .    186  .    
  Impact                   .    | .    .    .    
  Slashing                 435  | .    173  262  
  Piercing                 .    | .    .    .    
Highest Corruption         .    | .    .    .    
  Average Corruption       .    | .    .    .    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
Overload Shots             .    | .    .    .    
Overflow Damage            150  | .    105  45   
  Projectiles              9    | .    .    9    
  Explosions               5    | .    5    .    
  Melee                    136  | .    100  36   
Knockbacks                 .    | .    .    .    
  Impact                   .    | .    .    .    
  Kinetic                  .    | .    .    .    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      92   | .    92   .    
  Shots                    3    | .    3    .    
  Rammed                   3    | .    3    .    
Targets Rammed             4    | .    4    .    
  Kicked                   .    | .    .    .    
  Crushed                  1    | .    1    .    
Highest Temperature        156  | 40   114  156  
  Average Temperature      33   | 16   31   44   
  Received Heat Transfer   198  | .    36   162  
Siege Activations          .    | .    .    .    
Martial Activations        .    | .    .    .    
Shielding Activations      .    | .    .    .    
Robots Disrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              1    | .    1    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              1    | .    .    1    
  Combat Hostiles          1    | .    .    1    
  Parts Melted             4    | .    .    4    
  Heat Transferred         1616 | 325  625  666  
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      3    | .    3    .    

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Maximum Alert Level        .    | .   .   .   
  Low Security (%)         100  | 100 100 .   
  Level 1                  .    | .   .   .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Peak Influence             123  | 5   123 .   
  Initial                  .    | .   .   .   
  Average                  23   | .   24  .   
Influence Increases        423  | 20  298 105 
  Destroy 0b10 Robot/C     240  | .   180 60  
  Destroy 0b10 Robot/NC    65   | 20  45  .   
  Destroy Leader           38   | .   38  .   
  Successful Hack          6    | .   6   .   
  Disable Machine          15   | .   15  .   
  Destroy Structure        14   | .   14  .   
  Lose Combat Pursuer      45   | .   .   45  
Influence Decreases        354  | 20  291 43  
  Entered New Map          4    | .   .   4   
  Time Decay               340  | 20  291 29  
  Lost Part                10   | .   .   10  
Squads Dispatched          1    | .   1   .   
  Investigation            .    | .   .   .   
  Extermination            .    | .   .   .   
  Reinforcement            1    | .   1   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Distress Signals           2    | .   2   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              40   | .   24  16  
  Peak Tracking Total      4    | .   4   2   
  Tactical Retreats        2    | .   .   2   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Traps Triggered            .    | .   .   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                1    | .   .   1   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Sub 
Machines Disabled          1    | .   1   .   
  Max in Single Turn       1    | .   1   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Machines Accessed          1    | .   1   .   
  Terminals                1    | .   1   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                1    | .   1   .   
  Successful               1    | .   1   .   
  Failed                   .    | .   .   .   
    Catastrophic           .    | .   .   .   
  Database Lockouts        .    | .   .   .   
  Manual                   1    | .   1   .   
  Terminals                1    | .   1   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             .    | .   .   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         1    | .   1   .   
  Terminals                1    | .   1   .   
    Operators              1    | .   1   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         .    | .   .   .   
  Full Trace Events        .    | .   .   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Sub 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Sub 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11  -10  -10  
-------                    Run  | Yrd  Mat  Sub  
Active Infowar (turns)     3348 | 105  3031 212  
  Seismic                  3348 | 105  3031 212  
Robot Analysis Total       .    | .    .    .    
Derelict Logs Recovered    1    | .    .    1    
Drone Launches             .    | .    .    .    
  Drone Recoveries         .    | .    .    .    

 Exploration                    | -11  -10  -10  
-------------              Run  | Yrd  Mat  Sub  
Turns Passed               5619 | 222  3031 2366 
Spaces Moved               1580 | 97   641  842  
  Core                     3    | 3    .    .    
  Treads                   1577 | 94   641  842  
  Legs                     .    | .    .    .    
  Wheels                   .    | .    .    .    
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            50   | 50   160  160  
  Average Speed            213  | 156  234  204  
  Slowest Speed            400  | 160  240  400  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Potential Cave-ins       .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       43   | 6    82   41   
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     .    | .    .    .    
  Known Exits Taken        .    | .    .    .    
  Unknown Exits Taken      2    | 1    1    .    
Scrap Searched             3    | .    .    3    
Spaces Dug                 .    | .    .    .    
Terrain Destroyed          16   | .    11   5    
  Melee                    .    | .    .    .    
  Projectile               5    | .    .    5    
  AOE                      11   | .    11   .    
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11  -10  -10  
---------                  Run  | Yrd  Mat  Sub  
Total                      3645 | 134  2105 1406 
  Wait                     1865 | 2    1388 475  
  Move                     1578 | 96   640  842  
  Hop                      .    | .    .    .    
  Pick Up                  50   | 6    23   21   
  Fast Attach              12   | 6    1    5    
  Attach                   3    | 2    .    1    
  Detach                   1    | 1    .    .    
  Swap                     16   | 2    6    8    
  Drop                     23   | 2    11   10   
  Fire                     81   | 17   29   35   
  Melee                    9    | .    3    6    
  Ram                      .    | .    .    .    
  Kick                     .    | .    .    .    
  Crush                    4    | .    4    .    
  Escape Stasis            .    | .    .    .    
  Rewire                   .    | .    .    .    
  Trap                     1    | .    .    1    
  Miscellaneous            2    | .    .    2    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub])
-10/Subcaves (discovered 2 exits: [*Mat] / [*Rec])

 History 
---------
 Turn | Location      | Event
   14 | -11/Scrapyard | Discovered new exit (range 16)
  223 | -11/Scrapyard | Entered Materials
  319 | -10/Materials | Build established: Mutant
 1507 | -10/Materials | Discovered new exit (range 13)
 1884 | -10/Materials | Discovered new exit (range 16)
 2443 | -10/Materials | Discovered new exit (range 14)
 2558 | -10/Materials | Discovered new exit (range 9)
 3006 | -10/Materials | Discovered new exit (range 14)
 3254 | -10/Materials | Entered Subcaves
 3269 | -10/Subcaves  | Learned Materials terminal intel
 3498 | -10/Subcaves  | Core integrity fell below 50%
 3840 | -10/Subcaves  | Build established: Scavenger-Mutant
 4027 | -10/Subcaves  | Curiously followed by a Cobbler waking with a query about "LVR3C"
 4165 | -10/Subcaves  | Build established: Subdweller-Mutant
 4531 | -10/Subcaves  | Core integrity fell below 20%
 4828 | -10/Subcaves  | Build established: Scavenger-Mutant
 4974 | -10/Subcaves  | Ambushed by angry Subdweller bent on revenge
 5389 | -10/Subcaves  | Discovered new exit (range 8)
 5488 | -10/Subcaves  | Discovered new exit (range 12)
 5620 | -10/Subcaves  | Destroyed by ZO-L9T(R) with Subdweller Shrapnel Launcher

 Last Messages 
---------------
05407_ Searching scrap...
05407_ Found Sub. Monowheel.
05407_ Found Sub. Shrapnel Launcher.
05407_ Found 56 Matter.
05412_ Acquired Sub. Shrapnel Launcher.
05458_ Lgt. Treads destroyed.
05473_ CS-1CN(R) destroyed.
05475_ Subatomizers dissect the Disposable Heat
  Sink.
05476_ Sub. Monowheel melted.
05476_ ES-U0A(R) destroyed.
05481_ Acquired 10 matter.
05482_ OF-6QF(O) collects matter.
05487_ Subatomizers dissect the Disposable Heat
  Sink.
05488_ EXIT=FOUND
05497_ Subatomizers dissect the Disposable Heat
  Sink.
05509_ OF-6QF(O) puts together Piercing Trap.
05549_ OF-6QF(O) puts together Sub. Laser.

 Map 
-----
+----------------------------------------------------+
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
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| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
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| ?????????????????????????????????????????????????? |
| ???????????????????????????   ???????????????????? |
| ?????????????????????##????     ?????????????????? |
| ?????????????????????  ##??     ?????????????????? |
| ?????????????????????    ##    ??????????????????? |
| ?????????????????????#         ??????????????????? |
| ????????????????????##        ???????????????????? |
| ???????????????????##         ???????????????????? |
| ????????????????????         ????????????????????? |
| ?????????????????????        ????????????????????? |
| ?????????????????????#     ;#????????????????????? |
| ?????????????????????#;    ;#????????????????????? |
| ????????####????????##;     #????????? ??????????? |
| ???????#   ###?####?# ;    ;#????#     ??????????? |
| ??????#      ###  ### ;;   ;##           ????????? |
| #?????#      ##    ###;; @               ????????? |
| #????##      ?#                      " ??????????? |
| #?####      ?##                     """??????????? |
| ###        ??#      O  ### ###     """???????????? |
| ##        ??##        ##??##???     ""???????????? |
| ##      #?###   ###  ##??????????   R"???????????? |
|  #?#    #?#    ##?#  #????????????   #???????????? |
|  #?#    ###    #??#   #?????????????##???????????? |
|  ###           #??#     ?????????????????????????? |
|        ##      #??#      ????????????????????????? |
|       ###      #??      ##???????????????????????? |
|      ##?#      #??#    ##????????????????????????? |
| ## ###??##     #??##   #?????????????????????????? |
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| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Armor Coverage             800
Evasion (%)                40
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Repaired
----------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              TransportMicrowarpPendant
  Manual?         0
Play Time         00:18:38
  Cumulative      304.6 hours
  Start           2025.05.24 @ 06:16:16
  End             2025.05.24 @ 06:28:50
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          147
  Rogue           84
  Adventurer      16
  Explorer        47
Win Type          -
  Total           40
  Types           23/5/5/1/0/1/2/1/1/1
Lore%             89
Gallery%          87
Achievement%      83
Wizard Run        0

 Options 
---------
Layout            2
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              32/Tamsyn
Map View          50x44
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 81e3711c-cfe2-453b-8aa0-565bcf51ce69